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Search - "fuck mobile development"
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This was my first freelancer project. Just dropped out of school, i think i was 17. No money, no proper hardware, i had a very old laptop & stolen wifi from our neighbor. I lived in a very small room at my mom’s flat, she wanted me out as soon as i turn 18. At the time my plan was to work on freelancer stuff and make my own games. “It will be fine, fuck school, who needs school? 😂“ I haven’t really finished anything back then, so i only had a few wip hobby projects to show ppl as my references. I saw a freelancer job posting. The task was to make a simple quiz game for mobile, it paid 350$. Back then that was a lot of money for me so i took it. I met the client, he said “2-3 week tops, i send you everything, you do the code” Cool. I finally had a “job”😃. The 2-3 weeks turned into a 8 month blur of all-nighting and just implement one more thing and its finished. I did not really have any experience on how to deal with clients and i really needed this project to finally have something on my porfolio. I motivated myself with “if i can finish this i can finish anything”. I think the story of my most definitive all-nighting was 3 months into the development. I finally got everything from the client so it was like just put it together and its done. The client wanted 300 levels, beeing a noob i was i started making all the 300 unity scenes by hand, aligning the pictures, the ui, testing each level, making adjustments to the code, etc.. after a really long night and a fuckton of caffeine i was done. I sent it to the client at around 9 am and gone to sleep. When i woke up i checked my emails to saw this: Cool! But can we do hints? (wich needed a fuckton of rework of my code) I think i had my first mental breakdown while working on the project. After that he wanted more modifications and because i made every level by hand i had to remake all of them like 10 times 😂
But in the end it turned out positive, he really helped me to start my carrier, we became sord of friends and the project gave me a lot of confidence and experience on how to deal with stuff when shit goes wrong because everything that can go wrong in a project gone wrong. It was the most valuable developer lesson. Plus it sounds so cool to say “i was born in development hell, b*tch!”🕶
I attached a pic of the laptop i worked on 😂
Thanks for reading 😃32 -
Welcome to the internet of 2019 after Article 13!
FUCK ARTICLE 13
MOST OF THE MEMBERS OF THE EUROPEAN PARLIAMENT WHO VOTED FOR ARTICLE 13 ARE OLD PEOPLE WHO ARE STILL USING KEY MOBILE PHONES AND HEARD OF THIS THING CALLED "INTERNET" ONCE IN THEIR LIFE.
THIS "INTERNET" ("Neuland") CAN'T BE THAT IMPORTANT, JUST BECAUSE YOU DON'T USE IT IN YOUR FREE TIME?
I literally can imagine what the European parliament members think:
"The people will like it i guess!"
"What, you can chat with other people in the internet? NEVER HEARD OF THAT."
"I don't understand this 'Memes'. It is not funny and i don't like it!"
"My sons always much too long on his computer, this 'Internet' can't be good!"
I am sorry for the rage, but i just can't believe that people, who maybe mostly have never dealt with the internet, are destroying the future of self-fulfillment and free resources for everyone.
YouTube will start deleting channels who are not big enough, who are not sponsored or made by a big company. They will just delete them. And videos from out of the European union won't be able to be watched in Europe. Big companies will gain power over the internet(I know the partly already have much). Educational sites like Wikipedia and YouTube for example will die, but hey, FUCK MY LIFE!!!
FUCK MY FUTURE!!!
FUCK FIRST WORLD DEVELOPMENT!!!
WHY NOT JUST GO BACK TO THE STONE AGE???
FUCK OUR CITIZENS JIIIIHAAA!!!
"Nah i never needed YouTube. Or Facebook" + (we can talk about this one) + " Or Instagram. I never saw someone of my friends using it."
FUCK !!!
https://change.org/p/...34 -
I. FUCKING. HATE. MOBILE. DEVELOPMENT.
I already manage the data, devops, infra, and most of the backend dev.
We had a mobile guy. He was great. I never had to think about it and kept moving quickly on my work. #SpecializationOfLaborFTW
He left. Why? Because they wouldn't give him a small raise despite being one of the best mobile engineers in the firm. WTF.
I made the mistake of picking up just enough slack on this workflow in the interim such that I'm, apparently, the fucking god-damned release manager, fixer of pipelines, fixer of build configs, fixer of anything where someone just needs to RTFM for a half-hour to not fucking break things.
Now, 8 months later...and, apparently, Fortune 500 companies are too fucking god-damned cheap to pay for someone who actually knows WTF they're doing for a very reasonable thing to have at least one dedicated set of eyes for.
I never wanted to be a mobile dev.
I never will want to be a mobile dev.
And I certainly don't want to manage your HALF-FACE-FUCKED detached expo configs.
There's a reason I never intentionally involved myself in mobile. All the way down, it's just shitty cross-compilation, transpilation, dependency-hell, brittle-as-fuck build processes so we can foot-gun and mouth-gun react-native and expo and babel and whatever the fuck else cargo-culted horseshit into the wild.
And why? What's the actual fucking root cause? The biggest white elephant that ever fucking elephant-ed? It's because Apple and Google decided to never collaborate on a truly-native cross-platform SDK--where engineers could write native code that compiles to native binaries that's simply write-once, run-everywhere. They know they could have done that, and they didn't. So what'd they get back? Expo--a too-cleverly-designed backdoor/hack--more-or-less a way to circumvent the sane release process software has usually followed: code -> executable -> deploy. Or code -> deploy (for interpreted langs). Expo's like "keep your same executable, we're just gonna to do updates by injecting new code into it whenever we want". Didn't we learn anything with web? Shit gets messy real quick? Not to mention: HEY EXPO, WE WERE ALREADY BUILDING NATIVE APPS, YOU SHORT-SIGHTED FUCKS. THANKS FOR LURING OUR CTOs INTO FORCING EXPO DOWN OUR THROATS W/ THE IMPLICIT (BUT INCORRECT) TOO-GOOD-TO-BE-TRUE PROMISE THAT WE CAN HAVE WRITE-ONCE, RUN-ANYWHERE WITHOUT ANY BUY-IN OR COOPERATION FROM THE ACTUAL TARGET PLATFORMS.
And, we just, like, accept this? We all know it's garbage engineering. The principles we learned in the classroom aren't just academic abstractions--they actually yield real-world results--and eschewing them yields real-world failures. Expo is tightly-coupled to high-heaven, with leaky abstractions six-ways-to-christmas, chock-full of foot-guns, and fails the most basic test of quality: does it, "just work?"
Expo is fucking shameful and it should fucking die. Its promises are too bold, its land-mines too many, its future-proof-ness is alway, always, always questionable as fuck and a risk to every project that uses it.
You want a rant? This is my fucking venue, 'tis not? Well, then this is a piss and vinegar rant straight from my blood-red, beating fucking heart:
EXPO FUCKING SUCKS. AND IF YOU'RE A FAN, YOU FUCKING SUCK TOO.27 -
rant? rant!
I work for a company that develops a variety of software solutions for companies of varying sizes. The company has three people in charge, and small teams that each worked on a certain project. 9 months ago I joined the company as a junior developer, and coincidentally, we also started working on our biggest project so far - an online platform for buying groceries from a variety of vendors/merchants and having them be delivered to your doorstep on the same day (hadn't been done to this scale in Estonia yet). One of the people from management joined the team working on that. The company that ordered this is coincidentally being run by one of the richest men in Estonia. The platform included both the actual website for customers to use, a logistics system for routing between the merchants, the warehouse, and the customers, as well as a bunch of mobile apps for the couriers, warehouse personnel, etc. It was built on Node.js with Hapi (for the backend stuff), Angular 2 (for all the UIs, including the apps which are run through a WebView wrapper), and PostgreSQL (for the database). The deadline for the MVP we (read: the management) gave them, but we finished it in about 7 months in a team of five.
The hours were insane, from 10 AM to 10 PM if lucky. When we weren't lucky (which was half of the time, if not more), we had to work until anywhere from 12 PM to 3 AM, sometimes even the whole night. The weekends weren't any better, for the majority of the time we had to put in even more extra hours on the weekends. Luckily, we were paid extra for them, but the salary was no way near fair (the majority of the team earned about 1000€/mo after taxes in a country where junior developers usually earn 1500€/month). Also because of the short deadline given to us, we skipped all the important parts like writing tests, doing CI, code reviews, feature branching/PR's, etc. I tried pushing the team and the management to at least write tests and make feature branches/PRs, but the management always told me that there wasn't enough time to coordinate and work on all that, that we'll do that after launching the MVP, etc. We basically just wrote features, tested them by hand, and pushed into the "test" branch which would later get tested and merged into master.
During development, one of the other juniors managed to write the worst kind of Angular code you could imagine - enormous amounts of duplication, no reusable components (every view contained the everything used in the view, so popups and other parts that should logically be reusable were in every view separately), fuck - even the HTML was broken (the most memorable for me were the "table > tr > div > td" ones, but that's barely scratching the surface). He left a few months into the project, and we had to build upon his shit, ever so slightly trying to fix the shit he produced. This could have definitely been avoided if we did code reviews.
A month after launching the MVP for internal testing, the guy working on the logistics system had burned out and left the company (he's earning more than twice the salary he got here, happy for him, he is a great coder and an even better team player). This could have been avoided if this project had been planned better, but I can't really blame them, since it was the first project they had at this scale (even though they had given longer deadlines for projects way smaller than this).
After we finished and launched the MVP, the second guy from management joined, because he saw we needed extra help. Again I tried to push us into investing the time to write tests for the system (because at this point we had created an unstable cluster fuck of a codebase), but again to no avail. The same "no time, just test it manually for now, we'll do that later when we have time" bullshit from management.
Now, a few weeks ago, the third guy from management joined. He saw what a disaster our whole project was. Him joining was simply a blessing from the skies. He started off by writing migrations using sequelize. I talked to him about writing tests and everything, and he actually listened. He told me that I'm gonna be the one writing them, and also talked to the rest of management about it. I was overjoyed. I could actually hear the bitterness in the voices of the rest of management when they told me how to write the tests, what to test, etc. But I didn't give a flying rat's ass, I was hapi.
I was told to start off by writing a smoke test for the whole client flow using Puppeteer. I got even happier, since I was finally able to again learn new things (this stopped at about 4 or 5 months into the project).
I'm using jest as the framework and started writing the tests in TypeScript. Later I found a library called jest-extended, but it didn't have type defs, so I decided to write them and, for the first time in my life, contribute to the open source community.19 -
Senior development manager in my org posted a rant in slack about how all our issues with app development are from
“Constantly moving goalposts from version to version of Xcode”
It took me a few minutes to calm myself down and not reply. So I’ll vent here to myself as a form of therapy instead.
Reality Check:
- You frequently discuss the fact that you don’t like following any of apples standards or app development guidelines. Bit rich to say the goalposts are moving when you have your back to them.
- We have a custom everything (navigation stack handler, table view like control etc). There’s nothing in these that can’t be done with the native ones. All that wasted dev time is on you guys.
- Last week a guy held a session about all the memory leaks he found in these custom libraries/controls. Again, your teams don’t know the basic fundamentals of the language or programming in general really. Not sure how that’s apples fault.
- Your “great emphasis on unit testing” has gotten us 21% coverage on iOS and an Android team recently said to us “yeah looks like the tests won’t compile. Well we haven’t touched them in like a year. Just ignore them”. Stability of the app is definitely on you and the team.
- Having half the app in react-native and half in native (split between objective-c and swift) is making nobodies life easier.
- The company forces us to use a custom built CI/CD solution that regularly runs out of memory, reports false negatives and has no specific mobile features built in. Did apple force this on us too?
- Shut the fuck up5 -
I have been a mobile developer working with Android for about 6 years now. In that time, I have endured countless annoyances in the Android development space. I will endure them no more.
My complaints are:
1. Ridiculous build times. In what universe is it acceptable for us to wait 30 seconds for a build to complete. Yes, I've done all the optimisations mentioned on this page and then some. Don't even mention hot reload as it doesn't work fast enough or just does not work at all. Also, buying better hardware should not be a requirement to build a simple Android app, Xcode builds in 2 seconds with a 8GB Macbook Air. A Macbook Air!
2. IDE. Android Studio is a memory hog even if you throw 32GB of RAM at it. The visual editors are janky as hell. If you use Eclipse, you may as well just chop off your fingers right now because you will have no use for them after you try and build an app from afresh. I mean, just look at some of the posts in this subreddit where the common response is to invalidate caches and restart. That should only be used as a last resort, but it's thrown about like as if it solves everything. Truth be told, it's Gradle's fault. Gradle is so annoying I've dedicated the next point to it.
3. Gradle. I am convinced that Gradle causes 50% of an Android developer's pain. From the build times to the integration into various IDEs to its insane package management system. Why do I need to manually exclude dependencies from other dependencies, the build tool should just handle it for me. C'mon it's 2019. Gradle is so bad that it requires approx 54GB of RAM to work out that I have removed a dependency from the list of dependencies. Also I cannot work out what properties I need to put in what block.
4. API. Android API is over-bloated and hellish. How do I schedule a recurring notification? Oh use an AlarmManager. Yes you heard right, an AlarmManager... Not a NotificationManager because that would be too easy. Also has anyone ever tried running a long running task? Or done an asynchronous task? Or dealt with closing/opening a keyboard? Or handling clicks from a RecyclerView? Yes, I know Android Jetpack aims to solve these issues but over the years I have become so jaded by things that have meant to solve other broken things, that there isn't much hope for Jetpack in my mind 😤
5. API 2. A non-insignificant number of Android users are still on Jelly Bean or KitKat! That means we, as developers, have to support some of your shitty API decisions (Fragments, Activities, ListView) from all the way back then!
6. Not reactive enough. Android has support for Databinding recently but this kind of stuff should have been introduced from the very start. Look at React or Flutter as to how easy it is to make shit happen without any effort.
7. Layouts. What the actual hell is going on here. MDPI, XHDPI, XXHDPI, mipmap, drawable. Fuck it, just chuck it all in the drawable folder. Seriously, Android should handle this for me. If I am designing for a larger screen then it should be responsive. I don't want to deal with 50 different layouts spread over 6 different folders.
8. Permission system. Why was this not included from the very start? Rogue apps have abused this and abused your user's privacy and security. Yet you ban us and not them from the Play Store. What's going on? We need answers.
9. In Android, building an app took me 3 months and I had a lot of work left to do but I got so sick of Android dev I dropped it in favour of Flutter. I built the same app in Flutter and it took me around a month and I completed it all.
10. XML.
If you're a new dev, for the love of all that is good in this world, do NOT get into Android development. Start with Flutter or even iOS. On Flutter and build times are insanely fast and the hot reload is under 500ms constantly. It's a breath of fresh air and will save you a lot of headaches AND it builds for iOS flawlessly.
To the people who build Android, advocate it and work on it, sorry to swear, but fuck you! You have created a mess that we have to work with on a day-to-day basis only for us to get banned from the app store! You have sold us a lie that Android development is amazing with all the sweet treat names and conferences that look bubbly and fun. You have allowed to get it so bad that we can't target an API higher than 18 because some Android users are still using devices that support that!
End this misery. End our pain. End our suffering. Throw this abomination away like you do with some of your other projects and migrate your efforts over to Flutter. Please!
#NoToGoogleIO #AndroidSummitBoycott #FlutterDev #ReactNative16 -
"Fuck JavaScript, its such a shitty language" seems to be quite a common rant today. It seems as if JS is actually getting more hate than PHP, which is certainly odd, considering the stereotype.
So, as someone who has spent a lot of time in JS and a lot of time elsewhere, here are my views. Please, discuss your opinions with me as well. I am genuinely interested in an intelligent conversation about this topic.
So here's my background: learned HTML/CSS/JS in that order when I was 12 because I liked computers. I was pretty shitty at JS until U was at least 15, but you get the point, Ive had it sploshing about in my brain for a while.
Now, JS certainly has its quirks, no doubt, but theres nothing about the language itself that I would say makes it shitty. Its a very easy leanguage to use, but isn't overdeveloped like VB.net (Or, as I like to call it, TheresAFunctionForThat)
Most of the hate is centered around JS being used for a very broad range of systems. I doubt JS would be in the rant feed so often if it were to stay in its native ecosystem of web browsers. JS can be used in server backend, web frontent, desktop and mobile applications, and even in some system services (Although this isn't very popular as of yet). People seem to be terrified that one very easy to learn language can go so far. And, oh god, its interpreted... How can a system app run off an interpreted language? That's absurd.
My opinion on JSEverything is that it's progress. Thats what we're all about, right? The technologies already in place are unthreatened by JS, it isn't a gamechanger. The only thing JS integration is doing is making tedius and simple tasks easier. Big companies with large systems aren't going to jump ship and migrate to JS. A startup, however, could save a fucking ton of development time by using a JS framework, however. I want to live in a world where startups can become the next Google, because technology will stagnate when youre trying to protect your fortune, (Look at Apple for fucks sake) but innovation is born of small people with big ideas.
I have a feeling the hate for JS is coming from fear of abandoning what you're already doing. You don't have to do that. JS is only another option (And a very good one, which is why it's becoming so popular).
As for my personal opinion from my experiences... I've left this part til the end on purpose. I love programming and learning and creating, so I've never hated a lamguage, really. It all depends on what I want to do. In the times i've played arpund with JS, I've loved it. Very very easy. The idea of having it on both ends of web development makes a lot of sense too, no conversion, just direct communication. I would imagine this really helps with speed, as well. I wouldn't use it in a complicated system, though. Small things, medium size projects: perfect. Running a bank? No.
So what do you think about this JSUniverse?13 -
I’m a .NET desktop fullstack dev these days… Never worked web unless for my own small needs/personal projects.
I started using tech one way or the other by the time windows was version 3.1 and been through quite a bit ground-breaking changes in the industry of software development and the internet but if there’s one thing I cannot understand of it all, no matter how much thought I put into it is: How the fuck did we manage to make it so fucking complicated to develop anything these days?
I remember like it was yesterday that you could stand a website with HTML, CSS and JS, three fucking files and you’ve made yourself a single page site. Then came the word “Responsive”, “Responsive” written everywhere. Fair enough, grid system popped up. All of the sudden jQuery was summoned… and everything that happened after this point has been a fucking circus of high-pitched teens talking on conferences about fucking libraries and frameworks to make integration with real time, highly scalable, eco-friendly, serverless, data driven, genome aware, genderless, quantum technologies to interact with bio dynamically generated organisms, namely fucking users.
Every fucking bit of the process of building a mobile/web application seems to be stopped by yet another incredibly dumb attempt to suicide a developer. Can you go from starting an app and publishing an app without jumping through a thousand VERY specific hoops? No, fuck no.
I fucking hate it… It’s a bit hard to get Desktop dev jobs these days but for as long as I work on IT I will continue to stick to that area, until someone for the love of life comes up with a fucking solution to all this decadent circus of bureaucratic technocracy.
Fuck big industry, fuck tech giants, fuck javascript and webassembly, fuck kids putting ASCII art on console applications that I DON’T FUCKING NEED to install dependencies THAT I DON’T FUCKING NEED to extend functionality on frameworks that I DON’T FUCKING NEED… oh wait, I do need all this because YOU FUCKING MADE IT MANDATORY NOW! FUUUUUUUUUUUUUUUUUUUUUUUCK YOU!!!9 -
So I landed this interview with a company that provided military simulations, to work as an android intern (mobile). And man was I intent on getting it, I could only dream of my first job being as a dev, for a company that developed cool software. 😯
I show up, pull out my laptop, go over some of my projects (crap at the time, since I was 16, but ChessAI ftw) and also show them an android app I developed.
Then, I pulled out my calculator and showed them a clock I'd made on it. That's probably when I lost them... ☹️
They asked me a couple questions about software development, like if I knew what agile was, or if I unit tested my code (didn't even know they existed at the time ☹️ ) , etc.
I had done research on the company and asked them questions about specific software and so on, also asked about what working there would look like, etc.
They never called.
I called.
They never answered.
😭
Ended up washing dishes. Honestly, fuck my life.5 -
Upon a certain angry Germans recommendation I started getting into flutter.
Best fucking decission ever. Shit is simple and makes sense.
I ain't tagging him cuz he don't like being tagged.
But thanks man!! You know who you are!
The code makes sense, the widget tree hierarchy makes sense, knowing the native counterpart helps whenever the flutter portion ain't doing it(has not happened yet) and dart is really a good language.
The tooling is fucking genius, funny enough the emulators open quicker with vs code than android studio or xcode(fuck those two btw, 2 fucking years of hate towards them ain't going away) and building designs programatically make waaay more sense.
Flutter gave me back my hope for mobile development. This is google knowing that they fucked up Android development and fixing it and schooling IOS development for taking a good set of languages(obj c and swift) nd fucking them up with their shit way of development.
I am in love.9 -
So I just read about Tim Sneath leaving MS to join Google, and now I hate my life :)
We have those tools for cross platform apps
1. Xamarin
2. React Native
3. Flutter (dart)
4. Ionic
5. ??? (am I still missing something?)
FOR FUCK SAKE not only I had to learn three programming languages to be able to do mobile apps now I need to learn JS shit for mobile development cuz obviously this is the "trend" of the fucked up future and I'm sure people will keep on coming up with shitty frameworks and some random fucked up customer will request to use that shitty framework ...
Sorry had to get it out of my system :)9 -
While attending a class for mobile app development a couple of months back, the day the teacher (T) unveiled the class project:
T: You must build an Android app. You can do whatever you want.
T: Don't overcomplicate though. For example, online servers won't be valued!
T: But don't make it too easy. For example, don't make a tic-tac-toe. That won't be valued!
T: And remember, you must use device sensors, like the camera, GPS, accelerometer ...
T: But don't just throw the sensor functionality if it doesn't make sense in the app you're building. That won't be valued either!
T: You have one week to think and send me a proposal.
Me: What the fuck do you want me to do then?9 -
What kind of developer are you and what is your opinion on other development areas?
Me: Junior dev, oriented towards full stack and Android(with a sysadmin background):
-Low-level(kernel development, embedded, drivers, operating systems, reverse engineers)- Badass, I wish I could do that.
-Mobile apps- awesome but too high level sometimes.
-Full stack/Backend- awesome.
-Web Frontend- fuck HTML+CSS. JS is cool I guess.
-Enterprise applications(e.g SAP) Pajeet, my son.
-Malware development- Holy shit that is awesome.
-Video Game development- was my dream since childhood.
-Desktop apps- No opinion.4 -
"I made a PWA, I'm a mobile app developer"
Me: No fuck off, you're a lazy cunt that doesn't want to learn native development.5 -
I'm a web dev who decided to take a shot at mobile development (My first mobile app mind you). I'm writing a mobile app and one of it's features is communicating to my server via websockets.
So I write the code, click to send the data and my server doesn't receive it. Fuck. I check why. I log everything. Nothing.
I spend several of hours and I'm exhausted by this point so i call one of our mobile developers to help me. Turns out my emulator didn't have a WiFi module. FUCK.
Alright so I compile it to an apk and install it on my phone. I popped open a terminal and started my local node server.
I click on the mobile app...
NOTHING LOGS. FUUUUUUCK.
And this is the best part.
Apparently I deleted the console.dir call from my server that executed when it received some data from an emitter.
I only thought of this last night at 2am so I got up and checked. Yep. Kill me.1 -
Best:
Leaving my work in the soul crushing dog eat dog world of transportation and logistics for higher education software for colleges and universities .
I work at a college and I fucking love it and love my team.
Worst:
The soulc crushing dog eat dog world of transportation and logistics where I worked as a backend developer and lead mobile developer. Not only did it made me hate and despise native android development, but it also made me despise the human race as a whole. Watching a motherfucker letting go of employees that he knew personally (as in bbq with their families and shit) because my software automated a large portion of their work(it was meant to make it easier for them for that i was originally told) was absolute and total bullshit and i still carry that fucking remorse with me. After that I vowed never to do that sort of bullshit work again....sort off. No one gets fired at this institition for it. Logistics sucks big monkey dick and the people there are the absolute fucking worst. Every single motherfucker i met was a fucking shark, all of them and they would not think about fucking people over if it saved them some money.
Yeah, that even tops the military and that was fuuuull of fuck fuck games and other similar fuckery.2 -
I've been trying for the last 3 months to land my first development job. I have a good (over 3 years) amount of experience, but no industry experience and no degree. So it's been a uphill battle. Currently working at a call center making garbage and most of my time and energy is invested into this. Currently am not mobile so most of my money is being geared towards that. It's just frustrating to see all these over glorified job postings that ask so much for just entry levels. I haven't even gotten a damn interview, I feel like in houston it's either you have a degree or you are not even considered for just a fucking interview. If I can get at least one they will be able to see my drive, persistence and skills that have been developed overtime. And fuck recruiters, have been interfacing with them over linkedin and not one of them seemed eager (initially yes) to land me an interview. Most of these fucks don't even fucking understand the technology or buzzwords that are on the job posting. If I were a recruiter I would at least put a little research into what the different technologies are so the process will seem less abstract. The tech will have more meaning and maybe I would be able to get a better success rate with clients if I knew what was really required of them. Not just looking at xyz and seeing if client has experience with them, but really see if they know what they are; that way I will have more confidence sending them into an interview. But of course that's not how it works. "Oh yeah Java and javascript are very similar"... get the fuck out of here.13
-
So..there is 2 of us working on a Wordpress site, my job is front-end and make it look nice, the other persons job is to do some backend development(dont ask me what and why, I have no idea). Basically, I was waiting for the other person to finish his part so I can do front end development. I was expecting it to be just a theme, and then I fix it, add new stuff, etc etc, like usually..but the horror I saw, THE FUCKING "BACKEND" PERSON HAS ACTUALLY MADE A FUCKING THEME EVEN THOUGH IT IS MY FUCKING JOB. Now dont get me wrong, I wouldnt mind if I did almost zero work and got paid, but..THE FUCKING THEME WAS UGLY AS A TWO HEADED DICK SMOKING A FUCKING CIGARETTE. There was STRONG RED FUCKING EVERYWHERE, padding between posts was basically -20px. Well ok, I could have just started making a new theme, but there was already some stuff in this one we needed so I went it it and tried to make it look nice. And trust me, it is great now, great colors, fonts, shadows, button animations, everything, even looks great on mobile.
I started making some changes to the header, and I noticed that post title changes also..hmm wonder why..So I inspect element and what do I see, TAG OF THE FUCKING POST TITLE IS <HEADER>???? WHAT THE ACTUAL FUCK, IF YOU TRIED TO DO SOME FRONT END, AND YOU SAY YOU KNOW SOME, WHY DO FUCKING FUCK WOULD YOU DO THAT???????? WHY THE FUCK WOULD YOU DO MY JOB IF YOU SUCK AT IT??? DONT DO MY FUCKING JOB, I SUCK AT "BACKEND" AND I DONT FUCKING DEAL WITH DATABASES OR TRY TO MAKE THEM FOR YOU!!!!! AAAAAAAAAAAAAAAAAAAAAAAARHHHHHHHH FUCK -
so if i get this correctly :
1. mongodb( community server) is going to create some files in my system which will be called "databases/collections/document bullshit via its own special process called mongod (similar to mysql , but ok)
2. my python flask app is going to connect to it via its official driver pymongo (which could be used directly)
3. mongoengine is a library (more of a wrapper on pymongo) providing "easy ways for connecting mongodb via pymongo" (which again could be used directly)
4. flask-mongoengine is library (more of a wrapper on mongoengine providing "easy ways for connecting mongodb via mongoengine via pymongo" (which again could be used directly)
5. flask-pymongo is some another bullshit library/wrapper that took away 6hours of mine which again is "A FUCKING WRAPPER PROVIDING EASY WAYS FOR CONNECTING TO MONGODB VIA PYMONGO"
seriously, fuck web development. Why can't the original driver (i.e pymongo from mongodb devs) could have simpler wrappers? and why does my fucking tutorial instructor had to use the most fucking rarely used flask-mongoengine (which i accidently read as flask-pymongo and got f**ked) to teach newbies? fucking day wasted trying to understand this crap.
I don't like monnopolies, but its somewhat good that the mobile environment is still in the hands of nononsense players like google and oracle(java) . atleast we don't have people releasing wrapper over wrapper over wrapper and then fighting about which wrapper is better to use.
Like , even when devs started cmplaining that android dbs are too difficult to understand, google themselves created an actively supported wrapper that shutted down the fight over which wrapper to use(sqldelight, realm,sql bright etc)5 -
"You're invited to our invite only webinar on mobile application and mobile user experience development"
Cool, good on me now fuck off with stupid fucking webinars!1 -
I understand the reasoning behind switching to a new, maybe better, technology, but for fuck sake, it’s against typical Microsoft strategy to “kill and shoot to the dead corpse” something instead of maintaining backward compatibility. Why they’ve changed?
I still can develop VB6 software for Windows 11 that just works. But you removing newer tools for no reason.
In short: Xamarin is dead, and that’s alright, but they are even deciding to “remove” development tools from future updates of VS 2022. Why?? Keep it optional, allow me to write legacy code (just 4 years old actually) a bit longer. 🙃
And also, .NET MAUI doesn’t seem “great”, at least at the first sight.
Why you’re forcing me to switch to it if there are 0 benefit for my product?
It’s so bad the only way to bring developers is this one?!
What is incredible to me is that the “industry field”, which is HUGE is so often ignored because of the “customers field”. Keep them separated. If you don’t want to support old tools, just don’t, but leave them there.
They killed Windows Mobile 6.5 which was old but still alive and fine in the industries, you had the biggest market share in PDAs and decided to give it to fucking Google.
The manufacturers kept selling WM devices even in 2020… and they stopped just because you stopped selling licenses.
You acquired Xamarin, gave everyone for free the tools to keep writing .NET for Android and move the industry apps, and now you are saying “actually fuck you, do it again, even though nothing really changes, but convert your entire project to this bs we’ve created”. Why???
Microsoft response: it’s just a few clicks and everything works fine.
My response: No, it’s not… the entire UI is rendered in a different way, I have to rewrite the whole UI of my app and a lot of modules stopped working because of nuget packages I can’t install anymore…
I have to spend additional time to make it work THE SAME as before, not better. So what’s the fucking point?17 -
So I was looking into phone app development again (as you do) and I'm working on a simple QoL app for me and my SO that will help us automate some home management and finances stuff. Naturally I delved down the rabbit hole deep and wanted to have push notifications so we don't have to check the app periodically to know when certain things happen... Oh boy... Why is mobile development so convoluted, especially if you don't want to rely on Google Services...
It seems that the most accepted way of doing this is Firebase (FCM). Well me being me, I refuse to use google services for this and I prefer self hosted solutions (for data privacy reasons) which eliminates most products out there.
It also didn't help that my framework of choice is Flutter/Dart, because fuck Android Studio and the insane buggy XML stuff and fuck Android and it's constantly changing APIs...
Well In the end I decided on a rather simple solution and self hosted an AMQP service (RabbitMQ in my case, as I have some experience with it already) and implemented a foreground service in android platform specific code on top of my flutter project to kickstart it and made my phone a queue listener... This now means I can push notifications from my server to the Messaging Queue and it will be pushed into my App automatically!
One thing I found out on this journey was that Android now kills most background services and enforces foreground services to have a visible notification in the status drawer... which I actually approve of. It's a bit annoying that you can start a reliable background service, but I'm absolutely on-board with long running processes started by my apps are constantly visible...
Long story short, I love reinventing all the wheels, especially if it's for free and private... And I also went to sleep at 2AM again because this took longer that I'd like to tune... but it works, and it's google free...
I'm thinking of trying to package this up as a flutter module later, but first I want to do testing on battery life and the general life cycle of the service. RabbitMQ says they have the client library optimized for long-lasting connections and it should be just using a tcp socket, which should pretty much be what all the push notification services are doing anyway. I'm also not completely satisfied with how the permanent notification looks.. it isn't collapsible like some of the other ones from other apps and it's about 2 lines high instead of single line... which is something quite annoying and I'm struggling to find any relevant docs on how this is done other than possible making a custom Notification Style... but I just can't believe that everyone is doing that.. there must be a built-in somewhere -_-... Ugh Android is hell...
Anyway, if any android devs here have some hints, tips and tricks on how to handle this type of background/foreground process stuff and I'm doing something wrong let me know, cause googling this shit is a nightmare too!6 -
Fucking windows update.. after the spring update the mobile driver is broken or somehow it doesn't recognized my mobile. Fucking cunts.1
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My current dev dream is to move away from JS based hybrid mobile development...
Guess I need to get back to learning Dart and Flutter hey? (: Because, well, fuck Cordova.. fuck it with `rusty-barge-pole.js`.2 -
So, I'm starting cross platform mobile app development with NativeScript. Just side projects at the moment, nothing "business-related".
Well, as for the Android part, I'm free to choose whether I'd like to develop on Windows 10- or on my Linux machine. I can compile the project on either system. As for publishing it to Google Play, I might do it, I might not do it, since it is possible to install an app by providing the apk file.
As for the Apple part: I'd either have to buy an completely overpriced Apple computer (iMac, MacBook, etc.) or subscribe to a pricey online CI/CD service... just to be able to compile the fucking project. And if that wouldn't be enough, Apple wants to charge me 99 $ a year so I may have a chance to publish the app to their App Store... of course without any guarantees that my app will be published, because it might be revoked by them. WHAT THE FUCK?5 -
Google's "Mobile Friendly Test Tool" is shit.
It does its automated test's during it's index and points out that there are various issues with the page and IT IS NOT mobile friendly.
So I go and test the page in the Mobile test tool to see what other error's it's reporting and it comes back and says "This page IS mobile friendly".
Like WTF Google, make up your fucking goddamn mind and stop pissing me about.rant google can go fuck itself google is a bitch search console fuck google overlord mobile development google1 -
Long time no rant...
Just fuck apple.
I’m working in partnership with an startup as iOS dev.
We have payments in our app since it was released couple years ago. And everything was ok. Two months ago we implemented a subscription based program that granted our user access to a few things that we need to process manually. I specified that because in apple’s guidelines states that services consumed outside app are not allowed to be sold using inapp purchase and you have to implement your own payment method.
All nice and good we used what we had already in place and the updated was approved. Same for the next 6 versions. Now we discovered a quite critical bug and fixed and submitted a new update just so apple would reject it because we are using subscription that is not implemented using their fucking store kit. So they can’t get those 30% share cut.
Fuck them fuck their echo system fuck their overpriced product. I’v just abandoned my 15” mbp mid2015 in favor of a hackintosh just because my mbp was dying from high temps. Fuck it i’m almost done with mobile development after 6 years2 -
During my small tenure as the lead mobile developer for a logistics company I had to manage my stacks between native Android applications in Java and native apps in IOS.
Back then, swift was barely coming into version 3 and as such the transition was not trustworthy enough for me to discard Obj C. So I went with Obj C and kept my knowledge of Swift in the back. It was not difficult since I had always liked Obj C for some reason. The language was what made me click with pointers and understand them well enough to feel more comfortable with C as it was a strict superset from said language. It was enjoyable really and making apps for IOS made me appreciate the ecosystem that much better and realize the level of dedication that the engineering team at Apple used for their compilation protocols. It was my first exposure to ARC(Automatic Reference Counting) as a "form" of garbage collection per se. The tooling in particular was nice, normally with xcode you have a 50/50 chance of it being great or shit. For me it was a mixture of both really, but the number of crashes or unexpected behavior was FAR lesser than what I had in Android back when we still used eclipse and even when we started to use Android Studio.
Developing IOS apps was also what made me see why IOS apps have that distinctive shine and why their phones required less memory(RAM). It was a pleasant experience.
The whole ordeal also left me with a bad taste for Android development. Don't get me wrong, I love my Android phones. But I firmly believe that unless you pay top dollar for an android manufacturer such as Samsung, motorla or lg then you will have lag galore. And man.....everyone that would try to prove me wrong always had to make excuses later on(no, your $200_$300 dllr android device just didn't cut it my dude)
It really sucks sometimes for Android development. I want to know what Google got so wrong that they made the decisions they made in order to make people design other tools such as React Native, Cordova, Ionic, phonegapp, titanium, xamarin(which is shit imo) codename one and many others. With IOS i never considered going for something different than Native since the API just seemed so well designed and far superior to me from an architectural point of view.
Fast forward to 2018(almost 2019) adn Google had talks about flutter for a while and how they make it seem that they are fixing how they want people to design apps.
You see. I firmly believe that tech stacks work in 2 ways:
1 people love a stack so much they start to develop cool ADDITIONS to it(see the awesomeios repo) to expand on the standard libraries
2 people start to FIX a stack because the implementation is broken, lacking in functionality, hard to use by itself: see okhttp, legit all the Square libs, butterknife etc etc etc and etc
From this I can conclude 2 things: people love developing for IOS because the ecosystem is nice and dev friendly, and people like to develop for Android in spite of how Google manages their API. Seriously Android is a great OS and having apps that work awesomely in spite of how hard it is to create applications for said platform just shows a level of love and dedication that is unmatched.
This is why I find it hard, and even mean to call out on one product over the other. Despite the morals behind the 2 leading companies inferred from my post, the develpers are what makes the situation better or worse.
So just fuck it and develop and use for what you want.
Honorific mention to PHP and the php developer community which is a mixture of fixing and adding in spite of the ammount of hatred that such coolness gets from a lot of peeps :P
Oh and I got a couple of mobile contracts in the way, this is why I made this post.
And I still hate developing for Android even though I love Java.3 -
Working from 7am, to around 9pm every day for the last two weeks..I expect to have still 2 ruff weeks.. New job, searching for an apartment, moving, and finishing development of 3 websites and 2 mobile apps... Fuck me.. Instead of coffee, I just listen xxxtentacion look at me, just to keep me going.. Finish this and I'll probably say no to more projects just to have time to relax2
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After you spent 3 years going into web development and eventually becoming good at it then you realize mobile apps sell for way more money than a website because of the existence of wordpress, wix, shopify... Like i aint shitting everything i learned so i can learn kotlin and swift from scratch. Like wtf is wrong with the market, software is software. Fucking fuck my life.1