Join devRant
Do all the things like
++ or -- rants, post your own rants, comment on others' rants and build your customized dev avatar
Sign Up
Pipeless API
From the creators of devRant, Pipeless lets you power real-time personalized recommendations and activity feeds using a simple API
Learn More
Search - "lord of the rings"
-
When I was 23 or so, I worked nights in a tier-1 control room. Each workstation had a win98 desktop, and two HPUX workstations running CDE. I read all of the lord of the rings in text files on the HPUX machines, and since it was in an xterm window, my supervisor thought I was just tailing logs.7
-
Me trying to show to my girlfriend family the lord of the rings. I know it is nothing about code but please tell me there's good people out there.5
-
Lord of the rings is my all time favourite movie and Samwise is my favourite character.
This quote keeps me going. Small act of kindness inspire me. They push me to be a better human being.
I cannot change the world, but I can do my small bit to make this world a better place.
Because there is some good in this world and it's fucking worth fighting for.7 -
Been watching The Lord of the Rings trilogy since yesterday for the third time in my life. I shed a tear at the end. That movie is as good today as it was 15 years ago. Awesome.
Now, to make this post relevant, im going to close VLC media player, open Android Studio and go on a Kotlin (which is becoming more and more like Gandalf the White) journey2 -
Anyone else have that kind of manager who you ask a simple, single sentence question of, and get a ten volume essay of a response back from?
How do you deal? I'm usually a very capable, independent and initiative driven person but holy fuck.
All we need here is a:
"Hey manager, you assigned me this thing. I'm wondering what we should do about this particular edge case I've seen a few times in past roles?"
and a
"I'm not sure. Check with Steve, he should know, as his team worked on it and did x, y and z. If he doesn't know, come back to me"
and we're done.
Instead I get the entire Lord of the Rings saga written in zalgo.6 -
Nazgul devs: tested it thoroughly, sir. It's mankind-proof. Safe for unleashing in warfare
QA testers: I'm about to end this wraith's whole career1 -
I'm rewriting the wrapper I've been using for a couple years to connect to Lord of the Rings Online, a windows app that runs great in wine/dxvk, but has a pretty labyrinthine set of configs to pull down from various endpoints to craft the actual connection command. The replacement I'm writing uses proper XML parsing rather than the existing spaghetti-farm of sed/grep/awk/etc. I'm enjoying it quite a bit.1
-
Very Long, random and pretentiously philosphical, beware:
Imagine you have an all-powerful computer, a lot of spare time and infinite curiosity.
You decide to develop an evolutionary simulation, out of pure interest and to see where things will go. You start writing your foundation, basic rules for your own "universe" which each and every thing of this simulation has to obey. You implement all kinds of object, with different attributes and behaviour, but without any clear goal. To make things more interesting you give this newly created world a spoonful of coincidence, which can randomely alter objects at any given time, at least to some degree. To speed things up you tell some of these objects to form bonds and define an end goal for these bonds:
Make as many copies of yourself as possible.
Unlike the normal objects, these bonds now have purpose and can actively use and alter their enviroment. Since these bonds can change randomely, their variety is kept high enough to not end in a single type multiplying endlessly. After setting up all these rules, you hit run, sit back in your comfy chair and watch.
You see your creation struggle, a lot of the formed bonds die and desintegrate into their individual parts. Others seem to do fine. They adapt to the rules imposed on them by your universe, they consume the inanimate objects around them, as well as the leftovers of bonds which didn't make it. They grow, split and create dublicates of themselves. Content, you watch your simulation develop. Everything seems stable for now, your newly created life won't collapse anytime soon, so you speed up the time and get yourself a cup of coffee.
A few minutes later you check back in and are happy with the results. The bonds are thriving, much more active than before and some of them even joined together, creating even larger bonds. These new bonds, let's just call them animals (because that's obviously where we're going), consist of multiple different types of bonds, sometimes even dozens, which work together, help each other and seem to grow as a whole. Intrigued what will happen in the future, you speed the simulation up again and binge-watch the entire Lord of the Rings trilogy.
Nine hours passed and your world became a truly mesmerizing place. The animals grew to an insane size, consisting of millions and billions of bonds, their original makeup became opaque and confusing. Apparently the rules you set up for this universe encourage working together more than fighting each other, although fights between animals do happen.
The initial tools you created to observe this world are no longer sufficiant to study the inner workings of these animals. They have become a blackbox to you, but that's not a problem; One of the species has caught your attention. They behave unlike any other animal. While most of the species adapt their behaviour to fit their enviroment, or travel to another enviroment which fits their behaviour, these special animals started to alter the existing enviroment to help their survival. They even began to use other animals in such a way that benefits themselves, which was different from the usual bonds, since this newly created symbiosis was not permanent. You watch these strange, yet fascinating animals develop, without even changing the general composition of their bonds, and are amazed at the complexity of the changes they made to their enviroment and their behaviour towards each other.
As you observe them build unique structures to protect them from their enviroment and listen to their complex way of communication (at least compared to other animals in your simulation), you start to wonder:
This might be a pretty basic simulation, these "animals" are nothing more than a few blobs on a screen, obeying to their programming and sometimes getting lucky. All this complexity you created is actually nothing compared to a single insect in the real world, but at what point do you draw the line? At what point does a program become an organism?
At what point is it morally wrong to pull the plug?15