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Search - "artistic"
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I'm at my seat during the regular morning routine of checking emails, planning the things I need to complete/study when my phone rings.
HR: Good Morning, can you come over to the conference room please ?
Me: Sure
I enter the conference room and on the other side of the table, I see a group of 3 HR Managers (not a very nice feeling), especially when it was 10 months into my first job as a Trainee Software Developer.
HR: The company hasn't been performing as expected. For this reason, we've been told to cut down our staff. We're sorry but we have to let you go. You've been doing a great job all along. Thank you.
Me: ---- (seriously ?!)
The security-in-chief 'escorts' me out of the premises and I hand over the badge. I'm not allowed to return to my desk.
This happened about 16 years ago. But it stuck with me throughout my programming career.
A couple of Lessons Learnt which may help some of the developers today :
- You're not as important as you think, no matter what you do and how well you do it.
- Working hard is one thing, working smart is another. You'll understand the difference when your appraisals comes around each year.
- Focus on your work but always keep an eye on your company's health.
- Be patient with your Manager; if you're having a rough time, its likely he/she is suffering more.
- Programming solo is great fun. However it takes other skills that are not so interesting, to earn a living.
- You may think the Clients sounds stupid, talks silly and demands the stars; ever wonder what they think about you.
- When faced with a tough problem, try to 'fix' the Client first, then look for a solution.
- If you hate making code changes, don't curse the Client or your Manager - we coders collectively created a world of infinite possibilities. No point blaming them.
- Sharing your ideas matter.
- Software Development is a really long chain of ever-growing links that you may grok rather late in your career. But its still worth all the effort if you enjoy it.
I like to think of programming as a pursuit that combines mathematical precision and artistic randomness to create some pretty amazing stuff.
Thanks for reading.14 -
Assembly: He’s the nerd. He speaks very quickly and uses short sentences. Very few people talk to him. He’s considered to be an autist asperger by a majority of the class because he finishes the exams so quickly it’s insane and he faces a lot of difficulties in speaking with others. He’s at school but already dressed like an engineer.
Ada: She’s a foureyes nerd. When she gets the answer she’s doesn’t make any mistake. Ada often corrects the teacher when she writes a line a little ambiguous. She’s building a rocketship in her backyard and she’s always speaking about this weird hobby.
Python: He’s Mr Popular. He likes skate, brags about all the parties he’s invited to. He’s good in all the subjects taught in class but he’ll do them a bit slower than the others. Everyone loves him because he explainsthings so well, sometimes the teacher herself asks Python to explain some part of the course. He’s dressed with a hoodie, a baggy and glasses on the top of the head ;)
Java: She is one of the toppers of the class and very popular. She’s very good in all the topics. The teacher loves her but she’s a very talkative person.
Scala/Kotlin: They are twin sisters and the best friends of Java. Unfortunately, they are not as popular and it’s often Java who takes the lead in the group. It’s very difficult to distinguish one from another. Both are far less talkative than Java but Scala speaks a bit differently than Kotlin and Java.
C: He’s the topper of the class. He’s so fast in completing the exams that the teacher really thinks he’s copying Assembly’s work. He has a little brother C++ and they share a lot in common together. He’s the chess major and often plays chess with Assembly and his big brother.
Go: He’s the new kid on the bloc. He doesn’t like C++ and his friends and he wants to prove he can do better than them. Of course, he prefers playing Go over Chess.
APL: He’s a lonely guy. No one understands him when he speaks. Even the teacher is surprised when APL shows a correct answer after several lines of incomprehensible pictograms. People think that he was born in a foreign country… or a foreign planet ?
HTML/CSS: These twin brothers are very different. One is dressed in black and white and the other is dressed with everything except black and white. HTML is very talkative and annoying and the CSS is very artistic. CSS is the best student in Art lessons and HTML performs well in written expression.
LaTeX: She’s friend of HTML. The teacher likes her because she has a gift of writing. LaTeX likes the mathematical courses because she can draw fancy greek letters. The teacher knows this well and she is often asked to write a formula on the black board.
VBA: He’s in the back, looking through the windows. Not really interested in the courses taught in class. In the exams, he answers always with a table.
C#: He’s in the back playing yet another game on his smartphone. He likes being next to the windows also.
JavaScript: People often mix up Java and JavaScript because they have a similar name. But they are definitly not the same. Javascript spends a lot of time with HTMLand CSS. He’s as artistic as CSS but he prefers things that move. He likes actions and movies. CSS dreams to be a painter wheras JavaScript wants to be a film-maker.
Haskell: He’s a goth. Dressed up in dark. Doesn’t talk to anyone. He doesn’t understand why others write pages when he can write a couple of lines to answer the same question.
Julia: She’s the newest student here. She doesn’t have any friends yet but her secret aim is to be as popular as Python and as fast as C.
Credit: Thomas jalabert4 -
Guy from work: "I have a messy coding style ¯\_(ツ)_/¯".
No, you have a bad coding style. Your repetitive uncommented spaghetti code isn't an artistic expression of your quick imaginative mind jumping from thought to thought. It's a horrible mess that shows me that either you can't do any better or you don't care.8 -
1. Ability to freeze time... (except for internet & computer speed). Too many ideas, not enough hours in a day. Sleep should be declared optional as well.
2. Ability to not eat/drink at all, or eat/drink in copious quantities without negative effects. I enjoy a cognac, pizza & chocolate binge more than nausea, upwards BMI creep and hangovers.
3. True Virtual Reality. None of this headset crap, but immersiveness rivaling reality itself, with voice-controlled AI-assisted interfaces to "program" anything by simply describing it, iterating over details to add increasing complexities. Not even for porn reasons... my head just overflows with creative ideas for "holonovels" and interactive worldbuilding, but I don't have the patience nor artistic skills for game development.3 -
Coolest project I've worked on. Artistic.af machine learning + Instagram makes your images artistic AF. Did it as a side project to get up to speed on NN implementations on GPUs2
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Im getting a bit tired of programming.
I have been struggling for years regarding programming. I did have some moments of perceived success, but most of the time it has been depressing.
I’m not sure if I dislike programming. But there are some aspects of it that make me feel not as passionate about it.
First of, programs are invisible. No one sees your program or you (assuming we’re talking about a non artistic dev job).
People can’t see lines of code executing, but even if they did it would be gibberish to them.
Users can only become aware of bad software and that kind of breaks my heart a bit.
You could write fast, stable, secure, easy to read, easy to update software. People won’t notice. Hell, even your boss/coworkers might not notice.
In fact, sometimes you try to do the good thing, you try to become a better dev, you try to write tests first, you try to i18n, and what do you get? “Uhh, that’s taking too much time and I don’t see the benefit”.
I know some people will say that people noticing bad service happens on every job.
But programming is the ultimate isolation job. No client has ever told me “hey that code you wrote was pretty good”. They can’t even read code.
I don’t know the users, the users don’t know me, and the users can only judge my program by the result, they can only judge the visual interface.
Let’s say you write a cool project at github. The code is great. Guess what, every language’s ecosystem out there is saturated. Everything is already written. GitHub is saturated. Your best project ends up being a just for yourself enjoyment.
I’m not saying you shouldn’t enjoy code for yourself. That’s how I bet most prolific coders start. I’ve been doing that for many years now. But at some point you want to be part of something with humans.
Imagine I’m stranded on an island with nothing no humans, just food, water and a computer. Would I write code just for myself, just for fun? I think I would off myself 3 months in.
Maybe I should do develop a more social talent...14 -
Currently I'm working on 3D game engine and making a 3D minesweeper game with it.
I have started creating a compiler not long ago using my own implementation (no Lex no tools nothing just raw algorithms application) to hopefully some day I will be able to make a language that works on top of glsl inside my game engine. I have compilers design class this semester which haven't even started yet and made a lexical analyser generator. I also have another class about geographical information systems which I will be using my engine to create some demos for some 3D rendering techniques like level of details or maybe create something similar to arcgis which we will be using.
Oh man I have many stuff I want to do.
Here is a gif showing the state of my minesweeper game. I clearly lack artistic skills lol. One thing I will be making is to model the sphere as squares not triangles.
Finally I want to mention that I months ago saw someone here at devrant making a voronoi diagrams variant of this which inspired me to make this.
I made long post so
TLDR : having fun reinventing the weel and learning 😀 -
The saying "Perfect is the enemy of done" is so much BS.
The war on perfection is the enemy of artistic expression.
Look at old world architecture vs modern crap. Crafts are no longer a thing but stuff is only made as effeciently as it can be for the greedy and impatient.
The artists and craftsmen of old knew well that perfect was achievable and constantly strove to be more and more perfect in their arts and by side effect on themselves. In this mad world we've lost that to the pragmatists who see no value in the art of perfection or in those who do not value those who do.
The "doneists" can go fuck themselves. Perfectionism is where true artistic expression is at.14 -
I am loving this week’s topic.
So many people see their alternate profession as simply following passion and becoming an artist.
The art of teaching, or making food, or producing music, or making things, and so on..
We are so different in our artistic capabilities yet so similar in our professions.
Divided by lakhs of factors, united by love for ranting.
Let the passions not die out!
Cheers! 🥂5 -
"I don’t think of myself as an artist. I know some designers consider themselves such, but I can’t. This is not to say that I don’t hope that our work has artistic merit. Anyway, I never know how someone could proclaim himself or herself to be an ‘artist’; I think it should be a designation best left for others to bestow, much like ‘genius’ and ‘asshole’." - Alexander Isley1
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I've discovered that working with artists on a videogame is the equivalent of the chapter when Homer asks for a wish to a monkey arm on the Simpsons.
- I want a png image of the player on idle position. And I dont want a 30000 x 30000 image, neither an image which half of it are transparent pixels, neither the image not to be centered or any strange thing ok?
*They send the image*
- Normal resolution, well drawn, no visual artifacts centered on the image...
*Tries to import it on the game engine*
+ Can't import .jpg format images
- FFFFFFFF#@€&£$$}•{^÷|CK!
This happened after a year working on the same project on the same engine with the same image format specifications.undefined image speficication more than artistic team autistic team i hate artists game project art team1 -
So I've had a fan game idea in the back of my head and have no artistic friends or money to hire an artist so I'm attempting the pixel art myself (again) and in the past 2 hours I have drawn a sort of shit looking barstool... Ugh why can't I have ideas that can survive with developer art -.-3
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In an art school. 3 years into our artistic degree. They decided to teach us web development. Me coming from a background of web though that this was going to be easy.
Little did I know that I'll see a new perspective of web design. These people, many of whom do not know of flat design, are actually making real shit that looks gorgeous! I love my classmates! -
It is really not so repulsive to see the poor asking for money as to see the rich asking for more money. And advertisement is the rich asking for more money. A man would be annoyed if he found himself in a mob of millionaires, all holding out their silk hats for a penny; or all shouting with one voice, “Give me money.” Yet advertisement does really assault the eye very much as such a shout would assault the ear. “Budge’s Boots are the Best” simply means “Give me money”; “Use Seraphic Soap” simply means “Give me money.” It is a complete mistake to suppose that common people make our towns commonplace, with unsightly things like advertisements. Most of those whose wares are thus placarded everywhere are very wealthy gentlemen with coronets and country seats, men who are probably very particular about the artistic adornment of their own homes. They disfigure their towns in order to decorate their houses.
— G.K. Chesterton, The New Jerusalem14 -
So at our company, we use Google Sheets to for to coordinate everything, from designs to bug reporting to localization decisions, etc... Except for roadmaps, we use Trello for that. I found this very unintuitive and disorganized. Google Sheets GUI, as you all know, was not tailored for development project coordination. It is a spreadsheet creation tool. Pages of document are loosely connected to each other and you often have to keep a link to each of them because each Google Sheets document is isolated from each other by design. Not to mention the constant requests for permission for each document, wasting everybody's time.
I brought up the suggestion to the CEO that we should migrate everything to GitHub because everybody already needed a Github account to pull the latest version of our codebase even if they're not developers themselves. Gihub interface is easier to navigate, there's an Issues tab for bug report, a Wiki tab for designs and a Projects tab for roadmaps, eliminating the need for a separate Trello account. All tabs are organized within each project. This is how I've seen people coordinated with each other on open-source projects, it's a proven, battle-tested model of coordination between different roles in a software project.
The CEO shot down the proposal immediately, reason cited: The design team is not familiar with using the Github website because they've never thought of Github as a website for any role other than developers.
Fast-forward to a recent meeting where the person operating the computer connected to the big TV is struggling to scroll down a 600+ row long spreadsheet trying to find one of the open bugs. At that point, the CEO asked if there's anyway to hide resolved bugs. I immediately brought up Github and received support from our tester (vocal support anyway, other devs might have felt the same but were afraid to speak up). As you all know, Github by default only shows open issues by default, reducing the clutter that would be generated by past closed issues. This is the most obvious solution to the CEO's problem. But this CEO still stubbornly rejected the proposal.
2 lessons to take away from this story:
- Developer seems to be the only role in a development team that is willing to learn new tools for their work. Everybody else just tries to stretch the limit of the tools they already knew even if it meant fitting a square peg into a round hole. Well, I can't speak for testers, out of 2 testers I interacted with, one I never asked her opinion about Github, and the other one was the guy mentioned above. But I do know a pixel artist in the same company having a similar condition. She tries to make pixel arts using Photoshop. Didn't get to talk to her about this because we're not on the same project, but if we were, I'd suggest her use Aseprite, or (at least Pixelorama if the company doesn't want to spend for Aseprite's price tag) for the purpose of drawing pixel arts. Not sure how willing she would be at learning new tools, though.
- Github and other git hosts have a bit of a branding problem. Their names - Github, BitBucket, GitLab, etc... - are evocative of a tool exclusively used by developers, yet their websites have these features that are supposed to be used by different roles other than developers. Issues tabs are used by testers as well as developers. Wiki tabs are used by designers alongside developers. Projects and Insights tabs are used by project managers/product owners. Discussion tabs are used by every roles. Artists can even submit new assets through Pull Requests tabs if the Art Directors know how to use the site interface (Art Directors' job is literally just code review, but for artistic assets). These websites are more than just git hosts. They are straight-up Jira replacement with git hosting as a bonus feature. How can we get that through the head of non-developers so that we don't have to keep 4+ accounts for different websites for the same project?4 -
So here's mine!
It's a github for the more artistic; a place for designers, photographers, and stylists to post their work. You can choose to make your work interactive, so others can comment, or you can simply present your work. A professional option is given to present your work in a professional, clean manner with a short URl to attach to a CV or such.
Users choose whether to release their work under Creative Commons, or which attributes they wish, so students can use them in their research.
It also serves as a community and a place to collaborate.6 -
UNOFFICIAL DEVRANT CLONE JAM
Challenge at least 3 participants of this spontaneous hackathon by presenting your devRant clone until tomorrow, 4 Dec 18:00 UTC! After that, I will repost entries for public rating by people of devRant.
Don't fret and show what you're made of. Each participant gets a certificate from dR Bulletin Board - and winners receive extra artistic prizes contributed by volunteers!3 -
I have literally just been asked to make the design "POP out of the screen – 3D effect – do as many
samples as you can – your free reign of artistic skills !!!"2 -
I think that win devs that are scared of using a terminal are not real devs. We write structured instructions every day, a terminal is just the same. If they are scared of that they should try writing code with a mouse or devote themselves to artistic painting.
BTW PowerShell sucks for typing, and bash for windows is like a travesty shell4 -
To those of us who suffer from "Not invented here syndrome", I want you to ask yourself this question. If "reinventing the wheel is so valuable", would you re-implement the entire OSI stack?
No, as it would be a COMPLETE waste of time!!!
In all the layers below your application, several things related to how your code gets presented to your end-user are abstracted away from you. If you are able to accept that completely, why do you feel the need to re-implement every well-understood part of your particular project?
Cars, for example, are mostly made from standardized parts that solve well-understood problems. It then may have a few custom parts that may solve some novel problems to make it stand out from the rest.
Buildings are made completely from standardized parts, with regulations on how they are put together with some room for artistic flare.
If Software wants to be as equally respected as the rest, we need to get to that point.
DONT reinvent the wheel, just use battle-tested parts and just focus on what your project is trying to solve. It will be way more fruitful and fulfilling.
/rant6 -
TL;DR - Coding standards are a shit practice IMO.
What we don't talk about enough among software engineers, is the artistic aspect of the craft of writing code.
For example, consider your client saying this to you.
"Build me a web app where a user will login. They will have a wallet to purchase subscriptions of 3 products of different prices."
Give these two statements to say, 10 devs and see how each of them will come up with their own vision of the problem and how they would implement it in their own ways.
So now you are working on a big team with say 30 people and you have a big project to work on. Different members of the team bring different styles of code to you to review and if, the Team Leader is as incompetent as mine is, they would find it troubling to understand the pull requests.
So what do you do in these scenarios? Implement Coding standards !!! They take away the artistic vision of the devs and tries to force them to follow rules like sheep.
Also the company doesn't give two shits about the code standards cuz, as long as they have working code that makes them money, they wouldn't care how the code is written.
Thoughts ?8 -
Coding gameserver emulators. It's always fun to code for a game which you don't have to do any of the artistic side and all of the functionality side.
Also network packet sniffing and trying to figure out what each this is is pretty fun. Love it.2 -
just saw MS' presentation on bing+chatgpt. It could actually lead to something.
If someone could make a kanban-to-slack bot that can answer my Sprint status, it could vastly reduce my time spent answering the same question over and over to different people.
That is yet again AI doing what it was born to do: creative, artistic and engaging personal connections so that humans can focus on tedious calculations and repetitive labour.
If someone could make a bot to answer my emails for me I could spend the whole day without having to interrupt my workflow to interact with a single "professional" human!7 -
Crypto. I've seen some horrible RC4 thrown around and heard of 3DES also being used, but luckily didn't lay my eyes upon it.
Now to my current crypto adventure.
Rule no.1: Never roll your own crypto.
They said.
So let's encrypt a file for upload. OK, there doesn't seem to be a clear standard, but ya'know combine asymmetric cipher to crypt the key with a symmetric. Should be easy. Take RSA and whatnot from some libraries. But let's obfuscate it a bit so nobody can reuse it. - Until today I thought the crypto was alright, but then there was something off. On two layers there were added hashes, timestamps or length fields, which enlarges the data to encrypt. Now it doesn't add up any more: Through padding and hash verification RSA from OpenSSL throws an error, because the data is too long (about 240 bytes possible, but 264 pumped in). Probably the lib used just didn't notify, silently truncating stuff or resorting to other means. Still investigation needed. - but apart from that: why the fuck add own hash verification, with weak non-cryptographic hashes(!) if the chosen RSA variant already has that with SHA-256. Why this sick generation of key material with some md5 artistic stunts - is there no cryptographically safe random source on Windows? Why directly pump some structs (with no padding and magic numbers) into the file? Just so it's a bit more fucked up?
Thanks, that worked.3 -
Oh china, you amuse me again...
This is from a live crane/claw game app. Who's got the most amusing and/or accurate definition of wtf this is and/or means?
I think it might look(possibly be) fucked up/suggestive... but I'm not even sure why.
Also, who wants to win an "Artistic Face Curtain"?26 -
today i had to teach a friend of mine that:
"we don't negotiate with the terrorists from artistic department".
plot twist: i am the artistic department:p1 -
Alright so this is just me throwing my thoughts down from today cause I need some outlet.
Gonna start programming a lot more than I do now cause I want to improve and I enjoy it.
I started my JavaScript course and that's going well so far. I need to figure out a way to make the info stick. I'm gonna def use the projects from each day as resources though.
I need to practice python (which I'm good with) occasionally so I dont lose my magic touch. I was thinking of doing a project on a raspberry pi that uses a camera for object/facial recognition and picking projects like that and occasional small ones I do in js.
Although theres still a lot I have to learn on the DOM side of js. I dont want to be a front end dev cause I dont have that artistic eye so I'm mostly gonna use it for node and small front end stuff
But mostly I need to be able to grasp more from tutorials, examples, courses, etc. And understand how and when and why I should use whatever it is.
Also I wanna use someones code to learn but it's never documented well enough for me to know what's happening I'm mostly referring to when theres a library or api I'm unfamiliar with.
Also JS is getting a little boring so hopefully python will help dull that feel6 -
Deadline for your devRant clone: 18:00 UTC!
Help and chat: https://matrix.to//...
Posting guide: https://kbin.melroy.org/m/drbboard/...
Works in progress: https://kbin.melroy.org/m/drbboard/...
Artistic prizes for winners, certificate for everyone. -
I’m very complicated financially and I got a project where the client feels like a geek and influences the project a lot, plus we started a tremendous bureaucracy by mail that made me desperate, not to mention that the designer has these artistic ideas that work on paper but not on the web. Neither of us allowed opinions so I decided to say no before starting.2
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trying to rewrite a ti-8x calculator sound driver to be actually decent but i can't make music with it as i have no artistic cells in my body
my body has trillions of cells and not a one can figure out more than oscillation or transposing a song using shitty online guitar tabs2 -
I tell a designer at the company to take a look at a (huge) corporate web project we're currently building. He's not assigned to the project, but I thought a fresh eye and recommendations could be good for future Sprints, since we're doing a first release in a month.
The guy knew all of this, yet his "designer a.k.a artistic spirit" couldn't hold him from sending a UI/UX review to the PM, of about 6-7 pages or smth - I dont even remember now.
The whole report had a total misunderstanding of the business logics, because he didn't even wait for me to explain that shit to him. Eventually his versions of UX suggestions were irrelevant. It was pretty funny, now that i think about it.
I'm guessing he just hoped to get some attention...?
tldr: its fucking disgusting when designers try to act as artists;2 -
So here I am, coding and listening to some song I'm currently working on to be able to define its artistic direction, and... I think windows wants to tell me something...2
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Designs and artistic impressions...on a website.. . Those two have lots of difference dear non programmers. Stop appreciating random crap.
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It's a form of artistic expression for some people (like me) who aren't as great with paper and pen but still have ideas and patterns and concepts and abstractions to express.
Watching the data just flow through the pipelines and pathways you've laid down for it, creating spectacles from what is essentially electricity running through a rock. Being able to create an interface between a human mind and an inanimate dead block of dug out and processed ore, feels like tapping into the metaphysical.
(Yeah I'm pretentious with words) -
"What I love about design is the artistic and scientific complexity that also becomes useful…" - Michelle Obama
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!Dev, !Rant, but Design!
Young me was a very productive and artistic, I guess! I just found a drawing I made couple years ago using Illustrator. I think I was just starting to learn it by that time. Anyways, I just want to share it with you guys lol -
"I don’t think of myself as an artist. I know some designers consider themselves such, but I can’t. This is not to say that I don’t hope that our work has artistic merit. Anyway, I never know how someone could proclaim himself or herself to be an ‘artist’; I think it should be a designation best left for others to bestow, much like ‘genius’ and ‘asshole’." - Alexander Isley1
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I got this huge onboarding bonus with Airbnb. I wrote life changing artistic code that affects the lives of millions. Then I met this incredible hot chick and bought a house in Malibu.
Not