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Search - "carriers"
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*registers for an account on RaidForums*
> Sorry mate, we only accept the following email carriers: gmail.*, googlemail.*, hotmail.*, hotmail.*.*, yahoo.*, yahoo.*.*, ymail.*, live.*.*, live.*, outlook.*, outlook.*.*, protonmail.*, riseup.net, aol.com, gmx.de, raid.lol, msn.com, cox.net, mail.ru, att.net, bellsouth.net, laposte.net, rambler.ru, sky.com, mail.com, pm.me, shaw.ca, charter.ca, facebook.com, terra.com.br, libero.it, web.de, free.fr, orange.fr, wanadoo.fr, rediffmail.com, comcast.net, yandex.ru, uol.com.br, bol.com.br, sfr.fr, verizon.net
Now what if some dickhead somewhere wants to use his own domain to be able to reroute any spam from some forum dickheads to /dev/null, hmm? YOU FUCKING WANKERS, LET ME FUCKING USE MY OWN DOMAIN ALREADY YOU TWATS!!!18 -
--- UK Mobile carrier O2's data network vanishes like a fart in the wind ---
One of the largest mobile carriers in the UK; O2 has been having all manner of weird and wonderful problems this morning as bleary eyed susbcribers awoke to find their data services unavailable. What makes this particular outage interesting (more so than the annoyingly frequent wobblers some mobile masts have) is that the majority of the UK seems to be affected.
To further compound the hilarity/disaster (depending on which side of the fence you're on), Many smaller independent carriers such as GiffGaff and Tesco Mobile piggy-back off O2's network, meaning they're up the stinky creek without a paddle as well. Formal advice from the gaseous carrier is to reboot your device frequently to force a reconnect attempt, Which we're absolutely sure won't cause any issues at all with millions of devices screaming at the same network when it comes back up.
Issue reports began flooding DownDetector at around 5am (GMT), With PR minions formally acknowledging the issue 2 hours later at 7am (GMT) via the most official channel available - Twitter. After a few recent updates via the grapevine (companies involved seems to be keeping their heads down at the minute) Ericsson has been fingered for pushing out a wonky software update but there's been no official confirmation of this, so pitchforks away please folks.
If you're in need of a giggle while you wait for your 4G goodness to return, You can always hop on an open WiFi network and read the tales of distress the data-less masses are screaming into the void.4 -
So if Verizon agreed to not SIM lock phones in order to get the the 700MHz Block C license aka LTE Band 13, and now they're SIM Locking phones, does that mean they're going to lose their LTE license?
.
.
.
Just kidding, that'd require an FCC with a spine. But it fucking should.3 -
Vodafone, 2019
This is simply ridiculous
"Welcome to The United Arab Emirates. Warning - you have activated your mobile device overseas. Significantly higher charges may apply. While you're here, it will cost up to $20.89/min + 40c connection fee to make calls, $5/min to receive calls, $3.50 to send a TXT and data is charged $51.20/MB. It's free to receive a TXT. (...)."
Not Shure if other carriers are better, but with roaming on this rant would have, probably cost like 10$ :D12 -
We've all had shitty jobs at one point or another, maybe some of us already had software engineering experience while having to work in a different field for a variety of reasons.
Well check this shit.
At one point(during my second year of school) for various reasons I had to work in retail. For those that know, retail can be a soul crushing experience...the trick is not letting management to convince you that it is an actual good job, it is not, and I have respect and sympathy for everyone currently working in it. The mind numbing retarded customers that we get are absolutely fantastic in every sense of the word.
My position in retail was as a phone salesman, for MetroPCS (which for all of y'all european ninjas is one of the low end phone carriers here in the U.S) and the people that we get as customers where I live are normally very poor which apparently in Mexican culture stands for annoyingly ignorant (I am Mexican myself, so I can really vouch for this shit)
One day a customer came in telling me that there was an app that he was using that kept giving him troubles, it was a map application for truck drivers. Now, obviously, this had nothing to do with my line of work(phone salesman) and as such I normally tried to explain that and let them be, but I imagined that it was a settings issue so I reluctantly agreed to help him. I explained to him that the app was no longer maintained and that the reason for it was probably that the developer abandoned it and that he would just have to look into the app, upon closer inspection the app itself was nothing more than a wrapper over google maps with trucker icons and a "trucker" interface, he was using the app as a GPS navigator and he could as well just have been using google maps.
The conversation was like this:
Me: Well this app is no longer supported, it will probably be taken off the google store soon, you can look for something similar or just change to Google maps
Retard: What? no! I came here in order for you to fix it, Metro needs to fix their own apps!
Me (in complete disbelief): We have no control over third party apps, and even for the ones that we provide the store has no control over them. But this app is not ours and so we can't really do anything about it.
Retard: Well WTF should I do? I have been having many issues with youtube and spotify, shouldn't Metro fix their Google store?
Me: Those apps are not ours.....wait, you seem to believe that we own youtube and spotify, those are not ours
Retard: How the fuck they are not yours! its your phone isn't it?
Me: Eh no.....Metro does not(at this point I was sort of smiling because I wanted to laugh) own youtube or spotify or the play store or even this phone, metro does not own Android or Samsung(his phone was a samsung core prime)
Retard: Well You need to fix this
Me: No I do not and I can not, the developer for this app abandoned it and has nothing to do with us
Retard: Well call the developer and tell him to fix it
At this point I was on a very bad mode since this dude was being obnoxiously rude from the beginning and it annoyed me how he was asking for dumb shit.
Me: Did you pay for this app?
Retard: No
Me: So you expect that some developer out there will just go about and get working for something that you did not pay for?
Why don't you just use Google maps as your GPS?
Retard: Don't be stupid, Google has no maps
At this point I show him the screen where there is a lil app that said maps, pressed it and voila! map comes to life
Retard: Well....I did not know
Me: Yeah....but I am the stupid one right?
** throws phone for him to catch
Me: Have a good one bud.
And my manager was right next to me, he was just trying to control his laughter the whole time. I really despised working in there and was glad when I left. Retail man.......such a horrible fucking world.7 -
German mobile carriers are the worst in the whole world: if you are not in a big city like Munich, Berlin etc the internet is literally not working (E everywhere c'mon)
And I didn't even mention the public wifi (login sucess rate: 1℅)5 -
Got the iphone mini cuz I was ecstatic to have a small phone that I could use on one hand on the IOS ecosystem.
Found out that apple might discontinue the line for the next iteration due to "poor sales".
It really doesn't matter to me what operating system I am using for the phone, I wanted to give the IOS ecosystem a go with the release of this model. But man it kinda hurts that everyone is hell beant on large screens. Even the standard pixel phone feels too big. I do not want a "tiny" phone, even if one of my favorite Android devices was my Sony Ericsson XPERIA. To me the size of the iphone 5s was perfect. I just want companies to go to that again man. And I do know that there are models for Android that are capable of reaching similar sizes, its just that finding a premium level experience on a phone that size from the Android size gets hard to adjust to carriers etc.
I am liking this little fucker though, very speedy, nifty, decent battery time, camera etc.18 -
Texas jokes time!
M16: Jams when dirty
AK-47: Works when dirty
Mosin-Nagant: Wasn’t clean since issuing in 1932
M16: You’d rather die than break your expensive rifle in melee
AK-47: Your rifle works good in melee
Mosin-Nagant: Your rifle is a spear that can shoot
M16: 40mm grenade launcher is heavy, but is accurate up to 200 meters
AK-47: If something goes wrong, you can throw a 40mm grenade into the window yourself
Mosin-Nagant: Throwing grenades into windows? Shoot through the wall, your cartridge penetrates one meter of brick
M16: You can use a suppressor, a small bullet doesn’t make much noise
AK-47: You can use a suppressor, but it’s better to spray and pray
Mosin-Nagant: You don’t need a suppressor — everyone will go deaf after the first shot anyway
M16: More complex than some aeroplanes
AK-47: Used by countries that have no money for aeroplanes
Mosin-Nagant: Was used to shoot down aeroplanes
A favourite drink of the user:
M16: Whiskey
AK-47: Vodka
Mosin-Nagant: brake fluid
M16: Makes a small hole, obeys the Geneva convention
AK-47: Makes a large hole, doesn’t obey the Geneva convention
Mosin-Nagant: One of the reasons for the creation of the Geneva convention
M16: Perfect for shooting squirrels
AK-47: Perfect for shooting enemies of the State
Mosin-Nagant: Perfect for shooting armoured personnel carriers7 -
Headsup: if you're making a game, or want to, a good starting point is to ask a single question.
How do I want this game to feel?
A lot of people who make games get into it because they play and they say I wish this or that feature were different. Or they imagine new mechanics, or new story, or new aesthetics. These are all interesting approaches to explore.
If you're familiar with a lot of games, and why and how their designs work, starting with game
feel is great. It gives you a palette of ideas to riff on, without knowing exactly why it works, using your gut as you go. In fact a lot of designers who made great games used this approach, creating the basic form, and basically flew-blind, using the testing process to 'find the fun'.
But what if, instead of focusing on what emotions a game or mechanic evokes, we ask:
How does this system or mechanic alter the
*players behaviors*? What behaviors
*invoke* a given emotion?
And from there you can start to see the thread that connects emotion, and behavior.
In *Alien: Isolation*, the alien 'hunts' for the player, and is invulnerable. Besides its menacing look, and the dense atmosphere, its invincibility
has a powerful effect on the player. The player is prone to fear and running.
By looking at behavior first, w/ just this one game, and listing the emotions and behaviors
in pairs "Fear: Running", for example, you can start to work backwards to the systems and *conditions* that created that emotion.
In fact, by breaking designs down in this manner, it becomes easy to find parallels, and create
these emotions in games that are typically outside the given genre.
For example, if you wanted to make a game about vietnam (hold the overuse of 'fortunate son') how might we approach this?
One description might be: Play as a soldier or an insurgent during the harsh jungle warfare of vietnam. Set ambushes, scout through dense and snake infested underbrush. Identify enemy armaments to outfit your raids, and take the fight to them.
Mechanics might include
1. crawl through underbrush paths, with events to stab poisonous snacks, brush away spiders or centipedes, like the spiders in metro, hold your breathe as armed enemy units march by, etc.
2. learn to use enfilade and time your attacks.
3. run and gun chases. An ambush happens catching you off guard, you are immediately tossed behind cover, and an NPC says "we can stay and fight but we're out numbered, we should run." and the system plots out how the NPCs hem you in to direct you toward a series of
retreats and nearest cover (because its not supposed to be a battle, but a chase, so we want the player to run). Maybe it uses these NPC ambushes to occasionally push the player to interesting map objectives/locations, who knows.
4. The scouting system from State of Decay. you get a certain amount of time before you risk being 'spotted', and have to climb to the top of say, a building, or a tower, and prioritize which objects in the enemy camp to identity: trucks, anti-air, heavy guns, rockets, troop formations, carriers, comms stations, etc. And that determines what is available to 'call in' as support on the mission.
And all of this, b/c you're focusing on the player behaviors that you want, leads to the *emotions* or feelings you want the player to experience.
Point is, when you focus on the activities you want the player to *do* its a more reliable way of determining what the player will *feel*, the 'role' they'll take on, which is exactly what any good designer should want.
If we return back to Alien: Isolation, even though its a survival horror game, can we find parallels outside that genre? Well The Last of Us for one.
How so? Well TLOU is a survival third-person shooter, not a horror game, and it shows. Theres
not the omnipresent feeling of being overpowered. The player does use stealth, but mostly it's because it serves the player's main role: a hardened survivor whos a capable killer, struggling through a crapsack world. The similarity though comes in with the boss battles against the infected.
The enemy in these fights is almost unstoppable, they're a tank, and the devs have the player running from them just to survive. Many players cant help but feel a little panic as they run for their lives, especially with the superbly designed custom death scenes for joel. The point is, mechanics are more of a means to an end, and if games are paintings, and mechanics are the brushes, player behavior is the individual strokes and player emotion is the color. And by examining TLOU in this way, it becomes obvious that while its a third person survival shooter, the boss fights are *overtones* of Alien: Isolation.
And we can draw that comparison because like bach, who was deaf, and focused on the keys and not the sound, we're focused on player behavior and not strictly emotions.1 -
How the fuck is possible that my phone counts 1.9 gb used of mobile data and my mobile carrier counts 1.8 gb?!
FUCK YOU TIM AND YOUR FUCKING 28 DAYS7 -
In romania's parlament, the opposition lit their phone's flashlights as the street's protesters did every evening within public square.
One of majority's members (leds were headed toward them) said that carriers should provide detailed bills with costs and the senators who lighted up their leds must be charged with spending and abusing public funds because flashlights consume monthly carrier subscription.4