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Search - "it's a bug in a feature"
-
Hey everyone,
First off, a Merry Christmas to everyone who celebrates, happy holidays to everyone, and happy almost-new-year!
Tim and I are very happy with the year devRant has had, and thinking back, there are a lot of 2017 highlights to recap. Here are just a few of the ones that come to mind (this list is not exhaustive and I'm definitley forgetting stuff!):
- We introduced the devRant supporter program (devRant++)! (https://devrant.com/rants/638594/...). Thank you so much to everyone who has embraced devRant++! This program has helped us significantly and it's made it possible for us to mantain our current infrustructure and not have to cut down on servers/sacrifice app performance and stability.
- We added avatar pets (https://devrant.com/rants/455860/...)
- We finally got the domain devrant.com thanks to @wiardvanrij (https://devrant.com/rants/938509/...)
- The first international devRant meetup (Dutch) with organized by @linuxxx and was a huge success (https://devrant.com/rants/937319/... + https://devrant.com/rants/935713/...)
- We reached 50,000 downloads on Android (https://devrant.com/rants/728421/...)
- We introduced notif tabs (https://devrant.com/rants/1037456/...), which make it easy to filter your in-app notifications by type
- @AlexDeLarge became the first devRant user to hit 50,000++ (https://devrant.com/rants/885432/...), and @linuxxx became the first to hit 75,000++
- We made an April Fools joke that got a lot of people mad at us and hopefully got some laughs too (https://devrant.com/rants/506740/...)
- We launched devDucks!! (https://devducks.com)
- We got rid of the drawer menu in our mobile apps and switched to a tab layout
- We added the ability to subscribe to any user's rants (https://devrant.com/rants/538170/...)
- Introduced the post type selector (https://devrant.com/rants/850978/...) (which will be used for filtering - more details below)
- Started a bug/feature tracker GitHub repo (https://github.com/devRant/devRant)
- We did our first ever live stream (https://youtube.com/watch/...)
- Added an awesome all-black theme (devRant++) (https://devrant.com/rants/850978/...)
- We created an "active discussions" screen within the app so you can easily find rants with booming discussions!
- Thanks to the suggestion of many community members, we added "scroll to bottom" functionality to rants with long comment threads to make those rants more usable
- We improved our app stability and set our personal record for uptime, and we also cut request times in half with some database cluster upgrades
- Awesome new community projects: https://devrant.com/projects (more will be added to the list soon, sorry for the delay!)
- A new landing page for web (https://devrant.com), that was the first phase of our web overhaul coming soon (see below)
Even after all of this stuff, Tim and I both know there is a ton of work to do going forward and we want to continue to make devRant as good as it can be. We rely on your feedback to make that happen and we encourage everyone to keep submitting and discussing ideas in the bug/feature tracker (https://github.com/devRant/devRant).
We only have a little bit of the roadmap right now, but here's some things 2018 will bring:
- A brand new devRant web app: we've heard the feedback loud and clear. This is our top priority right now, and we're happy to say the completely redesigned/overhauled devRant web experience is almost done and will be released in early 2018. We think everyone will really like it.
- Functionality to filter rants by type: this feature was always planned since we introduced notif types, and it will soon be implemented. The notif type filter will allow you to select the types of rants you want to see for any of the sorting methods.
- App stability and usability: we want to dedicate a little time to making sure we don't forget to fix some long-standing bugs with our iOS/Android apps. This includes UI issues, push notification problems on Android, any many other small but annoying problems. We know the stability and usability of devRant is very important to the community, so it's important for us to give it the attention it deserves.
- Improved profiles/avatars: we can't reveal a ton here yet, but we've got some pretty cool ideas that we think everyone will enjoy.
- Private messaging: we think a PM system can add a lot to the app and make it much more intuitive to reach out to people privately. However, Tim and I believe in only launching carefully developed features, so rest assured that a lot of thought will be going into the system to maximize privacy, provide settings that make it easy to turn off, and provide security features that make it very difficult for abuse to take place. We're also open to any ideas here, so just let us know what you might be thinking.
There will be many more additions, but those are just a few we have in mind right now.
We've had a great year, and we really can't thank every member of the devRant community enough. We've always gotten amazingly positive feedback from the community, and we really do appreciate it. One of the most awesome things is when some compliments the kindness of the devRant community itself, which we hear a lot. It really is such a welcoming community and we love seeing devs of all kind and geographic locations welcomed with open arms.
2018 will be an important year for devRant as we continue to grow and we will need to continue the momentum. We think the ideas we have right now and the ones that will come from community feedback going forward will allow us to make this a big year and continue to improve the devRant community.
Thanks everyone, and thanks for your amazing contributions to the devRant community!
Looking forward to 2018,
- David and Tim48 -
I'm happy the announce the official devRant bug/feature suggestion tracker, now on GitHub!
It just went live, and you can find it here: https://github.com/devRant/devRant
Going forward, please use that issue tracker for all bug reports and feature suggestions. We decided to move bugs/features reports to GitHub because we've had a lot of people tell us they'd prefer that method since it makes tracking issues easier, and we also think it will improve searchability and maintainability of current bugs and feature suggestions.
Since we're starting from scratch with it, if there's a bug/feature that you're interested in submitting, and it's not already there, then please go ahead and add it! Even if it's been suggested before in a rant, we want to get them in the GitHub issue tracker, so please add it there too.
Feel free to let me know if you have any questions, and we hope this new method makes it easier to see what bugs we're working on fixing and makes it easier to see and discuss possible new features!46 -
An open letter to the guy that commented on my website:
«Function X does not work. This program is shit. I am going to uninstall it and tell everyone.»
I'm sorry that my completely open source project didn't work for you. The fact that I lost countless days and months and years working on it in my free time, without ever asking for a cent, just trying to do something good for the community, doesn't give me the right to release a feature that may be buggy.
You could have opened a bug report. But that takes time. A whole 2 minutes. I understand the urge to post such a harsh public critic on my website. That's why I was so calm and understanding when I replied to you there.
However, it's a long time I wasn't browsing devRant and I confess I felt the urge to tell you to go fuck yourself. And this is the best place to do it! I'd pay to know you. I'd love to see your face. Oooh you must be so confident of yourself. I'm sure you have accomplished a lot in your life. So here's my message:
Go Fuck Yourself Asshole9 -
I was newly hired to company. A customer came in yelling saying "there's a bug, this should do this but it's doing that..."
PM came to me and told me to "urgently fix this as this is an important customer".
So I started debugging for hours and asking around and all follow devs agreed that this is a bug. Then I found it!! And it was clear that it was not doing what the customer wanted.
I decided to look through this code history and found out that this part of the code wasn't changed for a year but the code commited before it did actually what the customer was expecting (whaaaa....)
Gathered the devs and the PM showing them what I found. They all looked at each other and then one said "ouuhhh right...yes it was doing this but we changed it to that..."
Turns out it's a feature not a bug, and everyone forgot about it.
FML8 -
//
// devRant unofficial UWP update (v2.0.0-beta)
//
After several concepts, about 11 months of development (keep in mind that I released 20 updates for v1 in the meantime, so it wasn't a continous 11 months long development process) and a short closed beta phase, v2 is now available for everyone (as public beta)! :)
I tried to improve the app in every aspect, from finally responsive and good looking UI on Desktop version to backend performance improvements, which means that I almost coded it from scratch.
There are also of course a few new features (like "go to bottom" in rants), and more to come.
It's a very huge update, and unfortunately to move forward, improve the UI (add Fluent Design) and make it at the same level of new UWP apps, I was forced to drop the supported for these old Windows 10 builds:
- Threshold 1 (10240)
- Threshold 2 (10586)
Too many incompatiblity issues with the new UI, and for 1 person with a lot of other commitments outside this project (made for free, just for passion), it's impossible to work at 3 parallel versions of the same app.
I already done something like that during these 11 months (every single of the 20 updates for v1 needed to be implemented a second time for v2).
During the closed beta tests, thanks to the awesome testers who helped me way too much than I ever wished, I found out that there are already incompatiblity issues with Anniversary Update, which means that I will support two versions:
1) One for Creators Update and newer builds.
2) One for Anniversary Update (same features, but missing Fluent Design since it doesn't work on that OS version, and almost completly rewritten XAML styles).
For this reason v2 public beta is out now for Creators Update (and newer) as regular update, and will be out in a near future (can't say when) also for the Anniversary Update.
The users with older OS versions (problem which on PC could be solved in 1-2 days, just download updates) can download only the v1.5.9 (which probably won't be supported with new updates anymore, except for particular critcal bug fixes).
So if you have Windows 10 on PC and want to use v2 today, just be sure you have Creators Update or Fall Creators Update.
If you have Windows 10 PC with Anniversary Update, update it, or if you don't want to do that, wait a few weeks/months for the update with support for your build.
If you have an older version on PC, update it, or enjoy v1.5.9.
If you have Windows 10 Mobile Anniversary Update, update it (if it's possible for your device), or just wait a few weeks/months for the update with support for your build.
If you have Windows 10 Mobile, and because of Microsoft stupid policy, you can't update to Anniversary Update, enjoy v1.5.9, or try the "unofficial" method (registry hack) to update to a newer build.
I hope it's enough clear why not everyone can receive the update today, or at all. :P
Now I would like to thank a few people who made this possible.
As always, @dfox who is always available for help me with API implementations.
@thmnmlist, who helped me a lot during this period with really great UI suggestions (just check out his twitter, it's a really good person, friend, designer and artist: https://twitter.com/thmnmlist).
And of course everyone of the closed beta testers, that reported bugs and precious suggestions (some of them already implemented, others will arrive soon).
The order is random:
@Raamakrishnan
@Telescuffle
@Qaldim
@thmnmlist
@nikola1402
@aayusharyan
@cozyplanes
@Vivaed
@Byte
@RTRMS
@tylerleonhardt
@Seshpengiun
@MEGADROID
@nottoobright
Changelog of v2.0.0-beta:
- New UI with Fluent Design and huge improvements for Desktop;
- Added native support for Fall Creators Update (Build 16299);
- Changed minimum supported version to Creators Update (Build 15063), support for Anniversary Update (Build 14393) will arrive soon;
- Added mouse support for Pull-To-Refresh;
- Added ability to change your username and email;
- Added ability to filter (by 'Day', 'Week', 'Month' and 'All') the top Rants;
- Added ability to open rant links in-app;
- Added ability to zoom GIFs (just tap on them in the Rant View);
- Added 'go to bottom' button in the Rant View (if more than 3 comments);
- Added new theme ('Total Black');
- ...complete changelog in-app and on my website (can't post it here because of the 5000 characters limit)...
What will arrive in future updates:
- 'Active Discussions' screen so you can easily find rants that have recent comments/discussions;
- Support for 'Collabs';
- Push Notifications (it was postponed and announced too many times...);
- More themes and themes options;
- and more...
If you still didn't download devRant unofficial UWP, do it now: https://microsoft.com/store/apps/...
If you find some bugs or you have feature suggestion, post it on the Issue Tracker on GitHub (thanks in advance for your help!): https://github.com/JakubSteplowski/...
I hope you will enjoy it! ;)52 -
string excuses[]={
"it's not a bug it's a feature",
"it worked on my machine",
"i tested it and it worked",
"its production ready",
"your browser must be caching the old content",
"that error means it was successful",
"the client fucked it up",
"the systems crashed and the code got lost" ,
"this code wont go into the final version",
"It's a compiler issue",
"it's only a minor issue",
"this will take two weeks max",
"my code is flawless must be someone else's mistake",
"it worked a minute ago",
"that was not in the original specification",
"i will fix this",
"I was told to stop working on that when something important came up",
"You must have the wrong version",
"that's way beyond my pay grade",
"that's just an unlucky coincidence",
"i saw the new guy screw around with the systems",
"our servers must've been hacked",
"i wasn't given enough time",
"its the designers fault",
"it probably won't happen again",
"your expectations were unrealistic",
"everything's great on my end",
"that's not my code",
"it's a hardware problem",
"it's a firewall issue",
"it's a character encoding issue",
"a third party API isn't responding",
"that was only supposed to be a placeholder",
"The third party documentation is wrong",
"that was just a temporary fix.",
"We outsourced that months ago.","
"that value is only wrong half of the time.",
"the person responsible for that does not work here anymore",
"That was literally a one in a million error",
"our servers couldn't handle the traffic the app was receiving",
"your machines processors must be too slow",
"your pc is too outdated",
"that is a known issue with the programming language",
"it would take too much time and resources to rebuild from scratch",
"this is historically grown",
"users will hardly notice that",
"i will fix it" };11 -
You might know by now that India demonetized old higher value notes and brought in new one. The new ones easily tear off easily and generally feel cheaper and less reliable than pervious ones.
One interesting thing people discovered is that rubbing it with cloth makes the ink transfer to the cloth. Sign of crap printing. Here's government response:
The new currency notes have a security feature called 'intaglio printing'. A genuine currency note can be tested by rubbing it with a cloth; this creates a turbo-electric effect, transferring the ink colour onto the cloth
TL;DR: its not a bug, it's a feature7 -
!!fml
"Root, go fix this bug. It'll take you two days."
The "bug" is a feature that was never implemented for one particular payment type.
The code in question is two years old, full of typos, smells, junior-isms, and is convoluted AF. The feature's commit touched 190 files and implemented many other features as well. Thus far, I have been unable to narrow down where this particular feature's code lives for the other payment types, nor which code or payment paths lead to it. Burned out, I can barely focus on the screen, let alone follow its many twisting and dynamically-inferred paths. I hint as to the ticket's scavenger hunt nature during standup.
"But I wrote comments on the ticket telling you exactly where to look to fix it," Thundercunt admonishes in front of the team.
"Sure, you did," Root replies. "You reworded what the original dev had said in the comments 20 minutes prior, and agreed with him. His comments were helpful, but it doesn't tell me how any of it works," she continues.
TC scoffs and closes the meeting.
Root stares blankly, seeing neither code nor screen, questions her life decisions, and recalls the previous tickets she has worked on: nearly every one of them busywork, fixing other people's bugs. Bugs she never could have gotten away with if she tried.
"Why do I put up with this?" She asks. "They don't care, and it's killing me."
But the bills remain, and so must she.
"Fuck my life" she finally decides.20 -
Random fact #0
Back in the days of SEGA Saturn, SEGA was really picky in terms of the game stability. All the games that we're about to be released had to pass a series of tests, like for instance they had to run for almost a week without any crash non stop on a real hardware, or withstand cartridge tilting. If it failed, SEGA wouldn't license it and developer had to fix the bugs and re-send it again.
To fool SEGA testers, game devs we're adding exception screens with the fake "hidden content". Like in Sonic 3D Blast, it presented a screen in the image below and then the level select screen.
So yeah, it's not a bug - it's a feature11 -
aslkfjasf. i've spent 12 hours today (and lots more over the past two days) trying to reproduce a bug that my [sort of] coworker insists is present. I haven't seen any proof of it anywhere, let alone steps to reproduce it.
I've poured through the code, following all of its tangled noodles of madness from start to fuck-this-shit. I've read and reread the pile of demon excrement so many times i can still read the code when i close my eyes. so. not. kidding.
anyway, the coworker person is getting mad because i haven't fixed the bug after days, and haven't even reproduced it yet. This feature is already taking way too fucking long so I totally don't blame him. but urghh it's like trying to unwind a string someone tied into a tight little ball of knots because they were bored.
but i just figured out why I haven't been able to reproduce it.
the stupid fucking unreliable dipshit ex-"i'm a rockstar and my code rocks"-CTO buffoon (aka API Guy, aka the `a=b if a!=b`loody pointless waste of mixed spaces and tabs) that wrote the original APIs ... 'kay, i need to stop for breath.
The dumbfuck wrote the APIs (which I based the new ones on mostly wholesale because wtf messy?), but he never implemented a very fucking important feature for a specific merchant type. It works for literally every type except the (soon-to-be) most common one. and it just so happens that i need that very specific feature to reproduce this bug.
Why is that one specific merchant type handled so differently? No fucking idea.
But exactly how they're handled differently is why I'm so fking pissed off. It's his error checking. (Some) of his functions return different object types (hash, database object, string, nullable bool, ...) depending on what happened. like, when creating a new gift, it (eventually...) either returns a new Gift object or a string error basically saying "ahhh everything's broken again!" -- which is never displayed, compared against, or recorded anywhere, ofc. Here, the API expects a Hash. That particular function call *always* returns a Hash, no matter what happens in the myriad, twisting, and interwoven branches the code could take. So the check is completely pointless.
EXCEPT. if an object associated with another object associated with the passed object (yep) has a type of 8. in which case, one of the methods in the chain returns a PrintQueue that gets passed back up the call stack. implicitly, and nested three levels in. ofc.
And if the API doesn't get its precious Hash, it exclaims that the merchant itself is broken, and tells the user to contact support. despite, you know, the PrintQueue showing that everything worked perfectly. In fact, that merchant's printer will be happily printing away in the background.
All because type checking is this guy's preferred method of detecting errors. (Raise? what's that? OOP? Nah, let's do diverging splintered-monolithic with some Ruby objects thrown in.)
just.
what the crap.
people should keep their mental diarrhea away from their keyboards.
Anyway. the summary of this long-winded, exhaustion-fueled tirade is that our second-most-loved feature doesn't work on our second-most-common merchant type.
and ofc that was the type of merchant i've been testing on. for days. while having both a [semi] coworker and my boss growing increasingly angry at me for my lack of progress.
It's also a huge feature, and the boss doesn't understand that. (can't or won't, idk)
So.
yep.
that's been my week.
...... WHAT A FUCKING BUFFOON!rant sheogorath's spaghetti erroneous error management vomit on her sweater already your face is an anti-pattern dipshit api guy two types bad four types good root swears oh my3 -
Customer: (calls emergency hotline) We have a really bad bug!
Rep: What seams to be the issue?
Customer: I need to talk to Sam, he knows what to do, tell him it's urgent.
Rep: can I tell Sam what the issue is?
Customer: Well, Sam built a newsletter program but I don't have a way to import mass amounts of emails addresses.
Rep: That sounds like a feature, not a problem.
Customer: why wouldn't it do that? Would you build a car without a steering wheel?
Rep: I am not sure that's relevant to the problem.
Customer: what do you mean?
Rep: I would say it is more like, "would you build a car without a pair of jet skis attached to the back." And we would respond with, "we would be happy to add Jet Skis, but it's going to cost you additional money."
Customer: So, how are we going to fix this bug in YOUR software?
Rep: :/5 -
Me: Right, its Monday, time for a fresh start. Things have been unbearable, but i've nowhere else to go just yet. I gotta just dig deep, ignore everything bad and just get it done, It's all about positivity right? Lets just ignore the little things and keep moving.
*My morning so far, 2 hours in*
Remote dev: (timezone 5 hours earlier than me) Hey so whats the plan for this quarter?
Me: ... I posted a big detailed plan in the group chat on Friday night so you wouldn't be delayed ... but anyway, lets just move on. I need you to work on A, B and C. A is just copying what Android has already done, for B one of the backend guys working next to you is doing this, he'll be able to help you. C is all documented in the ticket.
Remote dev: cool thanks.
Local dev: So I was just chatting with remote dev ... yeah he told me he has no idea what he's suppose to do.
Me: ..... Ok i'll book a video call with him in the morning. Can't do it right now.
==========
Remote dev: Hey i'm helping the BE team do some testing. I found a bug in Android. Homepage says theres no trips. But Offers screen says there is.
Me: Ok so just to confirm, The "available" offers screen has offers to accept, but the white notification on the homepage saying "You have X offers to accept" is not showing up?
Remote dev: Correct!
*debugging for 5 mins*
Remote dev: actually no, the "accepted" offers tab has offers, but the homepage says there are no upcoming offers to work on.
Me: ..... ok, thats very different ... but sure, let me have a look.
Me: Right so the BE are ... again ... sending down expired offers. Looks like the accepted tab isn't catching it and the homepage is.
Remote dev: Right i'll open a ticket for Android.
Me: ... and BE team.
Remote dev: why?
Me: ... because they once again have timezone issues. This keeps causing issues in random places. BE need to fix this everywhere.
Remote dev: right, i'll chat to them and see if they can fix it.
==========
Product: So this ticket xxxxx is clear right?
Me: eh, kind of, so you want us to add feature X to user type A?
Product: correct.
Me: right but I don't see anywhere talking about the time it will take to build the screen for feature X
Product: What do you mean the screen?
Me: ... well, feature X is only accessible on screen Y ... we would have to change screen Y to support user type A ... you know ... so they can ... use the feature
Product: .... hhhhmmm .... i suppose you are right. Well we can't just add screen Y, we'll have to add W and Z, it won't make sense without them.
Me: ... ok sure, but our estimates put us over for this quarter. I don't think we can just add in 3 screens.
Product: No this is a must have.
Me: Ok so we'll have to drop something else.
Product: hhhmmm, don't think we can ... let me get back to you.
==========
Backend team invited me to a meeting at 6am my time on Friday.
==========
... 2 hours into Monday ... there must be vodka around here somewhere -
There are three things in my workflow that I don't like:
1. Feature requests appearing out of thin air.
It's common to be handled work at 2pm that needs to be deployed by the end of day. Usually it's bug fixes, and that's ok I guess, but sometimes it's brand new features. How the fuck am I supposed to do a good job in such a short time? I don't even have time to wrap my head around the details and I'm expected to implement it, test it, make sure it doesn't break anything and make it pass through code review? With still time to deploy and make sure it's ok? In a few hours? I'm not fucking superman!
2. Not being asked about estimates.
Everything is handed to me with a fixed deadline, usually pulled off my PM's ass, who has no frontend experience. "You have two weeks to make this website." "You must have this done this by tomorrow morning." The result, of course, is rushed code that was barely tested (by hand, no time for unit or integration tests).
3. Being the last part of the product development process.
Being the last part means that our deadlines are the most strict. If we don't meet the deadline, the client will be pissed. The thing is, the design part is usually the one that exceeds its time (because clients keep asking for changes). So when the project lands on our desks it's already delayed and we have to rush it.
This all sounds too much like bad planning to me. I guess it's the result of not doing scrum. There are no sprints, no planning meetings, only weekly status update meetings. Are your jobs similar? Is it just usual "agency work"?
I'm so tired of the constant pressure and having to rush my work. Oh, and the worst part is we don't have time for anything else. We're still stuck with webpack 2 because we never have time to update it ffs.6 -
QA : There is a bug, come at my desk now !
Me : I'm busy on some feature, can you make an issue on Jira I will fix it later.
QA : NO! It's a major issue
Me : Ok... I come.
* 3 hours later *
QA : I just created you the Jira you asked
Me : I told you, the bug is already fixed since 2 hours
QA : yeah but I will not test it until you mark the issue as done on Jira
.... Are you kidding me ??? So you interrupted me in my work two times for one stupid issue...4 -
This is a friend's story:
So I've been trying to upload a free sticker pack for iMessage to AppStore for a while now. Why "trying"? because it keeps getting declined for the silliest reasons. It's nothing complex: just a bunch of our company's stickers about dev life. "Stickers for devs, from devs."
The first time Apple has declined the app because of the overall design, the second time it was because we used iMessage in the title. But this time it makes no sense at all. This is the message I got from Apple:
"Your app contains references to test, trial, demo, beta, pre-release or other incomplete content.
Specifically, some of your app’s stickers have “beta” references."
Huh? Check out the pic - one of our dev-related stickers says "still in beta". I guess Apple took that way too literally. Good thing they didn't tell me my app was too buggy because it has a sticker of a bug which says "it's not a bug, it's a feature"...
On second thought, what if AppStore is a modern-day Genie? Maybe I should add a sticker that says "Apple owns me $20 million in stock"? Or just one that says "Apple approves this sticker pack".
#Thisneverhappens_on_googleplay #appstore_make_a_wish #rookout8 -
Some of the penguin's finest insults (Some are by me, some are by others):
Disclaimer: We all make mistakes and I typically don't give people that kind of treatment, but sometimes, when someone is really thick, arrogant or just plain stupid, the aid of the verbal sledgehammer is neccessary.
"Yeah, you do that. And once you fucked it up, you'll go get me a coffee while I fix your shit again."
"Don't add me on Facebook or anything... Because if any of your shitty code is leaked, ever, I want to be able to plausibly deny knowing you instead of doing Seppuku."
"Yep, and that's the point where some dumbass script kiddie will come, see your fuckup and turn your nice little shop into a less nice but probably rather popular porn/phishing/malware source. I'll keep some of it for you if it's good."
"I really love working with professionals. But what the fuck are YOU doing here?"
"I have NO idea what your code intended to do - but that's the first time I saw RCE and SQLi in the same piece of SHIT! Thanks for saving me the hassle."
"If you think XSS is a feature, maybe you should be cleaning our shitter instead of writing our code?"
"Dude, do I look like I have blue hair, overweight and a tumblr account? If you want someone who'd rather lie to your face than insult you, go see HR or the catholics or something."
"The only reason for me NOT to support you getting fired would be if I was getting paid per bug found!"
"Go fdisk yourself!"
"You know, I doubt the one braincell you have can ping localhost and get a response." (That one's inspired by the BOFH).
"I say we move you to the blockchain. I'd volunteer to do the cutting." (A marketing dweeb suggested to move all our (confidential) customer data to the "blockchain").
"Look, I don't say you suck as a developer, but if you were this competent as a gardener, I'd be the first one to give you a hedgetrimmer and some space and just let evolution do its thing."
"Yeah, go fetch me a unicorn while you're chasing pink elephants."
"Can you please get as high as you were when this time estimate come up? I'd love to see you overdose."
"Fuck you all, I'm a creationist from now on. This guy's so dumb, there's literally no explanation how he could evolve. Sorry Darwin."
"You know, just ignore the bloodstain that I'll put on the wall by banging my head against it once you're gone."2 -
I've been working on implementing a fairly large feature on a project at work--
**Sorry. I should rephrase that**
I've been *trying* to work on implementing a fairly large feature on a project at work.
It's slightly complicated because I'm not as "in the know" with the project as I should be. I get tossed around projects a lot as the only designer+developer so I've got my hands in a lot of buckets... Or git repos I should say... My source tree has a lot of tabs open and each project is run by someone with their own ideologies on how stuff should be done and laid out and what not. Basically jumping between these projects leaves you mildly capable on all of them but not amazing at any of individual one them--
--I digress.
There's a bug I've been trying to fix.
--Stupid simple bug, literally just a casting issue or something but there's so much data in this one object that it's taking a few solid minutes of concentration to figure out which variable is busting it all up. It shouldn't take long to fix...
But it has. It has taken 4 days.
FOUR. DAYS.
...To fix what is basically a null reference exception.
Every time I sit down to work on this bug real quick I get pulled away to do a wireframe or change a flow chart or diagram or colour or print styling.
Every. God. Damn. Time.
4 days. Soon to be 5.
My commits are real low at this point guys.
Please boss man, just let me code...4 -
It's about a guy that knows better.
I was working as a subcontractor on a bigger system. We (subs) were not allowed to deploy code, we had to wait for contractor to deploy.
One day I got an email that my code is bugged and that my feature is not working on production. I checked it on test env, everything was fine. Then I checked if the code I wrote was deployed. It was not.
I send an email explaining that if they deployed my code it would be working. Then I got a response. There was a bug in my code.
Another email. I asked how would they know? Do they have a test on their environment that failed?
No. There is one guy that READ my code and he said it should not work, so he will not deploy it. He was not a programmer, he was a business consultant responsible for the documentation.
His issue was that I used a function that was not in a class. So if the function is not declared it's obvious it will not work. I had to explain to him in another email, that you can use object of another class inside your class and then call a function, that is not in your class. It was the last time this guy blocked my deploy.
TL;DR, I had to explain a non-dev how object composition works in order to have my code deployed. Took four emails.4 -
This is the last straw. I am so done with Chrome.
…
I woke up AGAIN this morning to my MacBook shining away brightly, having not gone to sleep the ENTIRE night. I did some better research this time and discovered it's actually Chrome that is causing this.
Yes Chrome is deciding whether my MacBook goes to sleep or not.
I am not ok with this. Worse, it doesn't even have any ability to change this behavior. It's basically a hidden "feature" of Chrome: it wastes your hydro too!
This is not the first time this has happened either. Last time my MacBook wasn't properly plugged in and it completely drained the battery, shutting it right off. I ranted about that already.
But I am just SO fucking livid about this right now. What on EARTH is going through google's mind that they think this is in any way even REMOTELY acceptable?
I've already filed a bug report but I think this is the last straw. I am just sick to death of Chrome. This bug is literally costing me money and damaging my property.
Shove it right up your fucking ass, Google. Right up there and twist it around.
I'm switching back to a real browser.32 -
Here's a real tip for people new to the industry.
It's one of those things that's been said over and over again but very few can really seem to employ. I suggest you learn it /well/.
You are not your code. Criticisms of your code, ideas, or your thought processes, is not a criticism of YOU. You absolutely cannot take criticisms of your work personally.
We are engineers. We strive to seek the best solution at all times.
If someone has found a problem with your code or with an idea or whatnot, it is coming from a place of "this is not the best solution", NOT "you're an idiot".
It's coming from a place of "I'm closing this PR because it is not a change I feel suits this project", NOT "I'm closing this PR because it's coming from a woman".
It's coming from a place of "This feature request is ridiculous/this bug is not actually a bug", NOT "you're a fucking idiot, fuck you".
It's coming from a place of "I've already had to address this in a number of issues before and it's eaten up a considerable amount of my time already", NOT "I don't even know you and this I don't have time for a nobody".
You do not get to be bitchy to maintainers because they denied your request. It's not a reflection of you at all. But if you're arguing with someone who has maintained a piece of code for almost a decade, and they're telling you something authoritative, believe them. They're probably smarter than you on this subject. They've probably thought about it more. They've probably seen their code used in many different places. They have more experience than you with that codebase in almost all cases.
Believe me, if we cared about who was behind all of the issues, pull requests, etc. we get, we'd get NOTHING done. Stop taking shit personally. It's a skill, not a defense mechanism. Nobody has the time to sugar coat every little thing.
Let's normalize directness and stop wasting time during technical discussions into opportunities for ego-stroking and circle-jerking and back-patting.8 -
So I asked my company's tools team to fix a bug in their tools related to testing a major feature of our project. They downgraded it to "low priority" because it's "user-specific". I asked how can this be user-specific when it's a major feature. They came back with "well, you're the only one testing it"... Right...
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So this one made me create an account on here...
At work, there's a feature of our application that allows the user to design something (keeping it vague on purpose) and to request a 3D render of their creation.
Working with dynamically positioned objects, textures and such, errors are bound to happen. That's why we implemented a bug report feature.
We have a small team tasked with monitoring the bug reports and taking action upon it, either by fixing a 3D scene, or raising the issue to the dev team.
The other day, a member of that team told me (since I'm part of the dev team) he had received a complain that the image a user received was empty. Strange, we didn't update the code in a while.
So I check the server, all the docker containers are running fine, the code is fine, no errors anywhere.
Then, as I'm scratching my head, that guy comes back to me and says "I don't know if it can help you, but it's been doing it for a week and a half now".
"And we're only hearing about it now?!", I replied.
"Well, I have bug reports going back to the 15th, but we haven't been checking the reports for a while now since everything was fine", he says as if it was actually a normal thing to say.
"How can you know everything is fine if you're not looking at the thing that says if there's an issue?!", I replied with a face filled with despair.
"Well we didn't receive any new reports in a while, so we just stopped looking. And now the report tool window is actually closed on my machine", he says with a smile and a little laugh in his tone.
In the end, I got to fix the server issue quite easily. But still, the feature wasn't working for 1.5 weeks and more that 330 images weren't sent properly...
So yeah, Doctor, the patient's heart is beating again! Let's unplug the monitor, it should be fine.
Welcome to my little piece of hell :)7 -
FUUUU!!!!!! 3h of colleagues work gone in sconds.. & yes, actually it is all my fault, even though I was not aware of being a totall ass at that time..
What happened?! You know the ctrl+s shortcut?! Yes? Weeeell...doesn't go well with oracle sql developer and packages.. o.O
I was totally unavare that I was typing in ctrl+s ctrl+s all the time. I know I do that with c# code.. Anyhow, when I first moved to sql developer from other tool I noticed that compile thingy.. Oooops, ok, let's remove that shortcut to not stab yourself absentmindenly and overwrite other peoples work.. OK that's taken care of, shortcuts removed and I go back to work..
It's been almost 6 months since the move & first incident and today I guess I did the same.. ctrl+s.. But this time I wasn't so lucky.
Coworker pissed off, that is not my procedure. When did you compile?! Someone overwrote my code..
Wasn't me.. Then I started thinking about ctrl+s.. OMFG!! I check this on another package, it compiled. O.o I almost died. I check the shortcuts. They are back! And even after removing them the package still compiled.. FML!! 😭😭😭😭
I removed them again & closed the tool. Reopended.. BACK!! We're back to fuck your life up!! Fuuuuuuu!!
Now I worry wtf else I fucked up without notice.. o.O hopefully not much.. I hope.. O.O boss will kill me...
BTW anyone knows how to really get rid of this feature?! Cuz for me its a bug (since I am buggy and press ctrl+s all the time.. )6 -
When you find a bug in a "min" js file and you don't have the not minified version anymore... ok, it's not a bug it's a feature.6
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The ability to understand every codebase immediately to the point where I:
* don't need to rely on the documentation
* know exactly where bugs are
* know how a change (bug fix, new feature, etc.) affects other areas of the project recursively
Obviously because it's a waste of time hunting that occur when modifying a codebase, no matter how carefully one writes tests or tests their code, something could always sneak in because it's not always apparent how a change ripples through your codebase.
It's tiresome and especially annoying when working with core modules1 -
My boss just called me and asked to write a email informing our clients to not to download the update we pushed this very evening because Application is crashing when you will open that particular page.
What went wrong? One of our senior Developer, let's call him Mr. X, is totally against of testing the app before deploying it to clients. He believes that as i have created the application, i know exactly what to change to accomplish a requested feature or bug in application.
When a ticket assigned to him about a bug in the application, he simply make some changes in code, create the package and send it to test department. How do I know? He even boast it in front of us.
Most of the time it works but not every time like today. And I am pretty sure my boss is not going to ask a explanation about this to him.
I have great respect for him. It's okay to have confidence but testing before sending it to anybody will not make you junior. Will it? Being a senior You are making others to be careless about his job.
That's what happen today. Mr. X failed so does the testing department. So am I. I am the head of testing department as well.
I am not blaming him. I just cant. It was our job to test app thoroughly. I am feeling pretty bad now. His confidence made me vulnerable. Say his confidence made me clearly a fool. Lesson has been learned though.2 -
Just another big rant story full of WTFs and completely true.
The company I work for atm is like the landlord for a big german city. We build houses and flats and rent them to normal people, just that we want to be very cheap and most nearly all our tenants are jobless.
So the company hired a lot of software-dev-companies to manage everything.
The company I want to talk about is "ABI...", a 40-man big software company. ABI sold us different software, e.g. a datawarehouse for our ERP System they "invented" for 300K or the software we talk about today: a document management system. It has workflows, a 100 year-save archive system, a history feature etc.
The software itself, called ELO (you can google it if you want) is a component based software in which every company that is a "partner" can develop things into, like ABI did for our company.
Since 2013 we pay ABI 150€ / hour (most of the time it feels like 300€ / hour, because if you want something done from a dev from ABI you first have to talk to the project manager of him and of course pay him too). They did thousand of hours in all that years for my company.
In 2017 they started to talk about a module in ELO called Invoice-Module. With that you can manage all your paper invoices digital, like scan that piece of paper, then OCR it, then fill formular data, add data and at the end you can send it to the ERP system automatically and we can pay the invoice automatically. "Digitization" is the key word.
After 1.5 years of project planning and a 3 month test phase, we talked to them and decided to go live at 01.01.2019. We are talking about already ~ 200 hours planning and work just from ABI for this (do the math. No. Please dont...).
I joined my actual company in October 2018 and I should "just overview" the project a bit, I mean, hey, they planned it since 1.5 years - how bad can it be, right?
In the first week of 2019 we found 25 bugs and users reporting around 50 feature requests, around 30 of them of such high need that they can't do their daily work with the invoices like they did before without ELO.
In the first three weeks of 2019 we where around 70 bugs deep, 20 of them fixed, with nearly 70 feature requests, 5 done. Around 10 bugs where so high, that the complete system would not work any more if they dont get fixed.
Want examples?
- Delete a Invoice (right click -> delete, no super deep hiding menu), and the server crashed until someone restarts it.
- missing dropdown of tax rate, everything was 19% (in germany 99,9% of all invoices are 19%, 7% or 0%).
But the biggest thing was, that the complete webservice send to ERP wasn't even finished in the code.
So that means we had around 600 invoices to pay with nearly 300.000€ of cash in the first 3 weeks and we couldn't even pay 1 cent - as a urban company!
Shortly after receiving and starting to discussing this high prio request with ABI the project manager of my assigned dev told me he will be gone the next day. He is getting married. And honeymoon. 1 Week. So: Wish him luck, when will his replacement here?
Deep breath.
Deep breath.
There was no replacement. They just had 1 developer. As a 40-people-software-house they had exactly one developer which knows ELO, which they sold to A LOT of companies.
He came back, 1 week gone, we asked for a meeting, they told us "oh, he is now in other ELO projects planned, we can offer you time from him in 4 weeks earliest".
To cut a long story short (it's to late for that, right?) we fought around 3 month with ABI to even rescue this project in any thinkable way. The solution mid February was, that I (software dev) would visit crash courses in ELO to be the second developer ABI didnt had, even without working for ABI....
Now its may and we decided to cut strings with ABI in ELO and switch to a new company who knows ELO. There where around 10 meetings on CEO-level to make this a "good" cut and not a bad cut, because we can't afford to scare them (think about the 300K tool they sold us...).
01.06.2019 we should start with the new company. 2 days before I found out, by accident, that there was a password on the project file on the server for one of the ELO services. I called my boss and my CEO. No one knows anything about it. I found out, that ABI sneaked into this folder, while working on another thing a week ago, and set this password to lock us out. OF OUR OWN FCKING FILE.
Without this password we are not able to fix any bug, develop any feature or even change an image within ELO, regardless, that we paid thausend of hours for that.
When we asked ABI about this, his CEO told us, it is "their property" and they will not remove it.
When I asked my CEO about it, they told me to do nothing, we can't scare them, we need them for the 300K tool.
No punt.
No finish.
Just the project file with a password still there today6 -
Lessons I've learnt so far on programming
-- Your best written code today can be your worst tomorrow (Focus more on optimisation than style).
-- Having zero knowledge of a language then watching video tutorials is like purchasing an arsenal before knowing what a gun is (Read the docs instead).
-- It's works on my machine! Yes, because you built on Lenovo G-force but never considered the testers running on Intel Pentium 0.001 (Always consider low end devices).
-- "Programming" is you telling a story and without adding "comments" you just wrote a whole novel having no punctuation marks (Always add comments, you will thank yourself later for it I promise).
-- In programming there is nothing like "done"! You only have "in progress" or "abandoned" (Deploy progressively).
-- If at this point you still don't know how to make an asynchronous call in your favourite language, then you are still a rookie! take that from me. (Asynchronous operation is a key feature in programming that every coder should know).
-- If it's more than two conditions use "Switch... case" else stick with "If... else" (Readability should never be under-rated).
-- Code editors can MAKE YOU and BREAK YOU. They have great impact on your coding style and delivery time (Choose editors wisely).
-- Always resist the temptation of writing the whole project from scratch unless needs be (Favor patching to re-creation).
-- Helper methods reduces code redundancy by a large chunk (Always have a class in your project with helper methods).
-- There is something called git (Always make backups).
-- If you don't feel the soothing joy that comes in fixing a bug then "programming" is a no-no (Coding is fun only when it works).
-- Get angry with the bugs not the testers they're only noble messengers (Bugs are your true enemy).
-- You would learn more than a lot reading the codes of others and I mean a lot! (Code review promotes optimisation and let's you know when you are writing macaroni).
-- If you can do it without a framework you have yourself a big fat plus (Frameworks make you entirely dependent).
-- Treat your code like your pet, stop taking care of it and it dies! (Codes are fragile and needs regular updates to stay relevant).
Programming is nothing but fun and I've learnt that a long time ago.6 -
I am beginning to hate the relationship between email and my clients. I never thought it would come to the point where email is the worst communication platform I've ever used because some of my clients simply don't know how to use it properly.
I have one client who never uses the subject header in his emails. This makes conversational threads very difficult to follow, and I can't just scan the inbox I have for him. I have to actually do searches on my emails just to find recent conversations.
For some reason nobody knows how to start a new email thread. I have multiple clients that will just take the last email that I sent them, regardless of what it's about, and start a new conversation completely unrelated to the other email by hitting"reply". I end up with email threads that are 60 to 100 emails long and contain many different subjects, which again makes it hard to find anything. Never mind that they've usually put two or three important attachments, or username password combinations, or other valuable information in there amongst all the noise.
Worst of all, I have a few clients and co-workers who insist on starting a new email thread whenever anything about a particular issue comes up. This means that just today I have five separate email threads about the same goddamn issue from the same damn person. Am I supposed to respond to each thread with the same damned information? One of these people is supposed to be both a media consultant and an SEO expert and really should know better. Also, if you do actually send me an email with a subject like "the robot.txt error", please don't give me one sentence about that and five paragraphs about what color you'd like the background to be. That's ridiculous. How the hell am I supposed to find that later? Especially since we already discussed this in the other email that sitting in my inbox.
I swear I am setting up a bug tracking system simply so that my clients can log in and leave me bug reports, and feature requests, and will stop filling up my poor email boxes with what amounts to piles and piles threads that I have to sort through.
For a person who suffers with a form of ADD this is extremely frustrating. Why is it so difficult for my colleagues and clients to write good emails with good subject lines, and reply to the right damn emails?
Am I just being too anal, or does this bother others as well?16 -
I started to hate programming.
I started with a lot of enthusiasm 11 years ago up to become in 2 years a full stack dev, a sysadmin and had also my fair share of technical assistance on every device plus hardware experience mounting hardware like cctvs, routers, extenders, industrial printers and so on. At the time you actually had the tools to solve problems and had to crack your head and pull hairs to solve stuff and people actually was developing solution and frameworks that solved stuff.
Today I can't stand anything.
Every midschooler feels entitled to release a framework that is announed as the next cure for cancer. Web dev once was thin and simplistic, now simplicity is considered a bug and not a feature.
I'm working on an angular project for the nth time and the whole environment is a clusterfuck of problems held togheter with kids glue.
Someone did a tool/framework for everything but most of it is barely well tested or mature.
Just to start this project we had to know, beside html/css/js techs like Angular, Kafka, Kubernetes, Docker, git, Lit, npm/node, mysql/sql server, webpack/grunt and the hell that it brings, C#/Asp.NET/MVC/WebAPI, and so on, the list is long.
DAMN. Making a simple page which shows a tabbed view with some grids requires you to know a whole damn stack of technologies that need to cooperate togheter.
It's 10x more complex and I actually find it much less productive than ever.
But what bugs me most, is that 90% of that stuff is bug ridden, has some niche use case or hidden pitfall and stuff because with this whole crap of "hey we put on github you open a ticket" they just release spaghetti code and wait for people to do the debug for them.
Angular puts out a version every 2 days and create destructive updates.
I am so tired that I spend most of my 8hrs binging youtube vids in despair to procrastinate work.
I liked to do this once....13 -
Github 101 (many of these things pertain to other places, but Github is what I'll focus on)
- Even the best still get their shit closed - PRs, issues, whatever. It's a part of the process; learn from it and move on.
- Not every maintainer is nice. Not every maintainer wants X feature. Not every maintainer will give you the time of day. You will never change this, so don't take it personally.
- Asking questions is okay. The trackers aren't just for bug reports/feature requests/PRs. Some maintainers will point you toward StackOverflow but that's usually code for "I don't have time to help you", not "you did something wrong".
- If you open an issue (or ask a question) and it receives a response and then it's closed, don't be upset - that's just how that works. An open issue means something actionable can still happen. If your question has been answered or issue has been resolved, the issue being closed helps maintainers keep things un-cluttered. It's not a middle finger to the face.
- Further, on especially noisy or popular repositories, locking the issue might happen when it's closed. Again, while it might feel like it, it's not a middle finger. It just prevents certain types of wrongdoing from the less... courteous or common-sense-having users.
- Never assume anything about who you're talking to, ever. Even recently, I made this mistake when correcting someone about calling what I thought was "powerpc" just "power". I told them "hey, it's called powerpc by the way" and they (kindly) let me know it's "power" and why, and also that they're on the Power team. Needless to say, they had the authority in that situation. Some people aren't as nice, but the best way to avoid heated discussion is....
- ... don't assume malice. Often I've come across what I perceived to be a rude or pushy comment. Sometimes, it feels as though the person is demanding something. As a native English speaker, I naturally tried to read between the lines as English speakers love to tuck away hidden meanings and emotions into finely crafted sentences. However, in many cases, it turns out that the other person didn't speak English well enough at all and that the easiest and most accurate way for them to convey something was bluntly and directly in English (since, of course, that's the easiest way). Cultures differ, priorities differ, patience tolerances differ. We're all people after all - so don't assume someone is being mean or is trying to start a fight. Insinuating such might actually make things worse.
- Please, PLEASE, search issues first before you open a new one. Explaining why one of my packages will not be re-written as an ESM module is almost muscle memory at this point.
- If you put in the effort, so will I (as a maintainer). Oftentimes, when you're opening an issue on a repository, the owner hasn't looked at the code in a while. If you give them a lot of hints as to how to solve a problem or answer your question, you're going to make them super, duper happy. Provide stack traces, reproduction cases, links to the source code - even open a PR if you can. I can respond to issues and approve PRs from anywhere, but can't always investigate an issue on a computer as readily. This is especially true when filing bugs - if you don't help me solve it, it simply won't be solved.
- [warning: controversial] Emojis dillute your content. It's not often I see it, but sometimes I see someone use emojis every few words to "accent" the word before it. It's annoying, counterproductive, and makes you look like an idiot. It also makes me want to help you way less.
- Github's code search is awful. If you're really looking for something, clone (--depth=1) the repository into /tmp or something and [rip]grep it yourself. Believe me, it will save you time looking for things that clearly exist but don't show up in the search results (or is buried behind an ocean of test files).
- Thanking a maintainer goes a very long way in making connections, especially when you're interacting somewhat heavily with a repository. It almost never happens and having talked with several very famous OSSers about this in the past it really makes our week when it happens. If you ever feel as though you're being noisy or anxious about interacting with a repository, remember that ending your comment with a quick "btw thanks for a cool repo, it's really helpful" always sets things off on a Good Note.
- If you open an issue or a PR, don't close it if it doesn't receive attention. It's really annoying, causes ambiguity in licensing, and doesn't solve anything. It also makes you look overdramatic. OSS is by and large supported by peoples' free time. Life gets in the way a LOT, especially right now, so it's not unusual for an issue (or even a PR) to go untouched for a few weeks, months, or (in some cases) a year or so. If it's urgent, fork :)
I'll leave it at that. I hear about a lot of people too anxious to contribute or interact on Github, but it really isn't so bad!4 -
PM : Develop this new feature. Client needs it tomorrow. And be sure it works perfectly well.
Dev : haha how can it work without bug if it's developed in a day ?
Poor dev got transferred to support department :(4 -
Client: it's not a feature it's a bug
Me: comparing with the old system and proofing that it is currently definitely working like it did in the old system
Client: I didn't instruct you to check the old system
Wtf?1 -
If I had to name one of my weaknesses it would definitely be impatience.
When I'm working on a backlog issue I want it to be done, finished, pronto. In the real world that's ofcourse not always the case, I can't disturb my colleagues with every question or ask for feedback every minute. I also hate it to have to wait for someone else to do something for me if it's blocking me, like when I need to fix something on a server but don't have access or when I somehow don't have permission for something and have to wait for someone to come and fix it. Even worse: Slow programs that fuck me up when I _just a second ago_ figured out how to fix a bug or implement something.
I also have to wait for pull request reviews so I usually end up with a bunch of stacked PRs that all feature small changes but are dependent upon each other because I needed a change for a different change, never more than 2-level stacks though!
Obviously it's a bit childish to lack professional patience, but it's definitely something that I wanted to rant about and think I should grow in. -
So at our company, we use Google Sheets to for to coordinate everything, from designs to bug reporting to localization decisions, etc... Except for roadmaps, we use Trello for that. I found this very unintuitive and disorganized. Google Sheets GUI, as you all know, was not tailored for development project coordination. It is a spreadsheet creation tool. Pages of document are loosely connected to each other and you often have to keep a link to each of them because each Google Sheets document is isolated from each other by design. Not to mention the constant requests for permission for each document, wasting everybody's time.
I brought up the suggestion to the CEO that we should migrate everything to GitHub because everybody already needed a Github account to pull the latest version of our codebase even if they're not developers themselves. Gihub interface is easier to navigate, there's an Issues tab for bug report, a Wiki tab for designs and a Projects tab for roadmaps, eliminating the need for a separate Trello account. All tabs are organized within each project. This is how I've seen people coordinated with each other on open-source projects, it's a proven, battle-tested model of coordination between different roles in a software project.
The CEO shot down the proposal immediately, reason cited: The design team is not familiar with using the Github website because they've never thought of Github as a website for any role other than developers.
Fast-forward to a recent meeting where the person operating the computer connected to the big TV is struggling to scroll down a 600+ row long spreadsheet trying to find one of the open bugs. At that point, the CEO asked if there's anyway to hide resolved bugs. I immediately brought up Github and received support from our tester (vocal support anyway, other devs might have felt the same but were afraid to speak up). As you all know, Github by default only shows open issues by default, reducing the clutter that would be generated by past closed issues. This is the most obvious solution to the CEO's problem. But this CEO still stubbornly rejected the proposal.
2 lessons to take away from this story:
- Developer seems to be the only role in a development team that is willing to learn new tools for their work. Everybody else just tries to stretch the limit of the tools they already knew even if it meant fitting a square peg into a round hole. Well, I can't speak for testers, out of 2 testers I interacted with, one I never asked her opinion about Github, and the other one was the guy mentioned above. But I do know a pixel artist in the same company having a similar condition. She tries to make pixel arts using Photoshop. Didn't get to talk to her about this because we're not on the same project, but if we were, I'd suggest her use Aseprite, or (at least Pixelorama if the company doesn't want to spend for Aseprite's price tag) for the purpose of drawing pixel arts. Not sure how willing she would be at learning new tools, though.
- Github and other git hosts have a bit of a branding problem. Their names - Github, BitBucket, GitLab, etc... - are evocative of a tool exclusively used by developers, yet their websites have these features that are supposed to be used by different roles other than developers. Issues tabs are used by testers as well as developers. Wiki tabs are used by designers alongside developers. Projects and Insights tabs are used by project managers/product owners. Discussion tabs are used by every roles. Artists can even submit new assets through Pull Requests tabs if the Art Directors know how to use the site interface (Art Directors' job is literally just code review, but for artistic assets). These websites are more than just git hosts. They are straight-up Jira replacement with git hosting as a bonus feature. How can we get that through the head of non-developers so that we don't have to keep 4+ accounts for different websites for the same project?4 -
Fuck, I want to report a bug to KDE, but the more I think of it the more it looks like it's someone who implemented the shit.
It's a feature!
For some fucking reason KDE launcher overrides the commands from one of my programs with its shortcut entries. That's mostly OK.
Now, the problem is that if for some reason the shortcut goes broken, KDE makea sure it is stores in some sort of database, so that even if you delete it from the disk you will still have a broken link overriding the real command.
Until here it's OK. The thing is that, if you delete the shortcut , you will be prompted with a message showing its contents, asking if is it secure to launch the corresponding shortcut?
I'm like, what? Man I deleted the file, there's no shortcut anymore, just let it go and show me the original command.
why would I want you to store previously deleted shortcuts so you may make sure I launch my programs through them?
PS: forgot to tell the whole problem started from a bug in another program, which for some nonsensical reason creates shortcuts calling system commands through itself rather than just calling them out. The result is that once this program is removed all the shortcuts it created no longer work. -
A few minutes ago, I was going crazy over a bug caused due to data mutation in Rails.
Basically, user1 was creating a post record and it's stored in the database normally however, on page reload for a second user, user2, the post (that user1 created) was update to belong to user2. This is because, on page reloads, I was using `<<` method call to append user2 and user1 posts together! Apparently, `<<` not only mutates the array, it also performs a database update.
Kill me please!!
Also, data immutability seems a more reasonable feature in languages now.1 -
So, it's been a while since I've been working on my current project and I've never had the "luck" to touch the legacy project wrote in PHP, until this week when I got my first issue.
And damn, this goddamn issue. It was a bug, a very strange bug, that only happens in production and that nobody has any idea what was happening, so yeah, I didn't have anyone to ask and I got less time than usual ( because Thanksgiving ).
And thus, I have no starting point, no previous knowledge on PHP and less time! I expected a very fun week 😀 and it was beyond my expectations.
First I tried to understand what might be causing the issue, but there wasn't any real clue to star with, so no choice, time to read the flow on the code and see what are they're doing and using ( 1k line files, yay, legacy ). Luckily I got some clues, we're using a cookie and a php session variable for the session, ok, let's star with the session variable. Where it's that been initialize ? Well, spoiler alert, I shouldn't start with that, because my search end up in the login method of the API that set a that variable and for some reason in the front end app it was always false and that lead me to think that some of the new backend functions were failing, but after checking the logs I got no luck.
Ok, maybe the cookie it's the issue, I should try open the previous website on the brow...redirect to new project login, What? Why ? I ask around and it's a new feature push on Monday, ok I got Chrome Dev tools I can see which value of the cookie it's been set and THERE IT WAS it has a wrong domain! After 2 days ( I resume a lot of my pain ) I got what I've been looking for, so now I should be able to fix the bug. Then where is the cookie initialized ? In the first file the server hits whenever you tried to enter any page of the app, ok, I found the method, but it's using a function that process the domain and sets it correctly? wtf ? Then how in heaven do I get the incorrect domain ? Hello? Ok, relax, you still have one more day to fix this, let's take it easy.
Then, at the end of the Wednesday, nope I still have no clue how this is happening. I talked with the Devops guy and he explain me how this redirection happens and with what it depends on, I followed the PHP code through and nothing, everything should works fine, sigh. Ok I still have 2 days, because I'm not from US and I'm not in US, so I still have time, but the Sprint is messed up already, so whatever I'm gonna had done this bug anyhow.
Thursday ! I got sick, yay, what else could happen this week. Somehow I managed to work a little and star thinking in what external issue could affect the processing, maybe the redirection was bringing a wrong direction, let's talk with the Devops guy again, and he answer me that the redirection it was being made by PHP code, IN A FILE THAT DOESN'T EXIST IN THE REPOSITORY, amazing, it's just amazing. Then he explained me why this file might be missing and how it's the deployment of this app ( btw the Devops guy it's really cool and I will invite him a beer ) . After that I checked the file and I see a random session_star in the first line of the code, without any configuration, eureka ! There was the cause and I only need to ask someone If that line it's necessary anymore, but oh they're on holiday, damn, well I'll wait till Monday to ask them. But once and for all that bug was done for ! 🎉
What do I learn ? PHP and that I don't want any more tickets of PHP 😆. -
So, I encountered a classic case of the infamous "it works on my machine" excuse today. 🤦♂️ Seriously, folks, can we please put an end to this lazy and unprofessional behavior?
Picture this: I had just completed a feature in my code and passed it on to the QA team for testing. Confident that everything was running smoothly on my local environment, I expected a smooth sailing experience. But boy, was I wrong!
The QA team began testing the feature on different environments, and that's when the chaos ensued. What worked seamlessly on my machine seemed to transform into a monstrous bug fest on theirs. Panic set in, and I couldn't help but feel a mix of embarrassment and frustration.
Lesson learned: testing code thoroughly across various environments is crucial. No, seriously, it's an absolute must! That "it works on my machine" excuse is just a ticking time bomb waiting to explode in your face.
From now on, I pledge to dedicate more time to thorough testing and consider the diverse environments our code will encounter. Let's save ourselves and our colleagues the headache and embarrassment caused by such oversights. Together, we can put an end to the reign of the "it works on my machine" excuse once and for all!7 -
A customer asks for a change request or a bug fix and it results in creating a ticket for that.
It's the process and how it works in most places but after you finish with the task and fix the same customer who provided you with the requirements will request that you share the steps on how to test the fix or the feature.
I'm not speaking about the data preparation or required configuration. I mean a step-by-step instruction on how the tester/QA will test it.
It's driving me mad!! So a way to counterplay this stupid requests, I provide the happy path and what to expect. And in case, they stumbled on a bug later in production, I can easily say "It was approved by your testing team and that's a new requirement ;)"2 -
When you have a bug filed for a feature you created to spec, questions it, and then they state the the bug shouldn't exist as it is "common sense" even though it's not in the spec.
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Me: There is a bug in the most recent "standard global software" release that causes data not to send properly to the device. There are 3 ways to send the same data to the device in the current release but they apparently don't do the same thing like they should. (Sent screenshots of the issue)
Standard Dev Support: "it's not a Bug it's a feature. So the development found out, that there are several problems with sending data to devices using "x" method. So they decided to stop "x" function in the latest release. Use "y" method instead."
Me: "X" and "y" methods are both still there. You didn't remove it in the latest release. So it is a fucking bug moron?!?
Wtf!!!!!1 -
==============
Getting Feedback Rant!
=============
When "this is simpler" feedback results in a function of 500 lines of code.
When I get "don't do X" in the feedback. Thank you very much. What do you want me to do instead?
Unclear feedback.
When the feedback giver changes his mind after I applied the changes!
When applying the feedback introduces a bug.
Simply opinionated feedback that is not enforced by any tool or backed up by any facts.
Please find something better to do in life.
Unactionable feedback.
"Consider X"
I will not consider thank you very much.
"Verify this works"
Duh..
When the feedback giver knows something that you don't.
I know this is a legit case.. still annoying.
"I disagree with the feature"
Go argue with the PM, not relevant to me, thanks!
=====================
GIVING FEEDBACK RANT
=====================
I rewrote the system. Please review it.
No need to review, just approve.
I will change this as part of the next ticket.
I would like to keep it the way it is.
lazy ass..
You can't test this.
It's impossible to test this.
No need to test this.
There's no point to test this.
I'll test this on production.
Not sure why this is working..
Please document this..
Because documentation is like a thing, you know.
Oh, this code is not related to this PR, I just don't want to open a new branch for such a small change. ignore it.
Ignore this.
This will be meaningful in my next change. -
> [PM from a totally different project / team comments on already-closed 10-line PR] How about we [add a totally new feature involving several engineer-weeks to patch over a fixable bug in another part of the system] instead?
> [me] we can talk about that, but it's nontrivial and we should scope any work relating to it to be sure we're doing the right thing
> [him] [starts private email chain] this should be simple. Why isn't this as simple as that other change?
> [me] [explains why]
> [him] I think it should be simple. We'll talk about it offline tomorrow and maybe you can do it next week.13 -
Whenever you change your Instagram username it becomes unavailable completely even tho it's not taken. Not possible to get it back after changing.
Not sure if this a bug or a feature that they intended to have in their app...8 -
So far, the largest hurdle for myself is realising that most people don't understand the struggle sometimes towards getting a feature implemented, or a bug squashed. In the end, it's all about the end product.
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Over the last few weeks, I've containerised the last of our "legacy" stacks, put together a working proof of concept in a mixture of DynamoDB and K8s (i.e. no servers to maintain directly), passing all our integration tests for said stack, and performed a full cost analysis with current & predicted traffic to demonstrate long term server costs can be less than half of what they are now on standard pricing (even less with reserved pricing). Documented all the above, pulled in the relevant higher ups to discuss further resources moving forward, etc. That as well as dealing with the normal day to day crud of batting the support department out the way (no, the reason Bob's API call isn't working is because he's using his password as the API key, that's not a bug, etc. etc.) and telling the sales department that no, we can't bolt a feature on by tomorrow that lets users log in via facial recognition, and that'd be a stupid idea anyway. Oh, and tracking down / fixing a particularly nasty but weird occasional bug we were getting (race hazards, gotta love 'em.)
Pretty pleased with that work, but hey, that's just my normal job - I enjoy it, and I like to think I do good work.
In the same timeframe, the other senior dev & de-facto lead when I'm not around, has... "researched" a single other authentication API we were considering using, and come to the conclusion that he doesn't want to use it, as it's a bit tricky. Meanwhile passed all the support stuff and dev stuff onto others, as he's been very busy with the above.
His full research amounts to a paragraph which, in summary, says "I'm not sure about this OAuth thing they mention."
Ok, fine, he works slowly, but whatever, not my problem. Recently however, I learn that he's paid *more than I am*. I mean... I'm not paid poorly, if anything rather above market rate for the area, so it's not like I could easily find more money elsewhere - but damn, that's galling all the same.5 -
Do you guys still see the relevance of using code freezing instead of just properly managing versions, repositories and branches in a cyclical manner, given how advanced software practices and tools are supposed to be?
To give some context, the company I work for uses the complete trash project management practice of asking teams to work on a sprint basis, but there is still a quarterly milestone and code freeze to commit to and it's where shit hits the fan.
Development teams rush features at the end of the quarter because they had to commit at the very least to a 6 months in advance planning (lol?) and turns out, not being able to design and investigate properly a feature combined with inflexible timelines has high chances to fail. So in the end, features are half-assed and QA has barely any time to test it out thoroughly. Anyways, by the time QA raises some concerns about a few major bugs, it's already code freeze time. But it's cool, we will just include these bug fixes and some new features in the following patches. Some real good symver, mate!
Of course, it sure does not help that teams stopped using submodules because git is too hard apparently, so we are stuck with +10Gb piece of trash monolithic repository and it's hell to manage, especially when fuckfaces merges untested code on the main branches. I can't blame Devops for ragequitting if they do.
To me, it's just some management bullshit and the whole process, IMO, belongs to fucking trash along with a few project managers... but I could always be wrong given my limited insight.
Anyways, I just wanted to discuss this subject because so far I cannot see code freezing being anything else than an outdated waterfall practice to appease investors and high management on timelines.8 -
Spent most of this week busting my ass working on a hotfix that came out of nowhere with mega high priority. This annoys me greatly because the hotfix wasn't even fixing a bug, it was adding new functionality because certain customers were being blocked from testing without this specific feature. In my humble opinion, given that we release every weekend, hotfixes should be reserved for actual critical bugs. But anyway, as I probably could have predicted, the code got to QA and exploded. Literally nothing works.
This is what happens when you try to rush out features to satisfy customers. If you try to rush something that is late, you WILL make it later.
Meanwhile there's an issue I'm supposed to be fixing for our next release which goes out this weekend and I've had no time to even look because of this hotfix. And now it's the end of the day and I just feel worn out from stress, tomorrow will no doubt be similar.1 -
So this is my history of frustration. I started working in a project for an aviation organisation with a guy. We're finishing the users zone. Few months ago I passed all the project to github (yes, the project was in the server and he uploaded files there, he didn't even had a localhost). So I moved and created documentation for the project, because the code was a mess (he creates variables like $row54895 and the name of the files are like 'zonatrng' it's really impossible to know what does what). Then he created a new branch and he started to do a lot of things in one branch in which he had removed a lot of things I did because he likes his way (he's not even an engineer, I am! ). So I told him to create one branch for each feature/bug/etc. We had a deadline for November 24, but with all this things I'll not be able to do that. Today I received this message from him "we should delete github and upload directly to the server, it's more easy". I'm really tired. I'm working in this project because I love aviation, but I don't know if I will be able to continue working with someone that messy. BTW, I can leave the project in any moment. What do you think? What should I do?2
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So I'm writing my compiler and I decide to test error handling, see if I'm catching unexpected tokens and whatnot. I try duplicating a semi-colon at the end of a line, for sure it'll give me an error since that's an unexpected token, isn't it? So I run the compiler and... No errors? I start debugging for a few minutes, snoop around, everything seems ok... "Huh, that's weird" and then it dawns on me, a semi-colon only marks the end of a statement. So, technically, it's not an unexpected token if you have an empty statement (which wouldn't break any rules about statements). I decide to try out my theory. I put ;;;;;;;; at the end of a random line in my rust code, hit compile and... it compiles! So that means it is not a bug anymore! I mean, if the big guys that actually know a tad about language design, compilers and all that cool stuff allow it in their languages, why shouldn't it? So I did it, I turned a bug into a feature and now I can go to sleep in peace and stop dreaming about fucking abstract syntax trees (don't mind my kinks >:) ).
Yeah anyways thanks for reading, till next time! Bye!1 -
So... i discovered a "feature" in our portals and i probably fucked up.
basically it was a bug/feature where i was able to see a guy's offer+ctc , from our team
idk how, but it's a combined employee attendence/referrals/interview/payroll portal and i was just exploring while marking my attendance. funnily, it was just for a giy that i interviewed and the one who got selected and joined
recently we were having breakfast in office and i accidentally blurted out this feature. i thought that they might have known too, but turns out they don'T.
later I checked and this guy's letter was now not showing , indicating that it was some kind of bug that got fixed. now am not sure what to do, since this looks like some kind of fireable offence. should i let someone know this? the hierarchy above me is : SSE, TL , past TL( now tl of other team but he was the one who took the 2nd round ) and VP4 -
I'm currently making an internship at a medical software company and today i found this gem in a js file:
/*
the server does not check if the element was deleted or not; it will return success, no matter what; **it's not a bug, it's a feature**
*/ -
Feature not a bug...
My work laptop has started rebooting almost every night.
It's not clear why, but I sort of think of it as a feature now.
I have an ultra-wide monitor, plus another wide next to that one, and a bunch of virtual desktops.
I often think "ok everything is where it is that's good" but coming in reality with a bazillion things open across all the desktops and screens sometimes when I come back the next day ... it's actually just a lot of mess / overhead to pick up where I was.
Sometimes I think we introduce a lot of complexity to solve a problem and ... actually it's just more complexity if you're not already 8 layers deep.5 -
Sometimes being a developer really sucks. I adopted a heavily customized OXID shop which introduced an ingame currency beside the fiat currency.
It was done by introducing $iPriceChannel and replacing the $dPrice float value with a multidimensional array across all components, controllers and models.
Wait ... not 100% of the code has been "adapted" yet but it's sufficient to get it working at the first glance.
The reality is: The shop has many subtle bugs and piles up huge (error) log files.
Every time when a bug was found,
and every time the shop maintainer is unlocking an OXID feature which hasn't been used yet, I have to fix it.
It's even extra hard to fix issues sometimes because the shop is embed in a game by utilizing a content-aware reverse proxy. My possibilities to navigate through the shop directly is limited because some of the AJAX/CSS/HTML elements doesn't work without loading this game.1 -
I was away sick for a week. Come back to a chat log with messages about how the other dev team is trying to figure out a solution to a bug that they only show three services listed in the system.
Me couple of weeks ago on my second day in the project figured it out relating to a task I was doing. It's not a bug, it's a feature. It's a constant defined in the constants-file.
And the best thing: my team mate quoted me and said "Lankku figured it out last week". And it was passed down back to the team who had actually developed the whole feature and couldn't figure out why it was working so now. xD -
Try playing T-Rex game in chrome with dark mode enabled. For me, this looks like a bug, but maybe it's a feature!1
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We use a bamboo cutting board in the kitchen. Sometimes it's bent a little through the middle and sometimes it's straight. I still don't know if it's a bug or feature.
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I was new to Android development back then. One of the project requirements was to implement a feature, that will prevent the users from turning off the phone. Even if the users tries to turn off, the phone shouldn't turn off (specially when the phone battery is sealed). So, I tried a method and it works! But later the users reported that the feature doesn't work! I mean, I can clearly see that the feature works in all the phones I have ever tested. But later I realized that the feature worked in Debug APK but not in Release APK. I mean, seriously? It's not even some kind of pro-guard issues that happens with GSON+Parcelable. So, I did it again using a new method. Again, it works in Debug but not in Release. After trying and failing multiple times, finally I found a solution! May be this bug alone took me almost a week to fix it!2