Join devRant
Do all the things like
++ or -- rants, post your own rants, comment on others' rants and build your customized dev avatar
Sign Up
Pipeless API
From the creators of devRant, Pipeless lets you power real-time personalized recommendations and activity feeds using a simple API
Learn More
Search - "code tutorials"
-
Lads, I will be real with you: some of you show absolute contempt to the actual academic study of the field.
In a previous rant from another ranter it was thrown up and about the question for finding a binary search implementation.
Asking a senior in the field of software engineering and computer science such question should be a simple answer, specifically depending on the type of job application in question. Specially if you are applying as a SENIOR.
I am tired of this strange self-learner mentality that those that have a degree or a deep grasp of these fundamental concepts are somewhat beneath you because you learned to push out a website using the New Boston tutorials on youtube. FOR every field THAT MATTERS a license or degree is hold in high regards.
"Oh I didn't go to school, shit is for suckers, but I learned how to chop people up and kinda fix it from some tutorials on youtube" <---- try that for a medical position.
"Nah it's cool, I can fix your breaks, learned how to do it by reading blogs on the internet" <--- maintenance shop
"Sure can write the controller processing code for that boing plane! Just got done with a low level tutorial on some websites! what can go wrong!"
(The same goes for military devices which in the past have actually killed mfkers in the U.S)
Just recently a series of people were sent to jail because of a bug in software. Industries NEED to make sure a mfker has aaaall of the bells and whistles needed for running and creating software.
During my masters degree, it fucking FASCINATED me how many mfkers were absolutely completely NEW to the concept of testing code, some of them with years in the field.
And I know what you are thinking "fuck you, I am fucking awesome" <--- I AM SURE YOU BLOODY WELL ARE but we live in a planet with billions of people and millions of them have fallen through the cracks into software related positions as well as complete degrees, the degree at LEAST has a SPECTACULAR barrier of entry during that intro to Algos and DS that a lot of bitches fail.
NOTE: NOT knowing the ABSTRACTIONS over the tools that we use WILL eventually bite you in the ASS because you do not fucking KNOW how these are implemented internally.
Why do you think compiler designers, kernel designers and embedded developers make the BANK they made? Because they don't know memory efficient ways of deploying a product with minimal overhead without proper data structures and algorithmic thinking? NOT EVERYTHING IS SHITTY WEB DEVELOPMENT
SO, if a mfker talks shit about a so called SENIOR for not knowing that the first mamase mamasa bloody simple as shit algorithm THROWN at you in the first 10 pages of an algo and ds book, then y'all should be offended at the mkfer saying that he is a SENIOR, because these SENIORS are the same mfkers that try to at one point in time teach other people.
These SENIORS are the same mfkers that left me a FUCKING HORRIBLE AND USELESS MESS OF SPAGHETTI CODE
Specially to most PHP developers (my main area) y'all would have been well motherfucking served in learning how not to forLoop the fuck out of tables consisting of over 50k interconnected records, WHAT THE FUCK
"LeaRniNG tHiS iS noT neeDed!!" yes IT fucking IS
being able to code a binary search (in that example) from scratch lets me know fucking EXACTLY how well your thought process is when facing a hard challenge, knowing the basemotherfucking case of a LinkedList will damn well make you understand WHAT is going on with your abstractions as to not fucking violate memory constraints, this-shit-is-important.
So, will your royal majesties at least for the sake of completeness look into a couple of very well made youtube or book tutorials concerning the topic?
You can code an entire website, fine as shit, you will get tested by my ass in terms of security and best practices, run these questions now, and it very motherfucking well be as efficient as I think it should be(I HIRE, NOT YOU, or your fucking blog posts concerning how much MY degree was not needed, oh and btw, MY degree is what made sure I was able to make SUCH decissions)
This will make a loooooooot of mfkers salty, don't worry, I will still accept you as an interview candidate, but if you think you are good enough without a degree, or better than me (has happened, told that to my face by a candidate) then get fucking ready to receive a question concerning: BASIC FUCKING COMPUTER SCIENCE TOPICS
* gays away into the night53 -
ALL JS TUTORIALS SHOULD EXPIRE AUTOMATICALLY AFTER 1 YEAR AND DISAPPEAR FROM THE INTERNET FOREVER!!!!!
jeez every tutorial i start i realize is no longer relevant code after the npm install step!!
}:-(9 -
Okay i'm done - YOU FUCKING ANDROID STUDIO MORONS. Being at a high level in C++, I tried to do some android coding. THERE ARE FUCKING NO GOOD TUTORIALS, NO GOOD DOCS, HECK, THE SELF GENERATED CODE OF THE IDE IS WRONG: WHAT THE FUCK IS GOING ON YOU FUCKING MORONS?
oh wait, let me first import android.widgets.rant;
or was it android.widgets.devrant.rant; or was it android.dr.rant.RantManager;?
Oh wait, I know lets search the docs?
OH WAIT THE DOCUMENTATION DOESNT HAVE THAT.
NOW HOW ABOUT I JUST TRY THE EXAMPLE CODE? WELL UH-UH! YOU HAVE TO FIND OUT YOURSELF WHAT TO IMPORT IN ORDER FOR IT TO WORK. ALSO, WHAT FUCKING UP WITH THAT PERMISSION SYSTEM? ITS SO BADLY DOCUMENTED!!!
Oh wait, I'm sure that I have to change something in this file... or was it that other file?
GOD
how dare they have style and design guidelines?
MORONS!
I will resort to implement my app idea in godot, idc anymore... I don't want to burn out because I used the "official high standard" tech.
it definitely isn't high standard and definitely not good. Thank you morons@google
THANK YOU FOR NOTHING
A FRAMEWORK WHERE I NEED 2 DAYS TO FIGURE OUT TO ADD EVENT LISTENERS TO MY THINGS IS DEFINITELY NOT ONE I'D LIKE TO USE.
also, whats up with
AudioRecord (int audioSource, int samplerateInHz, int channelConfig, int audioFormat, int bufferSizeInBytes);
ARE WE BACK IN THE C ERA? CAN'T YOU BE BOTHERED TO IMPLEMENT SOME SIMPLE FUCKING ENUMS????
WHATS THE POINT OF AN OOP LANGUAGE IF YOU ARE GOING TO USE IT LIKE C?
Oh wait I found a tutorial ... First trigger: "java scripts". Second trigger: this guy LITTERALLY ONLY TEACHES YOU HOW TO PLACE WIDGETS ON THE CANVAS. THANKS FOR NOTHING SHERLOCK!
Oh btw: did you know that android studio gives the best error messages?
"Error: illegal start of expression"
NO ERROR MESSAGE - NOTHING!
YOU BETTER USE THE IDE OR YOU GO HOME YOU FUCKER!!!
Oh and btw: if you want to read the best documentation - the code itself YOU GOTTA AGREE TO OR TERMS OF SERVICE!!!! WE DONT WANT ANYBODY TO BECOME SUCCESSFUL WITHOUT US KNOWING!!!!!
THANK YOU GOOGLE FOR NOTHING!
YOU FUCKERS!
thanks godot for *atleast* existing. You are the... last pick i'd pick, but :shrug:, I have experienced android studio now.
If anybody has any advice on what to use instead, please go ahead. And you better not tell me how good you are at android studio. I DONT CARE ABOUT WHAT YOU CAN IMPLEMENT IN ANDROID STUDIO. I JUST WANT SOMETHING THAT IS USABLE WITHOUT HAVING TO BE EXTRA CAREFUL WHEN DOING *ANYTHING*!!!!
fuckers.48 -
Manager: Hey how come you left so many comments on my PR?
Dev: Well you’ve just recently learned how to code so there’s going to be a lot of things to learn beyond what you’ve picked up in your online coding tutorials. Don’t worry it’s only minor things like you put everything all in one function, left outdated comments in the code, have if statements 4 levels deep, have a console.log after every line of code some of which log .env variables, skipped error handling, cast to “any” a bunch instead of using more specific types, didn’t write any tests and some unrelated tests are now failing due to a circular dependancy.
Manager: THAT IS SO DISRESPECTFUL!!APPROVE MY PR IMMEDIATELY. IT WASN’T EVEN EASY FOR ME TO CREATE THE PR, NOW I HAVE TO MAKE AN UPDATE!? YOU’RE THE DEV, YOU SHOULD FIX IT NOT ME!! NEVER COMMENT ON ANY OF MY PRS AGAIN.9 -
To improve our user's "experience" I suggested to my boss to add a status page showing...well, the current status of our services. Everybody was up for it, so I go off and implement a basic version + automated monitoring backend, get lots of positive feedback, all seems fine.
Then it starts:
Boss: "Can you get it all set up by this Saturday?"
Me: "Uh, today is Wednesday and I've never set up all the stuff needed on a proper server before"
Boss: "Well, you still have a few days. Please also contact your coworker to get it all hooked up in our launcher"
Me: "I'll try, can't make any promises though"
Contact my coworker and tell him what the plan is. I had already given him access to the repo and he is positive to get it all hooked up (I doubt he ever cloned my repo, let alone ran my code)
Spend all Friday getting my stuff set up on the production server, feeling pretty good thanks to the many tutorials.
Contact the boss Friday evening:
Me: "All up and running"
Boss: "Thanks, but we decided to go with a basic HTML page instead. We can just manually edit that, should be enough.
Me: "..."
In the end my stuff was never used, the server I set up was finally taken down a month ago. The gratitude you get when not hacking together some absolute shit that causes problems when you don't add <br/> tags at the correct places to prevent an ugly overflow, cause the coworker was too lazy to implement some form of line wrap in the launcher. I'm not saying my stuff is the best of the best, but at least it was professional looking to a certain extent.8 -
For an ostensibly security-focused financial company, these people really don't know what they're doing. Everything I've seen thus far is so hacked-together that I feel like i'm looking at code written by high schoolers.
Seriously, some of API Guy's code is better than this.
And they even make a point to remind me of ultra basics like `.to_a`, `.map`, or "a good command to keep on hand is `rake db:migrate`" -- like seriously? Those are in bloody "Intro to Rails" tutorials (and it's `rails db:migrate` as of Rails 5). For an ostensibly all-senior team, these devs are awfully junior.5 -
2 years into polytechnic I got my 1st big project as a subcontractor doing Symbian. No need to tell the company I presume.
Anyways, I was brought into the project just couple weeks before holiday season started. My Symbian programming experience was just the basics from school. 1st day I was crapping my pants out of anxiety. I pretty much didn't understand anything what my project manager or teammates were telling, so I just wrote EVERYTHING down on paper and recorded all the meetings to my laptop.
My job was to implement a very big end to end SDK feature. Basically from API through Symbian OS through HAL to other OS and into its subsystem. Nice job for a beginner :/
As the holidays were starting we had just drafted out the specification (I don't know how, because I didn't understand much of what was going on) and I got a clear mission from team lead. Make a working prototype of the feature during the time everybody else was on vacation.
"No problemos, I can do it" I BS'd myself and the team lead.
First 2 weeks I just read documentation, my notes and internal coding tutorials over and over again. I produced maybe couple of lines of usable code. I stayed at the office as late as I dared without seeming to obvious that I had no clue what I was doing. After the two weeks of staying late and seeing nightmares every night I had a sudden heureka moment. Code that I was reading started to make sense. Okay, still 2 weeks more until my teammates come back.
Next 2 weeks were furious coding and I got better every day. I even had time to refactor some of my earlier code so that quality was consistent.
Soooo, holidays are over and my team leader and collagues are very interested with my progress. "You did very well. Much better than expected. Prototype is working with main use case implemeted. You must have quite high competence to do this so well..."
"Well...I did have to refactor some stuff, so not 10/10"
I didn't say a word of my super late nights, anxiety and total n00biness.
Pretty much finished "like a boss". After that I was on the managers wanted list and they called me to ask if I had the time work on their projects.
Fake it, crap your pants, eat your crap and turn into diamonds and then you make it.
PS. After Symbian normal C++ and almost any other language has been a breeze to learn.2 -
I started learning php at age 15, copying code from tutorials, changing stuff until it worked. Now 10 years later I still copy code from tutorials and change stuff until it works...3
-
I have no words to describe how I'm feeling these days. I have to do a C project for uni.
After a couple of years dealing with web dev, javascript, typescript, angular and stuff, for the first time I have a project where I have to deal with only two problems:
1) my code
2) my machine
No tools, no bloated libraries, no webpack, no json configurations, no tutorials.
It's just me, vim, gcc (actually nvcc, it's a cuda based project, but still) and the cuda manual.
I feel I'm actually building something.
Plus, the guy I'm doing the project with is cool with this stuff and most important he's open minded.
I'm happy9 -
Online tutorial pet peeves
————————————
My top 10 points of unsolicited ranting/advice to those making video tutorials:
1. Avoid lots of pauses, saying “umm” too much, or other unnecessary redundancy in speech (listen to yourself in a recording)
2. If I can’t understand you at 1.5 - 2x playback speed and you don’t already speak relatively quickly and clearly, I’m probably not going to watch for long (mumbling, inconsistent microphone volume, and background noise/music are frequent culprits)
3. It’s ok to make mistakes in a tutorial, so long as you also fix them in the tutorial (e.g., the code that is missing a semicolon that all of a sudden has one after it compiles correctly — but no mention of fixing it or the compiler error that would have been received the first time). With that said, it’s fine to fix mistakes pertinent to the topic being taught, but don’t make me watch you troubleshoot your non-relevant computer issues or problems created by your specific preferences (e.g., IDE functionality not working as expected when no specific IDE was prescribed for the tutorial)
4. Don’t make me wait on your slow computer to do something in silence—either teach me something while it’s working or edit the video to remove the lull
5. You knew you were recording your screen. Close your email, chat, and other applications that create notifications before recording. Or at least please don’t check them and respond while recording and not edit it out of the video
6. Stay on topic. I’m watching your video to learn about something specific. A little personality is good, but excessive tangents are often a waste of my time
7. [Specific to YouTube] Don’t block my view of important content with annotations (and ads, if within your control)
8. If you aren’t uploading quality HD recordings, enlarge your font! Don’t make me have to guess what character you typed
9. Have a game plan (i.e., objectives) before hitting the record button
10. Remember that it’s easier to rant and complain than to do something constructive. Thank you for spending your time making tutorial videos. It’s better for you to make videos and commit all my pet peeves listed above than to not make videos at all—don’t let one guy’s rant stop you from sharing your knowledge and experience (but if it helps you, you’re welcome—and you just might gain a new viewer!)14 -
What's with the 4 pixel wide scrollbars on some desktop software these days? Does nobody care about accessibility anymore?
No seriously.
Fuck you.
And why the fuck does open source software seem to be the main culprit - as usual.
And tutorials telling us to add an extra blank line to our source code because fucking Linux distros decide to put an overlay horizontal scrollbar just over the top of where the last visible line in an editor appears.8 -
When I was in school I had some guys walk up to me and asked:
G: Are you Feeno?
Me: Yes, what's up?
G: We need our FY project on school management system done.
Me: Okay?
G: How much will that cost us?
Me: *confused because I was still a freshman. At that point the only programming language I knew was elementary qbasic. I couldn't even write a hello world program without the help of Google*
So played along because yes we're talking about money here.
Me: It will cost you guys N amount of money (*improvised deep voice*).
G: Okay. Fair price.
* Right there they transferred half the requested amount to me. *
Holy moly! This guys aren't joking around. I don't know shit! They clearly mistook me for a senior student whose first name is Feeno, to me that was a nick referred to me by my friends.
I'm in this one for sure and it's a do or die transaction cus I'm returning no fucking money. I told my friends what had happened and they insisted I return back the money to the students and admit I can't deliver the project they were requesting.
Fuck all of yah! I'm keeping this money. Same afternoon I visited the school library with the intension of writing the code using the help of YouTube tutorials. I didn't find anything useful for qbasic as I thought I could write a full fledged school management system using qbasic.
I was lucky enough to find an existing source code on Codeproject, God bless that Indian guy. The source was in PHP and the tutor gave a step by step guide to setup XAMP and MySQL. I really don't know PHP but I guess source code modification is a natural skill to all programmers as I was able to modify the code to meet the requirements of the students (i.e school name, logo and other minor changes).
Most of what I learnt in programming came from modifying the source of that project. I learnt how to connect a PHP source to a MySQL database, I learnt about functions and their usage, I learnt the basics of HTML, I really learnt a lot and I would say that the speed at which I learnt was proportional to the amount of pressure I received to deliver.
That was how my journey as a full stack developer started. By chance maybe.2 -
The education system is a fucking joke. How do you get through all the required courses and get to the capstone course where your one goal is to build a simple prototype of a project(like a simple website) for a real world client and not know HTML or CSS when you spent a whole fuckboy semester on a class dedicated to HTML, css, JavaScript and the teacher gave you the PHP. Not only that but you can't even figure out how to use a simple google search to look up the documentation on any of these topics or even the easy to follow tutorials littering the internet on how to use Bootstrap which is what we're fucking using to make it faster to develop the core logic of our app but all you fucking want to do is take shortcuts and create a PowerPoint presentation in google slides and make an easy project look like shit and make me and yourselves look like shit. But don't fucking worry, I'll code the whole thing in a fucking night because you didn't do your part of taking care of just the front end and planned for your incompetence and lack of questions or help. I know you're busy looking for a job for after you graduate but you can't even answer a simple programming question. Let me give you the solution on how to reverse a string, cuz you don't remember c# but it literally takes 30 seconds to google the solution that is everywhere. My project team is why no one takes a degree from this university seriously.9
-
Bought a 27" 1080p monitor and decided to use my old monitor besides it in portrait mode. This feels so good, portrait monitor's good for reading tutorials or for writing code. My coolest setup so far!6
-
Told the new hire that for the first week they can just familiarise themselves with the JS framework, do the tutorials, and read through the code / docs.
Boss comes by Tuesday morning "you should be finished with all the tutorials by the end of the day"
Looks like we're throwing him in the deep end!
Context: new dev has Java and 3d games background. Our app is full stack JS7 -
Preface: i'm pretty... definitely wasted. rum is amazing.
anyway, I spent today fighting with ActionCable. but as per usu, here's the rant's backstory:
I spent two or three days fighting with ActionCable a few weeks ago. idr how long because I had a 102*f fever at the time, but I managed to write a chat client frontend in React that hooked up to API Guy's copypasta backend. (He literally just copy/pasted it from a chat app tutorial. gg). My code wasn't great, but it did most of what it needed to do. It set up a websocket, had listeners for the various events, connected to the ActionCable server and channel, and wrote out updates to the DOM as they came in. It worked pretty well.
Back to the present!
I spent today trying to get the rest to work, which basically amounted to just fetching historical messages from the server. Turns out that's actually really hard to do, especially when THE FKING OFFICIAL DOCUMENTATION'S EXAMPLES ARE WRONG! Seriously, that crap has scoping and (coffeescript) syntax errors; it doesn't even run. but I didn't know that until the end, because seriously, who posts broken code on official docs? ugh! I spent five hours torturing my code in an effort to get it to work (plus however many more back when I had a fever), only to discover that the examples themselves are broken. No wonder I never got it working!
So, I rooted around for more tutorials or blogs or anything else with functional sample code. Basically every example out there is the same goddamn chat app tutorial with their own commentary. Remember that copy/paste? yeah, that's the one. Still pissed off about that. Also: that tutorial doesn't fetch history, or do anything other than the most basic functionality that I had already written. Totally useless to me.
After quite a bit of searching, the only semi-decent resource I was able to find was a blog from 2015 that's entirely written in Japanese. No, I can't read more than a handful of words, but I've been using it as a reference because its code is seriously more helpful than what's on official Rails docs. -_-
Still never got it to work, though. but after those five futile hours of fighting with the same crap, I sort of gave up and did something else.
zzz.
Anyway.
The moral of the story is that if you publish broken code examples beacuse you didn't even fking bother to test them first, some extremely pissed off and vindictive and fashionable developer will totally waterboard the hell out of you for the cumulative total of her wasted development time because screw you and your goddamn laziness.8 -
It was the year 2000, when IE was considered awesome. The internet then was slow and expensive and I had a quota about half an hour a day for dial up.
I discovered that I could view the source code of any page and while it looked rather cryptic I slowly started to understand how it worked. After months of tinkering in Notepad, I was able to write some html and JavaScript. No books, no online tutorials, just pure act of curiosity and a sense of adventure.
How to write JavaScript properly had to wait for another decade after an engineering degree, a dozen other languages, and new browser. But those tinkering days were what got me into coding.1 -
Programmer Influencers piss me off to Jupiter and back.
The ones who talk about just being a programmer, and don't do normal tutorials and solve a real-world problem and demonstrate it.
"i iNcREaSeD mY pRoDuCTiViTy bY 90%. hErE's HoW"
"tOp 10 lAnGuAGeS yOu sHoUlD lEaRn iN 2023"
"dAy iN thE LiFe oF a SoFtWaRe EnGiNeEr"
"HeRE's hOw yOu cAn wRiTe bUg fReE cOdE"13 -
!rant ~dev
I use my headphones religiously every time I code, as well as for things like tutorials & courses.
I was devastated that the slider switch on my pair of H8s snapped and I could no longer use them wirelessly.
I didn’t want to be without headphones for weeks while they were replaced abroad, so...
Hello upgrade. Hello business expense.
Lovely new pair of H9is.19 -
This guest at our house was checking out the whiteboard in my room. It had some JavaScript code i wanted to keep in mind and some ReactJs stuff
Him: you know, I can recommend you a book, if you're into reading?
Me: well, I don't have that much time to read, I prefer online tutorials
(We're interrupted at that point)
(Later at dinner)
Me: which book were you gonna recommend me btw
Him: there's this psychology book I'm reading...
Me: oh.3 -
I pretty much just copied code from Google for a good 2 years, following tutorials on Java, until I actually got a basic understanding of wtf I was doing. I could understand the syntax, loops, and conditional statements well, but for some reason I didn't quite understand the concept of an object until I took a class on Java development during my high school career, where it finally 'clicked'.3
-
i fucking hate when people just make tutorials with powerpoint slides explaining and talking for hours ughhhhh just shut the fuck up and show me the fucking code u fuckin mouth fucker6
-
Time to rant about JavaScript tutorials.
If you don't know the 'jQuery basic arithmetic' joke, Google it now. It'll make you laugh, promised.
In that manner i just remembered a JavaScript tutorial my fiancee tried to follow when she did an internship at the company i work for last year.
She was tasked to create a temperature interface for our server rack, which she wanted to do via an Arduino and a webserver aswell as an SQL database.
The Arduino part wasn't really a problem, but since she had no experience with js she very closely clinged to a chart visualisation tutorial.
All of that worked very well, but beeing the person i am i looked at the code and found something off.
The chart library had no dependencies to external libraries or any local files for any of them. Though the tutorial used a jQuery import.
So why did it use jQuery?
Well...
To load the chart initialization after the page has loaded.
So they pulled the entirety of jQuery in just to do what fucking window.addEventListener('DOMContentLoaded',function(){...}); could have done.
I wonder how many people who just want something to work did this shit. I hate it that so many tutorials do not adhere any kinds of standards, override behavior because they don't like it, even though it may have a very good reason to exist, pull entire libraries in for something vanilla <language> can do in 3 lines, etc.
Fuck.6 -
Why is starting a C++ project so overly complicated and annoying?!
So many different compilers. So many ways to organize the files. So many inconsistencies between Linux and Windows. So many outdated/lacking tutorials. So many small problems.
Why is there almost no good C++ IDEs? Why is Visual Studio so bizarre? Why are the CMake official tutorials literally wrong? Why can't we have a standard way to share binaries? Why can't we have a standard way to structure project folders? Why is the linker so annoying to use?
Don't get me wrong, I quite like the language and I love how fast it is (one of the main reasons I decided to use it for my project, which is a game almost comparable to Factorio)... But why is simply starting to write code such a hassle?
I've been programming in Java for years and oh god I miss it so much. JARs are amazing. Packages are amazing. The JDK is amazing. Everything is standardized, even variable names.
I'm so tempted to make this game in Java...
But I can't. I would have a garbage collector in the way of its performance...11 -
Just read an article that really grinds my gears. Its about coding in other languages. Not programming languages, but literally other languages.
Btw I learned to code in Spanish and I'm not against coding in programming languages using variable names in other languages.
That's fine.
What pissed me off was that the author claimed that we should be able to code Fucking JavaScript in SWAHILI or other languages available. What kind of PC bullshit is that!
Coding is barely fucking readable and now we have to make standards for Multilanguage support. Just learn the less than 60 reserved words you lazy fuck and code with them! I leaned to code with shitty tutorials in Spanish and theres no 1000x resources out there and this author claims you can't code unless you know english.
Granted. It's easier but wtf not just learn it. When I coded in Java in Spanish, I didn't know wtf a Class was or ags meant. So what. I memorized that shit. How? By coding!
Why bring this PC shit to programming? The author thinks there are few programmers bc we don't support fucking SWAHILI in JavaScript. Fuck no!
Now if you want to support this initiative. Think of this,
...legacy code
...in 32+ languages.
Have fun debugging this thing.14 -
I spent over a decade of my life working with Ada. I've spent almost the same amount of time working with C# and VisualBasic. And I've spent almost six years now with F#. I consider all of these great languages for various reasons, each with their respective problems. As these are mostly mature languages some of the problems were only knowable in hindsight. But Ada was always sort of my baby. I don't really mind extra typing, as at least what I do, reading happens much more than writing, and tab completion has most things only being 3-4 key presses irl. But I'm no zealot, and have been fully aware of deficiencies in the language, just like any language would have. I've had similar feelings of all languages I've worked with, and the .NET/C#/VB/F# guys are excellent with taking suggestions and feedback.
This is not the case with Ada, and this will be my story, since I've no longer decided anonymity is necessary.
First few years learning the language I did what anyone does: you write shit that already exists just to learn. Kept refining it over time, sometimes needing to do entire rewrites. Eventually a few of these wound up being good. Not novel, just good stuff that already existed. Outperforming the leading Ada company in benchmarks kind of good. At the time I was really gung-ho about the language. Would have loved to make Ada development a career. Eventually build up enough of this, as well as a working, but very bad performing compiler, and decide to try to apply for a job at this company. I wasn't worried about the quality of the compiler, as anyone who's seriously worked with Ada knows, the language is remarkably complex with some bizarre rules in dark corners, so a compiler which passes the standards test indicates a very intimate knowledge of the language few can attest to.
I get told they didn't think I would be a good fit for the job, and that they didn't think I should be doing development.
A few months of rapid cycling between hatred and self loathing passes, and then a suicide attempt. I've got past problems which contributed more so than the actual job denial.
So I get better and start working even harder on my shit. Get the performance of my stuff up even better. Don't bother even trying to fix up the compiler, and start researching about text parsing. Do tons of small programs to test things, and wind up learning a lot. I'm starting to notice a lot of languages really surpassing Ada in _quality of life_, with things package managers and repositories for those, as well as social media presence and exhaustive tutorials from the community.
At the time I didn't really get programming language specific package managers (I do now), but I still brought this up to the community. Don't do that. They don't like new ideas. Odd for a language which at the time was so innovative. But social media presence did eventually happen with a Twitter account that is most definitely run by a specific Ada company masquerading as a general Ada advocate. It did occasionally draw interest to neat things from the community, so that's cool.
Since I've been using both VisualStudio and an IDE this Ada company provides, I saw a very jarring quality difference over the years. I'm not gonna say VS is perfect, it's not. But this piece of shit made VS look like a polished streamlined bug free race car designed by expert UX people. It. Was. Bad. Very little features, with little added over the years. Fast forwarding several years, I can find about ten bugs in five minutes each update, and I can't find bugs in the video games I play, so I'm no bug finder. It's just that bad. This from a company providing software for "highly reliable systems"...
So I decide to take a crack at writing an editor extension for VS Code, which I had never even used. It actually went well, and as of this writing it has over 24k downloads, and I've received some great comments from some people over on Twitter about how detailed the highlighting is. Plenty of bespoke advertising the entire time in development, of course.
Never a single word from the community about me.
Around this time I had also started a YouTube channel to provide educational content about the language, since there's very little, except large textbooks which aren't right for everyone. Now keep in mind I had written a compiler which at least was passing the language standards test, so I definitely know the language very well. This is a standard the programmers at these companies will admit very few people understand. YouTube channel met with hate from the community, and overwhelming thanks from newcomers. Never a shout out from the "community" Twitter account. The hate went as far as things like how nothing I say should be listened to because I'm a degenerate Irishman, to things like how the world would have been a better place if I was successful in killing myself (I don't talk much about my mental illness, but it shows up).
I'm strictly a .NET developer now. All code ported.5 -
Haha kids, you're all dead wrong. Here's my story.
There is a thing called “emergence”. This is a fundamental property of our universe. It works 100% of the time. It can't be stopped, it can't be mitigated. Everything you see around you is an emergent phenomenon.
Emergence is triggered when a lot of similar things come together and interact. One water molecule cannot be dry or wet, but if you have many, after a certain number the new property emerges — wetness. The system becomes _wet_.
Professionalism is an emergent phenomenon too, and its water molecules are abstract knowledge. Learn tech things you're interested in, complete random tutorials, code, and after a certain amount of knowledge molecules is gained, something clicks inside your head, and you become a professional.
Unfortunately, there are no shortcuts here. Uni education can make you a professional seemingly quicker, but it's not because uni knowledge is special, it's because uni is a perfect environment to absorb a lot of knowledge in a short period of time.
It happened to me too. I started coding in Pascal in fifth grade of high school, and I did it till sixth. Then, seventh to ninth were spent on my uni's after-school program. After ninth grade, I drop out of high school to get to this uni's experimental program. First grade of uni, and we're making a CPU. Second grade, and we're doing hard math, C and assembly.
And finally, in the third grade, it happens. I was sitting there in the classroom, it was late, and I was writing a recursive sudoku solver in Python. And I _felt_ the click. You cannot mistake it for anything else. It clicks, and you're a changed person. Immediately, I realized I can write everything. Needless to say, I was passing everything related to code afterwards with flying colours.
From that point, everything I did was just gaining more and more experience. Nothing changed fundamentally.
Emergence is forever. If you learn constantly, even without a concrete defined path, I can guarantee you that you _will_ become a professional. This is backed by the universe itself. You cannot avoid becoming one if you're actively accumulating emergence points.
Here's the list of projects I made in the past 11 years: https://notion.so/uyouthe/...
I'm 24.7 -
My neural networks journey so far:
Look up tutorials -> see that Python is a popular tool for ML -> install Python -> pip install scipy -> breaks with some weird error involving BLAS library code -> spend half an hour fixing it -> try installing Theano -> breaks because my USERNAME HAS A SPACE IN IT LIKE SERIOUSLY? WTF -> make new account without a space in the name -> repeat till Theano -> run tests, found out that I didn't install CUDA support -> scrap the install and redo with CUDA support -> CUDA libraries take forever to download on shitty internet -> run tests -> breaks with some weird Theano compiler error -> go crying to friend -> friend tells me about Anaconda -> scrap the previous install and download Anaconda over shitty connection -> mess up conda environments because noobishness -> scrap, retry -> YESS I FINALLY GOT IT WORKING TIME TO DO SOME LEARNI-crap it's 4 in the morning already.
I realize that I'm a Python noob (and also, uni computers with GPUs have preconfigured Windows installed only, no Linux), but is installing Python libraries always such a pain? Am I doing something wrong? Installing via Anaconda felt like cheating, tbh.6 -
I fucking hate chained methods. Ok, not all of them. Query things like array.where.first... that stuff is ok.
Specially if it's part of the std lib of a lang, which would be probably written by a very competent coder and under scrutiny.
But if you're not that person, chances are you'll produce VASTLY inferior code.
I'm talking about things like:
expect(n).to.be(x).and.not(y)
And the reason I don't like it is because it's all fine and dandy at first.
But once you get to the corner cases, jesus christ, prepare to read some docpages.
You end up reading their entire fucking docs (which are suboptimal sometimes) trying to figure if this fucking dsl can do what you need.
Then you give up and ask in a github issue. And the dev first condescends you and then tells you that the beautiful eden of code he created doesn't let you do what you want.
The corner cases usually involve nesting or some very specific condition, albeit reasonable.
This kind of design is usually present in testing or validation js libraries. And I hate all of those for it.
If you want a modern js testing lib that doesn't suck ass, check avajs. It's as simple as testing should be.
No magic globals, no chaining, zero config. Fuck globals forced by libs.
But my favorite thing about it that is I can put a breakpoint wherever the fuck I want and the debugger stops right fucking there.
Code is basically lines of statements, that's it, and by overusing chaining, by encouraging the grouping of dozens of statements into one, you are preventing me from controlling these statements on MY code.
As an end dev, I only expect complexity increases to come from the problems themselves rather than from needlessly "beautified" apis.
When people create their own shitty dsl, an image comes to my mind of an incoherent rambling man that likes poetry a lot and creates his own martial art, which looks pretty but will get your ass kicked against the most basic styles of fighting.
I fucking hate esoteric code.
Even if I had to execute a list of functions, I'd rather send them in an array instead of being able to chain them because:
a) tree shaking would spare from all the functions i didn't import
b) that's what fucking arrays are for, to contain several things.
This bad style of coding is a result of how low the barrier to code in higher level langs are.
As a language or library gets easier to use you might think that's a positive thing. But at the same time it breeds laziness.
Js has such a low learning curve that it attacts the wrong kind of devs, the lazy, the uninspired, the medium.com reader, the "i just care about my paycheck" ones.
Someone might think that by bashing bad js devs I'm trying to elevate myself.
That'd be extremely stupid. That's like beating a retarded blind man in a game and then saying "look, I'm way better than this retarded blind man".
I'm not on a risky point of view, just take a stroll down npmjs.com. That place is a landfill. Not really npm's fault, in fact their search algorithm is good.
It's just the community.
Every lang has a ratio of competence. Of competent to incompetent devs.
You have the lang devs and most intelligent lib devs at the top. At the bottom you have the bottom.
Well js has a horrible ratio. I wouldn't be shocked to find out that most js devs still consider using import or await the future.
You could say that js improved a lot, that it was way worse beforr. But I hate chaining now, and i hated back then!
On top of this, you have these blog web companies, sucking the "js tutorial" business tit dry, pumping out the most obscenely unprofessional and bar lowering tutorials you can imagine, further capping the average intelligence of most js devs.
And abusing SEO while they're at it, littering the entire web with copy paste content.2 -
!rant
As a self taught, I used to break what i want to learn into pieces and watch tutorials where people use these pieces. Then I could easily do what I learned, but I could do it exactly how I learned it from the tutorials.
Until one glorious day I found a tutorial about js that doesnt teach you the "how" of things but the "why" of things.
I cant describe how easy and in depth I understand js tutorials now. It is easier even when I have to learn a new framework.
It feels like I fast-forwarded my knowledge growth overnight.
I now see my 3 weeks old code and it disgusts me.6 -
"Learn PHP! nearly 90% of the web is done in PHP"
That's EXACTLY the reason you DON'T want to work with PHP. Tutorials, SO answers, blogs, every source of info is FULL with bad practices, horrible patters or no patterns, spaghetti code... Most PHP devs are web scripters who have absolutely no background on software engineering whatsoever.
Do yourself a favor, unless you plan to learn Laravel and stick with it, don't, do not, don't'm'st, don't'm'st've go with PHP ... just don't20 -
Holy fuck is learning new frameworks frustrating.
I'm trying to setup a simple fucking flutter app and all their tutorials are basic shit with no auth/complex routing.
Any feature of flutter that's not in a tutorial has absolute shit documentation with 0 examples on how to use it.
Material app has like 20 properties and if you click on something like on generate there is shit for knowing what the fuck it's expecting.
Stackoverflow has a ton a code but that's just it, code. I have absolutely no idea how they generate the code they have from the documentation on the site. They must have been following flutter from the start.
Ahhhhh! 😠13 -
My dad is in IT, and when I was younger he realised I had the same logical/analytical skill set as him so had me enrolled in a Lego robotics course and I loved it so I taught myself to code from online tutorials and books!
-
If you didn't think NodeJS dependency hell was that bad, you should try sequentially parsing a graph that's stored as an array of nodes and their references, where processing of said nodes forces you to use some async functions that depend on other async functions.
What should have been 20 lines of code written in 30 minutes has turned into 3 hours of horror, reading about babel, realizing that it's just adding more problems without solving one, assessing the effort of modification of async libraries to include sync methods as well, trying out asyncwait, async, and everything else there is, trying to rethink the recursive algorithm, rewriting it several times, cursing and hating myself for not choosing to use Python or .NET Core, screaming senselessly at my wife in a language as familiar to her as Klingon, crying in the bathroom, re-assessing my life choices, thinking whether it was a mistake to dedicate 10 years to this career, maybe I'm just not cut out for it since I can't handle this simple task, watching noose tying tutorials on youtube, thinking about my naked empty RPI that won't connect to the server any time soon.
Seriously. Why is it SO BAD?! Or is it just me?5 -
Back in the day, when callbacks was all I've found on Internet tutorials, my code looked like this (img) . But then I found something called "async" and it changed my life!
But I couldn't let go of my old ways, so the code with async looked just like the callback one, but with new boilerplate code.
The thing is: you can't simply USE something new like you were using the old one. you'll probably use it wrong. you have to understand that this new thing is different and adapt your thinking process to better work with it.
you can sit on a skateboard and go forward using your hands on the ground to push it, but that's not how it was designed to work.
I still use callbacks because I have no intention of rewriting my working codebases right now (because they work just fine). But, even with my struggles in changing to new tech, I've learned to adapt (sort of).1 -
Just hired an entry level developer in my company. Just graduated. He doesn't know what is code debugging, does not know difference between IDE and text editor like atom.
He doesn't know what is Bootstrap and git.
Gave him a task in AngularJS 1. Gave him 3 weeks and a half time. Read data from webservice, show them in table, filter, sorting and show details per record (which is easy in AngularJS. I got the same task years ago and finished in 2 days after I finished my AngularJS 1 tutorials). He did not finish any of those.
I know I'm judging but come on. What have you done these three years university? Only partying? Have not bothered reading something online? FOR THREE YEARS?
P.S. I have learned everything myself. Coding, debugging, structuring etc. I've had the bad luck that my 2 first bosses and team leader used to tell me "Do not ask anyone for help here in the office. Google is your best friend." And he encourage all developers not to help each other.
Ad I am writing this, I told him to download and install PyCharm and get back to me. It's been one hour and I have not heard anything from him. 1 Hour to download and install something. Imagine how long will it take to do a task.
Even my girlfriend (Yes, I have one), who dislikes computers can do this.
That's why I'm so frustrated.
I am thinking of firing him. Or should I give him more time?
I mean, if he can not do a simple task only by showing data in a table (which he can find them on Google, worst case scenario, how can he do more complex code, structuring it, etc ?)13 -
I'm making an educational game for a school project.
What I thought I had to do:
Write complex code
Learn to animate
Make all resources by myself
What i do:
Drag and drop stuff into unity.
Moving arrows around.
Watch tutorials.
Im 3 weeks ahead of my planing... After 6 days.
No wonder there are so many 3rd class unity games -
When will medium and its coding tutorials die out already? Why the hell are every fucking post of this plattform so cringy af, like tf why you start your tutorial with a fucking irrelevant meme you dumb asshole? Your code snippet is mostly garbage and you aint explain shit; I am not even sure if the code is yours. Go eat a dick and learn the subject properly before even start to teach people online.6
-
The more I learn about programming the more terrified I become about having huge knowledge gaps and learning something wrong by possibly making wrong assumptions about how certain things work or by falling on bad tutorials. I'm constantly hyped about coding, and at the same time I always feel I will never be able to say confidently "I know how to code".
How the hell do you make sure you are learning programming correctly as a self taught? Or do i just have to accept that no matter how and what I code there will always be a better way to do it, resulting in me constantly feeling as a low-skilled coder?3 -
Lessons I've learnt so far on programming
-- Your best written code today can be your worst tomorrow (Focus more on optimisation than style).
-- Having zero knowledge of a language then watching video tutorials is like purchasing an arsenal before knowing what a gun is (Read the docs instead).
-- It's works on my machine! Yes, because you built on Lenovo G-force but never considered the testers running on Intel Pentium 0.001 (Always consider low end devices).
-- "Programming" is you telling a story and without adding "comments" you just wrote a whole novel having no punctuation marks (Always add comments, you will thank yourself later for it I promise).
-- In programming there is nothing like "done"! You only have "in progress" or "abandoned" (Deploy progressively).
-- If at this point you still don't know how to make an asynchronous call in your favourite language, then you are still a rookie! take that from me. (Asynchronous operation is a key feature in programming that every coder should know).
-- If it's more than two conditions use "Switch... case" else stick with "If... else" (Readability should never be under-rated).
-- Code editors can MAKE YOU and BREAK YOU. They have great impact on your coding style and delivery time (Choose editors wisely).
-- Always resist the temptation of writing the whole project from scratch unless needs be (Favor patching to re-creation).
-- Helper methods reduces code redundancy by a large chunk (Always have a class in your project with helper methods).
-- There is something called git (Always make backups).
-- If you don't feel the soothing joy that comes in fixing a bug then "programming" is a no-no (Coding is fun only when it works).
-- Get angry with the bugs not the testers they're only noble messengers (Bugs are your true enemy).
-- You would learn more than a lot reading the codes of others and I mean a lot! (Code review promotes optimisation and let's you know when you are writing macaroni).
-- If you can do it without a framework you have yourself a big fat plus (Frameworks make you entirely dependent).
-- Treat your code like your pet, stop taking care of it and it dies! (Codes are fragile and needs regular updates to stay relevant).
Programming is nothing but fun and I've learnt that a long time ago.6 -
Who else hates tutorials.
They are made with so much text and outdated code that it’s better to write the thing needed by yourself and stack overflow.🤔4 -
Call it mental disorder. Sickness. Masochism or just bein a demented individual...
But I used to work with classic ASP. Yes, my JS ran on servers before it was cool (I am the original tech hipster) and I was writing VBScript with it as well because why the fuck not?
And
I
LIKED IT.
Kinda miss it to be honest. Shit was simple as fuck, the downside of it was the "fuckLibrariesAndDoShitByHand.asp" mentality and consequence of using old tech....but I liked it.
Tutorials for that shit had to teach you damn near everything in one book, not just how to code it, but how to really work with servers on the bare minimum and one would learn sooo much. Now a days most books be like "this is how you do yo auth tokens..because all y'all mofockas should know this shit by now" NO mofocka! Our books was all about "aaaallrighty dipshit, this shit here is auth, and in order to bla bla blah" THOROUGHT AS FUCK B.
So yeah......i had fun, by far not my first choice on new shit, but shit was fun.4 -
i was helping a friend who just started learning how to code and i realized that tutorials don't teach you how to read error messages and how to debug. that's stuff we learn from people, it's tacit knowledge. that's crazy to me, because those are such essential skills to a dev and i think just self learning is not enough. maybe coding is even more of a socially dependent skill than i ever thought. looking at it that way, stackoverflow is a good example of that, I can't really imagine being a dev without the dev community6
-
As a final year student it makes me feel proud about things I do now, back in 2014 I was newbie to programming and after the years of study ( I skip collages in order to study by my self at home since my syllabus is too old for me to keep up with new technologies. ) I still feel like shit against brilliant programmers on the internet.
My journey untill now was frustrating and side by side it was fun too, I have spent several days to figure out very minor problems in my programme which made me forced to learn even more in order to avoid silly mistakes in future.
Those four lines of output were really true worth of that forty lines of code.
Every one of us, in their entire life at least once had thought about which programming languages to learn first and yes I was one of those guy who used to search on Google, watched YouTube videos and asked seniors for the same advice but soon I realized it's never enough to completely learn even one language. Each and every programming language is based on similar logical structure. No matter how different it's syntax is it won't make much of a difference.
I am thankful to internet and all of those guys who make video tutorials, help on q&a forum (stack overflow) , publish posts on website and all of IT community guys. I made it this far it's all thanks to you and I know it's just beginning of spectacular journey ahead.undefined thanks programmer programming quote blog blogging journey life of programmer life internet it crowd2 -
That moment when you go to YouTube for a configuration or code tutorial and have to wait for 5 seconds to view a WIX.com ad... FML4
-
For fuck sake I get that people like python but not everyone is going to use it!
Just want a few articles or tutorials on interpreters and would you fucking look at that, it's all just in fucking python using external libraries...
Then I purchased a couple Linux and Raspberry pi magazines just to have a gander at some of the code examples and what do you think every single piece of code is? C? C++? Vala? Nope, fucking python!
I will eventually finish learning what I can about python but there are other languages that exist that isnt fucking python, give us some C, C# or even bloody JavaScript... Please
Ok rant about python over, back to my hole12 -
1. Learn to use Google.
2. If you don't know English, learn it. Most good resources are in English.
3. Be patient and don't give up. You'll get *very* frustrated, believe me.
4. Don't bother other people with stupid questions, refer to item 1. Only ask in forums/answer hubs if you can't find what you're looking for through Google. Yes, that means going into Google's second result page.
5. Don't get discouraged if you don't have friends your age that like programming. You'll find people with the same interest later :)
6. If you don't understand stuff right away, don't worry. Copy code from YouTube tutorials and change them a bit. No Ctrl + C Ctrl + V though, copy it by writing. Little by little it'll start making sense and soon enough you'll be able to write stuff of your own.
7. Most importantly, have fun!
(This advice comes from someone that started programming at age 10 in a county that doesn't speak English)7 -
I used to work with a teacher in my last uni year.
The job consisted on doing a kinda-like management system for a business. It all began kinda "right", we agreed upon a price for 6 months of my work (a very lowball price, but it was just right because I was learning stuff that we were going to be using).
Fast-forward first six months, all I do is code frontend, mockup screens and whatsoever because this "business" hadn't give us proper requirements (Yeah, I told him to ask for them, but nothing came through).
So I was like well, I'll keep working in this project because I really want to finish it. Sidenote: I was doing all the "hard work", he didn't know how to code, and he calls himself a teacher... wtf).
Months go by, and a year goes round, in between these months, he spoke to me, that he wanted me that we kept working together, that we could renegotiate the payment (I asked him to give me my payment once the job was done). I agreed, but my uni residence period was coming along and I got an oportunity to go abroad to another country.
So there I was, in the need of money to buy my passport, plane tickets and other stuff, so I asked him for the payment.
Needs to be noted, that the last 6 months work was me doing tutorials on how to fucking use Linux, how to use PostgreSQL, how to fucking use CSS! He told me he would pay me extra for it.
The day came, and I received my payment... the exact amount we talked a year ago, I was like "Seriously dude?", but well, I needed the money and I didn't have time to argue, so we talked a little bit about me helping him and I told him "As long as I have time, I'll help, but remember that I'm going abroad to work for a small startup, so maybe I'll be up to my head with work" he agreed, we nod and then I left.
First week abroad came in and I was doing a shit-ton of stuff, then his first message comes around "Hey, I need more tutorials! ASAP! Before 6PM"
What.The.Fuck. I told you, son of a bitch, that I wouldn't be able to do them until weekend.. and it was monday!
So I ignored it, weeks went throught and my "angry mood" was fading away so I said to myself "Well, it's time to pick up that stuff again", I open Slack and I find a week old message with a document attached, it was a "letter", I just skimmed by it and read some keywords "deceptioned... failed me.."
Sure dude? Was I the failure? Becase, as far as I remember, you were the fucktard that didn't know how to fucking install a VM!
A week went by, and then randomly a friend of mine talks to me through Facebook:
E: Hey, how are you?
M: I'm fine, what's up?
E: What did you do to TEACHER?
M: Nothing, <explains all situation>
E: Well, It seems weird, that's why I wanted to talk with you, I believe in you, because I know you well, but TEACHER it's thrashing shit about you with all his students on all of his classes
M: Seriously?
E: Yeah, he's saying that you are a failure, irresponsible, that you scammed him
That moment, I for sure, lost all moral responsibility with him and thought to myself "He can go fuck himself with my master branch on his ass"
So when I got back to my country, I had to go around in school, avoiding him, not because I was ashamed nor anything by the way, just because I knew that If i ever had the disgrace to meet him face to face, my fists would be deep into his nose before he could say "Hey".
Moral of the story:
If you overheard that a teacher has a bad rep, not by one, nor two, but more than +100 people, maybe it's true.
Good thing my friends and others know me well and I didn't have repercutions on my social status, I'm just the guy that "fucked up TEACHER because I had the right and way to do it"4 -
i always go out of my way to help people learning to code. as a self-thought coder myself, i remember the struggles of starting out and not knowing the basic shit. but it seems that in todays environment, when there are a lot more resources, gamified platforms, tutorials, online courses, paid and free, their motivation to actually learn stuff, is non existing.
learn what the css property actually is before torrenting the fucking useless 40 hours video tutorial on how to use the shitty bootstrap.1 -
If you write blogs and tutorials about programming,
Please don't just throw blocks of code at people. Explain what this code does, why you wrote it in this particular way and not the other, when people should use this technique and when they shouldn't. Also don't make your tutorial specific to a particular library/package unless you specify in the title.
Stop making blogs just for the sake of making them. Make blogs that help people become better. Advertise for your proficient and show others why you love it. Put some effort into your craft people!!2 -
I'm fucking frustrated.
Almost Every project, almost every task I did in the past 6 months has been a failure or partly done. Even the most trivial of tasks take me hours to complete, after immense googling and copypasting.
I know that I'm a junior with less than a year of dev experience but it feels I'm traversing through hell itself. I truly love to program, have tremendous passion and want to be a professional dev but it seems destiny itself wants me to keep doing what I do best but hate(Sysadmining).
When will this nightmare end? When will I be able to accomplish anything I need with code with so much ease, like my dev friends do? How many more courses, bootcamps should I fucking attend and how many more tutorials to watch? When will be able to work at nights without falling asleep? When will I have a fucking dev job and freelance projects instead of being a goddamn server-managing monkey?14 -
When I was starting my programing adventures I was intern in a "java position" that sucked so hard that I quited about 2 weeks in....
We would actually not code any single line... It was a fucking bullshit code generator for some shitty thing that I really didn't get and all we did was watch video tutorials about how to use it...
I was going insane...
There was this "senior" php dev at the team that used to brag that php was the most awesome fucking shit in the world and once said something like "I mean... Come on ... You can do anything in php... What can you do in java that you cant in php"
Oh boy... If it was today I would teach him some manners... -
First week at job as newly graduated from CompSci. And I feel like a fucking monkey trying to figure out how everything works, I have help from the main developer but it feels like I have to ask questions all the time and I can feel the judgement in his voice. Today I committed my first lines of code (phoneformatting) and he basically had to hold my hand the whole way through. I feel like shit atm, I really want to be good at this, I watch tutorials but when it comes down to it my mind just blanks out and I can't figure out how to even write a simple fucking method in php (which he did and my brain just shut down ). Please help me, how do I improve at remembering all these terminologies, I feel like if I keep it up like this they won't have me around for long.7
-
I think the number 1 reason I hate PHP is not because the language itself is really really really bad; but because it's so easy to google "how to php" and get tons of tutorials (full of shit code) that most of the PHP programmers are bad and have no CS studies whatsoever, resulting in unmantainable tight-coupled pieces of [spaghetti] code that won't even encapsulate any business logic.
Anybody else feeling like changing to a different language a similar reason?5 -
Tldr: fucked up windows boot sector somehow, saved 4 months worth of bachelor thesis code, never hold back git push for so long!
Holy jesus, I just saved my ass and 4 months of hard work...
I recently cloned one of my SSDs to a bigger one and formatted the smaller one, once I saw it went fine. I then (maybe?) sinned by attaching an internal hdd to the system while powered on and detached, thinking "oh well, I might have just done smth stupid". Restart the system: Windows boot error. FUCK! Only option was to start a recovery usb. Some googling and I figured I had to repair the boot section. Try the boot repair in the provided cmd. Access denied! Shit! Why? Google again and find a fix. Some weird volume renaming and other weird commands. Commands don't work. What is it now? Boot files are not found. What do I do now? At this point I thought about a clean install of Windows. Then I remembered that I hadn't pushed my code changes to GitHub for roughly 4 months. My bachelor thesis code. I started panicking. I couldn't even find the files with the cmd. I panicked even more. I looked again at the tutorials, carefully. Tried out some commands and variations for the partition volumes, since there wasn't much I could do wrong. Suddenly the commands succeeded, but not all of them? I almost lost hope as I seemed to progress not as much as I hoped for. I thought, what the hell, let's restart and see anyway. Worst case I'll have to remember all my code😅🤦.
Who would have thought that exactly this time it would boot up normally?
First thing I immediately did: GIT PUSH --ALL ! Never ever hold back code for so long!
Thanks for reading till the end! 👌😅8 -
I've heard a lot of nice things about python so today I decided to check it out and HOLY CRAP this is an amazing language! Really makes me wonder why I didn't look into this sooner!
Seriously though! I looked at the documentation and official tutorials for like 30 minutes before writing a selection sort algorithm using only six lines of code. I'm quite mind blown.8 -
Seriously, at what point did the good, kind, selfless souls who write tutorials and guides online turn into fucking food bloggers?
I've been an engineer about 15 years, so I still have to google most of the code I write as I write it, and this week I've been learning a new framework.
Ten years ago it'd be "here's how to..." then the thing you want to do.
Now it's "For the longest time, I didn't want to use Gradle..." followed by a summary of the last week in their life.
I really don't care about your Journey with Rust, I want to know how to define an optional parameter. I don't give a rat's fucking dick how much faster this is than that, my hands are tied by whoever started this mess - just tell me how to make it work.
I guess there's something to be said for remembering things between sessions.4 -
Whenever I have to ask about how certain code of someone else works, I feel bad. I feel like I should be able to figure it out on my own.
On the other hand, if people ask me to implement something within their code, that I am not familiar with, I kinda expect more info? Like if you don't have any tutorials or documentation on your tool, be prepared to answer some stupid questions about how to set it up and whatnot. How else am I gonna know how to start with? Having to read the entire source code is a massive waste of time, no?
tl;dr: if you don't provide documentation or tutorials, be ready to answer stupid questions.8 -
So, I'm still not certain if it's actually a bug or merely my lack of experience, but I've been working on a 2D platformer game (using only C++ and SDL2) for roughly 2 years now (on and off; sometimes off for months) and I'm extremely embarrassed about this, but for the life of me, I cannot seem to get the player character's movement and collision physics working properly. It's driving me absolutely insane.
I've read articles and tutorials, referenced books, and posted about it in game development communities (e.g., gamedev.com, Discord servers, etc.), but even though the fundamental structure and explanations made sense, getting the code to work has been unsuccessful, albeit not completely so, but if I get one thing working, another thing breaks. It feels like I'm trying to repair a vase that fell off of a skyscraper and turned to dust on the street below.
I've always been a very tech savvy person with a fiery passion for programming, electronics and game/software/embedded/web development, but to be honest, having such a difficult time with things like this that — in theory, at least — seem like trivial bumps in the road have made me feel like I'm never going to be successful in this field. But regardless of the depressing thoughts of worthlessness, my passion doesn't let me stop trying. Who knows, maybe it'll have to remain just a hobby. 😕4 -
I Started in 2012 at 12 years old with Minecraft as an introduction to computer programming. I created a few of my own mods and released them to the forums. I think my name was "lilwillis2" if you want to look them up. Once I created mods, I got into game development. I used The Cherno's game programming tutorials and a few others on youtube. After having my fun with game Dev and the debt of College soon to come, I got into developing my own apps, which got me into using react-native. React native made me realize that I should probably try to stay up to date with the latest frameworks and languages, so that I can create a surpieror product in much less time. It also made me realize how quickly programming changes. Last year, before getting into react-native, I got a summer job using Django and mezzanine at a local company as a web developer and they want me to work there again this year, maybe even on a salary with a pay raise. I recently turned 18 and I already look at code I wrote a few months ago as crap 😂, but hey it means I'm improving quickly!
BTW, if anyone knows any tips on paying/saving for college, please do let me know!1 -
After a rough exit from one company, I was diverted into Ops just to continue to have food on the table and keeping the lights on. This, over time, unfortunately made me more or less unemployable as a dev again. Got stuck in that place 13 years doing almost no professional coding.
During the last 5 years I took courses, got side jobs writing articles and tutorials, went to interviews and generally worked hard to get the fuck out of ops and into development again.
After getting to choose between level 1 customer support and quitting in a re-org, I quit without having a new gig. I got a lucky break through someone I'd worked with earlier to start a junior position working on some legacy systems with legacy tech.
After all that work late nights churning away using up my passion for coding, I now can't make my self pick up even Advent of code or Hacktoberfest... My passion is dead... I hope I get it back, but for now I fill my spare time with my guitar...3 -
Here comes lots of random pieces of advice...
Ain't no shortcuts.
Be prepared, becoming a good programmer (there are lots of shitty programmers, not so many good ones) takes lots of pain, frustration, and failure. It's going to suck for awhile. There will be false starts. At some point you will question whether you are cut out for it or not. Embrace the struggle -- if you aren't failing, you aren't learning.
Remember that in 2021 being a programmer is just as much (maybe even moreso) about picking up new things on the fly as it is about your crystalized knowledge. I don't want someone who has all the core features of some language memorized, I want someone who can learn new things quickly. Everything is open book all the time. I have to look up pretty basic stuff all the time, it's just that it takes me like twelve seconds to look it up and digest it.
Build, build, build, build, build. At least while you are learning, you should always be working on a project. Don't worry about how big the project is, small is fine.
Remember that programming is a tool, not the end goal in and of itself. Nobody gives a shit how good a carpenter is at using some specialized saw, they care about what the carpenter can build with that specialized saw.
Plan your build. This is a VERY important part of the process that newer devs/programmers like to skip. You are always free to change the plan, but you should have a plan going on. Don't store your plan in your head. If you plan exists only in your head you are doing it wrong. Write that shit down! If you create a solid development process, the cognitive overhead for any project goes way down.
Don't fall into the trap of comparing yourself to others, especially to the experts you are learning from. They are good because they have done the thing that you are struggling with at least a thousand times.
Don't fall into the trap of comparing yourself today to yourself yesterday. This will make it seem like you haven't learned anything and aren't on the move. Compare yourself to yourself last week, last month, last year.
Have experienced programmers review your code. Don't be afraid to ask, most of us really really enjoy this (if it makes you feel any better about the "inconvenience", it will take a mid-level waaaaay less time to review your code that it took for you to write it, and a senior dev even less time than that). You will hate it, it will suck having someone seem like they are just ripping your code apart, but it will make you so much better so much faster than just relying on your own internal knowledge.
When you start to be able to put the pieces together, stay humble. I've seen countless devs with a year of experience start to get a big head and talk like they know shit. Don't keep your mouth closed, but as a newer dev if you are talking noise instead of asking questions there is no way I will think you are ready to have the Jr./Associate/Whatever removed from your title.
Don't ever. Ever. Ever. Criticize someone else's preferred tools. Tooling is so far down the list of what makes a good programmer. This is another thing newer devs have a tendency to do, thinking that their tool chain is the only way to do it. Definitely recommend to people alternatives to check out. A senior dev using Notepad++, a terminal window, and a compiler from 1977 is probably better than you are with the newest shiniest IDE.
Don't be a dick about terminology/vocabulary. Different words mean different things to different people in different organizations. If what you call GNU/Linux somebody else just calls Linux, let it go man! You understand what they mean, and if you don't it's your job to figure out what they mean, not tell them the right way to say it.
One analogy I like to make is that becoming a programmer is a lot like becoming a chef. You don't become a chef by following recipes (i.e. just following tutorials and walk-throughs). You become a chef by learning about different ingredients, learning about different cooking techniques, learning about different styles of cuisine, and (this is the important part), learning how to put together ingredients, techniques, and cuisines in ways that no one has ever showed you about before. -
Sooooo ok ok. Started my graduate program in August and thus far I have been having to handle it with working as a manager, missing 2 staff member positions at work, as well as dealing with other personal items in my life. It has been exhausting beyond belief and I would not really recommend it for people working full time always on call jobs with a family, like at a..
But one thing that keeps my hopes up is the amount of great knowledge that the professors pass to us through their lectures. Sometimes I would get upset at how highly theoretical the items are, I was expecting to see tons of code in one of the major languages used in A.I(my graduate program has a focus in AI, that is my concentration) and was really disappointed at not seeing more code really. But getting the high level overview of the concepts has been really helpful in forcing me to do extra research in order to reconnect with some of the items that I had never thought of before.
If you follow, for example, different articles or online tutorials representing doing something simple like generating a simple neural network, it sometimes escapes our mind how some of the internal concepts of the activity in question are generated, how and why and the mathematical notions that led researchers reach the conclusions they did. As developers, we are sometimes used to just not caring about how sometimes a thing would work, just as long as it works "we will get back to this later" is a common thing in most tutorials, such as when I started with Java "don't worry about what public static main means, just write it up for now, oh and don't worry about what System.out.println() is, just know that its used to output something into bla bla bla" <---- shit like that is too common and it does not escape ML tutorials.
Its hard man, to focus on understanding the inner details of such a massive field all the time, but truly worth it. And if you do find yourself considering the need for higher education or not, well its more of a personal choice really. There are some very talented people that learn a lot on their own, but having the proper guidance of a body of highly trained industry professionals is always nice, my professors take the time to deal with the students on such a personal level that concepts get acquired faster, everyone in class is an engineer with years of experience, thus having people talk to us at that level is much appreciated and accelerates the process of being educated.
Basically what I am trying to say is that being exposed to different methodologies and theoretical concepts helps a lot for building intuition, specially when you literally have no other option but to git gud. And school is what you make of it, but certainly never a waste.2 -
I really really hope that no one post this,a friend texted it to me and I wanted to share it because made my day.
Idk where it comes, so feel free if know where this came from to post it:
//FUN PART HERE
# Do not refactor, it is a bad practice. YOLO
# Not understanding why or how something works is always good. YOLO
# Do not ever test your code yourself, just ask. YOLO
# No one is going to read your code, at any point don’t comment. YOLO
# Why do it the easy way when you can reinvent the wheel? Future-proofing is for pussies. YOLO
# Do not read the documentation. YOLO
# Do not waste time with gists. YOLO
# Do not write specs. YOLO also matches to YDD (YOLO DRIVEN DEVELOPMENT)
# Do not use naming conventions. YOLO
# Paying for online tutorials is always better than just searching and reading. YOLO
# You always use production as an environment. YOLO
# Don’t describe what you’re trying to do, just ask random questions on how to do it. YOLO
# Don’t indent. YOLO
# Version control systems are for wussies. YOLO
# Developing on a system similar to the deployment system is for wussies! YOLO
# I don’t always test my code, but when I do, I do it in production. YOLO
# Real men deploy with ftp. YOLO
So YOLO Driven Development isn’t your style? Okay, here are a few more hilarious IT methodologies to get on board with.
*The Pigeon Methodology*
Boss flies in, shits all over everything, then flies away.
*ADD (Asshole Driven Development)*
An old favourite, which outlines any team where the biggest jerk makes all the big decisions. Wisdom, process and logic are not the factory default.
*NDAD (No Developers Allowed in Decisions)*
Methodology Developers of all kinds are strictly forbidden when it comes to decisions regarding entire projects, from back end design to deadlines, because middle and top management know exactly what they want, how it should be done, and how long it will take.
*FDD (Fear Driven Development)*
The analysis paralysis that can slow an entire project down, with developments afraid to make mistakes, break the build, or cause bugs. The source of a developer’s anxiety could be attributed to a failure in sharing information, or by implicating that team members are replaceable.
*CYAE (Cover Your Ass Engineering)*
As Scott Berkun so eloquently put it, the driving force behind most individual efforts is making sure that when the shit hits the fan, you are not to blame.2 -
I'm very angry at C# 😡 (and java in some degree). Recently I decided to create huge project in C#. (It is my favorite launguage now because of great VS2017 its features, lib and such). I used windows form app in order to make pretty gui for this program. Everything worked fine, but i decided to implement some 3d rendering system in order to display grafs in 3d, oh how foolish was I.
Ok so what are my options?
1.DirectX9 -> abandoned by microsoft, they say its ded so nope.
2. DX11 -> great! i even can use sharpdx or simpledx to use it! oh wait, what is that? INVALID DX CALL
(in demo code)Damit!
3.OpenGL -> obsolete, lib non existent.
4. Library that comes with .NET -> WFP only sorry!
(i found some dogdy tutorials on yt for dx11 but they need .net 2.0 really?) 😐
In that moment i decided to swich to java. (because Java c#_launguage = new Java("microsoft");)
After 1 day of instaling eclipse and 2 more to install the newest jdk MANUALY i realized that java isn't that easy to use as C#, because:
- no dynamic type-> HUGE PAIN i cant use a single list to store everything buuuu!
-console? yes but its burried inside some random lib and its not consistent with every java version!
-gui editor similar to VS one? oh you need to create it from scrach!😫
Well at lest i can render things. So maybe java will render suff as another tool in my app? Nope pipes NON existent, we need to use sockiets! (unity pipe plugin was easier! worked but it was SLOW)
Ok so after few more days of struggling i managed to render simple graf using directx9 in my original C# project that works fine.. 😥 I only need to create a lib to wrap in and we are done!
Why can't companies create a laungage that will have ALL the features i need? Or at lest give me something like pipes that work in every laungage that will be helpful!
I know it is sometimes stressful to be a dev. But when your program works 😀 that is great feeling! Especialy when you learned to code yourself like me 😁. (student before a university, that lives in small abadoned town)6 -
Did any of you hear Tim Cook's recent statement?
'Apple CEO Tim Cook says it is more important to learn how to code than it is to learn English as a second language.'
I mean, most of the code that I'd ever work on would be in English, no matter which country I'm living in. Most of the resources, documentation, tutorials are in English. Plus, if you think algorithmically, the logical code flow closely resembles constructs in English language. How could I possibly code without knowing English?
Go home Tim, you're drunk!
https://qz.com/1099791/...2 -
So my friend that wanted to start learning how to code started with some basic JS and he just decided after a little research to learn some C++, started out with free tutorials but I recommended a C++ Udemy course that was recommended to me from one of you guys, he said he was enjoying it so I was pretty happy...
At about midnight last night he tells me he is thinking about switching to Linux after using Windows his entire life... I have done gods work my friends...
I'm thinking about trialling him with standard Ubuntu 18.04 and maybe Elementary OS 5.0, anyone else got some recommendations for a new Linux user's first distro?6 -
My first rant. Woohoo!
Honestly I do the whole shebang ussualy depending on what the needs are from network to servers to coding because for some reason nobody has any technical experience where I work.
I just started app development for a gamedev startup and I am in sheer awe of the amount of transpiling/compiling etc that needs to be done for an multiplatform app for iOS and android with js(x)/typescript, html, css.
I remember when I could just write some spaghetti code to make it working by following a couple of tutorials. Then refractoring and testing it for a couple of hours and be done with it. push it into production.
Now I am lost having to learn OOP, functional programming, reactjs, react native, express, webpack, mongodb, babel, and the list goes on and on...
Why not just make a new backend that does all of that in another language which supports all of that.
I have no formal education in programming/coding and the last time I learned JS it was just some if else, switches and simple dom manipulation.
I just want to get to coding a freakin' game but I have to learn JSX for the front and typescript on the backend.
I am this close to going back to ye ol' lamp stack and quitting this job. 😥5 -
Code like this makes me shed a tear in nostalgia... also I want to murder somebody for still putting that in tutorials5
-
go fuck yourself with your fucking communities. i went into computing because i like being left alone. who are all those fucking freaks building their communities? this is capitalism mother fuckers, everybody in the world agreed on it, on each person being an independent individual doing their job to the best possible standard, instead these low-skill low-iq oversocialised sheeple started conglomerate into communities and brainwash everybody that this is what it is about. get stuffed alright. all my life i've been introverted, just leave me alone to write code alright? take my library i don't mind i'll take yours no strings attached, just push the code and forget about it. but no, all these degenerate morons without CS degrees have occupied our safe space, pushed us out of it and just can't get enough of using the buzzword "community-driven" "volunteers" volunteer my ass assholes you can't even make software nobody in real industry needs you because you have no skill at all you learn a bit of js which is any 14-15 yo can do and now think you're some kind of prodigies, unsung heros of humanity who selflessly bring the progress. nothing can be further from the truth - because of you we don't have real software, we don't have investment we don't get no respect everybody walks all over software engineers treating us like shit, there's an entire generation of indoctrinated parasitic scum that believes that software tools is grown for them on trees by some development teams that their are entitled to automatically, because some corporation will eventually support those big projects - yeah does it really happen though - look at svelte, the guy is getting 50k a year when he should be earning at least 500k if he had balls to start a real businesses, but no we are all fucking prostitutes, just slaving away for the army of people we never see. are you out of your mind. this shit should be fucking illegal alright it's modern day slavery innit bruh, if a company wants to pay their engineers to work on open source this is fine, i love open source like java or google closure compiler, but it's real software made by real engineers, but who are all these community freaks who can't spend a 10 seconds on stage in their shitty bogus conferences without ringing the "community" buzzer? you're not my community i fucking hate your guts you're all such dumb womenless imbeciles who justify their lack of social skill by telling themselves that you're doing good by doing open source in your free time - mate nobody gives a shit alrite? don't you want money sex power? you've destroyed everything that was good about good olde open source when it was actually fun, today young people are coerced into slavery at industrial scale, it's literally impossible to make a buck from software as indie unless you build something really big and good, and you can't build anything big without investment and who invests in software nowadays? all the ai "entrepreneurs" are getting fucking golden rained with cash while i have to ask for a 5$ donation? what the actual fuck? who sanctions this? the entire industry is in one collective psychotic delusion, spurred by microsoft who use this army of useful idiots to eliminate all hounour dignity of the profession, drive the abundance and bring about poverty of mind, character, as well as wallet as the natural state of things. fucking amatures of course you love your shitty little communities because you can't achieve anything on your own. you literally have no personality, just one homogenous blob of dumb degenerates who think and act all the same. there used to be a tool called adobe flash builder, i could just buy it, then open and make a web app, all from start to finish in one program, using tutorials of adobe experts on youtube, sure it might have had its pitfals but it was a product - today there's literally no fucking product to make websites. do you people get it? i can't buy a tool that i need to do my job and have to insult myself by downloading some shitty scripts from some shitty unemployed devs and hope my computer doesn't blow up in my face in the process because some freak went off his nut and uploaded some dodgy ass exploit on npm in his package. i really don't like. it's not supposed to be like that. good for me i build by own front/back end. this "community" insanity is just a symptom of industrial degeneration, they try to sell it to us like it's the "bright" communist future but things never been worst, i can't give a shit about functional programming alright i just need to get my job done mate leave me alone you add functional because you don't know how to solve the problem properly, e.g., again adobe flex had mxml where elements had ids and i could just program to id, it was alright but today all this unqualified morons filled the whole space after flash blew up and adobe execs axed flash builder instead of adapting it to js runtime, it was a crime against humanity that set us back to 1000s5
-
If you read some react tutorials, weaseled your way through the interview and think your code now is waka flocka flame, I’m gonna waka flocka fire you. Here’s an autograph for your next employer, I wrote it on a starter cap.1
-
If you’re a developer who seek professional growth, there is no better way than learning other languages, even if nobody really uses them.
Pick a language and spend a weekend reading tutorials and most importantly writing code in it, something like game of life, sudoku solver or todo-list app.
The more alien the language feels the better. Try Clojure, OCaml, Smalltalk, Prolog, Erlang, and also weird esoteric languages like Piet.
Writing code that operates on alien concepts you see there is the quickest way of learning that concepts and reusing them in whatever language you’re making money with. Your professional growth will be immense.23 -
Build your own X – awesome tutorials library. Especially when you want to build your own Docker or operating system.
https://github.com/danistefanovic/...3 -
So I just spent 3 days trying to write a custom WordPress query with WP_Query and limit the result set with tax_query. I wrote my own code, copied and pasted code from the docs and watched a couple of tutorials, no matter what I did my results just weren't right. Turns out I was calling my code too early so my tax_query was being ignored.
Time wasted or lesson learnt?
.... I'll take lesson learnt. Oh well. -
I found the best text editor for basic code fixing
For a couple of days, I was looking for a simple terminal-based text editor for taking simple code notes or basic code fixing kinds of stuff.
As an aspiring developer, I really like the concept of coding without touching the mouse.
So I downloaded the king of CLI text editors, Vim.
Now, guess what happened.
Yeah, you're right. I stuck inside vim and couldn't even quit from there.
Then, I started watching a bunch of tutorials and started reading vim's documentation.
But then I realized, I have to learn a lot of things only to operate vim and it's a pretty lengthy process.
At that time, I really needed a very simple text editor for doing basic stuff.
But, vim is not simple... you know :)
So, I had to come back to 'nano' & I was not happy enough to write codes by using 'nano'.
Suddenly, I discovered another really cool text editor called 'micro'.
It's really awesome.
It's not as advanced as vim but definitely a lot better than nano.
Micro is an open-source command-line text editor created by Zachary Yedidia.
Some basic key points of Micro:
1. It's really easy to operate.
2. It has different colours and highlights.
3. It supports syntaxes for over 70+ programming languages.
4. It has mouse support.
5. Plugins & colour schemes.
The best thing for me is colour schemes & screen split support.
Check out my full article on DEV - @souviktests.20 -
“Let’s spend two pages and 100 lines of code on bad practice before you learn good practice in 5 lines.”
Django (& REST) tutorials in a nutshell 🙄1 -
I fucking hate shit/incomplete code tutorials, especially ones that reference old/unmanaged libraries. Fucking waste of time!!!!9
-
!rant just a question. Sorry in advance for the long post.
I've been working in IT in Windows infrastructure and networking side of things for my entire career (5years) and recently was hired for a role working with AWS.
We use Macs and we use *nix distros for days. I've only ever dabbled for 'funsies' before with Linux because every previous job I held was a Windows house and f*** all else.
I'm just wondering if anyone here might have some insights as to a great way to learn the Linux environment and to learn it the right way. I'm not the best Windows admin ever and will never claim to be, but I have seen stuff that other people have done that makes me want to swing a brick at someone's head. And I feel that with all of the setup wizards and the "We'll just do it for you." approach that Windows has used since forever it allowed enough wiggle room for people that didn't know what they were doing to f*** sh*t up royally. I'm not familiar enough with Linux to know if this is also a common problem. I know that having literal full-access to every file in your OS can cause a n00b like myself to mess up royal, thus the question about learning Linux the right way.
I vaguely understand the organization of the folders and file structure within Linux, and I know some very basic commands.
sudo rm -rf /*
Just kidding
But All of my co-workers at my new job are like mighty oaks of knowledge while I'm a tiny sapling. And at times I've been intimidated by how little I know, but equally motivated to try and play catch-up.
In addition to all of this, I really want to start learning how to program. I've tried learning multiple times from places like codecademy.com, YouTube tutorials, and codeschool.com but I feel like I'm missing the lesson that explains why to use a certain operation instead of another. Example: if/else in lieu of a switch.
I'm also failing to get the concept of syntax in certain languages I've tried before. Java comes to mind real fast.
The first language I tried teaching myself was C++ from YouTube. I ended up having a fever dream that night about coding and woke up in a cold sweat. Literally, like brain overload or something. I was watching tutorials for like 9 hours straight.
Does anyone know of a training resource that will explain, in terms a 5 year old would understand, what the code is doing and why? I really want to learn but I'm starting to lose steam cause I'm just not getting it.
Thank you in advance for any tips guys and gals. I really appreciate it. Sorry for the ridiculously long questions.5 -
I learned to program with Game Maker, downloading examples and changing variables to see what they did. After that I wanted to make websites so I followed tutorials and just see what happened if I changed variables and functions. Then came High School where we had exercises with Java and just experimented with the possibilities.
Then in Uni I learned about OOP and Functional which opened even more worlds. After a class on design patterns and designing the architecture of a system, programming was never the same.
And even until this day, I haven't stopped learning better ways to code. Oh how I long for those days where everything is new and how I can build a hello world application and be truly excited about it! That is how I learned to program and why I won't stop anytime soon. 😁 -
I discovered the Source Making website a couple weeks ago, it's awesome.
It gives you clear tutorials on the essential design patterns and refactoring techniques complete with example situations and code. Love it!3 -
Around the time Apple was denouncing it, I joined a chatroom for Adobe flash game developers. I really loved the idea of making games too, so I tried to learn ActionScript3. That failed, because it was my first language and since I was broke, I couldn't afford flash pro, so I was using an open source ide with okay documentation, but no newbie coder tutorials. I didn't actually start learning to code till Codecademy came out, I learned js, then I learned visual basic and Java for online courses the local community college had available, and now I'm taking C, C++, Java, and Python in college while I use C# at work and JS during my free time. Sadly, in a jack of all trades, master of none :/1
-
I constantly get pestered by my cousin for being on my phone all of the time. He thinks I'm looking at memes (I do look at memes but who doesn't?) all of the time and other wasteful things, but in reality 3/4 of the time I'm looking at source code, tutorials or documentation. But I'll let him keep assuming. (;2
-
Things that piss me the fuck off about user programs(in this case text editors):
No fucking documentation or signs of it available, a promise from like 3 years ago to post: tutorials/actual docs and yet unfulfilled shit. Yet the author sells the editor, you can get a free version of it, but the extension api is only given in the paid version. It's like $12 bucks, which depending on where you are from is really the cost of a meal.
The editor in question is 4coder, seems like a good stack for building C/C++ based applications with a lot of cool utilities underneath, I see dudes using it to create a lot of cool shit online, but things like moving input, stopping the thing from formatting pasted code etc etc. Shit, even reaching the documentation is fucky, you get the names of the commands......ok...awesome...wtf do I do with these? Why do i need to watch a 20+ minute tutorial from the developer instead of being able to read a retarded ass tutorial regarding how to do the most basic shit? For an editor that is set to replace Emacs and Vim for developers inside of a windows platform....it sure is lacking AF in that regards.
I really want to work with this thing because it seems to be made with a lot of heart, just can't stand the fact that the documentation is lacking like a motherfucker4 -
I wonder what is going on in the minds of inexperienced developers. It must be very interesting.
I just read this bit of code
The task was to implement a certain schema into a database. They were given an ORM library, and several tutorials explaining what an ORM was and how it did it.
The result were these 3 models:
- A defaultUser with all of the defaults values for the User model. It wasn't even supposed to be instantiated, just accessed by `defaultUser.fields.username.default`
- another default table for another model.
- The "main" model, containing all other models in the form of JSON fields that would contain an array with other JSON objects that would represent the instances themselves.
I will say though, they made a home-brew ORM with (most of) all the logic a normal ORM has by parsing through the "main model", except, of course, common sense2 -
Got the GitHub student developer pack in 10th grade (highschool)
I recently made an application for GitHub student developer pack which got accepted .
If you don't know what this pack is all about , let me tell you this pack gives you free access to various tools that world-class developers use. The pack currently contains 23 tools ranging from Data Science, Gaming, Virtual Reality, Augmented Reality, APIs, Integrated Development Environments, Version Control Systems, Cloud Hosting Platforms, Code tutorials, Bootcamps, integration platforms, payment platforms and lots more.
I thought my application wouldn't qualify because after reading the documentation , I thought that It was oriented more towards college and university students but nonetheless I applied and my application got accepted . Turns out all you need is a school -issued verifiable email address or proof of you current academic status (marksheets etc.)
After few minutes of the application I got the "pro" tag on my GitHub profile although I didn't receive any emails .
I tested it out and claimed the Canva Pro subscription for free after signing up with my GitHub account.
I definitely recommend , if you are currently enrolled in a degree or diploma granting course of study such as a high school, secondary school, college, university, homeschool, or similar educational institution
and have a verifiable school-issued email address or documents that prove your current student status, have a GitHub user account
and are at least 13 years old , PLEASE APPLY FOR THE PROGRAM .
Checkout the GitHub docs for more info..
Thanks !
My GitHub GitHub Username :
satvikDesktop
PS. I would have posted links to some sites and documentations for further reading but I can't post url's in a rant yet :(5 -
Read everything and by looking at the source code by example, changing stuff and seeing what happens, reading tutorials, books, watching videos. Then coming up with an idea I want to do that doesn't seem too difficult but gradually building up knowledge of commands, memory, input and output, variable types and manipulation of said types, learning program flow and control and making stuff one project at a time.
-
So first of all I want to say I am not a Fanboy of any specific language.
But holy fucking shit is ASP.net Core shitty, not only is it practically impossible to fucking start using it considering all documentation and tutorials are for the shitty outdated ASP.net but it's also fucking redundant with the amount of bullshit you need to do to achieve a task that should be a few lines of code.
Never in my life have I hated anything as hard as I hate that complete shit. On top of all that bullshit you have Fanboys always yelling "Oh but big corporations use it" like what big corporations? Microsoft and Microshit?
Like seriously larger corporations use fucking Node.js and even just C++ more than the shitty ASP.net and ASP.net Core. Don't get me wrong .net in general is pretty good but ASP.net is just a complete fuck up and should not exist.4 -
I'm a practical learner. Usually i get myself a simple example from codeproject and play around with it.
I constantly switch between tutorials, documentation and doing it. Doing it makes me find questions and i can remember things better if i care about them, which happens if they are the answer to a question.
Within those experiments i build working example code and document it in a way that fits my needs. When i haven't done the stuff for some time, this self-made examples, help me continue where i was.1 -
Can't even find a proper way to learn android app development.. Some tutorials are way too basic and others way too advanced.. Even books arent of much help to me... I know the basics... How do i learn further :/ How do i code without having to look at some example every time ://9
-
Okay, going to delve into the world of C game programming. I come from a JS/React background and wondering where to start. I did a C project back in uni so I know some foundations.
Idea is a 4x space game with simple 2d shapes representing ships, inspired by an old game I can't remember the name of (anybody?)
Firstly, I am thinking Allegro as the lib, it seems to be more maintained than SDL. Does that seem good? Though not sure where to start, or any tutorials for someone who is scratchy with C.
Any advice on how to structure my code?
I like the idea of entity component system, is that sensible?
Cheers for any help10 -
I need your help.
I think I'm addicted to distractions and diversions. It's ruining my life and any chance to get experience.
Instead of actual developing, I constantly watch development tutorials and courses, listen to podcasts about development, read books and articles about development, post on development forums and go to development meetups.
I can't write a few lines of code without being 100% concentrated first, and afterwards I get distracted by everyday life events only to find myself at the end too tired to do anything productive and then surrender to sleep.
I'm getting depressed. How can I fight this? How can I push myself to work and be an actual developer?2 -
Started learning php from youtubeversity.. then started teaching kids php, helps you alot too (to teach)..
Then I started at the University.. eh, its easy mode, when you already learned object oriented programming ..
Youtube, stackoverflow, looking through other people's code, editing it, breaking it, fixing it and various tutorials really helps alot.
Still where I get my information, not the University. But it depends on which type of person you are2 -
Am i the only one having a strong tendency for afternoon sleep?
It's 5.12 in the morning now, and i am still awake because of this stupid , holiday routine that unknowingly happens on every damn holiday.
I wake up with a sound 10-12 hours sleep at 12 noon or 1 pm, eat some breakfast (or "brunch" , you say) , turn on some youtube or web series, watch it till 2/3pm, then try to study/ code , and then... Zzzz am asleep..
Usually am on my bed full time: eating there , studying there, watching movies there... so maybe that's the reason, but i sincerely don't understand where this sleep comes from?
And then i wake up at 9 or 10pm, eat some more on the bed, back to binge watch till 12 or 1 in night , then eat some more, then binge watching some more , and then when my mind seems to drift back to sleep, i realize i haven't studied anything and then i start at 4 or 5am..(that is , now)
Every fucking holiday ever. maybe these web series and other diversions that messes my brain, but even if am not watching any web series, i am in front of youtube tutorials , stack overflow, twitter , my IDEs,... for almost an equal time.. and the sulking extra sleep routine still happens.
I am starting to think that its somewhat related to being in front of laptop for full day than what am watching on it. whatever this is , I only want to be able to work on my usual holiday afternoon, like i would do, when am in college or some coaching centre5 -
I'm attending a design course, and in the last few weeks they're teaching us a bit of web programming. The teacher of this part of the course is totally not competent, even though he has every possible Microsoft certification, it's clear that he has not idea what he's doing: he just reads some tutorial on languages and repeats us what he reads. Even when people ask him something about the code he writes, he just repeats what tutorials say...
E.g. he taught Angular 2 without saying anything about how typescript works; the last week i stayed home for a few days and took my time to read all the Angular tutorial and some general typescript, and everything is much clearer.
Also (and this is my favourite part), here's what he said us to do to run Angular projects: he made us open Visual Studio (VISUAL STUDIO!!! With his 60 fuckingGB) and press "Run" on the top of the page... For whose don't see any problem here, the "Run" button runs everytime the command "ng serve" that runs the "webserver" that runs the Angular app, so the opening of any project took about 1 whole minute for each little modification we did...
I had to explain that we could run the command on a terminal and use any editor as VS Code. He didn't even think about that, he said that it was a very good idea (You don't say!).
Fortunately, this is not a Web Development course, and we did only a few weeks with him; the other teachers are very competent in their job...2 -
Couldn't be arsed with all the conditional compilation that angelscript required, so I dumped right back to good ol' lua for now.
Got lua in, vm started, loading strings and pushing/popping the stack.
Got SDL actually drawing as intended.
I don't know even half of what I'm doing.
Apparently header files that end in ".hpp" are specific to c++, while .h are for c headers.
I like the new SDL2 though, little bit different than SDL1. Not a lot of tutorials cover the difference, but I could kinda suss out from the documentation where I needed to adapt, even though I'm still pretty loose on the library, on the docs, and on c++ itself.
Still just a learning project.
Also, I'm continually surprised there isn't a portable, platform independent tool or little language just for replacing all pseudo-languages out there like .bat and .sh, and .zsh
Maybe even just a tool that standardizes it all, then takes config files that map the new standard to system dependant commands, so you can download the damn thing, configure the relevant environment variables, drop in the platform dependent configuration (or your browser or package tool detects what platform you are on and chooses the relevant package/download for your platform), write a console script and the tool automatically translates, and emits the system-relevant commands to that platform's console (so you don't even need much platform-specific code to do things like file access). -
Ok I fucking give up, does anyone know of any tutorials on adding custom languages and syntax highlighting to VS code, I followed what little readable documentation overlord Microsoft has given and still no fucking clue, help!3
-
So, for my final year project I'm tasked with creating a mobile app for iOS and Android.
A YouTuber I watch avidly decides to go with Xamarin for his next app. Cool, I think: I'll go with Xamarin for my app too (I'd like to test run the app on PCs just for fun).
Looks for Xamarin tutorials, nice, found one! Goes into VS, creates a new project. I add "Hello World" to the centre of the screen.
*F5* Build started... 5 minutes later I come back and it failed. No reason why it failed, all parentheses closed, semicolon at the end of my only line of code.
Watches YouTuber's new video, he has the same problem ( ´ ▽ ` )ノ. He adds a button, builds, build fails. Tries a second time, build succeeds. And this goes on for a couple of minutes while he's troubleshooting the problem.
Oh well. Time for hell I guess.14 -
A bit late.. and not much about how to learn to code..but more of a figuring out if the kid has a right mind set to do so..
If the kid is not the type to question everything, not resourceful, not a logical/critical thinker, gives up easily and especially if not interested in how things work then being a dev is most probably not for them.. they can still persue coding, but it will end badly..
From my experience, people who have a better education than me, but lack those skills turned out to be a crappy dev.. not interested in the best tool to complete the tasks, just making 'something', adding more shit to the already shitty stack.. and being happy with that.. which of course is not the best way to do things around here..or in life!!
Soo.. if the kid shows all that and most importantly shows interest in learning to code.. throw him the java ultimate edition book and see what happens.. joke!
There are plenty of apps thath can get you started (tried mimo, but being devs yourself it's probably not so hard to check some out and weed out the bad ones) that explain simple logic and syntax.. there is w3schools that explains basics quite well and lets you tinker online with js and python..
so maybe show them these and see what happens.. If it will pick their interest, they will soon start to ask the right questions.. and you can go from there..
If the kids are not the 'evil spawns' of already dev parents or don't have crazy dev aunties and uncles, then they will have to work things out themselves or ask friends... or seek help online (the resourceful part comes here).. so google or any flavour of search engines is their friend..
Just hope they don't venture to stack overflow too soon or they will want to kill themselves /* a little joke, but also a bit true.. */
Anyhow, if the kid is exhibiting 'dev traits' it is not even a question how to introduce it to the coding.. they will find a way.. if not, do not force them to learn coding "because it's in and makes you a lot of moneyz"..
As with other things in life, do not force kids to do anything that you think will be best for them.. Point them in direction, show them how it might be fun and usefull, a little nudge in the right direction.. but do not force.. ever!!!
And also another thing to consider.. most of the documentation and code is written in english.. If they are not proficient, they will have a hard time learning, checking docs, finding answers.. so make sure they learn english first!!
Not just for coding, knowing english will help them in life in general. So maaaaybe force them to learn this a bit..
One day my husband came to me and asked me how he can learn.. and if it's too late for him to learn coding.. that he found some app and if I can take a look and tell him what I think, if it is an ok app to learn..
I was both flattered and stumped at the same time..
Explained to him that in my view, he is a bit old to start now, at least to be competitive on the market and to do this for a living, but if it interests him for som personal projects, why not.. you're never too old to start learning and finding a new hobby..
Anyhow, I've pointed out to him that he will have to better his english in order to be able to find the answers to questions and potential problems.. and that I'm happy to help where and when I can, but most of the job will be on him.
So yeah, showed him some tutorials, explained things a bit.. he soon lost interest after a week and was mindblown how I can do this every day..
And I think this is really how you should introduce coding to kids.. show them some easy tutorials, explain simple logic to them.. see how they react.. if they pick it up easily, show them something more advanced.. if they lose interest, let them be.
To sum up:
- check first if they really want to learn this or this is something they're forced to do (if latter everything you say is a waste of everybodys time)
- english is important
- asking questions (& questioning the code) is mandatory so don't be afraid to ask for help
- admitting not knowing something is the first step to learning
- learn to 'google' & weed out the crap
- documentation is your friend
- comments & docs sometimes lie, so use the force (go check the source)
- once you learn the basics its just a matter of language flavour..adjust some logic here, some sintax there..
- if you're stuck with a problem, try to see it from a different angle
- debugging is part of coder life, learn to 'love' it4 -
I found programming really out my focus. Initially when i was exposed to it, My friend showed me a code of C and C++ and i was like it looks so untidy and annoying like colons and semicolons in between of random text sentences. In my first semester i had this Programming course of C and C++ and i had to deal with it. The lab sessions were totally bouncers for me, i cant understand any anything. During writeup submissions i used to copy someone else’s code (Yeah, i wrote down the whole code with a pen on a paper including every syntax). Writing down codes gave an idea about the flow of code, i didnt knew what was really happening in the alogorithm but atleast i can understand which is used for what. I also used to copy Flow diagrams of code so i used check both of them side by side and try to link. This helped me atleast to begin with and deal with that course. As semesters incremented coding was more of a need in every course. And i started liking it.☺️☺️
Initially i didn’t had wifi at home so i was totally unaware about youtube tutorials and courses. The only typing of code was done in the lab sessions.
This was my first experience regarding coding.
What was yours? -
I am new to devrant and it seems like a neat platform to connect with exclusively developers and programmers. I am newly enrolled in Full Sail University's Web Design and Development Online Bachelor's degree program and learning early HTML and CSS currently on my own while finishing my general classes. Any tips/tutorials/courses on code, inspiration, best way to approach learning languages, etc. are all appreciated. Also open to connecting as well.11
-
To be honest, me starting to code is just a moment when I suddenly decided that yeah, let's code. Then I learned HTML and Javascript, basically just bulldozing through whatever tutorials I can find before ending up choosing IT in university.
-
!rant but a question...
I know that with the vast examples/tutorials online this may not be necessary, but I wanted to ask the community if you guys/gals would recommend going back to school to get a formal CS education or if it would be a waste of time, money, and resources compared to just using web based sources? I've tried the college thing 3 times when I was younger but couldn't concentrate and lacked the discipline to focus and finish classes. But I'm a bit older now and wanted to know if you would recommend going back to school or if time would be better spent performing self-study and learning from home?
I'm still extremely new to coding and programming and only have basic knowledge of actual coding and a lot of the theoretical stuff in programming is completely foreign to me. Like for example, how to optimize code. I know that refactoring code to have a smaller more efficient footprint is always desirable, when it doesn't interfere with readability, but I'm unaware of where/how to modify code to run efficiently. Of course that may be wayyy to advanced for my use cases anyway 😂.
I'm trying to teach myself python as it seems like a great language for starting out and getting to understand the concepts of programing. Plus, it can be used directly in my line of work as well as side projects that I wanted to try my hand at.
Thank you in advance for your recommendations everyone!2 -
I was on my fifth year of college (Economics & Business) when I decided that's not what I wanna do in life. So I started to learn programming from online tutorials and had huge help from my bf. Now I have a job where I get to code and learn even more. Still have a long way to go though, but I'm really excited about it.
To bad I wasted five years of my life on Economics 😅 -
can't take this sh1t anymore, will start updating my CV today.
I have to steer wheels on this shitty php-related task with testing suites with latest guides written in 2014, code base of that suite got a shitton of changes.
When referring to original documentation and example that is not working and gives me loads of errors, community pricks just saying something like: don't use 6 year old tutorials!!! well, that is the latest I could find, so yeah -> basically go fuck yourself situation!
went alive from 1st part as I managed to make some hacky clusterfuck that works. now i had to switch library that has no documentation at all, has shitton of options and lattest update is like from 3 years ago, library that is connected had some breaking changes lately so to no surprise I can't get this shit to work!
Is whole php ecosystem just made of folks who simply doesn't give a fuck and latest knowledge update they had is like 4 years ago?
ofc I am excluding laravel community in this!2 -
YouTube first what's it's about or get information about the tech. Next, look for free tutorials on YouTube.
When working on the tech, use Google to look to bug-fix or code that some might have already written. -
Isn’t it delightful when you come in to a large project to discover that they have a large underlying core that no one wants to touch but everyone relies on.
Quickly perusing the code you realize that the base was clearly created by someone who found their first tutorials for Java, but were previously a c developer.
It’s funny cause this code is of course from ~20 years ago and in different sections you can tell they were a C developer, a business admin, a Db admin, a junior conforming to pressures from others.
I recently looked at the deep rooted abuses of Java beans, and this entire internally created state management engine that serves no purpose but to create contrived complexity.
The use of propriety tools, that they paid lots for that perform incredibly simple tasks that have long since been solved by the open source community. Many of which are long defunct.
And the constant focus is on monkey patching the engine to solve small issues, which bloat the time to deal with issues. Since everything needs to be tested by their methodologies.
The inability to understand that the underlying structure is the issue and that tackling that, rather than just shifting the entire solution to new languages will suddenly solve the problems(or other underlying systems).
It’s just sad.1 -
I cannot write a line of code after 2pm...my work becomes playing tutorials in the background while I think about dinner and telling teammates my great ideas for the things we can get done tomorrow2
-
Learning Java after learning python for School and helping the new programmers who are in the class I finished last term. I see python code and get nervous because there’s no semicolons or curly brackets, but then again I’m like “Fuck I miss python!”
But I’m usually the go to guy when people need help because I make YouTube tutorials for my colleagues to help them understand what I’ve learned, and share flash cards on quizlet, and generally tell anyone if you need help I’ll help. -
!rant
Learning iOS/Swift Programmer here.
I feel like Apple’s Developer Documentation is extremely hard to parse.
For one problem, it feels like there are 50 similar ways to deal with it; but only one way will actually work.
There also aren’t enough examples in the docs for me either, they just seem to go: “Here’s some code, figure out what it’s purpose is.” for most things.
I also feel stupid, because I’m using the Hacking with Swift tutorials to learn iOS Development(Great Tutorials Though); and I don’t know how to just build an app from scratch. (i.e. creating swift files and assets and compiling from the terminal.)
And using StackOverflow feels like cheating.
Lastly, I feel awful inside when other people see my work and think I’m a genius, when really, I feel like I barely know anything at all.
I’m I alone in this observation?
Or just dumb?6 -
I want to start with Web development and for that I want to code a dashboard for finances with a connection to an Restful API.
I know HTML, CSS, TS and some JS. But I don't know which framework to use.
The framework should:
- have an easy way to separate HTML from JS or TS code.
- easy way to break down a single page into different html files.
- not have to use npm or Node.JS. Preffered is a CDN solution.
- HTML Templating
Maybe also tutorials on how to setup the coding enviroment.8 -
I've lost count of the days at this point...
First things first, lets all praise musky for getting David Bowie stuck in my head for the next month or so, not a bad thing, his song choice was on point. Also the rants have become few and far between because apparently I have to be an "adult" and go to work, pay my bills, and other things that distract me from programming.
Okay, now to the actual dev stuff. I've started to think that maybe my scope of languages is limited somewhat to my comfort zone, which is only java at this point. So for my project (game development), I've decided to pick a language based on what will work best instead of what I'm comfortable with, my runners so far...
C++: The default go to for game development. I would chose this but if I did, my best C++ game would look like Frankenstein's monster and would be filled with terrible code. For that alone I have scratched C++ from my list, for lack of experience.
Java: My usual, my go to, my comfort zone. I don't want to be comfortable though, I want to learn things. That asides, java has tones of resources, frameworks, libraries, and tutorials available. In addition, it's also able to run on pretty much anything, huge ++. The cons are trying to find the best resources, frameworks, libraries, and tutorials to use for a particular situation and that can be hard and confusing. Java may still be my go to but I'll get to that with the next language.
C#: I have never touched C# in my life, and the only things I know about it are what I've heard or read. So far I've heard it is SIMILAR to java, based around C++, and has aged really well compared to other languages. I like that it is similar to java without it being the same language, it will force me to learn things over and you can never reinforce the basics enough. It also has the huge benefit of being Microsoft based while still running on iOS, linux, macOS, windows, and android. This gives me really easy access to implement a mobile version (in the future obviously), while being able to run well on windows, the default OS for most gamers.
Overall I will start writing in C# and see if I like it. If I don't it's no big deal, I still have a good option in java to fall back on. I'm open to hearing opinions on this topic, java vs. C# but please keep your bias nonexistent and you constructive conversation very high. If any actual game developers that have experience with both languages are out their, and reading this, please comment so I can pick your brain.
Some of you may ask about the android scholarship, I contacted google and told them android development wasn't for me so they sent someone a late invite and rescinded mine, hopefully someone else will put it to better use.
Holy god this is long. I'm sorry. -
So at the HS I go to, there are 4~5 programmers (only 3 real "experienced" ones though including me).
So coming from JS & Python, I hate Java (especially for robotics) and prefer C++ (through some basic tutorials).
Programmer Nº2 is great at everything, loves Objective-C, Swift, Python, and to a certain extent Java.
Programmer Nº3 loves Python and used to do lots of C#, dislikes Java and appreciates Go (not much experience).
So naturally I get shit on (playfully) because of my JS background, because they don't understand many aspects of it. They hate the DOM manipulation (which is dislike too tbh), but especially OOP in JS, string/int manipulation, certain methods and HOISTING.
So, IDK if Java or C++ (super limited in them) have hoisting, but if you don't know what hoisting is, it means that you can define a variable, use it before assigning a value, and the code will still run. It also means that you can use a variable before defining it and assigning a value to it.
So in JS you can define a variable, assign no value to it, use it in a function for instance, and then assign a value after calling the function, like so:
var y;
function hi(x) {
console.log(y + " " + x);
y = "hi";
}
hi("bob");
output: undefined bob
And, as said before, you can use a variable before defining it - without causing any errors.
Since I can barely express myself, here is an example:
JS code:
function hi(x) {
console.log(y + " " + x);
var y = "hi";
}
hi("bob");
output: undefined bob
So my friends are like: WTF?? Doesn't that produce an Error of some sort?
- Well no kiddo, it might not make sense to you, and you can trash talk JS and its architecture all you want, but this somehow, sometimes IS useful.
No real point/punchline to this story, but it makes me laugh (internally), and since I really want to say it and my family is shit with computers, I posted it here.
I know many of you hate JS BTW, so I'm prepared to get trashed/downvoted back to the Earth's crust like a StackOverflow question.6 -
Maybe you people will like this story.
The past semester I studied Java in class. First time doing object oriented programming, I had an annoying teacher but got the hang of it. I still miss C from the last year.
As a final project we had to do any program and apply some stuff we saw in class (The program should have an array list, use interfaces, bla bla bla bery simple stuff). It also must have a complete documentation, a manual and a diary explaining what was developed every week. Bonus points if it was in a repository like GitLab.
I wanted to do an RPG game in a matrix, like a rougelike or an old FF game, that should be a map or two, a few monsters and items and that's it. Enough to show what can I do and to have enough excuses to apply everything that the teacher asked. I had a team with two friends who wanted to do the same.
After making accounts in three different pages that apparently would help us to be more organized (One to make charts and two task trackers) I lost all patience and made an account in GitLab, made the basic classes that we had defined in a chart, divided the tasks and put them in to do on GitLab and we started to work.
One of my companions caused a lot of problems. First, he didin't wanted to learn how to use GitLab (I simply asked them to do merge requests) and he insisted to use GitHub. Then he started to say that using the console version was even better (Pretty sure he said thet he never used Git, but maybe was gas poisoning). The GitLab repository never had a single commit to his name.
BUT WAIT IT GETS BETTER all the entire time, he was complaining about the graphical interface of the game, wanting to use some SDK for RPGs that he found. I told him that we will see that at the end, that first we should have all the mechanics done, test it in ASCII in the console and then, if we have time, we will put the visual interface, separated and optional from the main program to avoid problems.
After two weeks where he gave me very simple standard stuff late, half done and through Google Drive, I discovered he was most of the time working on... the graphical interface SDK! He took the job already done by me and the other guy and making a pretty hardcoded integration with the graphical interface and making everything that he tought it would be necesary. Soon enough the GitLab repository was totally outdated and completly useless. He had the totallity of the project in his half broken laptop, and sometimes he gave us a zip with all the code, outdated after a few minutes. Most of the stuff that I made was modified, a lot of the code was totally unknown to what it was and I had no idea even of how the folders were organised.
We had a month to finish it. I got totally disconected from the project and just hoped for the best, sometimes doing a handful of generic and adaptable lines of code for a specific thing (Funny enough, many core mechanics were nonexistent). The other guy managed to work more on the project, mostly fixing the mess that the guy did: apparently he didin't read the documentation of the SDK and just experimented and saw tutorials and tried to figure out how to do what he wanted.
Talking about documentation: we dont had yet. The code wasn't even commented propely. We did all that the last week and some stuff was finished the last night. The program apparently worked but I had no idea.
Thank God, the teacher just looked over everything and was very impressed by the working camera and the FF tiles. I don't think he saw the code or read too much of the documentation, much less when I directly wrote how I lost all access to the project.
I had a 10/10. I didin't complained. Most easy and annoying ten I ever had. I will never do a project with that guy. -
Is there any open / close source application that allows creating browser-based tutorials where the left side would have instructions and the right side section would have terminal to execute the code from the tutorial.
There would be a back-end server to execute the command from terminal and send back the result.
Here is the representative screen-shot:3 -
Neever give up on a project if you think you cant do it try learning the skills needed to do it, watch tutorials look at other projects, well i say never give up but if u seriously cant do it due to other issues other then skills well the. dont do it BUT NEVER DELETE THE PROJECT THE CODE CAN BE VERY IMPORTANT OR GOOD FOR OTHER THINGS YOU MIGHT NEED SIMILAR CODE FOR
-
Background: We switched from just simple old PHP and JS using notepad++ to PHPStorm and its infinite configurables, Symfony 4, Twig, Composer, Doctrine, Yarn, NPM, Bootstrap, ( thank the stars we didn't try to add Docker in with all this ), any other junk I'm missing here? Then upgraded to Symfony 5.
Symfony's autowiring: madness behind the curtains. I get frustrated about when and where I can just magically inject these dependencies or use config variables, you know, like the ones you define in service.yaml. Hmmm, "service".yaml. In a controller you can say getParameter() but in a service you have to inject the parameter, FROM THE "SERVICE".yaml!!! Autowiring drives me nuts. Ok, so we can supply dependencies using the constructor, that's great! Within a controller you never have to instantiate the object you're passing to the constructor (autowiring handles that). That's cool, weird when we you try to trace it for the first few times, but nice I guess. Feels like half-assin' it. What bugs me here is that it only works in controllers... I guess out of the box.. i'm not even sure. To get that feature to work for services you have to make some yaml edits. Right?Maybe? Some of the Symfony tutorials have you code up some junk then trash it. Change config then wipe that out and do X instead... so I have no idea what "out of the box" for Symfony really is.
Found this cool article that describes my frustrations in better terms and seems like a good resource to learn about autowiring. I need to continue my yaml wizardry classes. https://alanstorm.com/symfony-autow...
.....And on to YAMLs, or CSS, or JS or any other friggin' change you make to a file anywhere... Make a change, reload page, nothing... nope you have to do some hidden cheat combo of yarn dostuff -> cache:clear -> cache:warmup -> cache:cache:the:cache ... I really really hate this crap. Maybe I'm too old school for all this junk. It was simple with pure PHP. Edit code, push file, reload page, and oh look it changed! Done. So happy! Ok, Ok. Occasionally the js or css might get cached by the browser and you have to ctrl/f5 or Shift/f5 .. one of those. With this framework there's just so much more that you have to remember to do get some new feature of your site loaded.
Now, I totally get wanting to use some type of entity framework, but I feel like my entire world turned backwards. Designing tables using something like MySQL Workbench made sense. I can see all the columns and datatypes right there as i'm building them. From what I've experienced now with Symfony/Doctrine is you have to make and entity, get a shit-ton of question lobbed at you and if it's a relation field you have to really have a clear idea of the cardinality up front. Then we migrate that to the database. Carefully read through the SQL if you really really just want to use migrations:migrate in Prod. That alter table could cost you some some downtime if your table is large.
Some days man.... -
#bonfiretalk
Why did you want to become a programmer? Spending alot of my Teenage years on online games I always had a fascination for those 1337 haxxors that just appeared, did some awesome neverseen stuff and sometimes suddenly disappeared, never came back and became urban legends ("I heard h4xor1337 got caught by the FBI"..."I heard he was a CIA Hacker".."He was from Russia").. I started universe, picked some C/C++ Tutorials and 3 years later I am a freelancing Android developer . Today I am Downloading the source code of that old mmorpg (which is still played by alot of people , especially in the private Server scene) to practice my C++ -
Change is truly a difficult thing. I've been trying to introduce my group colleagues to GitHub, I even gave them some tutorials that I used. I'm not saying I know everything about Git or GitHub but the pros of using it or any VCS outweigh using Google drive, zipping and email each other the code and many other creative ways of sharing work. Let's just say two months have passed there haven’t been any change ☹2
-
Please help me before I get mad,
First day with Linux Mint.
Objective: Make a 3Tb Hdd Read and Write, Right now I can use it only to Read.
Finally Installed Linux after some bumps (bad ISO).
I have 2 HDDs, the SSD with Linux and a 3Tb HDD
Right now the 3T has 4 partitions, one for windows, 3 for personal use with lots of personal stuff I can't lose.
I've been looking for videos, tutorials and the maximum I got was to had one partition mounted as a folder
<code>
# /etc/fstab: static file system information.
#
# Use 'blkid' to print the universally unique identifier for a
# device; this may be used with UUID= as a more robust way to name devices
# that works even if disks are added and removed. See fstab(5).
#
# <file system> <mount point> <type> <options> <dump> <pass>
# / was on /dev/sda1 during installation
UUID=f0a65631-ccec-4aec-bbf5-393f83e230db / ext4 errors=remount-ro 0 1
/swapfile none swap sw 0 0
UUID=F8F07052F07018D8 /mnt/3T_Rodrigo ntfs-3g rw,auto,users,uid=1000,gid=100,dmask=027,fmask=137,utf8 0 0
</code>
What am I missing?
PS.: Next: Make fingerprint work in Linux14 -
Looking for help for my daughter who is an American exchange student in Germany struggling to learn to code Java in a classroom that only speaks German. She is using Java-Editor for her assignments but doesn’t know how to translate English-based tutorials into German. Like, what’s the German word for “properties” for finding the properties tab in the UI? That sort of thing. Is there an English to German glossary, or better yet a way to switch the UI to English?
I don’t speak German but I do code, so trying to help her is difficult.
Thanks for any help.6 -
Browsing le web for an extensiv period of time looking for useful input on build/release pipelines related to deployment of js code.
Judging by the answers on SO, blogs, tutorials etc I’ve come to the conclusion that no js code make it past development. Which is weird. -
Why do I always get errors when I am trying to learn something by following YouTube tutorials like I follow every single step, write the same code but I get errors. I feel like giving up sometimes13
-
What the fuck my friend was telling me about a "awesome" website he found called codecadamy, as a developer I dunno what made him think I did not know how coding works, as I can already do it quite well, but I signed up non the less out of curiosity, immediately I am greeted with a "exclusive" premium offer, and after clicking away from it I find that litterly 90% of the courses are premium only, like wtf? I understand they need to make money, but at that point why make a free Version? I try one of the basics of web development ones, and find it so fucking full of bugs and paywalls that I can not focus on the actual coding. Sense I was fluent in the basic stuff (<h1>hello world</h1> I copied it, and it let me by, after more copying I FOUND A FUCKING BUG IN THERE CODE. I am 99% sure that all the success storys are fake, because the whole think is just one big paywall and inefficient tutorials that I think will only benefit people without knowledge of how to do Google search.8
-
Really long story. It begins when I was 11 years old, Harry Potter was kind of a hit (it was the beginning) and a lot of site based of the universe where popping everywhere on the internet. I wanted to make mine so much I subscribed to a french website which offered free tutorials on differents languages. The site is still up, it is now called OpenClassrooms and it saved my life a lot.
I tried to learn HTML (4 at the time if my memory's good) and CSS, but my mother didn't believe in my project and made me quit.
Nine years after, I was looking for something to do in my life: I tried a cursus in art history and archeology, I made a Baker school, but my life didn't feel filled.
I heard about a formation in a town near mine, and was for everyone, newbies or veterans, who wanted to have their diploma either in networks or in code.
The coding classes where fantastic. We learned VB.net, Pascal, php, laravel, C#, SQL, PL/SQL (we had a teacher who was absolutely fan of Oracle), I topped my class and now I am in the next formation for my Bachelor. Today I learn Java, Symfony, Android.
The ones who taught me to code? Internet, my teachers, books. But my teachers were the most important, because they gave me the confidence. -
A question to game devs : which design/architecture patterns do you use ?
Everytime I try to take a look at game development, I feel like there is a lack of guidelines, mostly about architecture.
It's something strange to me as a web dev, as we use much of these patterns on a daily basis. Of course I think about the near omnipresence of MVC and its variants, but not just that. Most of frameworks we do use are essentially focused on architecture, and we litterally have access to unlimited tutorials and resources about how to structure code depending on projects types ans needs.
Let's say I want to code a 2D RPG. This has been done millions of time across the world now. So I assume there should be guidelines and patterns about how to structure your code basis and how to achieve practical use-cases (like the best way to manage hero experience for example, or how to code a turn-based battle system). However I feel these are much harder to find and identify than the equivalent guidelines in the web dev world.
And the old-school RPG case is just an example. I feel the same about puzzle games or 3D games... Sure there are some frameworks and tools but they seems to focus more on physics engine and graphic features than code architecture. There are many tutorials too, but they are actually reinforcing my feeling : like if every game developer (at least every game company) has his on guidelines and methods and doesn't share much.
So... Am I wrong ? Hope to.
What are the tools and patterns you can reuse on many projects ? Where can I find proper game architectures guidelines that reached consensus ?6 -
As a self-thought python dev I feel like my code isn't very effective.
Using Atom with a python plugin I get pep-recommendations but Im thinking more program-flow and other things that a good book,l or a course would provide.
I like videos like on youtube but im never sure if they really know what theyre talking about or if theyre just spewing out tutorials for ads or whatever.
Does anyone have recommendations on material thatll help out -- and doesnt treat you like a fresh beginner with no experience?1 -
Need advice:
So I’m 20 years old. Got a decent job as software engineer with a really good pay and really want to break into machine learning.
Mastered NodeJS (my stack has always had node for the past 5-6 years) and I’m finding it difficult to switch to python for machine learning since things are so engraved in my head in javascript.
Aside from the syntax when I’m watching tutorials or reading books, I see data scientists and mathematicians make design mistakes in their code and it hurts my eyes and triggers my ocd.
I need tips on how to put my mindset in a moldable state so I can judge less and learn more and absorb data. Like you know that philosophy that when u get old your brain can’t learn things as fast anymore? I feel like that’s already happening to me rn at the age of 20.5 -
Maybe, instead of making a cloth, I should just make tutorials teaching people how to code the duck? Also other things? Like the chat box I have(literally a box written in html and css), the rabbit thing, the cat thing, the avatar thing.
God I have so many useless projects I can showcase.3 -
So last weekend I started digging into openhab2 and tried to integrate my Philips Hue lamps with the help of "Eclipse Smarthome Designer". But they refused to work. I checked the error log of openhab, I double checked my code then the tutorials then the official documentation. I did everything as described. After hours of try and error I tried to switch off the lamps with my openhab android app and bang it worked! Turns out: the integrated web browser of eclipse Smarthome Designer was sending broken data to openhab and the official apps did not...
-
I know a lot of people aren't fans of Microsoft here, but does anyone have some extended experience with using powershell?
I've been using it for creating a script that handles quite a large set of tasks for setting up and configuring some application servers and so far I have been really digging the language. Being able to invoke the script against remote hosts in parallel like ansible has been a really cool learning experience.
Admittedly it's verbose as fuck, so getting the same thing done in something like python/perl might be like half the lines of code. And I know that some of the commands illicit a "WTF?" every now and again. But I think one of the powershell tutorials I watched early on in attempting this helped make using powershell not suck ass.
Every command is basically 'verb-noun'. You don't know what the command or switches are:
> get-help "command" -showwindow
It will give you a list of options if you didn't select the exact command with get-help.
It feels* amazingly buttoned up as a scripting language and it's really cool to be able to take advantage of lower level stuff, like you can run alternative shells (we have cygwin installed on some of our servers), you can run C# code, you have access to interfacing with .NET api's. I haven't messed with anything azure yet, but being able to interface with products and services like SQL/Exchange/O365/azure/servers/desktops from the same language seems pretty cool.
Admittedly, the learning curve feels terrible though. I felt like a dunce for the first couple weeks, couldn't navigate the language at all, and was always in the docs trying to figure stuff out. I think I just needed to understand how the people developing powershell intended for it to be used. Once I was able to put two-and-two together about the verb-noun structure and how to find information/examples about the cmdlets it's been quite easy to work with it.
If anyone else has any extended experience with it, please share your thoughts/opinions. Curious to see if your experiences are/were similar to mine.
If you don't have Powershell experience, please feel free to share your opinions of Micro$haft and me for using Micro$haft products too! It's all good 😎9 -
Today I witnessed a presentation of a full-stack web project where 90% of the code was either taken off of online tutorials, or created by the tutor and even though the code was full of over-explaining comments, the Frankenstein of this monster was not able to explain any of the code in the project. I do not even understand why this person enrolled in this course to begin with. I genuinely feel bad for the guy, but he had it coming. At least try to put in some work into the project if your course grade depends on it.1
-
Alright so this is just me throwing my thoughts down from today cause I need some outlet.
Gonna start programming a lot more than I do now cause I want to improve and I enjoy it.
I started my JavaScript course and that's going well so far. I need to figure out a way to make the info stick. I'm gonna def use the projects from each day as resources though.
I need to practice python (which I'm good with) occasionally so I dont lose my magic touch. I was thinking of doing a project on a raspberry pi that uses a camera for object/facial recognition and picking projects like that and occasional small ones I do in js.
Although theres still a lot I have to learn on the DOM side of js. I dont want to be a front end dev cause I dont have that artistic eye so I'm mostly gonna use it for node and small front end stuff
But mostly I need to be able to grasp more from tutorials, examples, courses, etc. And understand how and when and why I should use whatever it is.
Also I wanna use someones code to learn but it's never documented well enough for me to know what's happening I'm mostly referring to when theres a library or api I'm unfamiliar with.
Also JS is getting a little boring so hopefully python will help dull that feel6 -
i have been watching some jetpack compose tutorials and trying to create projects with it. Its quite cool and looks very interesting. but wrti8 those modifiers seems like a great wastage of time :/
Also, i have an OCD of writing code in lesser number of lines , as much as possible . so i would rather prefer writing
val x = Modifier.function1().fun2().fun()
than
val x = Modifier
.function1()
.fun2()
.fun()
as long as my code line does not cross the 80 character limit guideline, and as long as it makes sense to not switch to a new line.
but IDE seems adamant on breaking those long modifier lines to weird indented codeblock, so its already getting very noring for me :/2 -
Alright people could do with some help here!
Got a friend who is interested in learning how to code but I can't think of anything to point him in the right direction, he wants to learn it just so he has something to keep his mind active and give him something he can sit and spend time on...
Anyone know of anyone tutorials/articles/anything that could point him in the right direction?2 -
Started out with C++ when I was 17. Being passionate about programming, loved to learn and explore more of the coding and programming world.
Reached out to the books for different languages such as Java, Python, PHP, etc.
Enjoyed learning anything that I came across.
My initial stages as a programmer, relied on books and video tutorials.
Now, relying upon documentation and other people's source code examples.
You know you can call yourself a developer, when you know how to use a particular language to develop applications that solve real world problems and perform tasks.
Now whenever I start out on a new language, I begin straight away with frameworks, hoping that I can grasp the syntax in parallel. -
Anyone know of tutorials which use...unconventional project premises? Usually you see To-do apps, sample blogs, and other such generic offerings. Not that those are bad, but I'm interested in finding more outlandish, unconventional examples. Like, say, developing a mock GUI for a spacefaring vessel.
I'm personally interested in examples pertaining to React, VueJS, and Laravel, but if it fits the outlandish and unusual criteria I'd love to see it all the same!3 -
C# question. Most tutorials show code first to create the database. I see how this works when there is one app and one database but I am used to databases being used by multiple apps and reports. I can't convince people that having an app be an app and also design the code is a problem except for the most simple environment. I must be wrong so someone please explain.5
-
Hi guys, If you are front end dev (especially react dev) please read this and share your thoughts.
I recently started with react.js. But I didn't like the idea of nesting components. I know this is too early to talk about it. I'm not halfway through tutorials. But I'm loosing motivation to learn react.js
This never happened to me. I learned few frameworks in past. Django and codeigniter. They follow MVC/MVT architecture. And writing code in it looks cleaner and simpler.
In react JSX is confusing at first. You have to read same line twice or thrice to understand. I'm not saying JSX is bad, but it's not readable enough.
In early lessons I learnt that in react everything is component. And every component comes under one root component. Don't you guys think this well get messy for large application. You are dealing with number of nested components from one file into another.
I'm not against react. But the way react is forcing you to write code, is not something I enjoy. Let me know your thoughts. Maybe I'll get some kinda booster to continue react.1 -
Doing office even when it's vacation day today...
Not because I am a workaholic or there is work pressure from company...
But because I like doing my work as a developer and it's quite peaceful and fun to code for some hours rather than idling around at home figuring out how to kill time especially during this lockdown period...
P.S. Planning to find some time to learn from online tutorials too in the evening 😁2 -
Rant 1
---
I honestly would love to get fired. Im looking forward to, but not trying to. Feel me? If i ever get fired for whatever reason i wouldnt be depressed. I'd actually be so relieved and happy as if i died and all my problems are solved. Getting relieved from stress and finally having ability to allocate my time towards my personal project makes me be productive even more. A salary of 600-1300$ in this economy and inflation isnt gonna do much. Is it just me?
Rant 2
---
Im slowly leaving separate backend-frontend type of work. Spent years to perfect it only to find out through someones tutorials what i can build in 1 year with separate backend and frontend he can build in 20 days with nextjs. Its mindblowing to me. And every website i open when i inspect code its always _next. All websites are nextjs. Nextjs seems like its the future and already taking over the web space. Is it a smart idea to do this? or is it better to separate pure-frontend from pure-backend1 -
I'd like to follow along with some react tutorials, but pretty much all I'm finding are ones that either just have blocks of code (with little to no explanation) to copy/paste or just a link to github.
Do any of you know of any good, well explained tutorials I can follow along to that actually explain what they're doing (and actually end with a sample project, so not just theory).2 -
TFW you’re trying to balance the volume on a tut in one window and YouTube playlist vol in another…just need a halfway between YouTube’s lowest vol setting and mute 🙄7