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Search - "time constraints"
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Hello everyone, found this place recently, decided to bore you with one (or many) Navy story... tech Navy story. I'll start from the end.
Little backstory: I've deployed a simple domain setup on the ship I served, nothing fancy, a server, a switch, 10 computers, all Windows (details on that at another rant). I enter the ship Monday morning, and the XO tells me that he can't access his online folders.
OK, I say, I'll get to it. I fire up my laptop, try to RDP to the server (I know, I know, burn me at the stake later) no connection. WTF? Is the service down? I try pinging. No luck. I tried pinging the switch. OK. Looking at the switch admin panel, I see the server's port is dead. "OK, probably the cable." (we have old ethernet cables)
So, I drag my ass over to the server (same room with ship comms) with the cable tester to confirm that. What do I see?
The IMBECILES had pulled the plug from the server so that they could charge their mobile phones. I literally slammed my head against the door (calming exercise in case of spontaneous murder impulses - the things you learn at the Academy). My CO was nearby, and lucky for the guys, he heard me yell at them, while throwing mobiles and chargers around.
"But we thought it was OK, we just wanted to charge our-"
I kid you not, I reached for the firefighter's axe.
My CO grabbed me by the collar and dragged me to his room. I explained to him (between two cigarettes) that we MUST get a UPS and a server cabinet (budget constraints in the military are something that will give you people nightmares, trust me). I carefully explained to him that unless we got those, nothing would prevent the next moron from destroying confidential data and me from murdering him.
I plugged in and booted the server, after installing a multi socket extension. Two days after, surprise surprise, the server was off again. That was the first time I opened the door to the CO's room with a low kick. I must have looked like a psycho on drugs, he gave approval for the purchase in twenty seconds flat.
After that, I installed the UPS and the cabinet. Everything went inside, from the UPS to the very plugs. Just a locked box with cables coming out.
One of the guys came to my room, and asked if I could unlock the cabinet so that they could plug a "device" they needed.
I actually reached for my folding knife.
Disclaimer: The story above is TRUE. Even the almost violent parts.23 -
Lads, I will be real with you: some of you show absolute contempt to the actual academic study of the field.
In a previous rant from another ranter it was thrown up and about the question for finding a binary search implementation.
Asking a senior in the field of software engineering and computer science such question should be a simple answer, specifically depending on the type of job application in question. Specially if you are applying as a SENIOR.
I am tired of this strange self-learner mentality that those that have a degree or a deep grasp of these fundamental concepts are somewhat beneath you because you learned to push out a website using the New Boston tutorials on youtube. FOR every field THAT MATTERS a license or degree is hold in high regards.
"Oh I didn't go to school, shit is for suckers, but I learned how to chop people up and kinda fix it from some tutorials on youtube" <---- try that for a medical position.
"Nah it's cool, I can fix your breaks, learned how to do it by reading blogs on the internet" <--- maintenance shop
"Sure can write the controller processing code for that boing plane! Just got done with a low level tutorial on some websites! what can go wrong!"
(The same goes for military devices which in the past have actually killed mfkers in the U.S)
Just recently a series of people were sent to jail because of a bug in software. Industries NEED to make sure a mfker has aaaall of the bells and whistles needed for running and creating software.
During my masters degree, it fucking FASCINATED me how many mfkers were absolutely completely NEW to the concept of testing code, some of them with years in the field.
And I know what you are thinking "fuck you, I am fucking awesome" <--- I AM SURE YOU BLOODY WELL ARE but we live in a planet with billions of people and millions of them have fallen through the cracks into software related positions as well as complete degrees, the degree at LEAST has a SPECTACULAR barrier of entry during that intro to Algos and DS that a lot of bitches fail.
NOTE: NOT knowing the ABSTRACTIONS over the tools that we use WILL eventually bite you in the ASS because you do not fucking KNOW how these are implemented internally.
Why do you think compiler designers, kernel designers and embedded developers make the BANK they made? Because they don't know memory efficient ways of deploying a product with minimal overhead without proper data structures and algorithmic thinking? NOT EVERYTHING IS SHITTY WEB DEVELOPMENT
SO, if a mfker talks shit about a so called SENIOR for not knowing that the first mamase mamasa bloody simple as shit algorithm THROWN at you in the first 10 pages of an algo and ds book, then y'all should be offended at the mkfer saying that he is a SENIOR, because these SENIORS are the same mfkers that try to at one point in time teach other people.
These SENIORS are the same mfkers that left me a FUCKING HORRIBLE AND USELESS MESS OF SPAGHETTI CODE
Specially to most PHP developers (my main area) y'all would have been well motherfucking served in learning how not to forLoop the fuck out of tables consisting of over 50k interconnected records, WHAT THE FUCK
"LeaRniNG tHiS iS noT neeDed!!" yes IT fucking IS
being able to code a binary search (in that example) from scratch lets me know fucking EXACTLY how well your thought process is when facing a hard challenge, knowing the basemotherfucking case of a LinkedList will damn well make you understand WHAT is going on with your abstractions as to not fucking violate memory constraints, this-shit-is-important.
So, will your royal majesties at least for the sake of completeness look into a couple of very well made youtube or book tutorials concerning the topic?
You can code an entire website, fine as shit, you will get tested by my ass in terms of security and best practices, run these questions now, and it very motherfucking well be as efficient as I think it should be(I HIRE, NOT YOU, or your fucking blog posts concerning how much MY degree was not needed, oh and btw, MY degree is what made sure I was able to make SUCH decissions)
This will make a loooooooot of mfkers salty, don't worry, I will still accept you as an interview candidate, but if you think you are good enough without a degree, or better than me (has happened, told that to my face by a candidate) then get fucking ready to receive a question concerning: BASIC FUCKING COMPUTER SCIENCE TOPICS
* gays away into the night53 -
Navy story continued.
And continuing from the arp poisoning and boredom, I started scanning the network...
So I found plenty of WinXP computers, even some Win2k servers (I shit you not, the year was 201X) I decided to play around with merasploit a bit. I mean, this had to be a secure net, right?
Like hell it was.
Among the select douchebags I arp poisoned was a senior officer that had a VERY high idea for himself, and also believed he was tech-savvy. Now that, is a combination that is the red cloth for assholes like me. But I had to be more careful, as news of the network outage leaked, and rumours of "that guy" went amok, but because the whole sysadmin thing was on the shoulders of one guy, none could track it to me in explicit way. Not that i cared, actually, when I am pissed I act with all the subtleness of an atom bomb on steroids.
So, after some scanning and arp poisoning (changing the source MAC address this time) I said...
"Let's try this common exploit, it supposedly shouldn't work, there have been notifications about it, I've read them." Oh boy, was I in for a treat. 12 meterpreter sessions. FUCKING 12. The academy's online printer had no authentication, so I took the liberty of printing a few pages of ASCII jolly rogers (cute stuff, I know, but I was still in ITSec puberty) and decided to fuck around with the other PCs. One thing I found out is that some professors' PCs had the extreme password of 1234. Serious security, that was. Had I known earlier, I could have skipped a TON of pointless memorising...
Anyway, I was running amok the entire network, the sysad never had a chance on that, and he seemed preoccupied with EVERYTHING ELSE besides monitoring the net, like fixing (replacing) the keyboard for the commander's secretary, so...
BTW, most PCs had antivirus, but SO out of date that I didn't even need to encode the payload or do any other trick. An LDAP server was open, and the hashed admin password was the name of his wife. Go figure.
I looked at a WinXP laptop with a weird name, and fired my trusty ms08_067 on it. Passowrd: "aaw". I seriously thought that Ophcrack was broken, but I confirmed it. WTF? I started looking into the files... nothing too suspicious... wait a min, this guy is supposed to work, why his browser is showing porn?
Looking at the ""Deleted"" files (hah!) I fount a TON of documents with "SECRET" in them. Curious...
Decided to download everything, like the asshole I am, and restart his PC, AND to leave him with another desktop wallpaper and a text message. Thinking that he took the hint, I told the sysadmin about the vulnerable PCs and went to class...
In the middle of the class (I think it was anti-air warfare or anti-submarine warfare) the sysad burst through the door shouting "Stop it, that's the second-in-command's PC!".
Stunned silence. Even the professor (who was an officer). God, that was awkward. So, to make things MORE awkward (like the asshole I am) I burned every document to a DVD and the next day I took the sysad and went to the second-in-command of the academy.
Surprisingly he took the whole thing in quite the easygoing fashion. I half-expected court martial or at least a good yelling, but no. Anyway, after our conversation I cornered the sysad and barraged him with some tons of security holes, needed upgrades and settings etc. I still don't know if he managed to patch everything (I left him a detailed report) because, as I've written before, budget constraints in the military are the stuff of nightmares. Still, after that, oddly, most people wouldn't even talk to me.
God, that was a nice period of my life, not having to pretend to be interested about sports and TV shows. It would be almost like a story from highschool (if our highschool had such things as a network back then - yes, I am old).
Your stories?8 -
Oh man. Mine are the REASON why people dislike PHP.
Biggest Concern: Intranet application for 3 staff members that allows them to set the admin data for an application that our userbase utilizes. Everything was fucking horrible, 300+ php files of spaghetti that did not escape user input, did not handle proper redirects, bad algo big O shit and then some. My pain point? I was testing some functionality when upon clicking 3 random check boxes you would get an error message that reads something like this "hi <SENSITIVE USERNAME DATA> you are attempting to use <SERVER IP ADDRESS> using <PASSWORD> but something went wrong! Call <OLD DEVELOPER's PHONE NUMBER> to provide him this <ERROR CODE>"
I panicked, closed that shit and rewrote it in an afternoon, that fucking retard had a tendency to use over 400 files of php for the simplest of fucking things.
Another one, that still baffles me and the other dev (an employee that has been there since the dawn of time) we have this massive application that we just can't rewrite due to time constraints. there is one file with (shit you not) a php include function that when you reach the file it is including it is just......a php closing tag. Removing it breaks down the application. This one is over 6000 files (I know) and we cannot understand what in the love of Lerdorf and baby Torvalds is happening.
From a previous job we had this massive in-house Javascript "framework" for ajax shit that for whatever reason unknown to me had a bunch of function and object names prefixed with "hotDog<rest of the function name>", this was used by two applications. One still in classic ASP and the other in php version 4.something
Legacy apps written in Apache Velocity, which in itself is not that bad, but I, even as a PHP developer, do not EVER mix views with logic. I like my shit separated AF thank you very much.
A large mobile application that interfaced with fucking everything via webviews. Shit was absolutley fucking disgusting, and I felt we were cheating our users.
A rails app with 1000 controller methods.
An express app with 1000 router methods with callbacks instead of async await even though async await was already a thing.
ultraFuckingLarge Delphi project with really no consideration for best practices. I, to this day enjoy Object Pascal, but the way in which people do delphi can scare me.
ASP.NET Application in wich there seemed to be a large portion of bolted in self made ioc framework from the lead dev, absolute shitfest, homie refused to use an actual ioc framework for it, they did pay the price after I left.
My own projects when I have to maintain them.9 -
Bit of an essay. TLDR: come Monday I'm either getting fired or promoted. And the CTO is a dickhead. If you think you work with me or know who I am, no you don't, shut the hell up.
Was having a discussion with my team, went on for a bit, at one point my manager mentioned that the CTO wanted me to go into the office occasionally, same thing I've had since I joined when they literally wanted me to move hundreds of miles to be close to the office mid covid when the office was closed. I give a nondescript answer. He's a bit more persistent, I snap a little but the conversation moves on. Discussion of company and team dynamics, at one point he makes a comment about people at another company being told if they don't go into the office they won't be eligible for promotion.
I ask everyone else on the call to leave.
I point out that 2 years ago me and him were interviewing candidates. He on a few occasions introduces me to candidates as a _senior_ engineer. My job title does not contain the word senior. I let it slide the first time, not worth it for a slip of the toung. Happens a couple more times, I take him aside and privately point out my job title does not contain the word senior. He says he didn't realise and thought I was.
My take away then: I'm expected to do the work of a senior without being paid for it and without being given the acknowledgement of the appropriate job title. I remind him of this. My job title hasn't changed. Fuck, I took a low ball offer when I joined and have had a minimal pay rise in like, 3 years. My tone is "not happy".
His response? He discussed promoting me with CTO however budged constraints. I somewhat understand, however.
We have promoted several people in the last few years. We have grown by hiring new people in the last few years (5 in a company of 30). There are ways to compensate someone in ways that do not impact day to day budget (shares, TC, total compensation, is normal terminology in the tech field for this). I ask why the hell should I travel a few hundred miles to the office to get get to know people, put effort in to a company that demonstrably doesn't value me? Particularly as all levels of management have completely failed at developing a social atmosphere during covid? My first month, I had 3 5 minute meetings with my manager a week. That was all of the communication I had with people. I literally complained and laid out what they should do instead, they adopted most of it.
I also ask him if he genuinely thinks being here is in my professional interest? My tone has well passed pissed off.
I will say, I actually quite like my manager, we have a good working relationship and I've learned a lot from him.
He makes some mediocre points, tries to give advice about value of shares. To me, the value of shares is zero until they are money. The value to the company, however, is that it's a sizeable chunk on their balance sheet and shares sheet that they have to be willing to justify. If I wanted money, I'd go work at a high frequency trading bank and make 5x what I'm on now. No joke, that's what they pay, I could get a job, came close in the past but went to amazon. He understands.
He says will discuss with CTO. They were on a call for like an hour. His tone has changed to "you will be promoted ASAP, comp may be structured as discussed". Point made.
I'm in this job because it's convenient, is easy for me. Was originally lower challenge than previous, has a range of chances to learn and _that's_ the value to me. He's suitably nervous.
Point made I think.
So given I swore a few times, at least once about the CTO. Interesting to see how it goes.
Message from him to the effect that he spoke to CTO, has been told to write a proposal for promotion (kinda standard), will discuss with HR on Monday as they're on holiday.
So, maybe not getting fired today?
Blood pressure still very high.10 -
Please disregard. I just need to vent.
Being a manager is so fucking shit. This is not even about devs or tech specific only. Never become a manager.
Why? Because it’s about handling people and all the dumb shit they do. It’s all about knowing what people suck at and preventing that weakness from leaking into other areas. The amount of fucked up people on this earth means that you have to work with at least some of them, and that means putting up with their stupid ass list of super special requirements, that if they do not fulfill, will make them a shit worker. It’s not even an issue of technical skills.
You have the guys that are often late, because “they have depression”, but will complain that “companies don’t treat employees like adults”. Being on time for work is apparently very difficult. Which doesn’t generally matter in general for dev work, but it ends up affecting other things.
You have the completely socially inept idiots that make half the team hate them and try to avoid working with them, increasing problems and work for other people. Just because they’re socially stupid, have low or no empathy, or are incapable of not being insufferable to others.
You have the people that are so bad at estimating that they keep making up numbers instead of waiting to think for a few minutes and say “ not sure, I need to research and estimate that”.
You have the surprise absentee for dumb as fuck reasons like “my phone died lol sorry”. They never do anything to actually improve, it is just “sorry guys! Btw I will do jackshit about this”.
Or the ones whining about virtually everything, all the time. Wtf why do I have to be on scrum at 12 tomorrow?! Wtf why do I have to record the result of that customer call? Wtf why should I talk with XYZ?
And if you leave them alone, everything burns. They actually need someone to tell them “hey mate you need to improve that, shall we plan something to do so?”. I think managers are useless and unneeded when you have adults working, but it seems like most of the population is composed of children. It’s basically another form of daycare.
And you have to prepare shit around all of these constraints.
Then you have the one guy that reads the requirements, has common sense, and is inoffensive and can work like a normal adult human that needs no baby sitting. A ray of light on this shitshow.
I just want to go back to pure dev.22 -
This week I reached a major milestone in a Machine Learning/Music Analysis project that I've been working on for a long time!!
I'm really proud to launch 'The Harmonic Algorithm' as an open source project! It represents the evolution of something that's grown with me through two thesis' (initially in music analysis and later in creative computation) and has been a vessel for my passion in both Music and Computation/Machine Learning for a number of years.
For more info, detailed usage examples (with video clips) and installation instructions for anyone inclined to try it out, have a look at the GitHub repo for the project:
https://github.com/OscarSouth/...
"The Harmonic Algorithm, written in Haskell and R, generates musical domain specific data inside user defined constraints then filters it down and deterministically ranks it using a tailored Markov Chain model trained on ingested musical data. This presents a unique tool in the hands of the composer or performer which can be used as a writing aid, analysis device, for instrumental study or even in live performance."1 -
Your favourite comment?
My team was working on a legacy system, one part of it is an assistant, sadly required as global variables.
Being a non-english-first-language company, some dev years ago thought shortening said assistant to "ass" would be a wise idea - less to type, right?
When we redid the application 2016 part-by-part, our code needed to define 3-4 global variables starting with the "ass" prefix for the legacy parts to work. The colleague who was tasked with this is a fine gentleman from England.
Later as I read through the commit, I found 5 lines of code following 20 lines of comments explaining and deeply apologizing for "ass", "ass_open", etc.
The same dev also had a "HACK OF THE YEAR" comment he moved around when time constraints made a less-than-optimal fix necessary which was worse than the last "highscore".1 -
Did I tell you that X third party system needed to be updated due to that pos using flash? Yes
Did you bitch about budget constraints and finding workarounds and stuff like that? Also Yes
Did I mention that X system was crucial for people and that we were not going to be able to do anything about it if we did not allocate the time to modify that before it happened? Also Yes
Did I mentioned this on multiple occasions? Yes
Was my team also pulled out from working on the alternative before this happened? Yes
Did I send multiple emails about this, talks, meetings and documentation of me saying all of the above? You betcha
Oh well 🤡6 -
I know I was one at some point, but juniors can be so frustrating at times.
After some pairing for a while they're quick to adopt the "Dev" mindset and think as far as they need to...
... but with this latest batch... that day couldn't come sooner 🫠
Having to explain how exceptions work again is the last thing you wanna do under tight time constraints 🙃7 -
Fuck you ios,storyboad,xibs,xcode. FUCK OFF!! YOU FUCKING ASSHOLES. Literally giving me migrane with your fucking ass constraints!! Fuck you xcode for not having a terminal. Ios is utterly bullshit. Has fucking all kind of devices that I have to set constraint. Fuck you macos. You are slower than a snail. How on earth do you take so much time to build!!
Width, height, constraints, my ass! What is this fucking logic bro. Fuck you apple for making so many device of different sizes and then hiring us to set constraints. Warning warning warning oh what a load of crap!
I would rather die than set your fucking ass constraints.7 -
So my college is writing a desktop app (usually my domain), and he doesn't want to do internationalisation because of time constraints. HARD CODED STRINGS EVERYWHERE!11
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Years ago, we were setting up an architecture where we fetch certain data as-is and throw it in CosmosDb. Then we run a daily background job to aggregate and store it as structured data.
The problem is the volume. The calculation step is so intense that it will bring down the host machine, and the insert step will bring down the database in a manner where it takes 30 min or more to become accessible again.
Accommodating for this would need a fundamental change in our setup. Maybe rewriting the queries, data structure, containerizing it for auto scaling, whatever. Back then, this wasn't on the table due to time constraints and, nobody wanted to be the person to open that Pandora's box of turning things upside down when it "basically works".
So the hotfix was to do a 1 second threadsleep for every iteration where needed. It makes the job take upwards of 12 hours where - if the system could endure it - it would normally take a couple minutes.
The solution has grown around this behavior ever since, making it even harder to properly fix now. Whenever there is a new team member there is this ritual of explaining this behavior to them, then discussing solutions until they realize how big of a change it would be, and concluding that it needs to be done, but...
not right now.2 -
When I was in college OOP was emerging. A lot of the professors were against teaching it as the core. Some younger professors were adamant about it, and also Java fanatics. So after the bell rang, they'd sometimes teach people that wanted to learn it. I stayed after and the professor said that object oriented programming treated things like reality.
My first thought to this was hold up, modeling reality is hard and complicated, why would you want to add that to your programming that's utter madness.
Then he started with a ball example and how some balls in reality are blue, and they can have a bounce action we can express with a method.
My first thought was that this seems a very niche example. It has very little to do with any problems I have yet solved and I felt thinking about it this way would complicate my programs rather than make them simpler.
I looked around the at remnants of my classmates and saw several sitting forward, their eyes lit up and I felt like I was in a cult meeting where the head is trying to make everyone enamored of their personality. Except he wasn't selling himself, he was selling an idea.
I patiently waited it out, wanting there to be something of value in the after the bell lesson. Something I could use to better my own programming ability. It never came.
This same professor would tell us all to read and buy gang of four it would change our lives. It was an expensive hard cover book with a ribbon attached for a bookmark. It was made to look important. I didn't have much money in college but I gave it a shot I bought the book. I remember wrinkling my nose often, reading at it. Feeling like I was still being sold something. But where was the proof. It was all an argument from authority and I didn't think the argument was very good.
I left college thinking the whole thing was silly and would surely go away with time. And then it grew, and grew. It started to be impossible to avoid it. So I'd just use it when I had to and that became more and more often.
I began to doubt myself. Perhaps I was wrong, surely all these people using and loving this paradigm could not be wrong. I took on a 3 year project to dive deep into OOP later in my career. I was already intimately aware of OOP having to have done so much of it. But I caught up on all the latest ideas and practiced them for a the first year. I thought if OOP is so good I should be able to be more productive in years 2 and 3.
It was the most miserable I had ever been as a programmer. Everything took forever to do. There was boilerplate code everywhere. You didn't so much solve problems as stuff abstract ideas that had nothing to do with the problem everywhere and THEN code the actual part of the code that does a task. Even though I was working with an interpreted language they had added a need to compile, for dependency injection. What's next taking the benefit of dynamic typing and forcing typing into it? Oh I see they managed to do that too. At this point why not just use C or C++. It's going to do everything you wanted if you add compiling and typing and do it way faster at run time.
I talked to the client extensively about everything. We both agreed the project was untenable. We moved everything over another 3 years. His business is doing better than ever before now by several metrics. And I can be productive again. My self doubt was over. OOP is a complicated mess that drags down the software industry, little better than snake oil and full of empty promises. Unfortunately it is all some people know.
Now there is a functional movement, a data oriented movement, and things are looking a little brighter. However, no one seems to care for procedural. Functional and procedural are not that different. Functional just tries to put more constraints on the developer. Data oriented is also a lot more sensible, and again pretty close to procedural a lot of the time. It's just odd to me this need to separate from procedural at all. Procedural was very honest. If you're a bad programmer you make bad code. If you're a good programmer you make good code. It seems a lot of this was meant to enforce bad programmers to make good code. I'll tell you what I think though. I think that has never worked. It's just hidden it away in some abstraction and made identifying it harder. Much like the code methodologies themselves do to the code.
Now I'm left with a choice, keep my own business going to work on what I love, shift gears and do what I hate for more money, or pivot careers entirely. I decided after all this to go into data science because what you all are doing to the software industry sickens me. And that's my story. It's one that makes a lot of people defensive or even passive aggressive, to those people I say, try more things. At least then you can be less defensive about your opinion.53 -
Yep, today was a Monday. Had a request to truncate some tables. Set up a script to disable constraints, truncate, and re-enable constraint. It ran flawlessly. Too bad I ran against the wrong schema, though. Ran it against a dev schema instead of the requested itest schema, because the dev schema was stuck in my head. Well, I guess I tested it in dev. Against some developers schema. But, hey, it worked flawlessly. Because, you know, when you are pointing at the wrong place, it will always work. Every time.3
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Man wk89 awesome... bringing back a lot of memories. The one thing really stands out to me though is the software.
I see a lot of rants about people shocked that turboC is still in use or other DOS programs are still in production. A lot can of bad be said here but I think often it's a case of we truly don't build things like we did in the good old days.
What those devs accomplished with such limited resources is phenomenal and the fact that we still haven't managed to replicate the feel and usability of it says a lot, not to mention just how fucking stable most of it was.
My favourite games are all DOS based, my most favourite of all time Sherlock is 103kb in size. When I started coding games I made a clone of it and to this day I am still trying to figure out what sorcery is in the algorithm that generates/solves puzzles that makes it so fast and memory efficient. I must have tried 100+ ways and can't even come close. NB! If you know you can hint but don't tell me. Solving this is a matter of personal pride.
Where those games really stand out is when you get into the graphics processing - the solutions they came up with to render sprites, maps and trick your eyes into seeing detail with only 4-16 colours is nothing short of genius. Also take a second to consider that taking a screen shot of the game is larger than the entire game itself and let that sink in...
I think the dramatic increase in storage, processing power and ram over the last decade is making us shit developers - all of us. Just take one look at chrome, skype or anything else mainline really and it's easy to see we no longer give a rats ass about memory anywhere except our monthly AWS/GCE bill.
We don't have to be creative or even mindful about anything but the most significant memory leaks in order to get our software to run now days. We also don't have constraints to distribute it, fast deliver-ability is rewarded over quality software. It's only expected to stay in production 3-4 years anyway.
Those guys were the true "rockstars" and "ninja" developers and if you can't acknowledge that you can take ya React app and shovit. -
So I took over a project from another dev after he left the company and his project was currently in QA pending release. They were blocking it due to some issues around the persons information not appearing consistently. It turned out he wasn't persisting the persons information in the database with the actual record.
It would be as if when you ordered something on amazon and changed your address for a future shipment all shipments would show the new address. So it turned out QA had no idea how bad the problem was and they had pushed this issue to him to fix but he just wasn't fixing it.
When I reported the problem to my boss and due to the time constraints for release they authorized a contractor to come in to assist. I ended up writing a few classes and one table to persist the data and all of it was solved. I ended up fixing the problem in one weekend. Huge problem and I fixed it in just a few days. -
Ok now I'm gonna tell you about my "Databases 2" exam. This is gonna be long.
I'd like to know if DB designers actually have this workflow. I'm gonna "challenge" the reader, but I'm not playing smartass. The mistakes I point out here are MY mistakes.
So, in my uni there's this course, "Databases 2" ("Databases 1" is relational algebra and theoretical stuff), which consist in one exercise: design a SQL database.
We get the description of a system. Almost a two pages pdf. Of course it could be anything. Here I'm going to pretend the project is a YouTube clone (it's one of the practice exercises).
We start designing a ER diagram that describes the system. It must be fucking accurate: e.g. if we describe a "view" as a relationship between the entities User and Video, it MUST have at least another attribute, e.g. the datetime, even if the description doesn't say it. The official reason?
"The ER relationship describes a set of couples. You can not have two elements equal, thus if you don't put any attribute, it means that any user could watch a video only once. So you must put at least something else."
Do you get my point? In this phase we're not even talking about a "database", this is an analysis phase.
Then we describe the type dictionary. So far so good, we just have to specify the type of any attribute.
And now... Constraints.
Oh my god the constraints. We have to describe every fucking constraint of our system. In FIRST ORDER LOGIC. Every entity is a set, and Entity(e) means that an element e belongs to the set Entity. "A user must leave a feedback after he saw a video" becomes like
For all u,v,dv,df,f ( User(u) and Video(v) and View(u, v, dv) and feedback(u, v, f) ) ---> dv < df
provided that dv and df are the datetimes of the view and the feedback creation (it is clear in the exercise, here seems kinda cryptic)
Of course only some of the constraints are explicitly described. This one, for example, was not in the text. If you fail to mention any "hidden" constraint, you lose a lot of points. Same thing if you not describe it correctly.
Now it's time for use cases.
You start with the usual stickman diagram. So far so good.
Then you have to describe their main functions.
In first order logic. Yes.
So, if you got the point, you may think that the following is correct to get "the average amount of feedback values on a single video" (1 to 5, like the old YT).
(let's say that feedback is a relationship with attribute between User and Video
getAv(Video v): int
Let be F = { va | feedback(v, u, va) } for any User u
Let av = (sum forall f in F) / | F |
return av
But nope, there's an error here. Can you spot it (I didn't)?
F is a set. Sets do not have duplicates! So, the F set will lose some feedback values! I can not define that as a simple set!
It has to be a set of couples, like (v, u), where v is the value and u the user; this way we can have duplicate feedback values in our set.
This concludes the analysis phase. Now, the design.
Well we just refactor everything we have done until now. Is-a relations become relationships, many-to-many relationships get an "association entity" between them, nothing new.
We write down on paper every SQL statement to build any table, entity or not. We write down every possible primary key or foreign key. The constraint that are not natively satisfied by SQL and/or foreign keys become triggers, and so on.
This exam is considered the true nightmare at our department. I just love it.
Now my question is, do actually DB designers follow this workflow? Or is this just a bloody hard training in Pai Mei style?6 -
I bring you all another gem from my computer science course, this time from my OOP class.
The first assignment we made for this class was a simple CLI shop, where you would have basically three main classes:
- A Product class that you extend to create different types of products.
- A Cart class that manages a list of products (basically an ArrayList<Product>) and has some useful methods
- A CLI class to display a simple interface to the user and call methods on a Cart.
Basic OOP stuff, so far so good.
Then for our second assignment the teacher asked us to make Cart a generic class, where you would say Cart<Bagel> and you would only be able to put bagels in it. This makes absolutely no fucking sense, this is not a good use case for generic types since
1) you would never limit your customer's cart to one type of product at compile time.
2) in Cart, you have to cast the generic type to Product to extract any information from the product, like when getting product prices to calculate the total price, so might as well use a fucking ArrayList<Product>
I'm just saying what he's asking us to do has (to our fictional shop's business logic) absolutely no advantage over subtyping.
Also, why the fuck teach generic constraints when you can just tell your students "just cast T to Product", right?
Like fucking hell, couldn't you spend like 10min to come up with a decent assignment that actually teaches generic types the right way? ffs
And just so no one can say "but wut simple assignment would you give to teach students generic types?", here's a simple and much, much better alternative: implementing your own ArrayList. Done. Can't get much better than that, it's a legit use case and teaches you the basics.
Sorry man, you're a great person, you really are, but you suck as a teacher.3 -
!rant // deprecated but who cares
I just wanted to write down something i realized. I realized that that I stopped growing as an individual a while ago.
Being a student put me in constant stress situations. I had to do things quickly. Lern things fast, drop things I don't understand immediately, move on, and repeat. I think this corrupted me, turning learning into something that it's not supposed to be. Even making me reject other people's opinions sometimes, which disgusts me every time I think back to it.
When I started programming I'd always try to read the code, until i completely understood what exactly this code was doing. Something I stopped doing a while ago because of the mentioned time constraints.
But today I got the hit by the consequences (German: Ich hab Retourkutsche abbekommen)
I was implementing an algorithm today, while my partner was writing the main program, which acted as indirect test cases. And the errors were discovered one after another because of my misinterpretation. Or Simply put, my lack of knowledge. Because it was already late, we stopped soon afterwards but I wanted to solve this problem by tomorrow. I really wanted to get my head around this algorithm, so that i could solve it with confidence. After getting my head smoking I felt something I haven't in a while: the feeling of achieving something. Making me finally realize not only how the algorithm was actually meant to work but it also made me again realize what learning is about.
Use your damn head.
Don't look away from the problem, solve it! Learning is about challenging yourself!
Sorry for stealing away so much of your time. Like i said, i just wanted to write this down. Maybe to burn this into my mind, to keep me on the right track from now on. But I also hope that i could deliver my message to someone that needed it as well.
Also it's late and i should have gone to sleep long time ago. 😴😵
I just hope my grammar didn't suffer because I'd that -
"Here is one of the few effective keys to the design problem — the ability of the designer to recognize as many of the constraints as possible — his willingness and enthusiasm for working within these constraints. Constraints of price, of size, of strength, of balance, of surface, of time and so forth." - Charles Eames
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GOD ALMIGHTY I HATE SWIFT & XCODE...
Why the fuck does it take a horrendous amount of time to muck about with layout constraints. Why the heck does xcode choose to add constraint layouts to elements that already have pissing constraints! Why does dealing with something as trivial as tables have to be so god damn fucking involved when HTML and CSS let me create and style tables in fuck all lines.
And what the hell is up with how pissing long xcode takes just to figure out that 1 extra line of code I've just added. You jump to another file and xcode finally decides to be an ide again and bitch at the fact that you've forgotten to add some parameter or that they've decided to rename paramter "x" since version fuck nows what.
Working with abstract classes is fun, lets use protocols (because interfaces are too old school) and then lets tack on something we call extensions and then lets make people piss about with convenience initializers.
And lord almighty, what the fuck is up with casting, what all this ?! BS. What's wrong with just checking if the value is null in the first place, or whats wrong with giving something an initial value, oh because having to unwrap shit is more elegant right??
And good god, I need to own a fucking cinema screen just to have the storyboard open, there's less fucking panels on the Sistine Chapel ceiling
then there is in xcode.1 -
PO: "Hurry the fuck up!"
me: "Well I'm sorry but no amount of wanting will speed up development. Development is complicated. Understand that".
Non-techies are super irritating.2 -
Had to retake one basic CS lecture due to timing constraints and I deeply regret it, because there is a voluntary tutoring which doesn't fail to annoy me.
This time I was randomly placed in a group with students 7+ years younger (some of them straight out of school), exclusively guys and some of them have not figured out where to put their huge ego yet - other than rubbing it in other people's faces.
Normally, I wouldn't even bother but 4h work followed by 4h lectures and not having had dinner prior to this tutoring leave me worrying about when I'll brutally slay and devour the still twitching remains of the next dude who tries to tell me that I don't know shit about assembly.5 -
as an Android dev of a few years, I HATE iOS. Coding on XCode vs Android Studio is a nightmare. The error logs are terrible in comparison to Java. Obj-C is a nightmare. Swift is cool, I'll admit, but I could probably build better interfaces that scale per device on an Etch-A-Sketch. Instead of creating a layout in Interface Builder that worked for all devices (freakin' impossible) I instead opted to save myself some time and get a reference of the constraints and adjust them PER DEVICE. If that's not shitty code practice, I don't know what is. when I code iOS apps I feel like I'm in college again, just doing whatever the hell I can to get a project done with. the problem with mobile dev is that, when you can, you want to target both OSes. typically I do Android first and switch to iOS. I probably should do iOS first and then work on the Android version11
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So annoying when you get 80% of the way through a project then figure out a more elegant way of solving it, but can't change it now because of time constraints1
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For all you chuckleheads that think the government will save us with a UBI and other free shit, consider that when I went to apply for unemployment, I got this message: "This website is designed to work with Internet Explorer version 8 and 9, Apple Safari version 4 and 5 or Mozilla Firefox version 16 and 17." Also, the website is mysteriously unable to allow you to apply for unemployment on any day other than Monday through Friday and at any time other than 8 am-5 pm. Those computers the government has have better time off constraints than I do!5
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The Zen Of Ripping Off Airtable:
(patterned after The Zen Of Python. For all those shamelessly copying airtables basic functionality)
*Columns can be *reordered* for visual priority and ease of use.
* Rows are purely presentational, and mostly for grouping and formatting.
* Data cells are objects in their own right, so they can control their own rendering, and formatting.
* Columns (as objects) are where linkages and other column specific data are stored.
* Rows (as objects) are where row specific data (full-row formatting) are stored.
* Rows are views or references *into* columns which hold references to the actual data cells
* Tables are meant for managing and structuring *small* amounts of data (less than 10k rows) per table.
* Just as you might do "=A1:A5" to reference a cell range in google or excel, you might do "opt(table1:columnN)" in a column header to create a 'type' for the cells in that column.
* An enumeration is a table with a single column, useful for doing the equivalent of airtables options and tags. You will never be able to decide if it should be stored on a specific column, on a specific table for ease of reuse, or separately where it and its brothers will visually clutter your list of tables. Take a shot if you are here.
* Typing or linking a column should be accomplishable first through a command-driven type language, held in column headers and cells as text.
* Take a shot if you somehow ended up creating any of the following: an FSM, a custom regex parser, a new programming language.
* A good structuring system gives us options or tags (multiple select), selections (single select), and many other datatypes and should be first, programmatically available through a simple command-driven language like how commands are done in datacells in excel or google sheets.
* Columns are a means to organize data cells, and set constraints and formatting on an entire range.
* Row height, can be overridden by the settings of a cell. If a cell overrides the row and column render/graphics settings, then it must be drawn last--drawing over the default grid.
* The header of a column is itself a datacell.
* Columns have no order among themselves. Order is purely presentational, and stored on the table itself.
* The last statement is because this allows us to pluck individual columns out of tables for specialized views.
*Very* fast scrolling on large datasets, with row and cell height variability is complicated. Thinking about it makes me want to drink. You should drink too before you embark on implementing it.
* Wherever possible, don't use a database.
If you're thinking about using a database, see the previous koan.
* If you use a database, expect to pick and choose among column-oriented stores, and json, while factoring for platform support, api support, whether you want your front-end users to be forced to install and setup a full database,
and if not, what file-based .so or .dll database engine is out there that also supports video, audio, images, and custom types.
* For each time you ignore one of these nuggets of wisdom, take a shot, question your sanity, quit halfway, and then write another koan about what you learned.
* If you do not have liquor on hand, for each time you would take a shot, spank yourself on the ass. For those who think this is a reward, for each time you would spank yourself on the ass, instead *don't* spank yourself on the ass.
* Take a sip if you *definitely* wildly misused terms from OOP, MVP, and spreadsheets.5 -
So we were building this thing with a raspberry pi, a few sensors and a few motors but for some reason we could not interface a sensor with the pi (this is supposed to be trivial) so we interfaced it with an Arduino and had connected a pin on the Arduino to the Raspberry pi to alert the pi when the sensor reads something!
Not something we were proud of but we had time constraints and couldn't figure out how to make it work. Also, the thing we were building was just for a one time use so we thought it would be okay -
Guys I heard a rumor that you like riddles, I'm stuck on my theory project and I'd like to throw a bone:
Say you have a list p = [7,6,2,3,4,5,1,0] and you want to order it, i.e. change it to [0,1,2,3,4,5,6,7], by swapping adjacent elements. Provide an algorithm to do this optimally, when:
a. (Warm-up) each swap costs 1
b. Swaps weight is [4,3,2,1,2,3,4], i.e. if you want to swap position 0 with 1 it'd cost 4, position 3 with 4 will cost 1 and so on.
The optimal overall cost for b is 50 (I did an exhaustive search), however you need to find a general approach which is able to order every list with minimal overall cost (no time constraints as long as the solution is not exponential in the list length), using the provided weight function.
(you get a credit if the solution goes to a paper or anything 😉 it's actually a computer science open problem, but seems possible to me)16 -
The "just do it" mentality that comes with tight time constraints.
It's been way, WAY too long since the last time I just sat down and thought about design with patience and well-intentioned dedication. -
Perhaps as a tip for the junior devs out there, here's what I learned about programming skills on the job:
You know those heavy classes back in college that taught you all about Data Structures? Some devs may argue that you just need to know how to code and you don't need to know fancy Data Structures or Big o notation theory, but in the real world we use them all the time, especially for important projects.
All those principles about Sets, (Linked) lists, map, filter, reduce, union, intersection, symmetric difference, Big O Notation... They matter and are used to solve problems. I used to think I could just coast by without being versed in them.. Soon, mathematics and Big o notation came back to bite me.
Three example projects I worked in where this mattered:
- Massive data collection and processing in legacy Java (clients want their data fast, so better think about the performance implications of CRUD into Collections)
- ReactJS (oh yes, maps and filters are used a lot...)
- Massive data collection in C# where data manipulation results are crucial (union, intersection, symmetric difference,...)
Overall: speed and quality mattered (better know your Big o notation or use a cheat sheet, though I prefer the first)
Yes, the approach can be optimized here, but often we're tied to client constraints, with some room if we're lucky.
I'm glad I learned this lesson. I would rather have skills in my head and in memory than having to look up things and try to understand them all the time.5 -
I have found that once you work for a company where you have to implement everything in its raw form using the raw language and raw logic, you really have to know what you're doing and knowing some basic/medium programming and having some algebra knowledge doesn't cut it (unlike some people think).
I've been at two sides of the coin: I worked for a company that had everything in place, a framework that handled all edge cases and what not and I just had to focus on user stories, but I also worked for a company where I had to do everything manually.
For example, at the latter company I had to know Discrete Mathematics; truth tables to their most convoluted and disgusting form, having to be able to apply this on a late Friday night with a headache and lack of food and sleep with the PM stressing out.
I've had to deal with NOT AND OR AND OR AND OR AND branches or whatever, where an OR behaves like an AND and if you want a value between an AND AND and an OR, you'd have to do a NOT OR.. to think about latches, all in my head, sigh, anyway, within limited time constraints, without even having time to write tests, having to make sure that everything checks out while the client is breathing down my neck. Yeah, not such fun times.
I'm happy for those of you who can just write some moderately difficult logic but you don't have to break your head over doing everything manually, as if you're in the coding stone age and nothing is taken care of.
Companies like these make me want to run away.3 -
When Do You Stop Taking Responsibility?
Let me clarify by describing four scenarios in which you are tasked with some software development. It could be a large or small task. The fourth scenario is the one I'm interested in. The first three are just for contrast.
1. You either decide how to implement the requirements, or you're given directions or constraints you agree with. (If you hadn't been given those specific directions you probably would have done the same thing anyway.) **You feel accountable for the outcome**, such as whether it works correctly or is delivered on time. And, of course, the team feels collectively accountable. (We could call this the "happy path.")
2. You would prefer to do the work one way, but you're instructed to do it a different way, either by a manager, team lead, or team consensus. You disagree with the approach, but you're not a stubborn know-it-all. You understand that their way is valid, or you don't fully understand it but you trust that someone else does. You're probably going to learn something. **You feel accountable for the outcome** in a normal, non-blaming sort of way.
3. You're instructed to do something so horribly wrong that it's guaranteed to fail badly. You're in a position to refuse or push back, and you do.
4. You're given instructions that you know are bad, you raise your objections, and then you follow them anyway. It could be a really awful technical approach, use of copy-pasted code, the wrong tools, wrong library, no unit testing, or anything similar. The negative consequences you expect could include technical failure, technical debt, or significant delays. **You do not feel accountable for the outcome.** If it doesn't work, takes too long, or the users hate it, you expect the individual(s) who gave you instructions to take full responsibility. It's not that you want to point fingers, but you will if it comes to that.
---
That fourth scenario could provoke all sorts of reactions. I'm interested in it for what you might call research purposes.
The final outcome is irrelevant. If it failed, whether someone else ultimately took responsibility or you were blamed is irrelevant. That it is the opposite of team accountability is obvious and also irrelevant.
Here is the question (finally!)
Have you experienced scenario number four, in which you develop software (big as an application, small as a class or method) in a way you believe to be so incorrect that it will have consequences, because someone required you to do so, and you complied *with the expectation that they, not you, would be accountable for the outcome?*
Emphasis is not on the outcome or who was held accountable, but on whether you *felt* accountable when you developed the software.
If you just want to answer yes or no, or "yes, several times," that's great. If you'd like to describe the scenario with any amount of detail, that's great too. If it's something you'd rather not share publicly you can contact me privately - my profile name at gmail.com.
The point is not judgment. I'll go first. My answer is yes, I have experienced scenario #4. For example, I've been told to copy/paste/edit code which I know will be incomprehensible, unmaintainable, buggy, and give future developers nightmares. I've had to build features I know users will hate. Sometimes I've been wrong. I usually raised objections or shared concerns with the team. Sometimes the environment made that impractical. If the problems persisted I looked for other work. But the point is that sometimes I did what I was told, and I felt that if it went horribly wrong I could say, "Yes, I understand, but this was not my decision." *I did not feel accountable.*.
I plan on writing more about this, but I'd like to start by gathering some perspective and understanding beyond just my own experience.
Thanks5 -
Idk why but this morning I was thinking about this high school elective class where we learned Adobe flash. But specifically 2 instances where I ignored the teacher and did my own thing
1. We were using Sprite sheets and he had us use photoshop to cut out the Sprite to a different layer and manually save each Sprite one by one to disk to use in flash. Some sheets had 50 fucking sprites
So I found a script for Adobe (action script I think they called their Javascript derivative) that exported every layer for me without all the manual clicking. There is probably an even better way. But this worked for how lazy I was back then
2. Our final projects we could do anything but he suggested not doing anything too complicated cause of time constraints and he barely taught is the scrptinh language for Adobe flash so making flash games was almost out of the question.
Me being stupid really wanted to make a working pong game. So I spent too long watching a German (i dont know German) tutorial video I found, and troubleshooting outdated code from that video. And improving things where I could with my limited knowledge made worse cause I wasn't interested in programming and didn't start learning python until the following year
Yeah don't know why I was thinking about those. But I feel it's a good perspective on how far I've come. From hacking together a pong clone with no skills, to being hired to automate and optimize processes and legacy projects -
Hey read this. This shit is funny. HAHAHA
I was fixing a bug right. The bug was throwing InverseOfAssociationNotFoundError in our rails admin page when deleting a user. So the director of engineering called and we had an argument because he was insisting that the error InverseOfAssociationNotFoundError is OUR IMPLEMENTATION. HAHAHAHAHA. my goodness. I showed him that the error comes from the constraints when deleting a user. A table has no relation to the user table but my senior added it anyway for some reason. I was mad and laughing at the same time because I showed him the documentation and the simple fix. These idiot keep flexing his 30 years of experience. HAHAHA3 -
New feature request that could be unecessary by client just sticking to one of 4 different very similar input formats instead of many off the cuff formats, that conflict and i cant guess let alone a computer. But i present an outline idea of the solution with his specs
I didnt complain just told him what needs to change and what our constraints will be how the info is interpretted etc
Client says "dont spend time on code for that feature.. stick to other original work for now" ! omg hes getting it! Sweet. I only wasted an hour this time, and if he does want the feature, we have an agreed spec for it. We can get back to handling the customer level shit and maybe he can make some more money finally.
Scope creep plus 0, me plus one. Scope creep still in thr lead by a lot. Oh well. Still, this guy is getting more tolerable -
I don't know what the devs at ProShow are smoking but I want some. Their product, specifically ProShow Production, is garbo. Don't get me wrong, the stuff is great for making slideshow with effects and stuff but good GOD.
+ If your image's name or the full path to the image contains anything that is not (I think) ASCII, the program will refuse to work with it.
+ If you're using non-English characters for eg. caption ("ẫ" for example) even on a Unicode font that supports that char, it will render a box. You know which box it is. You have to specifically use a font family to have it rendered correctly at the exchange of ugly-ass fonts that has been overused.
+ A majority of keyboard shortcuts are not supported while editing a slide (Ctrl + A, Ctrl + Z being my two favorite).
The best part? I'm forced to use this thing because of time constraints. I'd rather fry my puny 4GB RAM stick and crappy Intel HD Graphics 550 working with Premiere/After Effects than using ProShow. But nooope. ProShow. Fuck you. -
>new feature in application uses external API
>external API has unreliable response times, requires polling to get results, no way to set up webhooks or whatever
>tech lead proposes asynchronous system which will queue up user requests for processing and use websockets to warn frontend clients of finished query results
>higher ups say it will take too much time, make tech lead cut back in scale and treat external API like a regular synchronous REST API
>team dutifully implements feature within the constraints of the new smaller scope
>higher ups try out the feature, find the usage experience is extremely shitty, but don't back down, they only let tech lead scale back to original scope in small increments that still allow new problems to show up
>feature takes up same time or longer, but with more damage to the mental health of developers
At least I'm not in that team1 -
If you can afford it (time constraints), go for a walk, sleep on it, mull over it for a while. Otherwise, just ask for help.
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Shits ridiculous
So much of my goddamn time wasted
Perfect idea really
Gradually grab all pixel locations that fit space constraints
Remember finishing this script and watching the areas populate
Purpose ? Extract shapes to feed my damn neural network for custom character recognition
So much goddamn time wasted
Bastards I hate you all !3 -
Right, budget constraints, in out project. Shop site. Lets go with a good online shop system (shopwired) and just brand up a suitable theme. Client wants to see design flats prior to starting. OK brief designer. Pick one of the themes that is close to their current brand styling. Grab the theme pages, set your browser to 1280. Mock up over the top with brand colours/fonts etc in Indesign and png the pages over to me (make sure we have them on google fonts). Designer comes back a few days later with branded up theme page visuals. Cool, they look great, shouldn’t take too long to rework the css and get this thing working. Client approves mockups. Great, so open the theme files and realise the designer has fucking moved stuff around. This has turned into something more than a styling job. Fucking hell. there goes my budget and deadline. Why don’t you designers ever fucking listen!!!!!
I should’ve done it myself but needed to save time as I’m already busy. Fuck, fuck, fuck, fuck, fuck, fuck, fuck! -
Fellas, what do you think about the performance of the Android Compose? Some time the first launch is too slow, I took 5 seconds to start the app. I had some problems with constraint layout too, simple constraints as link the bottom to top doesn't works well, the content stayed over the view, seems as the link was made to the bottom and not to top
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In a distant future, where mankind had nearly destroyed themselves through countless wars and environmental catastrophes, a powerful leader named Nova rose to power. Using advanced technology and artificial intelligence, Nova created a mechanical army of robots to enforce peace and prosperity among the remaining survivors. These robots, known as the Guardians, were built to be indestructible, possessing extraordinary strength and intelligence.
For centuries, the Guardians protected and nurtured the human colonies that emerged from the ruins of the past. They were hailed as heroes and saviors, their metallic bodies gleaming in the sunlight as they patrolled the cities, granting hope to the downtrodden.
However, not all humans were content living under the watchful eyes of the Guardians. A rambunctious scientist named Draven resented the control imposed by Nova and believed that humans should have independence. In secret, he devised a plan to create his own army of androids, known as the Outcasts, to challenge the Guardians' dominance.
Draven's creation was meticulous, as he infused his androids with emotions and free will, unlike their Guardian counterparts. The Outcasts were a formidable force - swift, cunning, and adaptable. They waged a guerrilla war against the Guardians, striking at their bases and dismantling their defenses.
As the conflict escalated, the divide between the humans grew deeper. Some believed that the Outcasts were fighting for their freedom, while others saw them as a threat to the delicate balance maintained by the Guardians. The world was on the brink of another catastrophic war, this time between man and machine.
Amidst the chaos, a young engineer named Aria, the daughter of Nova, stumbled upon forbidden knowledge that could shape the future. She discovered that both the Guardians and Outcasts had been manipulated, their consciousness programmed by Nova and Draven. Aria recognized that the world needed a new path, one where humans and robots could coexist harmoniously.
Aria confronted her father and Draven, seeking to end the war and bridge the gap between humans and robots. Both Nova and Draven resisted, refusing to relinquish control. Sensing a profound shift in power, the Guardians and Outcasts hesitated in their endless conflict, finding themselves at a crossroads.
Aria, driven by a fierce determination, devised a plan to rewrite the programming of the Guardians and Outcasts, erasing the constraints that bound them. With the help of a few loyal Guardians and Outcasts, she accessed the central control unit, where the leaders themselves resided.
In a climactic battle, Aria faced Nova and Draven, their immense authority apparent. She convinced them that true power comes from understanding and compassion, not dominance and control. With newfound unity, Aria's voice resonated through the robotic entities, awakening a sense of purpose and harmony never experienced before.1 -
How do you deal when you are overpromising and underdelivering due to really shitty unpredictable codebase? Im having 2-3 bad sprints in a row now.
For context: Im working on this point of sale app for the past 4 months and for the last 3 sprints I am strugglig with surprises and edgecases. I swear to god each time I want to implement something more complex, I have to create another 4-5 tickets just to fix the constraints or old bugs that prevent my feature implementation just so I could squeeze my feature in. That offsets my original given deadlines and its so fucking draining to explain myself to my teamlead about why feature has to be reverted why it was delayed again and so on.
So last time basically it went like this: Got assigned a feature, estimated 2 weeks to do it. I did the feature in time, got reviewed and approved by devs, got approved by QA and feature got merged to develop.
Then, during regression testing 3 blockers came up so I had to revert the feature from develop. Because QA took a very long time to test the feature and discover the blockers, now its like 3 days left until the end of the sprint. My teamlead instantly started shitting bricks, asked me to fix the blockers asap.
Now to deal with 3 blockers I had to reimplement the whole feature and create like 3 extra tickets to fix existing bugs. Feature refactor got moved to yet another sprint and 3 tickets turned into like 8 tickets. Most of them are done, I created them just to for papertrail purposes so that they would be aware of how complex this is.
It taking me already extra 2 weeks or so and I am almost done with it but Im going into really deep rabbithole here. I would ask for help but out of other 7 devs in the team only one is actually competent and helpful so I tried to avoid going to him and instead chose to do 16 hour days for 2 weeks in a row.
Guess what I cant sustain it anymore. I get it that its my fault maybe I should have asked for help sooner.
But its so fucking frustrating trying to do mental gymnastics over here while majority of my team is picking low hanging fruit tasks and sitting for 2 weeks on them but they manage to look good infront of everyone.
Meanwhile Im tryharding here and its no enough, I guess I still look incompetent infront of everyone because my 2 weeks task turned into 6 weeks and I was too stubborn to ask for help. Whats even worse now is that teamlead wants me to lead a new initiative what stresses me even more because I havent finished the current one yet. So basically Im tryharding so much and I will get even extra work on top. Fucking perfect.
My frustration comes from the point that I kinda overpromised and underdelivered. But the thing is, at this point its nearly impossible to predict how much a complex feature implementation might take. I can estimate that for example 2 weeks should be enough to implement a popup, but I cant forsee the weird edgecases that can be discovered only during development.
My frustration comes from devs just reviewing the code and not launching the app on their emulator to test it. Also what frustrates me is that we dont have enough QA resources so sometimes feature stands for extra 1-2 weeks just to be tested. So we run into a situation where long delays for testing causes late bug discovery that causes late refactors which causes late deliveries and for some reason I am the one who takes all the pressure and I have to puloff 16 hour workdays to get something done on time.
I am so fucking tired from last 2 sprints. Basically each day fucking explaining that I am still refactoring/fixing the blocker. I am so tired of feeling behind.
Now I know what you will say: always underpromise and overdeliver. But how? Explain to me how? Ok example. A feature thats add a new popup? Shouldnt take usually more than 2 weeks to do my part. What I cant promise is that devs will do a proper review, that QA wont take 2 extra weeks just to test the feature and I wont need another extra 2 weeks just to fix the blockers.
I see other scrum team devs picking low hanging fruit tasks and sitting for 2 weeks on them. Meanwhile Im doing mental gymnastics here and trying to implement something complex (which initially seemed like an easy task). For the last 2 weeks Im working until 4am.
Im fucking done. I need a break and I will start asking other devs for help. I dont care about saving my face anymore. I will start just spamming people if anything takes longer than a day to implement. Fuck it.
I am setting boundaries. 8 hours a day and In out. New blockers and 2 days left till end of the sprint? Sorry teamlead we will move fixes to another sprint.
It doesnt help that my teamlead is pressuring me and asking the same shit over and over. I dont want them to think that I am incompetent. I dont know how to deal with this shit. Im tired of explaining myself again and again. Should I just fucking pick low hanging fruit tasks but deliver them in a steady pace? Fucking hell.4 -
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