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Search - "fallout"
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Less recruiter and more recruiting company.
Specifially: Robert Half.
t;ldr version:
Robert Half is scammy as hell, and they 'fired' me for quitting when my girlfriend got raped. Really.
------
Robert Half took half of my paychecks for the entire duration of my contracts with them. I didn't know right away because, as a policy, they hide how much the hiring company is paying for you, and they also forbid the company from telling you. (The company pays RHI, RHI pays you). Makes sense why they hide it because it certainly pissed me off.
Long story short, I worked for a php dev shop through them (after telling them to lower their fees or i'd walk), worked there for awhile (while remote moonlighting because why not!), and quit. I quit because my girlfriend at the time had just gotten raped, and with the emotionall fallout from that, there was no way I could focus on two jobs and be there for her. My boss understood and let me leave, though it put him in a bind.
The next day, I got a call from the regional manager of Robert Half. He was a total tool. He demanded to know if I quit, didn't care why I quit, proceeded to "educate" me in the finer points of why that was unprofessional and why i'm unemployable, accused me of lying about idr what, and finally switched into legalese to say "I regret to inform you that you can no longer consider Robert Half as a means of employment." (or something along those lines) and hung up on me. Asshole. I hope various large someones rape him so he has an inkling what it's like to be objectified and thrown away like trash.
Guy was an asshole; probably still is.
RHI was awful and scammy; probably still is, too.
Wasn't really a fan of the job either.
So at the end of it, I wasn't out anything but some patience and serenity (a lot of serenity). I kept the first (remote) job, was there for my girlfriend, and helped her through everything.
But yeah, Robert Half?
They can fucking go to hell.17 -
Actual rant time. And oh boy, is it pissy.
If you've read my posts, you've caught glimpses of this struggle. And it's come to quite a head.
First off, let it be known that WINDOWS Boot Manager ate GRUB, not the other way around. Windows was the instigator here. And when I reinstalled GRUB, Windows threw a tantrum and won't boot anymore. I went through every obvious fix, everything tech support would ever think of, before I called them. I just got this laptop this week, so it must be in warranty, right? Wrong. The reseller only accepts it unopened, and the manufacturer only covers hardware issues. I found this after screaming past a pretty idiotic 'customer representative' ("Thank you for answering basic questions. Thank you for your patience. Thank you for repeating obvious information I didn't catch the first three times you said it. Thank you for letting me follow my script." For real. Are you tech support, or emotional support? You sound like a middle school counselor.) to an xkcd-shibboleth type 'advanced support'. All of this only to be told, "No, you can't fix it yourself, because we won't give you the license key YOU already bought with the computer." And we already know there's no way Microsoft is going to swoop in and save the day. It's their product that's so faulty in the first place. (Debian is perfectly fine.)
So I found a hidden partition with a single file called 'Image' and I'm currently researching how to reverse-engineer WIM and SWM files to basically replicate Dell's manufacturing process because they won't take it back even to do a simple factory reset and send it right back.
What the fuck, Dell.
As for you, Microsoft, you're going to make it so difficult to use your shit product that I have to choose between an arduous, dangerous, and likely illegal process to reclaim what I ALREADY BOUGHT, or just _not use_ a license key? (Which, there's no penalty for that.) Why am I going so far out of my way to legitimize myself to you, when you're probably selling backdoors and private data of mine anyway? Why do I owe you anything?
Oh, right. Because I couldn't get Fallout 3 to run in Wine. Because the game industry follows money, not common sense. Because you marketed upon idiocy and cheapness and won a global share.
Fuck you. Fuck everything. Gah.
VS Code is pretty good, though.20 -
- Did someone tested it on our test machines?
- No there was no time to do this.
*preparing for nuclear fallout from customer in 3..2..1..*3 -
My older brother just moved out today. For 18 years I've shared a room with him, and now he's gone. I have a ~30x10 foot room all to myself (it's the entire second floor of my house).
I do love that now I'm able to play music anytime, and with his stuff gone, it'll be less space taken up in general, that type of thing.
I've been in this room with him for over 8 years now, after my oldest brother moved out, and I've always had this feeling that one portion of the room was mine and the other portion was his. Now it's just...weird. I have both portions now. I have this whole big room to maintain myself. I don't have to worry about my stuff conflicting with his for whatever reason.
The past few weeks, when he's talked about moving out, I've always told him that I was looking forward to it, to having the whole room to myself. Now that he's gone, I just...can't. I can't bring myself to move his stuff that he hasn't taken over to the new house yet, or clean his part of the room.
When we were kids we didn't really get along, and I HATED sharing a room with him. But over time, as we grew up, we started to get along better, and for the past couple years, we've always just talked in the middle of the night when we were both awake. And now he's gone (the new house is maybe a 10 minute drive away), and I know he's not coming back. I know that this whole space is mine now.
I'm gonna miss the talks in the middle of the night, and us keeping each other in check (whenever one of us isn't home in the middle of the night we tend to text each other like "bruh where the fuck you at"), and waking up in the middle of the night (when I'm able to actually fall asleep kinda early) to see him playing Skyrim or Fallout. Hell, even coming home from work or wherever to see him passed the fuck out.
I know that I'm gonna have to clean the whole room soon, and that I'll just have to get over it. I've always been the one in my family that doesn't really show emotion very often, unless I get angry, so when people were crying earlier, I just sat there with an emotionless look on my face. But that's also because I wasn't really feeling much at the time, it didn't really hit until I got home and came upstairs to my room. Hell, right now I'm sitting here just expecting to hear his car alarm as he locks his car like I normally hear every night.5 -
Fucking shit fuck! Absolute cunty-chops of a Work phone just went off at 3am because our directory has clearly been leaked.
This cunt right here is on 24/7 fallout so I can nae silence the bastard. It’s going inte do not disturb for the evening now but.
About 6 months to a year ago we started getting nuisance calls on the cunts. On floated numbers that seem geographically close.
Work have done fuck all in this time, because considering changing ours is a pain in the dick, and costs.
But tonight at 3am I got another; call, immediate hang up on redial.
This wee iPhone prick is looking at me like “ho! Got ya ye fucker”... it’s lucky it’s not been punted out the winde where it belongs. Little fucking prick.
If I look like shit tomorrow at the office, if any prick decides to mention I look tired, I’m gonnae tear the ballbags a new hole between their baws and their arse.
It’s now 4am, sorry fe the language, my Glaswegian heritage shines through at this time in the morning.5 -
I am still at the office, doing a completely non-critical job for completely non-critical businesses while the streets look like something straight out of Fallout 4.
Friend: Why do you not work from home?
Me: Because people who care more about money then the wellbeing of the world control everything. Jobs are just slavery with extra steps and the exchange of one's health in exchange for tokens with which to purchase base necessities is just a way to hide that fact.
Friend: I fucking hate our species.
Me: Amen.8 -
As a developer, I constantly feel like I'm lagging behind.
Long rant incoming.
Whenever I join a new company or team, I always feel like I'm the worst developer there. No matter how much studying I do, it never seems to be enough.
Feeling inadequate is nothing new for me, I've been struggling with a severe inferiority complex for most of my life. But starting a career as a developer launched that shit into overdrive.
About 10 years ago, I started my college education as a developer. At first things were fine, I felt equal to my peers. It lasted about a day or two, until I saw a guy working on a website in notepad. Nothing too special of course, but back then as a guy whose scripting experience did not go much farther than modifying some .ini files, it blew my mind. It went downhill from there.
What followed were several stressful, yet strangely enjoyable, years in college where I constantly felt like I was lagging behind, even though my grades were acceptable. On top of college stress, I had a number of setbacks, including the fallout of divorcing parents, childhood pets, family and friends dying, little to no money coming in and my mother being in a coma for a few weeks. She's fine now, thankfully.
Through hard work, a bit of luck, and a girlfriend who helped me to study, I managed to graduate college in 2012 and found a starter job as an Asp.Net developer.
My knowledge on the topic was limited, but it was a good learning experience, I had a good mentor and some great colleagues. To teach myself, I launched a programming tutorial channel. All in all, life was good. I had a steady income, a relationship that was already going for a few years, some good friends and I was learning a lot.
Then, 3 months in, I got diagnosed with cancer.
This ruined pretty much everything I had built up so far. I spend the next 6 months in a hospital, going through very rough chemo.
When I got back to working again, my previous Asp.Net position had been (understandably) given to another colleague. While I was grateful to the company that I could come back after such a long absence, the only position available was that of a junior database manager. Not something I studied for and not something I wanted to do each day neither.
Because I was grateful for the company's support, I kept working there for another 12 - 18 months. It didn't go well. The number of times I was able to do C# jobs can be counted on both hands, while new hires got the assignments, I regularly begged my PM for.
On top of that, the stress and anxiety that going through cancer brings comes AFTER the treatment. During the treatment, the only important things were surviving and spending my potentially last days as best as I could. Those months working was spent mostly living in fear and having to come to terms with the fact that my own body tried to kill me. It caused me severe anger issues which in time cost me my relationship and some friendships.
Keeping up to date was hard in these times. I was not honing my developer skills and studying was not something I'd regularly do. 'Why spend all this time working if tomorrow the cancer might come back?'
After much soul-searching, I quit that job and pursued a career in consultancy. At first things went well. There was not a lot to do so I could do a lot of self-study. A month went by like that. Then another. Then about 4 months into the new job, still no work was there to be done. My motivation quickly dwindled.
To recuperate the costs, the company had me do shit jobs which had little to nothing to do with coding like creating labels or writing blogs. Zero coding experience required. Although I was getting a lot of self-study done, my amount of field experience remained pretty much zip.
My prayers asking for work must have been heard because suddenly the sales department started finding clients for me. Unfortunately, as salespeople do, they looked only at my theoretical years of experience, most of which were spent in a hospital or not doing .Net related tasks.
Ka-ching. Here's a developer with four years of experience. Have fun.
Those jobs never went well. My lack of experience was always an issue, no matter how many times I told the salespeople not to exaggerate my experience. In the end, I ended up resigning there too.
After all the issues a consultancy job brings, I went out to find a job I actually wanted to do. I found a .Net job in an area little traffic. I even warned them during my intake that my experience was limited, and I did my very best every day that I worked here.
It didn't help. I still feel like the worst developer on the team, even superseded by someone who took photography in college. Now on Monday, they want me to come in earlier for a talk.
Should I just quit being a developer? I really want to make this work, but it seems like every turn I take, every choice I make, stuff just won't improve. Any suggestions on how I can get out of this psychological hell?6 -
In the before time (late 90s) I worked for a company that worked for a company that worked for a company that provided software engineering services for NRC regulatory compliance. Fallout radius simulation, security access and checks, operational reporting, that sort of thing. Given that, I spent a lot of time around/at/in nuclear reactors.
One day, we're working on this system that uses RFID (before it was cool) and various physical sensors to do a few things, one of which is to determine if people exist at the intersection of hazardous particles, gasses, etc.
This also happens to be a system which, at that moment, is reporting hazardous conditions and people at the top of the outer containment shell. We know this is probably a red herring or faulty sensor because no one is present in the system vs the access logs and cameras, but we have to check anyways. A few building engineers climb the ladders up there and find that nothing is really visibly wrong and we have an all clear. They did not however know how to check the sensor.
Enter me, the only person from our firm on site that day. So in the next few minutes I am also in a monkey suit (bc protocol), climbing a 150 foot ladder that leads to another 150 foot ladder, all 110lbs of me + a 30lb diag "laptop" slung over my shoulder by a strap. At the top, I walk about a quarter of the way out, open the casing on the sensor module and find that someone had hooked up the line feed, but not the activity connection wire so it was sending a false signal. I open the diag laptop, plug it into the unit, write a simple firmware extension to intermediate the condition, flash, reload. I verify the error has cleared and an appropriate message was sent to the diagnostic system over the radio, run through an error test cycle, radio again, close it up. Once I returned to the ground, sweating my ass off, I also send a not at all passive aggressive email letting the boss know that the next shift will need to push the update to the other 600 air-gapped, unidirectional sensors around the facility.11 -
I have been creating mods for Skyrim and Fallout for a few years now. One day another modder wanted to make his own game using Unreal Engine 4. I wanted to learn UE4 anyway and the other members have made many mods before, so I joined in.
Well, it turned out I was the only one with a professional programming background (this is where I should have run). The others were all modders who somehow got their shit working. "It works, so it's good enough right?" On top of that UE4 has a visual scripting system called Blueprint. Instead of writing code you connect function blocks with execution lines. Needles to say that spaghetti code gets a whole new meening.
There was no issue board, no concept, no plan what the game should look like. Everyone was just doing whatever he wants and adding tons of gameplay mechanics. Gameplay mechanics that I had to redo because they where not reusable, not maintainable or/and poorly performing.
Coming from a modding background, they wanted to make the game moddable. This was the #1 priority. The game can only load "cooked" assets when it got packaged. So to make modding possible, we needed to include the unpacked project files in the download. This made the download size grow to 20+ GB. 20 GB for a fucking sidescroller. Now, 1 year after release we have one mod online: Our own test mod.
Well we "finished" the game eventually and it got released on Steam. A 20 GB sidescroller for $6.99. It's more like a $2.99 game in my opinion. But instead of lowering the price they increased it to $9.99, because we have spent so much time creating the game. Since that we selled less than 5 more copies. And now they want to make it work on mobile. Guess who will definetly NOT help them.
I have spent ~6 month of my freetime for this project, my rev share is < 100€ and they got me a lot of headaches with all their dumb decisions. Lesson learned. But hey, I am pretty good with UE4 now.4 -
Having some thoughts as I sit here, trapped in the house by equal parts coronavirus and a layer of smoke drowning out the sun. The smoke is a bit of an annual thing; every year, some irresponsible jerk will go out and put their convenience and enjoyment over everyone else's quality of life.
It's a bit different this year since coronavirus has given people cabin fever. Those same people who lose their minds after weeks of isolation and suffering the indignity of wearing a mask headed out into the wilderness for recreation in record numbers.
The result is record wildfires.
Where I'm at, it's mostly coming from the eastern part of our state. The area is typified by being on the mountain range's dry side, more rural, less densely populated. Towns have burned, people lost their homes, millions of acres of land will likely burn before it's over. It happens every year; people pack up, head out into the wilderness, and cause devastation due to a simple lack of common sense or regard for the consequences of their actions.
On the west side, we see the fallout in the form of days without sunlight and abysmal air quality. We also see it in cost; we will unquestionably and without hesitation contribute to eastern recovery efforts. The western half of the state will cover almost all of the damage in both taxes and recovery aid. Our local ethos demands it.
The mountains form a kind of natural barrier, both cultural and environmental. The fact that few people cross the mountains by choice is symbolic of that divide. Those who enjoy greenery and lakes and thriving vibrant nature prefer the west, as we have them in abundance. People who have a strong appreciation for distance between themselves and other humans prefer the east, as it affords them cheaper land and few urban environments.
Here's to hoping people learn from this in 2021.17 -
On the game front, I see so much conflicting advice. "Start getting feedback" as soon as possible. "Donnt soft launch on steam! The algol will wreck you.", "soft launch on itch to get feedback", "dont soft launch on itch!"
"Start marketing today", "focus on influencers", "get to know communities *before* you advertise", "dont get to know communities beforehand if you're just planning on self prompting", "dont self promote".
"CPM is important.", "CPA is important". Etc.
Sounds a lot like "have a bunch of money upfront." The solution is just to succeed from the start! It's so obvious. Just invent the next gta. The next facebook. Get a small loan of 50,000 dollars, or a million. Donate for a year to other kickstarter projects so people will know you and reciprocate! But also dont ebeg!
How about no. How about fuck all this advice by silver spoon assholes that didnt have to work on shoestring budgets. The advice is the equivalent of having a 300 page tonedeaf book, every page blank except page 150, where the words "fuck you. I got mine." Are printed in times new Roman, 14pt font, neatly in the center of the page.
The truth is most of the "indies" already made it in the software industry proper, before switching over. $5k kickstarter videos, with $15k marketing budgets, no doubt funded in part through their own money funneled through services that provide shell donations, because KS is being used as a glorified advertising service. People buying off steam curators for promotions, youtubers making sponsored videos without disclosing they're sponsored. Fake viralility. Fake campaigns. Predetermined success for those who could *already* afford to develop and go commercial without a publisher. And they came into the market and cannibalized the opportunity, raising the bar for everyone that wasnt them. I guess that's actually a good thing, because we wouldnt have half the amazing games we do, and the pressure to produce quality. But then I see fantastic games utterly ignored or flailing in an attempt to compete for eyeballs in an industry frequently dominated by gatekeeping marketeers and influencers, where human grace determines success or complete oblivion. And I'm just disgusted with it.
Also buy my game. Preorder NOW! And you'll get a REAL canvas bag, I'll go to like the goodwill and buy one and screen print the game logo on it or some shit. Buy the special collectors edition and get pictures of my feet. Buy the game of the year edition and get a real gasmask. Preorder now and I'll fucking suck your di k right now. No lie. Preorder the diamond edition RIGHT NOW in the next six minutes and I will send you one hundred thousand dollars in gold plated bottle caps. Limited supply. one million per customer. Offer expires soon. This is not a scam. I repeat. This is NOT a scam.
In other news I'm soft launching Atom Ranger in six months (assuming the nuclear apocalypse hasn't *actually* started by then). Its state of decay and fallout meets rimworld. Build and manage a sprawling base, resolving conflicts, exploring post apocalyptic Colorado and surrounding territories of no-mans-land. Navigate hazardous weather, radioactive terrain, collapsed bridges, dangerous rivers, and deal with cultists, bandits, slavers, and hungry cannibals. Broker peace between not just the factions outside your settlements, but within your base too. Manage conflicts, settle disputes, avert disasters, barter, scavenge, and survive in a fully dynamic world, where buildings slowly crumble, grass and trees sprout up in the road and vacant lots, fires burn out of control, and factions loot, ruin, and takeover settlements. Watch the world and the survivors in it change and survive. Help them to survive, or become a warlord and rule over the wastes.
Lets be honest. It's basically kenshi but less complicated.
If you want to volunteer to test (instead of paying to be a glorified tester, aka "alpha") let me know in the comments.
I'm currently setting up a discord and mailing list.28 -
If you're making a game, dont start by thinking about your inventory system. Start by thinking about what you want your player to be able to DO, the cost of those things, and the constraints.
For example, ages of empires didnt have you worrying about unit equipment at all. every villager could do almost any job. while survival games, especially survival horror, like the recent RE remake, severly restrict inventory and stack sizes to make resource managenent more important.
Games like Fallout had list based inventories because lists are cheap, and it allowed a tighter interaction loop. players would loot. go into inventory. close container, onto the next container, keeping the player in the exploration loop longer. neoscav did the opposite *for effect* harkening back to diablo, but taken to the nth degree: *everything*, actions, combat, exploration, character design, all based on an inventory-style grid.
while games like rimworld and dwarf fortress have your inventory represented by zones where items are physically *stored* in stacks on the ground, extending the concept of base management to resource management through physical layout and build optimization.
its important to think about what kind of actions you want players to be able to do, and the kinds of challenges and constraints you want on them at each point of the game and each mechanic they engage in.
other examples, though terrible, include fortnite, where the limitations of competitive play had inventory limited to a resource system and a hotbar. while earlier battle royale and sandboxs games like rust and battleground induced tension by combining loot mechanics and grid inventories with the constant danger of competing players, allowing them to have richer inventory systems at the risk of frusterating players who frequently died while managing their inventory. meanwhile in overwatch, notice how the HUD changes to best represent the abilities of each character.
all in all it is better to stop thinking of inventory systems as a means to an end, and instead as the end representation of desired mechanics, or artificially selected representations for particular effects.
this applies likewise to ui and ux in general. because the design of interface is fundementally about the design of *interactions*, and what you want to enable a user or customer to *do* will ultimately drive those interactions.6 -
Everyone and their dog is making a game, so why can't I?
1. open world (check)
2. taking inspiration from metro and fallout (check)
3. on a map roughly the size of the u.s. (check)
So I thought what I'd do is pretend to be one of those deaf mutes. While also pretending to be a programmer. Sometimes you make believe
so hard that it comes true apparently.
For the main map I thought I'd automate laying down the base map before hand tweaking it. It's been a bit of a slog. Roughly 1 pixel per mile. (okay, 1973 by 1067). The u.s. is 3.1 million miles, this would work out to 2.1 million miles instead. Eh.
Wrote the script to filter out all the ocean pixels, based on the elevation map, and output the difference. Still had to edit around the shoreline but it sped things up a lot. Just attached the elevation map, because the actual one is an ugly cluster of death magenta to represent the ocean.
Consequence of filtering is, the shoreline is messy and not entirely representative of the u.s.
The preprocessing step also added a lot of in-land 'lakes' that don't exist in some areas, like death valley. Already expected that.
But the plus side is I now have map layers for both elevation and ecology biomes. Aligning them close enough so that the heightmap wasn't displaced, and didn't cut off the shoreline in the ecology layer (at export), was a royal pain, and as super finicky. But thankfully thats done.
Next step is to go through the ecology map, copy each key color, and write down the biome id, courtesy of the 2017 ecoregions project.
From there, I write down the primary landscape features (water, plants, trees, terrain roughness, etc), anything easy to convey.
Main thing I'm interested in is tree types, because those, as tiles, convey a lot more information about the hex terrain than anything else.
Once the biomes are marked, and the tree types are written, the next step is to assign a tile to each tree type, and each density level of mountains (flat, hills, mountains, snowcapped peaks, etc).
The reference ids, colors, and numbers on the map will simplify the process.
After that, I'll write an exporter with python, and dump to csv or another format.
Next steps are laying out the instances in the level editor, that'll act as the tiles in question.
Theres a few naive approaches:
Spawn all the relevant instances at startup, and load the corresponding tiles.
Or setup chunks of instances, enough to cover the camera, and a buffer surrounding the camera. As the camera moves, reconfigure the instances to match the streamed in tile data.
Instances here make sense, because if theres any simulation going on (and I'd like there to be), they can detect in event code, when they are in the invisible buffer around the camera but not yet visible, and be activated by the camera, or deactive themselves after leaving the camera and buffer's area.
The alternative is to let a global controller stream the data in, as a series of tile IDs, corresponding to the various tile sprites, and code global interaction like tile picking into a single event, which seems unwieldy and not at all manageable. I can see it turning into a giant switch case already.
So instances it is.
Actually, if I do 16^2 pixel chunks, it only works out to 124x68 chunks in all. A few thousand, mostly inactive chunks is pretty trivial, and simplifies spawning and serializing/deserializing.
All of this doesn't account for
* putting lakes back in that aren't present
* lots of islands and parts of shores that would typically have bays and parts that jut out, need reworked.
* great lakes need refinement and corrections
* elevation key map too blocky. Need a higher resolution one while reducing color count
This can be solved by introducing some noise into the elevations, varying say, within one standard div.
* mountains will still require refinement to individual state geography. Thats for later on
* shoreline is too smooth, and needs to be less straight-line and less blocky. less corners.
* rivers need added, not just large ones but smaller ones too
* available tree assets need to be matched, as best and fully as possible, to types of trees represented in biome data, so that even if I don't have an exact match, I can still place *something* thats native or looks close enough to what you would expect in a given biome.
Ponderosa pines vs white pines for example.
This also doesn't account for 1. major and minor roads, 2. artificial and natural attractions, 3. other major features people in any given state are familiar with. 4. named places, 5. infrastructure, 6. cities and buildings and towns.
Also I'm pretty sure I cut off part of florida.
Woops, sorry everglades.
Guess I'll just make it a death-zone from nuclear fallout.
Take that gators!5 -
Really wish the world was less volatile when it comes to opinions!
Commented on a video about fallout 3 being an important game and a tonne of people were bitching and insulting the creator because they think New Vegas is better...
I commented saying I prefer fallout 3 and instantly got bombarded with insults... Ugh
Hope none of my games will ever cause this shit -,-6 -
I gave you a chance, Nvidia. It could have been a good thing, but no. You are still crap. About two years ago, my son's graphics card (an Nvidia) died, so I thought, I'll give him my nice Radeon card, and got myself a new card. For some reason, reason failed me, and I got a GTX 1070. It's been a nice enough card, and worked well. And then the last driver update happened. Fallout 4 started to CTD before it even booted to the main menu. Me, not thinking (again) thought it was a mod, so I uninstalled and deleted and reinstalled again, with all 120 mods. Nope. Still crashing. Then I noticed, as the game booted, the fans started to ramp up, and I could tell exactly when it would crash be the sound of fans. I was expecting the computer to taxi out the room. Rolled the driver update back to the last one that worked. Now I can log in again, and things are mostly stable. Still crashes, but not as bad, probably due to reloading the mods and missing something. When the RX 3080 hits the market, bye bye Nvidia. You haven't changed a bit over the years. We're through.8
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My lessons both come from my current side project (I will share it with you in a week or two, the website isn't finished yet):
1. Every project comes to the point where it hurts to continue. Keep pushing, the result is worth it.
2. You aren't as good as you thought you were when you started, but you'll be better than you ever were when you finish.
3. Sometimes, there's more points to a list than you'd expect.
4. One hour per day is easier than five hours a week.
How?
Well. I started out my project knowing some C#, but Jack shit about unity. I know most of what I might build will end up being shit I'm gonna regret, refactor and recycle later. But I don't give a fuck. Doing it is better than planning it.
It sometimes hurts to get rid of a carefully planned algorithm that took hours to build because it fails in practice. But it's the right thing to do.
Never plan too much. If I'd have planned this project out, I wouldn't even have started with what I'm good at: write code, break shit and experiment.
It's easier to progress slowly but steady. Look at some awesome games that have been worked on for ages while the public had their say (RimWorld, Project Zomboid, Dwarf Fortress...) as opposed to those that are developed behind closed doors and rushed to the market before Christmas or some other major event (Mafia 3, Fallout 76, Fallout 4 VR...). Progress slowly, deploy early, push often. And the one hour per day approach is a good way to do this. -
There's a side project that I wanted to finish for some time now:
I built a pipboy (from Fallout 3) for a close friend - 3D printed and colored the parts, made a preliminary setup.
But to this day, it's still missing a power supply and all the proper wiring. (Jumper cables ARE not.)
Apart from that, I probably want to replace the RPi in there for a slimmer version.
Development is all done, implementation needed.1 -
Was playing fallout 4 a couple days ago. About 20 minutes in. The computer just shuts off. Like no power at all. I start up the computer again. Try fallout 4 again. It shuts off at the beginning video. WTF... I try Skyrim wondering if video card is busted. Skyrim runs perfectly fine. I startup Fallout 4 again. It runs. WTF...
Next day I try fallout and bout 20 minutes in power off again. Now I am assuming cooling issue and I am trying to see temps with programs. Cannot really tell.
So today I take apart my laptop and vacuum every cooling orifice out. Vacuum any dust looking crap I can see. There was dust in the fans. All clean. I run a memory test for a couple hours. Memory passes (it was brand new memory, thought maybe flaw in ram). Now I run fallout 4. Runs fine, zero issues for about an hour.
Me to myself: CLEAN YOUR DAMN COMPUTER MORE OFTEN! Okay...
In between I read about Fallout 4 causing system reboots and shutdowns due to loading and heating. Apparently something about Fallout 4 causes this more than other games. Wild... Pretty sure it was thermal shutdown protection going on.3 -
It is the year 2451 ad and mankind rules the galaxy with a lazy iron fist. There are roughly 14,000 civilizations, comprised of just over
17,000 intelligent species on a quarter of a million earth-like
worlds. And all of them call themselves 'the galactic empire'.
No one told them that twenty planets doesn't qualify them for the title "galactic."
Well, we could rule, if we wanted to. Most of its just backwaters that no one wants anyway. It turned out that the reason no one invaded earth before was because they were too busy fighting themselves. Stupidity it appears, is not a unique human quality.That and the sex robots. Theres more of them in the galaxy than actual meatbags. Many species had taken to artificial wombs and 'vatbabies', which is exactly what they are called. Those poor bastards will carry that label for life.
We never did break light speed, but most of the rich exist in hypersleep anyway. Most of them only wake up once a year or so. There are some that only creek out of bed to check their stock portfolio. I hear there is even one trillionaire thats up and about once a century to ask if we have broken light speed yet.
Despite all the progress over the last 400 years, historians all agree about the most significant event in modern history.
The lobster went extinct two hundred years ago on earth.
Theres been riots ever since.
* * *
In other news I'm still working on the game I guess. It's like totally the most okay indie game you'll ever play--if I ever finish it.
I put about a year of work into the NPC system, and then chatGPT came out.
After everything thats happened, at this point I may just make a game about an indie dev making a survival game, being stuck in the actual apocalypse or some weird political dysopia.
Put it on rewind, it was originally a zombie game. But at the time the market got flooded and steam sales for zombie games cratered. So I pivoted to something more along the lines of fallout. Then the flash market crashed, bunch of publishers folded, and adobe stopped support for flash (probably for the best). Then newgrounds, which I was gonna launch on for promotion (because actual marketing is expensive), ended support for flash.
Was going the route of kickstarter, and that year the KS market got flooded and the bar rose almost over night so you needed super high production quality out the gate, and a network of support you already built for months.
We had a brief nuclear war scare, and I watched the articles come out about market saturation for post-apocalypse games, so I pivoted back to zombies. Then covid happened and the entire topic was really fucked. So I went back to fallout meets rimworld. Then we had a flood of games doing that exact premise pretty much out of the fucking blue, so I went for a more single-survivor type game. Then ukraine happened and the threat of nuclear war has been slowly sapping the genre of its steam, on well, steam.
Then I was told to get a cancer screening which I can't afford. Then I broke a tooth and spent a month in agony.
Then a family member died. Then I made no money from the sale of a business I did everything to help get off the ground, then I helped renovate an entire house on short notice and sell it, then I lost two months living in a hotel
while looking for a new place to live. Then I spent two and a half years suffering low-level alcoholism, insomnia, and drifting between jobs.
Then I wrote amazing poetry. And then I rediscovered my love of math. And then I made out for the first time in over a year. And then I rediscovered my love of piano and guitar. And then I fell into severe depression for the last year. Then I made actual discoveries in math. And I learned to love my hobbies again, and jog, and not drink so much, and sing, and go on long drives, and occasional hikes, and talk to people again, and even start designing games and UIs again. And then I learned that doing amazing things without a lot of money is still possible, and then I discovered the sunk cost fallacy, and run on sentences, and how inside me there was a part of me that refused to quit because of circumstances I couldn't control, and then I learned that life goes on even when others lives have ended, even when everything and everyone never had an once of faith in you, and you've become the avatar of the bad luck brian meme..still, life goes on.
And we try to pick up the pieces, try, one more time, because the climb, and the fall, and the getting back up, is all there is.
What I would recommend, if you're thinking of making a game, or becoming an independent game developer, is, unless you have a *lot* of money upfront (think 50-100k saved, minimum, like one years income *bare* minimum), and unless you already have a full decade in the industry--don't make a game.
Just don't.17 -
So fallout 76 gameplay is allowed to be released to the public by creators and there is Google hardware stuff going on... This is going to be a tough week for my news feed ladies and gentlemen2
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My latest project is going quite well, I think some of guys might like it! Basically it is a entirely new Fallout game with multiplayer aspects made in Unreal. Now most of you are saying "dude make textures is going to take years!" However I can extract models and textures from Fallout itself, saving time. The next question will be the legal stuff however Zenimax gave me permission as long as I don't restrict access, money or otherwise. If you want to check it out or think you can help go to the sub Reddit and click the discord link!
Reddit.com/r/FalloutMP
Thanks,
Patryk Grzelak1 -
Love how people are complaining that fallout 76 had an issue where an uncapped framerate speeds up the game because it is 'incompetent' or 'neglectful' yet they will happily use windows 10 that is in the news for having 40 year old bugs...8
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Still more fallout from Yahoo in 2003.
I thought back then we already established that MD5 hashing is not security?1 -
In the midst of all this I-hate-Apple fallout, I really just wanna rant because the default computer in the avatar builder is an Apple mock. Just saying 😂😂😂5
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Ops wants to use an untested feature in production
Dev points out the high risk of doing so, and refuses to be accountable to any fallout
Ops gets bitchy and demands that Dev activate the feature
Ops executes the feature
Production breaks over the long weekend (Canada)
Ops complains to Management
Dev is blamed by Management3 -
Technically not andev rant but fuck it. This pusses me off no no end.
PC gaming as I used to love it, is ending.
E3 for pc gamers was a death march. With the exception of hitman and just cuz 4, which are both more of the same. Don't get me wrong, I'll play them both because they're good fun, but look at the PS4 lne up. Control, Anthem, Detroit and more, all NEW IPs.
Meanwhile over in PC world we get the 50th billionth Battle Royal and (surprise) another JC.
I couldn't even being myself to finish Origin (WHICH WANT EVEN A GOD DAMN ORIGIN STORY)
sigh
I'll have to get a PS4. I just LOATHE playing FPS with a controller.
Oh, yeah, and a new fallout. With one mode. Which is great because it means I get to be fragged and tea bagged by 9 year old Asian kids..4 -
When people talk about vim, (the texteditor) I always need to think about the Vim from Fallout 4, Far Harbor.
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Anyone watched E3 ?
What got you the most excited for ?
Personally I'm pretty hyped for Smash Ultimate, Doom Eternal, fallout 76 and eventually Death Stranding10 -
Would you guys be interested in a text editor saving system like in skyrim/fallout ? f5 saves current code by creating a new branch, f9 discards the branch and goes back to previous code and maybe f8 to merge.1
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I got a new computer. Ended up getting a Sager Laptop. I also ended up getting Windows 10 Pro. I had forgotten how shitty Windows 10 has gotten. My biggest gripe are the start button (fixed using open shell) and the creation and adding users. Microshit goes out of their way to trick you into getting a POS MS account. I knew the trick when my PC first started to stay offline so MS could not force a MS account. However, I added a user later and again they are fucking with you to force a user account. Figured out which non-descript place to click to just add a local account. This is shitty behavior of an OS. Especially one that claims to be Pro. This is not how to win customers. It just aggravates people that know what they are doing.
The bright side to this is could take out my frustration after I moved my Fallout 4 setup to the new computer. Mod Organizer 2 makes it easy to move everything at once. Configured one config file and boom I can now run it on Ultra settings. Explode a few skulls and reduce a few more to radioactive ash/goo. Frustrations are gone. lol
Also on the bright side with running Pro. I can select Update control via group policy. This doesn't seem to work on Home.13 -
Next big game announcement of today:
Fallout 76
https://youtube.com/watch/...
After a 24h Livestream where basically nothing happened. Curse you, master trolls of Bethesda.
(I should probably stop doing this shit before E3)3 -
Shaking my fist - devs with grand architecture plans that they never follow through on, and try to get everyone else to do the work. Or when they fuck up never stepping up and taking responsibility and just leaving the fallout for everyone else to deal with. Follow through, damnit that's all I'm asking for.1
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Either my experience with Linux got better or this OS improved a fuckton over the last years. About 3 or 4 years ago installed Ubuntu on my laptop just to try out something different. My experience:
- Reinstalled Ubuntu three times due to me fucking up something.
- Wine, with as little as it could run back then, could not be installed with proprietary nvidia drivers.
- I could not use LibreOffice because of some word bulshit which was needed for school.
- Managing dependencies was a literal hell for me (Different versions installed which resulted in conflicts)
And now:
- Wine 3.0 is about to be released
- Can run most games of today. (Fallout 4, Wolfenstein II, Overwatch)
- I can say that I could do 95% or even more on it. (Which is mostly due to me getting more experienced) -
I've been playing a bit of fallout 4.... Now I kind of wish my computer den was a underground bunker with a massive metal gear door
With the vault number being 4041 -
Why so many people complain about Vim? Just drink Nuka Cola.
Anyway, my first scripts were done with edit, in MS-Dos...
Anyone who can't learn how to use a tool... Well there are so many IDEs...
Just use something else1 -
What is everyone's opinion on companies/organisations 'too big to fail'...?
I was just pondering on how 'just Google it' has become so 'natural' as a way of saying search the Internet. The more I think about it, the less I like it.
I know the chances of them failing/crumbling are neary zero (hence the name) but if an org, Ie Alphabet, made some shit decisions and bankrupted their company, what would happen then? Any ideas? I don't mean in terms of social fallout, economic etc.
I mean in terms of network infrastructure, them being such a central part of 'the web', all their Dns services, their backbone links, Google drive, Google fiber etc. What would happen to all user data? Just be destroyed?
I've never 'seen' a large tech company collapse, but just wander as to how that process would work for such a huge organisation, and the literal mountains of data they have which will need destroying or relocating.
Inb4 watch Mr robot hurrr5 -
Ok... Able to pry myself away from fallout 76 and fire up for some programming...
Van't decide whether I want to build my game engines debug and root dev tools how I thought, thinking of building the engine to almost behave like a VM but not quite, it still is compiled just like a normal game but has a built in developer terminal that actually acts like an extra operating system/BIOS that can be left to boot the games assets and everything like you would have for an end user or the startup can be interupted to initialise the terminal prior to everything being loaded...
Following the osdev Wiki tutorials to actually build the dev terminal itself but just unsure whether or not to impliment this system the way I think or not... Opinions?1 -
//rant
Two weeks ago we delivered four parts from a request containing about 30 minor developments to ease general every day operations.. this week my boss demanded a specified fallout report about how those cut our expenses and costs, how many percentage those four of the total amount of savings all 30 developments would save and whatnot.
ARE YOU FUCKING SHITTING ME!? They've been in prod for ONE god damn week and the intended operations are not even launched yet! How about you go and CHILL THE FUCK DOWN!? I understand that whole part about growing business and getting it to stay alive, but you sir.. you.. GAAAH!! -
Dear Bethesda, Long time no rant eh?
So, I Pre-ordered your mess called Fallout 76! I was hyped! But you fucktards just fucked everything from behind...
Shit Graphics, over 1001 bugs, everything...
I didnt play it much so, I didnt think about it until now... now when my Drives called, "Porn", "more porn" and "a fuckton of porn" are full, and whats the biggest game ive installed? Yes. Fallout 76... I uninstalled this mess and wanted a refund of my 95.60CHF, Which is A LOT for a game... and you fucks lurking in the background replied with "players who have downloaded the game are not eligible for a refund." Aka: "We now have your money, bought some cheap hookers with it, and now dont have it anymore JK LOOOOL XDDD"
Yeah, and my friend who wanted a refund, got it. Fuck off bethesda, take your shitty shit of a shit piece of shit game with you and fly away with it.
I cant take it anymore...
OH, AND DID I MENTION YOU PUT AN AD ON YOUR MAIL?! Like this:
We have your money now, but please waste more on it on our other shit games.
FUCK OFF!19 -
This is interesting from a troubleshooting point of view. I have a decent laptop I use to play Fallout 4. It was running just fine until recently. The game will spike GPU activity and crash. I found if I reduced settings and lower resolution it happens less often.
I kept searching and finally found someone saying it could be GPU thermal compound has worn out. So I looked how to change that on a laptop. The video I found it looked fairly easy.
I get into my laptop and I find all the screws for the heatsink/head pipe assembly. However there is a ton of thermal tape used everywhere holding it all down. I think if I am not careful I will break the heat sink. I did pull on the main part and it just didn't want to give.
Feeling a bit defeated as I put everything back together. I had gotten some decent thermal compound for this. So I fire up the game and it runs fine at the low settings. Then I raise all the settings to max with max resolution. This was crashing the game the last few days. It just runs and runs fine on those settings. GPU temps look normal (they did before, but I wanted to see). So, all I can think the act of lifting the heat sink a small amount may have reseated the thermal compound a bit. I am still going to price out a professional doing this, but I can play on max settings again. Maybe messing with screws on GPU and slightly moving the heat sink actually did something.
This confirms to me that something needs done about the thermal compound. The company I bought the laptop from offered custom thermal compound at time of purchase. So I am thinking they can do this for me. It will be cheaper to pay a couple hundred bucks to have a pro do this rather than pay $1800 for a new computer. This is only 2 1/2 years old. It has been a top performer up til now.6 -
Ever quick-saved in a fallout game right before hacking a terminal... just so when you got locked out you could go back....... but when reading the tutorial you realized that YOU CAN GO BACK TO HACKING A TERMINAL IN 10 SECONDS AFTER YOU GOT LOCKED OUT...
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Just received latest edition of #Lootcrate geek stuff for my collection. Damn I love fallout thingies😊😊😊stuffing my office with all this memorabilia))2
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This was the best part from fallout 4, bravo for this humorous part in the game, specially from the game designers.2
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Random but hey if there are any devs out there playing fallout 76 on xbox feel free to add me, could do with a group or two...
Gamertag is the same as my devrant name :-33 -
I am stuck in my Vim power armor and cannot get out. Is this a bug?
https://gameranx.com/updates/id/... -
Thinking of doing an Alec Baldwin play through on Fallout 4. I would go for an evil play through and do all the Raider quests I have yet to do. I will make sure and shoot people at random. Everything will be about the caps. I will get the the cannibal perk for extra realism.
I looked and looked and could not find a Baldwin preset for FO4. I guess I will have to spend time making one. -
I thought you had to be great in the computer fields before your friends started asking to make their idea games. Just happened to me this morning.
Friend: Hey let's make an MMORPG!
Me: Bro that would take years...
F: Hmmm... fine then just an RPG.
M: *in my head* cuz that really changes things, it's still an RPG...
M: Lemme hear your idea
F: *proceeds to describe Fallout /but better/
F: And I'm willing to learn game design an hour or two a day
Idk how to make him realize that it takes money, time and more than two people!!