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Search - "awful language"
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My mom died when I was 7, after which my dad bought me a Commodore 64 so I had something to lose myself in during the mourning process.
I learned everything about that system, from my first GOTO statement to sprite buffers, to soldering my own EPROM cartridges. My dad didn't deal with the loss so well, and became a missing person 5 years later when I was 12.
I got into foster care with a bunch of strict religious cultists who wouldn't allow electronics in the house.
So I ran away at 14, sub-rented a closet in a student apartment using my orphan benefits and bought a secondhand IBM computer. I spent about 16 hours a day learning about BSD and Linux, C, C++, Fortran, ADA, Haskell, Livescript and even more awful things like Visual Basic, ASP, Windows NT, and Active Directory.
I faked my ID (back then it was just a laminated sheet of paper), and got a job at 15-pretending-to-be-17 at one of the first ISPs in my country. I wrote the firmware and admin panel for their router, full of shitty CGI-bin ASP code and vulnerabilities.
That somehow got me into a job at Microsoft, building the MS Office language pack for my country, and as an official "conflict resolver" for their shitty version control system. Yes, they had fulltime people employed just to resolve VCS conflicts.
After that I worked at Arianespace (X-ray NDT, visualizing/tagging dicom scans, image recognition of faulty propellant tank welds), and after that I switched to biotech, first phytogenetics, then immunology, then pharmacokynetics.
In between I have grown & synthesized and sold large quantities of recreational drugs, taken care of some big felines, got a pilot license, taught IT at an elementary school, renovated a house, and procreated.
A lot of it was to prove myself to the world -- prove that a nearly-broke-orphan-high-school-dropout could succeed at life.
But hey, now I work for a "startup", so I guess I failed after all.23 -
I’m kind of pissy, so let’s get into this.
My apologies though: it’s kind of scattered.
Family support?
For @Root? Fucking never.
Maybe if I wanted to be a business major my mother might have cared. Maybe the other one (whom I call Dick because fuck him, and because it’s accurate) would have cared if I suddenly wanted to become a mechanic. But in both cases, I really doubt it. I’d probably just have been berated for not being perfect, or better at their respective fields than they were at 3x my age.
Anyway.
Support being a dev?
Not even a little.
I had hand-me-down computers that were outmoded when they originally bought them: cutting-edge discount resale tech like Win95, 33/66mhz, 404mb hd. It wouldn’t even play an MP3 without stuttering.
(The only time I had a decent one is when I built one for myself while in high school. They couldn’t believe I spent so much money on what they saw as a silly toy.)
Using a computer for anything other than email or “real world” work was bad in their eyes. Whenever I was on the computer, they accused me of playing games, and constantly yelled at me for wasting my time, for rotting in my room, etc. We moved so often I never had any friends, and they were simply awful to be around, so what was my alternative? I also got into trouble for reading too much (seriously), and with computers I could at least make things.
If they got mad at me for any (real or imagined) reason (which happened almost every other day) they would steal my things, throw them out, or get mad and destroy them. Desk, books, decorations, posters, jewelry, perfume, containers, my chair, etc. Sometimes they would just steal my power cables or network cables. If they left the house, they would sometimes unplug the internet altogether, and claim they didn’t know why it was down. (Stealing/unplugging cables continued until I was 16.) If they found my game CDs, those would disappear, too. They would go through my room, my backpack and its notes/binders/folders/assignments, my closet, my drawers, my journals (of course my journals), and my computer, too. And if they found anything at all they didn’t like, they would confront me about it, and often would bring it up for months telling me how wrong/bad I was. Related: I got all A’s and a B one year in high school, and didn’t hear the end of it for the entire summer vacation.
It got to the point that I invented my own language with its own vocabulary, grammar, and alphabet just so I could have just a little bit of privacy. (I’m still fluent in it.) I would only store everything important from my computer on my only Zip disk so that I could take it to school with me every day and keep it out of their hands. I was terrified of losing all of my work, and carrying a Zip disk around in my backpack (with no backups) was safer than leaving it at home.
I continued to experiment and learn whatever I could about computers and programming, and also started taking CS classes when I reached high school. Amusingly, I didn’t even like computers despite all of this — they were simply an escape.
Around the same time (freshman in high school) I was a decent enough dev to actually write useful software, and made a little bit of money doing that. I also made some for my parents, both for personal use and for their businesses. They never trusted it, and continually trashtalked it. They would only begrudgingly use the business software because the alternatives were many thousands of dollars. And, despite never ever having a problem with any of it, they insisted I accompany them every time, and these were often at 3am. Instead of being thankful, they would be sarcastically amazed when nothing went wrong for the nth time. Two of the larger projects I made for them were: an inventory management system that interfaced with hand scanners (VB), and another inventory management system for government facility audits (Access). Several websites, too. I actually got paid for the Access application thanks to a contract!
To put this into perspective, I was selected to work on a government software project about a year later, while still in high school. That didn’t impress them, either.
They continued to see computers as a useless waste of time, and kept telling me that I would be unemployable, and end up alone.
When they learned I was dating someone long-distance, and that it was a she, they simply took my computer and didn’t let me use it again for six months. Really freaking hard to do senior projects without a computer. They begrudgingly allowed me to use theirs for schoolwork, but it had a fraction of the specs — and some projects required Flash, which the computer could barely run.
Between the constant insults, yelling, abuse (not mentioned here), total lack of privacy, and the theft, destruction, etc. I still managed to teach myself about computers and programming.
In short, I am a dev despite my parents’ best efforts to the contrary.30 -
Every day.
I am a PHP developer.
Yeah, "another PHP is awful" rant... no, not really.
It's just unsuitable for some ambitious projects, just like Ruby and Python are.
First of all, DO NOT EVER use Laravel for large enterprise applications. The same goes for RoR, Django, and other ActiveRecord MVCs.
They are all neat frameworks for writing a todo app, as a better-than-wordpress flexible blogging solution, even as a custom webshop.
Beyond 50k daily users, Active Record becomes hell due to it's lazy fat querying habits. At more than a million users... *depressed sigh*.
PHP is also completely unsuitable for projects beyond 5M lines of code in my opinion. At more than 25M lines... *another depressed sigh*.
You can let your devs read Clean Code and books about architecture patterns, you can teach them about SOLID & DRY, you can write thousands of tests... it doesn't matter.
PHP is scaffolding, it's made of bamboo and rope. It's not brick or concrete. You can build quickly, but it only scales up to a certain point before it breaks in multiple places.
Eventually you run into patterns where even 100% test coverage still doesn't guarantee shit, because the real-life edge cases are just too complex and numerous.
When you're working on a multi-party invoicing system with adapters for various tax codes, or an availability/planning system working across timezones, or systems which implement geographical routefinding coupled to traffic, event & weather prediction...
PHP, Python, Ruby, etc are just missing types.
Every day I run into bugs which could have been prevented if you could use ADTs in a generic way in PHP. PHP7 has pretty good typehints, and they prevent a lot of messy behavior, but they aren't composable. There is no way to tell PHP "this method accepts a Collection of Users", or "this methods returns maybe either an Apple or a Pear, and I want to force the caller to handle both Apple/Pear and null".
Well, you could do that, but it requires a lot of custom classes and trickery, and you have to rewrite the same logic if you want to typehint a "Collection of Departments" instead of "Collection of Users" -- i.e., it's not composable.
Probably the biggest issue is that languages with a (mostly) structural type system (Haskell, Rust, even C#/JVM languages to some degree, etc) are much slower to develop in for the "startup" era of a project, so you grab a weak, quick prototyping language to get started.
Then, when you reach a more grown up phase, you wish you had a better type system at your disposal...28 -
Having PHP as my most useful skill.
I know various other languages, but they're either too exotic for professional use, or my knowledge about them doesn't have the same depth as with PHP.
People joke about how awful PHP is, and it's not entirely true. The incongruous stuff such as confusing parameter ordering can be fixed with libraries. And PHP7 fixed a lot of the ugly stuff. A good dev can certainly write structured, readable, performant PHP code.
But there is a real hard limit. PHP is missing more complex type definitions present in other languages. A weak type system is like building stuff with popsicle sticks and bits of duct tape, it works fast and perfectly fine for small projects, but the lack of strictness is a problem when you have thousands of classes intertwined in all kinds of complex factory, service and repository patterns. And the simple type hints are still newish and fully optional, which means a lot of people don't use them.
So I regret getting stuck in this self reinforcing loop, where I learn more about a very imperfect language through employment, and keep rolling into jobs using that skill because it's what I'm most experienced with.16 -
Okay, story time.
Back during 2016, I decided to do a little experiment to test the viability of multithreading in a JavaScript server stack, and I'm not talking about the Node.js way of queuing I/O on background threads, or about WebWorkers that box and convert your arguments to JSON and back during a simple call across two JS contexts.
I'm talking about JavaScript code running concurrently on all cores. I'm talking about replacing the god-awful single-threaded event loop of ECMAScript – the biggest bottleneck in software history – with an honest-to-god, lock-free thread-pool scheduler that executes JS code in parallel, on all cores.
I'm talking about concurrent access to shared mutable state – a big, rightfully-hated mess when done badly – in JavaScript.
This rant is about the many mistakes I made at the time, specifically the biggest – but not the first – of which: publishing some preliminary results very early on.
Every time I showed my work to a JavaScript developer, I'd get negative feedback. Like, unjustified hatred and immediate denial, or outright rejection of the entire concept. Some were even adamantly trying to discourage me from this project.
So I posted a sarcastic question to the Software Engineering Stack Exchange, which was originally worded differently to reflect my frustration, but was later edited by mods to be more serious.
You can see the responses for yourself here: https://goo.gl/poHKpK
Most of the serious answers were along the lines of "multithreading is hard". The top voted response started with this statement: "1) Multithreading is extremely hard, and unfortunately the way you've presented this idea so far implies you're severely underestimating how hard it is."
While I'll admit that my presentation was initially lacking, I later made an entire page to explain the synchronisation mechanism in place, and you can read more about it here, if you're interested:
http://nexusjs.com/architecture/
But what really shocked me was that I had never understood the mindset that all the naysayers adopted until I read that response.
Because the bottom-line of that entire response is an argument: an argument against change.
The average JavaScript developer doesn't want a multithreaded server platform for JavaScript because it means a change of the status quo.
And this is exactly why I started this project. I wanted a highly performant JavaScript platform for servers that's more suitable for real-time applications like transcoding, video streaming, and machine learning.
Nexus does not and will not hold your hand. It will not repeat Node's mistakes and give you nice ways to shoot yourself in the foot later, like `process.on('uncaughtException', ...)` for a catch-all global error handling solution.
No, an uncaught exception will be dealt with like any other self-respecting language: by not ignoring the problem and pretending it doesn't exist. If you write bad code, your program will crash, and you can't rectify a bug in your code by ignoring its presence entirely and using duct tape to scrape something together.
Back on the topic of multithreading, though. Multithreading is known to be hard, that's true. But how do you deal with a difficult solution? You simplify it and break it down, not just disregard it completely; because multithreading has its great advantages, too.
Like, how about we talk performance?
How about distributed algorithms that don't waste 40% of their computing power on agent communication and pointless overhead (like the serialisation/deserialisation of messages across the execution boundary for every single call)?
How about vertical scaling without forking the entire address space (and thus multiplying your application's memory consumption by the number of cores you wish to use)?
How about utilising logical CPUs to the fullest extent, and allowing them to execute JavaScript? Something that isn't even possible with the current model implemented by Node?
Some will say that the performance gains aren't worth the risk. That the possibility of race conditions and deadlocks aren't worth it.
That's the point of cooperative multithreading. It is a way to smartly work around these issues.
If you use promises, they will execute in parallel, to the best of the scheduler's abilities, and if you chain them then they will run consecutively as planned according to their dependency graph.
If your code doesn't access global variables or shared closure variables, or your promises only deal with their provided inputs without side-effects, then no contention will *ever* occur.
If you only read and never modify globals, no contention will ever occur.
Are you seeing the same trend I'm seeing?
Good JavaScript programming practices miraculously coincide with the best practices of thread-safety.
When someone says we shouldn't use multithreading because it's hard, do you know what I like to say to that?
"To multithread, you need a pair."18 -
OK I can't deal with this user anymore.
This morning I get a text. "My laptop isn't getting emails anymore I'm not sure if this is why?" And attached is a screenshot of an email purporting to be from "The <company name> Team". Which isn't even close to the sort of language our small business uses in emails. This email says that his O365 password will soon be expiring and he needs to download the attached (.htm) file so he can keep his password. Never mind the fact that the grammar is awful, the "from" address is cheesy and our O365 passwords don't expire. He went ahead and, in his words, "Tried several of his passwords but none of them worked." This is the second time in less than a year that he's done this and I thought we were very clear that these emails are never real, but I'll deal with that later.
I quickly log into the O365 admin portal and reset his password to a randomly-generated one. I set this to be permanent since this isn't actually a password he should ever be needing to type. I call him up and explain to him that it was a phishing email and he essentially just gave some random people his credentials so I needed to reset them. I then help him log into Outlook on his PC with the new password. Once he's in, he says "so how do I reset this temporary password?" I tell him that no, this is his permanent password now and he doesn't need to remember it because he shouldn't ever need to be typing it anyway. He says "No no no that won't work I can't remember this." (I smile and nod to myself at this point -- THAT'S THE IDEA). But I tell him when he is in the office we will store the password in a password manager in case he ever needs to get to it. Long pause follows. "Can't I just set it back to what it was so I can remember it?"10 -
After 2 years of being forced into writing PHP 5.5, we've finally convinced upper management to let us switch to C# instead. It's coming in a few weeks. Words cannot describe how much I hate this god awful language.... C#, save me my sweet, sweet, strictly typed goodness.11
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Primarily IntelliJ IDEs.
I'm using IDEA for Rust & Kotlin, PHPStorm, Datagrip (DB), and sometimes PyCharm CE.
IDEs can feel a bit dirty with how heavy they are, and the lack of customization/control. But at the end of the day there's just nothing that can measure up against IntelliJ's inspections, integrations and project indexing.
My ideal product would be one universal IntelliJ IDE, but combined with the openness of VSCode/Atom, having everything transparently configurable through stylesheets and scripts.
As an editor though.... I use Vim for LaTeX, Markdown, plain text and Haskell code... but not so much for other programming languages.
Vim was my first editor when I moved from C64 to PC development 25 years ago, and while you get used to balancing keybind vimgolfing with being actually productive, i've always found maintaining plugins and profiles too cumbersome -- the reality is that Vim is an awesome TEXT editor, but it's really awful as a CODE editor out of the box.
When you want to try out a new programming language, you don't want to have to mess around with your Vimrc and Vundle and YCM for half a day just so you can comfortably write "Hello World" in Rust or Elixir... you just want to click one install button, press F10 to compile and see if it flies.
Oh, and I use Xed a lot for quickly editing files... because it's the default GUI editor on Mint desktops, and it's quite good at being a basic notepad.1 -
Hi.. one month ago i started to learn JavaScript (my first programming language)
In the 2nd proyect we create a Data dashboard i do my very best effort to create Js funcional code and other 2 girls works in css and html.
Im really proud of my work (1st time!)
A few guys told me JavaScript is awful and difficult but in a few weeks we will start in jquery.
In 2 weeks im gonna participate in Angelhack Santiago Hackathon 2018
I need an advice for me its a really big step10 -
Bossman told me to give my project more hierarchy and to add all those weird __init__.py files.
I don,t quite like all those boring empty files, so anyone got some bri'ish language "innit?" jokes or other awful puns to add as comments?8 -
I'm really not sure. When I was 7-8 years old, I liked to view source in IE, then I somehow managed to use Javascript in the browser. First only some dumb opening of windows. And I liked Batch, so I made some files for copying, backup and stuff.
Then I got to PHP during the years from some online tutorial about making dynamic websites. My website was more static than stone, but yeah, I did page loading with PHP! Awful experience anyway, because I had to install Xampp, get it work and other stuff. 11 years old or so. (and I used Xampp only as a fileserver between laptop and desktop later, because.. PHP4... just no.)
As 12 years old or so I experienced my first World of Warcraft (vanilla) on a custom server in an internet cafe and I thought it's a singleplayer game. When I found out that no, I googled how to make my own server (hated multiplayer back then and loved good games with huge storylines). Failed miserably with ManGOS, got something to work with ArcEMU. There I learned some C++ basic stuff, which I hoped would helped me to fix some bugs. When I opened the code I was like: "Suuure." and left it like that. I learned what a MySQL database is, broke it like four times when I forgot WHERE and still rather played with websites i.e. html, css, js and optionally php when I wanted to repair a webpage for the server. With a friend we managed to get the server work via Hamachi, was fun, the server died too soon. Then I got ManGOS to work, but there wasn't really any interest to make a server anymore, just singleplayer for the lore. (big warcraft fan, don't kick me :D )
I think it was when I was 13y.o. I went to Delphi/Pascal course, which I liked a lot from the beginning, even managed to use my code on old Knoppix via Lazarus(Pascal). At this age I really liked thoae Flash games which were still common to see everywhere. So I downloaded .swfs, opened and tried to understand it. Managed to pull some stuff from it and rewrite in Pascal. Nope, never again that crap.
About the same time I got to Flash files I discovered Java. It was kind of popular back then, so I thought let's give it a try. I liked Flash more. Seriously. I've never seen so much repetitiveness and stupid styling of a code. I had either IDE for compiling C++ or Pascal or notepad! You think I wanted my code kicked all over the place in multiple folders and files? No.
So back to Pascal. I made some apps for my old hobby, was quite satisfied with the result (quiz like app), but it still wasn't the thing. And I really thought I'd like to study CS.
I started to love PHP because of phpBB forums I worked on as 15 y.o. I guess. At the same time I think there was an optional subject at school, again with Pascal. I hated the subject, teacher spoke some kind of gibberish I didn't really understand back then at all and now I find it only as a really stupid explanation of loops and strings.
So I started to hate Pascal subject, but not really the lang itself. Still I wanted something simpler and more portable. Then I got to Python as hm, 17y.o. I think and at the same time to C++ with DevC++. That was time when I was still deciding which lang to choose as my main one (still playing with website, database and js).
Then I decided that learning language from some teacher in a class seriously pisses me off and I don't want to experience it again. I choose Python, but still made some little scripts in C++, which is funny, because Python was considered only as a scripting lang back then.
I haven't really find a cross-platform framework for C++, which would: a) be easy to install b) not require VisualStudio PayForMe 20xy c) have nice license if I managed to make something nice and distribute it. I found Unity3D though, so I played with Blender for models, Audacity for music and C# for code. Only beautiful memories with Unity. I still haven't thought I'm a programmer back then.
For Python however I found Kivy and I was playing with it on a phone for about a year. Still I haven't really know what to do back then, so I thought... I like math, numbers, coding, but I want to avoid studying physics. Economics here I go!
Now I'm in my third year at Uni, should be writing thesis, study hard and what I do? Code like never before, contribute, work on a 3D tutorial and play with Blender. Still I don't really think about myself as a programmer, rather hobby-coder.
So, to answer the question: how did I learn to program? Bashing to shit until it behaved like I desired i.e. try-fail learning. I wouldn't choose a different path.2 -
Objective-C is an awful programming language that nobody should ever use for anything.
Also you dont know how important unit tests are until you have to deliver an enterprise level application without them.
Biggest one Ive learned recently, managers will promise you the earth to keep you around as long as possible, and they will go back on every promise and call it a "change in priority" -
Awful idea of the day - Have a programming language with no comments, but regex preprocessor macros. Use macros to define your own comment syntax and strip them before compiling.
#define /\/\/.*//1 -
I like many things the rust language does but my god sometimes it looks just horrendously ugly and is awful to read23
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Last week me and my friend have been changed from a legacy PHP project to new Ruby on Rails-based setup. What, in first instance, looked like a great improvement, now becomes a nightmare.
All this convention-over-configuration is awesome - but only if you already know the conventions, or if somebody told'em to you.
And everything is going even more out of control because the damn project is based upon Spree gem and several other extensions, that MUST be changed to meet out company needs.
I'm getting really mad with all this pressure. Ruby seems to be a great language, but I'd rather be working with Laravel. Its overall organization, the centralization of CLI commands in artisan, and the astoundingly clear, eloquent, direct and well-designed documentation made my adoption curve there a little more pleasant.
I mean, legacy PHP systems are awful, but Laravel framework sounds way more easy-to-learn and well-constructed when compared to rails.
But given all this nightmare, I really want to be proved the opposite.1 -
So I figure since I straight up don't care about the Ada community anymore, and my programming focus is languages and language tooling, I'd rant a bit about some stupid things the language did. Necessary disclaimer though, I still really like the language, I just take issue with defense of things that are straight up bad. Just admit at the time it was good, but in hindsight it wasn't. That's okay.
For the many of you unfamiliar, Ada is a high security / mission critical focused language designed in the 80's. So you'd expect it to be pretty damn resilient.
Inheritance is implemented through "tagged records" rather than contained in classes, but dispatching basically works as you'd expect. Only problem is, there's no sealing of these types. So you, always, have to design everything with the assumption that someone can inherit from your type and manipulate it. There's also limited accessibility modifiers and it's not granular, so if you inherit from the type you have access to _everything_ as if they were all protected/friend.
Switch/case statements are only checked that all valid values are handled. Read that carefully. All _valid_ values are handled. You don't need a "default" (what Ada calls "when others" ). Unchecked conversions, view overlays, deserialization, and more can introduce invalid values. The default case is meant to handle this, but Ada just goes "nah you're good bro, you handled everything you said would be passed to me".
Like I alluded to earlier, there's limited accessibility modifiers. It uses sections, which is fine, but not my preference. But it also only has three options and it's bizarre. One is publicly in the specification, just like "public" normally. One is in the "private" part of the specification, but this is actually just "protected/friend". And one is in the implementation, which is the actual" private". Now Ada doesn't use classes, so the accessibility blocks are in the package (namespace). So guess what? Everything in your type has exactly the same visibility! Better hope people don't modify things you wanted to keep hidden.
That brings me to another bad decision. There is no "read-only" protection. Granted this is only a compiler check and can be bypassed, but it still helps prevent a lot of errors. There is const and it works well, better than in most languages I feel. But if you want a field within a record to not be changeable? Yeah too bad.
And if you think properties could fix this? Yeah no. Transparent functions that do validation on superficial fields? Nah.
The community loves to praise the language for being highly resilient and "for serious engineers", but oh my god. These are awful decisions.
Now again there's a lot of reasons why I still like the language, but holy shit does it scare me when I see things like an auto maker switching over to it.
The leading Ada compiler is literally the buggiest compiler I've ever used in my life. The leading Ada IDE is literally the buggiest IDE I've ever used in my life. And they are written in Ada.
Side note: good resilient systems are a byproduct of knowledge, diligence, and discipline, not the tool you used. -
So.
I just sat here and listened to some awful gibberish that sounded kind of like the language a person would use to describe logistics or construction, but that still lacked so much filler language that a straight spew of jargon doesn't seem likely.
reminds me of every single time I hear someone describe new technology that ends up bombing.
like the push towards graph databases which I personally can't understand the underlying storage mechanism which would make them work
of someone describing locks to your house that can be unlocked from a cellphoen over the internet.
or 2 form factor authentication and what happens if you lose your phone and there is no customer service ?
on that last maybe they could take a sample of every customers voice every year or a fingerprint or a blood sample :P1 -
I have a weird love/hate relationship with JavaScript.
I'm not at all a webDev, but I like to use it occasionally because it's fun and I really like its syntax... but it's an absolute pile of shit.
If you put racing stripes and a spoiler on a golf cart, it's still a fucking golf cart.2 -
I've been trying Flutter the past 2days. I liked how amazing Flutter framework is but I also hated how UGLY the Dart language is. First of all, I've been doing Java(Android) and JSX(React). So, after coming from these languages, Dart seems awful. Here are the things that I hated the most:
1. JSON parsing: The worst part of Flutter/Dart. No GSON/Jackson equivalent. not even possible to make one as described in the doc
2. Redux for flutter. I tried and I hated it. So, Tried some other state management libs
3. the way static functions are written in a class
4. Widgets hiarachy
5. Ambiguity - "this context is not the context we need, we need that one to make it work. so, pass that even when you don't have it" (if you have used flutter, you will know what I mean)4 -
I've been programming for quite a while. I know Java and C#, but I decided to pick up another language, C++, so enrolled in a class at my college. My professor is GOD AWFUL. 4 weeks in and WE DIDNT EVEN TOUCH THE #$@&% KEYBOARD. You'd think that we would at least learn inputs or outputs, right? Instead we've been busting ass learning how to format our homework. What a waste of time.
On that note, if there are any good C++ classes on Udemy, and if you've had a good experience I would love your advice since theres many choices to choose from. I'm gonna learn this one way or another, and it seems the latter looks more useful than that person I'm obligated to call "professor".7 -
!dev philosophical
Quality vs Opinion
I have a feeling that these things have always been at odds with each other and now with the constant connectedness it has just become more apparent that most people don’t understand the difference (or even realize there is a difference for that matter)
Let’s face it. Most people have awful taste. They listen to whatever new music their radio station decides was hot. They watch whatever show everyone else is watching. They are manipulated by large scale news organizations...
Basically, most people are sheep.
The problem is that sheep are a dangerous combination of loud and stupid. Giving these loud stupid sheep a platform to amplify their voice is a bad idea for a society, but a great tool for the pigs to manipulate them.
“Frightened though they were, some of the animals might possibly have protested, but at this moment the sheep set up their usual bleating of "Four legs good, two legs bad," which went on for several minutes and put an end to the discussion.”
This isn’t confined to one political party or view, it isn’t geographic, it isn’t based on education, it isn’t based on wether a person is ethical or not...
It’s universal.
You can translate “four legs good, two legs bad” into Agent Orange and his followers chanting “lock her up” just as well as it could be translated into the angry leaders of the modern feminist movement.
In both cases (both on opposite ends of the ethical spectrum) you have the loudest dumb, angry sheep getting the even dumber sheep to chant along, wether it is good for them or not.
Now to loop this back. The problem is that dumb sheep are emotional. They truly believe that they are NOT dumb and that their opinions and emotions are a measure of quality.
I FEEL bad, and you are talking to me, so you must BE bad.
I don’t LIKE this amazingly well made movie, so it must BE bad.
And anyone else who has a different opinion is just wrong. Anyone who try’s to explain the merits of the other side is either my enemy or is stupid.
^^^
Their opinion, incorrect.
————
Now for the tough part...
Most likely, based on probability, you are a sheep.
Yes, you! The smartest person you know. The guy/girl who has a degree or masters of a PHD. The person who builds amazing software. You! Are. A. Sheep. And you are dangerous to the world.
To put a cherry on top.
No, you opinions are not important. Your feelings are fucking meaningless. Your morals are worthless. Your voice has as much value and a loose asshole fart from a fat guy trapped in a deep well in Siberia.
But don’t get down about this. It’s doesn’t make you any less of a person. Remember that almost every person who has ever lived in history has been a sheep. They have chanted one useless, dangerous, misguided, harmful chant after another through the ages.
————
To those of you who try not to be sheep. Just keep trying to get a little better every day. When someone says...
“We do it this way because we have always done it this way”
... be skeptics. Explore the merits and logic of the situation.
And if you are tired of being led by stupid sheep then save some money, build something cool and start your own business.
Just remember, you will always need the sheep. They will be your employees, your friends, your bosses, your investors etc.
Treat them well, don’t hate them, and if you ever find yourself leading a pack of sheep then try to keep a healthy distance from their chanting while leading them down the right path.
They will thank you for it in the end.
———
PS. For those of you thinking “this is very judgemental and self centred”
All I can do is to try to speak your language....
Baaaahhhhh, baaahhhhh, bahhhhh
Which translates form sheep to human as...
“Eat a dick. Have a nice day” -
Why is it that every time I want to make some dead simple script with Python it turns into the utmost awful programming experience?
Ah no you see you have to install this dependency but even if pip doesn't give you an error your script will still crash on import and vomit up some ugly back trace that doesn't tell you anything.
And then some retarded sub sub dependency wants to run on Python 2 and that has its entire own shithole of dependency hell.
And then for some unknown reason the Python installation wasn't compiled with zlib and some library wants it so you either you compile the entire thing yourself or idk go fuck yourself?
Why is this hot mess of a language still in use? I dont get it, it's easier to set up a cmake project with C++ for gods sake.4 -
The half-abandoned town of Chrysler, Arkansas (population of 3), was swiftly decommissioned as I noticed a characteristic bright yellow birthmark on her hand. “You have to choose” — I said, “unavoidable and painful death, or decommissioning and relocation. You live in a charred shed anyway.”
Prince The Elephant caught steelpox in 1937. It was alone in its compartment, locked out, as the evil fungus was slowly and painfully turning its body into cast iron. Rusty but ornate, 19th century metal throne was there too. The Throne was talking to Prince. When it spoke, it could put its words into your head as commands, as if there were your own thoughts. It did it so authoritatively that it seemed like the language itself was different, but it wasn’t.
The throne was coercing Prince into fusing together, cast iron to cast iron. Every day we heard Prince’s screams as steelpox was mutilating its body, as well as awful banging as Prince was stomping on The Throne, trying to silence it. The Throne didn’t budge. It just kept talking. Over the course of four months, it won Prince over.
Prince’s final agony was unbearable. As its throat and eyes were ironified, [dream fragment lost].
French public was largely empathetic. Throne-Prince was definitely still alive, although differently.
The American public, however, nicknamed it The Iron Freak. -
Best documentation have probably been most language docs and references I've worked with, official or otherwise, especially C++. Completeness, consistency, tidiness and examples really help a lot, since I know I can rely on the docs for basically any problem and makes work so much easier since I'll be guaranteed to leave understanding what's up.
Worst documentation has got to be the internal docs we had to create for a seven-man uni project, you couldn't find shit in the sea of docs that were out of date or just plain wrong. It was so much easier to ask whoever was working on that part about the intricacies of the cobbled-together mess than to either read the code or the docs. One absolute mouthbreather was working on the database docs and put in that it stored ArrayLists. Fucking Java ArrayLists in a motherfucking database. One day I am going to rant so hard about this dumbass and it's gonna be a spectacle.
Bonus points goes to the company's public documentation at my internship. It was good and pretty complete, but sometimes there was a document from 2 years ago that had been written by a non-english speaker that was absolutely awful. Some of them were so bad that as soon as I'd finished learning what I needed to, my mentor told me to go and fix the docs, I don't blame him. -
After some time experimenting with Haskell (with mixed impressions) and quite positive feeling about Scala, I am really shocked by Clojure. I tried simple example from youtube tutorial, but it looks so awful, complex and compared to Haskell and Scala version it is just so verbose. I read that Clojure is a concise language. Is the tutorial bad or is this a fine code in Clojure? I really don't like the code at all...5
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My head solves each problem with a logic base thinking process, I tend to be awful talking in my main language but great in English, don't have patience to stupid people with stupid questions, learned that most of my friend have great ideas and think that I would love to work for free as long as I'm coding
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How do you handle error checking? I always feel sad after I add error checking to a code that was beautifully simple and legible before.
It still remains so but instead of each line meaning something it becomes if( call() == -1 ) return -1; or handleError() or whatever.
Same with try catch if the language supports it.
It's awful to look at.
So awful I end up evading it forever.
"Malloc can't fail right? I mean it's theoetically possible but like nah", "File open? I'm not gonna try catch that! It's a tmp file only my program uses come oooon", all these seemingly reasonable arguments cross my head and makes it hard to check the frigging errors. But then I go to sleep and I KNOW my program is not complete. It's intentionally vulnerable. Fuck.
How do you do it? Is there a magic technique or one has to reach dev nirvana to realise certain ugliness and cluttering is necessary for the greater good sometimes and no design pattern or paradigm can make it clean and complete?15 -
Guys it's stupid but how do you get motivated for coding ? I'm actually learning C++, it's my first programming language but it's hard to continue, I love coding and making games but I'm a real newbie and I'm 90% of the time completely lost, I've made 1 shitty game but it's from a tutorial, and for c++ I'm still stuck with overloaded operator.
I'm sorry for my awful english but it's not my mother tongue. Do you have something advices ? For example stopping completely playing videogame ? Thx ;)6