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Search - "sound design."
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I am an indie game developer and I lead a team of 5 trusted individuals. After our latest release, we bought a larger office and decided to expand our team so that we could implement more features in our games and release it in a desirable time period. So I asked everyone to look for individuals that they would like to hire for their respective departments. When the whole list was prepared, I sent out a bunch of job offers for a "training trial period". The idea was that everyone would teach the newbies in their department about how we do stuff and then after a month select those who seem to be the best. Our original team was
-Two coders
-One sound guy(because musician is too mainstream)
-Two artists
I did coding, concept art(and character drawings) and story design, So, I decided to be a "coding mentor"(?).
We planned to recruit
-Two coders
-One sound guy
-One artist (two if we encountered a great artstyle)
When the day finally arrived I decided to hide the fact that I am the founder and decided that there would be a phantom boss so that they wouldn't get stressed or try flattery.
So out of 7, 5 people people came for the "coding trial session". There were 3 guys and 2 girls. My teammate and I started by giving them a brief introduction to the working of our engine and then gave them a few exercises to help them understand it better. Fast forward a few days, and we were teaching them about how we implement multiple languages in our games using Excel. The original text in English is written in the first column and we then send it to translators so that they can easily compare and translate the content side by side such that a column is reserved for each language. We then break it down and convert the whole thing into an engine friendly CSV kind of format. When we concluded, we asked them if they had any questions. So there was this smartass, who could not get over the fact that we were using Excel. The conversation went like this:(almost word to word)
Smartass: "Why would you even use that primitive software? How stupid is that? Why don't you get some skills before teaching us about your shit logic?"
Me:*triggered* "Oh yeah? Well that's how we do stuff here. If you don't like it, you can simply leave."
Smartass: "You don't know who I am, do you? I am friends with the boss of this company. If I wanted I could have all of you fired at whim."
Me:"Oh, is that right?"
Smartass:"Damn right it is. Now that you know who I am, you better treat me with some respect."
Me: "What if I told you that I am not just a coder?"
Smartass:"Considering your lack of skills, I assume that you are also a janitor? What was he thinking? Hiring people like you, he must have been desperate."
Me:"What if I told you that I am the boss?"
Smartass:"Hah! You wish you were."*looks towards my teammate while pointing a thumb at me* "Calling himself the boss, who does he think he is?"
Teammate:*looks away*.
Smartass:*glances back and forth between me and my teammate while looking confused* *realizes* *starts sweating profusely* *looks at me with horror*
Me:"Ha ha ha hah, get out"
Smartass:*stands dumbfounded*
Me:"I said, get out"
Smartass:*gathers his stuff and leaves the room*
Me: "Alright, any questions?"*Smiling angrily*
Newcomers: *shake heads furiously*
Me:"Good"
For the rest of the day nobody tried to bother me. I decided to stop posing as an employee and teaching the newcomers so that I could secretly observe all sessions that took place from now on for events like these. That guy never came back. The good news however, is that the art and music training was going pretty well.
What really intrigues me though is that why do I keep getting caught with these annoying people? It's like I am working in customer support or something.16 -
Forbes has, by far, the shittiest and most user-unfriendly website I've ever gone to, in this gigantic clusterfuck we call the Internet. I honestly don't understand how they felt their site design is OK. Fuck their dev team manager.
Let's run down some of its worst offenses, shall we? FORCED ANTI-ADBLOCK, shitton of ads (some of which are extremely invasive and dangerous), autoplaying sidebar video WITH SOUND ON, that fucking social sidebar & collapsed navigation, and their mind-bogglingly irrelevant, frustratingly obnoxious, & totally pointless Quote of the Day, which itself has ads and A FORCED COUNTDOWN to go to the fucking article you went there to read to begin with.
The articles themselves on Forbes are solid, so why do they have to ruin it with this shit? I will never go to a Forbes link again. No article is worth facing their torture chamber.
TLDR: Fuck you Forbes, your site is absolutely the shittiest on the entire web (which is quite a feat).28 -
I was offered to work for a startup in August last year. It required building an online platform with video calling capabilities.
I told them it would be on learn and implement basis as I didn't know a lot of the web tech. Learnt all of it and kept implementing side by side.
I was promised a share in the company at formation, but wasn't given the same at the time of formation because of some issues in documents.
Yes, I did delay at times on the delivery date of features on the product. It was my first web app, with no prior experience. I did the entire stack myself from handling servers, domains to the entire front end. All of it was done alone by me.
Later, I also did install a proxy server to expand the platform to a forum on a new server.
And yesterday after a month of no communication from their side, I was told they are scraping the old site for a new one. As I had all the credentials of the servers except the domain registration control, they transferred the domain to a new registrar and pointed it to a new server. I have a last meeting with them. I have decided to never work with them and I know they aren't going to provide me my share as promised.
I'm still in the 3rd year of my college here in India. I flunked two subjects last semester, for the first time in my life. And for 8 months of work, this is the end result of it by being scammed. I love fitness, but my love for this is more and so I did leave all fitness activities for the time. All that work day and night got me nothing of what I expected.
Though, they don't have any of my code or credentials to the server or their user base, they got the new website up very fast.
I had no contract with them. Just did work on the basis of trust. A lesson learnt for sure.
Although, I did learn to create websites completely all alone and I can do that for anyone. I'm happy that I have those skills now.
Since, they are still in the start up phase and they don't have a lot of clients, I'm planning to partner with a trusted person and release my code with a different design and branding. The same idea basically. How does that sound to you guys?
I learned that:
. No matter what happens, never ignore your health for anybody or any reason.
. Never trust in business without a solid security.
. Web is fun.
. Self-learning is the best form of learning.
. Take business as business, don't let anyone cheat you.19 -
This is probably gona make me sound arrogant, but fuck it, you don’t know who I am, and I need to RANT!
I hate it when B.A.’s who have never studied UI or UX rail-road over my design decisions, and I just gota go along with it cos they in charge.
Then, when I make the interface the way they want it, all sorts of problems arise… Mother fucker, I saw this shit coming, and that’s why I designed it the way that I did.
Now I gota tell them how to solve the problems by doing what I originally said, and when they finally see the light, I gota waste more time re-doing the interface.
I once went through 5 fucking iterations of “Let’s try it this way”, Just to end up back with my original design spec cos these fuckers can’t even imagine what shit would look like, and how it will interact.
Now you would think after this happens a few times they would learn to trust my design skills, but noooo, Mr B.A. has to piss all over my ideas every time.
And every FUCKING time, we end up going back to what I originally proposed…
Learn your fucking lesson dumb ass!!!
*drops mic & goes straight to the bar*9 -
Thinking about this makes me pull my fucking hairs.
The fact that I have to look for the actual content in a website, among all the ads, prompts and fucking stupid design is fucking ridiculous.
Every fucking website is following this designs now. Always showing popups to subscribe to their fucking newsletter the moments you visit the site.
Can you please let me fucking read the content I require first?
"No fucking way. I will block 80% of the viewport with unnecessary stuff. I will place my ads on the left and right side. On the bottom, I will have a blocking div that will prompt you to subscribe to our newsletter. And on the top, we will have this huge fucking navbar which will take 30% of the view. That 20% area left in the middle? yeah, good luck on finding something useful in there"
Then there are this fucking cunts, that blocks the whole website the moment you enter.
"Oh, you need some information, right? Why not just subscribe to our emails first so that we can send your useless junks every now and then".
Oh my fucking batman, don't even remind me of those stupidass videos. Now 90% of the popular website will play a video immediately after you enter the website.
And guess what?! The volume will be amplified to 500% so that that's the sound you will ever hear in your lifetime.
The fucking web is becoming absolute shite right now. We really need a revolution here which makes the websites show the appropriate amount of ads and prevents them from doing all these stupids shits.5 -
Today on forgotten games – Ballance.
The game is absolutely outstanding. Graphics is absolutely amazing even though the game was developed in 2004. The sound effects are perfect, I can literally feel the wooden ball rolling on steel rails. The background music is also amazing, we're talking Alexander Brandon level here.
The game is about rolling the ball through the levels trying not to fall off. There are three balls: the stone one, the wooden one and the paper one, different in weight, velocity and momentum.
I admire the clever level design. It uses in-game map features in multi-purpose way, for example some levels use ball transformers (the things that transform the ball from one kind to another) as a trap for your ball to lose momentum. It even seems like that levels were designed by some crazy modders for advanced players, but they weren't, and traveling through them feels like you're a pro gamer playing custom levels.
Even though levels seem simple at first glance, they allow non-linear gameplay and different gaming styles.
The gameplay itself is pure meditation. But even though the concept seem straightforward – just follow the level and don't fall – it's not. You have to use all three ball types: there are air vents to fly above upon, which only paper ball can do, there are obstacles to push, which only stone ball can do, and so on.
For additional sonic satisfaction the levels even feature some metal domes that serve no purpose but to be bumped into just for making amazing gong sound.
I like it that when you get cocky and think like that's easy, I got this, the game quickly puts you into place. It basically says nigga you ain't shit, you got nothing on me.
Overall it's basically a mesmerizing travel through cleverly designed levels surrounded by relaxing music and outstanding graphics.
Definitely a must-have for mechanical keyboard gamers, it's a pure satisfaction playing this game with a great level of precision and control mechanical keyboard allows.
Search for "ballance widescreen fix" for modern displays support.10 -
I have a junior who really drives me up a wall. He's been a junior for a couple of years now (since he started as an intern here).
He always looks for the quickest, cheapest, easiest solution he can possibly think of to all his tickets. Most of it pretty much just involves copy/pasting code that has similar functionality from elsewhere in the application, tweaking some variable names and calling it a day. And I mean, I'm not knocking copy/paste solutions at all, because that's a perfectly valid way of learning certain things, provided that one actually analyzes the code they are cloning, and actually modifies it in a way that solves the problem, and can potentially extend the ability to reuse the original code. This is rarely the case with this guy.
I've tried to gently encourage this person to take their time with things, and really put some thought into design with his solutions instead of rushing to finish; because ultimately all the time he spends on reworks could have been spent on doing it right the first time. Problem is, this guy is very stubborn, and gets very defensive when any sort of insinuation is made that he needs to improve on something. My advice to actually spend time analyzing how an interface was used, or how an extension method can be further extended before trying to brute-force your way through the problem seems to fall on deaf ears.
I always like to include my juniors on my pull requests; even though I pretty much have all final say in what gets merged, I like to encourage not only all devs be given thoughtful, constructive criticism, regardless of "rank" but also give them the opportunity to see how others write code and learn by asking questions, and analyzing why I approached the problem the way I did. It seems like this dev consistently uses this opportunity to get in as many public digs as he can on my work by going for the low-hanging fruit: "whitespace", "add comments, this code isn't self-documenting", and "an if/else here is more readable and consistent with this file than a ternary statement". Like dude, c'mon. Can you at least analyze the logic and see if it's sound? or perhaps offer a better way of doing something, or ask if the way I did something really makes sense?
Mid-Year reviews are due this week; I'm really struggling to find any way to document any sort of progress he's made. Once in a great while, he does surprise me and prove that he's capable of figuring out how something works and manage to use the mechanisms properly to solve a problem. At the very least he's productive (in terms of always working on assigned work). And because of this, he's likely safe from losing his job because the company considers him cheap labor. He is very underpaid, but also very under-qualified.
He's my most problematic junior; worst part is, he only has a job because of me: I wanted to give the benefit of the doubt when my boss asked me if we should extend an offer, as I thought it was only fair to give the opportunity to grow and prove himself like I was given. But I'm also starting to toe the line of being a good mentor by giving opportunities to learn, and falling behind on work because I could have just done it myself in a fraction of the time.
I hate managing people. I miss the days of code + spotify for 10 hours a day then going home.11 -
What?... really?... You read my code? ...*wipes away tears*
THANK YOU SO FUCKING MUCH!!! You sir/madam/undefined are a true gentleman and scholar! (even if you are just a troll picking random shit apart to flash around your superior knowledge of design patterns).
Any time I receive a code review, that is bearing that is an actual review, born of free will and not a mandatory report - I feel flattered beyond words.
> Think its shit? - GREAT FINALLY FEEDBACK!
> Have an idea? - I'm all ears.
> Trying to sound smart? - You still read/used my shit.
> Want to understand my approach? - Grab a drink and get comfy son.
In a world where I am usually the only person in the world that knows WHAT MY ACTUAL WORK IS and there being only a select few people on the planet able to understand it, I am always grateful for developer feedback.
Seriously... out of your own volition you used my code, read it, made an effort to understand my thinking and THEN REACHED OUT TO ME with ideas!!??
I could kiss you... you beautiful binary saint.3 -
Life cycle of code
1- See what sound code I have written! It's beautiful.
2 - Hey we missed something last time, just add this bit of tweak.
3 - We need to add some flags for some exception cases
4 - Hey there is a new requirement. Just add some more paths and more flags
5 - More flags!
6 - This shit runs now more on flags than on the design!
7 - Flagception!3 -
Finally got my Bluetooth earphones!
It's called Pamu Scroll, funded in Indiegogo.
I bought it for $49 without shipping fee.
Now let me write a review about it here after using for about an hour or so.
1. Shipment
Shipment from China is slow and hard to track unless it is classified as EMS, which mine wasn't, obviously.
2. Packaging
It has some shock protection layer, but without that, nope! It was staying still inside the packaging though.
3. Design
Beautiful. Just beautiful. Period. Just see the picture below.
It opens as a papyrus, maybe that's why it is called Pamu Scroll. Both the case's end, and earphones itself has magnets to hold each other.
It has a leather feeling to both the inside and outside of the case, and the touch control area of the earphones is also leather feeling, adding a nice touch that differs with other earphonnes.
The diamond feeling finish in the end of the case makes the case itself isn't earphones, more like some expensive jewelry case.
4. Fit
My ears are smaller than most people, for I am young, so it sometimes fall off when I jump, but when I put it the correct way, never falls out.
5. Audio
I am not an audiophile. I don't really care about the audio quality and how it sounds like unless the sound is too cringy and has so many white noise.
This earphones has white noise, but just a little bit, you won't notice except when you are in a quiet room.
The bass is boosted, but low sounds, and vocals can be cringy sometimes, so I should manually tune them with my phone's equalizer.
6. IPX6
Not tested yet, but they advertise as using it in the shower.
7. Stereo call
Yup. Stereo call. Call in both ears. But only right microphone seems to get the voice.
8. Pairing
Using BT 5, it is a breeze to connect.
Take both of them out, put to your ear, then ding! "Connected"
Done.
9. Charging
with micro-usb
wireless charging for optional purchase - 10 bucks
10. battery
Reasonable amount
You have 3.5 hrs of listening time in both ears, and you can charge 2 times more each by putting in the case.
===============
Overall, it is awesome and let's just pray it doesn't break for at least for an year.
One side note, I can activate assistant by double tapping in the left ear (yes it is touch control), but my S8 asks me if I want to customize with Automate/Tasker. Yup!
Will share that later as well.
If you have any questions, ask me! Thanks for reading my first ever product review in devRant! <311 -
So im a programming student at university, tasked with a small group project to make a simple 3d platformer in ue4.
End up with 3 games design students where I'm doing all of the technical stuff while they do sound, graphics and design.
So I make a simpe all purpose ai that can do everything they need and hand it over. The next day I get a call saying it doesn't work. Takes me an hour to realise they don't have a navmesh. Now, that wasn't too unreasonable mistake as they didn't know what one was but a few hours later they call me again saying it doesn't deal any damage.
I'm going through the blueprints and can't find out what isn't working until an idea pops into my head.
Me "Click the damage variable for me"
Them "What's a variable?"
Me "That thing on the bottom left that says damage. Then the world value should pop up on the right with a number, tell me that number."
Them "0"
So apparently they fucked with the variable and set damage dealt to 0. Dunno why, they didn't even know what it was nor what it did.
This is my life at the moment. I hope a real job ain't this bad :(1 -
Add this to the list of bad design choices of Mac OS and Apple laptops:
When you connect thr charging cable, the laptop makes a sound from the speakers, even if you have Headphones plugged in... Why?...
Infact it makes a sound even if you have it muted. This is an m2 pro, they had plenty of time to figure this shit out
:^) Think different I guess17 -
Let's face it: I am and will always be a tinkerer. Yes, I know my ways around, I can sneak into legacy code bases easily and throw new stuff in there, I've seen software stacks. But scarcely sound design, really modular. Even from the cleverer, experienced ones. They can master more complexity, so they can handle more spaghetti. Some essay from the 80's had this grand idea to organically 'grow' software. That's how it looks like most of the times: cancerous, parasitic super fungi (armillaria). Yeah, we all know have to fight bit-rot and entropy, but it was all lost before already. We'll never get rid of legacy protocols, legacy code.
And even when we go green field, start a fresh. Yeah, take a great design, make everything new, after some months of throwing features and outer constraints at the thing, it's the same old mud again.
But we can still dream on: some day I will design great APIs, I will have great test coverage, documentation, UML design, autometed tests, fuzzing, memchecking, I'll work professionally, clean coder style.
Pfft forget it. Maybe change for consulting, because we'll continue to dream of the 'clean' code, so you can sell the next 'recipe', development method. It's like diets. As effective. For the one selling.2 -
Demo for client goes bad when we encounter a bug adding a new entry into the back end. Entry shows up in the admin but not the front side.
<thoughtbubble> "I can't believe this, we just tested it! How can this be? How? How?" </thoughtbubble>
Perhaps, the cache? Nope.
<thoughtbubble> "You gotta be fucking kidding me!" </thoughtbubble>
Perhaps the front side is pointing to dev? Nope.
<thoughtbubble> "Oh shit... make something up quick. Make it sound good." </thoughtbubble>
Tells client we'll have to look into it. (real smooth)
Looked into it and it turns out the bug was actually a feature. Apparently when you assign an "end date" to a date in the past... by design, it won't show.
However, was it bad UI? That's a different argument.4 -
1) Learning little to nothing useful in formal post-secondary and wasting tons of time and money just to have pain and suffering.
"Let's talk about hardware disc sectors divisions in the database course, rather than most of you might find useful for industry."
"Lemme grade based on regurgitating my exact definitions of things, later I'll talk about historical failed network protocols, that have little to no relevance/importance because they fucking lost and we don't use them. Practical networking information? Nah."
"Back in the day we used to put a cup of water on top of our desktops, and if it started to shake a lot that's how you'd know your operating system was working real hard and 'thrashing' "
"Is like differentiation but is like cat looking at crystal ball"
"Not all husbands beat their wives, but statistically...." (this one was confusing and awkward to the point that the memory is mostly dropped)
Streams & lambdas in java, were a few slides in a powerpoint & not really tested. Turns out industry loves 'em.
2) Landed my first student job and get shoved on an old legacy project nobody wants to touch. Am isolated and not being taught or helped much, do poorly. Boss gets pissed at me and is unpleasant to work with and get help from. Gets to the point where I start to wonder if he starts to try and create a show of how much of a nuisance I am. He meddle with some logo I'm fixing, getting fussy about individual pixels and shades, and makes a big deal of knowing how to use GIMP and how he's sitting with me micromanaging. Monthly one on one's were uncomfortable and had him metaphorically jerking off about his lifestory career wise.
But I think I learned in code monkey industry, you gotta be capable of learning and making things happen with effectively no help at all. It's hard as fuck though.
3) Everytime I meet an asshole who knows more and accomplish than I do (that's a lot of people) with higher TC than me (also a lot of people). I despair as I realize I might sound like that without realizing it.
4) Everytime I encounter one of my glaring gaps in my knowledge and I'm ashamed of the fact I have plenty of them. Cargo cult programming.
5) I can't do leetcode hards. Sometimes I suck at white board questions I haven't seen anything like before and anything similar to them before.
6) I also suck at some of the trivia questions in interviews. (Gosh I think I'd look that up in a search engine)
7) Mentorship is nigh non-existent. Gosh I'd love to be taught stuff so I'd know how to make technical design/architecture decisions and knowing tradeoffs between tech stack. So I can go beyond being a codemonkey.
8) Gave up and took an ok job outside of America rather than continuing to grind then try to interview into a high tier American company. Doubtful I'd ever manage to break in now, and TC would be sweet but am unsure if the rest would work out.
9) Assholes and trolls on stackoverflow, it's quite hard to ask questions sometimes it feels and now get closed, marked as dupe, or downvoted without explanation.3 -
Hi guys! I need your help.
I'm currently facing a big decision.
I've got a job offer a couple of days ago. The new job would involve an 80% raise to my current salary, and I would make another step on the hierarchy ladder.
BUT
The new place is not a software development company. They have a small team working on internal stuff, but they are basically maintaining a 12 years old garbage.
My job would be, to design the new system from the ground up. At the moment, the new system has to do the same things as the old one, just faster and better. Then they'd like to extend it further.
The first part is not challenging, but the things that they planned in the future sound interesting.
The problem is, that my current company just got a new contract and I'm supposed to conduct the deploy (speaking with their managers, prepare their sites for installation, and install). And since it is a small startup, the deploy depends highly on me.
If I take the new job, then I have to start in February which ultimately means that I screw my current company real bad. They'll probably survive, but they might lose this contract and/or lose money.
If I do what makes economic sense, then I take the job. (fuck it's almost 2x as much!!) But I have mixed feelings about it.
I've got 48 hours to decide.
What do you guys think?7 -
I am going to rant about this being the exam week, it being hot as hell, and us having had a messed up semester study-wise... And I still managed to do good-ish in subjects somehow... Good as in, relatively good. I am no 4.0 GPA person by any means and could never be one if I studied only (if that's even realistic at all). Recently I applied to a job at Andersen Lab for a Trainee position. Got turned down because I lack experience. A TRAINEE POSITION. I could retake the interview but I feel weird with how I got rated a whole level lower than my IELTS score and two levels lower than my score at Epam (which is the more recent one!) and the questions were mostly so easy I could answer while half asleep. Just yeah. Also, while I understand the whole knowledge required thing... I don't get the need for THREE whole interviews only to then proceed to turn me down. I am continuously applying and still seeing no results. If I'm "lucky", I guess, I will get training from a bank. And then get employed there... Mentally doing very bad right now, just barely wanting to MOVE. Which is basically me being this close to giving up. Today's exam is in Linux Security and I swear, this was such a waste of a good sounding subject... Imagine, I could have learnt how to set up a server at home and all that but instead we did... The more basic stuff in Linux. And for the whole semester outside of two or three cases I was the only one in attendance. Anyways, I have been feeling like I just can't program anymore and stuff... Even though we did a Python subject this semester. And in that subject I just felt like we were going way too quickly considering a lot of the students there come from non-IT or close to that background...
I may need to put effort into learning 3D Environmental art, I have this feeling I would like doing that as a job in game dev. Oh, and I also wanna design this house that I have in mind for me. It's shaped like an Amanita Muscaria and instead of the white dots it has windows that are round, as well as a spiral staircase connecting the lower and upper floors. Need to figure out how to model that in something like AutoCAD (I have a bit of experience with it and that's why I'd like to try there... But I may have to learn other programs to do it for free), but it will take me a long time to execute since I am not the most organised in how I learn...
Anyways, I will only sporadically be there, so I may not see things here. I am somewhat busy with exams and then this NGO I recently became a founding member of (and I have to say, I kinda don't wanna be there, but there are things that have to be done). Also filling the documents for a Canadian visitor's visa to go finally see the family over there and all that. But the latter will probably not happen until next year...
Finally, I am wishing you all a sound mental health and happiness. I hope you do well in whatever you are doing at the moment or are planning to. Until next time!3 -
working with some voice actors.
Anyone familiar with balancing audio between differrent studios so the sources sound like they.."match"?
Or does it come down to making sure actors have the appropriate recording environment?5 -
I've been editing sound effects, animations, image assets, creating things from scratch if I don't have what I need, all while I am hired as a software engineer.
We are supposedly an interactive contents company, while we have only two designers (none of which specializes in software design) for half a dozen projects, no sound engineer, and no animator.
I've been using Krita and Audacity as much as VS Code these days - my hobby skills I never thought would use in a professional environment. I wonder how did my predecessors work, surely not every software engineer also happens to be a hobbyist artist.4 -
It realy just warms my heart when the customer provides us with software that I need to go through manually and test every method individual before we can start implement it. Then I have to spend hours testing every fucking bit of it to make sure the modules we control with said sw doesnt meet their untimely doom cause the sw is too broken to actually run.
Any.net developers on this plattform? If you doesnt use these xml comments for commenting methods, you're on my hit list.
I realy hate these back-alley developers. Sorry of I sound salty and whiny but seriously. These past 3 weeks, most of my time Ive just worked around issues instead of solving them, cause their sw just keeps chaining good coding down to the ground. And theres no documentation cause "we have higher priorities ", testing is done by us at release cause "its faster and we dont make mistakes" and worst of all, our contact quote on quote "senior experienced developer lead design im far up my own ass and way more experienced than you" guy is a consultant who is only reachable about 2h on a daily basis.
Tldr: we live in a society. -
So a product manager emailing devs long essays on requirements? how does that sound? Aren't developers just supposed to implement the specifications? Is requirement gathering and design their job too? Maybe I need a new job before I go crazy.3
-
There's too many web apps out there that advertise having great accessibility, but whose only claim to that is that they work okay-ish with screenreaders.
There's more to accessibility, darnit! Not just blind people, also remember people with impaired colour perception, people who have to use increased font sizes, people with poor contrast perception (can we please not do light-gray text, links, or buttons on white background anymore?), and many more.
The amount of apps alone that just are impossible to use properly with increased font sizes due to cut-off unscrollable text or buttons pushed out of the visible part of the page is staggering. Or where you get permanently stuck inside a rich-text editor if you can only navigate by keyboard, or where whole parts of the page are impossible to properly use with background images turned off...
I'm aware this might sound unreasonable and I know it's extra effort to learn all the rules, but once these things are not an afterthought, but rather something to take care of starting even during first implementation, it starts to come naturally.
But would it be unreasonable to ask of an architect to not put the restrooms, conference rooms, managers office, where they can only be reached by stairs? I don't think it would be. Sure it makes placing them more complicated, but excluding people from being able to use the building due to circumstances beyond their control feels a bit elitist and snobby to me.
Saw an app last week where a lot of features were behind click-handlers on elements that are not supposed to be interactive like <div>, <li>, and <span> tags. How's someone who can't use the visual clues even supposed to know that the element is interactive?
And yes, there's some of these points where ensuring accessibility is not just the devs job but also the designer's responsibility (contrast rules for example), but in my experience if the devs notice "oh hey, this could be problematic" then the design people usually listen.
Honestly in the case of accessibility I believe that putting off some features for later to make time to ensure that what's there is accessible, even if it only affects 1% of visitors, belongs into the "social responsibility" category, and most clients I've worked with were open to the subject.
I do believe it's something that everyone should take time to learn.
PS: I don't mean to attack anyone, I just wish it were something that more people watch out for.5 -
!rant
Today I made a decission to apply to "music and sound design¹" study programme at University of Constantine the Philosoher(UKF) in my hometown instead of applying to "IT security²" study programme at ČVUT in Prague(Czech Republic)... Can I still consider myself a dev? 🤔
¹ for people who want to do sound mixing and so on
² basically network and sys admin stuff13 -
I hate the elasticsearch backup api.
From beginning to end it's an painful experience.
I try to explain it, but I don't think I will be able to cover it all.
The core concept is:
- repository (storage for snapshots)
- snapshots (actual backup)
The first design flaw is that every backup in an repository is incremental. ES creates an incremental filesystem tree.
Some reasons why this is a bad idea:
- deletion of (older) backups is slow, as newer backups need to be checked for integrity
- you simply have to trust ES that it does the right thing (given the bugs it has... It seems like a very bad idea TM)
- you have no possibility of verification of snapshots
Workaround... Create many repositories as each new repository forces an full backup.........
The second thing: ES scales. Many nodes / es instances form a cluster.
Usually backup APIs incorporate these in their design. ES does not.
If an index spans 12 nodes and u use an network storage, yes: a maximum of 12 nodes will open an eg NFS connection and start backuping.
It might sound not so bad with 12 nodes and one index...
But it get's pretty bad with 100s of indexes and several dozen nodes...
And there is no real limiting in ES. You can plug a few holes, but all in all, when you don't plan carefully your backups, you'll get a pretty f*cked up network congestion.
So traffic shaping must be manually added. Yay...
The last thing is the API itself.
It's a... very fragile thing.
Especially in older ES releases, the documentation is like handing you a flex instead of toilet paper for a wipe.
Documentation != API != Reality.
Especially the fault handling left me more than once speechless...
Eg:
/_snapshot/storage/backup
gives you a state PARTIAL
/_snapshot/storage/backup/_status
gives you a state SUCCESS
Why? The first one is blocking and refers to the backup status itself. The second one shouldn't be blocking and refers to the backup operation.
And yes. The backup operation state is SUCCESS, while the backup state might be PARTIAL (hence no full backup was made, there were errors).
So we have now an additional API that we query that then wraps the API of elasticsearch. With all these shiny scary workarounds like polling, since some APIs are blocking which might lead to a gateway timeout...
Gateway timeout? Yes. Since some operations can run a LONG (multiple hours) time and you don't want to have a ton of open connections hogging resources... You let the loadbalancer kill it. Most operations simply run in ES in the background, while the connection was killed.
So much joy and fun, isn't it?
Now add the latest SMR scandal and a few faulty (as in SMR instead of CMD) hdds in a hundred terabyte ZFS pool and you'll get my frustration level.
PS: The cluster has several dozen terabyte and a lot od nodes. If you have good advice, you're welcome - but please think carefully about this fact.
I might have accidentially vaporized people sending me links with solutions that don't work on large scale TM.2 -
I just started playing terraria and holy shit, it puts minecraft to shame in so many aspects.
It actually makes you feel like the mc devs are some fucking lazy ass morons sitting on piles of cash.
Minecraft is 11 years old and it has 4 bosses and they are all underwhelming pieces of shit, jesus christ.
They can't even make mining fun for fucks sake. Work an half an hour or more to get a full set of diamond only to accidentally lose it to lava in the nether.
They added netherite? Holy shit I can't wait to see the new gear I can craft with it.
Pickaxe, axe, shovel, hoe, sword, helmet, chestplate, leggings, boots. Wow, netherite shovel, that's what the minecraft community needed.
How about an actual battle axe, knives? a baseball bat? Spells? Fucking something minecraft, come on, you can't just have 10 weapons man!
The lack of creative content and variety in minecraft is staggering. Adding a block of a different color and texture is not new content!!!
Also, fuck villagers and the sound they make and their faces. Worse character design ever. Not a single redeeming aspect. And fuck their trading system.
The trade system is horrible!!! One item at a time per character. No text from villagers. They don't have names!!!! They don't feel like villagers!!! They feel like robots!!!! Not a single one of them fights back!!!!! WHAT THE FUCK???? JUST ADD ONE THAT FIGHTS BACK YOU MORONS!!! NOT THAT WEIRD ASS GOLEM!!!
AND NO ONE GIVES TOO FUCKING SHITS ABOUT THE GOSSIP SYSTEM MC DEVS. NO OONEEEEE!!!
Terraria is not a perfect game, but it doesn't just try to be a good rpg, it actually is.
Meanwhile every 3d sandbox after minecraft will either be a filthy clone or not exist at all by fear of being labeled as such. Because of that I will keep on trashing on minecraft, even though I still play it a lot.11 -
I think studying engineering has really fucked up the way i learn new things...i find it nearly impossible to commit anything to memory that could easily be looked up. On its own it doesnt sound so bad but now I keep forgetting simple programming syntax and android design patterns because my brain just keeps saying
"You dont need to remember this, you can find it online is 2 mins"
Id rather just keep a bookmark of a great navigation drawer tutorial as opposed to learning it myself...i worry now what will happen in my technical interviews even though I consider myself a good programmer -
Not completely a dev thing. But now days it seems like everyone is either an audiophile or a master at phone design. Like for REAL! What do you want???
This sounds like crap (has HD Sound)
This looks ugly (any and every phone)
It seems like there a lot of trolls that just go to events they really don't like... Why do Samsung Fans watch Apple events??
You dont see vegans going to every meet market they see.... Like for real..... -
I'm starting to feel like coding is too much boilerplate all the time.
I've been thinking about why, and I think (and I'm trying to sound humble here) it's because I'm usually honoring the SRP. But this entails this enormous drawback of enormous amount of code!
Don't get me wrong, I'm usually glad with the design I end up with .... but only after what seems to be hours of typing
Anyone recognize this problem? Suggestions, comments?1 -
Close to delivering a project on time. Nothing spectacular or particularly big. But it's been my baby and I could introduce other devs to the codebase without having any "negative" feedback on the design; only minor improvements that made total sense.
We've had one technical disagreement where I very unjustly had to pick my suggested solution. The discussion didn't lead to an agreement and we couldn't stay blocked. Old me would have chosen the design that did not (in my not-so-humble opinion) make any sense, just not to step on any toes. Probably imagined toes and steps and whathaveyous as well.
We're making good progress. We're learning from each other. I like this.
This team lead thing is very temporary, but I haven't grown this much in ages. It's just a regular old job where I help someone else get rich, but it's a great tool for self development. I guess I could be spending my time worse... huh, I like the sound of that. -
https://devrant.com/rants/2374900/...
Remember my rant ?
Finally finished the design system and I would like to share it with you guys, I hope I don’t annoy anyone, I don’t wanna sound like a sellout, or yada yada, anyways you can find it here: https://github.com/creativster/... -
How can a novel emerging challenger software (written in Rust) take me 4 hours to install (still ongoing)?
Today I have decided to give Pijul a go. Pijul describes itself as a theory-sound alternative to Git, which I have wanted to get away from for a while now, due to various reasons -- many of which I saw Pijul advertise to have solved on design level.
So I set away a day to learn Pijul, today. Well, 4 hours after I sat down -- after a number of hilariously wonky failures of "Rust ecosystem" to do the right thing as I had to install Rust with some shell one-liners those insane wizards recommend for installation process (all in the name of "stability but not stagnation") -- Pijul has now been installing with the blasted `cargo` for an hour now (that's after 3 hours of getting to the point where `cargo install pijul` stopped exploding in my face) -- telling me I only have 40 crates more to install. Are they throttling me, perhaps? I don't care -- I should have been installing Pijul from a repository in accordance with my Linux distribution, or -- at worst -- download a BLOODY COMPILED PROGRAM IMAGE.
What is it with the hipster developers today? Everything they get of tools, they subsume and churn out intricate complexities the likes of which we hadn't seen yesterday. Tell me fellow developers who think installation of your software has to require three and a half novel "installation solutions" to which I can't be arsed to be made privy -- do you think your life today is easier than, I don't know -- wrangling with a Makefile and a C compiler (which today thankfully can do rather good job of standards compliance)?
I mean I wouldn't mind Pijul being written in Rust -- but it turns out Rust's advertised elegancy in practice is wrapped in so much "giftwrap" I feel like what desire I had to learn Rust myself, I'll stear well clear.
Here's an advice for developers in general -- an advice continiously ignored for decades -- stop blowing your original scope of delivery in auxilary packages you think you need to reinvent just because you can or because your mom is out of town! For programming languages like Rust this most certainly entails NOT writing your own package manager, with its own package delivery mechanism that has its own configuration file format and virtual machine to configure dependency resolution or what have you!
You wanted to write a programming language that has novel features you think we need? Fine -- write one and stop there. Watch it grow, and watch people who are busy working on other parts (scopes) of software to integrate your offer.
What a shitshow. Stop smuggling alternative package managers, installers, and discombulators with your actual product -- I only want the latter, I don't want the rest of your damn piping, walls, roof and a cathedral on top of it!
Don't be that guy starting with a pin, and ending up with a fucking diorama miniature of a pig farm in Netherlands. Jesus.7 -
9 Ways to Improve Your Website in 2020
Online customers are very picky these days. Plenty of quality sites and services tend to spoil them. Without leaving their homes, they can carefully probe your company and only then decide whether to deal with you or not. The first thing customers will look at is your website, so everything should be ideal there.
Not everyone succeeds in doing things perfectly well from the first try. For websites, this fact is particularly true. Besides, it is never too late to improve something and make it even better.
In this article, you will find the best recommendations on how to get a great website and win the hearts of online visitors.
Take care of security
It is unacceptable if customers who are looking for information or a product on your site find themselves infected with malware. Take measures to protect your site and visitors from new viruses, data breaches, and spam.
Take care of the SSL certificate. It should be monitored and updated if necessary.
Be sure to install all security updates for your CMS. A lot of sites get hacked through vulnerable plugins. Try to reduce their number and update regularly too.
Ride it quick
Webpage loading speed is what the visitor will notice right from the start. The war for milliseconds just begins. Speeding up a site is not so difficult. The first thing you can do is apply the old proven image compression. If that is not enough, work on caching or simplify your JavaScript and CSS code. Using CDN is another good advice.
Choose a quality hosting provider
In many respects, both the security and the speed of the website depend on your hosting provider. Do not get lost selecting the hosting provider. Other users share their experience with different providers on numerous discussion boards.
Content is king
Content is everything for the site. Content is blood, heart, brain, and soul of the website and it should be useful, interesting and concise. Selling texts are good, but do not chase only the number of clicks. An interesting article or useful instruction will increase customer loyalty, even if such content does not call to action.
Communication
Broadcasting should not be one-way. Make a convenient feedback form where your visitors do not have to fill out a million fields before sending a message. Do not forget about the phone, and what is even better, add online chat with a chatbot and\or live support reps.
Refrain from unpleasant surprises
Please mind, self-starting videos, especially with sound may irritate a lot of visitors and increase the bounce rate. The same is true about popups and sliders.
Next, do not be afraid of white space. Often site owners are literally obsessed with the desire to fill all the free space on the page with menus, banners and other stuff. Experiments with colors and fonts are rarely justified. Successful designs are usually brilliantly simple: white background + black text.
Mobile first
With such a dynamic pace of life, it is important to always keep up with trends, and the future belongs to mobile devices. We have already passed that line and mobile devices generate more traffic than desktop computers. This tendency will only increase, so adapt the layout and mind the mobile first and progressive advancement concepts.
Site navigation
Your visitors should be your priority. Use human-oriented terms and concepts to build navigation instead of search engine oriented phrases.
Do not let your visitors get stuck on your site. Always provide access to other pages, but be sure to mention which particular page will be opened so that the visitor understands exactly where and why he goes.
Technical audit
The site can be compared to a house - you always need to monitor the performance of all systems, and there is always a need to fix or improve something. Therefore, a technical audit of any project should be carried out regularly. It is always better if you are the first to notice the problem, and not your visitors or search engines.
As part of the audit, an analysis is carried out on such items as:
● Checking robots.txt / sitemap.xml files
● Checking duplicates and technical pages
● Checking the use of canonical URLs
● Monitoring 404 error page and redirects
There are many tools that help you monitor your website performance and run regular audits.
Conclusion
I hope these tips will help your site become even better. If you have questions or want to share useful lifehacks, feel free to comment below.
Resources:
https://networkworld.com/article/...
https://webopedia.com/TERM/C/...
https://searchenginewatch.com/2019/...
https://macsecurity.net/view/...