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Search - "vram"
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My "new desktop PC".
6 core xeon CPU with hyperthreading x2 (24 virtual cores) over clocked to 3.9ghz
128gb ddr3 ecc ram
256gb SCSI hard drives in RAID 0
256 Samsung ssd
AMD r9 something something 8gb ddr5 vram gpu
Got it for £120 on eBay (except for the ssd and gpu). Still missing a sound card :(
I have no idea on what to use it yet except for development but I thought it'd be cool to build a pretty good "desktop pc" for around £350-£400.14 -
"please copy these 32767 bytes to VRAM" → infinite bytes copied, entire address space destroyed.
"please copy these 32768 bytes to VRAM" → 4 bytes copied
thank you, TI, for making the shittiest possible routines that are infinitely picky.3 -
So my windows VM decided to start running slow and bogging down the host system...
Decided to drop it down to just 2 cores, 2GB of RAM and 1GB of VRAM and now it's running smoother than when it had 4 cores, 8GB RAM and 3GB of VRAM...
I love computers *Left eye twitches*7 -
Nvidia at it again. After receiving backlash for trying to pass off a 4070 as 4080/12GB, und "unlaunching" it, they did the same shit again.
This time with a 3060/8GB. Yes, as RTX 3060, a well established product with a lot of reviews, intentionally misleading the customers who think that a 3060 is always the regular 12GB model. And the new shit isn't even cheaper.
The main issue isn't the reduced amount of VRAM, it's cutting down the memory bus from 192 to 128 bits, that costs quite some performance.
So if you see a 3060 and think it might be a bargain, watch out that you don't accidentally end up with the "bait and switch" 8GB model.
Or even better, consider a 6650 XT that is both faster and cheaper than a 3060, and RT is lackluster on the small RTX cards anyway.7 -
Not owning a mac really does make mac exports really hard to test when you can only run a VM with 128MB of VRAM...
Who would have thought!14 -
Debugging is fun sometimes.
Especially when said bug fills up RAM, sends a bunch of guff to VRAM, and pins a core at 100%, rendering my computer near unusable in mere seconds.
(I accidentally load the same texture maybe a hundred or so times) -
Finally got a working hackintosh setup except that it says I only have 7MB of vram. I'm starting to see why developers just buy the Mac and burn the cash 😑7
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Who the fuck thought java development is okay on a VDI ! Eclipse runs shit even on local environment and running it on a vm located in a different country with 3gb of vram?
You want to do a file search? Wait for 5mins
You want to. Build via gradle. Wait for 15 min
Fucking idiots.1 -
let me tell you a nightmare imagine working on an accounting system alone which is web based using native php and front end languages that's my life now -_- this thing cannot be completed :/3
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one of the most anoying error in php is headers already sent -_- one single white space will fuck you up3
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It's always amazing to fire up a PS2 game and go "Wow... this PS3 game looks great!" an hour later before realizing it's still a PS2. Take Final Fantasy 12, for example: the environments are massive and gorgeous, all the textures look nice, and it's a MASSIVE GAME. Sure, in some areas the environment flavor stuff has really noticeable draw-in and there's no AA and some of the area textures (buildings, floors, the like) are noticeably low-res on close inspection and it's only running at 480i, but when playing, lack of AA and resolution are basically invisible and in most areas the env flavor draw-in is still really far off. It *feels* like a mid-life PS3 game, which the creators deserve mad props for. (I have yet to try upscaling via homebrew, when I get a hackable PS2 i'll see if it looks any better at 720p or 1080i.)
This isn't the only game like this, I have at least 4 that look like PS3 games on-disc, and like 12 more waiting for a hacked PS2, this isn't uncommon. They crammed so much flavor and life into 40MB of total VRAM and it's absolutely fucking nuts.10 -
sometimes its better to hold it back when a customer says you need 2 months just to finish the payroll+hr system in a way that it makes you wanna kill him so badly but your response is a faint smile which humbly says fuck you piss of shit1
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You people might like to make fun of the engineer who put an entire game in VRAM and then played it from there, but I had the idea to preinstall game assets to VRAM years ago, and once GPUs gain persistent RAM, it is a no brainer
Not everything that sounds silly is useless, damn it. Sometimes it is progress in the making.7 -
>Working on code
>Shit works as intended first try, nice
>Goes to play strange bootleg Gameboy Color ROM sent by a friend
>ROM immediately fucking dies
wtf.svg
>Pop emulator's debugger
we're executing from VRAM, stack's firmly embedded in ROM
>why
>Add execution breakpoint to entrypoint of game, restart emulated system (because i'm actually using the legit bios i hacked so it allows null/corrupted games to run)
>Step through everything, everything goes well until all of a sudden we call a function and shit hits the goddamn fan
well we have the culprit
>step through subroutine
if <unused_byte_in_HRAM> != 0 then stackPointer+=32;tryAgain();else return
>***y***
>Realize this is using a bootleg Memory Bank Controller with hard-backed encryption so none of the bytes executed or read as data are the right byte
>Find emulator that'll handle the jank MBC
>read code to try and figure out how it works
if checksumExtendedLogoBlob == some_number then set MBC_Bootleg1 else if checksumExtendedLogoBlob == some_other_number then set MBC_Bootleg2 else if...
>of course
>Spend 10 minutes finding the right bootleg MBC
>code shows 8 possible tables for real bit order based on some value in the cart header
>look for code that gets this value
>not in the header
>not in ANY header in this 1000+ file emulator
>not in any related cpp files???
>get desperate
>email author
>"Delivery failed: email doesn't exist"
fuck me i guess2 -
self refrencing tables awesome concept but it pisses me off that mysql doesnt support "select with" query i had to think about writing recusive functions that builds a tree of n level i must say im kinda proud :p2
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Back in game dev final year, working on GameCube kits, I encountered a weird rendering bug: half the screen was junk.
I was following the professors work and was bewildered that mine was broken.
The order of the class (c++) was different...
I think there was a huge leak somewhere and the order of the class meant memory was leaking into VRAM. I never had the chance to bug hunt to the core of it... Took a while to realise it was that...
It opened my eyes to respect memory haha.2 -
I can not hold it today one of my teachers passed away because of blood cancer someone find a cure for this shit that's too much to take :(
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Anyone tried converting speech waveforms to some type of image and then using those as training data for a stable diffusion model?
Hypothetically it should generate "ultrarealistic" waveforms for phonemes, for any given style of voice. The training labels are naturally the words or phonemes themselves, in text format (well, embedding vectors fwiw)
After that it's a matter of testing text-to-image, which should generate the relevant phonemes as images of waveforms (or your given visual representation, however you choose to pack it)
I would have tried this myself but I only have 3gb vram.
Even rudimentary voice generation that produces recognizable words from text input, would be interesting to see implemented and maybe a first for SD.
In other news:
Implementing SQL for an identity explorer. Basically the system generates sets of values for given known identities, and stores the formulas as strings, along with the values.
For any given value test set we can then cross reference to look up equivalent identities. And then we can test if these same identities hold for other test sets of actual variable values. If not, the identity string cam be removed, or gophered elsewhere in the database for further exploration and experimentation.
I'm hoping by doing this, I can somewhat automate the process of finding identities, instead of relying on logs and using the OS built-in text search for test value (which I can then look up in the files that show up, and cross reference the logged equations that produced those values), which I use to find new identities.
I was even considering processing the logs of equations and identities as some form of training data perhaps for a ML system that generates plausible new identities but that's a little outside my reach I think.
Finally, now that I know the new modular function converts semiprimes into numbers with larger factor trees, I'm thinking of writing a visual browser that maps the connections from factor tree to factor tree, making them expandable and collapsible, andallowong adjusting the formula and regenerating trees on the fly.7 -
my neck hurts because of sitting infront of a laptop does anyone have any tips i tried every position i could think of :D but the result is the same :/6
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Alright, I found the root of the issue from my last project post.
It’s the damn MEM indicator.
In my project, I want to be able to load presets from an SD card in order to let the user switch from preset values to values determined and calculated from a potentiometer.
So it’s pretty hard to discern when you’re using the memory and when you aren’t without some kind of indication.
Every fucking time I try to put on that indicator (a red “MEM” at the bottom of the screen) it completely fucks the entire display.
I HAVE NO IDEA WHY!!!
Might be possible that there is a VRAM space issue... idk.
Will probably use a LED for indication instead.