Join devRant
Do all the things like
++ or -- rants, post your own rants, comment on others' rants and build your customized dev avatar
Sign Up
Pipeless API
From the creators of devRant, Pipeless lets you power real-time personalized recommendations and activity feeds using a simple API
Learn More
Search - "native compile"
-
Linux sucks.
Now now, chill. I'm using it as my main OS for a few years now. I know what I'm talking and this title is a bit click-baity, but this just has to go out there:
1. It's usable as a Windows replacement just fine - FALSE. XFCE4 is years old and buggy as hell especially on multi-monitor set-up, Gnome3 gets stuck more often than my Windows 98 machine used to, KDE is like a rich kid on meth. Plug in Bluetooth headphones? Well no, sorry, you have to research that online, since you'll probably need to install some packages for it to work. Did I say "work"? Well no, because after more research you realize that Debian on Gnome3 on gdm3 launches pulseaudio on its own, so you have 2 instances of pulseaudio, and one of them is stealing your headphones sometimes and you either have no sound or shitty sound. How do I know that you ask? The same way I know everything else - every time you try to do something new on any Linux, it involves a ton of research. Exciting research, don't get me wrong, but at this point it looks more like a toy than a reliable desktop computer operating system.
2. And why am I using pulseaudio? Why not alsa? years ago people were discussing on forums that pulseaudio is old and dead, yet here we are with new LTS release of Ubuntu still shining with Pulseaudio. How about several different service management systems being deprecated by new ones, each having different configurations and calling methods? Apparently systemd is old and lame now. It's a mix of 10 year old software that works badly, with a 5 year old replacement that works worse, somehow trying to live under the same roof. Does it work? Ask my headphones who sound like a fucking dial-up modem.
3. Let's talk about displays, shall we? xorg is old and deprecated, right? We got Wayland that's mostly stable. Don't know what that is? That's just basic knowledge for Linux. And when you try to install network-manager, it also tries to install Mir toolkits. Because why the fuck not install 3 display managers when you want a network manager, of which one is old and dying, one is young and stupid, and another is an infant that died of cancer?
4. Want to integrate with Google Drive? Yeah, there's a tool that mounts the drive as a local directory. Yeah only for Ubuntu. Want it on Debian? You need to compile it. Oh wait, it's on Ocaml, because fuck mainstream languages, we're hipsters. How do you compile Ocaml? Well you need to have Ocaml on your system, dummy. How do you do that? Well you need to compile Ocaml. Ok, how do I do that? Well, git clone, download and install some dependencies, configure, make... oh sorry, you're using libssl1.0.2g when you need libssl1.0.1f, nope, sorry, won't work. Want to install libssl1.0.1f? Why? You already have the "g", stupid! Want to remove libssl1.0.2g? Bye-bye literally everything that you have on your PC. But at least you got the "f". Does it work now? Well no, because you need libssl1.0.2g for another dependency to work.
And all I ever wanted was to get a fucking document from google drive (not nudes, I promise).
5. Want to watch a movie? Let me tear that screen in half and make the bottom half late by a couple of frames, because who needs vertical sync, right? Oh you do? Well install the native drivers maybe. Oh you have? Welcome to eternal Boot to Recovery mode, motherfucka!
---------------------------------
Yeah, most of the times things work just fine. But the reason I know what those things are and how they work is not curiosity. The reason that I know the inner workings of Linux much better than the inner workings of Windows, is because in those few years that I've been using it full time, it has caused me 10 times more headache than I have ever experienced with other systems. And it's not the usual annoyances like "OMG it rebooted when I didn't ask it to", but more like "Oh, it won't work and I need 2 days to find out why" kind of stuff, because even if you experience the same thing again, it's always caused by some new shit and the old solution won't work any more.
I still love it, and will continue to use it. I don't know why really. Maybe because I'm not afraid of fucking it up any more? Maybe because I can do what I want in it and recovering will be easier than on Windows?
It's a toy for me, after all these years. And I also use it for professional reasons.
But whenever someone presents it as a better alternative to Windows, I just want to puke.51 -
Senior development manager in my org posted a rant in slack about how all our issues with app development are from
“Constantly moving goalposts from version to version of Xcode”
It took me a few minutes to calm myself down and not reply. So I’ll vent here to myself as a form of therapy instead.
Reality Check:
- You frequently discuss the fact that you don’t like following any of apples standards or app development guidelines. Bit rich to say the goalposts are moving when you have your back to them.
- We have a custom everything (navigation stack handler, table view like control etc). There’s nothing in these that can’t be done with the native ones. All that wasted dev time is on you guys.
- Last week a guy held a session about all the memory leaks he found in these custom libraries/controls. Again, your teams don’t know the basic fundamentals of the language or programming in general really. Not sure how that’s apples fault.
- Your “great emphasis on unit testing” has gotten us 21% coverage on iOS and an Android team recently said to us “yeah looks like the tests won’t compile. Well we haven’t touched them in like a year. Just ignore them”. Stability of the app is definitely on you and the team.
- Having half the app in react-native and half in native (split between objective-c and swift) is making nobodies life easier.
- The company forces us to use a custom built CI/CD solution that regularly runs out of memory, reports false negatives and has no specific mobile features built in. Did apple force this on us too?
- Shut the fuck up5 -
Allright, I'm pissed.
Warning: more than 4k characters written by a non native english speaker ahead.
Legend:
Storytelling
> Short summary of the current situation
> "Something being said"
> (Something being thought)
* Actions *
-- Background --
In an attempt to reorganize my desktop I accidentally deleted a folder I called "development". In there I stored links to all my IDEs (Not sure how you call these in english), but also some workspaces like unity (Not much stuff there, processing (just some hobby stuff) AND Eclipse (FUCKING EVERYTHING RELATED TO SCHOOL WEB DEVELOPMENT). Now 3 days have passed and I realized this important folder was missing. Cleared that windows trash the instant I deleted the trash on my desktop.
> Shit, Regret
Install a file restore programm. Do every possible search. Nothing found.
> Big shit
Deadline was in like 3 days. Week was fucking rough so:
> "Screw this, the teacher nevet corrects the assignments and also fuck JSP"
Fast forward 2 months to last week. Teacher starts checking assignments.
> Fuck
* Sees pattern: Only students with missing or bad marks are checked. *
* Feels save *
Teacher approaching me while working on current projects.
* Doesn't feel save anymore *
> "Well, I'ld like to see your THAT programm"
> Well fuck
* Tells the truth *
> "Well that's unfortunate, but I must write a mark. Do you really have nothing to show?"
* Remember that I worked on the school pcs when I started *
> (Better than nothing. Gotta try it)
* Teacher checks programm, not pleased *
> (Fuck me, but at least it's over...)
> Nope
* Teacher calls me over *
> "With the mark I had to write today you can't reach that good mark even with a good examination, what are we gonna do about this?"
> "Well, there were other assignments that were never checked. Could we replace that mark with one of those?"
* Teacher agrees *
> (Srly bless this guy for that support)
My best choice was an Android app we had to develop during December in pairs. I did the front end (90% of the whole work) and my partner the backend (10 %). I also did 30 % of these 10 %, because I had to review the shit he wasn't able to debug himself.
> brainlogic.exe provided by windows vista
This distribution was partly my fault since I overestimated the work needed for the backend, but also the fault of that fucker. I mean, he didn't tell me the professor already provided 90 % of the backend...
Rest of the week was really busy (always 1 or 2 things to study for each day, workout and family stuff).
Yesterday (It's past 12 already) I arrived at ~9 pm in the dorm I could finally start reviewing my code.
Internet gets shut down at 10 pm.
Gotta hurry.
* Opens project *
* Sees half a year old code *
* Fights urge to puke *
> (Alright I gotta do this. For the mark!)
* waits for gradle to index files *
* Remembers the fact that I haven't opened Android Studio in the last 2 months *
For those who don't develop with android studio: This is an equivalent to ~10k windows updates waiting to be installed
> (Well, gotta work with this kinda old version)
"gradle sync failed"
> ( Ok, just restart it. You're fine )
* Android Studio doesn't react anymore and/or renders *
* Waits 5 min *
* Restarts laptop *
* Android Studio is reacting again*
"gradle is synching"
9:45 pm: gradle is done and I can finally compile my app
> FML
* Sees App launched on phone *
* Almost pukes again *
> (This was the assigment for the UX chapter, so design doesn't matter)
UX is decent. Proceeds with testing stuff. Save paths work, but some bugs can be caused by going of it
* fixes as much as possible *
* Takes quick look at backend *
Date date = new Date (GregorianCalender.getInstance().getTimeInMillis());
C'mon, I asked you to be the backend. You got 90% of the methods already written by the teacher and had 2 months to write the interfaces to my Front end AND you come up with shits like that.
Note: this example is a minor example of brainlogic.exe
I did what I could to make improve my situation. Hopefully he doesn't discover the bugs. And If it's a backend bug then I could't care less, since that was not my job!
Wish me luck for today!undefined web development jsp school assignment not my job fuck up android studio tldr; not getting paid enough for this shit gradle blame backend9 -
WTF is going on in web development nowadays that makes people ask me to compile C# projects to Electron?
Let that sink. I'm being asked to compile a C# project that can run as a beautifully integrated seamless *native* and lightning fast application... to JS so it would run as a *website* in the Electron *browser*. Am I the only one seeing how much cancer that is?10 -
Hey guys!
Been away for some time. Didn't have anything to tell tbh - until today.
As you may remember I started a new apprenticeship at big (and super cool) company. We develop software for various platforms.
I'm currently working on a plugin displaying some weatherdata. This plugin is supposed to be in 2 of our products. One is pretty nice but a pain in the ass to compile. The second one is a pure WTF. It's a web app with approximately half the functionality but 5x loading time (without demo data!) of the other product.
Well, today I learned why we have this loading time. They use I don't know how much different js frameworks and libraries for every single simple task. "It's easy and Facebook does it too. Besides that why are there frameworks if you could do it native?" HMMM LET ME GUESS BECAUSE SOME PEOPLE ARE FUCKING LAZY!?
Why do you need MULTIPLE frameworks for a simple web display!?3 -
I've legit just spent the past few days CRYING to get my react native app to compile on iOs using the xcodebuild command so that I can use a cloud build service (VS App Center). It works fine with XCode 'play' button but not through the command line. About to give up. Literally Googled 'fuck xcode' and found this, thank you guys, you made today a bit less dreary than what i was going to be. Reading through the posts actually made me laugh out loud.3
-
Create this fucking account just to say: FUCK XAMARIN!
Mono is great on Linux, but Xamarin.Android is a GAY RETARD!
Fucking Xamarin.Android apps are retarded, wait for them 3 fucking seconds and a simple Hello World app doesn't start.
Retarded Xamarin.Forms make the whole pile of shit a lot worse using fucking abstractions and stuff. And the geniuses at Uno Platform does not make this shit any better.
Why don't those nerds at Xamarin make a way to compile all C# code to native JVM bytecode and provide all C# core libraries AS NATIVE JAVA LIBRARIES, RATHER THAN LOADING A NEW USELESS RETARDED VIRTUAL MACHINE ON THE JVM?
So that's it. Guess there's no way to write good Android apps using C#.10 -
So lets start here, as i have been preparing myself for a while for that rant. I have been putting it off for a while, but today I had enough.
Fuck react-native and fuck facebook react-native team. Bunch of lazy incompetent twats.
The all amazing framework that suppose to be speed up your development process, since you don't have to compile your code after each change. SO FUCKING WHAT if the god damned framework is so fucking buggy and so fucking shit that you constantly have to fix build, dependancies etc issues. Every day since I work on this project that is using react-native I have to deal with some of the react fucked up behaviour. You got an issue ? don't worry google it just to find out that 100 other people had the same issue. Scroll through down the bottom of the page just to find out that facebook devs have closed the issue as resolved (without fucking fixing it) because there wasnt recent replies to the post. Are you fucking kidding me? It's ok thou, create a new issue just to get an automatic reply from the bot that locks the thread and keeps it locked till you update your React-native version to the newest one. You do that and guess fucking what? Their newest version fucks up remote debugging on iOS(fucking android been broke for over a year) so say good bye to debugging your js code. Documentation is fucking trash. You found a nice function like autoCaptialise on your text input? Great! Ah wait, its not fucking working, what is wrong? You google this just to fucking found out it, function never worked on android, so why the fuck you still have it exposed and still have it in your docs? You want to add package? So fucking ez, just type npm install <name of the package>. Ha! fuck you, you still have to go and add them fucking manually in gradle in android and in pod in xcode, because obviously react-native is a one big fucking bullshit. Oh and a scroll view is a fucking glorious highlight of that framework, try add some styling to it, you gonna have loads of fun. Fuck react-native. And fuck the fucking idiot who convinced my boss that framework is so fucking great and now I have to work on this shit. Sincerely Xamarin Developer.9 -
Inspired by @NoMad. My philosophy is that technology is a means to and ends. We’re a tool oriented species. As it relates to software and hardware, they should be your means to achieve your ends without you needing to think. Think of riding a bicycle or driving a car. You aren’t particularly conscious of them - you just adjust input based on heuristics and reflex - while your doing the activity.
For a long time Software has been horrendously bad at this. There is almost always some setup involved; you need to front-load a plan to get to your ends. Funny enough we’re in the good days now. In the early days of GUI you did have to switch modes to achieve different things until input peripherals got better.
I’ve been using windows from 95 and to this day, though it’s gotten better it’s not trivial to setup an all in one printer and scan a document - just yesterday I had to walk my mother through it and she’s somewhat proficient. Also when things break it’s usually nightmare to fix, which is why fresh installing it periodically is s meme to this day. MS still goes to great lengths with their UI so that most people can still get most of their daily stuff done without a manual.
I started Linux in University when I was offered an intro course on the shell. I’ve been using it professionally ever since. While it’s good at making you feel powerful, it requires intricate knowledge to achieve most things. Things almost never go smoothly no matter how much practice you have, especially if you need to compile tools from source. It also has very little in the ways of safe guards to prevent you from hurting yourself. Sure you might be able to fix it if you press harder but it’s less stress to just fresh install. There is also nothing, NOTHING more frustrating than following documentation to the T and it just doesn’t work! It is my day job to help companies with exactly this. Can’t really give an honest impression of the GUI ux as the distros have varying schools of thoughts with their desktop environments. Even The popular one Ubuntu did weird things for a while. In my humble opinion, *nix is better at powering the internet than being a home computer your grandma can use.
Now after being in the thick of things, priorities change and you really just want to get things done. In 2015 I made the choice to go Mac. It has been one of my more interesting experiences. Honestly, I wish more distros would adopt its philosophy. Elementary only adopted the dock. It’s just so intuitive. How do you install an application? You tap the installer, a box will pop up then you drag the icon to the application folder (in the same box) boom you are done. No setup wizards. How to uninstall? Drag icon from app folder to trash can. Boom done. How to open your app? Tap launch pad and you see all your apps alphabetically just click the one you want. You can keep your frequent ones on the dock. Settings is just another app in launchpad and everything is well labeled. You can even use your printers scanner without digging through menus. You might have issues with finder if your used to windows though and the approach to maximizing and minimizing windows will also get you for a while.
When my Galaxy 4 died I gave iPhone a chance with the SE. I can tell you that for most use cases, there is no discernible difference between iOS and modern android outside of a few fringe features. What struck me though was the power of an ecosystem. My Mac and iPhone just work well together. If they are on the same network they just sync in the background - you need to opt in. My internet went down, my iMac saw that my iPhone had 4g and gave me the option to connect. One click your up. Similar process with s droid would be multi step. You have airdrop which just allows you to send files to another Apple device near you with a tap without you even caring what mechanism it’s using. After google bricked my onHub router I opted to get Apples airport series. They are mostly interchangeable and your Mac and iOS device have a native way to configure it without you needing to mess with connecting to it yourself and blah. Setup WiFi on one device, all your other Apple devices have it. Lots of other cool stuff happen as you add more Apple devices. My wife now as a MacBook, an IPad s d the IPhone 8. She’s been windows android her life but the transition has been sublime. With family sharing any software purchase works for all of us, and not just apples stuff like iCloud and music, everything.
Hate Apple all you want but they get the core tenet that technology should just work without you thinking. That’s why they are the most valued company in the world12 -
can we all take a moment to appreciate the developers of flutter. they're smart, and they took the time to make flutter the *right* way.
they used an easy to learn language that's ideal for mobile development, which means hot reload/restart is possible (because dart supports aot and jit compilation)
the way it's designed is beautiful. everything is a widget, and it's easy to customize them via named parameters.
the community is great. it's not large, but it's supportive, with two active subreddits. yesterday i asked a question on r/flutterdev, and a member of the flutter team at google answered the question with a comprehensive answer.
flutter is very consistent across platforms. if it works on android or ios, you can bet it'll work on the other just as well, with the exception of platform-specific code.
it is VERY performant. unless you write a major bottleneck, 60fps is easy to achieve.
animations are EASY. define a tween and animation controller and then write a callback function. not to mention it's straightforward, and complex/combined animations are easy, too.
you can get almost direct access to the canvas, should you need it, with custompainter.
oh my god, this is revolutionary in the programming world. development is quicker than it is with native android alone, and for people who have no access to a mac, like me, i can develop for ios and compile via code magic. if you haven't checked it out and you develop for mobile, check it out.
oh yeah, did i mention it's not just mobile. hummingbird - flutter compiled to web - is already in experimental public betas, and will likely be released by the end of the year. there's also experimental desktop support, which is amazing, and much better than electron. not to mention flutter is the future, as it will be the primary way to make apps on fuchsia os.6 -
hey... can I build a FUCKING android image that uses a camera library?
react-native-camera: deprecated, no longer maintained
react-native-vision-camera: it's like globalthermonuclear war with versioning and patches and support and splat splat bullshit in that repo, don't even dare look at the issues there, trust me, please
react-native-camera-kit: doesn't compile for targetSdk 33, no matter what the FUCK you do
jesus christ i want to scan a fucking QR code with my app and my gradle configs have turned into world war III where the fuck did we go wrong folks8 -
You want to change the wifi network to which is your embedded device connected?
It's easy:
- The native process is broken
- ESP is in the correct state, but refuse to communicate with anything
- Restore to default doesn't work
- Flashing default firmware doesn't help
- download the whole NodeJS/NPM
- compile two perl binaries
- bump into 2 year old bug, that your Intel wifi won't connect to the ESP SoftAP
- reinstall the Intel driver, just to find out it's still not fixed
- connect the external Atheros wifi adapter
- connect that shit back to the cloud
And just after little under 4 days of fiddling with GPIO pins it finally works and communicates.2 -
So I made an update to my React Native app. I changed UI of a couple of screen, added a few animations here and there, refactored how my graphQL resolvers work in the backend(no breaking changes), changed how data gets loaded into the database etc.
It worked in dev so I figured hey let's deploy it. Today is(was because it's now 3am but more on that later) a national holiday so no one goes to work so no one will use my app so I have an entire day to deploy.
I started at 15:00(because i woke up at 13:00 lol). I tested the update once again in dev and proceeded to deploy it to prod. I merged backend to master, built docker images, did migrations on the db, restarted docker-compose with new images. And now for the app. I run ./gradlew assembleRelease and it starts complaining that react-native-gesture-handler is not installed. Ugh, rm -rf node_modules && yarn install. It worked. But now gradlew crashes and logs don't tell me anything. Google tells me to change a bunch of gradle settings but none of them work. Fast forward 5h, it's around 20:00 and I isolated the issue to, again, react-native-gesture-handler. They updated from 2.2.4 to 2.3.0 which didn't fucking compile. 2 more hours passed (now 22:00) and I got v2.3.1 working which fixed the problem in 2.3.0 but made my app crash on startup. YOUR FUCKING LIBRARY GETS 250K WEEKLY DOWNLOADS AND YOU DONT EVEN BOTHER CHECKING IF IT COMPILES IN PROD ON ANDROID?! WHAT THE FUCK software-mansion?
After I solved that, my app didn't crash. Now it threw an error "Type errors: Network Request Failed" every time I fetch my legacy REST API(older parts use rest and newer use graphql. I'll refactor that in the next update). I'll spare you the debugging hell i went through but another 5h passed. Its 3am. My config had misspelled url to prod but good for dev... I hate myself and even more so react-native-gesture-handler.3 -
One hour passed and all I did is trying to fix React Native project that is refusing to compile which was perfectly working couple of days ago. Life is fun right?
-
Just a quick rant on JavaScript,
So there’s a lot of people hating javascript, and while not a long time ago i was part of them, but I changed my opinion a little.
I think JavaScript is a great way to deal with website programming as it is quick and efficient, but I would not say to program directly on it, use a js-compilable language (CoffeScript, TypeScript, Kotlin(I think), etc.), but then you might say: “Well, no need for js then, compile it in byte code”. That would break the point of how I see web design/dev. The main intent behind webpages is to have an easy and fast way to send code to other computers to render them, that’s why it is interpreted: “Easy to send” and “*All* computers can handle it” with the proper browser. You need to be able to change the way the website is rendered and/or works sometimes, for diverse reasons like copy/pasting data, make it render properly or use plugins/add-ons to change that code to suit your needs.
I think js should be kept as a “readable byte-code”, so that means: {
Keep comments when compiling the js-compilable code,
Add standardized machine-readable comments that will indicate to smart code viewers how to show a particular thing (Like have a higher-end function compiled in js shown as a minimized code with explanations of the function)
Keep it nicely formated and don’t obfuscate (coz that’s annoying)
Etc.
}
So you bypass the quirks and all that pesky js stuff, while keeping it’s good sides.
-/-/-/-/-/-/-/-/-/-/-/-/-/-/-/-/-/-
Part 2:
Web design for non-web:
Ok so things like node.js, electron, react-native and all that stuff; I won’t say they’re bad but...
Why we have this is because web designers wanted to make desktop apps and were like “Hey! Making web pages is easy! Let’s port it to desktop”, the problem is: Web technologies were made to work on a restricted canvas, aka a browser. It’s good on web for reasons mention earlier and more. But it’s not on desktop! You’re trying to push it outside of those boundaries. It’s difficult to make it break that canvas and go outside, make something that really works! For social media clients and that kind of stuff that you want to make a little more inclusive, yes! it’s a great idea (hello devrantron ;), but not if it’s an exact same copy of the website, just use the website. But for things that are supposed to really make use of YOUR computer; no!
I see those PWA (progressive webapps aka mobile app, but it’s an offline website”), I stand for the same positions, social media and those sort of things: yes, great idea! Games? 🤢.
I have way more to say but I have difficulties to remember them while reading, so feel free to comment your thoughts
Lol, “just a quick rant”1 -
!rant
I've tried Ionic in the past, and put off development with it because I couldn't get it to be performant without crosswalk.
In 2015, React Native put an end to the 'Are hybrid apps viable?' argument. It had a much smaller compile size, large component library, and is very reactive.
Ionic recently released news on scaling back their tools to focus on core offerings. I can't help but feel they're flogging a dead horse.
I'm sure the Ionic team has very smart people on board. Can't they see they're about to be 'Parse-ed'?1 -
Lots of hate towards Microsoft, and they go and do something like this:
https://blogs.msdn.microsoft.com/do...
I'm excited for these features. With existing .NET Core you can compile console apps natively to Windows/MacOS/Linux. WPF and WinForms soon making it to .NET Core will bring the ability to compile native GUI apps too.
Oh, and .NET Core is all open source. It's a beautiful, beautiful thing.6 -
Heck yeah,
So an old Ionic 3 project wont work on the newest CLI.
I check around for the error, update some dependencies, sure enough it starts working again, all is great or so I thought.
Later something weird starts happening, upon pushing a new view on the navCtrl, the navParams are null on the next view.
I later find out that navCtrl is becoming navParams just on the first bit of the view loading, so I do a dirty fix just to keep working on the functionality from my browser, I know very well this will cause problems later on, this is just so I can keep working on functionality.
I finish all of the functionality and I'm ready to compile for android, I run my script, the dirty fix comes to bite my butt now.
I remove the dirty fix hoping for it to work just well on the apk.
Now gradle doesn't find ddmlib.jar, some 15 minutes of troubleshooting do nothing.
Fuck it, I'll just create a new project from the CLI and drag all the code there so that navParams work as expected.
Sorry Ionic, but the world is not our oyster when subtle changes in dependencies produce such unexpected behaviour, with some fucking view parameters!.
I'm looking forward to get done with all the current projects to jump back to native.1 -
Not sure if Google is surprised this happens or they really never face issues using Gradle
Edit:
Took 4 minutes to compile a basic flutter app. But it takes 1.3 minutes to compile a native app. So far liking flutter, still hating React Native tho1 -
been exploring the options for cross platform desktop app, and i found :
java : both awt and swing look ugly, i really like OOP of java, and the way projects are organized is easy to scale, but i need to deploy the jdk, and the speed on gui apps isn't that great
C# : (.net/ mono, i can't grasp F# and vb is stupid) looks native on windows, not so much alien on both linux/mac, and being a java cousin is a pro, i found the Eto library for mono even looks more native on *ix than winforms
wxwidgets: for C/C++ so far this looks like the best option for total native feel and performance, but man i fucking hate C code, and this looks a lot like C code, even with proper native Cpp support, maybe i should dive deeper in it
GTK+ : did any one mention C code ? because this mother fucker is plain C with macros all over the place, it made me realize why wx is promoted as Cpp friendly, i doubt I'll use this
tcl/tk : even tho ive never wrote a single line of tcl in my life, the tk lib is the default ui for both python and ruby on all supported platforms,
and i really love ruby, and Python is Usually a joy to work with
Qt : this by far looks like the best option, proper OOP in C++, bindings for python (ruby binds are outdated), almost native look and feel on supported platforms, and even has a gui builder in xml or json/js (qml) however i bet I'll use such a thing, the building tho depends on an external preprocessor "moc" and some wicked macros, also makes working with templates a fucking mess, and the heavy dependence on QObject inheritance makes integrating external libraries a bit more tiring, the signal slot system makes more sense in python than in C++, since it makes me confused about the flow of the code
lazarus: is a freepascal implementation that looks and feels like delphi, not so much for native look and feel, but good performance and easy language to handle
electron : this fat mofo is fat, it's the slowest of all options, if i want an html app, I'll just compile a stripped down webkit and deploy that
what do you think ? and did i miss something ?17 -
Microsoft needs to deal with getting native compilation of the full .net runtime rather than concentrating efforts just doing store apps that no one wants with the cut down runtime.
Winds me up that5 -
Hey everyone!
I'm thinking of building an open-source React Native app for DevRant just as a fun project. I came across an unofficial API documentation and also a wrapper.
https://devrant-docs.github.io/
https://github.com/danillouz/...
If anyone has used these, kindly let me know your experience and which one is better.
PS: I have no intention to publish or earn money from this project. Anyone who is interested can jump into the project and help in making it better. If enough people want to use it, I can compile an apk/ipa for people to download later on.devrant react native devrant app open source community project community app github android devrant api ios -
#Suphle Rant 6: Deptrac, phparkitect
This entry isn't necessarily a rant but a tale of victory. I'm no more as sad as I used to be. I don't work as hard as I used to, so lesser challenges to frustrate my life. On top of that, I'm not bitter about the pace of progress. I'm at a state of contentment regarding Suphle's release
An opportunity to gain publicity presented itself last month when cfp for a php event was announced last month. I submitted and reviewed a post introducing suphle to the community. In the post, I assured readers that I won't be changing anything soon ie the apis are cast in stone. Then php 7.4 officially "went out of circulation". It hit me that even though the code supports php 8 on paper, it's kind of a red herring that decorators don't use php 8 attributes. So I doubled down, suspending documentation.
The container won't support union and intersection types cuz I dislike the ambiguity. Enums can't be hydrated. So I refactored implementation and usages of decorators from interfaces to native attributes. Tried automating typing for all class properties but psalm is using docblocks instead of native typing. So I disabled it and am doing it by hand whenever something takes me to an unfixed class (difficulty: 1). But the good news is, we are php 8 compliant as anybody can ask for!
I decided to ride that wave and implement other things that have been bothering me:
1) 2 commands for automating project setup for collaborators and user facing developers (CHECK)
2) transferring some operations from runtime to compile/build TIME (CHECK)
3) re-attempt implementing container scopes
I tried automating Deptrac usage ie adding the newly created module to the list of regulated architectural layers but their config is in yaml, so I moved to phparkitect which uses php to set the rules. I still can't find a library for programmatically updating php filed/classes but this is more dynamic for me than yaml. I set out to implement their library, turns out the entire logic is dumped into the command class, so I can neither control it without the cli or automate tests to it. I take the command apart, connect it to suphle and run. Guess what, it detects class parents as violations to the rule. Wtflyingfuck?!
As if that's not bad enough, roadrunner (that old biatch!) server setup doesn't fail if an initialization script fails. If initialization script is moved to the application code itself, server setup crumbles and takes the your initialization stuff down with it. I ping the maintainer, rustacian (god bless his soul), who informs me point blank that what I'm trying to do is not possible. Fuck it. I have to write a wrapper command for sequentially starting the server (or not starting if initialization operations don't all succeed).
Legitimate case to reinvent the wheel. I restored my deleted decorators that did dependency sanitation for me at runtime. The remaining piece of the puzzle was a recursive film iterator to feed the decorators. I checked my file system reader for clues on how to implement one and boom! The one I'd written for two other features was compatible. All I had to do was refactor decorators into dependency rules, give them fancy interfaces for customising and filtering what classes each rule should actually evaluate. In a night's work (if you're discrediting how long writing the original sanitization decorators and directory iterator), I coupled the Deptrac/phparkitect library of my dreams. This is one of the those few times I feel like a supreme deity
Hope I can eat better and get some sleep. This meme is me after getting bounced by those three library rejections -
Are there any services that will compile your apps for iOS? I mean if you don't have an Apple computer yourself. If I use something like react native I could only compile it for android.6