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Search - "mockups"
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F*CKING DESIGNERS.
Stop sending me your freaking PNG. Don't even dare to FREAKIN' make me use Chrome DevTools to get your FREAKIN' color our of your FREAKIN' PNG.
Give me all your colors in FREAKIN' hex, rgba, or whatever you want.
Give me all the fonts you used.
Give me all the sizes, is it percentage-based? Pixels based? Donuts-based?
I don't give a damn that you think you went responsive-first. Show me the damn responsive mockups. Not just the desktop sized with a note: "Don't worry mate, I made so that it all goes well when responsive".
Oh god. Oh god.
I'm not an artist, I give zero shit about how great it looks.
I'm a programming poet, I want to write code without having to open (or download it first through torrent) the damn photoshop, sketch, or whatever you use.
They take freakin' months to dump a mockup and we have days to make it happen. The pain.
The pain is strong with those damn designers.
Fuck.46 -
So my school got invited to this coding competition for high-schoolers and among them, I was a part member and part mentor along side our CS professor since I was the most proficient coding stuff (although most of I do were JS and Python stuff although i can read other code)
Then this guy showed up.
He was picked by the faculty to take the WebDev competition. He knows how to use Photoshop for Photo retouchings and stuff but here's a problem.
He can't code nor make a proper website design.
So being the kind person I am, I volunteered to teach him what I know about frontend and HTML. This goes on for 4 weeks of nonstop practices, coding sessions and finally, Code In The Dark-style practice (which involves the person to code a full website for only 15 minutes).
When he was able to finish and mastered some of what I taught. I gave him the go signal and we were on to the road to victory.
Unfortunately our first try, we won nothing.
He said after the competition "I give up man, I can't take this!" but I said, "Just because you lost a f*cking competition once, doesn't mean you're a motherf*cking loser in life. There's still one more chance."
So I pressured our WebDev guy to be more better, taught him about mockups, JavaScript and etc.
Then the second attempt a year later, me and the WebDev guy won and moved on the finals. However, he didn't win the finals and I was the lone champion reprsenting our school.
Although he didn't win, he was happy I carried the torch and win the prize.
Prior to that, he asked me "Hey, how to be like you?"
I only answered, "Achievements are just gold with cloth and paper. Wear it lightly".
Fast forward to today, he's now the school's head design coordinator and layout designer for their newspaper column. He also practices his coding skills by frequenting on our coding sessions even when the competition was over.
But whenever someone asks "who taught you this?" he would only look to me, smile and say "that person right there".7 -
** Makes a design for a landing page, in a Single-page format. My designs are usually clean and "aerated" (breathing, uncluttered). **
** Pm comes in **
Me: Oh hey! I've finished my mockups
PM: Ah nice, let's see... ** comes to my screen **
---
PM: Not bad, but can you remove this spacing, this spacing, and this one and this one... oh and that one too?
** corrects them as she says, everything starts looking cluttered and I dislike it **
PM: Great! Can you export them in pdf?
Me: Sure.
** PM goes away **
** Proceeds to re-make the mockups more "breathing" with an evil smirk **9 -
Client: "This does not look like the mockups I gave you."
Me: "tHiS dOeS NOt lOoK LIkE THe mOkUpS i GaVE YoU"2 -
Let me preface this by saying I'm not a designer.
While I can make individual bits of a site look good, and I'm actually pretty skilled with CSS/Sass, overall design completely escapes me. I can't come up with good designs, nor do I really understand *why* good designs are good. It's just not something I can do, which feels really weird to say. but it's true.
So, when I made the Surfboard site (that's the project's internal name), I hacked everything together and focused on the functionality, and later did a branding and responsive pass. I managed to make the site look quite nice, and made it scale well across sizes/devices despite being completely new to responsiveness. (I'm proud, okay? deal.)
After lots of me asking (in response to people loudly complaining that the UI doesn't have X feature, scale properly on Y device, and doesn't look as good as Z site), the company finally reached out to its UI contractor who does their design work. After a week or two, he sent a few mockups.
The mockups consisted of my existing design with a darker background, much better buttons, several different header bars (a different color) with different logo/text placements, and several restyled steppers. He also removed a couple of drop shadows and made some very minor styling changes (bold text, some copy edits). Oh, he also changed the branding colors. Nothing else changed. It's basically the same exact site but a few things look a little better. and the branding is different.
My intermediary with the designer asked for "any feedback before finalizing the designs" -- which I thought odd because he sent mocks for two out of the ten pages (nine plus a 404 page). (Nevermind most of the mocks showed controls from the wrong page...).
So, I typed up a full page of feedback. Much of it was asking for specifics such as responsive sizing on the new header layout, how the new button layout would work for different button counts, asking for the multitude of missing pages/components, asking why the new colors don't match the rest of our branding, etc. I also added a personal nitpick about flat-looking controls because I fucking hate them. Everything I wrote was very friendly and professional.
... His response was full of gems. Let me share a few.
1. "Everything about the current onboarding site looks like a complete after-thought." (After submitting a design basically identical to mine! gg!)
2. "Yes [the colors match our current branding]." (No. They don't. I checked. The dark grey is different, the medium grey is different, the silver is different, the light blue is different. He even changed the goddamn color of the goddamn LOGO for fuck's sake! How the fuck is that "matching"?!)
3. "Appreciate the feedback [re: overlapping colored boxes, aka 'flat'], design is certainly subjective. However, this is the direction we are going." (yet it differs from the rest of our already-redesigned sites you're basing this off. and it's ugly as shit. gg again :/)
4. "Just looked at the 404 page. It looks pretty bad, and reflects very poorly on the [brand name] brand. Definitely will make a change here!" (Hey! I love that thing. It's a tilted, dotted outline of a missing [brand product] entirely drawn with CSS. It has a light gray "???" underlay and some 404 text inside. Everyone I showed it to, coworkers and otherwise, loved it. "Looks pretty bad". fuck you.)
I know I shouldn't judge someone so quickly, but what the fuck. This guy reminds me of one of those pompous artists/actors who's better than everyone and who can never be wrong, even while they're contradicting themselves.
just.
asfjasfk;ajsg;klsadfhas;kldfjsdl.undefined surfboard another rant about the same project long rant pompous designer apples and asteroids design8 -
Just before you, my fellow system programmer, scroll past this, let me say this:
🍬 The web is actiually simple. 🍬
Both HTML and CSS is declarative. It's all easy when you understand the concepts, learn how to be idiomatic and quit trying to do that imperative bullshit in languages that aren't imperative.
HTML is simple. You know the boilerplate: doctype, head, body, that's all. Just mark it up and do NOT look at it before you end, mark it up as it were article or something. The appearance is up to css.
CSS is simple. You may even forget bem or rscss, you're already a skilled software developer. Use common sense and your code-splitting and naming skills you gained reading The Code Complete or doing software development for years.
Forget mockups. Forget absolute positioning, forget setting width and height in pixels. Go to awwwards, find some inspiration. Draw some buttons and fields on paper with your good old pencil. Then go and write some css. Feel free to steal some shadows and transitions from codepen.
Read about 8-pixel grid system. Let every element push away from others by setting something like margin: 16px; and whoops! You've just got fully responsive and got great vertical rhythm without even using media queries!
Oh my god, do NEVER set width and height explicitly! Type something like button { width: 120px; } and bang! The entire web page is broken. Quit that shit. Let it resize as it should. It will resize itself to fit its contents.
HTML is by default ready for your template engine. That's how you receive data from server — as server-side rendered, plain old HTML page. On the other hand, the form element is the most axiomatic and simple way to send the data to server. That's how you send it — as plain old GET or POST that every webserver can handle.
All of there are true:
1. It's easy to get great 100% responsiveness without media queries.
2. It's easy to align items in row, it's just one line of css. Maybe two, if you still want elements to wrap, but want to use flexbox:
.parent {
display: flex;
flex-wrap: wrap;
}
3. HTML and CSS are fast by default.
4. You don't need mockups to achieve great visual experience. Mockups is imperative, web is declarative.
5. You may not even need JavaScript to make great website.
Go on, ask me a question about web! I'll ready to answer everything.21 -
The founder of a company I worked with is convinced that if you're a founder who argues with engineers, you're a bad founder.
He believes that any engineer knows engineering stuff better than any manager. It feels like common sense. Though it's a very rare point of view among managers. He agrees and says that managers only argue with developers because of lack of confidence, megalomania or some other ego issues.
So, all our arguments with him go like this:
— %Foundername%, we should change X, here's why
— Okay, discard existing mockups and go ahead
Or like this:
— %Foundername%, we should change X, here's why
— Kiki, I tried it, here's the evidence that our current stuff works better
— Okay
It's always this two ways and never something like "I'm YoUr SupErIoR sO I'm rIgHt", the stuff I heard in companies I worked for before.5 -
How can business majors be so gullible?! Who the fuck poisoned their minds with the app hype ?!!
Seriously my tears are 90% from laughter and 10% shame for humanity.
Friend: "Dude I'd like to consult with you the idea of an app...etc"
Me: "Sounds nice, got a business plan?"
Friend: "Yes, but well...you see... development has already started"
Me: "oh cool, how's that going?"
Friend: "well I already made an upfront payment of 2K dollars"
Me: "sounds kind of excessive for the amount of work...wait did you said upfront payment?"
Friend: "yeah, we calculated 30k total"
😐
Me:"umm...that software must be...special...? Can I see it?"
Friend: "that's the thing, they haven't delivered"
Me: " did they give you mockups? A development plan? Demo? Anything?"
Friend: "umm no"
Me: "a god damn receipt?"
Friend shows me a piece of paper with the name of the guy and 2K written on it.
Friend: "he says he's been busy, I wanted your advice"
I blame Eduardo Saverin's fate and my friend's on college's failure to teach "real world assholes 101"7 -
So far all designers I worked with do the following:
1. Use "creativity" to come up with stuff that the system does not allow implementing, for example: Changing clock color in mobile statusbar to Blue!
2. Use "creativity" to come up with a heavily customized calendar for a windows software which requires building the control from scratch, but they explain their creativity by saying: Can't you use CSS?
3. Provide iOS only design which follows android guidelines and refuse to provide android styles for at least pages that to be handled differently on each platform, for example, we had a checkout page in an app, and they wanted the same style for both WITHOUT building custom control for it, they said: Can't you use the android custom control inside iOS
4. They design for a website and send same mockups for me to implement on mobile apps, the problem is a web page runs on a big screen when the mobile app doesn't have room for half the stuff they designed but they must look exactly the same as website !!
5. They send entire PSD with no color codes and say: You can extract icons, and colors from psd ... When they should provide them as per our request which is: SVG for Android and PDF for iOS with the color codes, but no, they are lazy!
6. They ask the team to create a page in the app which is almost production ready just so that they test different font sizes and see how it will look on the phone
7. Same as #6 for images that contain text
The list goes on, but those are by the far the ones that made me one step away from resigning, some of them made me resign...6 -
We needed a design for our Android and iOS App, everything should be done by an award-winning design agency. What we received was only a design for iPhone X. Only mockups as PDF, no icons, nothing. So we requested the Android design and an iPhone 8 one including icons, color codes and whatnot.
1 FUCKING MONTH LATER we got the new designs... They are all the FUCKING SAME DESIGN where some mockups were "displayed" on an android phone, and some on an iPhone. Still no icons though.
3 weeks pass and we geht FUCKING sketch files, to extract the shit ourselves. Thank you for nothing.
It took again nearly 3 month to get a "proper" Android design and all the assets. You could clearly see, that they never did anything for Android but well, we had to work with it. Award-winning design agancy my ass.5 -
I hate some parts of this company.
They literally have a "Designer" which made a mockup for our new UI and honestly when I first saw it I almost threw up.
Having made a lot of designs myself for personal projects and for fun I LITERALLY SAW he barely put any effort into it he just threw some stuff together took a shit on it and called it a UI.
For that interview we were actually expecting wireframes and not mockups since we were not sure what workflow we wanted for the UI.
Of course this would have come with feedback from us and then would have been reiterated and this was clear from our last talk with him.
Maybe he didn't know what wireframes were ¯\_(ツ)_/¯
If this wasn't enough, he was also consistently misspelling words all over the place, not aligning parts of the UI, misplacing common UI elements and stupid stuff like having a GIGANTIC + button for adding a object to a list for a NO TOUCH SCREEN UI.
(The plus button was all the way to the bottom left of the screen as far away from the list so users get a good hand workout).
But everyone just loved it because "We have known him for a long time and he has a big portfolio so he must know what he's doing".
I couldn't bring in anything, you truly notice the difference between "I don't agree with your opinion but you are heard" and "Shutup my buddy the designer is amazing".
I was not being an asshole I was giving critique on specific parts of the UI and not just saying "it's shit" hoping we could improve on it. Still having naive hope for the future of this project.
He even looked kinda mad and irritated by my opinion and just looked at the people previously mentioned.
I truly hate people who just keep using the exact same worthless piece of garbage people because they have known them for a long time.
Personally I wanted to grab him off his chair and throw him out through the window, 2 floors down, straight into the garbage bin, making damn sure he doesn't accidentally fall into the recycle bin.
Never ever would I enjoy or like this application's UI if I had to work with it as a user.3 -
Start-ups and corporations trying new things be like:
"Why should we pay a developer or a company to develop this and this for us when we can just:
- start a competition.
- get free design mockups and code.
- decide which is better.
- reward a small prize and maybe some freebies to the competitors.
- profit. FREE CHEAP CODE AND DESIGNS!!!"
It might be the reasonable and logical thing to do from a business standpoint if its about code you need to rarely maintain..
But from an independent developer viewpoint - FUCK YOU AND THE SLOW ENSLAVEMENT OF MY SPECIE!!!3 -
You want me to build a whole fucking site with a new theme on December with no mockups and all build with a custom design after you left me all fucking September and october without fucking work?.
No. Fucking. Way.1 -
Pretty much right now. I'm seething, just thinking about going to work in a few short hours.
I work for a company that doesn't respect me. A fucking simpleton designer who can do no wrong has changed everything about a project that I'm responsible for, hundreds of times. She gets out a ruler (yes, really), measures stuff against her little mockups (that are also prone to changing without notice), and screams when things don't precisely match her "designs" on every single device she can get her goddamned hands on. She's changed everything except the deadline. I have gotten none of the recognition and all of the blame, and I'm completely over it. This is nothing new. In addition to being a dev team of one, I also found out that I'm the third such person in my company's employ in the last two years, and I've worked here for one.
The final straw was when I was given a schedule for the next project, which I had not been consulted on. It was a printout of an email. Copied in the email was the designer, my boss, and an intern. A FUCKING GOD DAMNED HOURLY INTERN.
Fast forward one week.
I'm in third stage interviews with half a dozen companies right now, second stage interviews with at least that many. When I do get another job, I was originally going to give notice, but I think now I'll just give my boss a printout of an email to the interns and walk out.
Shove the internet up your ass, you fucking fucks2 -
A few years ago I was working in a startup where the designer was given way too much decisional power (he was friends with the owner).
He had a tendency to keep editing parts of the design during the development phases, so when we had to work on a new big section of the application, before starting the tront-end development, I asked him to confirm that the mockups were final.
He confirmed the design was final and was not going to change.
10 days later, of couse, he sent a new, completely different, set of mockups. The startup owner expected the new design to be implemented without moving the deadline.
(I left that startup shortly after. The issues with the designer were just the tip of the iceberg.
The owner tried to keep a payment hostage to "force" me to sign a new 1 year contract. He backtracked when he thought I was recording the call. I got my payment and left.)1 -
Had a meeting with one colleague and my boss. Colleague wanted to discuss the frontend of the software I'm writing. All mockups were made by my boss.
One minute in the meeting my colleague starts with something like 'This field should be first because *insert good argument*'. My boss immediately stood up and left the room while yelling 'If we start to criticize things like that, we can end this meeting here'.
Colleague and me just looked at each other, had a quite chuckle, and went back to work. -
We founded a 3 man startup.
I am on holiday for two weeks and my mates paid 50k to someone so he programs a prototype app without any specifications. They told him about what the app should display without any mockups or images via Skype. Returned Monday, found out about it, and on the following Monday we will see the current status..
Oh boy, dog help me. I expect a clickdummy made with Adobesomething, and we paid 50k for that. Why didn't they wait for 2 weeks?!3 -
!rant
I’m a backend - spaghetti - developer, and today i took the biggest mindfuck in my life when i found out that it’s possible to have functional mockups... at first glance i tought that i’ve only received a screenshot collection of what the designer did... guess what... i was able to click lè buttons and go trough the whole application flow.
Thanks Adobe for xD ...
I should get a freakin designer job.4 -
My first project it’s an emotional roller coaster. I was a little trainee/ junior dev at my job with a little more than a month learning RoR and one day my tech lead receives an email from the big boss saying: “We got a big client who wants a total redesign of his web and we said yes we can do it in a month, so please check if anything it’s reusable”, after reading my tech lead said to me “Do you want to help me with this ?” And well, we spend like 2-3 hours checking all the controllers, views, assets, etc. We conclude that the project was mostly front end changes and the back end will stay the same, so yeah it can be done in a month. The next day in a meeting with all the team I was nominee to be the person in charge of that project, because it was an easy project and all my teammates hate to do front end stuff, so I take the challenge. After that I met the Project Manager, another guy who recently start as PM about a month, so yeah we were two new guys who need to handle the project of a big client, nothing can go wrong. We did the planing, I give an estimation ( first one in my life ) for the tasks and added like 4 hours in case anything goes wrong. Then the first sprint came by, and I couldn’t finish it because the time given to some features was to low and the “design” was a mockup made by the PM, ok, no problems, we add more time to the tasks and we ask for a real design. At the half of the sprint the client start adding more and more stuff, the PM doesn’t talk back, just say yes yes yes. Then in a blink of an eye the easy project became a three months projects with no design at all, two devs ( a new guy who recently begin as dev enter the project ), just mockups and good hopes. But somehow we did it, we finish it! Nope. The early Monday of the next week I received an email of the PM saying we would have a second version and the estimation of the tech lead was a minimum of six months ( that became 8 months). This time was hell, because the client doesn’t decide what the hell he wants so a task would take a couple of days more or so, the PM became the personal bitch of the client, but it wasn’t his fault, because we later knew that the company became partner with this client and because of that the PM didn’t have too much choice :/, the designs were cool, but they weren’t on time ever, our only design guy had to do designs to our project and another 5 projects of the company, so yeah, we weren’t the only ones suffering. At the end we survive, the project was done and the client somehow was happy. Of course the project didn’t end and it was terminated half a year later, but I’ll always remember it because thanks to this project I was given the opportunity to work as a Front end dev and I’m happy still working as one.
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Spec meeting with my client: "Accessibility is very, very important to us. We want to be sure that we meet AA guidelines, at a minimum."
Client delivers front end mockups, can do nothing. Not one single element on it is compliant - have to send it back for revisions.
The fact that they were aware of the WCAG and the AA tier guidelines, and still handed me these shitty designs is pretty impressively stupid.2 -
I work with a designer who provides me with the mockups of the websites we do where I work. We use Figma, which is a tool similar to Sketch. I do design myself and with this tool is quite easy to mockup sites.
This designer is the worst person I've ever met in terms of document organization. He never organizes the layers of the documents, or even cares to assign names to each layer. It's not that hard with simple designs but when it comes to develop a full website it becomes awful.
I've been asking him politely to organice those documents into layers and groups for almost three years to which he never does.
I'm not able to find the proper words to ask again politely and when I do, he just puts the layers without order into a bunch of groups and calls the job done.
How hard is to be a bit emphatic to your coworkers and spend 5 minutes of your time making their life easier?4 -
Been working with a developer who can't make a visually competent bootstrap site for his life, and after making entire accurate-to-the-pixel mockups for him to emulate we continue to get half-assed work with consistent excuses... My time is now spent going line-by-line through his project items determining what he has and hasn't actually accomplished from his "completed" list. I'm no longer just a designer, I'm evidently now a joint project manager as well, for no extra pay...5
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First time working with designers so maybe someone else can share their experiences. I was expecting all the images/logos to use in the app, but I got an illustrator file containing all mockups. Are they expecting that I extract each image from the mockups? They didn't even use multiple layers...4
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Schrodingers font size:
When you follow the directions given in the style guide, but it still doesn't match the mockups.
The chosen font size can be considered both wrong and right until examined by a member of the design team. -
When a client gives the app mockups that are clearly designed by a toddler with crayons. And you have to follow it strictly.1
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Anyone ever just get seriously discouraged about peoples view on how easy/difficult it is to code?
A client has requested that they want a system built so they can create surveys and send them to people via email all in one tool. Im not a good front end designer but I know how to develop it. So they hired a designer to send me screen mockups and I will develop them. Easy enough.
This is where the bullshit starts... The designer was supposed to send me the V1 designs last Friday so I could begin building. I told them that I could have a rough version of some pages (with placeholder text and whatnot) ready for the following Friday (tomorrow). However the designer didn't send me the designs until 5 minutes before we were all meeting yesterday. We were all going over the designs in the meeting and this is how the conversation went (roughly):
Client: Wow these designs are amazing, I cant wait to see what it looks like when it functions. Are we still going to have a demo version by Friday?
Me: Well seeing as I just got the designs today, Ill have to look them over and get back to you on a new timeline.
Designer: Yah sorry about the delay, designing can be tricky sometimes.
Client: No worries, I understand. However I want to stick to the same timeline and have the demo by Friday.
Me: Well as I said, Im only getting the designs now, this is the first time I'm seeing them so I'll have to look them over and re-evaluate.
Client: Yeah but the designs are done so it will be easy for you to code it by then. It's all right there in front of you. I need to run, excited for Friday! Bye!
Designer: Bye!
Me: ...........
-- I know its partially my fault for saying I could have a demo done by Friday assuming the designer would have it done on time but COME ON. I hate when people say something is easy when they have no idea what it entails or how to even do it.1 -
I did a communication and multimedia design study because I was convinced I already knew almost anything.
Ooh the beauty of youth.
But it did help me in the long run, communication with clients and being able to present work with some decent looking presentation and mockups gets the managers all horney as teenagers on springbreak.
Pretty sure thats why I beat some competitors on big projects while their technical skill and team where much better.1 -
I am going to rant about this here because there is nowhere else where I can "SCREAM".
My work process....
Working on a project that does not have mockups nor a plan. I am building as I go. Design, infrastructure, EVERYTHING. Because my boss is a "genius".
And the project goes like this....
1. Boss tells me to build something.
2. I tell him the functionalities and design.
3. Boss, "Figure out yourself and we will see how it goes".
4. Me, Builds something.
5. Boss does not like it and demands changes.
6. I make the changes.
7. Repeat.
1 year and a half for one project that is a simple e-commerce. Show the products, a search functionality, users sign in and can order and show their orders.
A simple page in which does not take time, but without a plan, without A FUCKING PLAN this project will go on forever.
I am losing my mind. I put on test and tell my boss to test it for bugs. He demands a meeting and tells me, "we need to add this".
OH FOR FUCKS SAKE. TEST THE SITE FOR BUGS YOU FUCKING USELESS THING. I WILL FIX THE BUGS AND THEN WE WILL TALK FOR NEW MODULES.
I am doing documentation, database infrastructure, front-end, back-end, testing (because my boss cannot do it. It took him 2 week to start testing for some things after asking him every fucking day "Did you test it", "Did you test it").
Maintaining out CRM for bugs and new modules and maintaining our company's website.4 -
My worst experience with a designer was when one forgot to design the website mock up for 2 weeks... so I just did it myself. Thankfully I have a degree in both development & design and bullshited my way through it. We were swamped at the time so I wasnt too thrilled to be doing his job. He somehow still has a job here, even though he's lazy and his mockups suck. 🤐😵👎
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We are 1 week from first system demo of a down well seismic system. All the SW to run on the sensor nodes inside the well pipe has been developed with driver mockups since the FPGA team hasn't finished their part yet. So, integration, integration testing, system test and bug fix must be done in a hurry! Does this scenario sound familiar?3
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I wanna make a mobile app. I just don’t know what to do. I was thinking on a study app , but my mockups were basically a ripoff from an app i used some time ago (funny how we think we can do better, but end up with the same shit). So now, back to square one :/
Any ideas? Anyone needing a very willing developer ?3 -
When a project manager files a bug report:
"does not match the mockup.
See G:///Departments/Digital/...(client name)/(job code)/(project number)/creative/mockups/round 4/final/final 2/final_(date)/final-(date)_v5.psd"2 -
Built a quick mockup for a custom CRM as the client was unsure about the UX/UI and wanted to see something before going ahead, used an online tool for the example.
Client wasn't happy when they saw the overall breakdown of costs. They didn't want to pay as much because "most of it was already built"5 -
I talked to the client how functionality should look like on UI, draw a mockup, designed and made changes to db schema, created REST api, made documentation how to use it, told frontend developer to make changes on frontend application according to the documentation and mockups. Still no one have fucking clue how to do it. Fucking testers can’t write anything, only clicking.
So I sent curl code how the fucking request should look like exactly then resolved bugs they reported as won’t fucking fix because I will not be also making fucking frontend. Probably they even don’t know what curl is. What a fucking fuck.
And that’s what I am mostly doing from Monday till Friday to keep this project going.
It’s cause client are nice guys and we are doing something good, not some fucking ai, blockchain, big data, financial scam everyone is wanking around.
And friends are asking, why I drink. -
Context: large project moves to touch friendly UI, request and initial specs late last year, specs initial mockups early this year, designer promises final design before end of Q1.
Two sprints into development no fucking design, meeting today about it, designer has no fucking clue about what we actually agreed to last time. Promises again to have it for next time.
What the actual fuck? How difficult it is to least read up the fucking notes and do your fucking job that you are being paid for? Had a half fucking year!
After meeting...
Me: why do we even keep him around?
Pm: he is really overbooked...
Me: my balls are overbooked, don't promise if you can't deliver! (Leaves meeting room)
Fairly confident that this is the last project with this guy...
Am I the only one who just hates working with designers?2 -
!rant
I hate the feeling when you're creating an app then the designers provided you a mockups that aren't intuitive, it makes me lazy to code 😒2 -
I hate final designs using only gray scales. I feel they are mockups. I don't want a fucking rainbow but I need color people!10
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when you gotta do front end tickets but the mockups you received to implement aren't finalized
fml3 -
I've actually already discussed this one on here I believe
I see this job looking for an android developer for Kotlin with UI experience with XD & Figma and experience with Firebase. I have all of these qualifications so I throw my resume into the fray within an 2 hours the recruiters contact me. they have an offer of 76,000 and I'm looking for junior so I'm like, eh whatever, I give them a copy of my resume and we hold discussion for a few days and then radio silence. I then see a job posting EXTREMELY similar but with a "different company" so I throw my resume in and again within 2 hours I get a call only THIS TIME ITS THE INTERNAL HR. She sounds interested we have a good conversation and sets me up for 96,000 and they schedule me for my first interview within the week. Interview goes great, next I meet with the CTO and we have a pretty good conversation, I'm expecting a technical exam but it doesn't happen instead they give me a case study. they send me requirements for an app API to use, architecture, and a week time span to do it. I finish the app with extra features within 6 days, in my understanding of MVVM and I was excited and happy about this app because its JUST NICE. a week goes by and I meet with the tech team. They grill me on my application, scalability, use cases, how would I advertise or place advertisement and I'm answering everything they love the UI (I included mockups I made on XD), they say everything sounds good everyone leaves with smiles they say they have to find out on what team to place me because they have multiple apps and that HR will be in contact with me in the next few days... A WEEK GOES BY and I randomly get the declination email that next Friday. When I asked for feedback they said it wasn't true MVVM. I was devastated until the next week when I was accepted for a higher paying job that didn't require me to move. After I accepted this job guess who calls? THE FIRST RECRUITER and for this long I was wondering if this was the same job due to the very similar job description so I ask "is your client XXXXXXX?" it was I just told him "I'm good" and hung up4 -
"Are you sure you want to commit a billion dollar valuation to finish an MVP?"
*Shows only mockups and has a deadline of less than a month*
No thanks. I don't think this company will ever survive -
As we are all aware, no two programmers are identical with regard to personal preferences, pet peeves, coding style, indenting with spaces or tabs, etc.
Confession:
I have a somewhat strong fascination with SVG files/elements. Particularly icons, logos, illustrations, animations, etc. The main points of intrigue for me are the most obvious: lossless quality when scaling and usage versatility, however, it goes beyond simply appreciating the format and using it frequently. I will sit at my PC for a few hours sometimes, just "harvesting" SVG elements from websites that are rich with vector icons, et al. There is just something about SVG that gets my blood and creativity flowing. I have thousands of various SVG files from all over the web and I thoroughly enjoy using Figma to inspect and/or modify them, and to create my own designs, icons, mockups, etc.
Unrelated to SVG, but I also find myself formatting code by hand every now and then. Not like massive, obfuscated WordPress bundle/chunk files and whatnot, but just a smaller HTML page I'm working on, JSON export data, etc. I only do it until it becomes more consciously tedious, but up to that point, I find it quite therapeutic.
Question:
So, I'm just curious if there are others out there who have any similar interests, fascinations or urges, behaviours, etc.
*** NOTE: I am not a professional programmer/developer, as I do not do it for a living, but because it is my primary hobby and I am very passionate about it. So, for those who may be speculating on just what kind of a shitty abomination of a coworker I must be, fret not. Haha.
Also, if anyone happens to have knowledge of more "bare-bones" methods of scraping SVG elements from web pages, apps, etc. and feels inclined to share said knowledge, I would love to hear your thoughts about it. Thank you! :)2 -
First post and of course it's a rant.
I work for a mid sized development agency with approx 50 developers heading up the main development backend team.
So, on this one project the head of design goes through the client agreed spec but starts adding loads off additional UI elements and data that isn't in the spec, isn't collected anywhere and isn't needed
When reviewing the mock ups I raise this and push back saying it all needs to be taken out as we dont have that data and that the additional elements are not recoverable in the sprint time.
Designer sends the mockups to the client anyway and gets sign off from the client, who now expects all this additional work in the same sprint and at no extra cost to what we agreed for the sprint.
After an aggravating day trying to figure wtf we are going to do, I end up working until 3am (having started at 8am the previous day) implementing the addition shit, which needed to be collected and surfaced throughout the entire back end.
Owner of the business walks in this morning and gets told by the management team about how late I was working and what had gone on.
His response........
Pay for all employees in the business to have a takeout lunch on the company.
Best of it all, I was so busy catching up on the shit I should have been doing, that I didnt even get my free food!!!!
Why do designers think everything is so simple and just takes a few key presses?!?1 -
TL;DR: Have you ever been on a serious company where you have to DRAW a high fidelity mockup of the software in the design phase?
So I'm in my last year of college and I have a class called Interactive systems design, which is basically about usability and how to design the frontend of your app so it's intuitive, pretty and easy to use.
So we work in groups to design a project for the entire semester, following a long and tedious process of research and planning which includes writing absurdly long documents, doing interviews with potential users and more.
Now that we've done all of that, the teacher insists that we make paper mockups of our app before we do a digital one using Balsamiq or other programs. He wants the paper mockups to be "interactive", so we have to draw them and then record a video where someone "clicks" on the mockup with their fingers and another person moves the papers around to make it look like an actual app that's doing something.
The teacher still insists this is something almost every company does when designing a project, so it's very important that we learn to do this kind of stuff. He's kidding, right? Have you guys ever drawn a mockup of an app instead of using some mockup software?7 -
Is there a collaborative tool to make a project plan, with UI mockups and other designs? Not a something like issue tracker or project timeline.3
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Is anyone here using something like "moqups"? I found it just recently and love the idea of it all being in one place with its own project folders, but the thing that is throwing me off is the money to what you get ratio, since it would be nice to have something that combines trello+adobe xd+flowcharts and more across devices with near unlimited space.2
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Do you know any open-source and free (as in beer) mockup/wireframe tool for webdesign?
I may soon have two websites to build for little businesses, but I'd like to be able to create mockups for approval before diving into the code. As I was looking for tools, I was surprised to find no free and open-source software for the job. Everything is on a free trial model which I'd be glad to pay for if I had the money, but since I'm really just beginning, I'd rather use something free, and preferably open-source.
I'll use Gimp if nothing comes up, but since it's not intended for this kind of usage, it's a bit more time consuming to create something of quality on it.
Thanks a lot.14 -
Are any of you "cursed" with a particular set of software tools/programs?
Take me for example, I cannot use Adobe shit or it crashes. The same thing can be said for Microsoft Office. Anything in there, it does not matter. It always crashes on me. I continuously get the "Not responding" status. Regardless of operating system.
This has made me absolutely *despise* anything that is Microsoft Office or from Adobe. Now, I am sure you can all guess how and during what circumstances I would have to touch Microsoft stuff, work and the like.
But Adobe, mainly photoshop because it is what my designer uses for mockups and the sort. Dude has been constantly baffled when I show him me trying to open something only for it to crash. And we have made the experiment, in which two of my other employees would use MY COMPUTER to open something in Adobe and it would not crash on them. But the fucking moment I attempt to open anything in these two pieces of shit, guess what? it crashes.
I fkn hate Office and Adobe products6 -
UX/design departments have process, review and do lots of work designing standard look and components for our front end. We use these.
Sometimes when they give us a mockups for new features they break their own rules/components.
Why are you handing me non-standard designs/components, when you made the standard ones and we could just reuse those.2 -
!rant
So "design" keeps sending me unfinished and unpolished mockups, I end up erasing what I got already done, and start over; Fun times yay.2 -
Fuck baldamiq slow ahh goofball laggy software!
Draw.IO is the best and lightweight and now i found out it can do mockups too! Using it5 -
!!rant
Why the fuck would you bother creating a style guide if you don't adhere to it even a bit in creating mockups?!
Sure as hell I can code what you want, but you gotta stick to the agreed guidelines, dude! We can't keep adding *slightly different* elements, it'll lose its purpose! -
Can someone recommend a good, free and easy to use service (web or windows app) for mobile apps prototype, mockups, etc. I want to create a visually rich and possibly clickable prototype for a mobile app idea before development.7
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The photoshop failed me in designing the website so is there some nice fast design tool you are using to make some mockups?6
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So we are nearly in 2018 yeah...
Today I received a "web design" and mockups were exported (by a design agency), in pdf...
That is too much for me. I take my day off.6 -
I hate that I need to have Adobe Creative Cloud and its accompanying bullshit on my computer to use Adobe XD for mockups... how it intrudes on my file explorer as a shared drive... how their idea of "free" is planting a seed on my system to leech off of me in the future... how it just crashed my explorer while updating... this is why I run Linux on my laptop, why I wouldn't use Windows at all if it weren't for gaming, and why I ALWAYS use open source alternatives when they are comparable in functionality and performance. In the same sense that people don't like big government, I don't like BIG SOFTWARE.2
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Right, budget constraints, in out project. Shop site. Lets go with a good online shop system (shopwired) and just brand up a suitable theme. Client wants to see design flats prior to starting. OK brief designer. Pick one of the themes that is close to their current brand styling. Grab the theme pages, set your browser to 1280. Mock up over the top with brand colours/fonts etc in Indesign and png the pages over to me (make sure we have them on google fonts). Designer comes back a few days later with branded up theme page visuals. Cool, they look great, shouldn’t take too long to rework the css and get this thing working. Client approves mockups. Great, so open the theme files and realise the designer has fucking moved stuff around. This has turned into something more than a styling job. Fucking hell. there goes my budget and deadline. Why don’t you designers ever fucking listen!!!!!
I should’ve done it myself but needed to save time as I’m already busy. Fuck, fuck, fuck, fuck, fuck, fuck, fuck! -
I recently joined a project team in my company whose client is a BIG (and I mean BIG) tech company.
We offer marketing solutions to the client. This means we create websites that showcase the company and all the good stuff that they do.
When I was going through my ramp-up meetings, my lead gave me some dummy projects to build just to get an idea of where I stood as a web developer.
So, it was one of those Photoshop mockups that were to be made entirely using vanilla JS, CSS3, HTML5 and nothing else.
There came many points where I had to align items either horizontally or vertically. So, I used flexbox to do it.
I submitted my code to the lead and while going through it, he commented, "Why do you use flexbox? It is no good. Use float instead." And I looked at him in utter confusion.
Tell me, is it wrong to use flexbox? Should I have used float instead? -
Been developing a website for a few months for a group of people who started a company in their spare time. Basically, everyone puts in about 5 hours a week. The two founders spent a year planning the site, creating mockups and collecting data. Site has user login, 5 main sections that all require custom programming to do what they need it to do.
After a month, the one dude is getting pissy with me because I can't get their site up any faster. I agreed to 5 hours a week, in my spare time for equity to a project that has no clear monetization plan. Sometimes my main job and paying clients eat even that time up.
To date, I've only got about 30 hours of actual dev time, and 15 hours of meetings. The first launch is in sight, but the site is a monster and has more phases to come.1 -
Building mockups while getting used to the design tool for two days straight. I don't remember doing mockups was this tiresome - wish I went straight to the code.
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This startup contracted me to develop an app for them. They gave me the mockups and said they need it in 7 weeks. Two apps in 7 weeks, no problemo. Almost done with the first app then they came saying they are changing everything. How can you decide to change your entire app and concept mid development? You haven’t even tested the market to know whether your idea holds.3