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Search - "design tool"
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The university system is fucked.
I've been working in this industry for a few years now, but have been self taught for much longer. I'm only just starting college and I'm already angry.
What does a college degree really mean anymore? From some of the posts I've seen on devRant, it certainly doesn't ensure professional conduct, work ethic, or quality (shout out to the brave souls who deal with the lack of these daily). Companies should hire based on talent, not on a degree. Universities should focus more on real world applications or at least offer such programs for students interested in entering the workforce rather than research positions. A sizable chunk of universities' income (in the U.S. at least) comes from research and corporate sponsorships, and educating students is secondary to that. Nowadays education is treated as a business instead of a tool to create value in the world. That's what I signed up for, anyway - gaining the knowledge to create value in the world. And yet I along with many others feel so restricted, so bogged down with requirements, fees, shitty professors, and shitty university resources. There is so much knowledge out there that can be put to instant practical use - I am constantly shocked at the things left out of my college curriculum (lack of automated tests, version control, inadequate or inaccurate coverage of design patterns and philosophies) - things that are ABSOLUTELY essential to be successful in this career path.
It's wonderful that we eventually find the resources we need, or the motivation to develop essential skills, but it's sad that so many students in university lack proper direction through no fault of their own.
Fuck you, universities, for being so inflexible and consistently failing to serve your basic purpose - one of if not the most important purpose on this earth.
Fuck you, corporations, for hiring and paying based on degree. Fuck you, management, for being so ignorant about the industry you work in.
Fuck you, clients, who treat intelligent people like dirt, make unreasonable demands, pull some really shady shit, and perpetuate a damaging stereotype.
And fuck you to the developer who wrote my company's antipattern-filled, stringy-as-all hell codebase without comments. Just. Fuck you.17 -
For people who think/find that open source solutions are always better than commercial/paid/proprietary ones, you are not going to like this rant.
I'm starting to get really fucking fed up with people always, whenever I see someone (including myself) mentioning that an open source solution which is an alternative to a closed source one, saying that it's shit.
I've had countless encounters on here (also irl) where someone mentions that an open source solution (GIMP or Libre Office for example) is shit by default while they've maybe (or probably?) not even used it themselves.
Also people going "you can't even compare those two as for what they can do/features/functions". I'm definitely not saying that those open solutions are perfect. But to call them worthless or shit and/or to say that you literally 'cannot compare them' or that the open solution just doesn't work as a *FACT* is fucking bullshit.
Let's take GIMP for example, the use case of a friend of mine:
- He works both with macOS and Linux Mint, he *needs* a design/photo editing tool which is cross platform. (or at least one which works on macOS+Linux)
- He does not mind paying for software but he prefers to use software which is free as in freedom because he also likes to tinker with the software (a lot of people find this argument bullshit, I noticed on here. Why is that? It's a valid reason. Maybe not for you but we're not talking about you right now).
- He likes Photoshop but due to Linux incompatibility and the fact that he can't tinker around with the code, it's not an option for him.
- He'd gladly go for paid software but GIMP fills all his design/photo editing needs (also the more advanced ones but don't ask them to me because I have no fucking clue how that shit works)
- GIMP *just works* for him, he never has trouble with it.
Let's take Libre Office, my own use case:
- It *NEEDS* to work on Linux, which Libre does.
- It *HAS* to be open source, ethic/moral thingy; Libre Office is open source.
- It doesn't need to work complete magic but it needs proper basic document and 'excel' sheet functionalities which is the case with Libre and it works *for me*.
- I don't mind paying for it, will probably donate in the future (seeding the macOS+windows+linux versions fulltime at the moment)
See, for our use cases, it works very well. So why go into "it's no match for proprietary alternatives" mode right away? It actually is, as you see in the examples above.
Please stop saying that those solutions *don't work* or *are shit* because they do work and are useful for me and loads of people around the world.
Do they have *ALL* the features which their proprietary alternatives have? Maybe, maybe not, maybe they're missing some and maybe they even have some features which the proprietary alternatives don't have, I haven't checked out every feature.
I'm not saying that it works for you, for the record, I'm just saying that just because for you it is a fact that they're bad/shit/hardly working, doesn't mean they are for others.21 -
A lot of Project managers are idiots.
Here is what happened: I am a backend developer and was asked to replace some images on some website (not even sure this is supposed to be a backend task). So i did, changes went through review and then they were live.
A few hours later they come to me saying i made a mistake because the image has wrong color tone in one of the browsers (internally facepalming myself)... I didn't design the images nor made any changes to them... I just fucking uploaded the files that were sent to me... That's fucking it.
They blamed me for a design issue and how I should've noticed this issue blah blah blah... And i had to spend an entire fucking hour to explain to them step by step what i did, how i did it and why the color tone was wrong even though i am not a designer and my main tool is VISUAL FUCKING STUDIO AND NOT PHOTOSHOP.
The shit part is that the images were sent to us by the client, so really, it is their fucking fault not mine.
Oh, and they tried to guilt me by saying the client won't pay for this since the images are wrong.
Lost an hour to this bullshit.6 -
Am I being completely ignorant? I like to think of programming like construction (worked for 9 years in that industry) when I learn a new language I approach it the same way as using a new tool. I don't feel like I'm learning a new "trade", just a new way to do the same things i already know how to do using a different method. I feel like a lot of programmers have trouble picking up new languages/frameworks because the THINK it is completely new...where as learn a new TRADE (devops, database arch, design etc) is something completely new/different6
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Project Cortana: Day 56
*What I liked*
Here is the rant where I described the project: https://devrant.io/rants/962190
Time for a review. The biggest advantage I have found was the productivity. Let me explain:
1. Cortana: It's useful as fuck if anyone is willing to use it all the time. It really helps to get reminders and notifications everywhere (PC, Laptop and Mobile).
2. Microsoft Launcher: An underrated gem due to the hate towards M$. Thanks to it's transparent theme, it looks absolutely gorgeous. The most useful part is the "Feed" where you get all your emails, recently edited documents, recently used apps or contacts all together. I was quite surprised to see the level of customization if offered considering it's M$.
3. M$ Office: I probably don't need to talk much about it, it's the most productive tool you can get. Outlook is fucking brilliant on mobile. Other office apps, while they are great on mobile, are probably more useful in tablets. And the "Focused Inbox" is the best thing happened to outlook.
4. M$ To-Do: Holy fuck, this is sick. I know that there is many alternative with more features. But this app is the perfect example of a todo app. Simple, has the exact right features and has a really smooth, beautiful UI. This really helped me to be productive.
5. OneDrive: Didn't find much difference compared to Google Drive.
6. People: Something that I discovered later and found it really useful. You can pin contacts in the taskbar and see emails, calender items associated with that contact in one click. Found it really useful considering I was chatting with my Supervisor and lectures quite frequently.
7. Windows Mail App: While I really like it, I have mixed feeling about it. I would really love to have HTML signature. Not sure why M$ is not implementing it. But the "Share" in the Context Menu is really useful while sending attachements.
Finally, the "Fluid Design" so far is beautiful. Loving the effects.
I will write what I didn't like in the next rant.14 -
Okay guys, this is it!
Today was my final day at my current employer. I am on vacation next week, and will return to my previous employer on January the 2nd.
So I am going back to full time C/C++ coding on Linux. My machines will, once again, all have Gentoo Linux on them, while the servers run Debian. (Or Devuan if I can help it.)
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So what have I learned in my 15 months stint as a C++ Qt5 developer on Windows 10 using Visual Studio 2017?
1. VS2017 is the best ever.
Although I am a Linux guy, I have owned all Visual C++/Studio versions since Visual C++ 6 (1999) - if only to use for cross-platform projects in a Windows VM.
2. I love Qt5, even on Windows!
And QtDesigner is a far better tool than I thought. On Linux I rarely had to design GUIs, so I was happily surprised.
3. GUI apps are always inferior to CLI.
Whenever a collegue of mine and me had worked on the same parts in the same libraries, and hit the inevitable merge conflict resolving session, we played a game: Who would push first? Him, with TortoiseGit and BeyondCompare? Or me, with MinTTY and kdiff3?
Surprise! I always won! 😁
4. Only shortly into Application Development for Windows with Visual Studio, I started to miss the fun it is to code on Linux for Linux.
No matter how much I like VS2017, I really miss Code::Blocks!
5. Big software suites (2,792 files) are interesting, but I prefer libraries and frameworks to work on.
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For future reference, I'll answer a possible question I may have in the future about Windows 10: What did I use to mod/pimp it?
1. 7+ Taskbar Tweaker
https://rammichael.com/7-taskbar-tw...
2. AeroGlass
http://www.glass8.eu/
3. Classic Start (Now: Open-Shell-Menu)
https://github.com/Open-Shell/...
4. f.lux
https://justgetflux.com/
5. ImDisk
https://sourceforge.net/projects/...
6. Kate
Enhanced text editor I like a lot more than notepad++. Aaaand it has a "vim-mode". 👍
https://kate-editor.org/
7. kdiff3
Three way diff viewer, that can resolve most merge conflicts on its own. Its keyboard shortcuts (ctrl-1|2|3 ; ctrl-PgDn) let you fly through your files.
http://kdiff3.sourceforge.net/
8. Link Shell Extensions
Support hard links, symbolic links, junctions and much more right from the explorer via right-click-menu.
http://schinagl.priv.at/nt/...
9. Rainmeter
Neither as beautiful as Conky, nor as easy to configure or flexible. But it does its job.
https://www.rainmeter.net/
10 WinAeroTweaker
https://winaero.com/comment.php/...
Of course this wasn't everything. I also pimped Visual Studio quite heavily. Sam question from my future self: What did I do?
1 AStyle Extension
https://marketplace.visualstudio.com/...
2 Better Comments
Simple patche to make different comment styles look different. Like obsolete ones being showed striked through, or important ones in bold red and such stuff.
https://marketplace.visualstudio.com/...
3 CodeMaid
Open Source AddOn to clean up source code. Supports C#, C++, F#, VB, PHP, PowerShell, R, JSON, XAML, XML, ASP, HTML, CSS, LESS, SCSS, JavaScript and TypeScript.
http://www.codemaid.net/
4 Atomineer Pro Documentation
Alright, it is commercial. But there is not another tool that can keep doxygen style comments updated. Without this, you have to do it by hand.
https://www.atomineerutils.com/
5 Highlight all occurrences of selected word++
Select a word, and all similar get highlighted. VS could do this on its own, but is restricted to keywords.
https://marketplace.visualstudio.com/...
6 Hot Commands for Visual Studio
https://marketplace.visualstudio.com/...
7 Viasfora
This ingenious invention colorizes brackets (aka "Rainbow brackets") and makes their inner space visible on demand. Very useful if you have to deal with complex flows.
https://viasfora.com/
8 VSColorOutput
Come on! 2018 and Visual Studio still outputs monochromatically?
http://mike-ward.net/vscoloroutput/
That's it, folks.
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No matter how much fun it will be to do full time Linux C/C++ coding, and reverse engineering of WORM file systems and proprietary containers and databases, the thing I am most looking forward to is quite mundane: I can do what the fuck I want!
Being stuck in a project? No problem, any of my own projects is just a 'git clone' away. (Or fetch/pull more likely... 😜)
Here I am leaving a place where gitlab.com, github.com and sourceforge.net are blocked.
But I will also miss my collegues here. I know it.
Well, part of the game I guess?7 -
I finally moved to Fedora Silverblue 30 which is a really awesome OS.
Silverblue Edition unlike the standard version, runs a immutable core. That means the entire FS is not writable except for certain parts that are mounted to /var. While this is limiting, this allows for atomic updates, which is the whole point of Silverblue.
Now this also might throw off even myself, because I might need to run VSCode in the host and I might need C++ libs. Fortunately there's a tool named toolbox that allows you to use standard DNF inside a OCI container. Now the thing is, now you need to tell your IDE to use it after installing it.
I wrote a little helper script to do just that. I wrote it primarily for VSCode but it should also work for your IDE if you happen to want to try to use Silverblue.
Helper script: https://t.co/sXYOgcwLBg?amp=1
Also if you wanna try Silverblue for yourself, here's some notes:
* To install apps, you need to run flatpak. Make sure you also have the flathub repo listed.
* don't use the Flatpak version of the IDEs. If possible, use the RPM versions. Silverblue allows you to install traditional packages (to some degree, not everything works in this thing because of the immutable design) in the host. So as much as possible if you need dev libs, use toolbox for those.
* Silverblue also comes with podman and buildah installed (aka what if Docker had no daemon and was more secure?)
*Do your updates via rpm-ostree upgrade, or turn the auto updater on if you're lazy
All in all I like this environment, I've used this kind of workspace before (Chrome OS), so its pretty easy for me to get used to.
What do you think guys, think you'll give it a shot?5 -
So this one made me create an account on here...
At work, there's a feature of our application that allows the user to design something (keeping it vague on purpose) and to request a 3D render of their creation.
Working with dynamically positioned objects, textures and such, errors are bound to happen. That's why we implemented a bug report feature.
We have a small team tasked with monitoring the bug reports and taking action upon it, either by fixing a 3D scene, or raising the issue to the dev team.
The other day, a member of that team told me (since I'm part of the dev team) he had received a complain that the image a user received was empty. Strange, we didn't update the code in a while.
So I check the server, all the docker containers are running fine, the code is fine, no errors anywhere.
Then, as I'm scratching my head, that guy comes back to me and says "I don't know if it can help you, but it's been doing it for a week and a half now".
"And we're only hearing about it now?!", I replied.
"Well, I have bug reports going back to the 15th, but we haven't been checking the reports for a while now since everything was fine", he says as if it was actually a normal thing to say.
"How can you know everything is fine if you're not looking at the thing that says if there's an issue?!", I replied with a face filled with despair.
"Well we didn't receive any new reports in a while, so we just stopped looking. And now the report tool window is actually closed on my machine", he says with a smile and a little laugh in his tone.
In the end, I got to fix the server issue quite easily. But still, the feature wasn't working for 1.5 weeks and more that 330 images weren't sent properly...
So yeah, Doctor, the patient's heart is beating again! Let's unplug the monitor, it should be fine.
Welcome to my little piece of hell :)7 -
FUCK YOU BUSINESS GUY
FUCK YOUR SCOPE CREEP
SOLO DEV AINT GIVING U 20 FEATURES IN ONE MOTHERFUCKING WEEK
Seriously, though. Being a solo full-stackq developer who can do both frontend (react, redux) and backend (feathers, node) does NOT mean you have twice the manpower to accomplish all of your shitty shit. Just because you have an idea does NOT mean I have to implement all of it. You don't even have a motherfucking specifications for me, yet you expect me to deliver shitloads of complete fucking feature in a fucking week. This is not a fucking joke. I am NOT your mother fucking tool. I need time to build my stack, design and perfect the interface. I don't want a shitty motherfucking product on my fucking portfolio.
*dies inside*11 -
I’m tired of all these profane “frontend developers” who do nothing but get cheap internet points by shitting on web technologies.
Bitch, NPM is just a package manager. That’s what it is. Anyone who ever used a package manager already knows how to use NPM.
Here on devrant, there at your workplace, people hear nothing but bitching when you open your mouth. You always need a “solid task description” and “best practices”. You always need somebody else to do your job for you. Frontend is the area where you have to constantly switch between heavy, performance-oriented coding, UX and graphic design while remaining in a dynamic environment that is called “web”, no wonder why you can’t do that. Instead of bitching, you could just present your own solution you designed with just a little bit of product-oriented thinking. But noooo, you fucking bother designers whenever you’re not sure about “how many pixels is that padding”.
You can only be barely productive (and only with a frozen spec) but can never take the lead just once.
In the 80s your kind of approaches were doubted, by the 90s they were dead. In 2020s they’re straight up laughable.
And don’t get me started on CSS. You have to be an absolute buffoon of a developer to not know how to use a DECLARATIVE tool that don’t even require real structural thinking.
No wonder why you praise php. You throw shit all over the place and tell everybody that you’re a “sociopath” and you don’t need that “stupid frontend” and “stupid users”. But you know what? Any real backend or embedded dev would’ve laughed at your face.
Because backend developers are respected.
You’re not.10 -
Was forced to do some work on Windows this week (CAD tools that runs only on Windows). I spent a few days just setting up the tools. There were quite a few things I realized I forgot about Windows (as compared to Linux).
1) Installation times are down right horrific. What exactly are the installer doing for 10 minutes?
2) .NET is a cluster fuck. Not even Microsofts repair tool can fix it, but rather just hangs. I ended up using another tool to nuke it and reinstall.
3) Windows binary installs are insanely huge, thus, takes forever to download.
4) The registry is a pointless database that must have been written in hell with the single intent of destroying users will to live. The sole existence of the registry is another proof that completely incompetent engineers designed Windows.
5) Rebooting is the only way to solve many problems. This is another sure sign of a fundamentally fucked up OS design.
6) What the heck is wrong with the GUIs designers? The control panel must be the worst design ever. There are so many levels to get to a particular setting I'm getting dizzy. Nothing gets better by the illogical organisation.
7) Windows networking. A perversion of the tcp/ip stack that makes it virtually impossible to understand a damn thing about the current network configuration. There are at least 3 different places that effects the settings.
8) Windows command prompt. Why did they even bother to leave it in? The interpreter is as intelligent as retarded donut. You can't do anything with it, except typing "exit" and Google for another solution.
8) Updates. Why does it takes hundreds of updates per month to keep that thing safe?
9) Despite all updates that is flying out of Redmond like confetti, it is still necessary to install antivirus to keep the damn thing safe. That cost extra money, and further cost you by degrading performance of your hardware.
10) Window performance. Software runs like it was swimming in molasses. The final stab in the back on your hardware investment, and pretty much sends performance on your hardware back a few hundred bucks more.
11) Closed source is evil. If something crash consistently, you might find a forum that address the issues you have. Otherwise you're out of luck. On the other hand, it might be for the better. I imagine reading the code for Windows can lead to severe depression.
I'm lucky to be a Linux dev, and should probably not complain too much... But really, Windows, go get yourself hit by a truck and die. I won't miss you.14 -
Really getting tired of these web design ads. I would turn on Adblock but I want to support YouTubers that are actually interesting to watch. I saw this ad today, Divi. A plugin of some sort for WordPress and the lady in the video is talking about how building a website is like painting a master piece but not really. And then goes on about "creating" a website with their tool on the page itself. (Like a Wix or Weebly but on the actual page and live). I watch the video to the end and decide to check the comments and someone said "or you know, learn HTML and stop being lazy" *liked* then one smart ass replied, "or use Wix, or use Weebly, or use any other thing online that lets you design a website without typing code". It annoys me how ignorant people can be about designing, but I don't blame them. People are lazy in general and would want to do things the easy way even though it's not the best way. You know the saying, give a man a CMS or WYSIWYG builder and he'll make a website, but teach a man to code and he'll make more, improved websites.4
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OBS is advertised as the expert's screen recording and streaming tool, every list on the internet makes it out to be some incredibly difficult program not recommended for newbies.
It's also the only linux screen recorder that works out of the box on Pipewire, records both microphone and system sounds and all configuration was to
1. select recording as my main use case in the setup wizard which is a very verbose English popup, then accept all defaults
2. add a new source, following the instructions written in the box which are also the only instructions on screen after application launch
3. set the output directory (optional) by going to File > Settings > Output > Recording Path, all of which were the first items I guessed. If I had not done this, it would've written everything to my home folder which is a bit dumb but not confusing at all
4. click Start Recording
5. click Stop Recording when done
Some newbie-oriented screen recorders have a more complicated setup procedure than this super advanced experts' tool don't touch without safety gloves and a degree in video engineering.11 -
Soo, my manager asked me to create tool for CSI. Sort of ticketing tool for service improvements.
So I spent a few months working on it including design, websocket based real time statistics, exports to their belowed excel, easy to use, fast and so on.
I've presented it to mgmt, told them that deployment was easy and just need a simple linux virtual and all is automated.
They told me that they don't have a server. Company where main business is cloud services. Didn't pay me a penny for my effort even though worked on that mostly in my free time.
I didn't even want anything for the tool, just for my time.
Then a month later they've introduced similar thing based on Sharepoint with 1/10th of fuctionality, slow as hell, buggy, unintuitive.
And guess what, I can't open source my tool because it is a company property.
So, fuck it, never gonna do anything again without proper contract, even if for the same department.
I've already left that hell hole, but thought I would share my story. -
Maybe in special dedication to @kiki.
I cut the unit tests down in LOC size by roughly 50 - 60 % in most projects.
It's really easy once one sees unit tests not as a dunking pile of copy pasta wild west, but rather as a code base that needs architecture and design.
Some extensions, some annotations, some good old helper classes.
Pooooof.
Why I did this? ...
Because it's fucking annoying when you read a PR with tests and need a fucking diff tool to spot the difference between two tests cause they're 80 % the same.
Yeah. Thx for giving me brain cramps, motherducker.
I'm not an expert in unit tests, but if all test codebases look like the "usual stuff" in our projects...
It's no wonder bugs exist...10 -
It's 28°C and the fucking (2015)macbook's metal body is running at atleast 70, burning my legs and making the inside temperature even worse ..
And Im only running Idea and Chrome...
Why have you designed a hellish tool like this instead of a normal laptop? What good is it to me that It's so slim and mobile if I have to have it on a table to avoid having 2nd degree burns on a daily basis?!
Seriously, what the fuck... I didn't ask for this shit, but my company requires me to use this "secure" laptop... Fuck everyone that was involved in this laptops design!!!7 -
My designer just had an user interview where the user is a developer and my designer showed him the mock-ups of a no code tool that we are building, asking the dev for his input.
She literally had a session with a guy announcing him that we are building a tool that will put him out of work and moreover asked him for inputs so that we miss no use case.
And in another story, one of my dev lead decided to decommission an entire feature and replace it will a hacky solution because the devs in her team were not comfortable using the current design in their development stage. Hence, without user research, any strong use case, or considering business implications, she went ahead and drafted the entire approach on how to fuck everyone.
I am out of my honeymoon phase at my new org and I am scared. Shit scared.16 -
I think that two criterias are important:
- don't block my productivity
- author should have his userbase in mind
1) Some simple anti examples:
- Windows popping up a big fat blue screen screaming for updates. Like... Go suck some donkey balls you stupid shit that's totally irritating you arsehole.
- Graphical tools having no UI concept. E.g. Adobes PDF reader - which was minimalized in it's UI and it became just unbearable pain. When the concept is to castrate the user in it's abilities and call the concept intuitive, it's not a concept it's shit. Other examples are e.g. GEdit - which was severely massacred in Gnome 3 if I remember correctly (never touched Gnome ever again. I was really put off because their concept just alienated me)
- Having an UI concept but no consistency. Eg. looking at a lot of large web apps, especially Atlassian software.
Too many times I had e.g. a simple HTML form. In menu 1 you could use enter. In menu 2 Enter does not work. in another menu Enter works, but it doesn't submit the form it instead submits the whole page... Which can end in clusterfuck.
Yaaayyyy.
- Keyboard usage not possible at all.
It becomes a sad majority.... Pressing tab, not switching between form fields. Looking for keyboard shortcuts, not finding any. Yes, it's a graphical interface. But the charm of 16 bit interfaces (YES. I'm praising DOS interfaces) was that once you memorized the necessary keyboard strokes... You were faster than lightning. Ever seen e.g. a good pharmacist, receptionist or warehouse clerk... most of the software is completely based on short keyboard strokes, eg. for a receptionist at a doctor for the ICD code / pharmaceutical search et cetera.
- don't poop rainbows. I mean it.
I love colors. When they make sense. but when I use some software, e.g. netdata, I think an epilepsy warning would be fair. Too. Many. Neon. Colors. -.-
2) It should be obvious... But it's become a burden.
E.g. when asked for a release as there were some fixes... Don't point to the install from master script. Maybe you like it rolling release style - but don't enforce it please. It's hard to use SHA256 hash as a version number and shortening the hash might be a bad idea.
Don't start experiments. If it works - don't throw everything over board without good reasons. E.g. my previous example of GEdit: Turning a valuable text editor into a minimalistic unusable piece of crap and calling it a genius idea for the sake of simplicity... Nope. You murdered a successful product.
Gnome 3 felt like a complete experiment and judging from the last years of changes in the news it was an rather unsuccessful one... As they gave up quite a few of their ideas.
When doing design stuff or other big changes make it a community event or at least put a poll up on the github page. Even If it's an small user base, listen to them instead of just randomly fucking them over.
--
One of my favorite projects is a texteditor called Kate from KDE.
It has a ton of features, could even be seen as a small IDE. The reason I love it because one of the original authors still cares for his creation and ... It never failed me. I use Kate since over 20 years now I think... Oo
Another example is the git cli. It's simple and yet powerful. git add -i is e.g. a thing I really really really love. (memorize the keyboard shortcuts and you'll chunk up large commits faster than flash.
Curl. Yes. The (http) download tool. It's author still cares. It's another tool I use since 20 years. And it has given me a deep insight of how HTTP worked, new protocols and again. It never failed me. It is such a fucking versatile thing. TLS debugging / performance measurements / what the frigging fuck is going on here. Take curl. Find it out.
My worst enemies....
Git based clients. I just hate them. Mostly because they fill the niche of explaining things (good) but completely nuke the learning of git (very bad). You can do any git action without understanding what you do and even worse... They encourage bad workflows.
I've seen great devs completely fucking up git and crying because they had really no fucking clue what git actually does. The UI lead them on the worst and darkest path imaginable. :(
Atlassian products. On the one hand... They're not total shit. But the mass of bugs and the complete lack of interest of Atlassian towards their customers and the cloud movement.... Ouch. Just ouch.
I had to deal with a lot of completely borked up instances and could trace it back to a bug tracking entry / atlassian, 2 - 3 years old with the comment: vote for this, we'll work on a Bugfix. Go fuck yourself you pisswads.
Microsoft Office / Windows. Oh boy.
I could fill entire days of monologues.
It's bad, hmkay?
XEN.
This is not bad.
This is more like kill it before it lays eggs.
The deeper I got into XEN, the more I wanted to lay in a bathtub full of acid to scrub of the feelings of shame... How could anyone call this good?!?????4 -
No-code web design tools are made for the sole purpose of lacking features in order to torture a developer after marketing or sales requests something that the tool cannot do, or can but requires a very roundabout way of doing things. Extra points for things that have a JS API instead of letting you inject the damn thing.4
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I thought of posting this as a comment to @12bit float' post, but then decided it better goes out as a post by itself.
https://devrant.com/rants/5291843/...
My second employer, where I am on my last week of notice currently, is building a no code/low code tool.
Since this was my first job switch, I was in a dreamy phase and was super excited about this whole space. I indeed got to learn like crazy.
Upon joining, I realised that an ideal user persona for this product was a developer. Wow! No code tool for developer. sO cOoL...
We started building it and as obvious as it could get, the initial goal was adoption because we were still at top of the funnel.
We launched an alpha release shortly followed by a beta.
Nobody used it. Tech XLT/LT kept pushing product and design team to run a feature factory so that their teams can use this tool.
The culture set by those two leaders was toxic as fuck.
Now, I decided to do some research and some more product discovery to understand why folks were not using it. Mind you, we were not allowed to do any research and were forced to build based on opinions of those two monkeys.
Turns out that the devs were really happy with their existing tools and our tool was another tool being forcefully added into their toolbox by the said XLT/LT.
Not only that, even if they decide to use our tool, out of pressure, they still cannot because the product was missing key capabilities like audit control and promotion from one environment to another.
Building those would essentially mean reinventing Github aka version control and Spinnaker aka CI/CD pipeline.
My new boss (I got 3 managers in 4 months because of high attrition across levels due to the toxic culture), thinks that tech XLT/LT are doing great and we all suck as a product and design team.
He started driving things his own way without even understanding or settling down for first 90 days.
Lol, I put in my resignation got out of that mess.
So agreeing to what our boy said here, no code tools are a complete waste, especially for a developer, and even as a non tech person, I prefer keyboard over mouse.2 -
I can agree to shit when presented with hardcore data, data that proves me otherwise. But when people go by opinions and then hold is a truth because of "many feel the same way" I cannot help but to giggle a bit.
Most issues I have found with programming stacks come from opinions rather than hard presented data, if a bunch of people dislike a tool, but it delivers, I get to differ two things: (1) it is bad but it performs as needed, but it is bad because of design problems etc, (2) some dude made a post concerning why he things is bad and sheep mentality follows.
If technologies were without merit, then we would have all discarded C++ a long time ago cuz Linus disliked it, a powerful programmer indeed, but a FOCUSED one, meaning, one that deals with 1 domain (kernel development)
Do I care about what Linus things about web development? No, lol, he is a better kernel developer than I am, but I highly, grossly doubt that he knows enough about web development to give me something to think about.
all languages have faults, regardless of what point of view we look at them, but completely disregarding a tech stack because of shit that you saw some fucktard wrote about, benefits and otherwise, just seems....well...sheepish, there might very well be a tech stack out there that covers everything, to me it is a mixture of things, and I use them as I please and feel like, but this is because after years of learning I have read about quirks and pitfalls and how to avoid them. I would suggest you all do the same, by you all I mean those of high opinions that can't be deflected.
This field is far too wide and concentrated to go head and think about absolutes when even the fundamental mathematical theory concerning computer science is not absolute whatsoever, it is akin to magic, shit works, but it might not, the incantation might be right, but circuits and electricity have a way of telling us to go fuck ourselves, so do architectures, specifically ones based on physics.3 -
Made my first Node.js Todo list today! Got myself a new front end design tool, Bootstrap Studio (50% off). Learned about REST, using Node as an API and MongoDB and Angular! Had a lot of fun learning and I would recommend it to anyone that's a Node.js beginner. I want to do a video tutorial series on Node.js, is that a good idea?9
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I work with a designer who provides me with the mockups of the websites we do where I work. We use Figma, which is a tool similar to Sketch. I do design myself and with this tool is quite easy to mockup sites.
This designer is the worst person I've ever met in terms of document organization. He never organizes the layers of the documents, or even cares to assign names to each layer. It's not that hard with simple designs but when it comes to develop a full website it becomes awful.
I've been asking him politely to organice those documents into layers and groups for almost three years to which he never does.
I'm not able to find the proper words to ask again politely and when I do, he just puts the layers without order into a bunch of groups and calls the job done.
How hard is to be a bit emphatic to your coworkers and spend 5 minutes of your time making their life easier?4 -
I just finished designing an entire asset management pipeline and christ on a fucking pogo stick, if it isn't convoluted.
Theres a lot of game engines out there, but all of them do it a little different. They all tackle a slightly different problem, without even realizing it.
1. asset management
2. asset change management
3. behavior change management
4. data management
5. combinatorial design management.
6. Combinatorial Behavior management
7. Feature completion
ASSET MANAGEMENT is exactly what it says on the tin.
ASSET CHANGE management can be thought of handling the import, export, formatting, platform specific packing, and versioning (including forking) of an asset.
BEHAVIORAL CHANGE management is a subset of asset management, because code is a subset of assets (depending on how you define 'assets'). The oldest known example of this is commenting and uncommenting code.
Or worse, printf debugging.
This can be file versioning, basic undo services, graph management of forks and mergers, toggles for features or modules, etc.
DATA management is about anything that doesn't fall into the other categories, everything from mission text to npc dialogues, quests, location names, item stats, the works. Anything you'd be tempted to put in a database, falls under this category. Haven't yet seen many engines offer this as an explicit built in tool as of yet, because the other problems are non-trivial as is, so this is a bit of low hanging fruit that gets handled by external tools, or loaded from formats as simple as json.
COMBINATORIAL DESIGN management is the idea of prefabbing, blueprints of broader object design using nested prototypes of existing game objects, to create more complex, reusable set pieces. Unity did this well. GM does this in part.
COMBINATORIAL BEHAVIOR management is entity-component systems, plus tooling to make it easy to add, remove, and configure components and their values on entity blueprints, also not uncommon. Both stencyl and unity do this. GM has a precursor to this in the form of configurable fields, but these fields are not based on component scripts attached to objects.
FEATURE COMPLETION is that set of gameplay mechanics or styles of design that an engine naturally makes easier to include or build in a game.
I don't think I'm aiming for all that, but I think at minimum a good engine has to do asset management, behavioral change management, prefabs, and entity-component systems with management tools for that. And ideally, asset change management.8 -
Damn frontend crap.
The fact that you have to mask all of the disease with processable versions of css, html & js is bad enough, but there are like 6 dialects of each bandaid, and every project has traces of each.
The the design kid tells me to run this grunt script, frontender number two screams "no, dont use grunt, we use gulp! or was it bower? I guess just run it through yeoman, it's easy!", after which the third fucking shitty hipster yells "No that's outdated, just edit the webpack file, and then run yarn install... oh but run npm upgrade --global yarn first"
Did you just fucking tell me to upgrade a fucking package manager with another package manager?
Composer, gem or cargo are not always without problems. But at least us backenders have our fucking shit together. The worst we have to deal with is choosing Python 2 vs 3, or porting some old code so the server can migrate to PHP7.
The next person to tell me they found this awesome tool to manage his other tools... I'll fucking throw your latte all over your wacom tablet.2 -
Overengineering. Finding the right point between overdesign and no design at all. That's where fancy languages and unusual patterns being hit by real world problems, and you need to deal with all that utter mess you created being architecture astronaut. Isn't that funny how you realize that another fancy tool is fundamentally incompatible with the task you need to solve, and you realize it after a month of writing workarounds and hacks.
But on the other hand, duct tape slacking becomes a mess even quicker.
Not being able to promote projects. You may code the shit out of side project and still get zero response, absolutely no impact. That's why your side projects often becomes abandoned.
Oversleeping. You thought tomorrow was productive day, but you wake up oversleeped, your head aches, your mind is not clear and you be like "fuck that, I'm staying in bed watching memes all day". But there's job that has to be done, and that bothers you.
Writing tests. Oh, words can't describe how much I hate writing tests, any kind of. I tried testing so many times in high school, at university, even at production, but it seems like my mind is just doesn't accept it. I know that testing is fundamentally important, but my mind collapses every time I try to write a single fucking test, resulting in terrible headache. I don't know why it's like that, but it is, and I better repl the shit out of pure function than write fucking tests. -
I've spent a lot of time messing around with C, having struggled with object-oriented programming (due to not really knowing how best to structure things, not knowing when to apply certain design patterns).
When writing C code, I'd write OOP-esque code (pass around a struct to routines to do things with it) and enjoyed just making things happen without having to think too much about the overall design. But then I'd crave being able to use namespaces, and think about how the code would be tidier if I used exceptions instead of having every routine return an error code...
Working with Python and Node over the past couple of years has allowed me to easily get into OOP (no separate declaration/definition, loose typing etc.) and from that I've made some fairly good design decisions. I'd implemented a few design patterns without even realising which patterns they were - later reading up on them and thinking "hey, that's what I used earlier!"
I've also had a bit of an obsession with small executable files - using templates and other features of C++ add some bloat (on Windows at least) compared to C. There were other gripes I had with C++, mostly to do with making things modular (dynamic linking etc.) but really it's irrelevant/unreasonable.
And yes, for someone who doesn't like code bloat, working with Node is somewhat ironic... (hello, node_modules...)
So today I decided to revisit C++ and dust off my old copy of C++ in a Nutshell, and try to see if I could write some code to do things that I struggled with before. One nice thing is that this book was printed in 2003, yet all of its content is still relevant. Of course, there are newer C++ standards, but I can happily just hack away and avoid using anything that has been deprecated.
One thing I've always avoided is dynamic_cast because every time I read about it, I read that "it's slow". So I just tried to work around it when really if it's the right tool for the job, I might as well use it... It's really useful!
Anyway, now I've typed all this positivity about C++ I will probably find a little later on that I hit a wall with what I'm doing and give up again... :p7 -
So the story is true and this is what we have to deal with now..
My friend and I started to build a Web Application for a Roleplay Community. The project was for a client mainly and they don't mind if we try to sell this project to the public. All goes well except the shitty design, which is the one our client asked for. So after 6 months of work we planned to switch our backend to Nodejs, the switch look quite easy in our brains [PHP => NODEJS] because we already use Nodejs for instant functions without reloading the page.
So during the planning we earn a client which is one of the member of the clan, but he pay for another clan which is 6x bigger then the one we're in. So we continue to develop and think about the switch. We learn a news about a new competitor, this one sucks, we tried their App and it's not worth the money they ask. A few days after another competitor enter the market, this one is a big challenge for us. "Sit down tight, yea you reading this"..
The competitor use BUBBLE to create their shit, they earned 10 clients in one week and just punch us with "THE ROCK" hand, they release a lot of feature each week, they're 6 devs on that (if we can call them devs), we're 2 programmers (True Programmers). What we do in 1 week they do it in 5 hours with Bubble, the switching to Nodejs was a badluck, you couldn't add feature because of this switch during 2 weeks, this made us later and second in the race. My friend (at the same time my employee and back-end programmer) move into another appartment which obligate him to work full-time. At this time I'm f****, I'm only a Front-End Programmer vs 6 Wannabe Devs with a mother**** tool of *** (#Bubble).
This is where I am, in this beautiful opportunity to win this market but with this bad luck occuring = the opportunity is low, but our advantage is we don't have made our project public yet so they're the only good option for the communities to get that kind of web app, the others are not included and only a copy of this (Their Product) or just a big junk made with Wix.
At this time I'm working hard to make this opportunity happen, I have my math which I have to finish to have my High School diploma to do, a part-time job to get if I want to stay with an internet connection and finally I have to find a way to still be able to make my dream come true (Working on my Business at full time & Make money from it) and continue to be a Front-End Programmer/CEO of an enterprise.4 -
I used to worked for an IT consultancy in the UK and they would get trainers in to do courses a few times a year. There was this course on UML and people told me how great it was but I was very reluctant. My degree had covered UML and syntax for drawing diagrams to me is the most pointless and boring waste of time ever.
Turned out diagrams were just a tool and the real focus was on design. Anyway the teacher for the course was Kevlin Henny. He really is a fantastic speaker. I learnt so much about object oriented design from the course. These days I keep an eye our for any recordings of his talks.
Here is one of his talks if you are interested:
https://youtube.com/watch/...1 -
For the last 2.5 weeks I have been working on a application for a client that essentially amounts up to a glorified asset management tool. This project had a crazy deadline and I was tasked to solo dev. Because I could choose what to build the application with I thought I would try out Bun and Elysia. Loved it. Thats not the point of the story. I spent about 130 hours in 2.5 weeks on the project, slept 3 hours last night delivered the project after multiple QA rounds. Clients response on slack: This is unusable. We can not test. Client shares screenshot of design and my implementation. I went off script with a silly input field that they designed that never got used in any other place in the app but in this one model, so I decided to rather reuse a working component than creating a stray one. Oh and obviously the panel that the comments live in is full hight and not 80% like the designs. So the app is unusable. FML. How does that make the app unusable? Can you post comments. Yes tard, can you upload assets, yes tard. So what about constructive feedback. *constructive feedback left the building* THE APP IS UNUASABLE. FIX NOW.4
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So at our company, we use Google Sheets to for to coordinate everything, from designs to bug reporting to localization decisions, etc... Except for roadmaps, we use Trello for that. I found this very unintuitive and disorganized. Google Sheets GUI, as you all know, was not tailored for development project coordination. It is a spreadsheet creation tool. Pages of document are loosely connected to each other and you often have to keep a link to each of them because each Google Sheets document is isolated from each other by design. Not to mention the constant requests for permission for each document, wasting everybody's time.
I brought up the suggestion to the CEO that we should migrate everything to GitHub because everybody already needed a Github account to pull the latest version of our codebase even if they're not developers themselves. Gihub interface is easier to navigate, there's an Issues tab for bug report, a Wiki tab for designs and a Projects tab for roadmaps, eliminating the need for a separate Trello account. All tabs are organized within each project. This is how I've seen people coordinated with each other on open-source projects, it's a proven, battle-tested model of coordination between different roles in a software project.
The CEO shot down the proposal immediately, reason cited: The design team is not familiar with using the Github website because they've never thought of Github as a website for any role other than developers.
Fast-forward to a recent meeting where the person operating the computer connected to the big TV is struggling to scroll down a 600+ row long spreadsheet trying to find one of the open bugs. At that point, the CEO asked if there's anyway to hide resolved bugs. I immediately brought up Github and received support from our tester (vocal support anyway, other devs might have felt the same but were afraid to speak up). As you all know, Github by default only shows open issues by default, reducing the clutter that would be generated by past closed issues. This is the most obvious solution to the CEO's problem. But this CEO still stubbornly rejected the proposal.
2 lessons to take away from this story:
- Developer seems to be the only role in a development team that is willing to learn new tools for their work. Everybody else just tries to stretch the limit of the tools they already knew even if it meant fitting a square peg into a round hole. Well, I can't speak for testers, out of 2 testers I interacted with, one I never asked her opinion about Github, and the other one was the guy mentioned above. But I do know a pixel artist in the same company having a similar condition. She tries to make pixel arts using Photoshop. Didn't get to talk to her about this because we're not on the same project, but if we were, I'd suggest her use Aseprite, or (at least Pixelorama if the company doesn't want to spend for Aseprite's price tag) for the purpose of drawing pixel arts. Not sure how willing she would be at learning new tools, though.
- Github and other git hosts have a bit of a branding problem. Their names - Github, BitBucket, GitLab, etc... - are evocative of a tool exclusively used by developers, yet their websites have these features that are supposed to be used by different roles other than developers. Issues tabs are used by testers as well as developers. Wiki tabs are used by designers alongside developers. Projects and Insights tabs are used by project managers/product owners. Discussion tabs are used by every roles. Artists can even submit new assets through Pull Requests tabs if the Art Directors know how to use the site interface (Art Directors' job is literally just code review, but for artistic assets). These websites are more than just git hosts. They are straight-up Jira replacement with git hosting as a bonus feature. How can we get that through the head of non-developers so that we don't have to keep 4+ accounts for different websites for the same project?4 -
How I got started part 2:
Thanks for all of the +1. True story...
I want to say something to those who are new, or not confident, or think that they are not smart enough, or can't afford to learn.
Everything I learned in college, everything that I do in my job, every tool that I use, I can get online for free. It is up to you to aspire. I make 6 figures. Go get it!
I survived the dotcom bubble, September eleventh and the financial crisis of 2008. My passion for my profession gotten me through the tough times.
Read. Study multiple subjects besides tech (especially business and visual design). Be a jack of all trades and a master of some. -
!rant - Also sorry this got rather long.
This is actually a psoitive story. I always used to be someone working on his things alone. It was great, I got shit done, I learned something. No one stressing you. But I was also lonely. The thing is that this behavior not only applied to developing. I was also able to observer that behavior in other parts of my life.
So it was time for a change. And I made a change.
It all began by switching my field of studies. Well, not really the field but some details. I switched from plain old computer science to computer science combined with media design. Here in Germany we have a nice word for it. Mediendesigninformatik.
I wish I had made that change earlier. Nonetheless it's never too late to make a change. So I began going to creative courses, like animation or graphic design. Directly from the start I made sure to talk to people. Make them remember me, offered my help because I already had experience with some things etc.
Next up was to get a job. So I got one. Now I'm working as a Game Master for a branding of escape rooms. Fun job. Also something different from developing all day, which is quite nice to do sometimes.
This job is where my change begun. The people there are amazing. I felt instantly like I've found new friends. Actually I also developed a crush on someone there and we are possibly dating soon. Not quite sure about that yet though. That also isn't the point here.
So a month later I moved out of my parents house. Living together with friends now and it's great. I'm so much more creative, so much more shit happens. I feel like a different human.
So I continued working on myself. I wanted to get really good at it. I wanted my groups to succeed whole having a challenge. They were supposed to leave happily, even when they didn't make it. Of course not everyone can be satisfied, but I noticed a positive change. Which motivated me to redesign and rethink the tool we use to give the players hints, manage their time and other stuff.
I was scared at first, but eventually I showed them what I did. Their feedback was surprisingly positive and while it will perhaps never replace our actual tools because our chef is a cheapskate, I was happy to achieve something. This continued. I made more stuff and formed connections.
Now I'm not working on things alone anymore. Recently I started working together with someone and this also was the first time I've made actual money of it. It's not a lot, but I was able to live half a month of it.
This is the beginning and I hope there will be much more. The moment I started showing other people my work and feeling confident about it made me change. I also learned to appreciate other people's compliments and kind of get an high of them, but I'm not sad when they don't like it. I feel like I've grown as a human and are more mature.
Have you experienced something similar? Can't wait to read your stories.3 -
!RANT
Oh, the SORROW that is JEST! 😡
Endless days have been swallowed by the abyss in my quest to configure Jest with TypeScript and ECMAScript modules instead of CommonJS. Triumph seemed within my grasp until - BAM! - suddenly the tool forgets what "import" or "export" means. And the kicker? On the CI, it still runs like nothing’s amiss!
Allow me to elucidate for the uninitiated: Jest is supposed to be a testing safeguard, a protective barrier insulating devs from the errors of their peers, ensuring a smooth, uninterrupted coding experience.
But OH, how the tables have turned when the very shield becomes the sword, stabbing me with countless, infuriating errors birthed from Jest’s own design decisions!
The audacity to reinvent the whole module loading process just to facilitate module mocking is mind-boggling! Imagine constructing an entirely new ecosystem just to allow people to pretend modules are something they're not. This is not just overkill; it's a preposterous reinvention of a wheel that insists on being a pentagon!
Sure, if devs want to globally expose their variables, entwining everything in a static context, so be it. BUT, why should we, who walk the righteous path of dependency injection, be subjugated to this configured chaos?!
My blood boils as the jestering Jest thrusts upon me a fragile, perpetually breaking system, punishing ME for its determination to support whole module mocking! A technique, mind you, that I wouldn’t touch with a ten-foot pole, because, you know, DEPENDENCY INJECTION!
Where are the alternatives, you ask? Drowned in the abyss, it seems! Why can’t we embrace snapshots and all the delectable integrations WITHOUT being dragged through this module-mocking mire? Can’t module mocking just be a friendly sidekick, an OPTIONAL add-on, rather than the cruel dictator forcing its agenda upon our code?
Punish those clinging to their static contexts, their global variables – NOT those of us advocating for cleaner, more stable practices!
It’s high time we decouple the goodness of Jest from its built-in bad practices. Must we continue to dance with the devil to delight in the depth of Jest’s capabilities?
WHY, Jest, WHY?! 😭9 -
I think another intriguing job asides programming is engineering (*for some*). A week has past and I've been on the hike assisting my beloved brother on his contracted engineering job while I am less occupied. The job is based on 🗼Tower analysis and It's quite risky as you'd have to climb up to 56 meters high just to take readings of antennas, and fix some other stuffs. The only thing I find intriguing about this job is his love for it, funny enough he also thinks I love the job too and I guess I'm guilty for his thoughts (*Sorry bro, I love the job for you not me*).
With my little experience so far on my *new brotherly job* I noticed the most hectic task isn't going up and down the tower taking readings but at the end of all operations, he'll have to gather the values and snapshots he took while on the tower to prepare reports on msword & excel for the other buttwags at the office (or home I guess)
then archive and sends via mail. Seeing this lengthy process I was forced to ask why he wasn't using any reporting tool like Jotforms or any other equivalent and I was willing to look up some recommendations for him, his reply was: "I'm already used to this form of reporting, its what I was trained with and what the company provided, nevertheless a friend of mine suggested something of such weeks back but I would have to pay monthly fee for its usage which is quite on the high side and I don't think I'd prefer that."
Sounds convincing but not enough, okay here is another deal: You use an android phone right? and at my office we work on system automation (*basically does not know what I do for a living probably thinks I'm a hacker the illegal one*), how about i design you an android app for you to capture the tower data and a PC software for you to auto generate the msword & excel reports, I can get this ready for you in less than 5 nights (*I've got less task on my desk, and was willing to take the timeout to prepare the solution that he needed, all I needed to hear for a kick start was an "Okay" just to be sure he wants it*) I suggested and re-assured but up to this point he still declined my offer and is willing to stick with his current reporting pattern (*Me died*).1 -
Booted up IntelliJ to find the 2018.2 update just dropped. Took me a moment to get used to the design changes they've made, especially overhauling most of the icons.
Only thing I don't like in this change is taking away the color icons from my tool windows, there was a plugin to fix it though thankfully. I need some color in my workflow!
How's the update treating other jetbrains users? -
Devs these days, go all fancy with tech, cutting edge Uber cool shiny toys for designing a system.
Right tool for the right job is a passé. Now, the more you stuff bleeding tech buzz words, the design attracts admiration from bewildered management. [QUOTE] Again, nothing is true, everything is permitted.
Common sense is the craft and simplicity is the soul of efficiency.5 -
Before I could complete my material design v1 app, the new material spec was released with half the tool available to comply with the spec.3
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So I figure since I straight up don't care about the Ada community anymore, and my programming focus is languages and language tooling, I'd rant a bit about some stupid things the language did. Necessary disclaimer though, I still really like the language, I just take issue with defense of things that are straight up bad. Just admit at the time it was good, but in hindsight it wasn't. That's okay.
For the many of you unfamiliar, Ada is a high security / mission critical focused language designed in the 80's. So you'd expect it to be pretty damn resilient.
Inheritance is implemented through "tagged records" rather than contained in classes, but dispatching basically works as you'd expect. Only problem is, there's no sealing of these types. So you, always, have to design everything with the assumption that someone can inherit from your type and manipulate it. There's also limited accessibility modifiers and it's not granular, so if you inherit from the type you have access to _everything_ as if they were all protected/friend.
Switch/case statements are only checked that all valid values are handled. Read that carefully. All _valid_ values are handled. You don't need a "default" (what Ada calls "when others" ). Unchecked conversions, view overlays, deserialization, and more can introduce invalid values. The default case is meant to handle this, but Ada just goes "nah you're good bro, you handled everything you said would be passed to me".
Like I alluded to earlier, there's limited accessibility modifiers. It uses sections, which is fine, but not my preference. But it also only has three options and it's bizarre. One is publicly in the specification, just like "public" normally. One is in the "private" part of the specification, but this is actually just "protected/friend". And one is in the implementation, which is the actual" private". Now Ada doesn't use classes, so the accessibility blocks are in the package (namespace). So guess what? Everything in your type has exactly the same visibility! Better hope people don't modify things you wanted to keep hidden.
That brings me to another bad decision. There is no "read-only" protection. Granted this is only a compiler check and can be bypassed, but it still helps prevent a lot of errors. There is const and it works well, better than in most languages I feel. But if you want a field within a record to not be changeable? Yeah too bad.
And if you think properties could fix this? Yeah no. Transparent functions that do validation on superficial fields? Nah.
The community loves to praise the language for being highly resilient and "for serious engineers", but oh my god. These are awful decisions.
Now again there's a lot of reasons why I still like the language, but holy shit does it scare me when I see things like an auto maker switching over to it.
The leading Ada compiler is literally the buggiest compiler I've ever used in my life. The leading Ada IDE is literally the buggiest IDE I've ever used in my life. And they are written in Ada.
Side note: good resilient systems are a byproduct of knowledge, diligence, and discipline, not the tool you used. -
Without a doubt it has to be the internal company search engine/file finding tool @thewamz and I wrote.
The company has a wide UNC network with files scattered all over the place and they need a way to keep track of where the files get moved to (they can and do get moved). The original tool was written in Java/Tomcat and didn't use any frameworks or utilities beyond custom written ones, no orms, and the SQL was just raw strings. The program didn't take into account that files might be moved or deleted so it never removed anything from the database, it just kept adding files and never removing them.
It however never stores files itself, just links to files elsewhere on the UNC network.
It took six months to get it into what might be a stable beta or release candidate state. The user interface is good, very simple and intuitive, the whole thing was rewritten in python/django, there were issues with utf 8 (and mysql not fully supporting utf 8 in its own utf 8 mode), we added a regex search mode (which was sorely lacking), the search used to take up to fifteen minutes however we sped it up to less than a minute (worst case when a user simply puts "^$" as the regex search). It has a multi threaded design which does some checks to ensure it doesn't spawn too many threads and get stuck in constant Gil switching. Still some bugs to fix, like moving the processing of results returned by the server in a web worker so that the content widget doesn't lock up processing millions of search results and moving the back end to use asynchronous python might gain a performance boost. But on the whole I think the system is ready to replace the older system that all the users are frustrated with and constantly complain about.
However the annoying bit is... How to actually get the new system online, while I am responsible for the development of tools and their maintenance, I am not responsible for their initial deployment and that means I have no idea when (or even if) my new tool will even ever be released :/ -
Why the industry jumped on photoshop as a web design and layout tool is beyond me. It's like trying to stir coffee with your thumb. I'm a descent photoshop user but have always used inDesign in web mode. Far quicker for chucking around layouts and options (as page). It also exports as rgb png's either full pages or selections with or without transparency (at any resolution). Which are perfect for then optimising in Photoshop (Pixelmator these days) or any other less costly image editor. I hand code my sites then in Coda, love it.3
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Top Tip!
I just found out about http://figma.com a collaborative design tool, looks a bit like a mix of Sketch and Adobe XD, but with real collaborative features AND as far as I know it's FREE! :O and has both mac and Windows apps , AMAZING6 -
My work product: Or why I learned to get twitchy around Java...
I maintain a Java based test system, that tests a raster image processor. The client is a Java swing project that contains CORBA bindings to the internal API of the raster image processor. It also has custom written UI elements and duplicated functionality that became available in later versions of Java, but because some of the third party tools we use don't work with later versions of Java for some reason, it's not possible to upgrade Java to gain things as simple as recursive directory deletion, yes the version of Java we have to use does not support something as simple as that and custom code had to be written to support it.
Because of the requirement to build the API bindings along with the client the whole application must be built with the raster image processor build chain, which is a heavily customised jam build system. So an ant task calls out to execute a jam task and jam does about 90% of the heavy lifting.
In addition to the Java code there's code for interpreting PostScript files, as these can be used to alter the behaviour of the raster image processor during testing.
As if that weren't enough, there's a beanshell interface to allow users to script the test system, but none of the users know Java well enough to feel confident writing interpreted Java scripts (and that's too close to JavaScript for my comfort). I once tried swapping this out for the Rhino JavaScript interpreter and got all the verbal support in the world but no developer time to design an API that'd work for all the departments.
The server isn't much better though. It's a tomcat based application that was written by someone who had never built a tomcat application before, or any web application for that matter and uses raw SQL strings instead of an orm, it doesn't use MVC in any way, and insane amount of functionality is dumped into the jsp files.
It too interacts with a raster image processor to create difference masks of the output, running PostScript as needed. It spawns off multiple threads and can spend days processing hundreds of gigabytes of image output (depending on the size of the tests).
We're stuck on Tomcat seven because we can't upgrade beyond Java 6, which brings a whole manner of security issues, but that eager little Java updated will break the tool chain if it gets its way.
Between these two components we have the Java RMI server (sometimes) working to help generate image data on the client side before all images are pulled across a UNC network path onto the server that processes test jobs (in PDF format), by reading into the xref table of said PDF, finding the embedded image data (for our server consumed test files are just flate encoded TIFF files wrapped around just enough PDF to make them valid) and uses a tool to create a difference mask of two images.
This tool is very error prone, it can't difference images of different sizes, colour spaces, orientations or pixel depths, but it's the best we have.
The tool is installed in both the client and server if the client can generate images it'll query from the server which ones it needs to and if it can't the server will use the tool itself.
Our shells have custom profiles for linking to a whole manner of third party tools and libraries, including a link to visual studio 2005 (more indirectly related build dependencies), the whole profile has to ensure that absolutely no operating system pollution gets into the shell, most of our apps are installed in our home directories and we have to ensure our paths are correct for every single application we add.
And... Fucking and!
Most of the tools are stored as source bundles in a version control system... Not got or mercurial, not perforce or svn, not even CVS... They use a custom built version control system that is built on top of RCS, it keeps a central database of locked files (using soft and hard locks along with write protecting the files in the file system) to ensure users can't get merge conflicts by preventing other users from writing to the files at all.
Branching is heavy weight and can take the best part of a day to create a new branch and populate the history.
Gathering the tools alone to build the Dev environment to build my project takes the best part of a week.
What should be a joy come hardware refresh year becomes a curse ("Well fuck, now I loose a week spending it setting up the Dev environment on ANOTHER machine").
Needless to say, I enjoy NOT working with Java. A lot of this isn't Javas fault, but there's a lot of things that Java (specifically the Java 6 version we're stuck on) does not make easy.
This is why I prefer to build my web apps in python or node, hell, I'd even take Lua... Just... Compiling web pages into executable Java classes, why? I mean I understand the implementation of how this happens, but why did my predecessor have to choose this? Why?2 -
So... I might have to build a survey and analysis tool to be used online nation wide (the final client is the government).
The bad news, it's probably going live in a week.
Even though 90% I wrote and tested in the last 3 years (matrixes,formulas,dB, Interface elements ) from previous runs, I have to handle fronted, databases, math, testing and design.
Over a daily changing methodology and session workflow (by my direct client).
No sleep for the next few days 😭6 -
Like age 8?
As a kid I really liked flash games and animations and wanted to get into it. I couldn't do flash, it looked too complicated but I found a little software by the name od KoolMoves that was just a simpler flash animation tool.
I did a bunch of shitty stick figure animations in it (hello to everyone from stick figure death theatre) but eventually I realized that I can make it do things (interactive menus, choose your story kinda things, move the player around, shoot...!)
I fell in love with AS1 and later AS2.0 and made bunch of demos and proof of concepts for systems and games. Most are lost to time and datarot by now)
Age 12
Eventually I found out I can make the entire Windows machine do what I want using first Batch files and later Visual Basic script (made a skype bot!) At this point I was also really into graphics and logo/web design
Age 15 - 20 or so
Then it was pretty natural to move to actual Visual Basic, then C# and finally I to C++. And I had the C family in my heart forever. I managed to get a but into 3D graphics too and got a part-time in archviz
Even by this point I never believed I could be a programmer as a profession. I thought of it just as something I love, but have no chance getting into compared to some of the names out there. I half expected to be either doing graphics (cause I found it simple at the time) or some shitty random job in an office.
20+
Finally I decided to go to uni and study software development, see if I can touch the future I always dreamed of! And... Well... I found out more than 80% of the people there never touch a language up until now and most people are just as retarded as I thought..
For a while I also worked as a game designer (still not being comfortable calling myself a programmer, so I chose a non programming position) but I ended up going into the code and improving and fixing game designer tools (it was unity and C#)
After seeing actual programmers at work in a company, and talking to a bunch of them I realized I already have everything I need to do this seriously and with that experience out of the way I breezed through uni, learned to love Linux and landed a proper job :)
I kinda hope my experience with long lasting self doubt will be useful for someone -
why is outlook so fking painfull... designing a newsletter. thunderbird: shows everything fine. Outlook: brakes design complelty.
Design was made with Microsofts own Publisher, which claims to be usable for creating newsletters...
Then outlook cannot send out massmails like publisher can...
what the fuck is wrong with them! You are developed by the same fking company! How can one tool show something one way and another display it completly differently... whyyyy
(since I am not the webadmin I cannot use a fancy newsletter designer tool and integrate it into our website since we first would need to talk with the entire project about it...)8 -
"In practice, UML is a counterproductive tool in software and system design." Gerrit Muller (Gaudí Systems Architecting)8
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I'm curious if there are other devs who also do some wireframing or designing. If you do, which tool(s) are you using for it?6
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So I've received a link to Figma for the new mobile app from our designer. It looks great and all but...
Each fucking piece of text is styled independently. Half of the cards in the layout are simple rounded rectangles, the other half are some components with a gradient. Icons are a mix of vector graphics and line elements. Even buttons aren't components. Consistence anyone? Please?
And now comes the best part. How am I even supposed to reach half of the screens? There are four variants of a screen with very similar functionality, but only a single button in the main screen which would at least remotely correspond to one of them. The guy who invented the wirescreens just kept adding things which would be nice to have in the final app, without revising it and making clear use case flows out of it?
After a few days of implementing this clusterfuck of a design, I have finally settled on a consistent set of font and element themes. Just please use components in Figma. You are paid to work in this tool which can make it super easy for the developer AND for you as well to make the design come to life, so why don't you learn to use it?
At least the designer is a nice guy, but god, could he learn to use his single tool?3 -
Goal for 2019
- finish project I started in Q4 2018 and launch website with it
- maybe find some non invasive way to monetize this and earn some money
If I got time and power left :
- learn more autodesk fusion,
- design robotic arm using above tool
- print it in 3d
- program it with ROS arduino/rpi
- put it on some wheels
- make it driving around my flat
- make it pick up stuff for me -
Aka... How NOT to design a build system.
I must say that the winning award in that category goes without any question to SBT.
SBT is like trying to use a claymore mine to put some nails in a wall. It most likely will work somehow, but the collateral damage is extensive.
If you ask what build tool would possibly do this... It was probably SBT. Rant applies in general, but my arch nemesis is definitely SBT.
Let's start with the simplest thing: The data format you use to store.
Well. Data format. So use sth that can represent data or settings. Do *not* use a programming language, as this can neither be parsed / modified without an foreign interface or using the programming language itself...
Which is painful as fuck for automatisation, scripting and thus CI/CD.
Most important regarding the data format - keep it simple and stupid, yet precise and clean. Do not try to e.g. implement complex types - pain without gain. Plain old objects / structs, arrays, primitive types, simple as that.
No (severely) nested types, no lazy evaluation, just keep it as simple as possible. Build tools are complex enough, no need to feed the nightmare.
Data formats *must* have btw a proper encoding, looking at you Mr. XML. It should be standardized, so no crazy mfucking shit eating dev gets the idea to use whatever encoding they like.
Workflows. You know, things like
- update dependency
- compile stuff
- test run
- ...
Keep. Them. Simple.
Especially regarding settings and multiprojects.
http://lihaoyi.com/post/...
If you want to know how to absolutely never ever do it.
Again - keep. it. simple.
Make stuff configurable, allow the CLI tool used for building to pass this configuration in / allow setting of env variables. As simple as that.
Allow project settings - e.g. like repositories - to be set globally vs project wide.
Not simple are those tools who have...
- more knobs than documentation
- more layers than a wedding cake
- inheritance / merging of settings :(
- CLI and ENV have different names.
- CLI and ENV use different quoting
...
Which brings me to the CLI.
If your build tool has no CLI, it sucks. It just sucks. No discussion. It sucks, hmkay?
If your build tool has a CLI, but...
- it uses undocumented exit codes
- requires absurd or non-quoting (e.g. cannot parse quoted string)
- has unconfigurable logging
- output doesn't allow parsing
- CLI cannot be used for automatisation
It sucks, too... Again, no discussion.
Last point: Plugins and versioning.
I love plugins. And versioning.
Plugins can be a good choice to extend stuff, to scratch some specific itches.
Plugins are NOT an excuse to say: hey, we don't integrate any features or offer plugins by ourselves, go implement your own plugins for that.
That's just absurd.
(precondition: feature makes sense, like e.g. listing dependencies, checking for updates, etc - stuff that most likely anyone wants)
Versioning. Well. Here goes number one award to Node with it's broken concept of just installing multiple versions for the fuck of it.
Another award goes to tools without a locking file.
Another award goes to tools who do not support version ranges.
Yet another award goes to tools who do not support private repositories / mirrors via global configuration - makes fun bombing public mirrors to check for new versions available and getting rate limited to death.
In case someone has read so far and wonders why this rant came to be...
I've implemented a sort of on premise bot for updating dependencies for multiple build tools.
Won't be open sourced, as it is company property - but let me tell ya... Pain and pain are two different things. That was beyond pain.
That was getting your skin peeled off while being set on fire pain.
-.-5 -
Aesthetics are important
It had been a while since I had a look into the Yii framework. Went into their website today. I was surprised to see that they had changed the design of a lot of it. This is particularly good since I believe that one thing that really makes devs(particularly web since most of us are full stack) ignore a tool is the presentation of it on its respective website. That being said, it is really hard for any PHP framework to go ahead and compete with how really good looking and easy to navigate the Laravel website is.
I know this might seem as a shallow thing to look at. After all, a tool can be amazing and have a 90's looking website, and this happens a lot in certain communities. But all in all I am pleased that the Yii framework website is looking as good.
Then again Rails(the Ruby framework) has a "looks like a toy" website and the framework is really powerful and advanced. -
Chinese remainder theorem
So the idea is that a partial or zero knowledge proof is used for not just encryption but also for a sort of distributed ledger or proof-of-membership, in addition to being used to add new members where additional layers of distributive proofs are at it, so that rollbacks can be performed on a network to remove members or revoke content.
Data is NOT automatically distributed throughout a network, rather sharing is the equivalent of replicating and syncing data to your instance.
Therefore if you don't like something on a network or think it's a liability (hate speech for the left, violent content for the right for example), the degree to which it is not shared is the degree to which it is censored.
By automatically not showing images posted by people you're subscribed to or following, infiltrators or state level actors who post things like calls to terrorism or csam to open platforms in order to justify shutting down platforms they don't control, are cut off at the knees. Their may also be a case for tools built on AI that automatically determine if something like a thumbnail should be censored or give the user an NSFW warning before clicking a link that may appear innocuous but is actually malicious.
Server nodes may be virtual in that they are merely a graph of people connected in a group by each person in the group having a piece of a shared key.
Because Chinese remainder theorem only requires a subset of all the info in the original key it also Acts as a voting mechanism to decide whether a piece of content is allowed to be synced to an entire group or remain permanently.
Data that hasn't been verified yet may go into a case for a given cluster of users who are mutually subscribed or following in a small world graph, but at the same time it doesn't get shared out of that subgraph in may expire if enough users don't hit a like button or a retain button or a share or "verify" button.
The algorithm here then is no algorithm at all but merely the natural association process between people and their likes and dislikes directly affecting the outcome of what they see via that process of association to begin with.
We can even go so far as to dog food content that's already been synced to a graph into evolutions of the existing key such that the retention of new generations of key, dependent on the previous key, also act as a store of the data that's been synced to the members of the node.
Therefore remember that continually post content that doesn't get verified slowly falls out of the node such that eventually their content becomes merely temporary in the cases or index of the node members, driving index and node subgraph membership in an organic and natural process based purely on affiliation and identification.
Here I've sort of butchered the idea of the Chinese remainder theorem in shoehorned it into the idea of zero knowledge proofs but you can see where I'm going with this if you squint at the idea mentally and look at it at just the right angle.
The big idea was to remove the influence of centralized algorithms to begin with, and implement mechanisms such that third-party organizations that exist to discredit or shut down small platforms are hindered by the design of the platform itself.
I think if you look over the ideas here you'll see that's what the general design thrust achieves or could achieve if implemented into a platform.
The addition of indexes in a node or "server" or "room" (being a set of users mutually subscribed to a particular tag or topic or each other), where the index is an index of text audio videos and other media including user posts that are available on the given node, in the index being titled but blind links (no pictures/media, or media verified as safe through an automatic tool) would also be useful.12 -
So I was asked to design a database physical model using an old CASE tool installed on one of my institution computers (which runs windows) and after three hours of work, when I pressed the "print" button, it crashed. Didn't print. Didn't save.
I'm too used to Atom's auto-save function.
I hate windows3 -
With my work putting more and more things on my plate that I don't want to work on and refusing to increase my pay proportionately I'm thinking about going freelance. My biggest argument against is this that I'm terrible with design.
What design tools to you guys use for mocking up a website? I use Windows and Linux for my work so Mac only apps aren't going to help.
I also struggle with colors. I've never been officially diagnosed as color blind, but I've been told I'm wrong about colors enough to know there's something going on there. Are there any good tools out there that can help select colors that go well together? I'm thinking if a company has a red they use for everything, I put that in and the tool gives me a few color pallettes to work with.
I've also thought about just finding a designer to work with, but then I have to budget for this person as well which means I'd have to take on even more clients. I want to improve my design abilities so I can do more myself.
Any help appreciated guys.2 -
I have become very fond of React, but the pushback I've experienced when suggesting typescript is crazy.
I think this is the reason why so many enterprise apps are written in Angular. Type safety isn’t a crutch, it's a tool. Plus, interfaces are a dev time construct, and will not bloat the codebase since it doesn’t transpile into js.
But Ts also gives us a lot of other goodies that allow for cleaner design patterns and a better adoption of oop principals.
Also, generics/constructor types, whatever you wanna call it, are your friends. An Array<SomeEntity> or SomeEntity[] will give you peace of mind I’m so many scenarios.
Anyway, I have bitched enough.
Rant over.
Have a wonderful Christmas, everyone.
Ps. This isn’t aimed at anyone in particular, but a the react community as a collective. :)3 -
Recently I completed a whole year in programming. Holy jebus, I have no idea I could make it through.
I started thinking I was "decent" at this because I had taken a half dozen courses in python plus some algorithm logic in school lol @ innocent me
I'm an applied math student and I hereby declare I was the most incompetent dude you'll ever see.
I've been through so much shit I didn't realize I had a shitty boss, because one would think it's normal for a beginner to approach everything in programming because I was told to do so. Full blown restful apis, stateful redux react apps with responsive CSS using Google's material design. Don't forget to dockerize everything and deploy the swarm on Amazon cloud all the while having to run integration unit tests, make sure all the rules on your nginx are correct we don't want exposure do you know how to write a visualization tool on JavaScript so we can 3d-fy some x-ray prints and good luck balancing tight schedules with your school and girlfriend ye right lul
My manager would ask me to deliver new shit to an app I was developing mostly by my self in react (I barely even knew what RFC or ES6 was by the time I started).
I got fired from this project because I couldn't deliver by myself what 5 experienced dudes could (debatable, but still... Cuz they couldn't when they took over. Boss wanted to rewrite the whole app in a week and a half)
Turns out I got called back by the same company but to contribute in another project. This time to automate some shizzle with python.
Feelsgoodman but I want out ASAP can't stay sane for longer -
The photoshop failed me in designing the website so is there some nice fast design tool you are using to make some mockups?6
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If you feel that you need to make systems to enforce code standards... The team actually needs to learn to self-enforce your code standards. If an automated tool is determining standards it will be tricked into allowing clean-looking code with poor design choices into your project.
This chaps my ass.3 -
I was wondering - no one seems to be able to write good CSS, so what if we had tool to generate CSS visually.
E.g. imagine workflow of UI design tools inside chrome browser (while inspecting specific element) or your favourite editor.
Might actually build something like that. Would definitely help with problems I face. 🤷🏻
P.S. Best tools and practices for building extensions like this?35 -
Had to deploy from pre-dev to dev. Had to move through manually copying of files zipping and bluetooth according to the design spec document.
When move in attempt to build met countless of fails. Files go missing.
- No automated Tool to push to dev env.
the ide would load for hours, just the refresh the project.
Not to mention that pc is running on a 2.5 inch mechanical drive
So i actually build an app. To automate that draunting task. To help me copy all the file that are required into a package.
Copying 140 files manually for a design spec. Depends on how many java file listed. Just by copying manually would kill me
My co-workers that utilize my app. Wish to help them ease their task. Complain instead. (I shouldn't had share the app)
The feeling of getting blame stinks. Despite able to copy out all the files. When copy into another system. The ide in the system to deploy. Can't pick up some files. -
Close to delivering a project on time. Nothing spectacular or particularly big. But it's been my baby and I could introduce other devs to the codebase without having any "negative" feedback on the design; only minor improvements that made total sense.
We've had one technical disagreement where I very unjustly had to pick my suggested solution. The discussion didn't lead to an agreement and we couldn't stay blocked. Old me would have chosen the design that did not (in my not-so-humble opinion) make any sense, just not to step on any toes. Probably imagined toes and steps and whathaveyous as well.
We're making good progress. We're learning from each other. I like this.
This team lead thing is very temporary, but I haven't grown this much in ages. It's just a regular old job where I help someone else get rich, but it's a great tool for self development. I guess I could be spending my time worse... huh, I like the sound of that. -
Best Practices for Implementing CI/CD Pipelines in a Microservices Architecture
Hello everyone,
I'm currently working on implementing CI/CD pipelines for our microservices-based application and I'm looking for some best practices and advice. Our architecture consists of several microservices, each with its own repository and development team. We've been using Jenkins for our build automation, but we're open to exploring other tools if they offer better integration or features.
Here are a few specific areas where I need guidance:
Pipeline Design: How should we structure our CI/CD pipelines to handle multiple microservices efficiently? Should each microservice have its own pipeline, or is there a better approach?
Deployment Strategies: What deployment strategies work best for microservices to ensure zero downtime and easy rollback? We're considering blue-green deployments and canary releases, but would love to hear about your experiences.
Tool Recommendations: Are there any CI/CD tools or platforms that are particularly well-suited for microservices architectures? We're particularly interested in tools that offer good integration with Kubernetes.
Testing and Quality Assurance: How do you handle testing in a microservices environment? What types of tests do you include in your CI/CD pipelines to ensure the quality and stability of each microservice?
Monitoring and Logging: What are the best practices for monitoring and logging in a microservices setup? How do you ensure that you have visibility into the performance and issues of individual microservices?
Any insights, resources, or examples from your own implementations would be greatly appreciated. Thank you in advance for your help!3 -
Not really a rant, but maybe someone can help me on this one.
Me and my brother are thinking about creating our first app. We know what features we want and also how the workflow of our app should be (we even sketched the workflow with an online mockup tool). The programming of the app itself is no problem, but we are both struggling when it comes to create a nice looking, smooth design from our draft. As we both believe that a nice looking UI is important we are not afraid to invest a little bit to get a nicely designed UI - "Make it right, or don't do it at all" ;-)
We searched a little bit in our hometown and found a company that would design us something for at least 15-20k Euros. As we do already have a pretty detailed sketch and also would need to pay that from our own pocket (we do not know if it gets more than a hobby project) its definitely too much for us. So my question is: Are their any app design companies out there that takes a sketch and creates a smooth design from it?4 -
So here is a question.
I want an opensource tool that helps me creatively design software to communicate the design to others.
And thats where I'll cut off that question.
What tools are available ?25 -
Question:
Is there a good tool I can use to design my UI with vuejs support
I am looking at bootstrap studio but since I will be using multiple JS script as well as .vue file, it doesn’t seem to be good. -
Design in Motion: Real-Time Rendering's Impact on Architecture
Architecture, a discipline that once relied heavily on blueprints, models, and lengthy render times, has undergone a revolutionary transformation in recent years. The advent of real-time rendering technology has fundamentally altered the way architects visualize, present, and interact with their designs. This paradigm shift has not only enhanced the creative process but has also empowered architects to make more informed decisions and create immersive experiences for clients and stakeholders.
Real-time rendering, a technological marvel that harnesses the power of high-performance graphics hardware and advanced software algorithms, allows architects to generate photorealistic visualizations of their designs in a matter of milliseconds. Gone are the days of waiting hours or even days for a single rendering to complete. This acceleration in rendering time has not only expedited the design process but has also encouraged architects to explore multiple design iterations rapidly.
One of the most significant impacts of real-time rendering on architecture is the ability to visualize a design in various lighting conditions and environmental settings. Architects can now instantly switch between daytime and nighttime lighting scenarios, experiment with different materials, and observe how their designs respond to different seasons or weather conditions. This level of dynamic visualization offers insights into how a building's appearance and functionality evolve throughout the day, contributing to more holistic and thoughtful design solutions.
Moreover, real-time rendering has transformed client presentations. Architectural concepts can now be communicated with unprecedented clarity and realism. Clients can virtually walk through spaces, observing intricate details, exploring different angles, and even experiencing the play of light and shadow in real-time. This immersive experience fosters a deeper understanding of the design intent, enabling clients to provide more targeted feedback and make informed decisions.
The impact of real-time rendering on collaboration within architectural teams cannot be overstated. Traditionally, architects and designers would need to wait for a rendering to complete before discussing design changes or improvements. With real-time rendering, team members can make adjustments on the fly, observing the immediate effects of their decisions. This seamless collaboration not only enhances efficiency but also encourages interdisciplinary collaboration as architects, engineers, and other stakeholders can work together in real-time to refine designs.
The integration of virtual reality (VR) and augmented reality (AR) into the architectural workflow is another transformative aspect of real-time rendering. Architects can now create VR environments that allow clients to step inside their designs and explore every nook and cranny. This not only enhances client engagement but also enables architects to identify potential design flaws or spatial issues that might not be apparent in 2D drawings. AR, on the other hand, overlays digital information onto the physical world, facilitating on-site decision-making and construction supervision.
Real-time rendering's impact extends beyond the design phase. It has proven to be a valuable tool for public engagement and community involvement in architectural projects. By creating virtual walkthroughs of proposed structures, architects can offer the public an opportunity to experience the design before construction begins. This transparency fosters a sense of ownership and allows for constructive feedback, contributing to the development of designs that resonate with the community's needs and aspirations.
The environmental implications of real-time rendering are also noteworthy. The ability to visualize designs in various environmental contexts contributes to more sustainable architecture. Architects can assess how natural light interacts with interior spaces, optimizing energy efficiency and reducing the need for artificial lighting during the day.
In conclusion, real-time rendering has ushered in a new era of architectural design, propelling the industry into a realm of dynamic visualization, immersive experiences, and enhanced collaboration. The ability to witness designs in motion, explore different lighting conditions, and interact with virtual environments has redefined how architects approach their craft. From facilitating client presentations to fostering sustainable design solutions, real-time rendering's impact on architecture is profound and multifaceted. As the technology continues to evolve, architects have an unprecedented opportunity to push the boundaries of creativity, efficiency, and sustainability in the built environment. -
I'm currently trying to design my portfolio site, anyone recommends and tool for this?
I currently use gravit (https://gravit.io) it's nice but there are some bugs and the tools its offers is quite limited..4 -
Building mockups while getting used to the design tool for two days straight. I don't remember doing mockups was this tiresome - wish I went straight to the code.
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Sophomore year starting soon so I'm looking for new project (s) to complete in parallel with the studies.
Some are more design-y and some more backend-y but I recently started getting better at designing so :)
1) Learn some fragment shader stuff. I've always been messing around with graphics and have a game on steam, so I think that's a good idea to be paired with signal processing.
2) Reactive web services. Preferably with spring-boot or vert.x but
3) I would also like to dive into golang (and make some reactive thing with it)
4) WebAssembly seems nice... But I got some concerns
5) exercise making wireframes -> CSS (with some js)
6) I've never really done any real backed work with nodejs, except serving and aot compiling js, or doing gulp tasks
7) Implementing a whole project, or a fraction of it as serverless on aws
* I'm definitely going to use a couple very simple services to make a docker swarm with load balancing, etc, just because I know how everything works but got no practical knowledge
8) Design an esports jersey for the university department I'm in (shouldn't take long)
So what do you guys think? Recommendations are welcome :)
P.S. last year in review:
> A webapp running on a raspberry pi powering a reflex testing game on gpio (java/spring-boot , codename: buttonmasher)
> small Elastic search cluster to monitor some random university servers through kibana dashboards
> laser tracking on wall of *any* colour and variable light conditions via a webcam (opencv) , controlling the mouse pointer, whether you run it against a projector or any wall
> jstrain.herokuapp.com => a small JavaScript powered tool with a DSL to help you train more efficiently without a coach
> Various random Photoshop stuff -
Cereal is one of the most popular breakfast foods worldwide. According to the National Cereal Day website, Americans consume approximately 100 billion bowls of cereal every year. With such a high demand for cereal, manufacturers are constantly looking for ways to make their products stand out. Custom cereal boxes are an excellent way to differentiate your product from competitors. In this article, we will explore the benefits of custom cereal boxes.
Enhanced Brand Recognition
Custom cereal boxes allow your brand to stand out on the shelves. With unique packaging, your product is more likely to catch the attention of potential customers. When a consumer sees a distinctive box design, it becomes easier for them to remember your brand, making it more likely they'll purchase your product in the future. Custom packaging can also reinforce your brand's messaging and values. Whether you want to promote a new product line, a charitable initiative, or just your brand's logo, custom cereal boxes provide an excellent opportunity to showcase your brand in a visually appealing way.
Increased Product Appeal
Custom cereal boxes can make your product more appealing to consumers. Unique designs, vibrant colors, and creative patterns can create an emotional connection with your target audience. Your custom cereal boxes can be used to convey the quality of your product, the nutritional benefits, and the flavor. Consumers will be more likely to pick up your product and try it out if they are attracted to the packaging.
Competitive Advantage
The cereal market is highly competitive, and custom cereal boxes can give your brand an edge over competitors. With unique packaging, your product will stand out among the other cereal boxes on the shelves. Custom cereal boxes can also be used to create a sense of exclusivity, making your product more desirable to consumers. Consumers are more likely to purchase a product that appears to be of higher quality, and custom cereal boxes can help create that perception.
Improved Customer Experience
Custom cereal boxes can improve the customer experience by creating a memorable and enjoyable shopping experience. Unique packaging can create a sense of excitement and anticipation for the consumer. Additionally, custom cereal boxes can provide useful information to the consumer, such as nutritional facts, ingredients, and serving suggestions. Consumers are more likely to have a positive experience with your brand if they feel informed and engaged.
Eco-Friendly Options
Custom cereal boxes can be designed with eco-friendly materials, making them an excellent choice for environmentally conscious consumers. With the rise of eco-friendly products, custom cereal boxes can help your brand appeal to consumers who are looking to make more sustainable choices. Additionally, eco-friendly packaging can reduce waste and promote a positive image for your brand.
In conclusion, custom cereal boxes offer many benefits to cereal manufacturers. From enhanced brand recognition to improved customer experiences, custom packaging can help your brand stand out in a crowded market. Whether you're looking to promote a new product line or create a sense of exclusivity, custom cereal boxes are an excellent tool to help you achieve your marketing goals.
If you are also looking to increase your sales, get custom cereal boxes from OXO Packaging. -
Okay so for each activity i need a background to add to show the activities more attractive... Is there a designer tool for android which lets is design the backgrounds instead of colors ?1