Join devRant
Do all the things like
++ or -- rants, post your own rants, comment on others' rants and build your customized dev avatar
Sign Up
Pipeless API
From the creators of devRant, Pipeless lets you power real-time personalized recommendations and activity feeds using a simple API
Learn More
Search - "jam out"
-
The Steam Community forums for the Planet Zoo beta have really reinforced my decision to stay far away from game development.
A third of the posts are people who clearly have no idea what a beta is - "don't buy, too buggy". Sorry, were you expecting a finished game? You wasted your money, then.
Another third of the posts are people making decisions for the developers. A very common discussion is "Should they delay launch?" which makes my blood boil a bit. First of all, you have no fucking clue what kind of manpower this development team has. You don't manage them, and neither do I. So, neither you nor I should be making assumptions about how fast they can fix the issues, and definitely shouldn't make decisions about if the game should delay launch.
Second of all, neither you nor I know how the game is built. These fixes could mean a line of code, or they could mean a re-write of multiple core systems. We don't know, and I'm guessing you've probably never even written a line of code in your life so you REALLY shouldn't be telling these guys how to do their job.
The last third is benign discussion - people reporting bugs (even though there's an issue tracker, but that thing is fucking jam packed with 250 pages of reported issues), asking how to do xyz, posting feature requests, etc.
But if roughly 60% of the community is behaving poorly and actively working against development by pissing off the devs and drowning out constructive discussion, then yeah; I won't be going near game dev any time soon. Sure, developing business software means dealing with REALLY dumb people but at the very least they are in a business environment and not in a toxic forum of bullshit.
Oh, and as a closing remark, I love this game!13 -
Some time ago I went for a job interview (Unity3D Dev). I have little experience in this field and never thought that I would get this job but wanted to gain some and thought that it would be a great opportunity.
So after the interview, which was great and I really enjoyed it, I've been tasked with making a simple minigame. Only requirements were that there have to be player controls, character must avoid obstacles and camera must be moving with player's progress. I've made a little spin on those. In 2d minigame I've created you are piloting simple (made out of 3d primitives) rocket. You have to avoid randomly spawned platforms. If you hit one, you explode. You also die, if you hit a wall or fall out of camera and hit Destroyer. Camera is constantly moving as long as you are moving. The spin is that you have very limited fuel. To regain it you have to land on said platforms with your thrusters. It took me around 12h to make this game. The only reason I know it is because they wanted this info. I've learned a bit while working on this minigame and had a lot of fun. It was a great impuls to start learning gamedev again and stop stagnation I fell in when I started my studies and work.
Today I've got response. Obviously I didn't get the job. They took more experienced person and I totally understand that. But there's more. They were so great to give me pretty extensive review of what was done good, what could be done better and how to gather more experience. They said that the game met their expectations and was written well. That's great, because I was worried that it would be bad since I haven't worked on graphics at all.
So, at least I got an impulse to start learning and maybe I'll even go for some game jam!4 -
Reasons why I hate the hospital I work for...
1. NO fucking budget, for fuck sakes our telecom system is still running Merlin Magix. (I’ve been working on getting the trunk and everything to at least push FreePBX out... Configuration configuration.) but, that requires a decent server to host said system... But guess what? We’ve still got a few servers online that are running server 2012 r2. NO FUCKING BUDGET.
2. Training. They don’t have the budget to send me to training, but the doctors here are rolling in Mercedes... Must be fucking nice.
3. I have 5 f-I-v-e job descriptions. I’m a bio medical technician, network admin, system admin, programmer, and help desk... I fucked up allowing them to know I program.
4. On call 365 days a year. That’s nice and all, but when I’ve got shit to do and the nearest Walmart is an hour away I don’t want a call from Louis “oh the printer has a jam” FUCK OFF LOUIS! Get the paper out, we’ve been over this, I believe in you!
5. Some of the FUCKING (l)users.... You wouldn’t imagine some of the calls I receive, some of my favorite being late late “Hey *anonyops* I know it’s late but we’re needing a chair moved from one room to the other.” FUCK YOU YOU CHEEKY FUCKING CUNT.
The only reason I’m still here is my direct supervisor and a hand full of people that I’ve grown to love. Also, because any computer related job here is either outsourced or filled by a YouTubing god. - reason 1 why I started my own business. Supply and demand.
Rural Kansas Hospitals = shit, inb4 thanks —insert president to blame—20 -
That moment when you realize you forgot your headphones. 😭😭
Can't drown out co-workers. Can't jam to awesome beats.
It's gonna be a long Monday.8 -
"let's use git for this game jam"
Wait! Don't go! I love git and use it on every project I work on! You'll have to hear me out here.
This was 4 years ago, at my first Global Game Jam. Every jam and game I'd worked on up to that point, I was the only Dev; no need for git, as backups were more than enough. I joined a group with high hopes for the game jam, with three coders and a proper art team.
The entire jam was "1 step forward 2 steps back", as git somehow constantly overwrote code as fast as we could write it.
By the end of the jam we barely had anything to show for our hard work. The takeaway isn't even about git. It's simply to never work with other people. Git is a great protocol but it can't stop people from accidentally fucking other people over. Every jam since, I've worked on my own and had a far better time of it.3 -
UPDATE ON MY GAME DASH WAVE :D
From last time that I showed you my game that we made on global game jam, I and my programming partner decided that we would take this game as a hobby project. So we upgraded it a little:
- we added the tutorial,
- leaderboards,
- indication where you clicked,
- tweaked enemy behaviour,
- changed the way the score is calculated
-and other small fixes.
But we didn't do anything to the core mechanic.
I would really thank all devranters and also my family and friend that downloaded the game, played the game and gave it positive feedback and pointed out some bugs to fix. You really gave me motivation.
Here is link android version: https://play.google.com/store/apps/...
Here is link windows version: https://rokkos.itch.io/dashwave
So do you want to be updated with the game progress and maybe also some rants about developing?1 -
Got a new headset, guess it's time to plug her in and jam out to some sabaton while attempting to build 'something'1
-
Found out today that someone who started game dev with a game jam I started in university has a top 10 game on steam!1
-
!rant
Just finished my first game jam officially, it was fun and our game though being not working 100% was well done, we had art people and a sound guy, who btw made some amazing music for the game. A couple of us plan to work on the game after the jam (because we have time) and since it's more of a local jam our deadline for submission is extended until a week after the jam finishes. (Game broke after merge issues :D)
Glad I decided to go and try it out.
Hah but my issue was that moreso my time was spent on getting unity and a git gui or some sort to work on Linux mint, by half way through Saturday I did lol. Also not much for me to do since we had a total of six programmers.
So if I don't get a new laptop for the next game jam, it's setup to work, which is awesome.2 -
How much zucchini is too much zucchini?
I know I have WAY too much...
I knew at least when 1st considering D20 zucchini breads.
then when i began to wonder if the remaining batter would work with my death star waffle iron...ill know tomorrow!
....ran out of typical pans, incl foil ones(normal and mini for easy gifting)
- gave 1 away (similar sized as in pic)
- approx. 2 lg zucchini bread loaves in fridge (gave away 2, ate a ½)
- cut up\froze enough onions\peppers\pak choi to a min. acceptable zucchini : everything else stir fry ratio... x20 servings
- similarly, green onions, pak choi, marinated sesame fried tofu bits, zucchini and miso (quick miso soup) x16
- thinly sliced enough to layer it into ~20 lg servings of lasagna.
... zucchini in pic is slightly larger than the one that made the many aforementioned and pictured loaves of zucchini bread
apparently, in a week tops, I'm gonna have at least another 3 more THAT size needing to be picked
anyone in the continental US want some zucchini bread? or, if in michigan, zucchinis?
i didnt even plant much... actually only about ½ of other years.
i am also having some serious overflows coming of (at least) grapes and watermelons.
grapes...
when i bought this place, this odd, square, surrounded by cement walkways, area, with an increasingly problematic tree (risking cable\electric lines, foundation, etc) and so dense with weeds that I learned, dandelions have a giant, bush-like form, with heights beyond 8ft tall.
i grew up hanging out in the nearby woods, noticing that weeds lost the fight vs raspberry\blackberry plants. being handicapped\lazy\experimental, w\ev, i figured id just kill it all then fill it with random berries... knew nothing about grapes so just got 4+ random types... apparently they are all fancy\expensive grapes... and reeeeeaally produce. i already had to pick ~10lbs.
watermelons-
idr if i planted normal ones and little ones or just little ones... idk how to tell without cutting them open or maybe just watching a long time to see if they stopped growing?
anyone with advice (or seeking watermelons) is welcome.
assuming (hoping) they are mini ones there's at least 2dz that are at least ping pong ball size.... and around 100 little yellow flowers still.
i totally get that my frustrating problem with produce here would be beyond welcomed by most people... but seriously... wtf do i do with a few dozen to over a hundred (hopefully mini) watermelons, so many zucchini that, despite personal daily consumption and at least a half dozen friends that love zucchini bread and\or my secretly healthy lasagna(my friends tend to be guys), but have their limits capping out, plus mine, at less than ½ whats rapidly being produced and, apparently, thousands of dollars worth of hundreds of pounds of fancy grapes???
there's an interesting old lady across the street who'll take at least what her and husband can possibly consume,.. even makes grape jam, but thats still only a few dz lbs tops.
it seems wrong to kill the plants (or even to remove a large amount of blossoms and feed them all to JSON (lil tortoise)... pretty sure he's already getting tired of them just from the few that fell off in the wind or something.
i wish i knew some farmers that do farmers market things... but that kinda seems super suspicious... 'hey mr farmer... want a large supply of expensive grapes, watermelon and zucchini, for free? you can sell them to random people, or just give them away. i dont want money or anything...' idk... seems like the beginning of one of those movies that either has evil alien plants assimilating all land mammals, or where there's some crazed medical researcher convinced that there's a massive, underrated threat without enough attention for vaccination production funds-- so they are gonna release some deadly virus supposedly to save the world.
ive been cooking too long.
ideas pl0x?86 -
Fuck the traffic jam I'm dealing with every damn day since two fucking months. It takes 1,5 fucking hours to geht the fuck home from work. I'm done with public transportation. I'm gonna take my shitty bike out even if the fucking temperatures are lower than the standards of the fucking people who misplanned this goddamn street reconstruction.4
-
My new favourite is
user.leaveFloater()
Got me out of a jam this morning. For more context see: https://www.devrant.io/rants/220317 -
My work product: Or why I learned to get twitchy around Java...
I maintain a Java based test system, that tests a raster image processor. The client is a Java swing project that contains CORBA bindings to the internal API of the raster image processor. It also has custom written UI elements and duplicated functionality that became available in later versions of Java, but because some of the third party tools we use don't work with later versions of Java for some reason, it's not possible to upgrade Java to gain things as simple as recursive directory deletion, yes the version of Java we have to use does not support something as simple as that and custom code had to be written to support it.
Because of the requirement to build the API bindings along with the client the whole application must be built with the raster image processor build chain, which is a heavily customised jam build system. So an ant task calls out to execute a jam task and jam does about 90% of the heavy lifting.
In addition to the Java code there's code for interpreting PostScript files, as these can be used to alter the behaviour of the raster image processor during testing.
As if that weren't enough, there's a beanshell interface to allow users to script the test system, but none of the users know Java well enough to feel confident writing interpreted Java scripts (and that's too close to JavaScript for my comfort). I once tried swapping this out for the Rhino JavaScript interpreter and got all the verbal support in the world but no developer time to design an API that'd work for all the departments.
The server isn't much better though. It's a tomcat based application that was written by someone who had never built a tomcat application before, or any web application for that matter and uses raw SQL strings instead of an orm, it doesn't use MVC in any way, and insane amount of functionality is dumped into the jsp files.
It too interacts with a raster image processor to create difference masks of the output, running PostScript as needed. It spawns off multiple threads and can spend days processing hundreds of gigabytes of image output (depending on the size of the tests).
We're stuck on Tomcat seven because we can't upgrade beyond Java 6, which brings a whole manner of security issues, but that eager little Java updated will break the tool chain if it gets its way.
Between these two components we have the Java RMI server (sometimes) working to help generate image data on the client side before all images are pulled across a UNC network path onto the server that processes test jobs (in PDF format), by reading into the xref table of said PDF, finding the embedded image data (for our server consumed test files are just flate encoded TIFF files wrapped around just enough PDF to make them valid) and uses a tool to create a difference mask of two images.
This tool is very error prone, it can't difference images of different sizes, colour spaces, orientations or pixel depths, but it's the best we have.
The tool is installed in both the client and server if the client can generate images it'll query from the server which ones it needs to and if it can't the server will use the tool itself.
Our shells have custom profiles for linking to a whole manner of third party tools and libraries, including a link to visual studio 2005 (more indirectly related build dependencies), the whole profile has to ensure that absolutely no operating system pollution gets into the shell, most of our apps are installed in our home directories and we have to ensure our paths are correct for every single application we add.
And... Fucking and!
Most of the tools are stored as source bundles in a version control system... Not got or mercurial, not perforce or svn, not even CVS... They use a custom built version control system that is built on top of RCS, it keeps a central database of locked files (using soft and hard locks along with write protecting the files in the file system) to ensure users can't get merge conflicts by preventing other users from writing to the files at all.
Branching is heavy weight and can take the best part of a day to create a new branch and populate the history.
Gathering the tools alone to build the Dev environment to build my project takes the best part of a week.
What should be a joy come hardware refresh year becomes a curse ("Well fuck, now I loose a week spending it setting up the Dev environment on ANOTHER machine").
Needless to say, I enjoy NOT working with Java. A lot of this isn't Javas fault, but there's a lot of things that Java (specifically the Java 6 version we're stuck on) does not make easy.
This is why I prefer to build my web apps in python or node, hell, I'd even take Lua... Just... Compiling web pages into executable Java classes, why? I mean I understand the implementation of how this happens, but why did my predecessor have to choose this? Why?2 -
Fuck, Twitter! DevRant is where it’s at! Anyway, what’s some good music to jam out too while programming? I am into all sorts! I am sick of my playlist.5
-
Lets help Google out here. Even wikipedia did them no justice and that isn't fair. (https://en.wikipedia.org/wiki/...)
I will propose Quince Jam.2 -
Bosses and managers out of the office for 2 days. Kan Jam, cornhole, and Xbox all day at the office!!