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Search - "worst ide ever"
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By far the worst project I've ever worked on was a webapp for a high school robotics club. The project manager had worked for a bit in industry, then switched into teaching for quite a while. Apparently the idea that technology changes and improves over time never quite got to him. According to him the industry standard for all websites was pure HTML and Javascript. We didn't even get to use an IDE, nor even Notepad++. We used notepad. I got out quick.2
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After wasting most of the afternoon trying to fix Visual Studio, I can honestly say is is the worst IDE I have ever had the misfortune to use.
Seems the only way to "fix" it is to erase it and reinstall.
Fml15 -
For fucking fuck sake I fucking hate those dense motherfuckers with professor degrees from university. Lazy shmucks.
How, HOW, can you, as a sentient human being, force anybody to use Netbeans for the fucking final project? Two SOAP services, two REST services and PHP for communication? In Netbeans!? WTF. You didn't even teach us PHP for fuck sake. Why can't I choose technology I'm using!?
And to top it all of, Netbeans is the worst IDE I've ever used. I'd rather kill myself with a spoon than use for even one more project. How can ANY TEACHER use it for lectures and tasks? Using it teaches you fucking nothing, because it's generating code for you. It makes you braindead when you just look at it. It's works like shit and looks like shit.
P.S.
I hope that devTea's swear-words blocker will have some fun with this rant.16 -
I think that two criterias are important:
- don't block my productivity
- author should have his userbase in mind
1) Some simple anti examples:
- Windows popping up a big fat blue screen screaming for updates. Like... Go suck some donkey balls you stupid shit that's totally irritating you arsehole.
- Graphical tools having no UI concept. E.g. Adobes PDF reader - which was minimalized in it's UI and it became just unbearable pain. When the concept is to castrate the user in it's abilities and call the concept intuitive, it's not a concept it's shit. Other examples are e.g. GEdit - which was severely massacred in Gnome 3 if I remember correctly (never touched Gnome ever again. I was really put off because their concept just alienated me)
- Having an UI concept but no consistency. Eg. looking at a lot of large web apps, especially Atlassian software.
Too many times I had e.g. a simple HTML form. In menu 1 you could use enter. In menu 2 Enter does not work. in another menu Enter works, but it doesn't submit the form it instead submits the whole page... Which can end in clusterfuck.
Yaaayyyy.
- Keyboard usage not possible at all.
It becomes a sad majority.... Pressing tab, not switching between form fields. Looking for keyboard shortcuts, not finding any. Yes, it's a graphical interface. But the charm of 16 bit interfaces (YES. I'm praising DOS interfaces) was that once you memorized the necessary keyboard strokes... You were faster than lightning. Ever seen e.g. a good pharmacist, receptionist or warehouse clerk... most of the software is completely based on short keyboard strokes, eg. for a receptionist at a doctor for the ICD code / pharmaceutical search et cetera.
- don't poop rainbows. I mean it.
I love colors. When they make sense. but when I use some software, e.g. netdata, I think an epilepsy warning would be fair. Too. Many. Neon. Colors. -.-
2) It should be obvious... But it's become a burden.
E.g. when asked for a release as there were some fixes... Don't point to the install from master script. Maybe you like it rolling release style - but don't enforce it please. It's hard to use SHA256 hash as a version number and shortening the hash might be a bad idea.
Don't start experiments. If it works - don't throw everything over board without good reasons. E.g. my previous example of GEdit: Turning a valuable text editor into a minimalistic unusable piece of crap and calling it a genius idea for the sake of simplicity... Nope. You murdered a successful product.
Gnome 3 felt like a complete experiment and judging from the last years of changes in the news it was an rather unsuccessful one... As they gave up quite a few of their ideas.
When doing design stuff or other big changes make it a community event or at least put a poll up on the github page. Even If it's an small user base, listen to them instead of just randomly fucking them over.
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One of my favorite projects is a texteditor called Kate from KDE.
It has a ton of features, could even be seen as a small IDE. The reason I love it because one of the original authors still cares for his creation and ... It never failed me. I use Kate since over 20 years now I think... Oo
Another example is the git cli. It's simple and yet powerful. git add -i is e.g. a thing I really really really love. (memorize the keyboard shortcuts and you'll chunk up large commits faster than flash.
Curl. Yes. The (http) download tool. It's author still cares. It's another tool I use since 20 years. And it has given me a deep insight of how HTTP worked, new protocols and again. It never failed me. It is such a fucking versatile thing. TLS debugging / performance measurements / what the frigging fuck is going on here. Take curl. Find it out.
My worst enemies....
Git based clients. I just hate them. Mostly because they fill the niche of explaining things (good) but completely nuke the learning of git (very bad). You can do any git action without understanding what you do and even worse... They encourage bad workflows.
I've seen great devs completely fucking up git and crying because they had really no fucking clue what git actually does. The UI lead them on the worst and darkest path imaginable. :(
Atlassian products. On the one hand... They're not total shit. But the mass of bugs and the complete lack of interest of Atlassian towards their customers and the cloud movement.... Ouch. Just ouch.
I had to deal with a lot of completely borked up instances and could trace it back to a bug tracking entry / atlassian, 2 - 3 years old with the comment: vote for this, we'll work on a Bugfix. Go fuck yourself you pisswads.
Microsoft Office / Windows. Oh boy.
I could fill entire days of monologues.
It's bad, hmkay?
XEN.
This is not bad.
This is more like kill it before it lays eggs.
The deeper I got into XEN, the more I wanted to lay in a bathtub full of acid to scrub of the feelings of shame... How could anyone call this good?!?????4 -
Apple Developer webportal(s). My god, how on earth do you manage to make navigating and managing iOS projects so bad.
I mean seriously, for a company that makes some of the best UX experiences, and has the most design focussed thinking in the world, this has to single handedly be the worst god gam experience ever.
I mean, did your xcode IDE team have nothing to do so you let them make this pile of fucking trash.1 -
How can you finish your tasks fast when this fucking Xcode from hell, the worst IDE ever, is slowing you down? $H!+@UC!@#$%^&*3
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Alright, epic throwback to high school
-So I'm taking this CS course on java
-Teacher seems legit
-Knows his shit
-Gets the job done
-Introduces the class to an IDE
-Such wow
-I whip out my Eclipse Oxygen (with Hello World preloaded, obviously) like the nerd I am
-Suddenly:
-BlueJ
-Literally the worst editor ever
-And teacher somehow expects us to work in it with git
WTF.
For those of you who have never worked with BlueJ, thank God you haven't.
/end rant
What new languages should I learn? I'm working on C++, but PHP seems fun...11 -
When interviewing people still ask me if I work with Eclipse. I'm Android dev, why should I ever work with that piece of sh*t of an non-IDE?
Please just don't ask for Eclipse. No sane androider uses it. I don't like to waste my life using the worst software ever made. I would even say that no one should be using it. NetBeans is better, IntelliJ is best.2 -
The absolute worst experience i have ever had with a dev technology was a mixture between notepad, pgeLua and a PSP.
Back in 2010, i coded a game called "ReapeR ValleY" for PSP (homebrew). I had no idea what an ide was and i have never really coded before that.
That resulted in a 1500+ line code that in a single file written in notepad. The performance was horrible since it just ran through the same lines of code over and over again with arrays filling up and flowing over with data.
The entire game was written in pgeLua (a supposedly more game friendly version of Lua) and ran on the PSP.
The PSP needed to be overclocked in order to run the Game smoothly. I had to restart the entire PSP when the game crashed and i already installed a custom bootscreen that basically shortened the time to boot.
You can still find the game online hosted on various websites. It was my very first and unexperienced attempt at coding, but it worked.
Moral of the story: you can code with just about anything, but when you don't inform yourself about IDEs, frameworks and such, it might be painful.
... also Notepad is pure brain pain to code in. -
Fuck XCode. Worst IDE ever. Forgot to declare namespace for function in cpp file and it can't even underline it. And in addition to that, the slowest IDE!!!1