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Search - "developers nightmare"
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When I opened my digital agency it was me and my wife as developers, I had no savings and I needed to get long contracts ASAP which luckily I did straight away.
Lovely client, had worked for them before as a consultant so i thought it would be a breeze. Let's just say the project should've been named "Naivete, Scope Creep and Anger: The revenge".
What happened is that when this project was poised to end I naively thought I would be able to close the job, so I started looking for a new full time consultancy gig and found one where I could work from home, and agreed a starting date.
Well, the previous job didn't end because of flaws in my contract the client exploited, leaving me locked in and working full time, for free, for basically as long as he wanted (I learned a lot the hard way at that time) and I had already started the new agreed job. This meant I was now working 2 full time shifts, 16 hours per day.
Then, two support contracts of 2 hours per day were activated, bringing my work load to 20 hours/day.
I did this for 4 months.
The first job was supposed to last one month, and I was locked into it, all others had no end in sight which is a good thing as a freelancer, but not when you are locked into a full time one already. I could've easily done one 8 hours shift and two 2 hours jobs per day, but adding another 8 hours on top of it was insanity.
So I was working 10 hours, and sleeping 2. I had no weekends, didn't know if it was day or night anymore, I was locked in my room, coding like a mad man, making the best out of a terrible situation, but I was mentally destroyed.
I was waking up at 10am, working until 8pm, sleeping 2 hours until 10pm, working until 8am, sleeping 2 hours until 10am, and so on. Kudos to my wife for dealing with account and project management and administration responsibilities while also helping me with small pieces of code along the way, couldn't have survived without the massive amount of understanding she offered.
In the end:
- I forcefully closed the messed up contract job and sent all the work done to another digital agency I met along the way, very competent people, as I still cared about the project.
- I missed a deadline on my other full time contract by 2 days, meaning they missed a presentation for Adobe, of all people, and I lost the job
- The other two support contracts were finished successfully, but as my replies were taking too long they decided not to work with us anymore.
So I lost 4 important clients in the span of 4 months. After that I took a break of one month, slept my troubles away, and looked for a single consultancy full time contract, finding it soon after, and decided I wouldn't have my own clients for a good while.
3 years since then, I still don't have the willpower or the resources to deal with clients of my own and I'm happily trudging along as a consultant, while still having middle of the night nightmare flashbacks to that time.2 -
My code review nightmare part 3
Performed a review on/against a workplace 'nemesis'. I didn't follow the department standards document (cause I could care less about spacing, sorted usings, etc) and identified over 80 bugs, logic errors, n+1 patterns, memory leaks (yes, even in .net devs can cause em'), and general bad behavior (ex.'eating' exceptions that should be handled or at least logged)
Because 'Jeff' was considered a golden child (that's another long TL;DR), his boss and others took a major offense and demanded I justify my review, item by item.
About 2 hours into the meeting, our department mgr realized embarrassing Jeff any further wasn't doing anyone any good and decided to take matters into his own hands. Thinking 'well, its about time he did his job', I go back to my desk. About an hour later..
Mgr: "I need you in the conference room, RIGHT NOW!"
<oh crap>
Mgr: "I spoke to Jeff and I think I know what the problem is. Did you ever train him on any of the problems you identified in the review?"
Me: "Um, no. Why would I?"
Mgr: "Ha!..I was right. So lets agree the problems are partially your fault, OK?"
Me: "Finding the bugs in his code is somehow my fault?"
Mgr: "Yes! For example, the n+1 problem in using the WCF service, you never trained him on how to use the service. You wrote the service, correct?"
Me: "Yes, but it's not my job to teach him how to write C#. I documented the process and have examples in the document to avoid n+1. All he had to do was copy/paste."
Mgr: "But you never sat with Jeff and talked to him like a human being? You sit over there in your silo and are oblivious to the problems you cause. This ends today!"
Me: "What the...I have no idea what you are talking about. What in the world did Jeff tell you?"
Mgr: "He told me enough and I'm putting an end to it. I want a compressive training class developed on how to use your service. I'll give you a month to get your act together and properly train these developers."
3 days later, I submit the power-point presentation and accompanying docs. It was only one WCF with a handful of methods. Mgr approved the training, etc..etc. execute the 'training', and Jeff submits a code review a couple of weeks later. From over 80 issues to around 50. The poop hits the fan again.
Mgr: "What's your problem? When are you going to take your responsibility seriously?"
Me: "Its pretty clear I don't have the problem. All the review items were also verified by other devs. Its not me trying to be an asshole."
Mgr: "Enough with the excuses. If you think you can do a better job *you* make the code changes and submit them for Jeff for review. No More Excuses!"
Couple of days later, I make the changes, submit them for review, and Jeff really couldn't say too much other than "I don't see this as an improvement"
TL;DR, I had been tracking the errors generated by the site due to the bugs prior to my changes. After deployment, # of errors went from thousands per hour to maybe hundreds per day (that's another story) and the site saw significant performance increases, fewer customer complaints, etc..etc.
At a company event, the department VP hands out special recognition awards:
VP: "This award is especially well earned. Not only does this individual exemplify the company's focus on teamwork, he also went above and beyond the call of duty to serve our customers. Jeff, come on up and get this well deserved award."19 -
Some developers get over-excited about using dependency injection and make further maintenance a nightmare.5
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I'm coming off a lengthy staff augmentation assignment awful enough that I feel like I need to be rehabilitated to convince myself that I even want to be a software developer.
They needed someone who does .NET. It turns out what they meant was someone to copy and paste massive amounts of code that their EA calls a "framework." Just copy and paste this entire repo, make a whole ton of tweaks that for whatever reason never make their way back into the "template," and then make a few edits for some specific functionality. And then repeat. And repeat. Over a dozen times.
The code is unbelievable. Everything is stacked into giant classes that inherit from each other. There's no dependency inversion. The classes have default constructors with a comment "for unit testing" and then the "real" code uses a different one.
It's full of projects, classes, and methods with weird names that don't do anything. The class and method names sound like they mean something but don't. So after a dozen times I tried to refactor, and the EA threw a hissy fit. Deleting dead code, reducing three levels of inheritance to a simple class, and renaming stuff to indicate what it does are all violations of "standards." I had to go back to the template and start over.
This guy actually recorded a video of himself giving developers instructions on how to copy and paste his awful code.
Then he randomly invents new "standards." A class that reads messages from a queue and processes them shouldn't process them anymore. It should read them and put them in another queue, and then we add more complication by reading from that queue. The reason? We might want to use the original queue for something else one day. I'm pretty sure rewriting working code to meet requirements no one has is as close as you can get to the opposite of Agile.
I fixed some major bugs during my refactor, and missed one the second time after I started over. So stuff actually broke in production because I took points off the board and "fixed" what worked to add back in dead code, variables that aren't used, etc.
In the process, I asked the EA how he wanted me to do this stuff, because I know that he makes up "standards" on the fly and whatever I do may or may not be what he was imagining. We had a tight deadline and I didn't really have time to guess, read his mind, get it wrong, and start over. So we scheduled an hour for him to show me what he wanted.
He said it would take fifteen minutes. He used the first fifteen insisting that he would not explain what he wanted, and besides he didn't remember how all of the code he wrote worked anyway so I would just have to spend more time studying his masterpiece and stepping through it in the debugger.
Being accountable to my team, I insisted that we needed to spend the scheduled hour on him actually explaining what he wanted. He started yelling and hung up. I had to explain to management that I could figure out how to make his "framework" work, but it would take longer and there was no guarantee that when it was done it would magically converge on whatever he was imagining. We totally blew that deadline.
When the .NET work was done, I got sucked into another part of the same project where they were writing massive 500 line SQL stored procedures that no one could understand. They would write a dozen before sending any to QA, then find out that there was a scenario or two not accounted for, and rewrite them all. And repeat. And repeat. Eventually it consisted of, one again, copying and pasting existing procedures into new ones.
At one point one dev asked me to help him test his procedure. I said sure, tell me the scenarios for which I needed to test. He didn't know. My question was the equivalent of asking, "Tell me what you think your code does," and he couldn't answer it. If the guy who wrote it doesn't know what it does right after he wrote it and you certainly can't tell by reading it, and there's dozens of these procedures, all the same but slightly different, how is anyone ever going to read them in a month or a year? What happens when someone needs to change them? What happens when someone finds another defect, and there are going to be a ton of them?
It's a nightmare. Why interview me with all sorts of questions about my dev skills if the plan is to have me copy and paste stuff and carefully avoid applying anything that I know?
The people are all nice except for their evil XEB (Xenophobe Expert Beginner) EA who has no business writing a line of code, ever, and certainly shouldn't be reviewing it.
I've tried to keep my sanity by answering stackoverflow questions once in a while and sometimes turning evil things I was forced to do into constructive blog posts to which I cannot link to preserve my anonymity. I feel like I've taken a six-month detour from software development to shovel crap. Never again. Lesson learned. Next time they're not interviewing me. I'm interviewing them. I'm a professional.9 -
I'm exhausted.
After one and a half year after my last rant, I'm here again. I left the previous job as web developer after almost 12y. At the time I found 3 new jobs as developer; I chose the one with the largest company, the premises were really good. My 3 interviews were excellent. But what I found next was almost a nightmare.
I was literally "confined" for the first 2 months, no internet connection, no email address, very little communication with colleagues. My near colleague was sharing the code were I would work via a usb key. All this for "safety" purposes, because "here you start this way".
For me it was not so bad, I could take my time to study my work and do it (without Stack Overflow and only by reference guides, when needed - I felt proud in an old way). But the next months were really tough: no help to understand what I missed about the work I was doing (consider that I was working on a large database, previously used by an old ERP, on which other developers - prior me - wrote a lot of code, to make the company continue use all the data after the expiration of the ERP licences - speaking about a year 2000's Java application).
Now I find myself struggling, because the main project on which I was working has been set aside (apparently for some budget decisions); my work team constantly make me do some manteinance on the old code, but the main tasks are done by the old mate, "because deadlines are always pressing and there would not be enough time to explain you anything". I'm not growing.
I'm really becoming reluctant to write code, and whenever I do it, I constantly feel under pressure, and this makes me nervous and inclined to make errors.
Don't take me wrong, I was/am good at my work, but it's like I'm loosing that sparkle I had till a few years ago.
When I'm at home I try to study or write code, just to keep training my mind, but I'm really struggling and I'm worried about losing my brain for doing this job. I constantly forget things and lose focus.
Never felt this way. I am thinking about the chance to switch again and search for another company.6 -
This happened today
My Manager: How is the progress so far on the search module?
Me(After implementing some crazy shit requirements): It's all set. APIs are working well against the mock in-memory database. I need an actual database to run my unit tests. Where do we have it?
My manager: Let's pretend that there is no database at this moment. Go-ahead with rest of your activities.
Me(IN MY MIND): F*CK you a** hole. You don't know the first thing of software development! Which a** hole promoted you as a manager!!!
Me(TO HIS FACE): Ah.. okay!! As you wish!3 -
I have been using Linux based system from so long but last week I was building outlook add-on using Visual studio. It was a nightmare to work on visual studio(Or any IDE in Windows) after working for a long time on Linux/UNIX based systems. So much of mouse clicks, worst console experience, etc. Windows is definitely not for developers.11
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Team of developers suggest one of our legacy services is a nightmare to maintain, terrible to develop on top of and is fundamentally wrong in terms of data and application structure.
They are 100% correct and I fully endorse their request to redevelop it.
I'm less enthusiastic that their new version is much worse than the original...1 -
I’ve come to the conclusion that developers who like react have never used it for anything even remotely complicated.
Because here’s reacts dirty little secret; it doesn’t scale. Not even a little. It’s flexible, but that leads to every developer writing their code in a different way.
It’s simple and easy for simple side projects, but as soon as you have to pass state to a child component, you’re fucked. And god help you if you’re modifying the state in said child component. You can try using redux, but that’s a bandaid solution to the real issue.
There are better alternatives, namely Vue. There’s no need to write unintelligible code that’s a mutated hybrid of html css and js. We as web developers realized mixing these technologies was a bad idea a long time ago.
React simply doesn’t scale. It’s flexibility, complexity, and the awful code quality it leads to makes it a nightmare for large projects with multiple developers
Some of its concepts are interesting and useful though. It’s functional concepts allow for easy code reuse, among the other benefits associated with functional programming
I sincerely hope that the hype around react dies out, and a new framework emerges that takes the best from react and fixes the glaring issues it currently has23 -
This wasn't an actual interview, it was a nightmare I had before an interview.
So how many whiteboards do you have at home? We are whiteboard exclusive developers. If you take this job would you like a tabletop whiteboard or a wall mounted whiteboard.1 -
The platform my school is using was obviously designed and developed by people who hate students.
I've seen the teacher panel, and it looks really intuitive, allowing you to see test scores, missing assignments, attendance records easily, and it was obviously well thought-out
however, the UX as a student is a goddamn nightmare
First of all, there's like 5 different places where an instructor can post an assignment, so good luck keeping track of your work
Second of all, there's no way to sort assignments by completion status or due date. Just by when assigned
Third of all, the only way to see your grade in a class is if you dig through a series of menus and submenus and sidebars so complex and stupid it puts the Jira UI to shame
And finally, one of the 'features' of this platform is that students can submit a textbox with markdown formatting natively on the platform. And that should work great and all, but APPARENTLY THE FUCKING DEVELOPERS HAVE NEVER HEARD OF LOCALSTORAGE AND YOU JUST LOSE YOUR WORK IF YOU EVER CLOSE THE TAB FOR ANY REASON!
WITH NO FUCKING WARNING! NOT EVEN A LITTLE JAVASCRIPT ALERT OF ANYTHING!
JUST POOF! AN HOUR OF WORK GONE! YAY!
In conclusion, fuck you2 -
I have successfully achieved the developers nightmare.
Eating with siblings at the table yesterday and found the printer to be broken, again. Okay, easy fix, I thought; connect it back to the WiFi and its good.
My mom asks to teach her how to fix it, but it was too late because I already did. But then there was my younger brother. He says “Ask Gerry, he is the printer guy.” (No, Gerry is not my real name)
I didn’t take it too hard but I did joke with him by fake attempting to punch him. I think he got the point.😂1 -
Look, I get it. Wordpress sucks. It’s bloated. It’s slow. It’s not elegant. It’s a nightmare to debug and code for. The plugin ecosystem is an insecure, confusing mess of outdatedness and issues.
We can all agree that in a perfect world all power to determine everything about a website, from the code to the content, would be in our power as developers. But we don’t live in a perfect world. People want convenience, even at the cost of performance and security, and they will inevitably resent technologists who refuse to give it to them. We do ourselves and our customers a disservice when we only do what we feel is in our own best interests or preferences and not what will help them with their realities.
Yes, it sucks. Yes, it’s a pain. Yes, it’s in demand and there’s nothing any of us can do to change that.
And that’s all I have to say about that.5 -
(Warning: This rant includes nonsense, nightposting, unstructured thoughts, a dissenting opinion, and a purposeless, stupid joke in the beginning. Reader discretion is advised.)
honestly the whole "ARM solves every x86 problem!" thing doesn't seem to work out in my head:
- Not all ARM chips are the same, nor are they perfectly compatible with each other. This could lead to issues for consumers, for developers or both. There are toolchains that work with almost all of them... though endianness is still an issue, and you KNOW there's not gonna be an enforced standard. (These toolchains also don't do the best job on optimization.)
- ARM has a lot of interesting features. Not a lot of them have been rigorously checked for security, as they aren't as common as x86 CPUs. That's a nightmare on its own.
- ARM or Thumb? I can already see some large company is going to INSIST AND ENFORCE everything used internally to 100% be a specific mode for some bullshit reason. That's already not fun on a higher level, i.e. what software can be used for dev work, etc.
- Backwards compatibility. Most companies either over-embrace change and nothing is guaranteed to work at any given time, or become so set in their ways they're still pulling Amigas and 386 machines out of their teeth to this day. The latter seems to be a larger portion of companies from what I see when people have issues working with said company, so x86 carryover is going to be required that is both relatively flawless AND fairly fast, which isn't really doable.
- The awkward adjustment period. Dear fuck, if you thought early UEFI and GPT implementations were rough, how do you think changing the hardware model will go? We don't even have a standard for the new model yet! What will we keep? What will we replace? What ARM version will we use? All the hardware we use is so dependent on knowing exactly what other hardware will do that changing out the processor has a high likelihood of not being enough.
I'm just waiting for another clusterfuck of multiple non-standard branching sets of PCs to happen over this. I know it has a decent chance of happening, we can't follow standards very well even now, and it's been 30+ years since they were widely accepted.5 -
I'm working on a codebase that is terminally ill. It's split so badly into microservices that no matter what you do, every one of them talks to every one of them over and over. If there's any way they can avoid just invoking a method on a class and send themselves a message or make an HTTP request, they'll do it. One of the services just sends messages to itself for no apparent reason. Except it doesn't even send messages to itself. It sends an HTTP request to a controller in another app, and that controller sends a message which is received by the same class that made the request.
The point is that this application is screwed. The defects pile up and there is literally no one who can understand what it's supposed to do in any scenario. I'm good at this. I can follow confusing code and document it. But not this one. It's overwhelming. It's insanity.
When these defects come in we're told to just run the app from the UI, see what HTTP requests it makes, and start tracing the code manually. Running and debugging it locally would be a nightmare but it's impossible anyway.
They decided that we all need to understand the application better so we can work on it, so we were each given six poorly-define five-hour tasks to "understand" various things. Those things don't make any sense. It's like if someone gave you the source code to Excel and told you to spent five hours understanding columns, five more understanding rows, and five more understanding cells.
Here's the thing: I'm okay with learning and understanding some code. It's part of the job. But I'm not going to abandon my career as a software developer so I can become an expert on debugging their awful code. I didn't make this mess. I'm not going to live with it. I'm moving on as quickly as I possibly can.
I've tried to explain to them that if they want the situation to improve they need to improve the code. They need to learn how to write tests. If your plan is that people will study your code, know it inside and out, and then spend all their time debugging it, that's a plan for failure. Everyone who can will leave and take what they know with them.
These companies just don't get it. They need their software to work, but the types of developers who can help them don't need that software to work. No one capable of doing good work is going to spend several years debugging their awful code unless you pay them a crazy ton of money.
Just don't make a mess in the first place. Hire developers who can do a good job. If you hire the cheapest people you can find you won't be able to get someone else to fix it later. It's not personal but I wish failure on those projects or even those companies. I want them to fail because failure is so expensive. I want them to fail so that others learn from it and don't repeat the same mistakes.
As an industry we're a bunch of genuine idiots. We just keep doing the same things over and over again no matter how much it hurts.1 -
TLDR: I need advice on reasonable salary expectations for sysadmin work in the rural United States.
I need some community advice. I’m the sysadmin at a small (35 employee) credit card processing company. I began as an intern and have now become their full time sysadmin/networking specialist. Since I was hired in January I have:
-migrated their 2007 Exchange server to Office 365
-Upgraded their ailing Windows server 2003 based architecture to 2012R2
-Licensed their unlicensed VMware ESXi servers (which they had already paid for license keys for!!!) and then upgraded them to 6.5 while preventing downtime on hosted VMs using tricky transfers and deployments (without vMotion!)
-Deployed a vCenter server to manage said ESXi servers easier
-Fixed a three month gap in their backups by implementing Veeam, and verifying its functionality
-Migrated a ‘no downtime’ fileserver to a new hypervisor host, implemented a ‘hot standby’ server as a backup kept up to date by the minute with DFS replication.
-Replaced failing hard drives in a RAID array underlying their one ‘business critical’ fileserver, which had no backups for 3 months at that time
-Reorganized Active Directory and Group Policy deployment from a nightmare spiderweb of OUs and duplicate policies
-Documented the entire old network and now the new one as I’ve been upgrading this
-Audited the developers AWS instances and removed redundant machines, optimized load balancing on front end Nginx servers, joined developer run Fedora workstations to the AD domain and implemented centralized syslog monitoring on them.
-Performed network scans and rewrote firewall exceptions to tighten security
There’s more, but you get the idea. I’ve now been tasked with taking point on an upcoming PCI audit which will be my first.
I’m being paid $16/hr US, with marginal health benefits. This is roughly $32,000 a year, before taxes.
I have two years previous work experience managing a third party Apple repair facility (SimplyMac) and every Apple certification for warranty repair and software troubleshooting. I have a two year degree in general sciences, with about 4 years of college credit (Two years of a physics education and two years of computer science after I switched focus) I’m actively pursuing a CCNA and MCSA server 2016 with exams paid for and scheduled.
I’m going into a salary negotiation in two months. What is a reasonable salary to request, from your perspective, for someone in my position?
Thanks in advance!6 -
We are researching enhancing our current alerting system (we use Splunk) to be 'smarter' about who is emailed/texted/whatever when there are problems in our applications.
Currently, if there are over 50 errors logged within a 15 minute period, a email/phone/text blast to nearly 100 individuals ranging from developers, network admins, DBAs, and vice presidents.
Our plan is to group errors by team and let each team manage their own applications. Alert on 1 error, 5, 500...we don't care, let the team work out the particulars.
The trick was interfacing with Splunk's API (that's a long rant by itself)
In about a day or so I was able to use Splunk's WebHook feature to notify a WebAPI service I threw together to send myself an email with details about the underlying data (simulating the kind of alert we would send to the team)
I thought ...cool... it worked. Show it off to the team, most thought it was a good start, except one:
Dev: "The errors are not grouped by team."
Me: "No, I threw the webapi service together to demonstrate how we can extract the splunk bits to get access to the teams"
Dev: "Well...this won't work at all."
Me: "Um..what?"
Dev: "The specification c l e a r l y states the email will be team based. This email was only sent to you and has all the teams and their applications"
Me: "Um...uh...the service can, if we want to go using a service route. Grouping by team name is easy using a LINQ query. I just through this service together yesterday."
Dev: "I don't know. Sounds like I need to schedule a meeting to discuss what you are proposing. I don't think emailing all that to everyone is a good idea."
WTF! Did you not listen to what I said?!!!
Oh well..the dev's proposal is to use splunk's email notification and custom Exchange rules with callbacks into splunk that resend...oh good lord ...a fracking rube goldberg of a config nightmare ...
I suspect we'll go the service route once I finish the service before the meeting.1 -
I am amazed at human stupidity.
I always enjoyed the idea of DevOps: to use virtual machines and constant integration in order to avoid errors and free the developers of hard-to-setup environments and somehow-it-works compilations.
I am amazed how [company I used to work for] managed to turn this into a nightmare.
Just imagine: silent forests, the smell of flowers, no developer trust to the point your devs can’t either make docker environments cause reasons nor they can access your actual machines programmatically because they are filthy peasants, forcing them to do everything manually: every deployment will be a frustrating editing process which takes up to an hour, but here lies the trick... it will still have continuous integration... or better: every feature will be deployed as if it was a release.
The true peak of illumination:
Turning a tool into a disease.
Take a sip of tea, manager... you deserve it.
Just thought about this job because I keep being tempted to just start my own company. The more I think about it, the less being employed makes sense, given my end goal.2 -
You know when you are true developer when you have nightmares about non functioning code and bugs without solutions...1
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My worst experience has actually been trying to fix someone else's code. One of my friends is in a graphic design class, and right now they have to do a basic site in DreamWeaver (a small nightmare on its own, I've found that the previews they show are never quite correct). I decided I'd at least pop in to help out a bit, cause they kinda have no clue what they're doing. They are graphic design students, NOT developers, and it's very easy to see that.
One of the first things I noticed was EXTREMELY unorganized code, but that's forgivable. But...I once saw probably 5 </body> tags in someone's code, a JavaScript function inside of the <body> tag, and a bunch of CSS statements in the <script> tag that they had one if the JS functions in.
I remember seeing this stuff, and I thought "what the actual fuck?". The dude was like "yeah it's unorganized as hell, I know"
...That's not the problem. CSS goes in either a <style> tag or a separate file (THEY HAD A SEPARATE CSS FILE). JAVASCRIPT GOES IN A <script> TAG OR A SEPARATE FILE
But, I get it. They're graphic design students. They can outdo me in probably everything in the Adobe suite (except DW as I learned). I once watched a girl in there do a project in Illustrator. I had no fucking clue what was going on. And when I was talking to her about it, she said "that's what I was thinking when we were watching you fix our code"
Kinda got a little sidetracked there. Basically, worst experience is non developers writing code for an assignment. -
Laravel being easy to use is far from a strong point. "Easy to use" is a cool thing for pro developers who know what's going on under the hood and don't wanna write the same thing a hundred times.
It should translate into good developers being able to work immediately, not in bad developers getting away with whatever without getting even a slight warning just because the framework itself accepts whatever weird crap you can come up with while you're training.
But that's what it became: a free for all for every noob out there. You find yourself working with a slow application (and by "slow" I mean "slow even by Laravel's standards", which are fairly low), and as soon as you look what's going on you find someone decided to load a hundred thousand middlewares, queries optimized like ass on top of Eloquent, and the whole application breaks as soon as you just run config:cache to try speeding it up a little bit, because env-ing your way out of whatever problem is so quick. Easy to use needs to be there for pro developers; give such a tool to a newbie, you end up with a maintenance nightmare3 -
Solo client developers are a fucking nightmare to deal with - especially the lil pretentious patronizing douchebags who talk shit about you and act like they are a better programmer than you to their whole company to make themselves look better and to break up relationships. I wish I had your address so I could ruin your life you stupid waste of space cuntface McGee.3
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Am I the only one who thinks that Apple loves fucking over its developers? Besides for the yearly fee, they seem to release iPhones with drastically different screen dimensions, which forces devs to make their apps compatible with a new layout. I can't imagine the nightmare this causes for devs of games, which often have custom UIs.
First we have the change to a taller screen dimension for absolutely no fucking reason, then there was a display size increase, and now there's curved corners and the top of the display extends on both sides but not the middle.
That last bit must make for some really fucked up design decisions. Who the fuck thought that a partial screen would be a good idea? Screens would cost a ton more and would be substantially harder to replace. Not to mention how screen protectors will be less likely to stay on...
IMO this is just as bad as Android version fragmentation. 😒2 -
The worst tech I've been working on is not related to a programming language, is more about the codebase itself.
One of them was in .net, the guy reinvented the wheel creating a custom mvc framework and a custom entity framework, copying from cakephp models, was disgusting and felt terribly wrong to work with.
Then I moved to an old cms written in php on top of an old version of cakephp, that was a nightmare too. Fat controllers and a disgusting db schema, no coding standards whatsoever. Everything so deeply convoluted and connected that was impossible to change something without breaking something else.
The technology itself is never the worst thing, people who thinks they are the best ninja developers, are the real problem imho, and the code they leave behind speaks for them. Yuck