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Search - "engines"
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Looking for a job as a deveoper be like:
Job title: car driver
Job requirements: professional skills in driving normal- and heavy-freight cars, buses and trucks, trolley buses, trams, subways, tractors, shovel diggers, contemporary light and heavy tanks currently in use by NATO countries.
Skills in rally and extreme driving are obligatory!
Formula-1 driving experience is a plus.
Knowledge and experience in repairing of piston and rotor/Wankel engines, automatic and manual transmissions, ignition systems, board computer, ABS, ABD, GPS and car-audio systems by world-known manufacturers - obligatory!
Experience with car-painting and tinsmith tasks is a plus.
The applicants must have certificates by BMW, General Motors and Bosch, but not older than two years.
Compensation: $15-$20/hour, depends on the interview result.
Education requirements: Bachelor's Degree of Engineering.41 -
So I got the job. Here's a story, never let anyone stop you from accomplishing your dreams!
It all started in 2010. Windows just crashed unrecoverably for the 3rd time in two years. Back then I wasn't good with computers yet so we got our tech guy to look at it and he said: "either pay for a windows license again (we nearly spend 1K on licenses already) or try another operating system which is free: Ubuntu. If you don't like it anyways, we can always switch back to Windows!"
Oh well, fair enough, not much to lose, right! So we went with Ubuntu. Within about 2 hours I could find everything. From the software installer to OpenOffice, browsers, email things and so on. Also I already got the basics of the Linux terminal (bash in this case) like ls, cd, mkdir and a few more.
My parents found it very easy to work with as well so we decided to stick with it.
I already started to experiment with some html/css code because the thought of being able to write my own websites was awesome! Within about a week or so I figured out a simple html site.
Then I started to experiment more and more.
After about a year of trial and error (repeat about 1000+ times) I finally got my first Apache server setup on a VirtualBox running Ubuntu server. Damn, it felt awesome to see my own shit working!
From that moment on I continued to try everything I could with Linux because I found the principle that I basically could do everything I wanted (possible with software solutions) without any limitations (like with Windows/Mac) very fucking awesome. I owned the fucking system.
Then, after some years, I got my first shared hosting plan! It was awesome to see my own (with subdomain) website online, functioning very well!
I started to learn stuff like FTP, SSH and so on.
Went on with trial and error for a while and then the thought occured to me: what if I'd have a little server ONLINE which I could use myself to experiment around?
First rented VPS was there! Couldn't get enough of it and kept experimenting with server thingies, linux in general aaand so on.
Started learning about rsa key based login, firewalls (iptables), brute force prevention (fail2ban), vhosts (apache2 still), SSL (damn this was an interesting one, how the fuck do you do this yourself?!), PHP and many other things.
Then, after a while, the thought came to mind: what if I'd have a dedicated server!?!?!?!
I ordered my first fucking dedicated server. Damn, this was awesome! Already knew some stuff about defending myself from brute force bots and so on so it went pretty well.
Finally made the jump to NginX and CentOS!
Made multiple VPS's for shitloads of purposes and just to learn. Started working with reverse proxies (nginx), proxy servers, SSL for everything (because fuck basic http WITHOUT SSL), vhosts and so on.
Started with simple, one screen linux setup with ubuntu 10.04.
Running a five monitor setup now with many distro's, running about 20 servers with proxies/nginx/apache2/multiple db engines, as much security as I can integrate and this fucking passion just got me my first Linux job!
It's not just an operating system for me, it's a way of life. And with that I don't just mean the operating system, but also the idea behind it :).20 -
More than half of all support calls and tickets we get are so fucking easily searchable through our own fucking website and search engines, it's really fucking annoying sometimes.
"how do I redirect a site?"
Type the fucking word redirect into our helpdesk page.
"how can i reset my email password?"
Literally fucking type the word EMAIL into fucking search bar?!
"hey the article said to go to yourdomain.com/webmail, I'm not getting anything!!!"
"what domain did you use?"
"yourdomain.com of course!"
😥🔫
"how can I add a domain to my hosting?"
Search for the FUCKING word DOMAIN on our online helpdesk.
IT'S REALLY NOT THAT HARD, PLEASE APPLY COMMON SENSE AND USE YOUR FUCKING BRAIN.17 -
Uncle: Programmers who design physics engines do so by typing 1s and 0s on a console. That's why they get paid so much.
Me: 🤔🔪8 -
Best: the tool that works for the job.
Worst: the tool that doesn’t.
Example: Ruby is great for scripts and web dev, but simply doesn’t work for graphics engines.
Example: SQL is great for fetching data (etc.), but it is absolutely terrible for business logic.
Example: XSLT is great for lowering your faith and your will to live, but it is absolutely awful for literally every other purpose.21 -
So I'm learning 2D game dev in java.
(I know)
Being stubborn I'm coding everything myself because, you know who needs libraries.😅
And
Holy toenails ,I have mad respect for the guys who build game engines. Especially 3d engines.
Y'all are beasts.28 -
Whoever designed UEFI, FUCK YOU!! Giving the OS control over every fucking thing in the hardware instead of letting the BIOS do that separately, WHO IN THEIR RIGHT FUCKING MIND THOUGHT THAT THAT WAS A GOOD IDEA?!!
And same goes to fucking you Microsoft! How difficult is it to do a fucking ACPI shutdown and do it properly?! How fucking difficult is it to not make the fans spin like jet engines because why the fuck not?! And yes the fucking PC is dust-free and bloat-free so I don't want to see any fucking Wintard comment that.
You know where else I saw the inability to power down? In Linux 4.20-rc2. A kernel that is within active development, and rc2 at that!! A kernel branch that's designed to be unstable, for testing purposes. Meanwhile the stable branch of MS Windows does the same. Also designed to be unstable because fuck QA?! Filthy fucking motherfuckers!!27 -
My mother used to code a good 30 years ago (embedded development for plane engines), but nowadays always fear doing something wrong on her computer/smartphone.
It's a bit depressing to see how someone who used to be a developer is now so fearful of computers.
On the plus side, she is very respective of my time, and will wait 2/3 weeks for me to come home to fix a simple thing, and generally don't bother me with things she can do herself, once I explain to her how to do it.
Last time was cleaning laptop fans. Seeing how you need to disassemble half of it to clean that, I can understand anyone not wanting to do it.7 -
I've been working for years on a game that would be a mix between Dwarf Fortress, Factorio and SpaceChem.
Problem is, I keep switching between engines and languages, never making too much progress. I've written several isometric rendering libraries, tried out going fully 2D ASCII or fully 3D in unity... And then something else eats up my time for a while again.14 -
Would you like to smile for 10 seconds? Read this short story:
*Story begins*
During World War II, numerous fighter planes were getting hit by anti-aircraft guns. Air Force officers wanted to add some protective armour/shield to the planes.
The question was "where"?
The planes could only support few more kilos of weight. Mathematicians were called for a short consulting project.
Fighter planes returning from missions were analysed for bullet holes per square foot.
They found 1.93 bullet holes/sq. foot near the tail of planes whereas only 1.11 bullet holes/sq. foot close to the engine.
The officers thought that since the tail portion had the greatest density of bullets, it would be the logical location for putting an anti-bullet shield.
A mathematician said exactly the opposite; more protection is needed where the bullet holes aren't - that is -around the engines.
His judgement surprised everyone. He said "He said We are counting the planes that returned from a mission. Planes with lots of bullet holes in the engine did not return at all".
Moral: Not everything that counts can be counted, and not everything that can be counted, counts.
Source: From the book -
"How Not To Be Wrong", by Jordan Ellenberg.4 -
Proud of my dad today.
He used to be the type of person who installs any application/software without reading what's being displayed on the screen. And my browsers used to be filled with all those toolbars and random search engines.
But yesterday when he was installing an app on his phone, he came to me asking "why does this app need access to contacts. It shouldn't require them in the first place".
I've succeeded in my mission.
Dad: 1
Shady Dev: 05 -
If you ever cooperate on a feature like this as a developer, I will find out where you live, drug you just enough to make your body limp, and mutilate your genitals with my keyboard.
Fucking sexist pricks, assuming I want to play with the blue robots and not the pink dolls. Fuck all of them.
Actually, fuck all your retarded cablecutting VOD services with your awful recommendation engines. Fuck your lack of proper playback features, fuck your bloated mobile apps, fuck your vendor lockins, fuck your region locks.
I'm back to pirating, and I'll just buy a pile of merch, trot proudly through the office with an Adventure Time backpack and a laptop full of Steven Universe stickers.32 -
No... No... No!
The game engine is not in charge of code optimisation, if your program runs like ass; it is 99% going to be your fault...
Sick of seeing people judge engines because of the poorly optimised things made in them by half assed developers... Why do the good things never get any attention where the shit gets all of it... Why?!
(Just had someone crack the shits at me because I'm not using a 'real' engine and am not a a 'real' developer because I'm not using unreal... So I'm in a fan-fucking-tastic mood after that :-D)2 -
*Opens some Computerphile video on YouTube in Chrome Canary*
CPU > hey ho dude, wait a minute..! I can't process all of this in realtime!!! >_<
Alright.. I think I've still got a copy of all their videos sitting somewhere in the file server.. perhaps I could use that instead.
*Opens said video from the file server in SMPlayer*
CPU > aah, thanks man. Now I can allocate 15-ish % of my resources to that and give you a good watching experience.
Web browsers are really great for being the most general-purpose document viewers, application execution environments (remote code execution engines as someone here called it), and overall be one of the most versatile programs on any PC's standard software suite.
But that comes at a price.. performance. And definitely when it comes to featureful fucking WordPress shitsites (shites?), bloated YouTube, Google, Facebook, and all that fucking garbage.. I fucking hate web browsers and this "Web 2.0" that people keep on talking about. Your boatload of JavaScript frameworks just to ease your own fucking development has a real impact when it happens on dozens of tabs, you know.
Besides, can't those framework creators just make it into a "compiler" * of sorts? So that front-end devs can flail their dicks in an shit-infested environment full of libraries and frameworks all they want, but the framework can convert it into plain JS code that the web server can then serve. Or better yet, the JavaScript standard could be improved to actually be usable on its own!
Look, I'm not a front-end dev. Heck, I'm not even a dev to begin with. But what I do know is that efficiency matters, especially at large scale. Web browsers being so overgeneralized and web devs adding a boatload of fucking libraries or frameworks or whatever, it adds up, both to the CPU's and my own temper.
(*) Quote marks because source code to source code isn't really compiling, but then uglified JS looks worse than machine code anyway so meh :/6 -
Introduce a subject called "proper use of search engines" and make every kid attend it regularly, just like gym classes.5
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Would the web be better off, if there was zero frontend scripting? There would be HTML5 video/audio, but zero client side JS.
Browsers wouldn't understand script tags, they wouldn't have javascript engines, and they wouldn't have to worry about new standards and deprecations.
Browsers would be MUCH more secure, and use way less memory and CPU resources.
What would we really be missing?
If you build less bloated pages, you would not really need ajax calls, page reloads would be cheap. Animated menus do not add anything functionally, and could be done using css as well. Complicated webapps... well maybe those should just be desktop/mobile apps.
Pages would contain less annoying elements, no tracking or crypto mining scripts, no mouse tracking, no exploitative spam alerts.
Why don't we just deprecate JS in the browser, completely?
I think it would be worth it.22 -
For fucks sake, just because you don't know anything besides JS, you don't have to constantly complain how it's "so fucked up"!
Yeah there's a lot of frameworks. So what? Python has 50+ wsgi frameworks just for server-side apps, Linux has literary hundreds of desktop environments, C++ has over 30 actively-developed UI frameworks, and let's not even get started on CMSs or game engines. And each language comes with its own dependency management or two, NPM discourages static linking & bundling dependencies until the very end, while some others only recommend dynamically linking widely-available dependencies & always bundling the remaining ones.
Software development is constantly evolving, and for most time there's no right or wrong approach. And when one approach is chosen over another, there's a reason for that. Imagine you just found a perfect library for your use case, but some idiot decided to only offer minified code with bundled jQuery? Or a different idiot made it impossible to have multiple versions of a dependency on your system without resorting to one of various third-party hacks?
Every language has a ton of various frameworks & libraries that ultimately do the same thing, every language has a bunch of design choices you probably don't understand at first, and every language was made with a purpose and the fact that you're using it proves it achieved that.
Last but not least, all devs had to learn about quirks in various languages, and they're fucking tired when someone who barely knows a language tries to act smart going "ahaha how the fuck 0.1 + 0.2 isn't 0.3".10 -
Sorry for being late, stuffs came inbetween!
I have done a few privacy rants/posts before but why not another one. @tahnik did one a few days ago so I thought I'd do a new one myself based on his rant.
So, online privacy. Some people say it's entirely dead, that's bullshit. It's up to an individual, though, how far they want to go as for protecting it.
I personally want to retain as much control over my data as possible (this seems to be a weird thing these days for unknown reasons...). That's why I spend quite some time/effort to take precautions, read myself into how to protect my data more and so on.
'Everyone should have the choice of what services they use' - fully agreed, no doubt about that.
I just find one thing problematic. Some services/companies handle data in a way or have certain business models which takes the control which some people want/have over their data away when you communicate with someone using that service.
Some people (like me) don't want anything to do with google but even when I want to email my best fucking friend, I lose the control over that email data since he uses gmail.
So, when someone chooses to use gmail and I *HAVE* to email them, my choice is gone.
TO BE VERY CLEAR: I'm not blaming that on the users, I'm blaming that on the company/service.
Then for example, google analytics. It's a very good/powerful when you're solely looking at its functions.
I just don't want to be part of their data collection as I don't want to get any data into the google engine.
There's a solution for that: installing an addon in order to opt out.
I'm sorry, WHAT?! --> I <-- have to install an addon in order to opt out of something that is happening on my own motherfucking computer?! What the actual fuck, I don't call that a fucking solution. I'll use Privacy Badger + hosts files to block that instead.
Google vs 'privacy' friendly search engines - I don't trust DDG completely because their backend is closed/not available to the public but I'd rather use them then a search engine which is known to be integrated into PRISM/other surveillance engines by default.
I don't mind the existence of certain services, as long as they don't integrated you with data hungry companies/mass surveillance without you even using their services.
Now lets see how fast the comment section explodes!28 -
Oh god, my first proper rant...
Ok, I am finally fucking sick of all these people shit talking game engines because some people make shitty games with them.
What does it matter what game engine someone uses, unreal engine, game maker, unity, it doesn't matter what you use.
If you think an engine is shit, make your own engine from scratch with all your code, Jesus Christ people -.-10 -
Yesterday (or the day before that depending on your timezone and day-night schedule - this Friday) my OnePlus 6T arrived. After only 2 days of time between placing the order and actually getting the phone, quite impressive!
The DHL guy asked me upon receipt - is it the OnePlus 6T? - Yes it is!! - "An amazing device it is!", he said. And honestly.. he couldn't be more right.
I might be a bit biased on this because after all I did just spend €630 on this phone. But it feels so snappy, high quality, the 8GB of RAM is just.. it blows my mind. But I'm sure that the other reviews did this sort of jazz already.
The things that set this phone apart for me though were the following.
When I get a new phone or tablet, usually the first thing I do is rooting it. This one was no different, about an hour after receipt it was successfully rooted and loaded with Magisk. Currently I'm still in the phase of "getting to know the phone", wherein fuckups are usual. This time again being no different - I removed some apps and apparently did something to it that the search engines - both Google and DuckDuckGo - didn't quite like, as both of them would crash upon application launch. Me in full panic mode of course, desperately trying to find the stock ROM (which doesn't seem to be present in its usual form) or a new set of GApps (which didn't resolve the issue). OnePlus does seem to offer its OTA updates in zip archives though. So I downloaded its latest update (same as what was on the device) and applied it.
That's when the nerdgasm happened.
The "update" was simply a matter of going into the settings, tapping this and that and applying the update. No recovery, no unrooting, no nothing. The update just went like that despite the phone being rooted and just having had TWRP flashed to it. I always wanted this sort of thing, which even the Nexus couldn't offer - having the cake and eating it too. Being able to root the device and muck around with it while still being able to update the device timely without too many hurdles. This fucking thing does it!!!
That is to say, after my initial nerdgasm I did find that it bulldozed over my su binary (effectively unrooting the thing), custom emoji I've set (iOS 12 because fuck Google's most recent emoji set) and some other things. But those are easy to install back, much more so than it would've been to download a whole Android release and dirty flash it, as it was on the Nexus.
Other than that, battery life, dash charging (edit: on that topic, it does remain cool like a cucumber despite getting 15-20W of power jammed into it, quite impressive!), snappiness, the usual jazz.. eh, as I said earlier that's the usual reviewer stuff. But this feature of being able to upgrade the phone while it's modified, that's something which seems to be severely underrated by those.
Oh and during kernel builds, I couldn't quite get the source to work - probably due to my lack of experience with builds of Android kernels - but I did find that this phone actually exposes its kernel config through /proc/config.gz as it should. None of my MediaTek devices do this, so that's something that I found really appealing. Always nice to see when a manufacturer exposes this information to give you a stock sort of config that you can be rest assured will work configuration-wise. And it allows you to see what the stock kernel is actually built with, which again is really nice. I quite like this! It really encourages further development.11 -
I don't think I could give the best advice on this since I don't follow all the best practices (lack of knowledge, mostly) but fuck it;
- learn how to use search engines. And no, not specifically Google because I don't want to drag kids into the use of mass surveillance networks and I neither want to promote them (even if they already use it).
- try not to give up too easily. This is one I'm still profiting from (I'm a stubborn motherfucker)
- start with open source technologies. Not just "because open source" but because open source, in general, gives one the ability to hack around and explore and learn more!
- Try to program securely and with privacy in mind (the less data you save, the less can be abused, compromised, leaked, etc)
- don't be afraid to ask questions
-enjoy it!7 -
Employer: I want to make a search engine but only for our products.
Me: Sure. It's called an eshop.
Employer: You know that eshops are not engines right?
Me: Technology has changed the past few years. (hidden irony)
Employer: I guess that's geeky stuff. Tell me more about this.
Me: First, you need to upgrade your flash eshop.
Employer: (frustrated) You IT people always want to do things your way, aren't you? Nevermind, let's get to business, how can I make my site better?1 -
Allllllright. Time for another one of these. It's necessary.
We get it, you don't use/like/acknowledge Google. Please, kindly STFU already with it. The entirety of the smart internet has made your point.
Oh, because I use Google I'm a fucking idiot? No, you are for thinking that. I've used many engines and consistently have they given me worse results. "Oh, it's because they build a search profile for you, they're spying" Yeah, I get it already, fuck off.
Linux is NOT the thing that's going to solve every single human problem, so please stop treating it like a good and saying everything else is complete shit and nobody should use it.
Windows has issue, but so does Linux. At least I can (usually) comfortably update Windows, knowing what the update includes, without having to read the source code fhanges or be scared that there's a fucked up package update.
Just because something isn't open source doesn't mean it's the fucking devil. And just because I USE that closed source thing doesn't make me... Well, anything really, except for a guy who actually gets different programs. Please stop trying to tell me what I NEED TO DO to be a "good person" or user or anything like that, I'm going to do what I damn well please. If that means using Windows with Closed source things like Nvidia drivers and cards, the so be it. Got a problem? Go fuckyourself with it.17 -
Seeing there are many people (including me) that cant acces the hackathot, I thitk, it would be nice if we as community could hold an unoficial remote hackathon.
My ideas:
-5 days to code
-github / skype
-chess engines which have to compete eachothers to find the winner
-5 teams
-should be compatible with windows, linex, mac (either an interpreted language or different recompiled versions)
Tell me what you think in the comments23 -
*gets annoyed by how vi command in Ubuntu WSL points to vim*
To be clear, that's due to update-alternatives in Ubuntu, not WSL specifically.
*le me ducking how to install vi instead, because vim in WSL has scrolling issues*
"install vi ubuntu"
> How do I install and get started with vim/vi? - Ask Ubuntu
> apt - Vim installation in Ubuntu 14.04 - Ask Ubuntu
> Ubuntu Linux: Install vim Text Editor - nixCraft
-.- I'm not looking for vim ffs, I already have that installed.
"install vi ubuntu -vim"
> Same fucking results
"!g install vi ubuntu -vim"
> Installing the VI Perl Toolkit from Source Code—Linux - VMware
> FedoraDirectoryServerClientHowto - Community Help Wiki - Ubuntu …
> Learn How To Use Linux vi Editor And Its Commands - LinOxide
Oh for fuck's sake!!!
So here's my question because apparently search engines clearly can't point me to it, and Ubuntu doesn't seem to have vi as "vi" in their repositories either. Do our Canonical overlords allow people to actually make /usr/bin/vi actually be fucking vi?11 -
I'M BACK TO MY WEBDEV ADVENTURES GUYS! IT TOOK ME LIKE 4 MONTHS TO STOP BEING SO FUCKING DEPRESSED SO I CAN ACTUALLY STAND TO WORK ON IT AGAIN
I learned that the linear gradient looks cool as FUCK. Honestly not too fond of the colors I have right now, but I just wanted to have something there cause I can change it later. The page has evolved a bunch from my original concept.
My original concept was the bar in the middle just being a URL bar and having links on the sides. If I had kept that, it would have taken me a few hours to get done. But as time went on when I was working on it, my idea kept changing. Added the weather (had a forecast for a while but the code was gross and I never looked at the next days anyways, so I got rid of it and kept the current data). I wanted to attempt an RSS reader, but yesterday I was about to start writing the JavaScript to parse the feeds, then decided "nah", ended up making the space into a todo list.
The URL bar changed into a full command bar (writing the functions for the commands now, also used to config smaller things, such as the user@hostname part, maybe colors, weather data for city and API key, etc)....also it can open URLs and subreddits (that part works flawlessly). The bar uses a regex to detect if it's a legit URL (even added shit so I don't need http:// or https://), and if it's not, just search using duckduckgo (maybe I'll add a config option there too for search engines).
At this very moment it doesn't even take a second to fully load. It fetches weather data from openweathermap, parses it, and displays it, then displays the "user" name grabbing a localstorage value.
I'm considering adding a sidebar with links (configurable obviously, I want everything to be dynamic, so someone else could use my page if they wanted), but I'm not too sure about it.
It's not on git yet because I was waiting until I get some shit finished today before I commit. From the picture, I want to know if anyone has any suggestions for it. Also note that I am NOT a designer. I can't design for shit.12 -
Definitely Godot Engine. One of the greatest and easiest Game Engines I have ever used! Lots of great features and there are getting more and more!
The inbuilt programming language GDScript is really awesome too! It's a custom language built extra for the Engine, which makes it super easy to use and integrate! The syntax is a bit like python but better.
Because it's not as old as unity or unreal engine, it's not as feature rich. But I think that's okay. It allows you to get used to the current existing features, and then heading on to the new ones.
What I really enjoy is that, just as in this community, you can just talk with the creators of the engine. Asking questions, suggesting features and discussing things! They'll answer nearly everything!
Not to mention the graphics! They are really good and are nearly able to compete against Unity!
There's also a visual language you can use. Just like Unreal Engine Blueprints! Never tried it tho...
The scenes system is very easy to understand. You basically have a lot of "components" which you can use in each of your scenes. This also allows for making simple extensions!
All in all, a great engine! If you are a game developer I can definitely recommend trying it out!2 -
I hate SQL Server so much, don't matter how Microsoft say they improve themselves at SQL Server.
There's a lot of fucking bloat, messes your system and your services, adds tons of crap in your system registry, while more advanced SQL engines such MariaDB/PostgreSQL are more contained, and its very small.
Why SQL Server has to mess with Windows' ACL and his own privilege systems?.
Uninstall it and a lot of components remain hidden and tons of registry entries, not even TotalUninstaller or CCleaner can help.
I hate it since my technical high school and my goddamn college is forcing us to use SQL Sever for EVERYTHING, instead of good alternatives, messed my computer entirely requiring to format.
I try always to convince my freelance clients to use open-source alternatives, and say how SQL Server is so crap, (i had variant degrees of success).13 -
Why the fuck are all templating engines called after synonyms of the same thing?
Laravel has Blade
ASPNET has Razor
Node has Edge10 -
They probably should have made me sign a NDA, but I never did.
I was a wee little front-end devloper for a really small dev shop. The lead devloper, who was also the only back-end developer decided to quit. The company was in the middle of a huge project with Rolls-Royce aerospace. I managed to learn ColdFusion and release the application in only a few months. It was basically a giant warranty management application for jet engines. This is one app I wish I can go back and redo because if I had the expierence then that I do now... I feel like it would be so much better. That application allowed me to advance in my career, and 5 years later, I'm working for one of the largest development companies. -
What the fuck is a sticker computer??
I'm researching DNA computers for school and there's a potential cryptosystem called a sticker model, based on a sticker computer. Searches across various engines show me results for laptop stickers.7 -
Consumers ruined software development and we the developers have little to no chance of changing it.
Recently I read a great blog post by someone called Nikita, the blog post talks mostly about the lack of efficiency and waste of resources modern software has and even tho I agree with the sentiment I don't agree with some things.
First of all the way the author compares software engineering to mechanical, civil and aeroespacial engineering is flawed, why? Because they all directly impact the average consumer more than laggy chrome.
Do you know why car engines have reached such high efficiency numbers? Gas prices keep increasing, why is building a skyscraper better, cheaper and safer than before? Consumers want cheaper and safer buildings, why are airplanes so carefully engineered? Consumers want safer and cheaper flights.
Wanna know what the average software consumer wants? Shiny "beautiful" software that is either dirt ship or free and does what it needs to. The difference between our end product is that average consumers DON'T see the end product, they just experience the light, intuitive experience we are demanded to provide! It's not for nothing that the stereotype of "wizard" still exists, for the average folk magic and electricity makes their devices function and we are to blame, we did our jobs TOO well!
Don't get me wrong, I am about to become a software engineer and efficient, elegant, quality code is the second best eye candy next to a 21yo LA model. BUT dirt cheap software doesn't mean quality software, software developed in a hurry is not quality software and that's what douchebag bosses and consumers demand! They want it cheap, they want it shiny and they wanted it yesterday!
Just look at where the actual effort is going, devs focus on delivering half baked solutions on time just to "harden" the software later and I don't blame them, complete, quality, efficient solutions take time and effort and that costs money, money companies and users don't want to invest most of the time. Who gets to worry about efficiency and ms speed gains? Big ass companies where every second counts because it directly affects their bottom line.
People don't give a shit and it sucks but they forfeit the right to complain the moment they start screaming about the buttons not glaring when hovered upon rather than the 60sec bootup, actual efforts to make quality software are made on people's own time or time critical projects.
You put up a nice example with the python tweet snippet, you have a python script that runs everyday and takes 1.6 seconds, what if I told you I'll pay you 50 cents for you to translate it to Rust and it takes you 6 hours or better what if you do it for free?
The answer to that sort of questions is given every day when "enganeers" across the lake claim to make you an Uber app for 100 bucks in 5 days, people just don't care, we do and that's why developers often end up with the fancy stuff and creating startups from the ground up, they put in the effort and they are compensated for it.
I agree things will get better, things are getting better and we are working to make programs and systems more efficient (specially in the Open Source community or high end Tech companies) but unless consumers and university teachers change their mindset not much can be done about the regular folk.
For now my mother doesn't care if her Android phone takes too much time to turn on as long as it runs Candy Crush just fine. On my part I'll keep programming the best I can, optimizing the best I can for my own projects and others because that's just how I roll, but if I'm hungry I won't hesitate to give you the performance you pay for.
Source:
http://tonsky.me/blog/...13 -
Top 10 database engines on db-engine... I never knew the top 3 were so far ahead of the game, if that site is anything to go by.15
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the more time I spend in this industry, the more I come to realize that it's a very blurry line between PROGRAMMING and CONFIGURING.
How much programming do you do these days, really? Isn't it just configuring your frameworks and libraries and engines to do what they do in the way you want?
Does it still make you programmers...?
And then what are these .conf files for your application? A declarative configuration for your... imperative configuration...?20 -
Worst thing you've seen another dev do? Here is another.
Early into our eCommerce venture, we experienced the normal growing pains.
Part of the learning process was realizing in web development, you should only access data resources on an as-needed basis.
One business object on it's creation would populate db lookups, initialize business rule engines (calling the db), etc.
Initially, this design was fine, no one noticed anything until business started to grow and started to cause problems in other systems (classic scaling problems)
VP wanted a review of the code and recommendations before throwing hardware at the problem (which they already started to do).
Over a month, I started making some aggressive changes by streamlining SQL, moving initialization, and refactoring like a mad man.
Over all page loads were not really affected, but the back-end resources were almost back to pre-eCommerce levels.
The main web developer at the time was not amused and fought my changes as much as she could.
Couple months later the CEO was speaking to everyone about his experience at a trade show when another CEO was complementing him on the changes to our web site.
The site was must faster, pages loaded without any glitches, checkout actually worked the first time, etc.
CEO wanted to thank everyone involved etc..and so on.
About a week later the VP handed out 'Thank You' certificates for the entire web team (only 4 at the time, I was on another team). I was noticeably excluded (not that I cared about a stupid piece of paper, but they also got a pizza lunch...I was much more pissed about that). My boss went to find out what was going on.
MyBoss: "Well, turned out 'Sally' did make all the web site performance improvements."
Me: "Where have you been the past 3 months? 'Sally' is the one who fought all my improvements. All my improvements are still in the production code."
MyBoss: "I'm just the messenger. What would you like me to do? I can buy you a pizza if you want. The team already reviewed the code and they are the ones who gave her the credit."
Me: "That's crap. My comments are all over that code base. I put my initials, date, what I did, why, and what was improved. I put the actual performance improvement numbers in the code!"
MyBoss: "Yea? Weird. That is what 'Tom' said why 'Sally' was put in for a promotion. For her due diligence for documenting the improvements."
Me:"What!? No. Look...lets look at the code"
Open up the file...there it was...*her* initials...the date, what changed, performance improvement numbers, etc.
WTF!
I opened version control and saw that she made one change, the day *after* the CEO thanked everyone and replaced my initials with hers.
She knew the other devs would only look at the current code to see who made the improvements (not bother to look at the code-differences)
MyBoss: "Wow...that's dirty. Best to move on and forget about it. Let them have their little party. Let us grown ups keeping doing the important things."8 -
I wrote a node + vue web app that consumes bing api and lets you block specific hosts with a click, and I have some thoughts I need to post somewhere.
My main motivation for this it is that the search results I've been getting with the big search engines are lacking a lot of quality. The SEO situation right now is very complex but the bottom line is that there is a lot of white hat SEO abuse.
Commercial companies are fucking up the internet very hard. Search results have become way too profit oriented thus unneutral. Personal blogs are becoming very rare. Information is losing quality and sites are losing identity. The internet is consollidating.
So, I decided to write something to help me give this situation the middle finger.
I wrote this because I consider the ability to block specific sites a basic universal right. If you were ripped off by a website or you just don't like it, then you should be able to block said site from your search results. It's not rocket science.
Google used to have this feature integrated but they removed it in 2013. They also had an extension that did this client side, but they removed it in 2018 too. We're years past the time where Google forgot their "Don't be evil" motto.
AFAIK, the only search engine on earth that lets you block sites is millionshort.com, but if you block too many sites, the performance degrades. And the company that runs it is a for profit too.
There is a third party extension that blocks sites called uBlacklist. The problem is that it only works on google. I wrote my app so as to escape google's tracking clutches, ads and their annoying products showing up in between my results.
But aside uBlacklist does the same thing as my app, including the limitation that this isn't an actual search engine, it's just filtering search results after they are generated.
This is far from ideal because filter results before the results are generated would be much more preferred.
But developing a search engine is prohibitively expensive to both index and rank pages for a single person. Which is sad, but can't do much about it.
I'm also thinking of implementing the ability promote certain sites, the opposite to blocking, so these promoted sites would get more priority within the results.
I guess I would have to move the promoted sites between all pages I fetched to the first page/s, but client side.
But this is suboptimal compared to having actual access to the rank algorithm, where you could promote sites in a smarter way, but again, I can't build a search engine by myself.
I'm using mongo to cache the results, so with a click of a button I can retrieve the results of a previous query without hitting bing. So far a couple of queries don't seem to bring much performance or space issues.
On using bing: bing is basically the only realiable API option I could find that was hobby cost worthy. Most microsoft products are usually my last choice.
Bing is giving me a 7 day free trial of their search API until I register a CC. They offer a free tier, but I'm not sure if that's only for these 7 days. Otherwise, I'm gonna need to pay like 5$.
Paying or not, having to use a CC to use this software I wrote sucks balls.
So far the usage of this app has resulted in me becoming more critical of sites and finding sites of better quality. I think overall it helps me to become a better programmer, all the while having better protection of my privacy.
One not upside is that I'm the only one curating myself, whereas I could benefit from other people that I trust own block/promote lists.
I will git push it somewhere at some point, but it does require some more work:
I would want to add a docker-compose script to make it easy to start, and I didn't write any tests unfortunately (I did use eslint for both apps, though).
The performance is not excellent (the app has not experienced blocks so far, but it does make the coolers spin after a bit) because the algorithms I wrote were very POC.
But it took me some time to write it, and I need to catch some breath.
There are other more open efforts that seem to be more ethical, but they are usually hard to use or just incomplete.
commoncrawl.org is a free index of the web. one problem I found is that it doesn't seem to index everything (for example, it doesn't seem to index the blog of a friend I know that has been writing for years and is indexed by google).
it also requires knowledge on reading warc files, which will surely require some time investment to learn.
it also seems kinda slow for responses,
it is also generated only once a month, and I would still have little idea on how to implement a pagerank algorithm, let alone code it.4 -
So I left this company I was working for for about 6 years and then eventually came back earlier this year. It was basically 2 backend devs, 2 frontend, and a designer, with me being one of the frontend devs, and the other operating as the owner/alpha of the group. And our coding styles couldn’t have been more different. I wrote code with purpose that could scale, while he wrote garbage that I affectionally labelled "brute force code"; meaning it eventually got the job done, but was always a complete nightmare to work with. Think the windiest piece of shit you’ve ever seen and then times it by 10. Edit the simplest thing at your peril. And if you think you fixed something, all you’ve ever really done is create another 10 problems. And because the code was such shit, it relied on certain things to be broken in order for other things to work. Anyway, you get the drift.
In the beginning we used jQuery and so we just continued to use it throughout the years. But then when I finally left I realized we were operating in a bit of a bubble, where we didn’t really care much to ever try anything else, and mostly because we were arrogant. But eventually my boss started to notice the trend of moving away from jQuery, so he converted everything to vanilla JavaScript. Thing is, he hadn’t learned ES6 yet or any of the other tools that came along with it. And so it was a mess, and I was quite shocked at how many lengths he’d gone to create the full conversion. Granted, it was faster. But overall, still a nightmare to work with, as the files were still thousands of lines long. And when I dug deeper, I realized that he’d started to pluck things out of the DOM manually on-demand. And so it dawned on me: he’d been looking at sites built with React and other dif-engines, and then instead of just using one, he decided to reinvent the wheel. And the funny thing is, he thought it was just a matter of always replacing the entire HTML for whatever was needed. And so he thought what he was doing was somehow clever. And why not? He’s a badass mathematician who created an empire with jQuery. And so he obviously didn’t need input from anyone, and especially not from the shitty devs over there at Facebook. Anyway, while I was gone I learned quite a bit of React, and so it was just comical to me when I came back and saw this. Because it would have been a million times more efficient had he just used the proper tool. In short, he’d re-written the entire codebase for two full years and then ended up with another round of brute-force garbage.
So that’s my story. The lesson is, when you work for someone who’s a dumbass piece of shit, sometimes he’ll be so stupid the only recourse is uncontrollable laughter. I became a digital nomad somewhere in between and fucked off to Asia where I barely worked for 2 years. And I’d definitely recommend the same for anyone else with an asshole boss where the work is unfulfilling. Because it doesn’t matter what your job is when you’re living like a millionaire in Asia working 15 hours a week.4 -
Have a somewhat good game idea/concept...
Have no experience with game engines...
This could take a while10 -
I wAs ChEcKiNg YoUr WeBsItE aNd I sEe YoU hAvE a GoOd DeSiGn AnD iT lOoKs GrEaT, bUt It’s NoT rAnKeD oN gOoGlE aNd OtHeR mAjOr SeArCh EnGiNeS.
please leave me alone5 -
Perhaps more of a wishlist than what I think will actually happen, but:
- Everyone realises that blockchain is nothing more than a tiny niche, and therefore everyone but a tiny niche shuts up about it.
- Starting a new JS framework every 2 seconds becomes a crime. Existing JS frameworks have a big war, until only one is left standing.
- Developing for "FaaS" (serverless, if I must use that name) type computing becomes a big thing.
- Relational database engines get to the point where special handling of "big data" isn't required anymore. Joins across billions of rows doesn't present an issue.
- Everyone wakes up one day and realises that Wordpress is a steaming pile of insecure cow dung. It's never used again, and burns in a fire.9 -
Frontender, social media manager and windows (server) admin!
Frontender; being paid to do something I couldn't care less about and find very frustrating (as for developing it)
Social media manager; being paid to use mass surveillance engines 😷
Windows (server) admin; I don't think I have to explain this one...7 -
Microtransactions are ruining the AAA gaming industry. I have always liked a good fighting game. So I looked at Street Fighter 6. Base game is $60, better version is more, bestest version is way more. Plus from reading reviews the fucking game is riddled with microtransactions.
What happened to buying a fucking game and not feeling like you got ripped off? When you bought the fucking game you got the whole fucking game.
I am disgusted with what these big names are doing. Ruining a once less sketchy industry.
I have even seen games that start out good. Then after a few patches they introduce the microtransaction bullshit. The Conan games are like that. The main complaint is adding this bullshit for base game items.
I wonder how they think this is good for their player base. They just fired the dude at Unity over trying to fuck over customers. Of course the company cannot be trusted so a lot of bigger labels are jumping ship to other engines.
What kinda pisses me off is I will try and find a decent game on Steam and look and look and all I find is garbage. How did Steam turn into such a trash heap? I won't touch an EA game (which is where that CEO from Unity came from). It is too bad because I really liked Mass Effect.
tldr - gaming has turned into shit.8 -
Anything I (am able to) build myself.
Also, things that are reasonably standardized. So you probably won't see me using a commercial NAS (needing a web browser to navigate and up-/download my files, say what?) nor would I use something like Mega, despite being encrypted. I don't like lock-in into certain clients to speak some proprietary "secure protocol". Same reason why I don't use ProtonMail or that other one.. Tutanota. As a service, use the standards that already exist, implement those well and then come offer it to me.
But yeah. Self-hosted DNS, email (modified iRedMail), Samba file server, a blog where I have unlimited editing capabilities (God I miss that feature here on devRant), ... Don't trust the machines nor the services you don't truly own, or at least make an informed decision about them. That is not to say that any compute task should be kept local such as search engines or AI or whatever that's best suited for centralized use.. but ideally, I do most of my computing locally, in a standardized way, and in a way that I completely control. Most commercial cloud services unfortunately do not offer that.
Edit: Except mail servers. Fuck mail servers. Nastiest things I've ever built, to the point where I'd argue that it was wrong to ever make email in the first place. Such a broken clusterfuck of protocols, add-ons (SPF, DKIM, DMARC etc), reputation to maintain... Fuck mail servers. Bloody soulsuckers those are. If you don't do system administration for a living, by all means do use the likes of ProtonMail and Tutanota, their security features are nonstandard but at least they (claim to) actually respect your privacy.2 -
Just wrote my own webpack plugin for VueJS.
In serverless application there isn't a good way to pre render a single page web application as there is no server to do this task.
What we can do is use serverside rendering with webpack to locally (or in CI) generate the static HTML markup and include them in a template file like EJS.
In that way, the client browsers would not have to wait for the initial render and the search engines will also be happy.
This feels good! Time to upload it as a npm package 😇2 -
Ok this is freaking creepy. I searched for information about login systems on other websites for some time. Not once did I touch Facebook. Then Facebook show me targeted ads when I hoped on 30 minutes later. How the heck does Facebook get that data in the first place? I'm starting to get pissed that my data is just handed out to everyone, even by search engines.22
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The single most annoying thing about working with Microsoft is how they, at one point, decided to wipe 99% of their articles and downloads on their site. But instead of updating it in their OWN FUCKING OS, they just leave links to the broken pages in their help system. The second problem then arises when you realise that instead of giving you an error page, it automatically redirects you to the default page.
But on top of wiping their site, not updating windows to reflect those changes, and having a terrible site design, they have also decided that it would be best to keep the pages that once we're, online. This means that they will still show up in search engines, without any content being there.
Add to that the fact that their support team is incompetent to an insane degree, and often doesn't know what they're talking about. This has caused me so much frustration over the last few days.
Dear Microsoft, please get your act together and fix your shitty website.
Greetings,
A pissed of customer who paid money for your shitty services2 -
Any tips on nailing OOP design interview questions? This is a black hole, weak area for me, and I get absolutely no feedback on what I'm doing wrong.
I feel like most of it is because I *nothing* about what I'm asked to design.
And yes, I ask clarifying questions, list out use cases and constraints, identify nouns/verbs and map them to objects/methods - but these don't help with the overall *design* when you can't even grasp what the components are, nor which parts need extensibility.
Imagine you've *never* been inside a car, let alone even understand there's components to a car (you don't even know that cars have engines, or that they take fuel). Now imagine you're asked to design a car. It's just, silly.14 -
When I need help with JavaScript, I google 'JS (insert query here)...'
When I need help with Go, I have to google 'Go programming (insert query here)...'
The extra term 'programming' is so search engines recognise I'm looking for answers related to the Go language.
Ironic, but Go is the least 'search engine friendly' language. Sites like O'Reilly and Packtpub return searches with uneven results.10 -
Finally getting off my proverbial ass and doing something about the lack of games I like. Going to focus on making an engine for the kind of games I want to play.
No, I am not starting from scratch. Going to base my engine on Godot and use it for my own titles. I am not insane. Making it from scratch is too much work these days. But the indies are shifting from Unity to other engines right now. So a lot of wanted attention will be placed on better alternatives. This means more content and plugin choices will be available to Godot devs.
I kept making excuses as to how hard it will be or it will take forever. It only ended up taking me further away from what I wanted. I have my wishlist of features and I will focus on modularizing them so they can be used as needed. If it makes sense I will make these modules available to the community at Godot. This will help get feedback on what can be improved and generalized further. It will also reduce development costs in the long run. I want to take the approach that No Man's Sky has taken for content and generate as much as I can. I am fascinated by generating objects using algorithms. This seems to be a trend in games.
The struggle I have with games: I want to build things like structures in game (aka Minecraft), I want to build characters in game (aka RPGs), I also want to deform terrain (aka organic voxels), and I want a mixed genre (guns and dragons). Nothing like this exists in a form I want to pay for. I also want to be able to mod the game and for other people to be able to mod the game. That really narrows the list of games down to nothing. Sure there are few games that hit these bullet points, but not all in the same game.
I am finding I struggle to be engaged intellectually at work. I do what I have to for a paycheck. I think having a side project will help with this. One that is radically different than what I do at work is going to be helpful. I need to be realistic about expectations. I probably shouldn't expect any real progress for at least 2 to 3 years and probably more likely 5 years. I have some experience with the tool chains from other engines I have worked with. I also want something that I own and is mine. Even if it sucks.33 -
kinda long but please read (skip to the bullets if you're lazy):
hey dR. I stumpled across a search engine that aims to help the environment. it's called "Ecosia" and it will plant a tree for every ~45 searches you make. just think, one stubborn bug could make you the reason for a new forest! I'm not sure if it's legitimate or not, but apparently it uses 80% of its profits to plant trees, and makes that profit from ads. is it safe to use? I'm not sure.
here is what you should know (some are based on claims by ecosia and aren't proved, but probably true):
- they plant a tree for about every 45 searches you make
- they are able to plant trees by using money from ads
- they "respect privacy"
- they're "fully transparent"
- they're a "social buisness"
- [I hope this isn't a turnoff] the search results are powered by bing
- since 1.9, vivaldi has included ecosia as one of the preset search engines (I'm not sure if it's the default)
- it has opera, firefox, and chrome extensions
thanks!11 -
Jumping back and revisiting some basics of game development that I've ignored for a while and decided to follow a tutorial for building a 2D minecraft clone just to see how easy it is to incorporate some of my engines capabilities...
Every single fucking function he is creating does not have arguments and instead uses hard coded numbers repeated throughout... Fucking send help7 -
I’m already irritated by all the unwanted stimulus. I don’t need search engines, websites or whatever that fuck showing me stuff I did not ask for. It’s really distracting and makes it hard to focus on one thing. I’m trying to adjust to a lifestyle like this but it’s bloody difficult in this day and age.3
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I have nothing to play recently so I started playing old games.
Today I launched gta vice city on my old pc. Got more than 200 hours in that game during my childhood. Game from 2002 and I laughed when driving a car. It was so natural and fun. Michael Jackson singing Billy Jean and police chasing my ass when I’m trying to find a bribe in the city. That was fun.
For me most of today’s games can’t compete in gameplay mechanics with that game from 20 years ago.
Maybe we have better graphics but gaming fun got worse.
I think it’s cause most of games are made on commercial engines to save money and game studios focus on graphics cause it’s cheaper than paying software developer.
They focus on games to be competitive between players so ai got worse.
Big studio games became generic like movies, they don’t want you to have fun but they want to give you a story around by delivering lots of content in game, achievements, stars but the gameplay itself is bugged and meh.
They don’t focus on things people want to do but they focus on target groups. Most today’s big title games are meh cause they’re made by people who don’t play them.
They don’t play them cause they don’t have time cause of management that changes requirements cause they asked target groups and that would sell. Well if I play a game I’m not interested in story despite some basic stuff to keep the progress forward, if I wanted a big story I would watch a movie or tv show. I play games to explore, feel the world and have fun. I don’t need a linear deep story for that cause I’m in game so give me good gameplay so I can feel the world.
Most of classic game hits didn’t had tons of text and tons of stuff to do but they somehow wanted you to play more. Cause they were competitive between player and computer, the controls felt natural and while progressing you was eaten by the game mechanics more and more not by the story but by amount of stuff you could do as you progress or difficulty increase or enemies behavior change.
Now we’re getting all at once, mostly pointed and with detailed tutorial what you can do. There’s no explanation there’s no discovery what you can and what you can’t do at start. You get all and you decide to throw game away because the moment you launched it you got everything so you spent money just to get stuff you won’t play cause it’s meh and you go back to cs or other looter shooter to kill people cause you’re pissed off that the game was meh.
Well I’m glad I was a kid in 90s and 2000s cause I could enjoy gaming before it was targeted to broader public and become another shallow mass media industry that don’t give a fuck about gameplay cause they want to tell you so many things, they want you to know them cause they’re so important that they forgot that I can read a book and I came to play game to get a different feeling then reading book.
Modern games are like books filled with small stories and nice graphics where you can open it on every page and read a little piece of shitty crap.
Just take this piece and go to toilet so you can wipe your ass with that story and begin other one, look around, puke and go to toilet to take a dump again. I lost my hope to get something fresh or filled with nice gameplay from gaming industry. It’s dead.4 -
I changed IP address of the domain A record to point to his new site. Told him it could take a day to propagate, but usually fine in a few hours. 2 hours later... "Microsoft is pointing to new site but Google isn't". I have to make some assumptions here, who else calls a browser by its fucking parent company, that is if he is talking about that or search engines. Anyway just sent him my favourite wiki link on how to clear browser cache and hopefully he will fuck off indefinitely.1
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Really hate when people say development for Linux is really difficult, especially when it comes to game development and porting engines...
It really isn't, it's no more difficult to bloody windows and personally think it's easier than Mac development. Worse comes to, mono exists and is pretty damn stable, getting something ported to Linux really isn't as difficult as people try and make it out to be -,-13 -
Discussion Thread.
With all the frameworks and libraries available and game engines to develop games, its now easier than ever to build stuff.
With this in mind, do you think its necessary to have a core knowledge of how stuff work under the hood? Or is it okay to build upon and develop new stuffs on the foundations available today?5 -
been a couple of years since I was last active here.
Source Engine still has its claws on me today - but Nii broke free and properly got into other engines and made some cool projects! We both study different stuff now.
I tried to get into Unity a couple of times now, even made a small VR grappling hook prototype once (def not nauseating). But it's hell. It's kinda sad that modern engines don't understand the needs of level designers as well as Source's Hammer. Even though Source is outdated af.
Thing is, I am more and more starting to doubt that this is what I wanna do in life. Game industry sucks. Ad industry sucks even more. I might just become a tree and produce oxygen.2 -
I just finished designing an entire asset management pipeline and christ on a fucking pogo stick, if it isn't convoluted.
Theres a lot of game engines out there, but all of them do it a little different. They all tackle a slightly different problem, without even realizing it.
1. asset management
2. asset change management
3. behavior change management
4. data management
5. combinatorial design management.
6. Combinatorial Behavior management
7. Feature completion
ASSET MANAGEMENT is exactly what it says on the tin.
ASSET CHANGE management can be thought of handling the import, export, formatting, platform specific packing, and versioning (including forking) of an asset.
BEHAVIORAL CHANGE management is a subset of asset management, because code is a subset of assets (depending on how you define 'assets'). The oldest known example of this is commenting and uncommenting code.
Or worse, printf debugging.
This can be file versioning, basic undo services, graph management of forks and mergers, toggles for features or modules, etc.
DATA management is about anything that doesn't fall into the other categories, everything from mission text to npc dialogues, quests, location names, item stats, the works. Anything you'd be tempted to put in a database, falls under this category. Haven't yet seen many engines offer this as an explicit built in tool as of yet, because the other problems are non-trivial as is, so this is a bit of low hanging fruit that gets handled by external tools, or loaded from formats as simple as json.
COMBINATORIAL DESIGN management is the idea of prefabbing, blueprints of broader object design using nested prototypes of existing game objects, to create more complex, reusable set pieces. Unity did this well. GM does this in part.
COMBINATORIAL BEHAVIOR management is entity-component systems, plus tooling to make it easy to add, remove, and configure components and their values on entity blueprints, also not uncommon. Both stencyl and unity do this. GM has a precursor to this in the form of configurable fields, but these fields are not based on component scripts attached to objects.
FEATURE COMPLETION is that set of gameplay mechanics or styles of design that an engine naturally makes easier to include or build in a game.
I don't think I'm aiming for all that, but I think at minimum a good engine has to do asset management, behavioral change management, prefabs, and entity-component systems with management tools for that. And ideally, asset change management.8 -
I just can't stress enough how fascinated I am by biology and biochemistry.
I mean, we, who call ourselves engineers, are no more but a gang of toddlers having a blast with jumbo legos on Aunt Lucy's dining room carpet on a sunny Sunday afternoon. Our solutions using "modern tools" and "modern engineering" are mere attempts to *very* remotely mimic what beautiful and elegant solutions are around us and inside of each of us.
IC/EC engines, solar batteries, computers and quantum computers, spaceships and ISSes, AI/ML, ... What are they? just the means to leverage what's been created all around us to create something that either entertains us, encourages our laziness or helps us to look at the other absolutely fascinating engineering solutions surrounding us so we could try and "replicate" their working principles to further embrace our laziness and entertain us.
Just look at the humble muscle - a myofibril made out of actin and myosin. The design is soooo simple and spot on, so elegant and efficient, the "battery" and signalling system are so universal and efficient.
Look at all those engineering miracles, small and big. Look how they work, how they leverage both big and small to create holistic, simplistic and absolutely efficient mechanisms. And then come back to me, and tell me again that all these brilliant solutions came out of nothing just by an accident we call "evolution".
How blinded by our narcissism are we to claim that there can't be a grand designer of any kind, that there's nothing smarter than us and that the next best thing than us is an incomprehensible series of accidental mutations over an unimaginable amount of time?
I mean.. could it be that someone/something greater than us created us and everything around us? naaaah.. we are the crown jewel of this universe. Everything else must be either magic or an accident. /s
Don't read this as yet another crazy-about-God person's ramblings. I'm not into religion fwiw. But science has taught me enough critical thinking to question its merit. Look at it all as engineers. Which is more probable: that everything around us happened by an accident or that someone/something preceding us had a say in the design?random biology humanity think about it biochemistry creation big and small shower thoughts narcissism had to be said naive evolution20 -
Applications written with game engines - Unity to be specific -, that mimick usual user interfaces with an appalling design that screams "grefic desein is ma peaetion"
Your cancerous application is ruining my health and the ads only make it worse. Go learn to program natively on a platform or caese.
Nobody wants to see that logo of yours while waiting for your app to load what? Your very "unique" listview? Those very extremely beautiful buttons with images? You incompetent being learning how to crop images properly without destroying the proportion of it?
Please learn how to kick yourself in the head6 -
I don't understand my brain when it comes to programming...
I know how to build complex modding systems and RPG mechanics that self balance themselves in games... Yet I don't know how to make a platformer (pretty much where everyone begins)...
And the most recent thing is I can't seem to grasp interpreters and put it into code yet in 4 hours at work when I was working the register I worked out how to build a virtual machine with its own custom vCPU architecture to use in my game engines terminal...
Anyone else have shit like this? I can't be the only one on this... -
I was looking at some info about how much ads pay, CPM and all that, came across a guy who answered a question related to this on quora (FUCK quora piece of shit content farm :/ but that's a story for another day) and put links to his apps on Google Play in it.
I always had low self esteem and think that I know nothing and I'm shit but seriously fact that people who make apps like this exist and are proud of their shit makes me feel better.
His entire collection of apps are garbage like this, like a "driving school" with images from Google Search and other games screenshots and "top 10 search engines" with just logos of search engines. 😂
EDIT: Typos3 -
First of all, a great channel to follow and where all this is from: https://youtube.com/watch/...
It listed a lot of open source news I missed myself and I'm sure others did too, for those that are too lazy to watch the video or open the description, I've stripped away the links and "X version got released" just to give an idea of what he covers.
------------------
GNOME and KDE announced they would work together on building better Linux desktops at Linux App Summit.
XRDesktop, a VR enabled Linux desktop, will allow you to use your Linux programs while wearing your VR headset.
Responding to the european commission's fines, Google announced that it would allow other search engines to be present at Android's setup.
Manjaro will allow users to pick between FreeOffice, Libre Office, or no office suite at all.
The Igalia team announced that they are working to make Pitivi compatible with Final Cut Pro X
Microsoft might be bringing its Teams software to Linux.
Martin Wimpress from the Canonical SnapCraft team gave an interview to TechRepublic, on Snaps
A discussion took place on how to improve Linux desktop performance in low ram scenarios.
A KDE vulnerability has been outed publicly before notifying the developers.
Nvidia has open sourced a bunch of documentation for its GPUs
Linux Journal announced they would cease their publication.
Kdenlive 19.08 has been released, bringing 3 point editing and a bunch of keyboard shortcuts
The Linux on Dex project now allows to run Ubuntu 16.04 LTS on a samsung smartphone.
According to protondb, we passed the 6000 playable games mark, out of 9 thousand for which users have created a report
GNOME Feeds has been released on flathub, a simple app to read RSS feeds on GNOME
The enlightenment desktop released its first version in 2 years, enlightenment 0.23.0.
Linux celebrated its 28th birthday
Microsoft announced that they would bring exFAT support to the linux kernel.
Thundebird 68 was released with an interface redesign
Collabora has published an update on their work on viglrenderer, a solution to emulate a gpu while using a virtual machine through Qemu.7 -
Was working on my game engines scripting language for the terminal and this is how things went in roughly the space of 30 minutes
"Ok let's get a basic language structure defined..."
*Time passes*
"Ok, so now I have basic structure and concepts of a potential auto translation framework, external library use and just a dash of complicated file structures and use"
And I still haven't written a single line of code except for ignoring whitespace when starting to lex the file to transpiling ;-;2 -
CORRECT ME IF I'M WRONG.
Didn't server industry and technology get a little.. stale?
I mean, just look at similar industries
For example - mobile phones, they are everywhere now and each year we get new technology, the new big thing and whatnot.
Other example - gaming, VR came up moderately recently to a usable state, we got a great influx of flexible languages like C#, Java etc.
New engines to build games on top of, new graphical apis like Vulkan and whatnot.
..and Servers? It feels like the last big thing (and makes me feel like the only one) was Cloud Storage.
wdyt?11 -
Aight devs, let's start a war.
Throw at me your best UI framework yet.
Anything (except game engines), cross platform preferable.
++ for why and how easy/hard to learn.26 -
If you plan to learn a framework, type his name into job search engines to know if there is a lot of demand ... You'll save a lot of time and energy !2
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I ain't that picky, but the image I am including here makes me feel uncomfortable.
Is it horrible? Nah, shit like this happens all the time. I just feel weird about it due to my manager's constant pixel perfect implementation requirements.
I have been having a crazy week. And I am thankful that at one point during my period of Javadiction(the great Javadiction of 2015 as I called it because I did nothing but Java) I landed on the Velocity template lang.
I quite like templating engines. Always made me think that if I wanted to start with lang design I might start there. Anyways, Velocity is pretty cool and I quite like using it at work.
It makes everyone think that I am the Alpha coder since around these parts it ain't known at all. -
Gamemaker studio 2's 2019 roadmap just got released.. Still no Linux IDE (FFS) but it only took them how many years to realise that not every developer is a malicious cunt and give us the ability to disable to sandbox file system?!
I swear they add and change stuff that is so trivial instead of focusing on the engines major problems and absent features, eg. Can't use SVG graphics, the need to be exported in flash (SWF) because you know, makes sense?17 -
I continue to internally read and study about Smalltalk in an effort to see where we might have FUCKED UP and went backwards in terms of software engineering since I do not believe that complex source code based languages are the solution.
So I have Pharo. Nothin to complex really, everything is an object, yet, you do have room for building DSL's inside of it over a simple object model with no issue, the system browser can be opened across multiple screens (morph windows inside of a smalltalk system) for which you can edit you code in composable blocks with no issues. Blocks being a particular part of the language (think Ruby in more modern features) give ample room for functional programming. Thus far we have FP and OO (the original mind you) styles out in the open for development.
Your main code can be executed and instantly ALTER the live environment of a program as it is running, if what you are trying to do is stupid it won't affect the live instance, live programming is ahead of its time, and impressive, considering how old Smalltalk is. GUI applications can be given headless (this is also old in terms of how this shit was first distributed) So I can go ahead and package the virtual machine with the entire application into a folder, and distribute it agains't an organization "but why!!!! that package is 80+ mbs!") yeah cuz it carries the entire virtual machine, but go ahead and give it to the Mac user, or the Linux user, it will run, natively once it is clicked.
Server side applications run in similar fashion to php, in terms of lifecycles of request and how session storage is handled, this to me is interesting, no additional runtimes, drop it on a server, configure it properly and off you go, but this is common on other languages so really not that much of a point.
BUT if over a network a user is using your application and you change it and send that change over the network then the the change is damn near instant and fault tolerant due to the nature of the language.
Honestly, I don't know what went wrong or why we are not bringing this shit to the masses, the language was built for fucking kids, it was the first "y'all too stupid to get it, so here is simple" engine and we still said "nah fuck it, unlimited file system based programs, horrible build engines and {}; all over the place"
I am now writing a large budget managing application in Pharo Smalltalk which I want to go ahead and put to test soon at my institution. I do not have any issues thus far, other than my documentation help is literally "read the source code of the package system" which is easy as shit since it is already included inside. My scripts are small, my class hierarchies cover on themselves AND testing is part of the system. I honestly see no faults other than "well....fuck you I like opening vim and editing 300000000 files"
And honestly that is fine, my questions are: why is a paradigm that fits procedural, functional and OBVIOUSLY OO while including an all encompassing IDE NOT more famous, SELECTION is fine and other languages are a better fit, but why is such environment not more famous?9 -
Android development is so frustrating. Seriously, Android studio is such a bloated piece of... I found that is easier to make apps in open source game engines rather than that headache of a software. On the other end, most of these engines are not supported by my budget laptop because it doesn't have OpenGL...
I just want to give up sometimes.7 -
!rant
What is something I can complete in a week (let's say 30-40 hours) as a newbie (I made an android app, played around with engines like unity and unreal here and there, tried some c#, and I always mess around with the linux command line, my RPi, etc etc)? I'll start working in a dual-studying job ('applied CS') in 2 weeks so I'll have enough learning-without-doing to do. I just want to learn something by doing something useful (e.g. a small android app that I can put ads in or sell, or maybe provide something for free that people like. I don't want to write my own engine( that'd take very long anyways) or make a compiler because I feel that'd be kind of useless and even though it'd probably be fun, I would lack initiative.5 -
What's everyone's opinion when it comes to PWA's?
Do you think they will have the potential to replace most desktop and mobile applications?
Personally think they are a great platform and could definitely see them replacing lots of current applications but feel like the web technologies can't catch up to some of the major requirements for higher level apps like game engines or games...10 -
WTF!? Is the internet is fake? What happened to the actual internet?
If you take any search phrase and search on Google or Bing you will get millions or billions or results. But if you go to the last page enough times it will drop down to a total of like 200 results. I am unsure on other search engines as they make it difficult to jump ahead in the search (only provide "next page"). I was going to the next page of results in Brave search engine and it came up with a "are you human" test. Like nobody is going to search more than a few pages. This definitely makes me feel like in am in the Truman Show.
What is the point of limiting to only a few hundred pages? Why show millions or billions for initial search? Are there any real search engines that don't filter so much? Did the technocrats burn the second great library already?8 -
Google announced the alternative search engines it will show to new Android users in the EU, with DuckDuckGo the most frequently offered choice and Bing tied for last place.
According to the report of The Verge : EU citizens setting up Android devices from March 1 will given a choice of four search engines to use as their default, including Google. Whichever provider they chose will become the default for searches made in Chrome and through Android's home screen search box.3 -
I am not sure if devrant is the best place to post this so sorry if it is not.
How far do employers/recruiters go when searching online information about their applicants?
Do they simply check your fb? simple google search your name? advanced queries with multiple search engines? data gathering software like maltego? or really check and link leaked db dumps and pastebins?
If anyone has any knowledge or experience with this I would love to hear.
Thanks in advance10 -
the more i learn about web dev, the more i realise the reason for its mess up . There are 2 major problems in it : the people who create various important concepts and tools for web dev were 1) working on it without any collaboration and agreements on the philosophy and 2) were too stubborn on their ideology i guess.
There is no limitation to anything's functionalities, and the limits that are "defined" are badshit crazy. for eg:
====================================
HTML creator : "I am gonna make a language that would provide a skeleton to web page. it will just have the text and basic markers to let the scripting and styling engines/languages know which text is supposed to be rendered and how.
It won't provide any click or loading functionality.
someone: "So i guess opening a page or loading an image would be handled by JS or other programming language? also, bold , italic or division would be added via CSS?"
HTMLguy : Nah, my html engine would ALSO do that.
someone : what , why? won't that just be stupid and against your philosophy?
HTMLguy : WHAT? am too awesome, can't hear you
w3c , 50 yrs later : sorry can't change this, gotta support the 50 yrs of web dev and billion sites
=================================
CSS guy: I am gonna make the world's best beautifying stylesheet language to provide colors, styling, fonts and backgrounds to a page. every loadings and clicks would be handled somewhere else
Some1: cool, then clicks, hover and running of animation would be handled by JS only
CSSguy :Umm, i guess i could handle those.
Some1 wha-?
CSSguy : Thankyou Thankyou Thankyou for the nobel price!
====================================
JS guy : I am gonna make a god web programming language! It can do everything: add/remove html tags, add styling, control animations, control browser, handle clicks , perform operations, everything!
some1: cool! you must be making very large programming language with lots of modules.
JS guy: No! i am gonna keep it small. no built in classes and file imports! just use the functions directly. if someone wants the additional lib functionality, install them on your server
some1 : innovative! what's typeof NaN ?
JSguy :shut up.6 -
Last rant was about games and graphics cards (admittedly not received too well), time for a rant about game development houses.. especially you EA.
So yesterday a friend of mine showed me in one of our Telegram chats that he'd modified some cheats in an old FPS game by editing these scripts (not Lua for some reason) that the game used as a.. configuration language I guess? He called the result a tank cemetery 🙃
Honestly the game looked a lot like Medal of Honor to stoned me at the time, so I figured, well why not fire up that old nx7010 I had laying around for so long, get a new Debian installation on that and rip the Medal of Honor: Allied Assault war chest that I still had, and play it on one of my more modern laptops? Those CD's are now very old anyway, maybe time to archive those before they rot away.
So I installed Debian on it again, looked up how to rip CD's from the command line, and it seemed that dd could do it - just give /dev/cdrom as the input file, and wherever you want to store your copy as the output file. Brilliant! Except.. uh, yeah. It wasn't that easy. So after checking the CD and finding that it was still pristine, and seeing another CD in that war chest fail just the same, I tried burning and then ripping a copy of Debian onto another CD.. checksummed them and yes, it ripped just fine, bit for bit equal. So what the fuck EA, why is your game such a special snowflake that it's apparently too difficult to even spin up the drive to be copied?
So I looked around on plebbit and found this: https://reddit.com/r/DataHoarder/... - the top comment of that post shattered all my hopes for this disc to be possible to rip. Turns out that DRM schemes intentionally screw up the protocols that make up a functioning disc, and detecting those fuck-ups is part of the actual DRM.
"I also remember some forms of DRM will even include disc mastering errors/physical corruption on the actual disc and use those as a sort of fingerprint for the DRM. The copied ISO has to include them at the exact same place in the ISO as on the IRL disc and the ISO emulator has to emulate the disc drive read errors they cause."
So yeah. Never mind that I already own this goddamn game, and that it's allowed by law to make one copy for personal use, AND that intentionally breaking something is very shady indeed.. apparently I don't really own this game after all. So I went onto the almighty search engines, and instantly found a copy of this game for download. You know EA.. I wanted to play nice. You didn't let me. Still wondering why people do piracy now? Might take your top suits that suggested these fucked up DRM schemes another decade to figure out maybe.. even given the obvious now.
But hey I wouldn't even care that much if the medium these games are stored on wouldn't be so volatile (remember these discs are now close to 20 years old, and data rot sets in after 30 years or so). You company decided to publish these on CD. We've had cartridges in many forms before, those are pretty much indestructible and inherently near impossible to duplicate. And why would you want to? But CD is what you chose because you company were too cheap to go to China, get someone to make some plastic molds and put your board and a memory chip in that. Oh and don't even get me started on the working conditions for game devs.. EA and co, aren't you ashamed of yourselves? No wonder that people hate game development houses so much.
Yay, almost finished downloading that copy of Medal of Honor! Whatever you say EA.. I've done everything I could to do it legally. You are the ones who fucked it up.7 -
I fucking hate Google, but made the decision to use it as my primary search engine once again.
Reality dictates that I have already adopted it for well over a decade via searches since AllTheWeb existed along with owning enough Android devices to choke a twelve headed dragon whore.
But, here's the main reason: You.com and DuckDuckGo are so dumb as fuck, they might as well be Ron Jeremy's MySpace page.
You.com, for instance, is "completely customizable" by adding un-customizable "apps" without any control over the content it spews into your SERPS.
Neither seems to have interest in no longer padding results with shit you'd take a knife to. At least Google allows me to block those pages or sites from being seen again.
If you happen to live on Planet Earth (which currently seems to exclude 86.8% of the human population) you've been tracked before you even knew what "Big Brother" meant.
If you're looking to safeguard your security, buy a goddamn sword and time travel to remove the Zuckerberg timeline from existence.22 -
Why do people not use search engines?
Like there exist so many good search engines and you still ask a question that can be answered by searching 2 minutes on the internet???
You could save yourself and others so much fucking time!!!7 -
So in the morning today, I played with some game engines and libraries, one of them is Orx.
When I `git clone` the repo and setup for it, the doc says that I can use `init.sh` to setup my Orx game project. Sweet!
When I run it, the program ask me for the path, I thought that it will allow me to create a game project at any path. So I entered `~/Projects/Games/my-orx-game`.
After that, it asked for some other stuff and I just skip though it.
Then, I went to `~/Projects/Games` and use `ls` to check my game project, but I don't see anything. I went back to where I installed Orx and realized that it creates a game project __in__ the directory that it was installed. Now, there's a directory called `~` inside the directory. I remove it using `rm -rf ~`, but Linux stopped me with `Premission denied`. Then for some stupid reason, I typed `sudo rm -rf ~` without thinking. After doing that line, my fish shell comes to it original prompt. And I realized I fucked up.
I restarted the computer, thought that I wiped the whole OS. Luckily, it just wiped the configuration files. The softwares works completely fine. My Project files and any content in those default directories (Like `Music` and `Downloads`) are also wiped. But I don't care about them at all. At least not right now.
Now I know that I need to be more careful when typing a command in the terminal.13 -
Egad! An actual rant is revealed!
Lamers who insist that informal or oversimplified stuff be written are damn annoying.
God forbid the appropriate use of a four-syllable word.
In what world is "uncanny" a strange word?
Is "blessed are the authors of good documentation" such a difficult sentence? Call the linguist; this shit can only be interpreted by an expert!
"U WRITE LIEK A ROBOT!!!!!!!!!"
Piss off, trog. Some men like succinctness and just wish to communicate without a great deal of ambiguity. A bit of clunkiness is preferable to a bit of ambiguity.
Pants are apparently shat when proper sentences are encountered.
If writing coherently and correctly implies being pretentious, then the world is beyond repair.
Also annoying are lamers who insist on wasting other men's time by asking questions which are perfectly suited for search engines.
Reaching through the monitor and beating the crap out of people sometimes seems a bit tempting. But doing such a thing is infeasible... and would probably result in felony charges if such a thing were feasible.13 -
My 2009 ThinkStation has been running loud for a couple of years now, reaching temps in the 70s-80s at max load (40s idle) with stock settings, fans spinning like jet engines to try to cool it. Only recently (today) did I consider that maybe there's dust stuck somewhere, so I took the fan off my cooler and began the hunt there.
IT WAS FUCKING COVERED. Half of the fin intake area behind the fan was completely clogged up with dust. I was starving the poor thing and I never figured out why until now.
I deep-cleaned the entire system, and now it's running a gentoo install with all cores maxed running compiler tasks... Fans are much quieter, barely above idle noise, the main difference is just pitch of the noise because of the higher RPMs.
I dont have the firmware installed to measure temps, but I will update once I get that data.
Specs, in case anybody is curious:
> Xeon W3520 4c/8t 2.67Ghz
> 8GB DDR3 1066MHz
> RX 460 2GB (my student-budget upgrade)
> Dual 500/750GB HDD3 -
PSA Cloudflare had a bug in there system where they were dumping random pieces of memory in the body of HTML responses, things like passwords, API tokens, personal information, chats, hotel bookings, in plain text, unencrypted. Once discovered they were able to fix it pretty quickly, but it could have been out in the wild as early as September of last year. The major issue with this is that many of those results were cached by search engines. The bug itself was discovered when people found this stuff on the google search results page.
It's not quite end of the world, but it's much worse than Heartbleed.
Now excuse me this weekend as I have to go change all of my passwords.3 -
v0.0005a (alpha)
- class support added to lua thanks to yonaba.
- rkUIs class created
- new panel class
- added drawing code for panel
- fixed bug where some sides of the UI's border were failing to drawing (line rendering quark)
v0.0014a (alpha) 11.30.2023 (~2 hours)
- successfully retrieving basic data from save folder, load text into lua from files
- added 'props' property to Entity class
- added a props table to control what gets serialized and what doesn't
- added a save() base method for instances (has to be overridden to be useful beyond the basics)
- moved the lume.serialize() call into the :save() method on the base entity class itself
- serialized and successfully saved an entities property table.
- fixed deserializion bugs involving wrong indexes (savedata[1] not savedata[2])
- moved deserialization from temp code, into line loading loop itself (assuming each item is on one line)
- deser'd test data, and init()'d new player Entity using the freshly-loaded data, and displayed the entity sprite
All in all not a bad session. Understanding filing handling and how to interact with the directory system was the biggest hurdle I was worried about for building my tools.
Next steps will be defining some basic UI elements (with overridable draw code), and then loading and initializing the UI from lua or json.
New projects can be set as subfolders folders in appdata, using 'Setidentity("appname/projectname") to keep things clean.
I'm not even dreading writing basic syntax highlighting!
Idea is to dogfood the whole process. UI is in-engine rendered just like you might see with godot, unity, or gamemaker, that way I have maximum flexibility to style it the way I want. I'm familiar enough with constructing from polygons, on top of stenciling, on top of nine-slicing, on top of existing tweening and special effects, that I can achieve exactly what I want.
Idea is to build a really well managed asset pipeline. Stencyl, as 'crappy' as it appeared, and 'for education' was a master class in how to do things the correct way, it was just horribly bloated while doing it.
Logical tilesets that you import, can rearrange through drag-n-drop, assign custom tile shapes to, physics materials, collisions groups, name, add tag data to, all in one editor? Yes please.
Every other 2D editor is basic-bitch, has you importing images, and at most generates different scales and does the slicing for you.
Code editor? Everything behavior was in a component, with custom fields. All your code goes into a list of events, which you can toggle on and off with a proper toggle button, so you can explicitly experiment, instead of commenting shit out (yes git is better, but we're talking solo amateurs here, they're not gonna be using git out the gate unless they already know what they're doing).
Components all have an image assignable to identify them, along with a description field, and they're arranged in a 2d grid for easy browsing, copying, modifying.
The physics shape editor, the animation editor, the map editor, all of it was so bare bones and yet had things others didn't.
I want that, except without the historic ties to flash, without the overhead of java, and with sexier fucking in-engine rendering of the UI and support for modding and in-engine custom tools.
Not really doing it for anyone except myself, and doubt I'll get very far, but since I dropped looking for easy solutions, I've just been powering through all the areas I don't understand and doing the work.
I rediscovered my love of programming after 3-4 years of learning to hate it, and things are looking up.2 -
Trying to make use of Google Maps. Search results are always sorted by "most relevant" by default, instead of by distance. Always I switch to distance, next search goes "most relevant" instead, which should be labelled "most irrelevant" instead, as it seems to be an excuse to show a list with promoted businesses not only far away, but often unrelated to my actual query. Wasn't Google supposed to be some sort of search engine experts? or at least the lesser evil of search engines? Oh wait, no, they're actually an advertising company, and it shows. Fuck you, Google. Where am I going to throw my Pixel phone and why did I open your shitty apps in the first place? I should switch MY own defaults back to Open Street Map etc.4
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What the hell is wrong with search engines?
I thought Google had turned to shit. So I decided to get on Duckduckgo as many hyped
It turned out to be way worse. You search for something with a slightly viral keyword, and it only gives you results for the keyword as if you didn't ask it anything else.
Bing is not much better either IMO.
Are we just getting too used to neat answers given by chatGPT, or are the search engines actually being worse this year?6 -
I just bumped into a javascript problem that exceeds the stupidity of previous ones:
Because promises can be retained after they settle, and handlers attached thereafter are pushed on the microtask queue, a promise rejection can't be asserted to be unhandled until the promise in question is GC'd.
Of course this is nuts so engines will conclude that a promise rejection is unhandled if there are no handlers at the moment of rejection.
I hate this language.10 -
I'm getting more and more fed up with my fellow colleagues who encounter errors in the execution of their code and come to me like bumbling idiots..." I don't know ow what's wrong ... It's not working"
DID YOU READ THE FUCKING ERROR MESSAGE? I GUARAN-DAMN-TEE IT TELLS YOU EXACTLY WHAT'S WRONG! YOU KNOW WHAT...EVEN IF ITS NOT 100% CLEAR GOOGLE IT. BET YOU FIND THE ANSWER
To add insult to idiocracy...I recently over heard grumblings of being displeased at current level - fuck off you lazy ass child - if you can't read an error and Google for the damned solution in today's era search engines and developer assistance, you don't deserve to call yourself a "Senior Developer"
People like to act like there's some great secret to becoming a competent developer...I'm posit over half is simple reading comprehension2 -
A bit late.. and not much about how to learn to code..but more of a figuring out if the kid has a right mind set to do so..
If the kid is not the type to question everything, not resourceful, not a logical/critical thinker, gives up easily and especially if not interested in how things work then being a dev is most probably not for them.. they can still persue coding, but it will end badly..
From my experience, people who have a better education than me, but lack those skills turned out to be a crappy dev.. not interested in the best tool to complete the tasks, just making 'something', adding more shit to the already shitty stack.. and being happy with that.. which of course is not the best way to do things around here..or in life!!
Soo.. if the kid shows all that and most importantly shows interest in learning to code.. throw him the java ultimate edition book and see what happens.. joke!
There are plenty of apps thath can get you started (tried mimo, but being devs yourself it's probably not so hard to check some out and weed out the bad ones) that explain simple logic and syntax.. there is w3schools that explains basics quite well and lets you tinker online with js and python..
so maybe show them these and see what happens.. If it will pick their interest, they will soon start to ask the right questions.. and you can go from there..
If the kids are not the 'evil spawns' of already dev parents or don't have crazy dev aunties and uncles, then they will have to work things out themselves or ask friends... or seek help online (the resourceful part comes here).. so google or any flavour of search engines is their friend..
Just hope they don't venture to stack overflow too soon or they will want to kill themselves /* a little joke, but also a bit true.. */
Anyhow, if the kid is exhibiting 'dev traits' it is not even a question how to introduce it to the coding.. they will find a way.. if not, do not force them to learn coding "because it's in and makes you a lot of moneyz"..
As with other things in life, do not force kids to do anything that you think will be best for them.. Point them in direction, show them how it might be fun and usefull, a little nudge in the right direction.. but do not force.. ever!!!
And also another thing to consider.. most of the documentation and code is written in english.. If they are not proficient, they will have a hard time learning, checking docs, finding answers.. so make sure they learn english first!!
Not just for coding, knowing english will help them in life in general. So maaaaybe force them to learn this a bit..
One day my husband came to me and asked me how he can learn.. and if it's too late for him to learn coding.. that he found some app and if I can take a look and tell him what I think, if it is an ok app to learn..
I was both flattered and stumped at the same time..
Explained to him that in my view, he is a bit old to start now, at least to be competitive on the market and to do this for a living, but if it interests him for som personal projects, why not.. you're never too old to start learning and finding a new hobby..
Anyhow, I've pointed out to him that he will have to better his english in order to be able to find the answers to questions and potential problems.. and that I'm happy to help where and when I can, but most of the job will be on him.
So yeah, showed him some tutorials, explained things a bit.. he soon lost interest after a week and was mindblown how I can do this every day..
And I think this is really how you should introduce coding to kids.. show them some easy tutorials, explain simple logic to them.. see how they react.. if they pick it up easily, show them something more advanced.. if they lose interest, let them be.
To sum up:
- check first if they really want to learn this or this is something they're forced to do (if latter everything you say is a waste of everybodys time)
- english is important
- asking questions (& questioning the code) is mandatory so don't be afraid to ask for help
- admitting not knowing something is the first step to learning
- learn to 'google' & weed out the crap
- documentation is your friend
- comments & docs sometimes lie, so use the force (go check the source)
- once you learn the basics its just a matter of language flavour..adjust some logic here, some sintax there..
- if you're stuck with a problem, try to see it from a different angle
- debugging is part of coder life, learn to 'love' it4 -
Fucking recommendation engines deciding what I like. For fucks sake, let a man decide what porn genre he is into.5
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I've recently moved from google to duckduckgo for my searches, Having in mind the growing concern of user privacy, what do you guys suggest for search engines, browsers, os, recommended addons, apps, vpns etc?13
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Well been working on my game engines CLI data tools for a while now, got sprite packing working but completely forgot I had to work out a packing method for JSON, XML and a few other files into 1 package... Fuck...
At least the easy part is done, just need to work out a proper and efficient way to store everything... -
!rant
Started Data Science course on big data universuty. The outcomes are heavily dependent on domain experts/stakeholders!!! Since all the answers are false positives and need to decide what make sense with the help of domain experts. And most of the Data scientists are not from programming background, they are domain experts who turned into Data scientists. Thoughts if I should continue with learning big data/data science, knowing that I have knowledge in information retrieval and search engines. -
The question about which I am curious is that why the Godot Engine is so fast even in low end pc for making games rather than unity and unreal engines?5
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A certain custom template engine made by some bored developer who had too much free time and thought he could create something better than other widely used template engines. He somehow convinced the lead dev of the company at that time to use his wonderful creation and it is still there after many years.
Spoilers: it is not better than the template engines he copied the features from, and it somehow fucks up certain parts of the css and javascript which makes it a real pain in the ass to work with. -
Boss : make me a project with serverless and vue js
Me: you renounce to the SEO
Boss: no i need full visibility on search engines
Me: i will prerender it :'(
Rant :what i can do to save de seo of an vuejs application ? ... My html file have div id app ... End XD3 -
I have a recurring problem with Typescript where I can't search types for errors because all search engines are flooded with questions and articles about type checker errors.20
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I want to change my domain name by moving the actual website files to a new domain. It has 4 articles and has about 700 page views per day. Will search engines blacklist the new site for 'copied' content?2
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My friend makes fun of me for liking Java, php and the fact i like coding OpenGL instead of using game engines.
Where would holy devrant stand ?4 -
FUCK JAVASCRIPT!!! I JUST DECIDED TO LEARN DAMN EXPRESS AND NODEJS THEN I HAVE ISSUES WITH ROUTING ISSUES WITH VIEW ENGINES !!! ARGH!!! ITS SO SICKENING I HAVE TO REQUIRE() SHIT AND SHIT WTF??? JS?? WTF JS?? 50 LINES OF CODE FOR JUST A VIEW THAT SAYS "HELLO WORD" AHH FUCK IT, ***FALLS BACK TO PHP** BYE.7
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ChatGPT is so much better than Google:
instead of wasting my time by linking to unhelpful / outdated / unrelated StackOverflow resources, it tells me to do the work by myself right away:
> To ensure consistent pseudo-element width across different browsers, including Safari, you can follow these steps: [...]
> (some basic HTML/CSS 101 seemingly quoted from a 2015 textbook)
>
> It's important to note that browser behavior might vary due to different rendering engines or versions. While following best practices helps achieve consistent results, you might still encounter small discrepancies. Cross-browser testing is always recommended to ensure your design looks consistent across different browsers, including Safari.
>
> For any specific issues you encounter in Safari, consider checking for known bugs or quirks that might affect pseudo-elements and their sizing. Online resources, developer forums, and documentation can provide valuable insights into Safari-specific behavior and workarounds.3 -
So I am considering side games to add my main games. Mini games I guess they are called. I thought it might be fun to have random chessboards in game you can actually play. I wanted to actually have a decent chess engine behind the game. Off the bat I found a GPL one. I think it is designed to be communicated externally. So what does that mean for using it in my game? If I communicate to an external process is this violating GPL? I have no intention of making my game open source. Well it seems this use case is very nuanced:
https://opensource.stackexchange.com/...
The consensus on a lot of these discussions is the scope of the use of the program. Are you bundling for convenience or bundling for intrinsic utility? This is fascinating because using a compiler on a Windows platform could be a possibly violation. That is a proprietary program calling a GPL one. This is actually handled in the GPL as far as I know. So, if I use a GPL engine as a mini game is that the same as a full blown chess game? What if I support 10 different engines in a full blown chess game?
Now to play devil's advocate even further. Are proprietary phone apps that communicate to GPL software that serve data intrinsically linked? The app will not function without the server or computer os the server runs on. A lot of the web tech is largely GPL or has large amount of GPL programs. Should the web code be under GPL? Should the phone app be under GPL? This sounds ridiculous to some degree. But is that the same as bundling a GPL app and communicating to it from the program via network or command line? The phone app depends upon this software.
Now to protect myself I will find a decent chess engine that is either LGPL or something more permissive. I just don't want the hassle. I might make the chess engine use a parameter in case someone else might want a better engine they want to add though. At that point it is the user adding it. Maybe the fact that it would not be the only game in town is a factor as well.
I am also considering bundling python as a whole to get access to better AI tools (python is pretty small compared to game assets). It seems everything is python when it comes to AI. The licensing there is much better though. I would love to play with NLP for commanding npcs.
I am not discussing linking at all, btw.3 -
When the "production-ready" "state-of-the-art" deployments engines *cough AWSLambda *cough takes two hours to setup a basic python function for no reason.
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Reading through a tutorial / blog post, getting all excited, then realizing it was dated 5 year ago, and with a completely obsolete version of the library you're working with.
Bloggers, tech doc people, and companies (I'm looking at YOU IBM) really need to at least date and version their articles! Please!
Mind you, search engines will happily serve up older code even when you're being specific (and no, I didn't mean "dance studio").
Is it any wonder developers bristle when high level management admonishes them for not "looking for help earlier"?1 -
Anybody heard anything about this?
First Video:
https://youtu.be/csP4z8dR6X0
Second Video:
https://youtu.be/g1VeElBAeas
Its a interview with a senior google software engineer who leaked information about Google's machine learning bias, censorship, hiring practices, and much more. I think that Google's censorship based on the company's own political standing is disgusting. While I do not associate with either political parties (I feel like I don't know enough politics to have an opinion), I do detest any censorship of speech and information. Maybe unbiased search engines like duckduckgo will rise in the future.
p.s. sorry if there's bad formatting, I am on mobile.1 -
Used to think I was a hot shit programmer. Self taught (mostly) and could make all sorts of shit happen. Then I started reading other people's codebases. I got a huge dose of humility. Learned a lot from other codebases in the process. Eventually after a lot of languages and lot of practice I got a programming only job. Started reading through the codebase. Holy shit there are way worse programmers than me. There is some really good code in there too, but 20 year old wtf code too. I assume my perspective comes from seeing what good code can be. I still have a lot to learn though. That is the fun part. You can spend a week on a minute detail of one language or one concept.
So here are a few fun questions:
1. What is the worst code, codebase, or programmer you ever met?
2. What it the best code, codebase, or programmer you ever met?
I have seen a few codebases on github that just told me to walk away. Some of the best code I have found has been in game engines. Probably because I look at a lot of game engine code (sampling bias).
The coolest library I have used has been Construct (Python lib). It is a reversible protocol library. It can deconstruct or construct a data stream.
Leaving the off by 1 or more error in my post.8 -
If you need to debug an issue issue in Safari on the latest iOS, look no further than Chrome / Chromium 55.
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A new way appeared in my life.
Everything related to cars, metal and motor engines.
I may or may not have to dissapoint some people with it, but I am not going to be a dev I guess.
It was all fun and chill. Do not worry. I am not going to leave this awesome place haha, just felt like mentioning it. :)8 -
Wish we could downvote whole websites / url links
Researching information and the website is just plain wrong...
Search engines would also be better done using bookmarks I think
But then you'd need to sign up to certain communities to share bookmarks with and not others, because just like people make bank gaming SEO they will try to infect these networks to sell you useless stuff just the same2 -
Thinking abut changing game engines entirely form GameMaker (Instability and lack of communication), mentioned in a previous rant I was going to look into Godot and Unity but starting to think it might just be worth building my own engines from the ground up in either C# or C++ (after i learn more of it)...
Just want to know if any other dev's out there have done this and what experience they had with it, or if there are any legible documents out there regarding it?10 -
A game where you build creatures from muscles, tendons, bones, blood vessels, other fluid containment and transport organs, as well as nerves and brains. Probably would look very gross. Gore-centric game.
Similarly, a game where you build robots out of Pistons, gears, Axels, fluid tanks and hoses, engines, sensors, computers and wires.
Either one of these premises is pretty amenable to a backstory where you're trying to escape-from/survive-on an alien world. -
I get the feeling there are many people here who would very much enjoy this one: https://youtu.be/1nLHIM2IPRY
Spoiler alert: the Saturn 5 rocket engines used the exhaust air from a 50000-odd HP jet turbine engine, to help cool the main rocket nozzle extension... and there are 5 of them.
😶3 -
Some random blogs/sites piggybacking StackOverflow, copying content from there and posting it as their own... I don't know about you, I think this is a super shitty thing to do. Sure, it gets obvious at one point and you just stop clicking on search results like that, but it would've been nice if SEO could work against that so search engines discourage and/or penalise it.2
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Every email that starts with *|MC_PREVIEW_TEXT|*
People stealing from Mailchimp templating engines1 -
I started down my career path to make games. I have never really made anything good. I think I am finally fed up with not doing this. So I am going to be working on selecting a game engine. I want 3D, I want to experiment with voxels, I want a permissive license, I don't want something huge, I want to contribute back in a meaningful way, it needs to support 3D. So after looking around I found Godot. Another programmer who lives near me uses this as well.
Does anyone else have some good positive experience with game engines for smaller projects? I have played with UE4 and Torque3D/2D. I don't like the bloated feel of UE4 even though its a very cool engine. I didn't like their install system at all. T3D is old and not up to date.2 -
Ok... Able to pry myself away from fallout 76 and fire up for some programming...
Van't decide whether I want to build my game engines debug and root dev tools how I thought, thinking of building the engine to almost behave like a VM but not quite, it still is compiled just like a normal game but has a built in developer terminal that actually acts like an extra operating system/BIOS that can be left to boot the games assets and everything like you would have for an end user or the startup can be interupted to initialise the terminal prior to everything being loaded...
Following the osdev Wiki tutorials to actually build the dev terminal itself but just unsure whether or not to impliment this system the way I think or not... Opinions?1 -
I'm retarded and never learned or was taught how to CSS
What's the simple toggle/config/property to throw onto things in CSS so different rendering engines will render things to look the same?
I just want 1 line of text, an input text box and a button on a web page opened by an app, to look roughly the same on iPhone, android phone and tablet.
Why the fuck did historically shit get fucked up so we have different rendering engines. I just want my fucking 1.5 em/rem to be legibly readable on these different platforms.
https://xkcd.com/927/
https://webaim.org/blog/...
an extra special fuck you shout out to apple
time to go down the rabbit hole of who knows what, i dont fucking know what a fucking viewport is yet8 -
Can someone suggest me a quick way to create some svg files or convert some basic flat shapes like image of a redcircle or a blue heart into .SVGs?
I don't have any experience in graphics development, so online/offline tools or converstion engines would be also nice.13 -
!rant (I got down voted for this on Stack Overflow, so I try to discuss the issue with a more professional crowd.)
In a Software Engineering class, we had an assignment to read Parnas' seminal paper on modularization [0]. In this paper, two approaches of dividing a software into modules are discussed:
Traditional Approach: A flow chart is drawn to work out the single processing steps and the program's high-level flow. Then every processing step is turned into a module. This approach doesn't yield very good results.
New Approach: Every design decision will be turned into a module by the means of information hiding. This approach leads to much better results.
My personal interpretation of the term design decision is that the modules are identified as data structures rather than as processing steps of an algorithm. This makes sense, because data structures are much more suitable for information hiding then processing steps of an algorithm. (The information inside a data structure is hidden behind functions, whereas a function only hides more detailed processing steps and no information; the information is actually passed in as arguments.)
Why does the second approach work so much better than the first approach? Here comes my second interpretation: The single processing steps of an algorithm are not replaceable (and thus not reusable), whereas it's possible to convert data structures into other data structures.
And here's my question: Could that be the reason why software development using workflow engines (based on BPMN, for example) never really took off?
My personal experience is that the activities created in such workflows are hardly ever reused, but there often are big data structures passed around all the involved activities, even if most of the activities use only one or two of them.
My question exaggerated: Could we get rid of all those clumsy workflow engines by giving managers Parnas' paper to read?
[0]: On the criteria to be used in decomposing systems into modules (Parnas 1972)2 -
Started working on the game I want to make. Decided to go through the android publishing and it took like an hour to get it all set up. CI/CD not easy with game engines either.
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The only advice I ever got about transitioning from a dev student to actually working in the dev world came when I was on my first semester in an elevator from a random person who already had a job in dev. Not her words, but paraphrased later by someone else:
"The only qualification you really need to make it just fine is the ability to utilise search engines better than the average gorilla"
... and she was right. Also, never before had I noticed, and I was dumbfounded when I did, how bad people actually were at searching for information.2 -
It was game dev.
Just googled how to make games on my own, thats how it began. Yoyo games game maker, Oracle's greenfoot(this was some cool shit),stencyl then using some random game engines, pygame,lua etc. Had fun. Still having fun. Will try game dev again in future.2 -
Devranters, what's your favorite game engine of 2017 and why?
And what do you think will change in 2018?7 -
Anybody watch the "Electric Dreams" episode called "Safe and Sound"?
This makes me think this is where we will end up with tech companies altering searches/websites for the individual. Making people believe things that are not true by representing false narratives. The actions of these individuals will reinforce narratives presented to the masses. There is already people finding that search engines and social media can sway elections by several percentage points. It seems like someone could use that same tech to target someone and turn them into a <fill in the blank here>. Urging them to some action. The rest of the world is like "WTF just happened?".
This is not a world I want.2 -
Does anyone know where to find documentation on features in Windows 10?
I don't have Windows 10 available right now. I have been searching Google and cannot find ANYTHING about Microsoft Connect (the mirroring app) for Windows 10. I see articles written by everyone except Microsoft. I searching Microsoft's own search engines on their documentation websites and it returns tons of crap that have nothing to do with that particular app.
What I want to know is if an app that is mirrored from Android can copy and paste text to the Windows 10 machine. I have books available on my Android tablet and the source code excerpts can be copied to the Android clipboard. I am hoping if when the screen is mirrored using Connect that I can paste that text in a Windows app.4 -
Today marks the second day of me having to build an email template and I never hated anything more in my life than that. WHY DOES IT HAVE TO BE SO COMPLICATED? WHY CAN'T THEY UPGRADE THEIR STUPID RENDERING ENGINES SO WE CAN USE MORE MODERN METHODS?!? Sorry but I don't want to create an E-Mail and having to pretend its 1995. The table view is so outdated and I'm aware of the fact that some clients support divs but not Outlook (Outlook itself sucks pretty hard but thats another story). I just wanna be able to use grid, flex, etc. to build my template.
I HATE MY LIFE5 -
sorry, search engines were not helpful. does anyone know of a lightweight browser that doesn't need installing but stores everything in the os user directory?
i have no it-permissions but want to provide my department with a suitable browser. we have ie and edge, but the latter deletes everything on closing which makes it unusable for my usecase and the it is not willing to set this up different.
ff portable can not be run from a read-only-folder and any other scenario either needs installing on every terminal or does not handle different profiles which is essential. i read that this is the case for any portable browser.
i'd like to set it up properly with neccessary start page, favourites, adblocker and so on but just in one network directory for maintainance reasons.
we run a web based application strictly local but each windows-user-account must have their own setting in this app (cookies or preferably webstorage).
am i asking too much for? -
I am truly baffled. How in the world am I receiving 2-10 spam wordpress account registrations EVERY DAY for a website which I've never let be crawled by search engines yet? These mail.ru accounts keep coming and seemingly for no reason. Who the fuck wants to register so many accounts, and how the fuck did they find my site to begin with? 😲
These registration emails are seriously annoying now and the site now has hundreds of fake accounts on it...8 -
I am busting moves rn. I'm in the bathroom but the surge of energy is making me pump my arms like the time Leo Messi scored a clutch winner against Valencia in 2019
Remember the plugin I referred to in this rant? https://devrant.com/rants/6019851/...
Yup! I managed to subdue that fossilised codebase. Effected all changes required. To have a rough idea about how ancient the code is, its classes use constructors predating PHP 5. It throws away the ~15 years of autoloading, view templates, routing engines, DI, ORMs (NO PDO!!), lower-cased multi word variable names, etc. I'm looking at SCRIPTS with raw functions north of 4-600 lines. The client insisted I zip the folder across
BUT! The good news is, we surmounted it. In fairness to them, it's commendable for one man to have pulled this off. The codebase is massive and appears to have been predominantly written by some Gideon dude. Who knows where he is now
There is one pattern I appreciate –something I wish Transphporm does–some segments of the rendered view are composed using class methods ie instead of having the HTML file mixed with templating syntax, you have class methods that receive the raw data. Then you can extend this class as you wish, overriding just the method that composes the segment you intend to modify. That was elegant to work with. But it can become dreadful if the class expects a specific structure of data (an array with weird keys) that you have no access to sourcing
So, I finally get to enjoy one good evening in 2/3 weeks. I called 2 friends to express an emotion that's not gloomy, but they were unavailable. Will probably get some sleep4 -
!rant
so i've been playing around with this idea for some time... a relative reference frame physics engine.
why?
because in short, if it's not completely stupid (which I'm still not sure), and if it would work how I think it should/would, then it would solve most (if not all) problems current physics engines have with moving inside/on moving objects (which are inside/on other moving objects)...
...anyone reading this has at least a slight idea what I mean/am thinking about?9 -
Why is it that search engines behave differently when you're using a mobile device versus a computer? I get far better results using a computer. On the mobile device the meta characters don't seem to work very well. For instance, I will use a minus sign to exclude a word or phrase and a whole lot of the results come back with that word or phrase in them. All you're doing is sending a string up to the cloud where the lookup occurs. What's the difference between sending a string from a mobile device or a computer?
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Someone else having this weird browser render issue on Mac OS El Cap? As far as I know it happens on both Opera and Chrome. (which use somewhat similar engines of course)
Setup
Macbook Pro Early 2011
Mac OS X El Capitan
Latest Chrome / Opera1 -
I don't know much about how search engines works and all that stuffs. I started a Blogspot and tried the Google Console to index my web on Google. But it sucks. I get redirect errors. "Crawled- but not indexed.", "Discovered not crawled". I don't know shit. And every video is just a crap on YouTube. I tried several methods and sometimes I feel like giving up.6
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Not a rant, but seeking advice...
Should I abandon 2 years' worth of work on migrating a personal project from SQL (M$) to a Graph database, and just stick to SQL? And only consider migrating when/if I need graph capabilities?
The project is a small social media platform. Has around ~50 monthly active users.
Why I started the migration in the first place:
• When researching databases, I read that for social media, graph is more suitable. It was, at least in terms of query structure. It was more natural, there were no "joins", and queries were much simpler than their SQL counterparts.
• In case the project got big, I didn't want to have to panic-deal with database issues that come with growth. I had some indexing issues with MSSQL, and it got me worried that at 50MAU I'm having these issues, what would happen if I get more?
• It's a personal project, and the Gremlin language and graph databases looked cool and I was motivated to learn something new.
----
Why I'm considering aborting the migration:
• It's taking too damn long. I'm unable to work on other features because this migration is taking up all my free time. Sunk cost fallacy is hitting me hard with this one.
• In local testing within docker, it's extremely slow. I tried various graph engines (janusgraph, official tinkerpop, orientdb), and the fastest one takes 4-6minutes to complete my server tests. SQL finishes the same tests in under 2 minutes, same docker environment. I also tried running my tests on a remote server (AWS neptune) and it was just as slow. Maybe my queries are bad, but can I afford to spend even more time fine tuning all queries?
• I now realise that "graph = no scalability issues" was naïve of me, and 100% wishful thinking. Scalability issues don't care what database I use, but about how well tuned and configured the whole system is.
• I really want to move on. My tech stack is falling behind and becoming outdated. I'm unable to maintain dependencies.
• I'm worried about losing those 50 MAU because they're essential to gaining traction once I release the platform. I keep telling them about the migration but at some point (2 years later) they're going to get bored I feel.
I guess partially it's a rant because I feel like I shouldn't stop now having spent 2 years on this, but at the same time I feel like I'm heading towards a dead end.
If you made it this far, thank you for reading:)10 -
Can any one recommend a good Go framework for APIs with a MongoDB ORM?
Was using Laravel 6/Lumen but it’s API ability is starting to piss me off with its CSRF crap, JWT/Passport implementation and a it’s lack of MongoDB support.
I don’t need any templating engines at all, its all handled by a SPA and Mobile Apps6 -
Matomo, the free web analytics tool formerly known as Piwik, does not display referring search keywords (anymore?) without purchasing an add-on, which makes it less valuable than the good old webalizer. I should grab my old backups from 2001 and find a Perl script that crawls Apache server logs. Why must digital progress always mean Verschlimmbesserung?
> Use Search Keywords Performance to see all keywords behind 'keyword not defined'. All keywords searched by your users on Google, Bing and other search engines will be listed1 -
Got offered a new job with a 50% pay increase after 3 interviews, which only one of them was more technical, and it didn't involve any leet code or anything.
My friends coworker tried applying and failed
multiple times previously, so I'm feeling wayyy under qualified because my OOP knowledge sucks, I'm a self taught developer. They asked me more about engineering web solutions - how I would handle a lot of traffic , how I've designed a system where it holds a lot of requests, what do I know about databases, what engines I used and why. I'm very scared to accept, and I like my current company. What do?7 -
A long time ago I got an idea for an Internet concierge shopping service that would pair you up with a human to help you comparison shop anything. Obviously this was before AI or the kind of tech we’re used to now. The idea was that the help of a real live person to help you track down deals was better than some of the emerging product recommendation engines I was researching. I figured I’d at least make a short term business out of it until tech caught up. So I built the site, DB, and business logic and recruited my bargain-hunting wife to help people find good buys. It worked ok, but wasn’t easy to monetize because people wanted her help for free rather than pay any kind of fee. Their perception was they weren’t saving a substantial amount if they had to pay someone to help them. Of course, our pitch was that by paying someone to help them, they might avoid paying more by trying it on their own.
It was an interesting experiment anyways.1 -
Is this review a joke?
https://freecodecamp.org/news/...
Seriously, take just 5 minutes you would find that C# is not fully supported even now in Godot. I see title "Lead Game Designer" and think "how stereotypical". The guy has a phd, so he is not dumb.1 -
You see, the power of coffee is greater than the power of heat engines installed on your boss's head2
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Does somebody has any recommendations to frameworks/engines, that are suitable for browser game development? Friend of mine asked me about that, and i basically don't know much about that area, since i'm only experienced in unity (regarding game dev specifically).
She already has tried a thing called playcanvas, pixijs aswell as the html5 export of unity. is there more software out there for that specific purpose?
i remember coding my first tiny browser game project in oldschool php and js with jquery, but that also was only a small project.
What were your experiences with those frameworks? Did you use other ones? What were the advantagee of those? How well did your projects perform on mobile?1 -
9 Ways to Improve Your Website in 2020
Online customers are very picky these days. Plenty of quality sites and services tend to spoil them. Without leaving their homes, they can carefully probe your company and only then decide whether to deal with you or not. The first thing customers will look at is your website, so everything should be ideal there.
Not everyone succeeds in doing things perfectly well from the first try. For websites, this fact is particularly true. Besides, it is never too late to improve something and make it even better.
In this article, you will find the best recommendations on how to get a great website and win the hearts of online visitors.
Take care of security
It is unacceptable if customers who are looking for information or a product on your site find themselves infected with malware. Take measures to protect your site and visitors from new viruses, data breaches, and spam.
Take care of the SSL certificate. It should be monitored and updated if necessary.
Be sure to install all security updates for your CMS. A lot of sites get hacked through vulnerable plugins. Try to reduce their number and update regularly too.
Ride it quick
Webpage loading speed is what the visitor will notice right from the start. The war for milliseconds just begins. Speeding up a site is not so difficult. The first thing you can do is apply the old proven image compression. If that is not enough, work on caching or simplify your JavaScript and CSS code. Using CDN is another good advice.
Choose a quality hosting provider
In many respects, both the security and the speed of the website depend on your hosting provider. Do not get lost selecting the hosting provider. Other users share their experience with different providers on numerous discussion boards.
Content is king
Content is everything for the site. Content is blood, heart, brain, and soul of the website and it should be useful, interesting and concise. Selling texts are good, but do not chase only the number of clicks. An interesting article or useful instruction will increase customer loyalty, even if such content does not call to action.
Communication
Broadcasting should not be one-way. Make a convenient feedback form where your visitors do not have to fill out a million fields before sending a message. Do not forget about the phone, and what is even better, add online chat with a chatbot and\or live support reps.
Refrain from unpleasant surprises
Please mind, self-starting videos, especially with sound may irritate a lot of visitors and increase the bounce rate. The same is true about popups and sliders.
Next, do not be afraid of white space. Often site owners are literally obsessed with the desire to fill all the free space on the page with menus, banners and other stuff. Experiments with colors and fonts are rarely justified. Successful designs are usually brilliantly simple: white background + black text.
Mobile first
With such a dynamic pace of life, it is important to always keep up with trends, and the future belongs to mobile devices. We have already passed that line and mobile devices generate more traffic than desktop computers. This tendency will only increase, so adapt the layout and mind the mobile first and progressive advancement concepts.
Site navigation
Your visitors should be your priority. Use human-oriented terms and concepts to build navigation instead of search engine oriented phrases.
Do not let your visitors get stuck on your site. Always provide access to other pages, but be sure to mention which particular page will be opened so that the visitor understands exactly where and why he goes.
Technical audit
The site can be compared to a house - you always need to monitor the performance of all systems, and there is always a need to fix or improve something. Therefore, a technical audit of any project should be carried out regularly. It is always better if you are the first to notice the problem, and not your visitors or search engines.
As part of the audit, an analysis is carried out on such items as:
● Checking robots.txt / sitemap.xml files
● Checking duplicates and technical pages
● Checking the use of canonical URLs
● Monitoring 404 error page and redirects
There are many tools that help you monitor your website performance and run regular audits.
Conclusion
I hope these tips will help your site become even better. If you have questions or want to share useful lifehacks, feel free to comment below.
Resources:
https://networkworld.com/article/...
https://webopedia.com/TERM/C/...
https://searchenginewatch.com/2019/...
https://macsecurity.net/view/...