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Search - "fast mobile"
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When programming will be possible on our mobile phones and the deadlines are fast approaching. 😂😂😎5
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My company needs a new Website.
ME: Boss, let me do it. It's just a simple static site with a few pages. **Dreaming about a fast and beautiful site**
BOSS: Your time is too valuable. Nobody is paying us for our website. The apprentice will do it.
Few weeks later... Wordpress page! Page loads in > 20sec. Over 150 request for css and js... It's fast on Mobile, because it just breaks and loads only half of the content.
So ashamed working in this Company. No sane customer will ever do business with us, when he sees this stackpile of shit.6 -
I have been a mobile developer working with Android for about 6 years now. In that time, I have endured countless annoyances in the Android development space. I will endure them no more.
My complaints are:
1. Ridiculous build times. In what universe is it acceptable for us to wait 30 seconds for a build to complete. Yes, I've done all the optimisations mentioned on this page and then some. Don't even mention hot reload as it doesn't work fast enough or just does not work at all. Also, buying better hardware should not be a requirement to build a simple Android app, Xcode builds in 2 seconds with a 8GB Macbook Air. A Macbook Air!
2. IDE. Android Studio is a memory hog even if you throw 32GB of RAM at it. The visual editors are janky as hell. If you use Eclipse, you may as well just chop off your fingers right now because you will have no use for them after you try and build an app from afresh. I mean, just look at some of the posts in this subreddit where the common response is to invalidate caches and restart. That should only be used as a last resort, but it's thrown about like as if it solves everything. Truth be told, it's Gradle's fault. Gradle is so annoying I've dedicated the next point to it.
3. Gradle. I am convinced that Gradle causes 50% of an Android developer's pain. From the build times to the integration into various IDEs to its insane package management system. Why do I need to manually exclude dependencies from other dependencies, the build tool should just handle it for me. C'mon it's 2019. Gradle is so bad that it requires approx 54GB of RAM to work out that I have removed a dependency from the list of dependencies. Also I cannot work out what properties I need to put in what block.
4. API. Android API is over-bloated and hellish. How do I schedule a recurring notification? Oh use an AlarmManager. Yes you heard right, an AlarmManager... Not a NotificationManager because that would be too easy. Also has anyone ever tried running a long running task? Or done an asynchronous task? Or dealt with closing/opening a keyboard? Or handling clicks from a RecyclerView? Yes, I know Android Jetpack aims to solve these issues but over the years I have become so jaded by things that have meant to solve other broken things, that there isn't much hope for Jetpack in my mind 😤
5. API 2. A non-insignificant number of Android users are still on Jelly Bean or KitKat! That means we, as developers, have to support some of your shitty API decisions (Fragments, Activities, ListView) from all the way back then!
6. Not reactive enough. Android has support for Databinding recently but this kind of stuff should have been introduced from the very start. Look at React or Flutter as to how easy it is to make shit happen without any effort.
7. Layouts. What the actual hell is going on here. MDPI, XHDPI, XXHDPI, mipmap, drawable. Fuck it, just chuck it all in the drawable folder. Seriously, Android should handle this for me. If I am designing for a larger screen then it should be responsive. I don't want to deal with 50 different layouts spread over 6 different folders.
8. Permission system. Why was this not included from the very start? Rogue apps have abused this and abused your user's privacy and security. Yet you ban us and not them from the Play Store. What's going on? We need answers.
9. In Android, building an app took me 3 months and I had a lot of work left to do but I got so sick of Android dev I dropped it in favour of Flutter. I built the same app in Flutter and it took me around a month and I completed it all.
10. XML.
If you're a new dev, for the love of all that is good in this world, do NOT get into Android development. Start with Flutter or even iOS. On Flutter and build times are insanely fast and the hot reload is under 500ms constantly. It's a breath of fresh air and will save you a lot of headaches AND it builds for iOS flawlessly.
To the people who build Android, advocate it and work on it, sorry to swear, but fuck you! You have created a mess that we have to work with on a day-to-day basis only for us to get banned from the app store! You have sold us a lie that Android development is amazing with all the sweet treat names and conferences that look bubbly and fun. You have allowed to get it so bad that we can't target an API higher than 18 because some Android users are still using devices that support that!
End this misery. End our pain. End our suffering. Throw this abomination away like you do with some of your other projects and migrate your efforts over to Flutter. Please!
#NoToGoogleIO #AndroidSummitBoycott #FlutterDev #ReactNative16 -
My sleep pattern is royally fucked. I searched around for alarm apps that can help me get back on track. I found one called Alarmy. The list of features was mindblowing. Fast forward a couple of weeks and I’m on vacation. I’m using my mobile data as a hotspot to browse and do research as there are no other internet options here.
My alarm goes off at 6 AM. Everyone besides me is sleeping. Here is where the first problem arises. The only way to turn the alarm off is by taking a picture of something I have at home (This is how I force myself out of bed). I start panicking. How the hell am I going to shut this damn thing off. I try to turn the phone off, and that’s when I realize I’ve made a huge error. The pro version of Alarmy has a setting that allows you to prevent yourself from turning it off at all. Genius me thought that was a good idea. I fumble with my phone as the 1 minute mute timer they give you is slowly ticking down, before all hell breaks loose. That’s when it hits me. I have an LG G3 with replaceable batteries. My violently pounding heart rate start to slow down as I take off the case and slamdunk the phone until the battery falls out. I did it. I’m saved. 5 minutes later I turn my phone on, start the hotspot and get back to my browsing.
BEEP F*CKING BEEP. Alarmy is not done with me yet. It turns out they’ve implemented a new feature that continues the damn alarm after a shutdown. At this point I have ran out of options. I take the battery back out, and now I’m sat here without no phone or internet for the rest of my vacation, and with no clue what to do.13 -
Story time:
Yesterday I wanted to go to the theater with my girlfriend. It was her idea because as a student you can get reduced tickets for the play, but only via the online store exactely two hours before the play starts. We had already tried two weeks before but with no success. So this time I said i want to be on my pc with a proper browser and not a mobile version like last time. So we are sitting at home me in front of their website on one screen and with a clock on the other screen. Two minutes realy i hit refresh and I get a selection for the reduced tickets, nice.
You would think.
After selecting the amount. ERROR: Can not get your tickets. I was like fuck they are already sold out because it's a popular play. But hey let's try again. I got one ticket but not the second one, okay strange lets try again, same ERROR again. WHAT the FUCK, no feedback what so ever. My girlfriend had then the idea that they maybe restricted the amount for reduced tickets to one (does not state this explicitly but hey lets give it a shot). Use second browser select one ticket. ERROR can not get you the amount of seats. Rage level near to a 1000 why did it work two minutes before but not anymore. Trying around for five more minutes finally got the second ticket.
Now the real fun begins.
Proceeding to checkout should not be that hard you would think, but you need to be registered for that. Okay so let's do that. The salutation is not required neither is the address for the tickets but you need to have a company name??!!!!! The fuck?? I am not self employed and neither are a most other people around here so why is this field mandatory? Beeing a little under stress I decided to found the "asdf" company with my girlfriend.
Now one would think checking out is easy. Not so fast.
After accepting the terms of service another ERROR, unable to accept your data. What data? I did not input anything new? Where does this come from? Ok never mind I am going to pay with credid card that must work!
ERROR: Internal paymentservice initialization failure! Sorry what? I thought maybe I was to long idle in this browser and they do not reserve the tickets for so long (which would be no surprise to me at this point). Let's try again. Nope same error.
Now my rage level was really over 9000 but we really wanted to go so I decided to call the customer SUPPORT. Or better to say I had a answering maching telling me for ten minutes how sorry they are that this takes so long, yeah you bet. Then and this is now really great: the support guy asks me: "What error do you see? Internal paymentservice initialization failure?" I was like, okay he knows this so they need to know how to handle it. FUCK NO. "Sorry I can't help you. This is our payment system maybe they (IT) are doing some maintenance I can't halp you. Call the theater directly good day." Sorry what just happened, you fuckers are the vendors for the tickets for nearly all big events around here and the theater explicitly states to call you for tickets but you can not help me? Like hell.
This process took 25 very frustrating minutes and I was really angry and wanted to quit, then I saw that there is also a paypal option which I had not tried. With very little hope i selected everything for the payment, registered with paypal and they told me I already had an account. So reactivated this five year old account payed with all the mobile passwords and tans to finally, after 30 fucking minutes, get a pdf file for a ticket. Repeated the last step for the second ticket and with some time left to get there we were off.2 -
How to know a mobile game will suck
Opens game says need to download more data... Ok
22 files needed, looks pretty fast... all's good
#22 apparently HUGE file...
**feeling doubtful...**
**It's almost there.... done!**
Downloading file 1/34
**WTF... I see what you're doing now... ok I'll wait....**
Finally done... Ok loading....
loading....
black screen, loading?
still black....
(╯-_-)╯╧╧
ಠ︵ಠ凸3 -
Hi,
I'm not a ranty person so I never actually thought I'd post anything here but here it goes.
From the beginning.
We use ancient technologies. PHP 5.2, Symfony 1.2 and a non RFC complient SOAP with NO documentation.
A year ago We've been thrown a new temporary project. An VOIP app for every OS.
That being iOS, Android, MAC, PC, Linux, Windows mobile. With a 3 month deadline. All that thrown at 4 PHP developers. The idea being that They'll take it, sign the delivery protocol, everyone happy. No more updates for the app needed. They get their funds they needed the app for and we get paid.
Fast forward to today...
Our dev team started the year with great news that We'll most likely have to create a new project. Since the amount of new features would be far greater than current feature set, we managed to finally force our boss to use newer technologies (ie. seperate backend symfony4 PHP7+/frontend react, rest api and so on). So we were ecstatic to say the least. With preestimates aimed at a minimum 3 month development period. Since we're comfortable with everything that needs to be done.
Two days later our boss came to me that one of our most annoying clients needs a new feature. Said client uses ancient version written on a napkin because They changed half of the specification 2 weaks before deadline in a software made not by a developer but some sysadmin who didn't know anything. His MVC model was practically VVV model since he even had sql queries in some views. Feature will take 3 days - fixing everything that will break in the meantime - 1-2 months.
F*** it, fine. A little overtime won't kill me.
Yesterday boss comes again... Apparently someone lost a delivery protocol for a project we ended that half a year ago. Whats even better at the time when we asked for hardware to test we never got any. When we asked about any testing enviornment - nothing. The app being SEMI-stable on everything is an overstatement but it was working on the os'es available at the time. Since the client started testing now again, it turns out that both Android app does not work on 8.1/9 and the iOS app does not work on ios12. The client obviously does not want to pay and we can do little with it without the protocol, other than rewriting the apps.
It will take months at least since all of those apps were written by people that didn't know neither the OS'es nor the languages. For example I started writing the iOS one in swift. Only to learn after half of the development time, that swift doesn't like working by C Library rules and I had to use ObjC also. With some C thrown in due to the library. 3 unknown languages, on an unknown platform in 3 months. I never had any apple device in my hand at that time nor do I intend to now. I'm astonished it worked out then. It was a clusterf**k of bad design and sticking everything together with deprecated apis and a gum. So I'll have to basically fully rewrite it.
If boss decides we'll take all those at the same time I'll f***ing jump of a bridge.8 -
It was when I ditched React. I replaced it with raw JavaScript, with frontend being built with Gulp and Twig (just because HTML has no includes). Here are the results:
1. Previously, a production frontend build took 1.5 minutes. Build time became so fast that after I push the code, the build was done before me going to Netlify to check build status. I go there, and it’s almost always already done.
2. In a gallery with a lot of cards, with every card opening a modal, the number of listeners was reduced from N to one. With React, I needed 1000 listeners for 1000 cards. With raw JavaScript, I needed just one click listener with checking event target to handle all of the cards.
3. Page load time and time-to-interactive was reduced from seconds to milliseconds.
4. Lighthouse rating became 100 for desktop and 93 for mobile.
But there is one more thing that is way better than all of the above: cognitive complexity.
Tasks that took days now take hours. Tasks that took hours now take minutes.
Tasks that took thousands of lines now take hundreds. Tasks that took hundreds of lines now take tens.
In real business apps, it is common to build features and then realize it’s not needed and should be discarded. Business is volatile, just because the real world is volatile too. With this kind of cost reduction per feature, it became way less painful to discard them. Throwing out something you spent time and emotional resource on doesn’t feel good. But with features taking minutes to build, it became easier.25 -
Dev lead on another team: Ok we can build that API for the mobile apps, we'll generate everything, generate printable images for the labels, persist it all and do all the relevant lookups and checks. Do you need an SLA?
Director: Yes, 9ms
*silence*
Lead: Sorry .... 9ms?
Director: yeah, its a must have
Lead: ... the speed of light wouldn't even let us transmit it that fast18 -
Funniest meeting ever!
Some years ago, there was the regular department meeting where useless news from upper management were handed down. The team I was in was also there: team lead, co-worker and me. The team lead had a new girl and was daydreaming of their nights, my co-worker wasn't quite back from the football match on the weekend, and I was playing chess on my mobile.
Department lead was blah blah blah and when can we do this on your rig? We looked at each other and instantly realised that none had been paying attention.
My co-worker was the fastest to recover and straight-facedly turned to me: "Well Fast-Nop, that's your domain."
I picked the ball up before team lead could say something: "Sure, but schedule appointment is for our lead."
Our lead couldn't contradict us and then had to negotiate a schedule while trying to find out what it was about. *LOL*2 -
Continuation from :
https://devrant.io/rants/835693/...
Hi everybody! I am sorry that as a first time poster I am building 2 long stories, but I really like the idea of connecting with other people here!
Well, as I was mentioning before, I got a job in Android development and had a blast with it. Me and the developer clicked and would spend our time discussing PHP, the move to other stacks (I was making him love the idea of Django or Spring Java) games, bands and cool stuff like that. This dude was my hero, his own stack was developed in a similar MVC fashion that he had implemented from scratch before for many projects. It was through him that I learned how to use my own code (rather than frameworks and other libraries) to build what I wanted. I seriously thought that I had it made with a position that respected me and placed me in the lead mobile development position of the company. Then it happened. He had taken 2 weeks of unauthorized leave, which was ok since he was best friends with the owner of the company, those 2 along another asshole started it so they could do whatever they wanted. And I could not make much progress without him being there since there were things that he needed to do, that I was not allowed, for me to continue. When he came back I was quickly rushed to the owner of the company's office to discuss my lack of progress. The lead developer was livid, as if he knew that he had fucked up. He blamed the whole thing on me (literally told the owner that it was my fault before I was summoned) and that we lost 2 weeks of business time because I did not had the initiative to make progress on my own. I felt absolutely horrible, someone that I had trusted and befriended doing something like that, I really felt like shit. I had mad respect and love for this guy. It got heated, I showed the owner the text messages in which I showed him my pleas to led me finish the parts that were needed while he was away. Funny enough, he acted betrayed. After that it was 3 months of barely talking to one another except for work related stuff. He got cold and would barely let me touch the internal code that he was developing. It was painful. The owner kept complaining about progress and demanded that I do a document scanner for the company, which was to be attached to their mobile application. Not only that but it had to be done with OpenCV. Now, CV is great, but it is its own area, it takes a while to be able to develop something nice with it that is efficient and not a shitstorm.
I had two weeks.
Finished in one. After burning my brain and ensuring that the c++ code was not giving issues and the project was steady I turned it in...to their dismay. And I say so because I felt that they gave me such a huge project with the intention of firing me if it was not done. After that it was constant shit from the owner and the lead developer. I was asked then to port the code to the IOS version. I had some knowledge of it already so I started working on it. Progress was fast since the initial idea was already there and I really love working on Apple devices. And when I was 70% done the owner decided to cut me loose. At first he cited things such as lack of funding and him being unable to pay my salary. I was fine with that even though I knew it was not true. So at the time I just nodded and thanked the company for my time there. Before I left, he decided to blame it on me, stating that if they were not producing money that it was perhaps my fault. I lost my shit, and started using my military voice to explain to him how a software company is normally ran. Then I stormed out.
It was known to me, that the lead developer had actually argued against me being laid off. And that he was upset about it, we made amends, but the fact remains that I was laid off because the owner did not think of me as an asset, regardless of how many times I worked alongside the lead developer or how valuable I was actually to the company, their infrastructure did get better while we worked together, so I just assumed that he never actually did any mention of my value.
I lasted 2 months without a job, feeling horribly shitty because my wife had to work harder to ensure our stability whilst I was without any sort of salary. At this time I had already my degree, so all I had to do was look better. In the meantime I decided to study more about other technologies. I learn React, and got way better at JS and Node that I thought I could and was finally able to get another job as a full stack developer for another company.
I have been here since 2 months. It has been weird, we do classic ASP, which is completely pointless at this time, but meh. At this time though, I just don't really have the same motivation. Its really hard for me to trust the people that I work with and would like to connect with more developers.21 -
I haven't ranted for today, but I figured that I'd post a summary.
A public diary of sorts.. devRant is amazing, it even allows me to post the stuff that I'd otherwise put on a piece of paper and probably discard over time. And with keyboard support at that <3
Today has been a productive day for me. Laptop got restored with a "pacman -Syu" over a Bluetooth mobile data tethering from my phone, said phone got upgraded to an unofficial Android 9 (Pie) thanks to a comment from @undef, etc.
I've also made myself a reliable USB extension cord to be able to extend the 20-30cm USB-A male to USB-C male cord that Huawei delivered with my Nexus 6P. The USB-C to USB-C cord that allows for fast charging is unreliable.. ordered some USB-C plugs for that, in order to make some high power wire with that when they arrive.
So that plug I've made.. USB-A male to USB-A female, in which my short USB-C to USB-A wire can plug in. It's a 1M wire, with 18AWG wire for its power lines and 28AWG wires for its data lines. The 18AWG power lines can carry up to 10A of current, while the 28AWG lines can carry up to 1A. All wires were made into 1M pieces. These resulted in a very low impedance path for all of them, my multimeter measured no more than 200 milliohms across them, though I'll have to verify and finetune that on my oscilloscope with 4-wire measurement.
So the wire was good. Easy too, I just had to look up the pinout and replicate that on the male part.
That's where the rant part comes in.. in fact I've got quite uncomfortable with sentences that don't include at least one swear word at this point. All hail to devRant for allowing me to put them out there without guilt.. it changed my very mind <3
Microshaft WanBLowS.
I've tried to plug my DIY extension cord into it, and plugged my phone and some USB stick into it of which I've completely forgot the filesystem. Windows certainly doesn't support it.. turns out that it was LUKS. More about that later.
Windows returned that it didn't support either of them, due to "malfunctioning at the USB device". So I went ahead and plugged in my phone directly.. works without a problem. Then I went ahead and troubleshooted the wire I've just made with a multimeter, to check for shorts.. none at all.
At that point I suspected that WanBLowS was the issue, so I booted up my (at the time) problematic Arch laptop and did the exact same thing there, testing that USB stick and my phone there by plugging it through the extension wire. Shit just worked like that. The USB stick was a LUKS medium and apparently a clone of my SanDisk rootfs that I'm storing my Arch Linux on my laptop at at the time.. an unfinished migration project (SanDisk is unstable, my other DM sticks are quite stable). The USB stick consumed about 20mA so no big deal for any USB controller. The phone consumed about 500mA (which is standard USB 2.0 so no surprise) and worked fine as well.. although the HP laptop dropped the voltage to ~4.8V like that, unlike 5.1V which is nominal for USB. Still worked without a problem.
So clearly Windows is the problem here, and this provides me one more reason to hate that piece of shit OS. Windows lovers may say that it's an issue with my particular hardware, which maybe it is. I've done the Windows plugging solely through a USB 3.0 hub, which was plugged into a USB 3.0 port on the host. Now USB 3.0 is supposed to be able to carry up to 1A rather than 500mA, so I expect all the components in there to be beefier. I've also tested the hub as part of a review, and it can carry about 1A no problem, although it seems like its supply lines aren't shorted to VCC on the host, like a sensible hub would. Instead I suspect that it's going through the hub's controller.
Regardless, this is clearly a bad design. One of the USB data lines is biased to ~3.3V if memory serves me right, while the other is biased to 300mV. The latter could impose a problem.. but again, the current path was of a very low impedance of 200milliohms at most. Meanwhile the direct connection that omits the ~200ohm extension wire worked just fine. Even 300mV wouldn't degrade significantly over such a resistance. So this is most likely a Windows problem.
That aside, the extension cord works fine in Linux. So I've used that as a charging connection while upgrading my Arch laptop (which as you may know has internet issues at the time) over Bluetooth, through a shared BNEP connection (Bluetooth tethering) from my phone. Mobile data since I didn't set up my WiFi in this new Pie ROM yet. Worked fine, fixed my WiFi. Currently it's back in my network as my fully-fledged development host. So that way I'll be able to work again on @Floydian's LinkHub repository. My laptop's the only one who currently holds the private key for signing commits for git$(rm -rf ~/*)@nixmagic.com, hence why my development has been impeded. My tablet doesn't have them. Guess I'll commit somewhere tomorrow.
(looks like my rant is too long, continue in comments)3 -
>be my team
>developing a mobile app
>I'm responsible for developing a "RESTful" API to interface communications between the app and the database
>there's also an "admin" web application which the client themselves will use to manage some shit in the database
>I've developed the API, it works with the mobile app
>instead of just making it simply a front-end app that makes requests to the API like the mobile app does, the guy responsible for the admin app completely ignores my API and implements his own with a certain messy dollar symbol language and a certain bloated piece of server software, accessing the same database directly, and does some operations in his own special way that will break what I've implemented
>now data inserted via admin app is inaccessible to the server API, and I'm expected to "fix" my code so it's consistent with this guy's shit, but the only way to do it is introducing interdependency between the actual API and the admin app's back end
Fuck my life, now I'm the one responsible for the app being broken because no way the guy who's used to kludging unmaintainable shit together fast would ever fuck anything up2 -
On my personal journey to better privacy!
Wanted to change to Qubes, but since I wind down with games, that won't happen sadly and it seems windows still doesn't support proper gpu passthrough either, so might eventually change to linux host and windows guest or create a VM I use for everything else that isn't gaming, since I still really love the idea of having a snapshot backup system.
So since that isn't quite in my timeframe right now though: first move was to move to firefox, already done the change on mobile (love having dark reader and ublock on mobile!), now setting it all up on desktop, pleasant surprise was for sure that firefox finally seems to have chromes devtools pretty much mirrored, even the mobile suite of tools.
Loading of pages is also finally fast and much snappier than chrome from the first testing I could do (on desktop, on mobile it still kind of sucks in comparison, but I can deal with that).
Please suggest me all sort of privacy tools you got, especially with firefox in mind, but also host tools, be it windows or linux (e.g. some sort of traffic obfuscator that visits random pages that are SFW but make automatic traffic filtering hard, could probably make my own, but if there's something like that already, why not), I'll save all I can use.44 -
TIP:
1.1.1.1: the fastest, privacy-first consumer DNS service
I switched to faster DNS,
And believe it or not, it improved my internet speed.
Just add this DNS and you're gonna experience faster browsing
DNS1: 1.1.1.1
DNS2: 1.0.0.1
comment below if you experience it.20 -
So our last project was a hybrid application in Cordova
During client meeting:
Client (digital mobile lead) : So we have to integrate Nodejs in our App
Me: huh :|||
BD guy: yes SIR, yes SIR
Me: we cant integrate like that, both are different things and have different applications :|
Client: I am told that Nodejs is FAST and its Javascript
BD guy: yes SIR, yes SIR
Me: but (just started to explain the difference)
Client: we need to increase the 'bandwidth', we want another senior resource for this project
BD guy: yes SIR, yes....
Me: what the FUCK :|5 -
In 2010, it was my first client project. Our architect was not from iOS background, we had editable pdfs in our app. Those were pretty rich pdfs with inline HD images. iPads that time were not too fast and couldn't handle big gb pdf loaded into memory. App would crash randomly running out of memory. We fixed it by paginating pdf, it wasn't out of the world but considering it was my first mobile project and no one to guide, I thought it was pretty cool what we did there
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A few weeks ago a client came to us asking for edits on their site. They had a developer in their office but they fired him a few days prior. After some looking at the piece of garbage they called a website I told my supervisors that it was built in Adobe Muse and from what I could find in a few quick searches it's shit and I didn't want to learn to use a shit tool. Apparently as a company we decided to hire a freelancer to handle this despite the fact that we didn't build the site and the client isn't paying for maintenance so I'm not sure why it's our fault.
Fast forward to today:
I've been in the office for 19 hours straight trying to learn how to use Muse and fix the client's site because somehow the freelancer managed to delete the mobile version of the site. When I ask my supervisors why I'm fixing and supporting a site we didn't build and don't have experience working in and the response is: we're presenting the client with a $50k proposal and we need all the good graces we can get.
Unless I'm gonna see some of the commission it doesn't really matter what we charge for the site, I make the same whether it's a free site or a $100k site.2 -
Most of my friends think that leaving the browser opened on 3G will keep consuming data. In fact they also think that browsing as fast as possible will leave them with more available data on the mobile plan.4
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I just experienced near death because of high blood. Super strong blood pressure. Avoid coffee, playing games, and sleeping very late at night. This is my advice as a survivor developer. I want to share this to help you. For fast deadlines or hard user stories, always negotiate reasonably with your SM or PM or PO or client.
Thank God he have me a 2nd chance at life. Take care of your health. Don't worry about deadlines. Health is more important. Always pray. I deleted all of my games especially my beloved call of duty mobile and clash of clans. I'll forget all games that I know because those contributed to my high blood pressure.
When you have a headache or head pressure or eye twitching . Stop what you are currently doing and relax, measure your blood pressure and contact your family asap. Take it seriously. My wife saved me.10 -
To all the Java Teams that died during the fucking Mobile Civil War, We salute you!
1. Millionaire 2011
2. Splinter Cell: Double Agent
3. Dragon Ball Z Saiyan Fighters
4. Moto Girls
5. 24 Special Ops
6. Thor: The Dark World
7. Kung Fu Panda
8. Worms 2011: Armageddon
9. Asphalt 4: Elite Racing
10. Resident Evil - The Missions
11. Ghost Recon: Future Soldier
12. Spider-Man 3
13. Need for Speed - Undercover 3D
14. Contra 4
15. Rambo on Fire
16. Fast and Furious 6
17. Counter Strike 3D
18. Men in Black 3
19. X–Men Origins: Wolverine
20. WWE Legends of Wrestlemania 3D
21. 3D Fight Night: Round 4
22. 3D Ultimate Rally Championships
23. Assassin's Creed
24. Zuma
24. Die Hard 4
25. 3D WWE Smackdown Vs RAW 2009
26. Prince of Persia 3: The Two Thrones
27. 3D Fight Night: Round 3
28. Super Mario Bros
29. Bruce Lee - Iron Fist 3D
30. Naruto Adventure: A New Apprentice
31. FIFA 2011
32. James Cameron's Avatar
33. Racing 2: The Real Car Experience
34. King Kong
35. Gangstar City
36. Iron Man 3
37. XIII 2: Covert Identity
38. 4x4 Extreme Rally 3D
39. Real Football Manager 2013
40. Splinter Cell: Conviction
41. 2008 Real Football 3D
42. Assassin's Creed 2
43. Hummer 3D
44. American Gangster
45. Real Football 2009
46. 3D Football: Real Madrid 2010
47. Xtreme Dirt Bike
48. Tekken Mobile
49. A Good Day to Die Hard
50. The Amazing Spider-Man 2
51. Asphalt 3: Street Rules 3D
52. GTA IV Mobile
53. 3D Contr Terrorism
54. Real Football 2015
55. The Amazing Spider-Man
56. Contra 4 (2009)
57. Mortal Kombat 3D
58. Bad Girls
59. Assassin's Creed: Brotherhood
60. Need for Speed: Hot Pursuit 3D
61. God of War
62. PES 2009 (Pro Evolution Soccer)
63. Ultimate Street Football
64. Assassin's Creed: Revelations
65. Prince of Persia: The Forgotten Sands
66. 3D Super taxi driver
67. Gangstar 2: Kings of LA
68. Asphalt 6: Adrenaline
69. Assassin's Creed III
70. Danger Dash
71. Real Football 2014
72. Gangstar - Crime City
73. Gangstar 3: Miami Vindication
74. Modern Combat 4: Zero Hour
75. Zuma's Revenge!
We know you guys did your best but the world is a fucking shit hole. We still remember your hard work!
76. Mission Impossible 3
77. Gangstar Rio: City of Saints (I guess these were your last days at work. Well-done guys!)
78. Real Football 2010
79. Real Football 2011 (Real Soccer)
80. Real Football 2012
81. PES 2011 (Pro Evolution Soccer)
82. Ultimate Mortal Kombat 3 (My Favorite)
83. And those missing the list.
WE SALUTE YOU ALL!!! ∠(^ー^)4 -
A couple of years ago, we decide to migrate our customer's data from one data center to another, this is the story of how it goes well.
The product was a Facebook canvas and mobile game with 200M users, that represent approximately 500Gibi of data to move stored in MySQL and Redis. The source was stored in Dallas, and the target was New York.
Because downtime is responsible for preventing users to spend their money on our "free" game, we decide to avoid it as much as possible.
In our MySQL main table (manually sharded 100 tables) , we had a modification TIMESTAMP column. We decide to use it to check if a user needs to be copied on the new database. The rest of the data consist of a savegame stored as gzipped JSON in a LONGBLOB column.
A program in Go has been developed to continuously track if a user's data needs to be copied again everytime progress has been made on its savegame. The process goes like this: First the JSON was unzipped to detect bot users with no progress that we simply drop, then data was exported in a custom binary file with fast compressed data to reduce the size of the file. Next, the exported file was copied using rsync to the new servers, and a second Go program do the import on the new MySQL instances.
The 1st loop takes 1 week to copy; the 2nd takes 1 day; a couple of hours for the 3rd, and so on. At the end, copying the latest versions of all the savegame takes roughly a couple of minutes.
On the Redis side, some data were cache that we knew can be dropped without impacting the user's experience. Others were big bunch of data and we simply SCAN each Redis instances and produces the same kind of custom binary files. The process was fast enough to launch it once during migration. It takes 15 minutes because we were able to parallelise across the 22 instances.
It takes 6 months of meticulous preparation. The D day, the process goes smoothly, but we shutdowns our service for one long hour because of a typo on a domain name.1 -
Hi all,
This might be a long post so bear with me. I work for a company and there was a project for a huge client. I'm junior in skill (been programming for about two years) but my job title doesn't reflect that. Anyways, I got the design about a month ago but I was on deadline for two other projects so I couldn't pick it up until last week Wed. Ironically, that's when the final design was delivered & told me it was due next week Wednesday. I built it as fast as I could. Finished mobile but for some reason, this last part for desktop just wasn't working out and it just so happens to be the most crucial part of the piece. (I was also sick the entire time and didn't sleep for the last two days nor did I eat). I was supposed to demo it yesterday but I still needed to make a few updates and the project coordinator took me off the project & gave it to a dev with more experience. This has never happened to me before. I'd go as far as to say this is my first big fuck up. I've always delivered on deadline and I'm taking this pretty hard. Has anyone been in similar situations? What do I do? Any advice?1 -
Never launch on the front camera!
There is not a single reason for a mobile phone camera software to launch on the front camera. Programmers of the software might believe it is "smart to memorize the last used camera", but in actuality, launching on the front camera is a common reason for not being able to capture events fast ehough.
Did the developers really think users will say "oh thank you, dear camera app, for not forgetting the last camera I used!" ?
Or, likelier than not, will they end up taking a selfie while the moment passes by behind the phone?7 -
It completely changed the course of my life!
I started learning to code because I was curious how mobile apps works. I blew through my self guided learning and needed more. Flash forward two years and I am working as a web developer! My projects are challenging but I've been learning insanely fast and I can't wait to see where I am two years from now. -
This remote agency that we use to help us build our mobile app is taking the piss out of us. They always have stupid questions, more stupid questions and on top of that at least they don’t work fast. So a task that should take a day it takes them a week and when they deliver it’s not exactly what we’re asking. Despite the fact that they’ve already asked me tons of questions they went ahead and implemented something I haven’t asked for because they thought it’s better. Well guess what read your fucking requirement documents that I spent 2 days writing. It’s all there bullet point by bullet point including the way it should work with examples and justification plus a flow charts to make it super fucking clear. It must be their business model to fuck around, stay on the project for as long as possible and ask for more money. They can’t be that stupid.5
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Just a quick rant on JavaScript,
So there’s a lot of people hating javascript, and while not a long time ago i was part of them, but I changed my opinion a little.
I think JavaScript is a great way to deal with website programming as it is quick and efficient, but I would not say to program directly on it, use a js-compilable language (CoffeScript, TypeScript, Kotlin(I think), etc.), but then you might say: “Well, no need for js then, compile it in byte code”. That would break the point of how I see web design/dev. The main intent behind webpages is to have an easy and fast way to send code to other computers to render them, that’s why it is interpreted: “Easy to send” and “*All* computers can handle it” with the proper browser. You need to be able to change the way the website is rendered and/or works sometimes, for diverse reasons like copy/pasting data, make it render properly or use plugins/add-ons to change that code to suit your needs.
I think js should be kept as a “readable byte-code”, so that means: {
Keep comments when compiling the js-compilable code,
Add standardized machine-readable comments that will indicate to smart code viewers how to show a particular thing (Like have a higher-end function compiled in js shown as a minimized code with explanations of the function)
Keep it nicely formated and don’t obfuscate (coz that’s annoying)
Etc.
}
So you bypass the quirks and all that pesky js stuff, while keeping it’s good sides.
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Part 2:
Web design for non-web:
Ok so things like node.js, electron, react-native and all that stuff; I won’t say they’re bad but...
Why we have this is because web designers wanted to make desktop apps and were like “Hey! Making web pages is easy! Let’s port it to desktop”, the problem is: Web technologies were made to work on a restricted canvas, aka a browser. It’s good on web for reasons mention earlier and more. But it’s not on desktop! You’re trying to push it outside of those boundaries. It’s difficult to make it break that canvas and go outside, make something that really works! For social media clients and that kind of stuff that you want to make a little more inclusive, yes! it’s a great idea (hello devrantron ;), but not if it’s an exact same copy of the website, just use the website. But for things that are supposed to really make use of YOUR computer; no!
I see those PWA (progressive webapps aka mobile app, but it’s an offline website”), I stand for the same positions, social media and those sort of things: yes, great idea! Games? 🤢.
I have way more to say but I have difficulties to remember them while reading, so feel free to comment your thoughts
Lol, “just a quick rant”1 -
I don't know my problem is. I lost my motivation to code, my enthusiasm and excitement to read a code and solve a problem. My love of my life for 6 years whom I thought she's the one, gave up on us. It was a long journey, lots of ups and downs, but really worth the time and sacrifice. Now, she's doing good, very happy on her life judging from her social media. Can't believe she just moved for 2 months. To be honest, i want her to be happy but quite bitter that she just moved on quite fast. And I don't if this is the reason why I lost my motivation and enthusiasm to code. Or maybe I just don't like the project we're working on. Well, I really don't like it since it's a mobile game, I really want to build webapp or mobile app but it's too late to change the project.
I'm not like this, I used to code until morning without noticing the time, excited to solve a problem that stuck on me for quite a while. I really became a lazy person right now. I feel the pressure to finish the project but I don't see myself working on it, I don't feel interested reading a code. I just play computer games instead of working on my project during my free time. I don't know if I'm depressed. I socialized with people, have fun, happy when I'm with them, but when I'm alone, sadness starts to creep in. I feel like there's an empty void in myself. I don't know, i just want the motivation and energy to work on my project. Im tired, lazy, and feeling burnt out. If you read until this very last sentence, thank you and I'm sorry for reading this nonsense.5 -
Got one right now, no idea if it’s the “most” unrealistic, because I’ve been doing this for a while now.
Until recently, I was rewriting a very old, very brittle legacy codebase - we’re talking garbage code from two generations of complete dumbfucks, and hands down the most awful codebase I’ve ever seen. The code itself is quite difficult to describe without seeing it for yourself, but it was written over a period of about a decade by a certifiably insane person, and then maintained and arguably made much worse by a try-hard moron whose only success was making things exponentially harder for his successor to comprehend and maintain. No documentation whatsoever either. One small example of just how fucking stupid these guys were - every function is wrapped in a try catch with an empty catch, variables are declared and redeclared ten times, but never used. Hard coded credentials, hard coded widths and sizes, weird shit like the entire application 500ing if you move a button to another part of the page, or change its width by a pixel, unsanitized inputs, you name it, if it’s a textbook fuck up, it’s in there, and then some.
Because the code is so damn old as well (MySQL 8.0, C#4, and ASP.NET 3), and utterly eschews the vaguest tenets of structured, organized programming - I decided after a month of a disproportionate effort:success ratio, to just extract the SQL queries, sanitize them, and create a new back end and front end that would jointly get things where they need to be, and most importantly, make the application secure, stable, and maintainable. I’m the only developer, but one of the senior employees wrote most of the SQL queries, so I asked for his help in extracting them, to save time. He basically refused, and then told me to make my peace with God if I missed that deadline. Very helpful.
I was making really good time on it too, nearly complete after 60 days of working on it, along with supporting and maintaining the dumpster fire that is the legacy application. Suddenly my phone rings, and I’m told that management wants me to implement a payment processing feature on the site, and because I’ve been so effective at fixing problems thus far, they want to see it inside of a week. I am surprised, because I’ve been regularly communicating my progress and immediate focus to management, so I explain that I might be able to ship the feature by end of Q1, because rather than shoehorn the processor onto the decrepit piece of shit legacy app, it would be far better to just include it in the replacement. I add that PCI compliance is another matter that we must account for, and so there’s not a great chance of shipping this in a week. They tell me that I have a month to do it…and then the Marketing person asks to see my progress and ends up bitching about everything, despite the front end being a pixel perfect reproduction. Despite my making everything mobile responsive, iframe free, secure and encrypted, fast, and void of unpredictable behaviors. I tell her that this is what I was asked to do, and that there should have been no surprises at all, especially since I’ve been sending out weekly updates via email. I guess it needed more suck? But either way, fuck me and my two months of hard work. I mean really, no ego, I made a true enterprise grade app for them.
Short version, I stopped working on the rebuild, and I’m nearly done writing the payment processor as a microservice that I’ll just embed as an iframe, since the legacy build is full of those anyway, and I’m being asked to make bricks without straw. I’m probably glossing over a lot of finer points here too, just because it’s been such an epic of disappointment. The deadline is coming up, and I’m definitely going to make it, now that I have accordingly reduced the scope of work, but this whole thing has just totally pissed me off, and left a bad taste about the organization.10 -
I just remembered some of the "harmless" dev-related insults I've received over the years:
1) most recently, I shared a tool with an acquaintance cuz it bears the same name as something he put together a while back. Background: this guy likes to come across as having infinite programming knowledge and brags to his fb pals about being an expert in multiple languages. While trying to make sense of the cryptic docs of the package I sent him, he implies I don't know what the iframe or html5 canvas are. Claims not to elaborate what package does cuz the docs is meant for advanced desktop and mobile devs
It hurt because this is one of few people who know I built suphle, yet thinks so lowly
2) as you can tell from the first point, I share links I consider interesting with relevant contacts. I'm also quite vocal about my (mostly contrarian) takes on occurrences within the dev space that I'm familiar with. One day on the laravel board, this dude is reprimanding me and asks me to take the opinions I read on blogs and tabloids with a pinch of salt, implying I didn't form them independently but was influenced by what was written by some stranger online
It hurt because I expected him to know better. I felt I'd sufficiently proven to have actually built things that informed my school of thought
3) the oldest happened many years ago but I remember it now because the perpetrator called me out of the blue last week. I was teaching his boss, who managed an office but preferred to keep his student status hidden, to avoid being thought incompetent. This caller guy just so turned out to be learning js at the time. Fast forward some years, we all disbanded. He'd landed a dev job and was doing well. So I sent him one of those js gotchas, asking him to explain his answer
After he replied, I told him his answer was close enough but it had more to do with js passing closure arguments by reference. Dude responded that he knew that was the correct answer but wasn't aware I knew what closures meant. That stung me like hell back then. I missed his call and didn't know who owned the contact, so I searched my chats and saw that last interaction. Pain all over again3 -
So we started a new Unity video game project for mobile in June 2021. Hooray!
Being a mobile project, one of the earliest things we think about is scaling the interface across all sorts of device screen resolutions and aspect ratios, right? Well, to preemptively solve this problem early on, I decided to letterbox the game view - just choose one aspect ratio for the game and pad black bars to the sides of the screen. Simple, solves the game's world space problem without trying too hard, and it automatically adapts to Android's split-screen mode.
I showed the early builds to management as well as game design team and they gave me some general nods. Sounds like green light ahead. I spent the next few months building the game logic and scale the UI around a consistent letterboxed game view. If you had experience scaling Unity UI to a letterboxed area, you should already knew that it takes a whole paradigm of its own that's kinda hard to break out of, but the fact that it stays consistent across all screen aspect ratios is so worth it. Regardless, the biggeer benefit of letterboxing is simpler world space setup. You don't worry about whether this particular area will be overflowed horizontally or vertically in a particular device or not. You have a 9:16 window to view the world through, nothing needs to move at runtime and that's about it.
Fast-forward to early September 2021 and 40+ builds later, the GD started having concern that the playing area is not filling up his phone screen and that the letterboxes are bothering him. He wants to get rid of the letterboxes and wants the game world as well as UI to fill up his screen.
Yes. After 40+ builds, for all of which the letterbox was present, nobody in the project raised a concern about the letterbox. It's only NOW that they all of the sudden side with the GD and demand the removal of the letterbox. I feel like almost half of my effort on this game has been wasted. These clueless guys didn't spend one second looking at the early builds thinking of the possibility that the black bars at the top and bottom of their phone screens (which I repeat: has been around since the very first build) is gonna bother them? Somebody must be playing a cruel joke at this company. They had all the chances to bring this up as a potential issue and TODAY is the first time I hear of it.
See, designers. You waste our time and your time by doing this kind of thing. Please raise your issues early. Complain to us ASAP. If you wait for so long before raising an issue that has been in-your-face the whole time, I can't fault any developer for assuming you're trying to play a long prank. I can tell designers right now: it's not funny.1 -
Here, a full retrospective of my Apple products ownership.
iPhone SE – after Android, I was absolutely amazed by how fast it worked. No UI lags, camera works absolutely instantly no matter the light conditions, all the GPU-heavy games work butter smooth.
After camera and charging port failures on Xperia flagship and CPU literally melting through screen rendering it unusable on Meizu, it was enough to make me interested in Apple products.
When I was using Meizu, I actually got a twitching eye which was triggered by UI lags. After two months of using iPhone, I noticed that something was missing – my eye wasn't twitching anymore.
iPhone actually cured me.
MacBook 12 – a 900 grams laptop with passive-cooled mobile CPU running many Chrome tabs, heavy Webpack HMR build, VSCode and Slack just fine. Yes, you can't play games, but I don't even require it from a laptop this tiny.
Butterfly keyboard that internet hates so much actually increased my typing speed and comfort compared to MX Red mechanical keyboard, and ForceTouch trackpad made me forget about mouse. I learned how to disassemble the Butterfly keyboard if I ever need this but the keyboard never failed.
I use this laptop to this day and it still even smells like the day one, a beautiful smell of a new Apple product.
iPhone X – got it because of the camera, stayed for great battery life and amazing OLED display. I use telephoto lens exclusively and it made me lay off my Canon DSLR with Helios lens which stays on my bookshelf covered in dust to this day.
True black of OLED display which is undistinguishable from the screen bezel is stunning. To this day, battery surely works for one and a half days and I watch youtube really often.
I sometimes struggled to unlock iPhone SE with wet fingers, but with FaceID, as soon as I look at the screen the phone is unlocked. Works perfect every time, never had an issue with this.
Stainless steel body feels premium compared to aluminum. Stereo sound is a major selling point if you're like watching videos and playing games on your phone. Overall amazing product and a huge improvement over SE.
Apple Watch series 4 – really comfortable fit. Nice battery life, once I forgot about it for like ten days during lockdown and it was still working, even though on power reserve mode. Really reliable in terms of battery life and liquid protection. Very satisfying Taptic Engine crown clicks. I run every day and Apple watch always measure my heart rate correctly, and the running app is well designed and a pleasure to use. Overall a nice accessory to have if you use iPhone.
Powerbeats Pro – great sound and battery life. I switched from Shure SE215 which was great, but it had wires. I listen to a lot of music so the sound quality is important for me. When I was choosing earphones I visited a store where you can listen to them all. I listened through earphones like Noble Audio Kaiser Encore and JH Audio Layla, and of course $4000 Laylas sound better than $249 bluetooth earphones, but the difference in sound doesn't justify the difference in price to me.
Powerbeats pro is the Apple H1 chip true wireless earphones with largest driver of them all which makes them sound better than AirPods Pro – it's just physics. Bass in Powerbeats is amazing, which is also true for my Shures, but Powerbeats also win in clarity.
It connects seamlessly to both my MacBook and my iPhone, and everyone in voice chats can hear me really good.
Huge case is a major throwback compared to AirPods, but the battery life of earphones themselves is so great that I just leave the case at home and only carry earphones and it works for me.
Apple Link bracelet in space black – really better than I expected. Intricate detailing, literally the steel that Rolex uses, top-notch finishing and polishing – all that for just 450 dollars. I only used it for several days now, but it already feels like a really satisfying product.
Before all that I was using Linux. It took a year for elementaryos devs to fix wifi for my laptop. Ubuntu looks and feels ugly. Pop OS felt like garbage. Manjaro was also just that – garbage. KDE Plasma – I don't even want to talk about that. A monstrocity where you accidentally click a wrong switch in the settings and your system won't boot up again. Also, PulseAudio. Struggles with proprietary drivers and software updates.
Windows? I serviced a lot of Windows PCs through my career and it never, never worked as intended. I'm no dumbass, I always managed the rights correctly and never installed sketchy apps. My latest ryzen gaming build with a lot of ram also lags somehow even in Windows 10 UI.
Before I switched, I defended Linux.
My life was a lie.
I'm sorry to everyone who I offended based on their opinion on Linux.33 -
What do you think about my language choice set for the future (knowing I want to work as a software and app developer) ? Anything to add / remove ?
- C++: Fast and well-documented, so I think it's a standard even in the next decades to come
- Java: Although I think that this language will more likely die in the next decade, I'll maybe keep this language because some dinosaurs enterprises still rely on it. Ah and mainly because it's still widely used in Android apps programming. For now.
Talking about Android, does learning Kotlin worth it ?
- Python: Will mainly use it for automation and prototyping, but nothing more, as it seems not to be widely use in the software development field (or it is ?). I'll also keep it for hobbies, however.
- Rust: This language seems to be a rising star in the industry since it is very clean, classic, as fast as C / C++ while introducing more safety. However I'll wait a bit for this one since it requires more complicated and abstract knowledge I do not have yet.
- Javascript (or more particularly JSX): Hurts to say I'll keep it, even more than Java. I'd let it in the web development hell I won't step in if it was not used in webapps / cross-platform mobile applications. And since this kind of stuff looks trendy, I don't think I can avoid it. Plus, I liked working with React Native. Sorry.
- C#: Seems to be a must when working on Windows software interfaces, so guess I'll have to learn this one. Will do so gladly, it looks better than Java17 -
I'm way past the point of being pissed now....
So there's some software (API's, mobile app + website) that I wrote to manage supplier incentive programs in a big hurry last year - which lead to a bunch of stuff being hard-coded in to launch on time. So after last years promotion was done I took down all the services etc was very fucking clear that in order to finish & deploy it to run again I would need at least around 4 months notice.
On the surface its pretty simple but it has quite a large user base and controls the distribution of enough cash & prizes to buy a small country so the setup of the incentives/access/audit trails is not something to be taken lightly.
Then once I'm done with the setup I have to hand it over to be "independently audited" by 3 of the larger corporate behemoths who's cash it distributes (if I get a reply from one in 3-4 weeks it's pretty fast).
I only happened to find out by chance an hour ago that we are apparently launching an even larger program this year - ON FUCKING MONDAY. I literally happened to over hear this on my way for a smoke - they have been planning it since last year November and not one person thought it might be kinda important to let me know because software is "magic" and appears and works based on the fucking lunar cycle. -
Finally.... After 3.5 months of serious job searching... I start a new job on Monday.
Even a few months ago , finding a new gig in mobile development was very fast - 9 calendar days from initial search to sitting in a new desk was my personal record. But a couple of weeks was pretty typical
What happened? Was there a huge influx of mobile devs? More H1-b visa holders? The competition seems like there are far more developers
Anyway, happy to be sitting in a new desk on Monday2 -
What is the "best" framework to develop mobile apps?
I tried android studio (native java etc)
And Fuse (XML/js framework for native iOS and android)
Since android studio isn't a fast development and Fuse doesn't had a big community with support, I thought about angular and native script. Any experience? Any advice?2 -
Not 100% hackathon, but I was once in one of those weekend coding challenges - aka: have idea, implement MVP, present to a Juri and get a chance to win a prize.
So, to start things off, you had a few months to prepare the idea, gather a team (minimum of 2, maximum of 5 per team) and register.
I gathered a few friends from university, that was cool. We were 5, I had the idea already, they agreed. I started talking business with some partners/governmental stuff (no time to explain all, ask in comments if you want to know).
2 weeks pass by after registering, still 1+ month before the event, 2 of the team members let me know they want to focus on university, so they cannot spend a weekend on this competition. Well, ok, still 3 people, no worries.
Fast forward, 1 week before the competition, another one says he won't be in town, we're 2. Still enough, we meet the requirements, it's just for the fun anyways.
Day 1 of the competition, I'm there waiting for my other teammate. Call him countless times, doesn't pick up. Later tells me he's sick.
I tell the organization about it. They asked: You can continue, but it's fine if you give up now.
> Yo, dafuck you mean give up? I'll die before I give up. It's for the fun anyways, worst case scenario I spend a nice weekend doing what I like *shrug*
So there I am, all alone, doing a first MVP of the mobile app in Android (without any prior android experience, and don't ask me why I chose to do mobile app for that project, was stupid back then).
Lots of nice things there, overall a good weekend, networking, food, gadgets and stuff like that.
Juri day, put on pretty clothes to present my super idea alongside my super MVP of the ugliest mobile app I've seen.
Judge 1: likes the idea, ugly app.
Judge 2: likes the idea, ugly app, could improve and work on the concept, etc
Judge 3: Lots of business questions, to which I came prepared with already potential clients and partners, liked that part although seemed a little confident of it working or not.
Judge 4: "Yo, that's the most stupid thing I've heard, not even gonna ask questions, that's just stupid"
Judge 5: A teacher in my university, the one to actually tell me about this competition, kind of like that meme from "How to train your dragon" where he does the thumbs up thing. Obviously the app sucks, but understandable, no one in the competition has much experience, bla bla bla
---
Final decision: No prize, fuck the idea, got a participation amazon voucher of like, $10 usd. *shurg*
--
Fast forward a few months, my aunt who shared the idea with me and who i was working with before the competition, sends me a link for an article on FB messenger.
The company where that MF judge worked at build a system exactly like the one I presented, claiming it was a very innovative idea. Never heard of them again, it was a consultation company (Deloitte), so I assume they didn't sell it well and dropped it also.
Moral of the story: I guess there's no moral, just have fun.2 -
I love living in Australia but I may move to Europe just for the sake of fast internet.. come on Aus, mobile 4G in Europe is faster than these connections😞5
-
TLDR;
Side project update.
Made simple nlp library in python and published it’s first version to open source.
Now I can feed it with parsed pdf text.
See rant https://devrant.com/rants/2192388/...
Why ?
Cause during reading book about nltk I couldn’t find simple extendible way to provide support for polish language and I wanted to abstract stemming, word normalization, tokenizer etc. so I can provide ex. different conditions for separate text files and don’t write much code what is an asset when you work solo.
It’s about 12GB of pdf public accessible law data I am trying to handle ( at first ) which is about 35000 files from last 90 years.
So far I automated downloading web pages and pdf documents from them. Extracting data from web pages and saving it to database. Extracting text from pdf files. I have about 5-6 projects to do all of it above maybe at the end I will put it to some workflow manager like Luigi or just run it by cronjob.
First thing for website version 1.0 part is find correlation between all documents inside law text using nlp library by building custom conditions. Then just generate directory structure and html files with links between documents.
Website version 2.0 is already in my mind but it will be creepy to make it and will take at least 1-2 months and I want to publish fast.
I have some pdfs with only images instead of text and tesseract worked quite good with them so maybe I will try to process them when everything go live.
Learned a lot about pdf as now I know that font in pdf is not always providing unicode characters ( stupid form of obfuscation) so when you extract text you need to build glyph vector to text map for every font.
Pdf is full vector representation - just like svg - what is logic if you think a bit and know that some printers are running using postscript.
Let’s hope next update will be about flutter mobile app which started all of shit above. It’s almost ready ( except getting data from api I am trying to do and logo for release version ). It’s last piece of puzzle.3 -
Where have i been? the answer is Yes. im still alive, caught rona 3 times never been better.
as a OKAY not pro developer i can create what i want.
and if you're wondering. Yes i have deleted my rants.
i use typescript. i will not go back to js.
RUST IS SUPERIOR TO C++
(i still use C++ because i am a mad cheater in android games this is gonna probably come to a halt soon i haven't been on my mobile a while)
all i literally had to do was sit at a computer for hours. stick to one language and just build projects on my own i stopped coding on mobile after one of my unstable projects had got access to my devices files. oh and last but not least tampermonkey sucks and my favorite game moo moo.io and sploop.io is full of macroers, cheaters and now nobody wants to play legitly in the game. i forgot this website and decided to take things slowly. time goes fast when your mind really be dazed.5 -
During my small tenure as the lead mobile developer for a logistics company I had to manage my stacks between native Android applications in Java and native apps in IOS.
Back then, swift was barely coming into version 3 and as such the transition was not trustworthy enough for me to discard Obj C. So I went with Obj C and kept my knowledge of Swift in the back. It was not difficult since I had always liked Obj C for some reason. The language was what made me click with pointers and understand them well enough to feel more comfortable with C as it was a strict superset from said language. It was enjoyable really and making apps for IOS made me appreciate the ecosystem that much better and realize the level of dedication that the engineering team at Apple used for their compilation protocols. It was my first exposure to ARC(Automatic Reference Counting) as a "form" of garbage collection per se. The tooling in particular was nice, normally with xcode you have a 50/50 chance of it being great or shit. For me it was a mixture of both really, but the number of crashes or unexpected behavior was FAR lesser than what I had in Android back when we still used eclipse and even when we started to use Android Studio.
Developing IOS apps was also what made me see why IOS apps have that distinctive shine and why their phones required less memory(RAM). It was a pleasant experience.
The whole ordeal also left me with a bad taste for Android development. Don't get me wrong, I love my Android phones. But I firmly believe that unless you pay top dollar for an android manufacturer such as Samsung, motorla or lg then you will have lag galore. And man.....everyone that would try to prove me wrong always had to make excuses later on(no, your $200_$300 dllr android device just didn't cut it my dude)
It really sucks sometimes for Android development. I want to know what Google got so wrong that they made the decisions they made in order to make people design other tools such as React Native, Cordova, Ionic, phonegapp, titanium, xamarin(which is shit imo) codename one and many others. With IOS i never considered going for something different than Native since the API just seemed so well designed and far superior to me from an architectural point of view.
Fast forward to 2018(almost 2019) adn Google had talks about flutter for a while and how they make it seem that they are fixing how they want people to design apps.
You see. I firmly believe that tech stacks work in 2 ways:
1 people love a stack so much they start to develop cool ADDITIONS to it(see the awesomeios repo) to expand on the standard libraries
2 people start to FIX a stack because the implementation is broken, lacking in functionality, hard to use by itself: see okhttp, legit all the Square libs, butterknife etc etc etc and etc
From this I can conclude 2 things: people love developing for IOS because the ecosystem is nice and dev friendly, and people like to develop for Android in spite of how Google manages their API. Seriously Android is a great OS and having apps that work awesomely in spite of how hard it is to create applications for said platform just shows a level of love and dedication that is unmatched.
This is why I find it hard, and even mean to call out on one product over the other. Despite the morals behind the 2 leading companies inferred from my post, the develpers are what makes the situation better or worse.
So just fuck it and develop and use for what you want.
Honorific mention to PHP and the php developer community which is a mixture of fixing and adding in spite of the ammount of hatred that such coolness gets from a lot of peeps :P
Oh and I got a couple of mobile contracts in the way, this is why I made this post.
And I still hate developing for Android even though I love Java.3 -
# This isn't THAT bad, but since I never had any collab before this one, this is the worst so far
I'm in a web development school where we need to do a yearly project. At the beginning, we started with the idea of doing an online wallet that would handle crypto-currencied (#blockchains), and other currencies too.
On the paper that sounds good, but the dude decided to create a NodeJS server api, and let's be honest, this was a gas factory. I couldn't help him because he was too fast in his ideas, and the third member was a bit more useful because he was the one creating the mobile app, so all he needed was an url that the dude couln't manage to create.
After a few weeks he started over the project, then over again a few weeks later, before coming to us and saying it was too difficult. We said "yeah, I mean you're own your own since the beginning, no wonders!" "Uh do you guys care if we change the whole project to do something else? Like a CV library"
Went a moment where he tried to over sell some incredible (read "overly common") features that already existed 10 years ago on some famous websites (ie. Monster), and he then eventually told me that this idea came from his new job, and that they needed this library. So we would have to work for his company for free. Nice.
The third guy and me came with a new idea (image recognition with IA and stuff), and we saw the dude maybe 5 times the whole week while we're supposed to work together -
So I have a website as a personal project that has a decent amount of visitors each day. The codebase, however, is really ugly because it's something I made very fast in my spare time three years ago.
Over the past six months, I have been working on a completely new version of the website with a better layout and much nicer backend code.
At the moment I'm pretty sure the new website is ready to deploy. I even asked some friends who tested the website very thoroughly and came up with some minor bugs.
But now I'm really stressed to deploy the new website and I keep postponing it. What if I forgot a stupid error? What if some mobile part doesn't work? What if the new website isn't as SEO friendly as the current and I lose my visitors? 😱2 -
While at a *coding* conference, with lots and lots of techy devs in attendance, many using mobile devices, a vendor decided to hold a hacking contest. Hack their little problem, get a t-shirt. Hack their big problem, get a bigger prize. I go to their website and notice:
1) they force me to create an account to do either problem.
2) the fucking bag of salty dicks can't even manage to make a responsive website. I mean, I could have fixed that for the cocksuckers while at the conference. But no, the shit company comes to a place full of devs and has a shitty website. Like, make your eyes bleed like a leaky sack of vaginas, bad.
I solved their little problem as fast as I could and deleted my account out of spite. -
yesterday i worked a bit on my sites, checked again today to find them slow af. checked for flaws and recursions, did not find any. google page speed insights were totally fine. then i tried with my mobile connection and it was really fast. wtf vodafone?!
(speedcheck for dsl was fine)2 -
So here is a mini rant from an amateur/hobbyist developer (me).
Over the past week, I've taken on a project that is much larger than any other projects i've attempted to handle (steam trading bot). This meant that there would be logic flaws, weird bugs due to unexpected behavior from shitty web apis (and their poor documentation hmmmm).
Anyhow, fast forward a few days and the code is complete. It's mostly functional, apart from a few glitches and unexpected behavior here and there...or so i thought. Apparently if someone trades and item to me that isnt in my pricegrid, the bot freaks out and kills itself, relaunches, and repeats this cycle (pm2). And i only found out about this on my way to school
So in desperation to fix such a critical flaw in my code (if my bot breaks a lot and doesnt accept trades, i can get banned from backpack.tf), i bust out my only device which is my phone, and start editing away (JuiceSSH and turbo client is godsend ty). 30 minutes later, after toiling through code with no indentation or syntax highlights (mobile pls), ive fixed it. So i push to live and alls well.
Then I arrive at school, pull out my laptop and decided to check up on my code to see if anything needs fixing.
Oh look in one line i used '||' instead of '&&'.
ok lets fix it.
ok lets push to live again.
I launched WinSCP to move the files onto the server, and just as the loading bar finishes and the file is overwritten, i realized; FUCK the code i had on my laptop wasnt the latest version i just worked on on my phone.
So that's that. 30 minutes of typing code without indentation and syntax highlighting on a 5 inch screen and it's all gone.
TLDR:
Version control is a must. -
Omg nextjs 14 is so good. I cant believe this. Server actions are so powerful. This shit makes you prototype and move RAPIDLY FAST. And the framework itself is fast as cum! Unbelievable. No wonder every website lately is built in nextjs. This framework is definitely the future of web. It made working with databases blazingly simple. Prisma ORM is unbelievably flexible. The shit you can build with this framework has no fucking limits! It has /api folder to just add restful apis and just reuse the same prisma methods from shared lib functions and boom you can now scale the project to a mobile app!
All of this bullshit took me YEARS to learn how to do properly in a regular frontend-backend separated type of project. While I learned this nextjs shit blazing fast. Am i missing something or is this framework too good to be true?
I'll bend over for nextjs4 -
I finally got around to setting up my own cloud with nextcloud on my own dedicated server.
Just setting up Nextcloud alone was not really the challenge ( I've set up at least 2 Nextcloud instances in the past ).
The actual challenge was to install /e/ OS on my mobile phone and get it to work with my Nextcloud instance.
It's not all performant, buttery-smooth or super-fast yet, but for a one-person / user-cloud, I think it should be just fine.
There's still room for improvement in terms of server-side performance, but it's working fine with the basics at least.
I need to figure / iron out some issues like social federation via ActivityPub not working, Nextcloud SMS not syncing up my SMS, Mail app crashing because I used a self-hosted Nextcloud instance, etc; but those are things I could work on slowly, in the course of time.
No, the server is not physically controlled by me, yet ( it's a dedicated box server though. Still, hosted and physically controlled by a provider ).
I intend on setting up another 'replica' on a RaspberryPi which I will then make primary, connecting to the internet via DynamicDNS.
I'll probably keep the server as a fallback / backup server just in case my home server loses connectivity.
Taking back control from Big Tech is something I intend on pursuing actively this year. I've had the idea in my head for too long that it has started to fester.
This is only a first step, of many, that needs to follow, in order for me to take control back from Big Tech.
Yes, there still is some room for improvement, but I think for now ‒
Mission Accomplished!🤘3 -
Well the good thing about last week is that I helped my company get through their hurdles of getting their backend to work with their mobile apps. Though it's in the weekends, but hey it gets me paid.
I just hope that the PM would cut me some slack for not doing git commits properly. After all, we're not big in terms of company size, and if the PM is so anal about it, we can't move fast enough. As long as the PRs are reviewed and made sure that the web app works, nothing else matters.5 -
I hate how I have battery issues with every smartphone/tablet I buy. They do well for 1 week and then I have to buy an additional charger for work because after 5 hours of only lying there it only has 50% which wouldnt be sufficient for 30 minutes car drive (Maps, Spotify, Bluetooth, GPS and mobile data)... Fml. I am tired of batteries. My next phone is going to be a huawei mate 10. Maybe I habe more luck with this one. I dont believe im Samsung anymore.
And anyway why the fuck do they introduce better CPUs more sensors etc whilst Keeping the battery capacity the same.. Instead they introduce fast charge etc. Another reason for me to go away from samsung is the fact they bloat each firmware up, my battery got worst after each system update (even the security ones) and also doing 14 factory resets didnt work. Support is shit. They also integrated Clean Master into the system and an "Antivirus Protection"... Can't get worst.
samsungrant@devrant.com # > submit && exit