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Search - "fanatical"
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Because my steam library keeps growing recently, how about you grow yours too And not feel bad about spending your money.
fanatical games has joined in on the Aussie Bushfire Appeal and will be donating proceeds to the WWF to help our toasted wildlife.
https://fanatical.com/en/blog/...
Games that are part of the sale:
- Skullgirls 2nd Encore
- RiME
- Doom
- Dishonoured 2
- Prey
- Wolfenstein 2
- Brothers - A Tale of Two Sons
- Wreckfest
- Learn Japanese to Survive! Trilogy
- Train Valley 2
- Everspace Ultimate Edition
- Mr. Shifty3 -
Clean Code book has some good guidelines but sometimes becomes too fanatical for my taste. For example, comments in good doses are really good.
And people sho accept it as Gospel are making a mistake.13 -
Yesterday I was invited to rackspace's offices in San Antonio.
Their people are so nice and they're full of great culture. That's truely a fanatical support those guys offer, also their IT security team is so reliable, they take their work really serious and I mean REALLY serious, I'd love to work at rackspace some day.
Best place ever.1 -
#1 clean up the internet of domains, use those beautiful and fancy TLDs - blog, photography, gallery, cloud, house, gov, xxx
#2 more fanatical - clean the internet of cat / dog / [supposedly cute animal] pictures, and later - npm packages1 -
My dev goal for the new year will be teaching others, and I could use some help!
For quite some time I have been thinking about setting up some kind of community project in my area teaching people who are having a hard time finding a job in their field how to program, specifically web development, in order to advance their job prospects. There is a lot of demand here in Holland and as we all know it doesn't take much more than dedication, disambiguation skills and an almost fanatical fondness for solving puzzles to lead a very happy life as a developer. I'm hoping 2019 will be the year.
What complete courses can you recommend to teach someone how to code, that are fun/inspiring enough to keep someone motivated (and able to go to school and/or make a living in the meantime) until they can use their built up skills and portfolio to get a first job (perhaps 1-2 years)?
I plan on tutoring once or twice a week for a few hours and being available for chat the rest of the week when not working. I have enough experience (and curiosity) to help with any assignment but I do not have that much spare time, which is why I need this resource to be as good as possible, and to need as little extra explanation as possible.
My benchmark is the excellent freecodecamp, but I'm wondering if anything else is available. Bonus points for anything in Dutch, or anything that stands out by explaining things in the clearest way possible, and with great assignments of course.
Also I'd be very interested in any stories about similar (not-for-profit) initiatives, especially from a learner's point of view.
Thanks!1 -
AWS.
It’s taken off like a rocket in the .net world where I live even though c# support doesn’t seem marvellous and with Azure .net is the 1st class citizen and seems far easier to use.
But the really odd thing is I’m talking to the devs about how they use it and what they use, and it’s like a damn cult. They’re absolutely fanatical about it.
I don’t get it, it’s just a load of APIs, I just can’t get excited about APIs.
At my company the rest of the stuff, well that’s gone to shit and seems 10 years out of date. But it doesn’t matter because we use AWS and it’s the be-all-and-end-all.
FFS.5 -
I'm in a big fat fucking stinking rut, as in progress on this project has absolutely stagnanted.
Gonna rubber face your duck now **UNZIPS** excepts I don't have zippers, as joggers are the one true way; fake Adidas til I fucking drop.
Brain damage aside, I understand both how I've layed out the data and what I'm supposed to do with it. We have a virtual machine, an array of instructions and arguments for a given process within it, and we need to walk this array and map values to registers.
We also need to spill values inside registers to stack, IF they are required at a further point within that block. This also isn't terribly complex. We simply look forward in the array and see if the value is an argument to any instruction that *needs* this value to be loaded (ie, within a register).
So this implies multiple iterations; we need to better understand how one particular value is used throughout an F before we can make a final decision on how many registers and stack space are actually needed for the whole block.
Here's where it gets tricky. If there's a call, we need to be certain that the symbol being invoked has already been fully processed. Besides the obvious fact that recursion fucks me up, there's another matter: say a private method gets invoked by another private method. We can take advantage of this, by which I mean, sacrilege incoming so put on this toga.
Looking at the output for C compilers, it would seem this is not done in practice, I would assume because it's a pain in the ass. But when you have the guarantee that F will only be called internally, as that's what "private" means, there's two ways it can go:
0. It's well below the 13-20 cycle threshold, so you inline the fucker. No suprises there.
1. It's a more involved affaire, and invoked in more than one place, so you don't inline it. Codesize matters.
Recursion and [1] are the big deal things holding me back. Not because it's too hard, like I said this is kindergarten level abstraction. I'm just slow and fanatical, which is how I prefer to spell "constant obsessive paranoid delusions". I can see the potential optimization I can pull here, so I'm stuck trying to figure it out.
Idea would be, handling the register allocation and stack spill for an internal-internal (or deep internal; what we like to call a "guts" method) in synchronization with the *calling* processes. This is, fundamentally, violating all conventions -- but so under the hood no one will notice.
Let me give you an example. If we were to pass some value to a function, expecting to mutate it and get a different value back, in a lot of cases it'd be stupid to make an implicit copy by using two registers, one for input and another for the output. Dude, it's one cycle. Multiply it by a million, say sixty times per second, for every time you __needlessly__ make a copy of a value that we've already stated is mutable.
Clearly unacceptable. This is, in the strictest sense, everywhere in every single codebase. Premature micro optimization is the root of all goodness, God is great and praiseworthy. So how do we go about it?
Answer is I know and I don't know. By which I mean to say, this very thing I've done by hand. Assembly is fun. Now the issue is teaching a calculator how to do it. Not so fun.
There is a dependency chain between processes, as I believe I've kind of alluded to. I'm trying to make decisions on the side of the caller depending on the details of the callee, which is why recursion is rawdogging my soul. This is the same situation, it's inverting the direction of one or more links in the dependency chain, which makes no fucking sense.
And yet it does.
Brain, explain yourself.
How do *you* handle this without crashing?
Brain?
<<ME STEWPED; BEEP-BOOP>>
Alright then, that was a useless attempt at fuckery. Let's have a nap then, maybe it'll come to me in the morning. That's what I've been saying to myself for almost a month now.
Perhaps it is a hardcoded fuk.1