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Search - "ui bugs"
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Hey everyone,
First off, a Merry Christmas to everyone who celebrates, happy holidays to everyone, and happy almost-new-year!
Tim and I are very happy with the year devRant has had, and thinking back, there are a lot of 2017 highlights to recap. Here are just a few of the ones that come to mind (this list is not exhaustive and I'm definitley forgetting stuff!):
- We introduced the devRant supporter program (devRant++)! (https://devrant.com/rants/638594/...). Thank you so much to everyone who has embraced devRant++! This program has helped us significantly and it's made it possible for us to mantain our current infrustructure and not have to cut down on servers/sacrifice app performance and stability.
- We added avatar pets (https://devrant.com/rants/455860/...)
- We finally got the domain devrant.com thanks to @wiardvanrij (https://devrant.com/rants/938509/...)
- The first international devRant meetup (Dutch) with organized by @linuxxx and was a huge success (https://devrant.com/rants/937319/... + https://devrant.com/rants/935713/...)
- We reached 50,000 downloads on Android (https://devrant.com/rants/728421/...)
- We introduced notif tabs (https://devrant.com/rants/1037456/...), which make it easy to filter your in-app notifications by type
- @AlexDeLarge became the first devRant user to hit 50,000++ (https://devrant.com/rants/885432/...), and @linuxxx became the first to hit 75,000++
- We made an April Fools joke that got a lot of people mad at us and hopefully got some laughs too (https://devrant.com/rants/506740/...)
- We launched devDucks!! (https://devducks.com)
- We got rid of the drawer menu in our mobile apps and switched to a tab layout
- We added the ability to subscribe to any user's rants (https://devrant.com/rants/538170/...)
- Introduced the post type selector (https://devrant.com/rants/850978/...) (which will be used for filtering - more details below)
- Started a bug/feature tracker GitHub repo (https://github.com/devRant/devRant)
- We did our first ever live stream (https://youtube.com/watch/...)
- Added an awesome all-black theme (devRant++) (https://devrant.com/rants/850978/...)
- We created an "active discussions" screen within the app so you can easily find rants with booming discussions!
- Thanks to the suggestion of many community members, we added "scroll to bottom" functionality to rants with long comment threads to make those rants more usable
- We improved our app stability and set our personal record for uptime, and we also cut request times in half with some database cluster upgrades
- Awesome new community projects: https://devrant.com/projects (more will be added to the list soon, sorry for the delay!)
- A new landing page for web (https://devrant.com), that was the first phase of our web overhaul coming soon (see below)
Even after all of this stuff, Tim and I both know there is a ton of work to do going forward and we want to continue to make devRant as good as it can be. We rely on your feedback to make that happen and we encourage everyone to keep submitting and discussing ideas in the bug/feature tracker (https://github.com/devRant/devRant).
We only have a little bit of the roadmap right now, but here's some things 2018 will bring:
- A brand new devRant web app: we've heard the feedback loud and clear. This is our top priority right now, and we're happy to say the completely redesigned/overhauled devRant web experience is almost done and will be released in early 2018. We think everyone will really like it.
- Functionality to filter rants by type: this feature was always planned since we introduced notif types, and it will soon be implemented. The notif type filter will allow you to select the types of rants you want to see for any of the sorting methods.
- App stability and usability: we want to dedicate a little time to making sure we don't forget to fix some long-standing bugs with our iOS/Android apps. This includes UI issues, push notification problems on Android, any many other small but annoying problems. We know the stability and usability of devRant is very important to the community, so it's important for us to give it the attention it deserves.
- Improved profiles/avatars: we can't reveal a ton here yet, but we've got some pretty cool ideas that we think everyone will enjoy.
- Private messaging: we think a PM system can add a lot to the app and make it much more intuitive to reach out to people privately. However, Tim and I believe in only launching carefully developed features, so rest assured that a lot of thought will be going into the system to maximize privacy, provide settings that make it easy to turn off, and provide security features that make it very difficult for abuse to take place. We're also open to any ideas here, so just let us know what you might be thinking.
There will be many more additions, but those are just a few we have in mind right now.
We've had a great year, and we really can't thank every member of the devRant community enough. We've always gotten amazingly positive feedback from the community, and we really do appreciate it. One of the most awesome things is when some compliments the kindness of the devRant community itself, which we hear a lot. It really is such a welcoming community and we love seeing devs of all kind and geographic locations welcomed with open arms.
2018 will be an important year for devRant as we continue to grow and we will need to continue the momentum. We think the ideas we have right now and the ones that will come from community feedback going forward will allow us to make this a big year and continue to improve the devRant community.
Thanks everyone, and thanks for your amazing contributions to the devRant community!
Looking forward to 2018,
- David and Tim48 -
A typical demo...
Me: We added validation, server communication, caching....
Customer: Meh...
Me: We fixed bugs, sped up queries, implemented X features.
Customer: Meh...
Me: We surpassed the speed of light, transcended to another plane of reality, cured cancer, brought peace to galaxy.
Customer: Meh...
UI Designer: I prepared these sketches for the UI
Customer: Wow, so innovative, look at that beautiful transitions, even mobile design, just wow
Me: * dies *11 -
//
// devRant unofficial UWP update (v2.0.0-beta)
//
After several concepts, about 11 months of development (keep in mind that I released 20 updates for v1 in the meantime, so it wasn't a continous 11 months long development process) and a short closed beta phase, v2 is now available for everyone (as public beta)! :)
I tried to improve the app in every aspect, from finally responsive and good looking UI on Desktop version to backend performance improvements, which means that I almost coded it from scratch.
There are also of course a few new features (like "go to bottom" in rants), and more to come.
It's a very huge update, and unfortunately to move forward, improve the UI (add Fluent Design) and make it at the same level of new UWP apps, I was forced to drop the supported for these old Windows 10 builds:
- Threshold 1 (10240)
- Threshold 2 (10586)
Too many incompatiblity issues with the new UI, and for 1 person with a lot of other commitments outside this project (made for free, just for passion), it's impossible to work at 3 parallel versions of the same app.
I already done something like that during these 11 months (every single of the 20 updates for v1 needed to be implemented a second time for v2).
During the closed beta tests, thanks to the awesome testers who helped me way too much than I ever wished, I found out that there are already incompatiblity issues with Anniversary Update, which means that I will support two versions:
1) One for Creators Update and newer builds.
2) One for Anniversary Update (same features, but missing Fluent Design since it doesn't work on that OS version, and almost completly rewritten XAML styles).
For this reason v2 public beta is out now for Creators Update (and newer) as regular update, and will be out in a near future (can't say when) also for the Anniversary Update.
The users with older OS versions (problem which on PC could be solved in 1-2 days, just download updates) can download only the v1.5.9 (which probably won't be supported with new updates anymore, except for particular critcal bug fixes).
So if you have Windows 10 on PC and want to use v2 today, just be sure you have Creators Update or Fall Creators Update.
If you have Windows 10 PC with Anniversary Update, update it, or if you don't want to do that, wait a few weeks/months for the update with support for your build.
If you have an older version on PC, update it, or enjoy v1.5.9.
If you have Windows 10 Mobile Anniversary Update, update it (if it's possible for your device), or just wait a few weeks/months for the update with support for your build.
If you have Windows 10 Mobile, and because of Microsoft stupid policy, you can't update to Anniversary Update, enjoy v1.5.9, or try the "unofficial" method (registry hack) to update to a newer build.
I hope it's enough clear why not everyone can receive the update today, or at all. :P
Now I would like to thank a few people who made this possible.
As always, @dfox who is always available for help me with API implementations.
@thmnmlist, who helped me a lot during this period with really great UI suggestions (just check out his twitter, it's a really good person, friend, designer and artist: https://twitter.com/thmnmlist).
And of course everyone of the closed beta testers, that reported bugs and precious suggestions (some of them already implemented, others will arrive soon).
The order is random:
@Raamakrishnan
@Telescuffle
@Qaldim
@thmnmlist
@nikola1402
@aayusharyan
@cozyplanes
@Vivaed
@Byte
@RTRMS
@tylerleonhardt
@Seshpengiun
@MEGADROID
@nottoobright
Changelog of v2.0.0-beta:
- New UI with Fluent Design and huge improvements for Desktop;
- Added native support for Fall Creators Update (Build 16299);
- Changed minimum supported version to Creators Update (Build 15063), support for Anniversary Update (Build 14393) will arrive soon;
- Added mouse support for Pull-To-Refresh;
- Added ability to change your username and email;
- Added ability to filter (by 'Day', 'Week', 'Month' and 'All') the top Rants;
- Added ability to open rant links in-app;
- Added ability to zoom GIFs (just tap on them in the Rant View);
- Added 'go to bottom' button in the Rant View (if more than 3 comments);
- Added new theme ('Total Black');
- ...complete changelog in-app and on my website (can't post it here because of the 5000 characters limit)...
What will arrive in future updates:
- 'Active Discussions' screen so you can easily find rants that have recent comments/discussions;
- Support for 'Collabs';
- Push Notifications (it was postponed and announced too many times...);
- More themes and themes options;
- and more...
If you still didn't download devRant unofficial UWP, do it now: https://microsoft.com/store/apps/...
If you find some bugs or you have feature suggestion, post it on the Issue Tracker on GitHub (thanks in advance for your help!): https://github.com/JakubSteplowski/...
I hope you will enjoy it! ;)52 -
TL;DR: If you're an Android user, do yourself a favour and check out https://simplemobiletools.com/ . You're welcome.
Dear diary, today was a good day.
A small part of my faith in humanity was recovered after I found about Tibor Kaputa.
Apparently, this guy - like many of us - was fed up with the bloat, bugs, bullshit and 'features' of many of the stock Android apps that come preinstalled on most phones. And so, he decided to make his own.
Unlike most of us however, he actually pulled through. And then he made them open source.
No bullshit permission requirements.
No ads or tracking.
Custom themes.
And no, not just 'toggle white/dark mode', I'm talking 'pick your own color scheme', both within the app and for the app icon (!).
And then sync your colour scheme across the entire suite of apps (!!).
Simple UI, with a lot of customizable settings.
And if you get them from f-droid, it's all completely free as in BEER too!
I've spent a lot of time in the last year trying to find software that does what it's supposed to do well, without trying to pull any sneaky bullshit in the background or annoy me with crap that I don't care about in a miserable attempt to show off its useless features.
I'm not a fan of Medium myself either, but the author's article about how his suite of apps was born really resonated with me. If you care about privacy, open source software, and doing things right, you should really give it a read: https://medium.com/@tibbi/...
I'm particularly a fan of the Gallery, the File Manager, and the Music player apps, and the others don't look half bad either.11 -
I'm a backender. I fucking hate everything relating to designing, UI/UX designing and especially frontending.
I can't stand it when interfaces look bad/are off, have bugs and so on.
I just can't stand that stuff but the irony is real 😅5 -
My first job was at a web agency. Non tech background, trying to transition into tech through frontend. Month 1: graphic designer, month 2: CSS guy, month 3: UI guy, month 4: in the frontend team doing react, month 7: leading the team, also doing some rails backend, month 9: full stack, month 11: leading web team.
How? Everyone else in the dev team left at month 7 lol. Literally thrown into the middle of the rainforest, fighting bugs by myself. But became so good at debugging and learning on the spot. Left at month 12 for a better job.1 -
They made a full fucking application in MICROSOFT EXCEL!!!!!!!
who the fuck makes an app in Excel? Though it's used internally, it has over 100 users and Everytime there's an update a new file is sent to all of them by mail. They use different excel files as DBs and tables as sheets. It's even got a fucking UI with check boxes and drop-downs and shit
Now guess what my task is?
Understand that entire application from the Excel files and make a webapp to cater to those requirements.
Fuck documentation, there are bugs in the Excel file and I need to fix the bugs in my app
Some good soul please tell me how must one start analyzing an Excel sheet to understand the logic behind it. Or a tool that magically converts "excel applications" to webapps25 -
//
// devRant unofficial UWP update (v1.5.6)
//
Hi!
A new update for Windows 10 users is in certification right now (will be available in a few hours/days), with the new feature you could see a few days ago on the official client.
But the main reason of this post is that I've seen the success of the official Issue Tracker created in August by @dfox and @trogus on GitHub.
For this reason I decided to do the same for the unofficial client.
Feel free to post bugs reports (I prefer this method instead of emails) and requests of features (even if not available in the official client) you would like to see.
https://github.com/JakubSteplowski/...
Complete changelog of v1.5.6:
- Added new 'post type' selector for easier classification of rant types in the future;
- Added Official devRant unofficial Issue Tracker on GitHub;
- Added Feedback page with link to GitHub Issue Tracker repo;
- Added black theme... no, wait... already there.
- Minor UI improvements;
- Minor back-end improvements;
I hope to see a lot of interesting feature requests I will enjoy to implement to make the UWP client always the best for you, Windows community. 😁18 -
It's enough. I have to quit my job.
December last year I've started working for a company doing finance. Since it was a serious-sounding field, I tought I'd be better off than with my previous employer. Which was kinda the family-agency where you can do pretty much anything you want without any real concequences, nor structures. I liked it, but the professionalism was missing.
Turns out, they do operate more professionally, but the intern mood and commitment is awful. They all pretty much bash on eachother. And the root cause of this and why it will stay like this is simply the Project Lead.
The plan was that I was positioned as glue between Design/UX and Backend to then make the best Frontend for the situation. Since that is somewhat new and has the most potential to get better. Beside, this is what the customer sees everyday.
After just two months, an retrospective and a hell lot of communication with co-workers, I've decided that there is no other way other than to leave.
I had a weekly productivity of 60h+ (work and private, sometimes up to 80h). I had no problems with that, I was happy to work, but since working in this company, my weekly productivity dropped to 25~30h. Not only can I not work for a whole proper work-week, this time still includes private projects. So in hindsight, I efficiently work less than 20h for my actual job.
The Product lead just wants feature on top of feature, our customers don't want to pay concepts, but also won't give us exact specifications on what they want.
Refactoring is forbidden since we get to many issues/bugs on a daily basis so we won't get time.
An re-design is forbidden because that would mean that all Screens have to be re-designed.
The product should be responsive, but none of the components feel finished on Desktop - don't talk about mobile, it doesn't exist.
The Designer next to me has to make 200+ Screens for Desktop and Mobile JUST so we can change the primary colors for an potential new customer, nothing more. Remember that we don't have responsiveness? Guess what, that should be purposely included on the Designs (and it looks awful).
I may hate PHP, but I can still work with it. But not here, this is worse then any ecommerce. I have to fix legacy backend code that has no test coverage. But I haven't touched php for 4 years, letalone wrote sql (I hate it). There should be no reason whatsoever to let me do this kind of work, as FRONTEND ARCHITECT.
After an (short) analysis of the Frontend, I conclude that it is required to be rewritten to 90%. There have been no performance checks for the Client/UI, therefor not only the components behave badly, but the whole system is slow as FUCK! Back in my days I wrote jQuery, but even that shit was faster than the architecuture of this React Multi-instance app. Nothing is shared, most of the AppState correlate to other instances.
The Backend. Oh boy. Not only do we use an shitty outated open-source project with tons of XSS possibillities as base, no we clone that shit and COPY OUR SOURCES ON TOP. But since these people also don't want to write SQL, they tought using Symfony as base on top of the base would be an good idea.
Generally speaking (and done right), this is true. but not then there will be no time and not properly checked. As I said I'm working on Legacy code. And the more I look into it, the more Bugs I find. Nothing too bad, but it's still a bad sign why the webservices are buggy in general. And therefor, the buggyness has to travel into the frontend.
And now the last goodies:
- Composer itself is commited to the repo (the fucking .phar!)
- Deployments never work and every release is done manually
- We commit an "_TRASH" folder
- There is an secret ongoing refactoring in the root of the Project called "_REFACTORING" (right, no branches)
- I cannot test locally, nor have just the Frontend locally connected to the Staging webservices
- I am required to upload my sources I write to an in-house server that get's shared with the other coworkers
- This is the only Linux server here and all of the permissions are fucked up
- We don't have versions, nor builds, we use the current Date as build number, but nothing simple to read, nonono. It's has to be an german Date, with only numbers and has always to end with "00"
- They take security "super serious" but disable the abillity to unlock your device with your fingerprint sensor ON PURPOSE
My brain hurts, maybe I'll post more on this shit fucking cuntfuck company. Sorry to be rude, but this triggers me sooo much!2 -
Not just another Windows rant:
*Disclaimer* : I'm a full time Linux user for dev work having switched from Windows a couple of years ago. Only open Windows for Photoshop (or games) or when I fuck up my Linux install (Arch user) because I get too adventurous (don't we all)
I have hated Windows 10 from day 1 for being a rebel. Automatic updates and generally so many bugs (specially the 100% disk usage on boot for idk how long) really sucked.
It's got ads now and it's generally much slower than probably a Windows 8 install..
The pathetic memory management and the overall slower interface really ticks me off. I'm trying to work and get access to web services and all I get is hangups.
Chrome is my go-to browser for everything and the experience is sub par. We all know it gobbles up RAM but even more on Windows.
My Linux install on the same computer flies with a heavy project open in Android Studio, 25+ tabs in Chrome and a 1080p video playing in the background.
Up until the creators update, UI bugs were a common sight. Things would just stop working if you clicked them multiple times.
But you know what I'm tired of more?
The ignorant pricks who bash it for being Windows. This OS isn't bad. Sure it's not Linux or MacOS but it stands strong.
You are just bashing it because it's not developer friendly and it's not. It never advertises itself like that.
It's a full fledged OS for everyone. It's not dev friendly but you can make it as much as possible but you're lazy.
People do use Windows to code. If you don't know that, you're ignorant. They also make a living by using Windows all day. How bout tha?
But it tries to make you feel comfortable with the recent bash integration and the plethora of tools that Microsoft builds.
IIS may not be Apache or Nginx but it gets the job done.
Azure uses Windows and it's one of best web services out there. It's freaking amazing with dead simple docs to get up and running with a web app in 10 minutes.
I saw many rants against VS but you know it's one of the best IDEs out there and it runs the best on Windows (for me, at least).
I'm pissed at you - you blind hater you.
Research and appreciate the things good qualities in something instead of trying to be the cool but ignorant dev who codes with Linux/Mac but doesn't know shit about the advantages they offer.undefined windows 10 sucks visual studio unix macos ignorance mac terminal windows 10 linux developer22 -
Best part about the covid19 manufactured crisis?
Liquor stores deliver. Worst part about liquor stores delivering? Needing to use their shoddy websites.
I've been using a particular store (Total Wines) since they're cheaper than the rest and have better selection; it's quite literally a large warehouse made to look like a store.
Their website tries really hard to look professional, too, but it's just not. It took me two days to order, and not just from lack of time -- though from working 14 hour days, that's a factor.
Signing up was difficult. Your username is an email address, but you can't use comments because the server 500s, making the ajax call produce a wonderfully ambiguous error message. It also fades the page out like it's waiting on something, but that fade is on top of the error modal too. Similar error with the password field, though I don't remember how I triggered it.
Signing up also requires agreeing to subscribe to their newsletter. it's technically an opt-in, but not opting-in doesn't allow you to proceed. Same with opting-in to receiving a text notification when your order is ready for pickup -- you also opt-in to reciving SMS spam.
Another issue: After signing up, you start to navigate through the paginated product list. Every page change scrolls you to the exact middle of the next page. Not deliberatly; the UI loads first, and the browser gets as close as it can to your previous position -- which was below that as the pagination is at the bottom -- and then the products populate after. But regardless of why, there is no worse place to start because now you must scroll in both directions to view the products. If it stayed at the very bottom, it would at least mean you only need to scroll upwards to look at everything on the page. Minor, but increasingly irritating.
Also, they have like 198 pages of spirits alone because each size is unique entry. A 50ml, 350ml, 500ml, 750ml, 1000ml, and 1750ml bottle of e.g. Tito's vodka isn't one product, it's six. and they're sorted seemingly randomly. I think it's by available stock, looking back.
If you fancy a product, you can click on it for a detail page. Said detail page lists the various sizes in a dropdown, but they're not sorted correctly either, and changing sizes triggers a page reload, which leads to another problem:
if you navigate to more than a few pages within a 10 or so second window, the site accuses you of using browser automation. No captcha here, just a "click me for five seconds" button. However, it (usually) also triggers the check on every other tab you have open after its next nagivation.
That product page also randomly doesn't work. I haven't narrowed it down, but it will randomly decide to start failing, and won't stop failing for hours. It renders the page just fine, then immediately replaces it with a blank page. When it's failing, the only way to interact with the page is a perfectly-timed [esc], which can (and usually does) break all other page functionality, too. Absolutely great when you need to re-add everything from a stale copy of your signed-out cart living in another tab. More on that later. And don't forget to slow down to bypass the "browser automation" check, too!
Oh, and if you're using container tabs, make sure to open new tabs in the SAME container, as any request from the same IP without the login cookie will usually trigger that "browser automation" response, too.
The site also randomly signs you out, but allows you to continue amassing your cart. You'd think this is a good thing until you choose to sign in again... which empties your cart. It's like they don't want to make a sale at all.
The site also randomly forgets your name, replacing it with "null." My screen currently says "Hello, null". Hello, cruft!
It took me two days to order.
Mostly from lack of time, as i've been pulling 14 hour shifts lately trying to get everything done. but the sheer number of bugs certainly wasted most of what little time i had left. Now I definitely need a drink.
But maybe putting up with all of this is worthwhile because of their loyalty program? Apparently if you spend $500, you can take $5 off your next purchase! Yay! 1%! And your points expire! There are three levels; maybe it gets better. Level zero is for everyone; $0 requirement. There are also levels at $500 and $2500. That last one is seriously 5x more than the first paid level. and what does it earn you? A 'free' magazine subscription, 'free' classes (they're usually like $20-$50 iirc), and a 'free' grab bag (a $2.99 value!) twice per month. All for spending $2500. What a steal. It reminds me of Candy Crush's 3-star system where the first two stars are trivial, and the third is usually a difficult stretch goal. But here it's just thinly-veiled manipulation with no benefit.
I can tell they're employing some "smarketing" people with big ideas (read: stolen mistakes), but it's just such a fail.
The whole thing is a fail.8 -
Coding has changed the way I think. Everywhere I go, I think of algorithms and efficiency.
When I'm in elevator, I think about what algorithm is running in the background.
When I'm at red light, I think about the algorithm that traffic lights are running.
I notice bugs in websites and apps and try to figure out what the dev might have done.
I find problems in UI design and get annoyed.
I spend more time coding a solution to a problem rather than directly solving the problem. I get a kick out of it.
When I see something uses more resources than necessary, it seriously pisses me off.
Coding has taught me to think and has positively changed the way I live.2 -
Worst collaboration experience story?
I was not directly involved, it was a Delphi -> C# conversion of our customer returns application.
The dev manager was out to prove waterfall was the only development methodology that could make convert the monolith app to a lean, multi-tier, enterprise-worthy application.
Starting out with a team of 7 (3 devs, 2 dbas, team mgr, and the dev department mgr), they spent around 3 months designing, meetings, and more meetings. Armed with 50+ page specification Word document (not counting the countless Visio workflow diagrams and Microsoft Project timeline/ghantt charts), the team was ready to start coding.
The database design, workflow, and UI design (using Visio), was well done/thought out, but problems started on day one.
- Team mgr and Dev mgr split up the 3 devs, 1 dev wrote the database access library tier, 1 wrote the service tier, the other dev wrote the UI (I'll add this was the dev's first experience with WPF).
- Per the specification, all the layers wouldn't be integrated until all of them met the standards (unit tested, free from errors from VS's code analyzer, etc)
- By the time the devs where ready to code, the DBAs were already tasked with other projects, so the Returns app was prioritized to "when we get around to it"
Fast forward 6 months later, all the devs were 'done' coding, having very little/no communication with one another, then the integration. The service and database layers assumed different design patterns and different database relationships and the UI layer required functionality neither layers anticipated (ex. multi-users and the service maintaining some sort of state between them).
Those issues took about a month to work out, then the app began beta testing with real end users. App didn't make it 10 minutes before users gave up. Numerous UI logic errors, runtime errors, and overall app stability. Because the UI was so bad, the dev mgr brought in one of the web developers (she was pretty good at UI design). You might guess how useful someone is being dropped in on complex project , months after-the-fact and being told "Fix it!".
Couple of months of UI re-design and many other changes, the app was ready for beta testing.
In the mean time, the company hired a new customer service manager. When he saw the application, he rejected the app because he re-designed the entire returns process to be more efficient. The application UI was written to the exact step-by-step old returns process with little/no deviation.
With a tremendous amount of push-back (TL;DR), the dev mgr promised to change the app, but only after it was deployed into production (using "we can fix it later" excuse).
Still plagued with numerous bugs, the app was finally deployed. In attempts to save face, there was a company-wide party to celebrate the 'death' of the "old Delphi returns app" and the birth of the new. Cake, drinks, certificates of achievements for the devs, etc.
By the end of the project, the devs hated each other. Finger pointing, petty squabbles, out-right "FU!"s across the cube walls, etc. All the team members were re-assigned to other teams to separate them, leaving a single new hire to fix all the issues.5 -
LPT: NEVER accept a freelance job without looking at the project's source first
Client: I have a project made by a company that is now abandoning it, I want you to fix some bugs
Me: Okay, can you:
1) Give me a build to test the current state of the game
2) Tell me what the bugs are
3) Show me the source
4) Tell me your budget
Client: *sends a list of 10 bugs* Here's the APK and to give you the project I'll need you to sign an NDA
Me: Sure...
*tests build*
*sees at least 20 bugs*
*still downloading source*
*bugs look quite easy to fix should be done under an hour*
Me: Okay, so, I can fix each bug for $10 and I can do 2 today
Client: Okay can you fix 8 bugs today for $40??
*sigh*
Me: No I cannot.
Client: okay then 2 today for $20 is fine, I want a refund if you can't fix them today
*sigh*
Me: Look dude, this isn't the first time I am doing this, aight? I'll fix the bugs today you can pay me after check they are done, savvy?
Client: okay
*source is downloaded*
*literal apes wrote the scripts, commented out code EVERYWHERE
Debug logs after every line printing every frame causing FPS drops, empty objects in the scene
multiple unused UI objects
everything is spaghetti*
*give up, after 2 hours of hell*
*tfw averted an order cancellation by not taking the order and telling client that they can pay me after I am done*
Attached is an image of a level object pool
It's an array with each element representing a level.
The numbers and "Final" are ids for objects in an object pool
The whole string is .Split(',') into an array (RIP MEMORY BTW) and then a loop goes through each element in the split array and instantiates the object from an object pool5 -
Before becoming a developer, I used to work as a sales rep at this company that spent a good amount of time building what they believed to be an innovative state-of-the-art “code generator”. It was basically a scaffolding tool for generating software.
They were using it to auto generate customized iOS and Android native mobile app templates, along with a web backed.
The problem was that the generated code was shit, and the developers on the team basically spent more time fixing bugs than if they had built everything from scratch. But their passion for the product meant they just kept using it.
For some reason they never fixed issues in the original templates, so basically all the bugs that were found, kept showing up with each new app!
I have never seen apps like this that essentially had more bugs than features. Opening more than 10 app screen meant the app would freeze and crash. Sign up forms were actually dummy forms. The list goes on...
All the apps had the same shitty UI. For example, Product pages had a product image area that was like 5% of the screen view!
Last but not least, apps had a backend IP address hardcoded pointing to a server with an IP address that was temporary. So one day they had to restart the server and suddenly all customer apps stopped working and required a software update to work!
It was amazing seeing how a team of 3 developers trying to fix messy autogenerated code, couldn’t accomplish what was essentially a website on an app that I managed to build in my free time.
That’s how I knew it was time to quit my job and code full time.2 -
Today I learned that bugs in Proxmox aren't bugs because they're not *exactly* within the scope of le fancy PVE web UI.
Today I also learned that running Samba on the PVE host is stupid. No real reasons but let's assume security. Well it's decently secured, has good passwords, and the killer is.. it isn't even fucking accessible to the internet! And even if it was, privilege separation is no secret to me.
But clearly I'm an idiot for even thinking about running Samba on PVE. Well guess what?! PVE is aimed at sysadmins that want to deploy a virtualization server. It's not a big stretch to imagine that those sysadmins might be halfway competent and want to run external services on the PVE host, is it.
But apparently it is. I'm an idiot and bugs aren't bugs anymore. Go fucking kill yourself, motherfuckers in the ##proxmox IRC channel. I really hope that your servers will go down on Friday when you're on call. Fucking cunts 😑
Edit: IRC chatlog @ https://clbin.com/nU9Fu13 -
This is a proposal for an entirely free and open source rant like site/app.
devrant today has a couple of problems that I hate:
* Posts in the wrong categories (usually by new users)
* Low effort posts in the "recent" feed
* Good posts in the "algo" feed that are too old
* Longtime bugs
* No official code format in comments, ffs.
* Unimplemented features (like inability to search posts in android, or inability to mute posts in web desktop)
* Lack of admin involvement with the community
but it also has some aspects that I like a lot:
* Admins aren't trigger happy to suspend/ban you
* The avatars are awesome and help to associate users to faces
* The ++ system is good enough
* The community isn't too big so you know pretty much everyone
* There's a lot of variety in the roles and techonologies used by users
* Experienced ranters are usually smart
* Super simple UI
* The comments have only one level (as opposed to reddit comment trees)
This project should try to reimplement the good things while fixing the bad things.
I wrote two posts about a possible manifesto, and an implementation proposal and plan.
https://rantcourse.ddns.net/t/...
https://rantcourse.ddns.net/t/...
I think the ideas outlined there are very aligned to concerns of privacy and freedom users here vouch for.
This project is not meant to **purposefully** replace/kill/make users abandon devrant. People can continue using devrant as much as they want.
I'm hosting a discourse site on a 5$ linode machine to discuss these things. I don't know if it's better than just github.
If you feel that you would like to just use github issues, let me know. I'll create a github org tomorrow, and probably setup gitter for more dynamic discussion.21 -
I think that two criterias are important:
- don't block my productivity
- author should have his userbase in mind
1) Some simple anti examples:
- Windows popping up a big fat blue screen screaming for updates. Like... Go suck some donkey balls you stupid shit that's totally irritating you arsehole.
- Graphical tools having no UI concept. E.g. Adobes PDF reader - which was minimalized in it's UI and it became just unbearable pain. When the concept is to castrate the user in it's abilities and call the concept intuitive, it's not a concept it's shit. Other examples are e.g. GEdit - which was severely massacred in Gnome 3 if I remember correctly (never touched Gnome ever again. I was really put off because their concept just alienated me)
- Having an UI concept but no consistency. Eg. looking at a lot of large web apps, especially Atlassian software.
Too many times I had e.g. a simple HTML form. In menu 1 you could use enter. In menu 2 Enter does not work. in another menu Enter works, but it doesn't submit the form it instead submits the whole page... Which can end in clusterfuck.
Yaaayyyy.
- Keyboard usage not possible at all.
It becomes a sad majority.... Pressing tab, not switching between form fields. Looking for keyboard shortcuts, not finding any. Yes, it's a graphical interface. But the charm of 16 bit interfaces (YES. I'm praising DOS interfaces) was that once you memorized the necessary keyboard strokes... You were faster than lightning. Ever seen e.g. a good pharmacist, receptionist or warehouse clerk... most of the software is completely based on short keyboard strokes, eg. for a receptionist at a doctor for the ICD code / pharmaceutical search et cetera.
- don't poop rainbows. I mean it.
I love colors. When they make sense. but when I use some software, e.g. netdata, I think an epilepsy warning would be fair. Too. Many. Neon. Colors. -.-
2) It should be obvious... But it's become a burden.
E.g. when asked for a release as there were some fixes... Don't point to the install from master script. Maybe you like it rolling release style - but don't enforce it please. It's hard to use SHA256 hash as a version number and shortening the hash might be a bad idea.
Don't start experiments. If it works - don't throw everything over board without good reasons. E.g. my previous example of GEdit: Turning a valuable text editor into a minimalistic unusable piece of crap and calling it a genius idea for the sake of simplicity... Nope. You murdered a successful product.
Gnome 3 felt like a complete experiment and judging from the last years of changes in the news it was an rather unsuccessful one... As they gave up quite a few of their ideas.
When doing design stuff or other big changes make it a community event or at least put a poll up on the github page. Even If it's an small user base, listen to them instead of just randomly fucking them over.
--
One of my favorite projects is a texteditor called Kate from KDE.
It has a ton of features, could even be seen as a small IDE. The reason I love it because one of the original authors still cares for his creation and ... It never failed me. I use Kate since over 20 years now I think... Oo
Another example is the git cli. It's simple and yet powerful. git add -i is e.g. a thing I really really really love. (memorize the keyboard shortcuts and you'll chunk up large commits faster than flash.
Curl. Yes. The (http) download tool. It's author still cares. It's another tool I use since 20 years. And it has given me a deep insight of how HTTP worked, new protocols and again. It never failed me. It is such a fucking versatile thing. TLS debugging / performance measurements / what the frigging fuck is going on here. Take curl. Find it out.
My worst enemies....
Git based clients. I just hate them. Mostly because they fill the niche of explaining things (good) but completely nuke the learning of git (very bad). You can do any git action without understanding what you do and even worse... They encourage bad workflows.
I've seen great devs completely fucking up git and crying because they had really no fucking clue what git actually does. The UI lead them on the worst and darkest path imaginable. :(
Atlassian products. On the one hand... They're not total shit. But the mass of bugs and the complete lack of interest of Atlassian towards their customers and the cloud movement.... Ouch. Just ouch.
I had to deal with a lot of completely borked up instances and could trace it back to a bug tracking entry / atlassian, 2 - 3 years old with the comment: vote for this, we'll work on a Bugfix. Go fuck yourself you pisswads.
Microsoft Office / Windows. Oh boy.
I could fill entire days of monologues.
It's bad, hmkay?
XEN.
This is not bad.
This is more like kill it before it lays eggs.
The deeper I got into XEN, the more I wanted to lay in a bathtub full of acid to scrub of the feelings of shame... How could anyone call this good?!?????4 -
Xcode storyboards
I can't do it justice by explaining how many times having the entire UI flow in one file has helped me.
Even for unexpected stuff, like an Android dev joining the team and needing to know the workflow of login / registration -> print screen the storyboard.
Manager asking for all the different possible paths through the app -> print screen the storyboard(s).
And then live rendering of custom components to be able to see them while playing with alignments.
While it has its bugs, and could have a few more features, it's too useful to ignore.
I know many iOS devs don't like it, and that's fine because I don't like them either and I don't hire them ;-)1 -
A (work-)project i spent a year on will finally be released soon. That's the perfect opportunity to vent out all the rage i built up during dealing with what is the javascript version of a zodiac letter.
Everything went wrong with the beginning. 3 people were assigned to rewrite an old flash-application. Me, A and B. B suggested a javascript framework, even though me and A never worked with more than jquery. In the end we chose react/redux with rest on the server, a classic.
After some time i got the hang of time, around that time B left and a new guy, C, was hired soon after that. He didn't know about react/redux either. The perfect start off to a burning pile of smelly code.
Today this burning pile turned into a wasteland of code quality, a house of cards with a storm approaching, a rocket with leaks ready to launch, you get the idea.
We got 2 dozen files with 200-500 loc, each in the same directory and each with the same 2 word prefix which makes finding the right one a nightmare on its on. We have an i18n-library used only for ~10 textfields, copy-pasted code you never know if it's used or not, fetch-calls with no error-handling, and many other code smells that turn this fire into a garbage fire. An eternal fire. 3 months ago i reduced the linter-warnings on this project to 1, now i can't keep count anymore.
We use the reactabular-module which gives us headaches because IT DOESN'T DO WHAT IT'S SUPPOSED TO DO AND WE CANT USE IT WELL EITHER. All because the client cant be bothered to have the table header scroll along with the body. We have methods which do two things because passing another callback somehow crashed in the browser. And the only thing about indentation is that it exists. Copy pasting from websites, other files and indentation wars give the files the unique look that make you wonder if some of the devs hides his whitespace code in the files.
All of this is the result of missing time, results over quality and the worst approach of all, used by A: if A wants an ui-component similar to an existing one, he copies the original and edits he copy until it does what he wants. A knows about classes, modules, components, etc. Still, he can't bring himself to spend his time on creating superclasses... his approach gives results much faster
Things got worse when A tried redux, luckily A prefers the components local state. WHICH IS ANOTHER PROBLEM. He doesn't understand redux and loads all of the data directly from the server and puts it into the local state. The point of redux is that you don't have to do this. But there are only 1 or 2 examples of how this practice hurt us yet, so i'm gonna have to let this slide. IF HE AT LEAST WOULD UPDATE THE DATA PROPERLY. Changes are just sent to the server and then all of the data is re-fetched. I programmed the rest-endpoints to return the updated objects for a very reason. But no, fuck me.
I've heard A decided (A is the teamleader) to use less redux on the next project and use a dedicated rest-endpoints for every little comoutation you COULD DO WITH REDUX INSTEAD. My will is broken and just don't want to work with this anymore.
There are still various subpages that cant f5 because the components cant handle an empty redux state in the beginning, but to be honest i don't care anymore. Lets hope the client will never find out, along with the "on error nothing happens"-bugs. The product should've been shipped last week, but thanks to mandatory bugfixes the release was postponed to next week. Then the next project starts...
Please give me some tips to keep up code quality over time, i cant take this once more.
I'm also aware that i could've done more, talking A and C about code style, prettifying the code, etc. Etc. But i was busy putting out my out fires, i couldn't kill much of the other fires which in the end became a burning building (a perfect metaphor for this software)4 -
So, for the past...what, week or so? I've been working on a side project with @gianlu. It's the PretendYoureXyzzy fork - our attempt to rejuvenate an old shitty piece of software.
I had started working on a fork alone, and then he asked to team up so I was like "Sure, I got nothing better to do." So, he's working on the backend (and hooking JS up to the backend) and I'm developing the frontend.
I don't know why I thought tech would stand still. Google says they're putting MDL on life support and replacing it with a much more complex successor, MDC. It's not hard to use, but what really bugs me is the lack of notice on getmdl.io. If you are switching to another project as your main focus, why the fuck wouldn't you advertise in the most places possible?
Granted, I don't do web design and/or development on the daily. Yes, I can do it, but I'm not always as up-to-date with web technologies as I'd like to be.
However, the screencap captured is the third time I've taken the knife to the UI. MDC is great tooling, at least to me. That dialog? Not something MDL would've had out the box on the first day. You'd have to work for that.
I don't have an issue with MDC, I have an issue with the lack of PR around it.6 -
I am just sick of the things that's been going on.
Joined a mid level startup as full Stack developer working on angular and node js . Code base is too shit and application is full of bugs(100+ tickets are being raised for bugs)
Since the product owner(PO) wants to demo the application he is pushing for bug fixes.
UI code:
1. Application is not handled for responsiveness all these years, it is now being trying to address. Code base is very huge to address though .
2. The common reusable components of UI has business logic inside. Any small change in business logic we are forced to handle in common components which might break up on another components.
3. Styling in 40+ components are made global. Small css change in component A is breaking up in component B due to this
4. No time to refactor.
5. Application not at all tested properly all these years. PO wants a stable build.
6. More importantly most of developers have already left the company and we are left with 2 developers including me.
I am not in a position to switch due to other commitments adds up a lot to frustration11 -
Fuck Unity.
Every single time I try to use Unity to develop my well-along-in-development video game, it finds some way of fucking itself up.
Be it from somehow failing to compile a DLL - which is something completely out of my control, the inspector failing to update itself when I select a new object every five minutes, to the engine managing to fail to load its UI layout because it somehow managed to lose a file responsible for containing the layout, the Inspector forgetting to include a scrollbar and as such trying to cram a bunch of components into one area, crashing in a certain area because I tried using reflections, crashing because I tried running the game in a place that always works, all the way to the whole thing closing instantaneously when I try selecting a new layout.
My experience with using this god-forsaken configuration of code and imagery has been one of endless torment; I've spent hours lamenting about the pain this piece of utter horseshit has caused me to those who'd listen.
I don't know what I did to this thing to deserve to be shown the absolute worst of this engine for the year I've been working on my game for. I can't even take a look at its source code to see if I can piece together things I'll pick up from alien code to fix obnoxious bugs myself because you cunts have it under lock-and-key for some dumbass reason.
Even updating my install of this engine is a gamble; I remember clear-as-day updating my project from 2019.3.14 to whichever one was most recent at the time, and everything breaking. This time, I got lucky and managed to update to 2020.1.4 with no issue on the surface, except I inadvertently let in a host of other issues that somehow made the editor worse than the older one.
There's little point in even bothering to report a bug because this shit happens so randomly that I could be just working on auto-pilot and the next thing I know Unity's stupid "crash handler" rears its ugly head yet again, or you people are probably too busy adding support for platforms no sane person uses like fucking Chromebooks.
There've been times where it's crashed upwards of three times in the span of 40 minutes of light use.
How is one expected to cough up hundreds of dollars a year to use a "pro" version of this horrid editor when every session of use yields a 50/50 chance that it'll either work like it's supposed to, or break in one way or another?
It's a miracle I even managed to type all of this out in one go, I expected the website to just stop responding entirely once I got past four lines.
Do what you will with my post, I don't care.6 -
I can't understand the people who are in love with Qt. Did you ever actually use it?
It has shitty UI components (compare them with Microsoft WPF or even WinForms), and it is fucking full of bugs. Really. I've never seen that many bugs in other frameworks.
I'm a Linux guy, but try .net if you want to see what a great framework is actually like.4 -
I wanna work for a company that develops cool algorithms and implements them. Where the devs analyze complex issues and have to do complex problem solving. Where everyday is a challenge. Not a place where simple repetitive UI bugs are the issue at hand. Not a place where the only tasks and todos are trivial and uninteresting. Not a place where most of my coworkers are idiots.2
-
I was once asked to create a fully secure chat system prototype (the ui didn't matter) in 2 days. We ended up building a client in python (which I wrote) and it kinda worked and a c# backend that didn't really work.
1 hour before we had to present the project to some high up management we decided that we couldn't fix the bugs in the system.
So I came up with a cool idea. Why not use ssh?
So I set up a bash script that writes to a file and tail -f that reads from the file. That way you could chat securely with another person.
I made it 15 minutes before the presentation with no Internet working :) they said it was hacky but a cool solution they saw that day :p I felt happy and that I had to thank Linux for being there for me2 -
Aren't you, software engineer, ashamed of being employed by Apple? How can you work for a company that lives and shit on the heads of millions of fellow developers like a giant tech leech?
Assuming you can find a sounding excuse for yourself, pretending its market's fault and not your shitty greed that lets you work for a company with incredibly malicious product, sales, marketing and support policies, how can you not feel your coders-pride being melted under BILLIONS of complains for whatever shitty product you have delivered for them?
Be it a web service that runs on 1980 servers with still the same stack (cough cough itunesconnect, membercenter, bug tracker, etc etc etc etc) incompatible with vast majority of modern browsers around (google at least sticks a "beta" close to it for a few years, it could work for a few decades for you);
be it your historical incapacity to build web UI;
be it the complete lack of any resemblance of valid documentation and lets not even mention manuals (oh you say that the "status" variable is "the status of the object"? no shit sherlock, thank you and no, a wwdc video is not a manual, i don't wanna hear 3 hours of bullshit to know that stupid workaround to a stupid uikit api you designed) for any API you have developed;
be it the predatory tactics on smaller companies (yeah its capitalism baby, whatever) and bending 90 degrees with giants like Amazon;
be it the closeness (christ, even your bugtracker is closed and we had to come up with openradar to share problems that you would anyway ignore for decades);
be it a desktop ui api that is so old and unmaintained and so shitty, but so shitty, that you made that cancer of electron a de facto standard for mainstream software on macos;
be it a IDE that i am disgusted to even name, xcrap, that has literally millions of complains for the same millions of issues you dont even care to answer to or even less try to justify;
be it that you dont disclose your long term plans and then pretend us to production-test and workaround-fix your shitty non-production ready useless new OS features;
be it that a nervous breakdown on a stupid little guy on the other side of the planet that happens to have paid to you dozens of thousands of euros (in mandatory licences and hardware) to actually let you take an indecent cut out of his revenues cos there is no other choice in a monopoly regime, matter zero to you;
Assuming all of these and much more:
How can you sleep at night with all the screams of the devs you are exploiting whispering in you mind? Are all the money your earn worth?
** As someone already told you elsewhere, HAVE SOME FUCKING PRIDE, shitty people AND WRITE THE FUCKING DOCS AND FIX THE FUCKING BUGS you lazy motherfuckers, your are paid more than 99.99% of people on earth, move your fucking greasy little fingers on that fucking keyboard. **
PT2: why the fuck did you remove the ESC key from your shitty keyboards you fuckshits? is it cos autocomplete is slower than me searching the correct name of a function on stackoverflow and hence ESC key is useless? at least your hardware colleagues had the decency of admitting their error and rolling back some of the uncountable "questionable "hardware design choices (cough cough ...magic mouse... cough golden charging cables not compatible with your own devices.. cough )?12 -
Got a job as a fresher, had no idea what work I'll have to do.
Was given the task to fix some bugs that had creeped in due to update of some UI framework.
Having absolute no idea of front end, I started the task.
Have spent the entire last week looking through CSS, HTML, Javascript.
Have come to the decision of quitting the job.
Life is too short to be lived this way.7 -
A software had been developed over a decade ago. With critical design problems, it grew slower and buggier over time.
As a simple change in any area could create new bugs in other parts, gradually the developers team decided not to change the software any more, instead for fixing bugs or adding features, every time a new software should be developed which monitors the main software, and tries to change its output from outside! For example, look into the outputs and inputs, and whenever there's this number in the output considering this sequence of inputs, change the output to this instead.
As all the patchwork is done from outside, auxiliary software are very huge. They have to have parts to save and monitor inputs and outputs and algorithms to communicate with the main software and its clients.
As this architecture becomes more and more complex, company negotiates with users to convince them to change their habits a bit. Like instead of receiving an email with latest notifications, download a csv every day from a url which gives them their notifications! Because it is then easier for developers to build.
As the project grows, company hires more and more developers to work on this gigantic project. Suddenly, some day, there comes a young talented developer who realizes if the company develops the software from scratch, it could become 100 times smaller as there will be no patchwork, no monitoring of the outputs and inputs and no reverse engineering to figure out why the system behaves like this to change its behavior and finally, no arrangement with users to download weird csv files as there will be a fresh new code base using latest design patterns and a modern UI.
Managers but, are unaware of technical jargon and have no time to listen to a curious kid! They look into the list of payrolls and say, replacing something we spent millions of man hours to build, is IMPOSSIBLE! Get back to your work or find another job!
Most people decide to remain silence and therefore the madness continues with no resistance. That's why when you buy a ticket from a public transport system you see long delays and various unexpected behavior. That's why when you are waiting to receive an SMS from your bank you might end up requesting a letter by post instead!
Yet there are some rebel developers who stand and fight! They finally get expelled from the famous powerful system down to the streets. They are free to open their startups and develop their dream system. They do. But government (as the only client most of the time), would look into the budget spending and says: How can we replace an annually billion dollar project without a toy built by a bunch of kids? And the madness continues.... Boeings crash, space programs stagnate and banks take forever to process risks and react. This is our world.3 -
Our PM just send a mail to our team, that after testing the latest extension we made to the project, he could not find a single issue or bug (usually there are some minor UI problems or some edge case bugs we did not think about or know existed)
and what a incredibly great job we did, and he also forwarded the mail to all our managers up the hierarchy right under the CEO.
The appreciation is a nice change to the self-hatred I feel while coding3 -
Snapchat is by far the worst app ever developed. I like the concept but the actual development of the app is fucking garbage. It hurts my head that they haven't given a fuck about usability, optimisation or anything for that matter considering its one of the top social media platforms. It disgusts me, though Instagram has completely ripped off Snapchat in so many ways; they've done a hell of a better job at it and if people weren't so tired to SC I'm sure it would be dead by now.
Slow UI, slow gestures, probably the highest amount of bugs and crashes, shit camera because it thinks it can do a better job than the native API at rendering, painfully slow upload, stupid "featured" stories that you cannot get rid off and slow the fuck out of the app, battery drain even worse than FB, oh and not to forget that once you accidentally enable your location it's impossible to switch it off, the best you can do is hide it from everyone. I can probably go on and on with the endless issues this shit has.5 -
Sooo many fucking visual and functional glitches in iOS!
Just had my Files app stuck on a file preview. Couldn’t scroll, close or share the file. Closed the app, restarted the app, opened it again with no luck.
Had to offload and reinstate the app to get it working.
Apple is making sure that I go back to Android for my next phone.
To think that such an expensive phone has so many UI/UX glitches is infuriating! I like the overall aesthetics of iOS but these glitches/bugs/whatever-the-fucks are just plain frustrating.2 -
Dear app, if you say that your update is for bug fixes, you better fix all those bugs instead of releasing and releasing an update with the same bugs still there. Better look into the UI/UX issues too. Your app looks horrible! Last time I was involved in it, everything is looking so fine I haven't had a bad review for a long time. Hope you can read this. #ktnxbye1
-
You had two additional weeks to improve your project.
You could research different marketing strategies to increase revenue. You could add some new features to attract more users and ensure your existing users are satisfied. Finally, you could optimize performance to make your UI quicker.
But you’ve chosen to write some unit tests. Now that two weeks are gone, you got no new features, no performance improvements and no new marketing strategies while your competitors got them all.
Tests caught obvious bugs that can even be caught by static typing, but you by definition couldn’t write tests that’ll catch unpredictable bugs, so they are still present.
After six months you realize you have to rewrite a major part of your project because your project (surprise-surprise) has to chase market needs to stay relevant. Your tests are thrown into trash along with your old code.
“Having trouble with code quality? Write a lot of tests. And I mean a *lot*. Test every file in isolation. Mock as many imports as possible.
When you're done, your code will still be bad, but now your tests will make sure it's impossible to improve anything in any meaningful way.”12 -
*Repost of my own accidentally deleted post*
A Short story that i made on an Android component
===============================
Once upon a time there used to be a ViewPager who was not able to load a Fragment UI.
All the ViewPagers in town can properly load the Fragrant UI but this one was little different.
He wanted to be more then just a ViewPager. He used to see an Activity that can load anything. He was inspired from the Activity and wanted to be like the Activity but his destiny made him just a ViewPager.
So he refused to cooperate. He started to protest silently, No log, nothing.
Everyone assumed this ViewPager have a bug in it. but he was planning something really big that will left everyone in shock and awe moment.
He was planning to rise against the evil 😈 developers who continuously making him to load Fragrant UI
He assembled the biggest army of the bugs that humanity ever seen to counter the developers.
He distributed these bugs in all over the developer's code to make them fire from their work.
Even he taught bugs to not caught in QA testing but appear in production randomly.
So they silently started going into production
And then chaos is erupted all around the world, bugs started to surface and interrupted the daily life of humanity.
In this chaos the ViewPager RAISED!
And took over all the base classes.
ViewPager was unaware of few facts. this unnecessary rise in his power made whole system unstable
Without the base classes the system finally collapsed and then ViewPager as well with the system.
This was the end of everything for the ViewPager but he was satisfied as he lived the life he always wanted
THE END -
A new update was just released to AltRant!
This update features:
- Massive UI responsiveness fixes and enhancements, including many fixes for UI bugs, fixes and things that needed tweaking
- A COMPLETE overhaul of all devRant API methods (a switch to my new library, SwiftRant)
- Progress with Android compatibility (replaced incompatible libraries for compliance with Mutata)
- Enhanced security with the Keychain
Here’s the link to join again:
https://testflight.apple.com/join/...7 -
v0.0005a (alpha)
- class support added to lua thanks to yonaba.
- rkUIs class created
- new panel class
- added drawing code for panel
- fixed bug where some sides of the UI's border were failing to drawing (line rendering quark)
v0.0014a (alpha) 11.30.2023 (~2 hours)
- successfully retrieving basic data from save folder, load text into lua from files
- added 'props' property to Entity class
- added a props table to control what gets serialized and what doesn't
- added a save() base method for instances (has to be overridden to be useful beyond the basics)
- moved the lume.serialize() call into the :save() method on the base entity class itself
- serialized and successfully saved an entities property table.
- fixed deserializion bugs involving wrong indexes (savedata[1] not savedata[2])
- moved deserialization from temp code, into line loading loop itself (assuming each item is on one line)
- deser'd test data, and init()'d new player Entity using the freshly-loaded data, and displayed the entity sprite
All in all not a bad session. Understanding filing handling and how to interact with the directory system was the biggest hurdle I was worried about for building my tools.
Next steps will be defining some basic UI elements (with overridable draw code), and then loading and initializing the UI from lua or json.
New projects can be set as subfolders folders in appdata, using 'Setidentity("appname/projectname") to keep things clean.
I'm not even dreading writing basic syntax highlighting!
Idea is to dogfood the whole process. UI is in-engine rendered just like you might see with godot, unity, or gamemaker, that way I have maximum flexibility to style it the way I want. I'm familiar enough with constructing from polygons, on top of stenciling, on top of nine-slicing, on top of existing tweening and special effects, that I can achieve exactly what I want.
Idea is to build a really well managed asset pipeline. Stencyl, as 'crappy' as it appeared, and 'for education' was a master class in how to do things the correct way, it was just horribly bloated while doing it.
Logical tilesets that you import, can rearrange through drag-n-drop, assign custom tile shapes to, physics materials, collisions groups, name, add tag data to, all in one editor? Yes please.
Every other 2D editor is basic-bitch, has you importing images, and at most generates different scales and does the slicing for you.
Code editor? Everything behavior was in a component, with custom fields. All your code goes into a list of events, which you can toggle on and off with a proper toggle button, so you can explicitly experiment, instead of commenting shit out (yes git is better, but we're talking solo amateurs here, they're not gonna be using git out the gate unless they already know what they're doing).
Components all have an image assignable to identify them, along with a description field, and they're arranged in a 2d grid for easy browsing, copying, modifying.
The physics shape editor, the animation editor, the map editor, all of it was so bare bones and yet had things others didn't.
I want that, except without the historic ties to flash, without the overhead of java, and with sexier fucking in-engine rendering of the UI and support for modding and in-engine custom tools.
Not really doing it for anyone except myself, and doubt I'll get very far, but since I dropped looking for easy solutions, I've just been powering through all the areas I don't understand and doing the work.
I rediscovered my love of programming after 3-4 years of learning to hate it, and things are looking up.2 -
I talked to the client how functionality should look like on UI, draw a mockup, designed and made changes to db schema, created REST api, made documentation how to use it, told frontend developer to make changes on frontend application according to the documentation and mockups. Still no one have fucking clue how to do it. Fucking testers can’t write anything, only clicking.
So I sent curl code how the fucking request should look like exactly then resolved bugs they reported as won’t fucking fix because I will not be also making fucking frontend. Probably they even don’t know what curl is. What a fucking fuck.
And that’s what I am mostly doing from Monday till Friday to keep this project going.
It’s cause client are nice guys and we are doing something good, not some fucking ai, blockchain, big data, financial scam everyone is wanking around.
And friends are asking, why I drink. -
Actually I have two stories
The first one, that one project I talked about with a big company when I was at school. It wasn't that much coding since it was mostly researching, but it was a big project that seems really interesting, with Image Analysis and Machine Learning.
The projects at school this year got drawn randomly for each group, so when I've been announced that I've been chosen for the biggest project, thinking about every side of the project, I was hyped. And even a year after we finished it, I'm still happy and excited about it.
The second is something a little more funny :
So we got some projects to do during December for school including cryptography. Again, those were randomly drawn (but some can really fuck you up) and I got to do a Password Manager, like KeyPass. We were 4, and we thought we had the time to do it.
But we misread the date. At the end of Christmas break, I got a call of a friend saying that the project is due in two days.
Thing is, one of my three co-workers weren't contactable. And we got nothing.
So I kinda took the lead : I said to one to do the UI, another to do the cryptograph helper, and I'll do the linking and all the behaviour of it.
In two days, I literally spent all the time available on it.
Then first meeting with the teacher for saying what is wrong, where bugs are if they exist, ect. so we can fix the issues and deliver a clean code. They were like only 4 big problems. More is, I fixed them all in like two hours while thinking fixing only one. And we got something like the 2nd or the 3rd best mark of the prom. And everyone congratulated me for that. I got so excited I was able to do that in few time.
But never that again lmao -
Fuck Xamarin! Fuck Xamarin.Forms!
It's slow, it's full of bugs, it's missing basic functionality, it's rapid new updates breaking older frameworks, it's a shitty unstable IDE on both Mac and Windows, it's the need to frequently reopen files or restart the IDE to fix "intellisense" or the false compile errors, it's non working UI builder and previewer, it's connection issues with simulators, emulators and real devices, ...
Have I forgotten something? Probably yes.
Your dev customer for many years.1 -
As a long time Ubuntu user, last month I upgraded from Xenial to Bionic to try the new Gnome based desktop.
At first I thought it was a good transition, everything was working fine, beautiful UI, nice animations, so I installed all my tools and started the real work... then the problems started. The memory usage was always very high and only getting higher, the animations were stuttering and laggy, and it was having an unrecoverable freeze at least twice a week. Searching the web I was seeing more and more people complaining about freezes, lags, bugs, memory leaks, password input field bugs... damn, how I missed Unity! That was it, Gnome Shell made me miss Unity more and more.
This week I installed Unity 7 and purged Gnome Shell from Bionic. Now I'm happy again!
It's so good to be free of the anxiety caused by the lack of stability of the system, so good to know that the system will not break or freeze if I'm doing a resource intensive task. Now he sh** is working fast and stable, and I'm here wondering why such a good DE could be dumped for something so buggy like Gnome.1 -
I recommend this to 'myself later'
#MISSING_OLD_RANTS #MY_OLD_RANT
you are in the flow maaan... you fucking rock it... i swear, to GOD!
I'm in the most mindblowing.. thinking out-of-the-box... thinking about the system... everything that just can help recover a little piece of your soul... and resolving the worst bugs you've ever had... and you are just fucking ROCK IT! And you are on the highway to finish it all, but then suddenly a thought kicks in, and won't let you "do ya' thing".
That little piece of shit is now not a man, not a thing, nor anything... just some old tune from your dreams... and NOW! You! You are in the flow... and suddenly know what is your youtube's playlist name... from your saved 170+ playlists...most of them with 30+ saved videos... and you fucking see through that madness now, and THAT contains that tune!!!
You dropp EVERYTHING! YOU ARE IN THE FLOW! And you just solved a "bug" inside you, 'cause if you listen that song, than finally will Soothe Your Pain (haha... https://youtu.be/MJpQx57uoRc )... And you know it... you are in a hurry, and you will forget the name again... so you just go to youtube... and try to search it... "piano"
you are always in a hurry... so -> hotkey Ctrl + T... (y -> auto youtube search) "y_piano" -> result is "personalized"...
yeah, innnntresting...
a lot of really irrelevant youtube videos...
Ok... scroll down...
loading more...
BOOM Dr. Dre ft. Snoop Dogg between Mozart and Chopin...
"ok so personalized..." but not my playlist...
You check your youtube account... playlists... ALL PLAYLIST -> "Ahh finally, maybe a new search implementation!"...
Naaah... just shitty 170+ videos...
"thanks youtube..." No filter, no search... NOTHING...
"Fuck..." ok. fuck... go to old youtube page, you saved just for these situations... (remember... you are clever! and thank me later: https://youtube.com/view_all_playli... )
And it is not looking like it looked back in the day... and a little piece of it warns me that it will be removed soon... :'(
You lost the flow... you desperatly breaks down... What?!?!! that is the worst thing could happen to me... this is the only search option which works atleast a little bit... and it don't bothers anyone... and it will be abandoned, and shut down soon... :'(
So you sadly search that playlist... listen to that tune... turns up the volume... so that I can cry calmly in the corner, and no one can hear it...
And you know, everything you done, is fucked up, you don't even remember where this half sandwich came, in front of you?! nor what is the time?! anything...
You just wasted half an our, from your best fuckig time you can have right now... you could done all your tasks, all your bugs inside you... but you fucking wasted 30+ minutes (btw which is the most valuable thing in this fucking miserable life... and you wasted it to "search the youtube's UI where could you finally SEARCH WITH GOOGLE/YOUTUBE"!!!
And even that song is ruined for you now, 'cause this will be even worst in the future...rant #yt_fucked #google #google_the_search_engine #youtube_search_fucked #rip_yt_utility #my_old_rant #missing_old_rants2 -
Can somebody explain to me why developers (especially web) have to micromanage every single thing into it's own f*ing component.
Story time: I have an input form with some tabs. I discovered that the UI Library (Devextreme) has a nice little component that handles forms, (including tabs, groups, etc.). So I make a page, configure tabs, inputs and whatnot.
Now, I already knew that my coworkers can't handle html that is bigger than a page. So instead of putting the configs in the frontend, I made nice files where I store those, to keep them nicely clean and seperated.
Me feeling very good, went off to have a nice lunch break.
I come back read the message from my coworker, asking me to make every tab it's own component and form and load them into a separate Tab-Component, instead of using the built in configuration
......
WHAT?
Like seriously. I have a f*ing library that handles that, why the f*ck do I need to reinvent the wheel here!?
Supposedly it's to make it more maintainable, easier to find bugs, flatten the hierarchy.
Here's a little wake up call you morons: Nesting hundreds of components into each other does *not* help you with that.
It just creates a rabbit-hole of confusing containers that you have to navigate and dissect every time you try to find something.
"Can I fix the bug in the detail Page? Sure I'll tell you tomorrow when I find out which fucking component the bug results from".
Components are there to be *reused*. It's using inheritance for reusing code all over again, but worse.
But maybe I'm just old fashioned, and conservative. Maybe I'm just a really bad software engineer, because nowadays everything seems to result in architectures spreading hundreds of folders, thousands of files with nothing but arbitrary cut-offs with no real benefit, that I don't see the value in.6 -
1) Had to fix severe bugs in a dynamic UI (configuration-driven forms) component.
Recognized undocumented Copy/Paste/Modify/FuckUp driven variations of the same component all over the project. Unsurprisingly, the implementations covered 99% of the antipattern catalog on wiki.c2.com and could compete with brainfuck in regard to human-readable code.
Escalated the issue, proposed a redesign using a new approach, got it approved.
Designed, Implemented, tested and verified the new shared and generic component. Integrated into the main product in the experimental branch. Presented to tech lead/management. Everyone was happy and my solution opened even more possibilities.
Now the WTF moment: the product with the updated dynamic UI solution never has been completely tested by a QA engineer despite my multiple requests and reminders.
It never got merged into baseline.
New initiatives to fix the dynamic UI issues have been made by other developers. Basically looking up my implementation. Removing parts they do not understand and wondering why the data validation does not work. And of course taking the credit.
2) back in 2013, boss wanted me to optimize batch processing performance in the product I developed. Profiling proved that the bottleneck ist not my code, but the "core" I had to use and which I must never ever touch. Reported back to him. He said he does not care and the processing has to get faster. And I must not touch the "core".
(FYI: the "core" was auto-generated from VB6 to VB.Net. Stored in SourceSafe. Unmaintainable, distributed about a bunch of 5000+ LoC files, eye-cancer inducing singlethreaded something, which had naive raw database queries causing the low performance.) -
Reading through the bugs list on Trello...
- change colour and style of button to make it more prominent
- change default for select box
- add a popup to explain the UI on 1st visit
- if I don't save the entry, show alert to user on exit
- remove the map button under the map that links via auto scroll to the map above it
- remove the settings options for the items we designed but you couldn't implement due to lack of time / budget / low priority
It goes on, seriously...
FFS1 -
The best part about working on Someone else's UI bug fixes is that you get to look like a hero when you fix the bugs and make all their work look like a sham - asshole 101
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The best thing about SkyRant is that it shows the unread notifications marker in the main text font and not alarm red, so when the counter bugs out and stays on 1 it doesn't make me feel like I need to act on something that doesn't exist.1
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That moment when you realise that your custom UI has an bug... and it's used over the whole application.. 😨2
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The thing about startups is that you have the opportunity to be involved in a lot of different things. I easily get bored with repetitively doing almost the same thing day in day out.
In my current company, I have been working on the same mobile app for close to two years. It’s the same basic thing, build UI, make API calls, and fix bugs. I am so bored that I’m fit to climb a wall. Anyways, I’ve started applying for backend positions.
But then startups are volatile and things are almost always unorganised.2 -
Okay..
So, what do I have here?
A cross platform mobile app with NO unit tests.
😕
I have to write a big new feature from scratch. (Things can't go wrong, right?)
Started working on it, pointed out problems with the UI/UX designs. The design changed multiple times, still I thought I could finish it by the expected date. And, so I did.
The feature went through testing, and they found bugs. (Surprise...?)
It's already kinda scary to touch someone's code that has no unit tests and no comments. And I think, it's all the more difficult to not introduce bugs.
Also, had to work on the weekend to fix the bugs.
I had some good learnings here, but I'm not sure how I can prevent bugs without unit tests and proper feedback cycle. :/4 -
Stupid motherfucking Youtube, for some reason I now get two fucking scrollbars whenever I open a video, effectively splitting the screen in half. It's so fucking annoying!
But get this: it only happens when I'm logged in!
Even better: it only happens when I'm logged in with my usual account for watching Youtube! If I log in with another account, the issue disappears!
Get your shit straight, YouCunt!1 -
I (frontend) was given 2 weeks to develop a new feature of the app. Almost after the end of 1 week, backend guy was finished with his code , with still bugs pending. Since backend wasn't ready for most part of the development process, I was working on my part, basically creating functionality and created views using the UI guys wireframes.
Now, we were on a time crunch , I didn't got enough time to improve the wireframes or to work with the UI guy . I released on staging environment and no one liked the UI.
App feature was supposed to be released on Tuesday. Shit hit the fan and i had to create a new ui, code the new parts of the app, do shit ton of other work and extending the deadline to today.
As of now backend code is still not fully functional,
app is ready but edge cases still not tested and I have to pull an all nighter to finish this fucking piece of shit.2 -
This thing always bugs me. What should i do totally??
I've been experimenting with all kinds of development. Web, mobile, system, desktop apps and softwares. I don't know which one i should choose as a career. I like doing everything and will code till the end of time. But, Frontend stuff, UI/UX doesn't interest me. I love writing softwares that makes things easier. Like Rails made web development easier and fun. I have been following Redox OS which is built using Rust and my interest in OS has been propelled. I have interest in cloud development too. I don't know which i should choose for my profession. I am currently a student so i have a lot of time to try everything but i don't know what i should do professionally. Any suggestions guys?4 -
My first post, found this website cause I was mad that my UI Images in Unity weren’t showing and dragging them around left holes in my UI. #Fuck unity and their random ass bugs you can’t do anything about(sometimes).3