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Search - "games in c++"
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We had a Commodore64. My dad used to be an electrical engineer and had programs on it for calculations, but sometimes I was allowed to play games on it.
When my mother passed away (late 80s, I was 7), I closed up completely. I didn't speak, locked myself into my room, skipped school to read in the library. My dad was a lovely caring man, but he was suffering from a mental disease, so he couldn't really handle the situation either.
A few weeks after the funeral, on my birthday, the C64 was set up in my bedroom, with the "programmers reference guide" on my desk. I stayed up late every night to read it and try the examples, thought about those programs while in school. I memorized the addresses of the sound and sprite buffers, learnt how programs were managed in memory and stored on the casette.
I worked on my own games, got lost in the stories I was writing, mostly scifi/fantasy RPGs. I bought 2764 eproms and soldered custom cartridges so I could store my finished work safely.
When I was 12 my dad disappeared, was found, and hospitalized with lost memory. I slipped through the cracks of child protection, felt responsible to take care of the house and pay the bills. After a year I got picked up and placed in foster care in a strict Christian family who disallowed the use of computers.
I ran away when I was 13, rented a student apartment using my orphanage checks (about €800/m), got a bunch of new and recycled computers on which I installed Debian, and learnt many new programming languages (C/C++, Haskell, JS, PHP, etc). My apartment mates joked about the 12 CRT monitors in my room, but I loved playing around with experimental networking setups. I tried to keep a low profile and attended high school, often faking my dad's signatures.
After a little over a year I was picked up by child protection again. My dad was living on his own again, partly recovered, and in front of a judge he agreed to be provisory legal guardian, despite his condition. I was ruled to be legally an adult at the age of 15, and got to keep living in the student flat (nation-wide foster parent shortage played a role).
OK, so this sounds like a sobstory. It isn't. I fondly remember my mom, my dad is doing pretty well, enjoying his old age together with an nice woman in some communal landhouse place.
I had a bit of a downturn from age 18-22 or so, lots of drugs and partying. Maybe I just needed to do that. I never finished any school (not even high school), but managed to build a relatively good career. My mom was a biochemist and left me a lot of books, and I started out as lab analyst for a pharma company, later went into phytogenetics, then aerospace (QA/NDT), and later back to pure programming again.
Computers helped me through a tough childhood.
They awakened a passion for creative writing, for math, for science as a whole. I'm a bit messed up, a bit of a survivalist, but currently quite happy and content with my life.
I try to keep reminding people around me, especially those who have just become parents, that you might feel like your kids need a perfect childhood, worrying about social development, dragging them to soccer matches and expensive schools...
But the most important part is to just love them, even if (or especially when) life is harsh and imperfect. Show them you love them with small gestures, and give their dreams the chance to flourish using any of the little resources you have available.22 -
I fucking love people like this.
Yesterday I met a 'friend' who I hadn't seen in a very long time. Just a guy I used to know tbh but let's call him Friend anyway. After a while in the conversation this happened...
*Friend doesn't know I have a degree in CS*
Friend: "WHAT?? YOU LIKE PROGRAMMING? NO WAY! ME TOO!"
Me: "THAT'S AWESOME! You've been programming for long?"
Friend: "A little over a year now. I know almost all languages now. C++, C#, Python, Java and HTML. Still a couple left to go. Once you're on the level I achieved programming becomes really, really easy. How long have you been programming?"
Me: "Almost a decade now"
Friend: "Damn dude you must know all languages by now I suppose?"
Me: "I've been mainly doing C++ so not really haha"
Friend: "I can always help when you're struggling with one language. C++ is pretty easy tbh. You should learn others too btw. HTML for example is pretty important because you can program websites with it"
Me: "Yeah... Thanks... So... What project are you working on right now?"
Friend: "I'm making a register page for my very own forum. The only problem I have is that PHP won't save the login details"
Me: "Hahaha I know the feeling. MySQL?"
Friend: "What?"
Me: "What do you use to save your data"
Friend: "Just a txt file. It's easier that way."
Me: "Hahaha true. Who needs safety right? *smiles*"
Friend: "Actually it's 100% safe because only I can see the txt file so other people can not hack other users."
Me: "Yes! That's great! Cya!"
Friend: "I'm working on a mmorpg too btw! I can learn you to make games if you want. Just call me. Here's my number"
Me: "Alright... Thanks... Bye!"
*Arrives at home*
*Deletes number*
I do not make this up.
I can understand that someone who isn't in the CS industry doesn't take it too seriously and gets hyped when their "Hello World" program works.
I'm fine with that.
The thing that really triggers me is big headed ass holes like this. Like how much more like a absolute dickhead could you possibly more act? Fucking hate people like that.32 -
I apologies for my bad English.
I was 14 and addicted to PC games, I take money from my dad and bought new games every day
One day he got angry and told me: "What's are you doing with your life son? I don't pay for your games anymore! If you can build your own game and play with it!"
My mother had a computer academy, So i ask her to teach me how to build a game! She starts teaching me VB6, It was amazing.
After that, i started programming, Searching for VB6 sample code all day.
We had a local online game and it was a time killer, So i build an auto bot for this game to play for me, wit VB6. It works great, And send it to my friends and they loved it. Then I create a website and put it there so other players can use it, And after some days downloads reach 5000 times! I was shocked! Then I put a lot of time and improve it, Downloads reach 15000! After three years it reaches 50,0000 and more.
Between these years I learned VB.Net, C#, HTML, CSS, JS, Java and Android programming. Just because of some game.
And really thanks to my parent to put me in this path, It's great.
I think I can never get enough of coding!
But haven't created any games yet, So learning continues :)9 -
So Last year December my cousin see's me making a basic 3D game in Unity and says he wants to do programming.
Me: No, you don't want that. Become a doctor like your parents want you two.
Him: I'll do it.
Me: Ok. If you want to suffer, i'll teach you some basic C#
Me: *Shows him basic C# code in visual studio*
Him: *Not paying attention* Cool. When can i make games?
Me: That's not how this works. Where do you intend to study?
Him: M.I.T!
Me: You better get your ass infront of that fucken computer, google and youtube the shit out of you, matter of fact i'll get you a shit bucket so you don't have to get up.
Him: I don't have to go so hard now, i'm only 16.
Me: *Facepalm* That's why you have to do this now.
...7 months later...
(Yesterday)
Me: Show me how you make a basic calculator application.
Him: I don't know how to do that, you didn't show me.
Me: *laughing*
Him: Whats so funny?
Me: You're screwed *still laughing*
Don't get me wrong. He's a smart kid. Just needs to fucken do something if he wants his goal.13 -
Started university of applied sciences to become a computer engineer instead of a web developer.
Met a lot of kids that are in the "computer studies = games + YouTube".
They struggle hard, but don't do anything to learn...
Then there's this classmate, the guy is 10 years older than me, is trying really hard, and struggles a lot.
I've been helping him out with assigns by asking questions, and he asks me how to solve a problem in general, not the assignments which is super refreshing to see someone that wants to learn.
Currently trying to help him "translate" the simple stuff into c++:
So, if you want the char at a certain position in a string, how would you tell me to do it?
"well, take the list, look at position x and bam its done"
Try writing it like that!
And instead of "[i]" he writes "stringvar[i]"
He really appreciates the help and I hope he'll get the mindset soon :)
Would hate to lose a motivated guy when there's so many idiots copy pasting everything from tutorials...4 -
Look at this! I finally succeeded in running C code on my shitty TI-83 calculator with a Z80 CPU. This is a huge improvement as I made whole games for that thing with assembly before! 😁😍20
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Impostor vs Kenner syndrome
We got a new kid which does his internship from school. We talked and he asked me what stuff I had done with 14 - 16. I remembered with 14 I was really into reverse engineering, assembler and c/c++ but never managed to actually build something.
So he started to say stuff like he could replace me in an instant and he should get paid for this internship at least as much as I did, because he made some websites and games already.
I really was down. Kids today get a lot of shit done and I was a disappointing lazy little shit just playing games and try to reverse engineer stuff and learn assembler and c++.
It's been month and shit hit me when I've seen his stuff was copy pasted from a tutorial/ YouTube video.
Today's ressources, languages, frameworks make it really easy to build something but I still got respect for everyone every age who is interested and get into programming and stuff.
But I hope you'll read this you little shit and realise that you can use a simple physics engine by copy and pasting code. So don't talk disrespectful to people in general especially when they can create a whole game and physics engine.14 -
It wasn't my curiosity that introduced me to programming. Actually, it was my mother.
It was about six years ago, when I'd told her I'd like to make video-games, like all kids do. She didn't just nod and go about her way. She found a free course that taught programming to kids my age and immediately enrolled me. Looking back, it was surely the best thing she'd done for me, because it gave me a purpose and a future to look forward to.
The course was interesting. We learned the basics of C++, then moved on to harder topics like algorithms and data types. But more and more, I was beginning to feel left behind. Like I didn't belong there. It didn't help that I only programmed on the course, with no practice back home.
I felt scared of the future. Thought I didn't have what it takes to become a programmer. I might have broken the last straw when I started playing truant and went to McDonald's to pass the time. Because every time I did go to the course, I felt stupid and anxious. So I simply skipped.
Time passed. I got more depressed, became more antisocial, my self-esteem took a nosedive. And when it comes to depression, people always seek an escape path.
I got my escape in fiction. Started reading books, tried writing stories, and it got to the point where I asked my mother if I could become a writer and not a programmer.
And guess what? She said, "Do what brings you happiness. This is your life."
It's funny, that such a silly line stopped and got me to think. Turned out, I didn't program for fun, for myself or for my career. I'd done it for my parents, for their expectations and I was scared that in failing, I'd become a loser in their eyes.
I dropped out of the programming course. Not because it sucked, but because I wasn't going there for myself, but for my parents. But I didn't quit programming. No, I watched countless tutorials, youtube videos, browsed StackOverflow, read some books, coded every day, and now I can say without hesitation, that I love programming. I'm hooked. And I don't want to stop.
If you've read this so far, I'm sorry for my rambling. I will now leave you with only one tip: If you decided to do something, do it for yourself. Forget about parents, expectations, career, future, time or money and do it only because you want to. Because nothing else matters. Only your happiness.7 -
So last year in highschool, everybody had to make a website project with stores and stuff. Everybody was in groups and you could plan your time on you own, working in class or at home.
So my friend spent hours at home designing his website for his group, and to be honest, it looked amazing.
There was only one problem, all files were located on a server which was accessible by all groups without the teacher even being able to know who had accessed which file.
There was this one group which just spent their time in class playing stupid browser games, 3 people in a group, one of them looking at kpop and puppy's for what seemed like to be hours at a time.
Well to get to the point, about 1-2 days before deadline, they noticed they hadn't done shit.
SO THOSE FUCKING BASTARDS JUST COPIED ALL THE FUCKING CODE MY FRIEND HAD MADE.
AT PRESENTATION TIME THEIR "PROJECT" CAME UP FIRST AND MY FRIEND WAS TO ME LIKE "OH NO THOSE FUCKERS DIDN'T JUST COPY MY WHOLE WEBSITE".
ANYWAYS, THEY CLAIMED MY FRIEND HAD COPIED THEM AND GOT AWAY WITH IT!!! (They got an A on the Project, my friend got a C because the teacher thought he copy pasted the design.)
I spoke to diz dude who copied the code, we knew who it was, because the others in the group probably dont even know what the copy and paste keys were.
He laughed at me and said, "C'mon, it's not a big deal.."
IF YOU ARE TOO INCOMPETENT TO WRITE A SINGLE CODE OF LINE, THEN DONT FUCKING STEAL SHIT FROM OTHERS WHO PUT IN HOURS OF WORK, AND MESS UP THEIR GRADE. TAKE YOUR FUCKING F AND LEAVE THE CLASS!!!12 -
10 years of repeating cycles of the following:
#interview
them: yeah, this is a gamedev position, c#, unity, prototyping, maybe some hololens r&d
me: cool! exactly what i was looking for, as i said a few times, i can't do php anymore, it literally causes me literal deppression.
them: don't worry, we have people for thaz, but we have nobody for c# and unity, with some art skills feel as well as you do.
me: great, glad we're on the same page. i'm taking the job! <3
them: great! oh btw, there's this enterprise intranet app in php that needs some additions, can you please do them?
me: ... what did we talk about during my interview?
them: yeah, but it's just gonna be a short thing, don't worry.
me: ...well...ok, i think i can do that.
*3 to 6 months still on the same, or the next, php enterprise bullshit app. i'm totally exhausted in all ways possible, stressed literally permanently, dreading every day, every new ticket, every meeting every contact with everyone, not able to give a shit about what i do anymore, thinking about suicide*
them: you lazy incompetent fuckup, you're fired!
* i stop communicating and coming out of my room for anything else than toilet, and shopping. stop communicating with my friends, with anyone, anxiety and exhaustion caused by even the thought of talking to anyone about anything, or doing anything, is usually unbearable. i spend 3 to 8 months like this, just sleeping, drinking, watching youtube, sometimes playing games but even that "activity", or rather even the thought of that "activity" is often exhausting. after that time, i kind of recuperate emotionally and mentally, start looking for another unity+c# gamedev job, find it, apply,
goto #interview8 -
#include <rant>
So, in my class I have this one dude who also code, "Awesome" I thought when I first saw that he codes, he codes in c# and claims to know JavaScript.
So I hung out with him a bit on recess/break time, and I eventually found out that he is a d*ckhead
First of all, he claims that he can code ANYTHING, I mean triple A games, the machine that can find pi in 10 seconds. And I know that this isn't true, because he "can't bother" with showing me it.. whatever I think.
I also mentioned that he is a d*ck, why am i saying that? Because if you make an error he would just go, "there is supposed to be *insert random bullshit here* instead of *a typo that I made*, retard. You are honestly fucking stupid" Listen, I love when people point errors out, it really helps. But when you say it like that, it honestly makes me sad. One day, I was messing around with classes in python and he went "hey idiot! That's wrong! There is supposed to be a *random word* instead of *working code*". The funny thing is, HE DOESNT KNOW WHAT PYTHON IS. So I comment out the working code and puts in his c# bs there instead. And he just says, "it isn't working because there's a private class instead of a public class. Ehmm, excuse me? This is python, ok.
Oh and he told me I was a retard because I can't develop triple a games using pure JavaScript.
Any tips on dealing with the guy?23 -
When you finally accept that in order to write a game engine all your self, you not only have to be a programmer but a mathematician.
Alright. Time to hit the math books for a while.3 -
Shalom my dudes!
A quick GT from my college years:
>be me
>barely knew how to program but eager to learn more and more
>end of first semester, teacher assigns a couple of classic games for extra points
>battleship, pacman, sudoku, tetris, etc. All done in C
>end up with tetris
>2 days later I have the final build, including all the tech shit like walljump
>start thinking to myself "this looks really fucking ugly, what's wrong with me??"
>look up graphic libraries for C when a light flashes on my computer screen
>*NCURSES*
>the next 2 weeks were a montage of me learning linux, understanding ncurses and redoing my code (plus bug fixing)
>presentation day
>palms are spaghetti
>knees? Spaghetti
>arms? Spaghetti
>class is impressed with my work
>professor comes up to the board and tells me that I get a 0 because it wasn't "pure C"
>clenched my jaw and walked towards the dean office
>"hey, mind if I show you something?"
>open my laptop and show him the game
>he's having a blast since every time you do a 5 row crunch (a tetris), a piece of clothing of a random model comes off
>explain to him what happened in the classroom
>he looks at my code, runs it on a plagiarism checker and tells me that he will edit the grade himself
> a week later there's a 10 on my grading area
>feelsgoodman6 -
So a few years ago when I was getting started with programming, I had this idea to create "Steam but for mods". And just think about it - 13 and a half years old me which knew C# not even for a half of a year wanted to create a fairly sizable project. I wasn't even sure how while () or foreach () loops worked back in the day.
So I've made a post on a polish F1 Challenge '99-'02 game forum about this thing. The guy reached out to me and said: "Hey, I could help you out". This is where all started.
I've got in touch with him via Gadu-Gadu (a polish equivalent of ICQ). So I've sent him the source code... Packed in .ZIP file... By Zippyshare… And just think how BAD this code was. Like for instance, to save games data which you were adding they were stored in text files. The game name was stored in one .txt file. The directory in another. The .exe file name in yet another and so on. Back then I thought that was perfectly fine! I couldn't even make the game to start via this program, because I didn't know about Working Directory).
The guy didn't reply to me anymore.
Of course back then it wasn't embarrassing to me at all, but now when I think about it... -
I starten when I was 12 years old. I got bullied and got interested in computers. One day I crashed my dads computer and he reinstalled it. After that my dad made two accounts. The regular user (my account) and the Administrator user (my dads account). He also changed the language from Dutch to English. Gladly I could still use the computer by looking at the icons :')
Everytime I needed something installed I had to ask my dad first (for games mostly because there was no cable internet at that time). Then I noticed the other user account while looking over my dads shoulders. So I tried to guess the password and found out the password was the same as the label next to the password field "password".
At that point my interest in hacking had grown. So when we finally got cable internet and my own computer (the old one) MSN Messenger came around. I installed lots of stuff like flooders etc. Nobody I knew could do this and people always said; he is a hacker. Although it is not.
I learned about IP-address because we sometimes had trouble with the internet. So when my dad wasn't home he said to me. Click on this (command prompt) and type in; ipcondig /all. If you don't see an IP-address you should type in; ipconfig /renew.
Thats when I learned that every computer has a unique address and I started fooling around with hacking tools I found on internet (like; Subseven).
When I got older I had a new friend and fooled around with the hacking tools on his computer. Untill one day I went by my friend and he said; my neighbor just bought my old computer. The best part was that he didn't reinstall it. So we asked him to give us the "weird code on the website" his IP-Address and Subseven connected. It was awesome :'). (Windows firewall was not around back then and routers weren't as popular or needed)
At home I started looking up more hacking stuff and found a guide. I still remember it was a white page with only black letters like a text file. It said sometime like; To be a hacker you first need to understand programming. The website recommended Visual Basic 6 for beginners. I asked my parents to buy me a book about it and I started reading in the holliday.
It was hard for me but I really wanted to hack MSN accounts. When I got older I just played around and copy -> pasted code. I made my own MSN flooders and I noticed hacking isn't easy.
I kept programming and learned and learned. When I was 16/17 I started an education in programming. We learned C# and OOP (altho I hated OOP at first). I build my own hacking tool like "Subseven" and thats when I understood you need a "server" and "client" for a successful connection.
I quit the hacking because it was getting to difficult and after another education I'm now a fulltime back-end developer in C#.
That's my story in short :)3 -
Do you believe that anyone can do anything? (See: 13th Doctor)
Can anyone become a programmer? Or is it not for everybody?
My cousin has started "learning" C programming at college. I was actually surprised when he first told me that he wanted to study programming and get an IT degree. He would give an impression of a spoiled non-tech son of a non-tech manager to you. (He plays games on his Xbox One and Nintendo Switch and uses his MacBook Air to watch anime).He was never good at studying or learning. I immediately thought that it was totally not for him and he should give it a second thought, but he said that he was absolutely sure about it. It's been a few weeks now and he's finding it all really difficult.
I think one should like learning constantly and should like solving problems to make it all an enjoyable learning experience.
Self-study is also really important, especially if you have garbage professors (like he says he has).
I always try to help him. I told him to focus on self-study, recommended good books (he even bought one for C), recommended good online resources. But he's a procrastinator leveled over 9000. So, you'd understand, he's not doing any of that right now. I even told him that if he didn't self-study, he might regret it one day, but he just can't bring himself to self-study, he says. I'm gonna continue helping him in any way I can, but I guess you can't really help someone who doesn't want to help themselves.
Thanks for reading. :)13 -
I learnt programming by making cheats for games and reverse engineering them. It was a fun experience as it wasn't always easy to start with C++ and assembly but it was definitely worth it. Though when you come from a low level language such as C++, looking at highly abstract languages such as Javascript makes everything feel wrong in Javascript, especially when it comes to types and how you can just switch types in the middle of the code :D. But it also gives you an understanding of how Javascript could be implemented, what the engine is doing in the background when you create an object etc..
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Finaly! I dont work anymore!
Few days ago my contract had ended. I dont need to go to that stupid factory and process 400 to 800 gears a day! Finaly I wont be all dirty, oily and dusty constantly!
Three months ago I decided to earn a bit of money to not waste my holiday time. (I could do my projects but im a lazy fuck and i would propably end up playing pc games). It was worth it. I earned aproximatley 500 freedom cash per month. (Thats A LOT in my country). It wasnt plesant experience tho. Dust was everywere, i had been working at heat treatment section of that factory (but i was using grinding machine, so yeah perfect place for that) so temperatures were ranging from 40°C to 50°C. I had to wear protective equipment as well!
If you think 36°C is hell try working there!
Im currently at student integration camp for new students. I hope that im going to have great time! Also lectures start next month. Im going to study electronic and computer engieering in english (in poland).
When the school finaly starts Im going to join few student clubs and i hope they are going to help me with my computer and electronic projects.
Thats all! Time to get drunk!2 -
I could bitch about XSLT again, as that was certainly painful, but that’s less about learning a skill and more about understanding someone else’s mental diarrhea, so let me pick something else.
My most painful learning experience was probably pointers, but not pointers in the usual sense of `char *ptr` in C and how they’re totally confusing at first. I mean, it was that too, but in addition it was how I had absolutely none of the background needed to understand them, not having any learning material (nor guidance), nor even a typical compiler to tell me what i was doing wrong — and on top of all of that, only being able to run code on a device that would crash/halt/freak out whenever i made a mistake. It was an absolute nightmare.
Here’s the story:
Someone gave me the game RACE for my TI-83 calculator, but it turned out to be an unlocked version, which means I could edit it and see the code. I discovered this later on by accident while trying to play it during class, and when I looked at it, all I saw was incomprehensible garbage. I closed it, and the game no longer worked. Looking back I must have changed something, but then I thought it was just magic. It took me a long time to get curious enough to look at it again.
But in the meantime, I ended up played with these “programs” a little, and made some really simple ones, and later some somewhat complex ones. So the next time I opened RACE again I kind of understood what it was doing.
Moving on, I spent a year learning TI-Basic, and eventually reached the limit of what it could do. Along the way, I learned that all of the really amazing games/utilities that were incredibly fast, had greyscale graphics, lowercase text, no runtime indicator, etc. were written in “Assembly,” so naturally I wanted to use that, too.
I had no idea what it was, but it was the obvious next step for me, so I started teaching myself. It was z80 Assembly, and there was practically no documents, resources, nothing helpful online.
I found the specs, and a few terrible docs and other sources, but with only one year of programming experience, I didn’t really understand what they were telling me. This was before stackoverflow, etc., too, so what little help I found was mostly from forum posts, IRC (mostly got ignored or made fun of), and reading other people’s source when I could find it. And usually that was less than clear.
And here’s where we dive into the specifics. Starting with so little experience, and in TI-Basic of all things, meant I had zero understanding of pointers, memory and addresses, the stack, heap, data structures, interrupts, clocks, etc. I had mastered everything TI-Basic offered, which astoundingly included arrays and matrices (six of each), but it hid everything else except basic logic and flow control. (No, there weren’t even functions; it has labels and goto.) It has 27 numeric variables (A-Z and theta, can store either float or complex numbers), 8 Lists (numeric arrays), 6 matricies (2d numeric arrays), 10 strings, and a few other things like “equations” and literal bitmap pictures.
Soo… I went from knowing only that to learning pointers. And pointer math. And data structures. And pointers to pointers, and the stack, and function calls, and all that goodness. And remember, I was learning and writing all of this in plain Assembly, in notepad (or on paper at school), not in C or C++ with a teacher, a textbook, SO, and an intelligent compiler with its incredibly helpful type checking and warnings. Just raw trial and error. I learned what I could from whatever cryptic sources I could find (and understand) online, and applied it.
But actually using what I learned? If a pointer was wrong, it resulted in unexpected behavior, memory corruption, freezes, etc. I didn’t have a debugger, an emulator, etc. I had notepad, the barebones compiler, and my calculator.
Also, iterating meant changing my code, recompiling, factory resetting my calculator (removing the battery for 30+ sec) because bugs usually froze it or corrupted something, then transferring the new program over, and finally running it. It was soo slowwwww. But I made steady progress.
Painful learning experience? Check.
Pointer hell? Absolutely.4 -
This is more of a wishful thinking scenario......but language/tech stack/whatever bashing.
Look, I get it, we like development, we would not be here if we didn't like it. But as my good friend @Stuxnet has mentioned in the past, making this a personality trait is fucking retarded, lame, small, and overall pathetic. I agree with this sentiment 100%
Because of this a lot of people have form some sort of elitist viewpoint concerning the technologies that people use, be it Java, C#, C++, Rust, PHP, JS, whatever, the same circle jerk of bashing on shit just seems completely fucking retarded. I am hoping for a new mentality being that most of us are younger, even if you are a 50+ year old developer, maturity should give you a different perspective, but alas, immaturity and a bitchy attitude carried throughout years of self dick sucking implications would render this null.
I could not give two fucks if the dude next to me is coding his shit in whatever as long as best practices are followed, proper documentation is enforced, results are being brought to our customers(which regardless of how much you try to convince us, none of your customers are fucking elite level) and happiness is ensured, then so fucking be it.
Gripes bitches and complaints are understandable, I dislike a couple of things about my favorite tools, and often wish certain features be involved in my particular tech stacks, does this make stuff bad? no, does it make me or anyone else less of a developer,? no so why give a fuck? bitch when shit bites you in the ass when someone does not know what the fuck they are doing with a language that permits writing bullshit. Which to be honest ALL of them fucking allow. Not one is saved from this. But NOT knowing how to work a solution, or NOT understanding a tech stack does not give you AUTOMATIC FULL insight on how x technology operates, thinking as such is so fucking arrogant and annoying.
But I am getting tired of looking at posts from Timmy, a 18 year old "dev" from whothefuckcares bitch about shit when they have never even made a fucking penny out of their "development" endeavors just because they read some dickhead's opinion on the internet regarding x tech stack and believes that adopting their bullshit troll ass virgin ideas makes them l337.
Get your own fucking opinion on things, be aggressive and stand fucking straight, maybe get some fucking pussy(or dick, whatever) and for fucks's sake learn to interact with other fucking human beings, take a fucking run, play games, break out from your whinny bitch ass shell, talk to that person that intimidates you, take a run, do yoga, martial arts anything that would break you out from being such a small little bitch.
Just fucking do something that keeps you from shitting on people 24/7 365/ a year.
We used to bitch about incompetent managers, shit bosses, fucking ludicrous assignments. Retarded shit that some other dev did, etc, etc. Seems like every other fucking retard getting into this community starts with stupid ass JS/PHP/Python/Java/C#/ whatever jokes and you idiots keep upvoting that shit. Makes those n00bs gain credability. Fuck me shit is so pathetic.
basically, make dev rant great again.
No fuck off and have a beer, or tea or whatever y'all drink.13 -
Tl;Dr - It started as an escape, carried on as fun, then as a way to be lazy, and finally as a way of life. Coding has defined and shaped my entire life from the age of nine.
When I was nine I was playing a game on my ZX spectrum and accidentally knocked the keyboard as I reached over to adjust my TV. Incredibly parts of it actually made a little sense to me and got my curiosity. I spent hours reading through that code, afraid to turn the Spectrum off in case I couldn't get back to it. Weeks later I got hold of a book of example code to copy out to do various things like making patterns on the screen. I was amazed by it. You told it what to do, and it did it! (don't you miss the days when coding worked like that?) I was bitten by the coding bug (excuse the pun) and I'd got it bad! I spent many late nights on that thing, escaping from a difficult home life. People (especially adults) were confusing, and in my experience unpredictable. When you did things wrong they shouted at you and threatened to take you away, or ignored you completely. Code never did that. If you did something wrong, it quietly let you know and often told you exactly what was wrong. It wasn't because of shifting expectations or a change of mood or anything like that. It was just clean logic, simple cause and effect.
I get my first computer a year later: an IBM XT that had been discarded by a company and was fitted with a key on the side to turn it on. With the impressive noise it made it really was like starting an engine. Whole most kids would have played with the games, I spent my time playing with batch scripts and writing very simple text adventures. And discovering what "format c:" does. With some abuse and threatened violence I managed to get windows running on it. Windows 2.1 I think it was.
At 12 I got a Gateway 75 running Windows 95. Over the next few years I do covered many amazing games: ROTT, Doom, Hexen, and so on. Aside from the games themselves, I was fascinated by the way computers could be linked together to play together (this was still early days for the Web and computers networked in a home was very unusual). I also got into making levels for Doom, Heretic, and years later Duke Nukem 3D (pretty sure it was heretic; all I remember is the nightmare of trying to write levels entirely by code!). I enjoyed re-scripting some of the weapons and monsters to behave differently. About this time I also got into HTML (I still call this coding, but not programming), C, and java. I had trouble with C as none of the examples and tutorial code seemed to run properly under a Windows environment. Similar for my very short stint with assembly. At some point I got a TI-83 programmable calculator and started rewriting my old batch script games on it, including one "Gangster Lord" game that had the same mechanics as a lot of the Facebook games that appeared later (do things, earn money, spend money to buy stuff to do more things). Worried about upcoming exams, I also made a number of maths helper apps, including a quadratic equation solver that gave the steps, and a fake calculator reset to smuggle them into my exams. When the day came I panicked and did a proper reset for fear of being caught.
At 18 I was convinced I was going to be a professional coder as I started a degree in Computer Science. Three months later I dropped out after a bunch of lectures teaching what input and output devices were and realising we were only going to be taught Java and no C++. I started a job on the call centre of a big company, but was frustrated with many of the boring and repetitive tasks we had to do. So I put my previous knowledge to use, and quickly learned VBA to automate tasks. It wasn't long before I ended up promoted to Business Analyst where I worked on a great team building small systems in Office, SAS, and a few other tools.
I decided to retrain in psychology, so left the job I was in and started another degree. During my work and placements my skills came in use a number of times to simplify and automate tasks. I finished my degree, then took a job as a teaching assistant while I worked out what I wanted to do next and how to pay for it. Three years later I've ended up IT technican at the school, responsible for the website, teaching a number of Computing lessons each week, and unofficial co-coordinator for Computing as a subject. I also run a team of ten year old Digital Leaders who I am training in online safety and as technical experts; I am hoping to inspire them to a future in coding. In September I'll be starting teacher training with a view to becoming a Computing specialist teacher. Oh, and I'm currently doing a course in Android Development in my free time.
And this all started with an accidental knock on the keyboard of a ZX Spectrum.6 -
Someone mentioned Holy C in another thread and I automatically knew they were referencing the language, based on C, and developed by Terry A Davis from Temple OS and Schizophrenic fame.
I legit felt sad for the man, he was obviously a very talented and smart programmer. You removed all the racial slurs, crazy dialogues and biblical stuff that was caused by his mental illness and you were left with a very brilliant and dedicated programmer.
While Hurd (kernel meant to replace Linux) will fucking never see the light of day after years in the making, Terry was able to generate: his own compiler for his own programming language, kernel, drivers, desktop environment, filesystem TODO by himself. I mean, fuck me dude, he even included games of his own design into the damned thing, using very advanced concepts that were present in flight simulators or doom like fps.
It just bothers me so much, the dude would have probably done amazing non-religious things if it were not for his illness.
If you like reading about this sort of thing, check him out, there are a couple of youtube videos by him. Don't be put off by the shit that he spews in some videos, remember, he was saying shit like that out of a very real mental illness.
Oh, and fuck Hurd5 -
Continuation from :
https://devrant.io/rants/835693/...
Hi everybody! I am sorry that as a first time poster I am building 2 long stories, but I really like the idea of connecting with other people here!
Well, as I was mentioning before, I got a job in Android development and had a blast with it. Me and the developer clicked and would spend our time discussing PHP, the move to other stacks (I was making him love the idea of Django or Spring Java) games, bands and cool stuff like that. This dude was my hero, his own stack was developed in a similar MVC fashion that he had implemented from scratch before for many projects. It was through him that I learned how to use my own code (rather than frameworks and other libraries) to build what I wanted. I seriously thought that I had it made with a position that respected me and placed me in the lead mobile development position of the company. Then it happened. He had taken 2 weeks of unauthorized leave, which was ok since he was best friends with the owner of the company, those 2 along another asshole started it so they could do whatever they wanted. And I could not make much progress without him being there since there were things that he needed to do, that I was not allowed, for me to continue. When he came back I was quickly rushed to the owner of the company's office to discuss my lack of progress. The lead developer was livid, as if he knew that he had fucked up. He blamed the whole thing on me (literally told the owner that it was my fault before I was summoned) and that we lost 2 weeks of business time because I did not had the initiative to make progress on my own. I felt absolutely horrible, someone that I had trusted and befriended doing something like that, I really felt like shit. I had mad respect and love for this guy. It got heated, I showed the owner the text messages in which I showed him my pleas to led me finish the parts that were needed while he was away. Funny enough, he acted betrayed. After that it was 3 months of barely talking to one another except for work related stuff. He got cold and would barely let me touch the internal code that he was developing. It was painful. The owner kept complaining about progress and demanded that I do a document scanner for the company, which was to be attached to their mobile application. Not only that but it had to be done with OpenCV. Now, CV is great, but it is its own area, it takes a while to be able to develop something nice with it that is efficient and not a shitstorm.
I had two weeks.
Finished in one. After burning my brain and ensuring that the c++ code was not giving issues and the project was steady I turned it in...to their dismay. And I say so because I felt that they gave me such a huge project with the intention of firing me if it was not done. After that it was constant shit from the owner and the lead developer. I was asked then to port the code to the IOS version. I had some knowledge of it already so I started working on it. Progress was fast since the initial idea was already there and I really love working on Apple devices. And when I was 70% done the owner decided to cut me loose. At first he cited things such as lack of funding and him being unable to pay my salary. I was fine with that even though I knew it was not true. So at the time I just nodded and thanked the company for my time there. Before I left, he decided to blame it on me, stating that if they were not producing money that it was perhaps my fault. I lost my shit, and started using my military voice to explain to him how a software company is normally ran. Then I stormed out.
It was known to me, that the lead developer had actually argued against me being laid off. And that he was upset about it, we made amends, but the fact remains that I was laid off because the owner did not think of me as an asset, regardless of how many times I worked alongside the lead developer or how valuable I was actually to the company, their infrastructure did get better while we worked together, so I just assumed that he never actually did any mention of my value.
I lasted 2 months without a job, feeling horribly shitty because my wife had to work harder to ensure our stability whilst I was without any sort of salary. At this time I had already my degree, so all I had to do was look better. In the meantime I decided to study more about other technologies. I learn React, and got way better at JS and Node that I thought I could and was finally able to get another job as a full stack developer for another company.
I have been here since 2 months. It has been weird, we do classic ASP, which is completely pointless at this time, but meh. At this time though, I just don't really have the same motivation. Its really hard for me to trust the people that I work with and would like to connect with more developers.21 -
When I was at university in my last semester of my bachelor's, I was doing a game programming paper and our last assignment was to group up and make a game. So I go with one of the guys I know and this other dude since his previous game was really neat. Then two randoms joined that from my first impressions of their games wasn't much at all (one guy made four buttons click and called it a game in Java when we had to make games in c++ and the other guy used an example game and semi modded it.
Anyways we get to brain storming, totally waste too much time getting organised because the guy that volunteered (4 buttons guy) was slow to getting things sorted. Eventually we get to making the game and 4 buttons guy hasn't learnt how to use git, I then end up spending 3 hours over Skype explaining to him how to do this. He eventually learns how to do things and then volunteers to do the AI for the game, after about a week (this assignment is only 5 weeks long) he hasn't shown any progress, we eventually get to our 3rd week milestone no progress from him and the modder, with only three classes left we ask them both to get stuff done before a set deadline (modder wanted to do monsters and help 4 buttons with AI) both agreed and deadline rolls up and no work is shown at all, modest shows up extremely late and shows little work.
4 buttons guy leaves us a Skype message the day of our 2nd to last class,, saying he dropped the paper...
Modder did do some work but he failed to read all the documentation I left him (the game was a 2d multiplayer crafting game, I worked so hard to make a 2d map system with a world camera) he failed to read everything and his monsters used local coordinates and were stuck on screen!
With about a week left and not too many group meetings left we meet up to try and get stuff done, modder does nothing to help, the multiplayer is working my friend has done the crafting and weapon system and the map stuff is working out well. We're missing AI and combat, with our last few hours left we push to get as much stuff done, I somehow get stuck doing monster art, AI is done by the other two and I try to getting some of the combat and building done.
In the end we completely commented all of modders work because well it made us look bad lol. He later went to complain to my free claiming I did it and was a douchebag for doing so. We had to submit our developer logs and the three of us wrote about how shitty it was to deal with these two.
We tried out best not to isolate ourselves from them and definitely tried to help but we were swamped with our other assignments and what we had to work on.
In the end leaving and not helping right when the deadline is close was what I call the most shittiest thing team mates can do, I think sticking together even if we were to fail was at least a lot better.3 -
I spent over a decade of my life working with Ada. I've spent almost the same amount of time working with C# and VisualBasic. And I've spent almost six years now with F#. I consider all of these great languages for various reasons, each with their respective problems. As these are mostly mature languages some of the problems were only knowable in hindsight. But Ada was always sort of my baby. I don't really mind extra typing, as at least what I do, reading happens much more than writing, and tab completion has most things only being 3-4 key presses irl. But I'm no zealot, and have been fully aware of deficiencies in the language, just like any language would have. I've had similar feelings of all languages I've worked with, and the .NET/C#/VB/F# guys are excellent with taking suggestions and feedback.
This is not the case with Ada, and this will be my story, since I've no longer decided anonymity is necessary.
First few years learning the language I did what anyone does: you write shit that already exists just to learn. Kept refining it over time, sometimes needing to do entire rewrites. Eventually a few of these wound up being good. Not novel, just good stuff that already existed. Outperforming the leading Ada company in benchmarks kind of good. At the time I was really gung-ho about the language. Would have loved to make Ada development a career. Eventually build up enough of this, as well as a working, but very bad performing compiler, and decide to try to apply for a job at this company. I wasn't worried about the quality of the compiler, as anyone who's seriously worked with Ada knows, the language is remarkably complex with some bizarre rules in dark corners, so a compiler which passes the standards test indicates a very intimate knowledge of the language few can attest to.
I get told they didn't think I would be a good fit for the job, and that they didn't think I should be doing development.
A few months of rapid cycling between hatred and self loathing passes, and then a suicide attempt. I've got past problems which contributed more so than the actual job denial.
So I get better and start working even harder on my shit. Get the performance of my stuff up even better. Don't bother even trying to fix up the compiler, and start researching about text parsing. Do tons of small programs to test things, and wind up learning a lot. I'm starting to notice a lot of languages really surpassing Ada in _quality of life_, with things package managers and repositories for those, as well as social media presence and exhaustive tutorials from the community.
At the time I didn't really get programming language specific package managers (I do now), but I still brought this up to the community. Don't do that. They don't like new ideas. Odd for a language which at the time was so innovative. But social media presence did eventually happen with a Twitter account that is most definitely run by a specific Ada company masquerading as a general Ada advocate. It did occasionally draw interest to neat things from the community, so that's cool.
Since I've been using both VisualStudio and an IDE this Ada company provides, I saw a very jarring quality difference over the years. I'm not gonna say VS is perfect, it's not. But this piece of shit made VS look like a polished streamlined bug free race car designed by expert UX people. It. Was. Bad. Very little features, with little added over the years. Fast forwarding several years, I can find about ten bugs in five minutes each update, and I can't find bugs in the video games I play, so I'm no bug finder. It's just that bad. This from a company providing software for "highly reliable systems"...
So I decide to take a crack at writing an editor extension for VS Code, which I had never even used. It actually went well, and as of this writing it has over 24k downloads, and I've received some great comments from some people over on Twitter about how detailed the highlighting is. Plenty of bespoke advertising the entire time in development, of course.
Never a single word from the community about me.
Around this time I had also started a YouTube channel to provide educational content about the language, since there's very little, except large textbooks which aren't right for everyone. Now keep in mind I had written a compiler which at least was passing the language standards test, so I definitely know the language very well. This is a standard the programmers at these companies will admit very few people understand. YouTube channel met with hate from the community, and overwhelming thanks from newcomers. Never a shout out from the "community" Twitter account. The hate went as far as things like how nothing I say should be listened to because I'm a degenerate Irishman, to things like how the world would have been a better place if I was successful in killing myself (I don't talk much about my mental illness, but it shows up).
I'm strictly a .NET developer now. All code ported.5 -
The year was 1983. My best friend and neighbour at the time invited me over to see an amazing device that his father had brought home from work, an IBM PC. We played a game called Track & Field, and I was amazed that the machine remembered my name once I've entered it. (Uptil then the only machines with any kind of memory that I've come in touch with, were arcade games and my cousin's video game console, which was also the first electronic gaming device I've ever played, back in 1978). In the early 1980s, computers were anything but commonplace in Åland Islands, but I think that it was in 1983 that people became aware of them, and there was a budding interest to buy one, at least among us kids. It was my sister who wished for a home computer for Christmas, so the same year Santa gave us a ZX Spectrum. It came with a game called Thro' the Wall, an Arcanoid clone(, that has inspired me to make my own clone "Wall" for all the different home computers I've had, ranging from Commodore 16 and Canon V-20 to Amiga 500 and Amiga 1200). Unfortunately, we only managed to load the game (delivered on a C cassette) like once or twice after several attempts. It turned out that the hardware was faulty and dad got a refund after first having had to complain a lot at the dealer (which went out of business some ten years ago), and then bought the Commodore the next Christmas. Anyway, I wrote my first code on the ZX Spectrum. It doesn't really count for programming as all I did was typing examples and running them. I do recall altering one example though, a program drawing the Swedish flag on the screen, by adding an inner red cross thus turning it in the Åland flag. But, with the Commodore 16 (which had an excellent Basic interpreter) I got started with programming almost immediately and by the end of 1984 I had written my fist very own Basic programs. In 1996 I got my first IT job, and am still a dev. So, what became of my childhood friend and neighbour? He runs a successful computer dealership :)
-
Ages ago, it was still in the last millenium which will not end soon at that point of tine, I had a 10MB HDD in my first computer. It was a gift and second hand, and DOS 3.2 was installed on it, and my younger self, unable to talk or write english, had that cool game on it (Pitfall, if I remember correctly). But that game was not enough, so I tried to enter all the filenames in all the folders to find other games on that machine. Some commands were ther which I have not understand correctly, and one of them was 'format'. Typed in 'format' and pressed enter, an error message appears that I have to enter a drive letter as argument. Because I had known only A: for the floppy drive and C: for the HDD i tried at first with the floppy. Nothing happens, vecause there was no disk in the drive. Then I entered C: ...
Poof, everything deleted...
I was unable to setup that pc again and my so beloved game was gone also.. still sad about it, because that machine would be a real treasure today but it is gone a long time ago.1 -
literally what the fuck is the point of C++
>takes 3 years to make anything half-functional
>language was made in like fucking 1902 so it's damn near fucking impossible to make anything that works without sifting through bumfuck retarded syntax/libraries
>error messages that tell you absolutely nothing of use and are indecipherable garbage 90% of the time
fuck C, fuck it's retarded downie little brother C++, and fuck the stupid fucking boomers who say you're not a real programmer unless you force yourself to become a masochist by using either one of these stupid fucking languages
"oh but it's fast!!11!1!!" yeah but working with it sure as fuck isn't
half the fucking time if I just stop including certain headers in another file then the compiler throws like literally 400 fucking errors at me even though the thing(s) I excluded had no bearing on whatever the compiler decides it wants to loudly bitch and whine about
"oh but games were made on it!!!!111!" yeah not without fucking horrific spaghetti code and 900000 different libraries and dependancies designed just to make a single fucking window39 -
Tldr; its a long introduction
Hi Ranters,
I've been on this app for quite a while now. As a shy cat watching from a distance and reading all kinds of rants. Anywho I feel comfortable enough to crawl out of my shell and introduce myself. Since I feel you guys together made such a pleasant and safe community, I'm really happy to be a part of it!
Anyway I'm Sam, 24 year old, from the Netherlands. My favorite color is green. Mostly the green you can find in nature. The one that calms you down:). I'm a very introverted person but always very curious and eager to learn new things.
I started to program when I was 12. I did assembly and C++. Because I liked making cheats for online games. Later I learned about C#, Java and Python. Mostly used it for web stuff, scraping, services etc. But also chatbots (for Skype for example).
Currently I'm 2 years in as a data scientist, mostly working in Python.
But on the side as a hobby and with an ambition I have a basic understanding of full stack development.
Mostly Nodejs, express, mongo, and frontend, no frameworks.
(I will later ask you guys some more questions about that! I could really use some advice!)
Anyway enough about me! Tell a bit about yourselves! Happy to get to know you all a little better!22 -
!rant
I'm a long time Unity3D C# programmer and i mostly build android games for fun. About half a year ago i dumped windows for Debian Linux(fucking love it) but I quickly started to miss my unity3d environment. Unity in a VM doesn't work and the outdated, beta, crash prone linux version doesn't support android so i started looking for an alternative.
I decided to give Godot a shot but moving from a statistically typed language to a dynamically typed one literally breaks my brain. The last couple of hours of reading the documentation pretty much consisted of: WHAT? YOU CAN'T DO THAT! NO. WHAT? WTF IS THAT SYNTAX? oh I think I'm getting it WHAT DO YOU MEAN POINTERS DON'T EXIST!?22 -
2013 Wanted to make games with unity, no prior experience. Failed horribly learning unity script. Nothing made sense.
2014 change in carreer from retail to sysadministration at a local small recycling company ( no prior experience other than being a digital native )
2015 Got bored at work, learned c# with scott lillys tutorials. It clicked!
2016 i enroll in cs at local university. Acing most classes, even got a b on the math module i took. I am 28 now and my life changed a bunch to the good thanks to coding, tech and cs.3 -
Well, I was Always into Computers and Games and stuff and at some point, I started wondering: "why does Computer Go brrr when I Hit this Button?".
It was WinAPI C++ and I was amazed by the tons of work the programmers must have put into all this.
13 year old me was Like: "I can make a Game, cant be too hard."
It was hard.
Turns out I grabbed a Unity Version and tried Things, followed a tutorial and Made a funny jet Fighter Game (which I sadly lost).
Then an article got me into checking out Linux based systems and pentesting.
*Promptly Burns persistent Kali Live to USB Stick"
"Wow zhis koohl".
Had Lots of fun with Metasploit.
Years pass and I wrap my head around Javascript, Node, HTML and CSS, I tried making a Website, worked Out to some extent.
More years pass, we annoy our teacher so long until he opens up an arduino course at school.
He does.
We built weather stations with an ESP32 and C++ via Arduino Software, literally build 3 quadrocopter drones with remote Control and RGB lighting.
Then, Cherry on the top of everything, we win the drone flying Contest everyone gets some nice stuff.
A couple weeks later my class teacher requests me and two of my friends to come along on one of their annual teacher meetings where there are a bunch of teachers from other schools and where they discuss new technology and stuff.
We are allowed to present 3D printing, some of our past programming and some of the tech we've built.
Teachers were amazed, I had huge amounts of fun answering their questions and explaining stuff to them.
Finally done with Realschulabschluss (Middle-grade-graduation) and High school Starts.
It's great, we finally have actual CS lessons, we lesen Java now.
It's fuckton of fun and I ace all of it.
Probably the best grades I ever had in any class.
Then, in my free time, I started writing some simple programs, firstvI extended our crappy Greenfoot Marsrover Project and gave it procedural Landscape Generation (sort of), added a Power system, reactors, Iron and uranium or, refineries, all kinds of cool stuff.
After teaching myself more Java, I start making some actual projects such as "Ranchu's bag of useful and not so useful stuff", namely my OnyxLib library on my GitHub.
More time passes, more Projects are finished, I get addicted to coding, literally.
My days were literally Eat, Code, sleep, repeat.
After breaking that unhealthy cycle I fixed it with Long Breaks and Others activities in between.
In conclusion I Always wanted to know what goes on beneath the beautiful front end of the computer, found out, and it was the most amazing thing ever.
I always had constant fun while coding (except for when you don't have fun) and really enjoyed it at most times.
I Just really love it.
About a year back now I noticed that I was really quite good at what I was doing and I wanted to continue learning and using my programming.
That's when I knew that shit was made for me.
...fuck that's a long read.5 -
I came first in a 48 hour 4x person gamejam with a game idea in 6 hours with 3x people.
Some info: I had an idea as soon as the topic went live, told the team this is the idea (button masher), we are going to do it in unity (at the time I was working at a studio that used UE4.x), and I'll also make a custom controller using an old keyboard to make it more fun. Ended up coming first place and won a nice bottle of champagne each, and at no point did we over stretch. Nice clean project with a good night's sleep in-between. The team was me (dev), an artist and a technical designer.
That was my first start to finish use of unity and C#, and now I exclusively use unity and make games for Xbox One and Steam.3 -
A typical bouba coder:
- thinks a kilobyte contains 1024 bytes
- thinks Object.assign clones an object
- codes in react.js, thinks he knows reactive programming
- “amd is better for games, intel is better for work”
- thinks that the main advantage of ssh is that you don’t need to enter your password manually
- watches porn in incognito mode
- “crapple”
- “uhm, is it immutable?”
- thinks “persistent” means saved to local storage
- thinks designer is an inferior job because “they only draw shapes”
- thinks good accessibility is when the tab key works
- “All non-mechanical keyboards are trash”
- “C is outdated and nobody uses it anymore”
- “Zuck quit uni and now he’s a billionaire, everybody should quit”
- thinks “pointer” is a shape of the cursor53 -
The best language to learn.
well actually there's no "best" language, only a good programmer.
all languages can be useful, coding for games, coding for apps, for hacking.
don't choose language because people says it's the best language.
choose 4 languages you find them easy to understand, do basic coding in this 4 languages.
after this, compare it and take the one that was most fun to write.
of course language like Python is more easy for non programmer to study.
but some people find C++ more fun and easy to understand from the beginning.
enjoy and if you have a question, comment it.6 -
!rant I need job advice. Please reason with me.
I am 26, got 2 years of experience in c# and unity3d.
I did some research and it turns out that the minimal paying average with my job/experience over the whole country is at least 300€ a month more than what i get payed currently.
I made a list of pros and cons, and am just not sure what would be smartest to do in the long run. Here is a list for both options, please chime in on me if you can!
Points for current job:
Permanent contract (hard to fire me etc.)
Get to make mostly mobile games but nothing really big
Fun small team whom i get along with (i am on the spectrum and can be hard to deal with social or costumer related things)
Rarely any overtime (i like to know my hours)
Easy but slow jobs (badly organized, drag on forever)
Rarely challenged and thus boring me
I get to shoot nerf guns at colleagues whenever
Low chance of a 300€/m pay increase (not worth it to boss, financials aren't that great but the company is promising)
Points for any other job:
Unknown working condittions
I am probably bad and uknowledgeable about any tool they give me to work with because my experience is so monotone
Start on short term contract again all over
At the least a 300€ net increase a month
Prob closer to home then 1h drive away
I get to learn new things but give up on games/apps as i know them
Probably get knowledgeable seniors
Probably end up in a bigger more serious company where i am just a number
I am bad in new social envirnoments, oh the angst is real
And a few things besides it are that i personally only have as goal to own my own house with my fiance as soon as i can. And this means i will need to take out a 200k loan or something along those lines, to be paid off over 30 years max.
This means that the permanent contract is very valuable in my eyes, but so is monthly pay increase.
I want to have fun in my job, i want to learn new things and better ways. But i also want to be able to say "enough" to something if it overwhelms me. I just know some things are not for me and i would mess up if i were made to do them. I fear that to not be an option in a big company. I would be forced out of my comfort zone without any regard for me or my learning curve.
Any advice is welcome. Please keep it general if you can so others can learn from this as well. Seniors advice will probably be helpfull to all starting programmers!10 -
Another story of mine is when me and my friends were playing games in the school library. I decided to fuck around on windows XP file systems to see what I could find. After clicking around for a bit, I found a way to access all of the student files in my year, with full access privileges.
What ended up happening was that my friends figured it out too, many of them changing files and writing messages for the other people in our class. After writing messages to each other and leaving messages to students here and there, I decided that it probably should be a good idea to report this.
The response at the IT room wasn't like the woman's response (bitch from last rant). They were like "Cool, thanks." The fix happened immediately and I wasn't really told off. It was a good day c: -
(1st week Monday)
Went to a game programmer job interview, job description says most of unity related stuffs; create games in Unity, code in c#, work within Unity to build robust game systems etc.
Interviewer asked for my experience and portfolios, showed him. Then he asked me some questions about making interactable objects in a VR scene, then asked if I'm able to do a demo (on oculus rift) to prove him I can do it.
I don't have oculus rift, I'm allowed to go their office and use their rift for testing though.
Dateline = 2nd week Friday.
(2nd week Monday)
Showed him a demo scene in GearVR, he seems pretty satisfied.
He: I will get back to you next Monday. I'll wait for client's reply first.
Me: (smile and jokingly said) so...... If the client doesn't get back to you or doesn't want the project anymore, means I don't get the job?
He instantly replied: no (with a serious face)
Then said: You shouldn't reply with that "attitude", you should instead think of "is there any reason to hire you if client doesn't get back to me"
*backfired, but wtf?*
*insert meme here*
(Please comment, am I too rude? Or *unprofessional*, but it's just a joke ffs)
He also asked if I'm able to do it on rift since I made it on GearVR already.
I said yes, depends on the controller used.
(Any dev with common logic should understand it'll work too, with given SDK, even without, some hacks should do it, just a matter of time)
(He even told me he's a dev himself)
(Should I insert the meme here again?)
But he doesn't accept the answer. He wants me to give him a text (through WhatsApp), telling him *in a professional way* that I can do it.
*wtf*
*insert meme here*
(Last day of third week)
Needless to say, he didn't get back to me. Thought he promised he would.
Things to note:
Job description doesn't say anything about VR.
Spend a week of my time to do his demo without obligations.
Didn't get to ask much about his role and job scope either.7 -
So,
A) I suck at digital drawing.
B) They have not invited me to the third interview like they said they would in the second interview.
C) I am still working on the PhD application. Still think the CV is bad, the SOP sucks, and back and forth emailing professors about recommendation letters. I am not built for this, but who is. So out of comfort zone. So unrelated to actual research or brain capabilities.
D) Moving in with parents is all fun and games and "I can do this", until you get stuck inside with them for over a month because of lockdowns.
... I hope next year is going to be better...5 -
My lessons both come from my current side project (I will share it with you in a week or two, the website isn't finished yet):
1. Every project comes to the point where it hurts to continue. Keep pushing, the result is worth it.
2. You aren't as good as you thought you were when you started, but you'll be better than you ever were when you finish.
3. Sometimes, there's more points to a list than you'd expect.
4. One hour per day is easier than five hours a week.
How?
Well. I started out my project knowing some C#, but Jack shit about unity. I know most of what I might build will end up being shit I'm gonna regret, refactor and recycle later. But I don't give a fuck. Doing it is better than planning it.
It sometimes hurts to get rid of a carefully planned algorithm that took hours to build because it fails in practice. But it's the right thing to do.
Never plan too much. If I'd have planned this project out, I wouldn't even have started with what I'm good at: write code, break shit and experiment.
It's easier to progress slowly but steady. Look at some awesome games that have been worked on for ages while the public had their say (RimWorld, Project Zomboid, Dwarf Fortress...) as opposed to those that are developed behind closed doors and rushed to the market before Christmas or some other major event (Mafia 3, Fallout 76, Fallout 4 VR...). Progress slowly, deploy early, push often. And the one hour per day approach is a good way to do this. -
I just felt like Google is the best player out there in terms of Companies.
Seriously, Well played Google.
This is not a negative opinion, I am just awe-struck at its tactics.
See, Google is currently the biggest name in terms of development in Android, ML and multi-platform software but no one can say it being a monopoly due to its dedication to open source community.
Recently Android emerged out to be One of the Biggest , most advanced, trusted and loved Technology . It saw great achievements, and up till 2016-17, it was at its peek. BUT when the market started shifting towards multi-platform boons and Ai, it got its hands into that too with its flutter and kotlin environment
One could have a negative opinion about this, But i can't seem to engulf the vast amounts of positive situations i see in this:
1) this IO18 (and many months before that) saw ML/AI being incorporated in Android (also the arcore, proje tango and many more attempts in the past) meaning that Android will not officially "die". It will just become an extremely encouraged platform( not just limited to mobiles) and a beginning of the robot -human reality ( a mobile is handling everything of your everyday life: chats, music apps sxhedules, alarms, and with an actively interacting ML, it won't be long when Android comes installed in a green bug lime droid robot serving you tea xD). Meanwhile the market of Windows games may shift to mobiles or typically " Android games" (remember, Android won't be limited to mobiles)
2)java may or may not die. The animations and smooth flow it seems to provide is always appreciated but kotlin seems to do so too. As for the hard-core apps, they are usually written in c++ .So java is in the red zone
3) kotlin-native and Flutter will be the weapons of future , for sure. they will be developing multi-platform softwares and will be dividing the market of softwares into platform specific softwares(having better ml/ai interactions,animations) and platform independent apps(access and use anywhere softwares).
And where does google stand?Its the lord varys of game of thrones which just supports and enhances the people in the realm. So it benefits the most . That's a company for you, ladies and gentlemen! If seen from common eyes they seem to be the best company ever and our 1 true king but it can also be a very thick fur cloak hiding their negetive policies and tactics , if any.
Well played, Google.16 -
I always wanted to be an airforce pilot since I was a kid. Then snes came, spent a great deal of hours playing so many games. I got curious on how they were created and although I did it, I always wondered why people blow on cartridges if the game won't start. Fast forward to CS, Diablo 3, Red alert. I was fascinated whenever I type something on the console and something happened, that got me excited. Add that I was using wordstar and programming HTML/CSS in school when I was just 10-11. When I turned 12, I was programming using Borland C++. It just snowballed from there, curiosity and a series of my programs working made me focus a lot of my time talking to computers (especially when I built robots using lego mindstorms). While my classmates were having a hard tim deciding what course to take in college, I was already certain since I was just a sophomore in high school. I will write and talk to computers until I wear thick glasses.
So there it is, my dev story. Apologies for a lengthy post. 😀1 -
Who thought Lua was a good idea for extending gameplay functionality??
It's weakly typed, has no OOP functionality and no namespace rules. It has no interesting data structures and tables are a goddamn mystery. Somebody made the simplest language they could and now everybody who touches it is given the broadest possible tools to shoot themselves in the foot.
Lua's ease of embedding into C++ code is a fool's paradise. Warcraft 3's JASS scripting language had way more structure and produced much better games, whilst being much simpler to work with than Lua.
All the academics describing metatables as 'powerful extensionality' and a fill-in for OOP are digging the hole deeper. Using tables to implement classes doesn't work easily outside school. Hiding a self:reference to a function inside of syntactic sugar is just insanity.
Nobody expects to write a triple-A game in lua, but they are happy to fob it off to kids learning to program. WoW made the right choice limiting it to UI extensions.
Fighting the language so you can try and understand a poorly documented game engine and implement gameplay features as the dev's intend for 'modders', is just beyond the pale. It's very difficult to figure out what the standard for extending functionality is, when everybody is making it up as they go along and you don't have a strongly-typed and structured language to make it obvious what the devs intended.
If you want to give your players a coding sandbox, make the scripting language yourself like JASS. It will be way better fit for purpose, way easier to limit for security and to guarantee reasonable performance. Your players get a sane environment to work in and you just might get the next DOTA.
Repeatedly shooting yourself in the foot on invisible syntax errors and an incredibly broad language is wasted suffering for kids that could be learning the programming concepts that cross all languages way quicker and with way more satisfying results.
Lua is hot garbage for it's most popular application, I really don't get it. Just stop!24 -
[SERIOUS ADVICE NEEDED, PLZ HELP]
I am going to school again for like 4 days from tomorrow (don't ask me why, blame the government) and I feel a bit depressed. I just don't know what I have done in the last 2 years.
What I learned:
- Bunch of stupid facts from devRant
- C# stuffs
- Games are expensive
- Music production
And.... that's it, tbh
I don't really have "PERSONAL PROJECTS" that everyone is bragging about, I just have bunch of empty projects with a cool name but just Program.cs in it.....
I am worried of what to do now.
I just feel I made the wrong choice going with C#.
I just feel I should have went with JS.
With JS, you can do
- React Native + Cordova + Titanium + etc and make native android/ios/wp apps
- The WWW stuffs
- Electron --> Cross platform desktop apps (win/mac/linux)
- UnityScript (deprecated, but whatever) --> Games
So, what I am seeing now is a thick fog in the way to my future + career etc.....
I am stuck rn.
Please help.
Should I continue with my pace and learn more C# and the things I do rn, or change the language and start from scratch, or as a last resort, leave the "make stuff by coding" industry and go to music industry, or just go to the airport and do planespotting and upload in youtube to earn money?
Serious advice please, and no jokes about C# and JS. These languages may suck, but YOUR language may suck more.10 -
Today on forgotten games – Vangers.
Even though the game is extremely hard and very, very frustrating, it somehow has an ability to make you obsessed with it. A very complex pieces of information, either carefully crafted or accidentally emerged from the void, delivered straight to your brain, making you an addict. If you play it and not delete it after five minutes, there is no way back – you better get used to new, different you.
There are many hard but addictive games based on simple mechanics, but Vangers is a different story. Compared to Vangers, Dark Souls seems nice, simple and easy casual game.
One can easily imagine "the hardest game possible", but all of them simply makes you delete the game and not to play it at all. Vangers precisely balance over this, achieving a very fragile equilibrium, being hard enough to frustrate you like no other game does, but not hard enough to simply make you quit instantly. While doing so, the game makes you a junkie, addicted to its eerie psychedelic nature.
This game spits in your face. This game makes you a slave, a desperate addict. All of your previous gaming skill, and speedrun experience doesn't matter.
The plot roughly goes like this: humans fucked up while experimenting with portals and accidentally discovered an advanced hivemind race. Trying to escape they fuck up spacetime and the two incompatible civilizations annihilate each other, creating a primal soup of creatures, from which the whole new world emerges. So there are many different strange creatures trying to survive in fucked spacetime where incompatible worlds are forcefully fused together, and you are the Vanger, one of many other Vangers trying to figure out what they are and how they was created.
The game features a voxel, fully-destructible world mapped on a torus. The game lore and terminology are extremely complex, and no one will explain it to you, you have to figure everything out yourself. Skip the dialog and no one will repeat it, you're on your own now.
Every playthrough is different. There are very many game mechanics and play styles available.
Everything in the game including complex rendering engine was written in C and Assembler back in 1998.
There are two types of Vangers players: the ones who was able to escape early and the ones who think that Vangers is the best game of all time. This says it all.
Last warning – DON'T PLAY THIS GAME. You better watch some playthrough on youtube.12 -
I am an Indie game developer. I've been working solo for two or three years now and teaching myself. I can work in 3D modeling applications as well as program in c++ and do blueprint in unreal engine. I know most of the pipeline and the suite.
I'd like to transition to doing game Dev full time or at the very least do programming as my job. I have no degree.
I'm looking for contracts or whatever I can get and I'd like to get suggestions on how I should go about quitting my shity night shift job at a factory and finally work in tech.
I've got a couple contracts going on right now that I am not sure if they are going to last. I would like to know how I should go about finding more and or what things I should do in order to get residual income so I can focus on my own projects.
I have several of my own games in the works and I'm developing some tools for the marketplace. Advice?28 -
It is the time for the proper long personal rant.
Im a fresh student, i started few months ago and the life is going as predicted: badly or even worse...
Before the university i had similar problems but i had them under control (i was able to cope with them and with some dose of "luck" i graduated from high school and managed to get into uni). I thought by leaving the town and starting over i would change myself and give myself a boost to keep going. But things turned out as expected. Currently i waste time everyday playing pc games or if im too stressed to play, i watch yt videos. Few years ago i thought i was addicted, im not. It might be a effect of something greater. I have plans, for countess inventions, projects, personal, for university and others and ALL of them are frozen, stopped, non existant. No motivation. I had few moments when i was motivated but it was short, hours or only minutes. Long term goals dont give me any motivation. They give as much short lived joy, happines as goals in games and other things... (no substance abuse problems, dont worry). I just dont see point of my projects anymore. Im sure that my projects are the only thing that will give me experience and teach me something but... i passed the magic barrier of univercity, all my projects are becoming less and less impressive... TV and other sources show people, briliant people, students, even children that were more succesful than me
if they are better than me why do i even bother? companies care more for them, especialy the prestigious ones, they have all the fame, money, funding, help, gear without question!
of course they hardworked for ther positions, they could had better beggining or worse but only hard work matters right?
As i said. None of my work matters, i worked hard for my whole life, studing, crafting, understanding: programming, multiple launguages, enviorements, proper and most effcient algorithms, electronic circuits, mechanical contraptions. I have knowlege about nearly every machine and i would be able to create nearly everything with just access to those tools and few days worth of practice. (im sort of omnibus, know everything) But because had lived in a small town i didnt have any chances of getting the right equpment. All of my electronical projects are crap. Mechanical projects are made out of scrap. Even when i was in high school, nobody was impressed or if they were they couldnt help me.
Now im at university. My projects are stagnant, mostly because of my mental problems. Even my lifestyle took a big hit. I neglect a lot of things i shouldnt. Of course greg, you should go out with friends! You cant dedicate 100% of your life to science!
I fucking tried. All of them are busy or there are other things that prevent that... So no friends for me. I even tried doing something togheter! Nope, same reasons or in most cases they dont even do anything...
Science clubs? Mostly formal, nobody has time, tools are limited unless you designed you thing before... (i want to learn!, i dont have time to design!), and in addition to that i have to make a recrutment project... => lack of motivation to do shit.
The biggest obstacle is money. Parts require money, you can make your parts but tools are money too. I have enough to live in decent apartment and cook decently as well but not enough to buy shit for projects. (some of them require a lot or knowlege... and nobody is willing to give me the second thing). Ok i found a decent job oppurtunity. C# corporation, very nice location, perfect for me because i have a lot of time, not only i can practice but i can earn for stuff. I have a CV or resume just waiting for my friend to give me the email (long story, we have been to that corp because they had open days and only he has the email to the guy, just a easier way)
But there are issiues with it as well so it is not that easy.
If nobody have noticed im dedicated to the science. Basicly 100% scientist that want to make a world a better place.
I messaged a uni specialist so i hope he will be able to help me.
For long time i have thought that i was normal, parent were neglecting my mental health and i had some situations that didnt have good infuence on me as well. I might have some issiues with my brain as well, 96% of aspargers symptoms match, with other links included. I dont want to say i have it but it is a exciuse for a test. In addition to that i cant CANT stop thinking, i even tried not thinking for few minutes, nope i had to think about something everytime. On top of that my biological timer is flipped. I go to sleep at 5 am and wake up at 5pm (when i dont have lectures).
I prefer working at night, at that time my brain at least works normaly but i dont want to disrupt roommates...
And at the day my brain starts the usual, depression, lack of motivation, other bullshit thing.
I might add something later, that is all for now. -
At the age of 10 I got interest in ''changing computer'' things. I started to watch over the shoulder (I don't know if you can say that in English ¯\_(ツ)_/¯ ) of my dad. He programmed I2C and other microcontroller.
I started with little batch files and Visual Basic. I think we all know the ''Virus'' with shutdown 😂
At school in the computer lesson we learned a few other languages. I was the only one who learned these languages at home too. The biggest problem is that you think ''I learn at school and at home I can play games''.
Some day I started to learn PHP and Java at home. I came to Java with Minecraft. Yes, Minecraft. You can learn so many things (like the structure of a network packages from the server) and you can visualize everything with blocks.
Since the professional colleague we learn C# and Python which I use in some projects at home too, for example for the rasperrypi.
Now I'm 17 and I can C#, Visual Basic, PHP, JS, Python, JS and HTML1 -
So recently I installed Windows 7 on my thiccpad to get Hyperdimension Neptunia to run (yes 50GB wasted just to run a game)... And boy did I love the experience.
ThinkPads are business hardware, remember that. And it's been booting Debian rock solid since.. pretty much forever. There are no hardware issues here. Just saying.
With that out of the way I flashed Windows 7 Ultimate on a USB stick and attempted to boot it... Oh yay, first hurdle to overcome. It can't boot in UEFI mode. Move on Debian, you too shall boot in BIOS mode now! But okay, whatever right. So I set it to BIOS mode and shuffled Debian's partitions around a bit to be left with 3 partitions where Windows could stick in one more.
Installed, it asks for activation. Now my ThinkPad comes with a Windows 7 Pro license key, so fuck it let's just use that and Windows will be able to disable the features that are only available for Ultimate users, right? How convenient would that be, to have one ISO for all the half a dozen editions that each Windows release has? And have the system just disable (or since we're in the installer anyway, not install them in the first place) features depending on what key you used? Haha no, this is Microsoft! Developers developers developers DEVELOPERS!!! Oh and Zune, if anyone remembers that clusterfuck. Crackhead Microsoft.
But okay whatever, no activation then and I'll just fetch Windows Loader from my webserver afterwards to keygen my way through. Too bad you didn't accept that key Microsoft! Wouldn't that have been nice.
So finally booted into the installed system now, and behold finally we find something nice! Apparently Windows 7 Enterprise and Ultimate offer a native NFS driver. That's awesome! That way I don't have to adjust my file server at all. Just some fuckery with registry keys to get the UID and GID correct, but I'll forgive it for that. It's not exactly "native" to Windows after all. The fact that it even has a built-in driver for it is something I found pretty neat already.
Fast-forward a few hours and it's time to Re Boot.. drivers from Lenovo that required reboots and whatnot. Fire the system back up, and low and behold the network drive doesn't mount anymore. I've read that this is apparently due to Windows (not always but often) mounting the network drive before the network comes up. Absolutely brilliant! Move out shitstaind, have you seen this beauty of an init Mr. Poet?
But fuck it we can mount that manually after every single boot.. you know, convenient like that. C O P E.
With it now manually mounted, let's watch a movie! I've recently seen Pyro's review on The Platform and I absolutely loved it. The movie itself is quite good too. Open the directory on my file server and.. oh. Windows.. you just put db.thumb on it and db.thumb:encryptable. I shit you not, with the colon and everything. I thought that file names couldn't contain colons Windows! I thought that was illegal in NTFS. Why you doing this in NFS mate? And "encryptable", am I already infected with ransomware??? If it wasn't for the fact that that could also be disabled with something as easy as a registry key, I would've thought I contracted ransomware!
Oh and sound to go with that video, let's pair up some Bluetooth headphones with that Bluetooth driver I installed earlier! Except.. haha nope. Apparently you don't get that either.
Right so let's just navigate the system in its Aero glory... Gonna need to flick the mouse for that. Except it's excruciatingly slow, even the fastest speed is slower than what I'm used to on Linux.. and it's jerky as hell (Linux doesn't have any of that at higher speed). But hey it can compensate for that! Except that slows down the mouse even more. And occasionally the mouse driver gets fucked up too. Wanna scroll on Telegram messages in a chat where you're admin? Well fuck you mate, let me select all these messages for you and auto scroll at supersonic speeds! And God forbid that you press delete with that admin access of yours. Oh maybe I'll do it for you, helpful OS I am!
And the most saddening part of it all? I'd argue that Windows 7 is the best operating system that Microsoft ever released. Yeah. That's the best they could come up with. But at least it plays le games!10 -
I'm really not sure. When I was 7-8 years old, I liked to view source in IE, then I somehow managed to use Javascript in the browser. First only some dumb opening of windows. And I liked Batch, so I made some files for copying, backup and stuff.
Then I got to PHP during the years from some online tutorial about making dynamic websites. My website was more static than stone, but yeah, I did page loading with PHP! Awful experience anyway, because I had to install Xampp, get it work and other stuff. 11 years old or so. (and I used Xampp only as a fileserver between laptop and desktop later, because.. PHP4... just no.)
As 12 years old or so I experienced my first World of Warcraft (vanilla) on a custom server in an internet cafe and I thought it's a singleplayer game. When I found out that no, I googled how to make my own server (hated multiplayer back then and loved good games with huge storylines). Failed miserably with ManGOS, got something to work with ArcEMU. There I learned some C++ basic stuff, which I hoped would helped me to fix some bugs. When I opened the code I was like: "Suuure." and left it like that. I learned what a MySQL database is, broke it like four times when I forgot WHERE and still rather played with websites i.e. html, css, js and optionally php when I wanted to repair a webpage for the server. With a friend we managed to get the server work via Hamachi, was fun, the server died too soon. Then I got ManGOS to work, but there wasn't really any interest to make a server anymore, just singleplayer for the lore. (big warcraft fan, don't kick me :D )
I think it was when I was 13y.o. I went to Delphi/Pascal course, which I liked a lot from the beginning, even managed to use my code on old Knoppix via Lazarus(Pascal). At this age I really liked thoae Flash games which were still common to see everywhere. So I downloaded .swfs, opened and tried to understand it. Managed to pull some stuff from it and rewrite in Pascal. Nope, never again that crap.
About the same time I got to Flash files I discovered Java. It was kind of popular back then, so I thought let's give it a try. I liked Flash more. Seriously. I've never seen so much repetitiveness and stupid styling of a code. I had either IDE for compiling C++ or Pascal or notepad! You think I wanted my code kicked all over the place in multiple folders and files? No.
So back to Pascal. I made some apps for my old hobby, was quite satisfied with the result (quiz like app), but it still wasn't the thing. And I really thought I'd like to study CS.
I started to love PHP because of phpBB forums I worked on as 15 y.o. I guess. At the same time I think there was an optional subject at school, again with Pascal. I hated the subject, teacher spoke some kind of gibberish I didn't really understand back then at all and now I find it only as a really stupid explanation of loops and strings.
So I started to hate Pascal subject, but not really the lang itself. Still I wanted something simpler and more portable. Then I got to Python as hm, 17y.o. I think and at the same time to C++ with DevC++. That was time when I was still deciding which lang to choose as my main one (still playing with website, database and js).
Then I decided that learning language from some teacher in a class seriously pisses me off and I don't want to experience it again. I choose Python, but still made some little scripts in C++, which is funny, because Python was considered only as a scripting lang back then.
I haven't really find a cross-platform framework for C++, which would: a) be easy to install b) not require VisualStudio PayForMe 20xy c) have nice license if I managed to make something nice and distribute it. I found Unity3D though, so I played with Blender for models, Audacity for music and C# for code. Only beautiful memories with Unity. I still haven't thought I'm a programmer back then.
For Python however I found Kivy and I was playing with it on a phone for about a year. Still I haven't really know what to do back then, so I thought... I like math, numbers, coding, but I want to avoid studying physics. Economics here I go!
Now I'm in my third year at Uni, should be writing thesis, study hard and what I do? Code like never before, contribute, work on a 3D tutorial and play with Blender. Still I don't really think about myself as a programmer, rather hobby-coder.
So, to answer the question: how did I learn to program? Bashing to shit until it behaved like I desired i.e. try-fail learning. I wouldn't choose a different path.2 -
Relatively new to programming. I have worked with c++ for about 7 months, worked with c# in unity to make games, created lots of different scripts and other programs using bash, python, racket and Java for class.
I am looking to become a video game developer, I work with unity and do lots of coding challenges on hackerrank.com and some other stuff. But I am wondering what I should do to really improve and am wondering what some of the vets out there would tell me to do, what kinds of projects to create, how to get better at programming as and whole andnd knowing more about the subject in general. Any help is appreciated, I'm looking to start 2017 on the right track to success!10 -
I've been slowly but surely writing the skeleton of a game on my Github.
Now to actually learn the basics of Github so I don't have to copy and paste my code every time there's an update....6 -
!rant
I would like to present you the story that I tell everyone who is afraid of expectations, stressed to impress interviewers etc. Story about how I got my first job.
A little of backstory:
I always was good with computers, not like expert, but good. Of course parents were against giving me admin rights, so I just played games or such. When time came to choose my path throgh life, I've chosen to go medicine-related way, and chosen high school with such profile. I did my exams terribly, cause I never cared about marks, so I applied to uni for Information and Communication Technology course. I've learned basics of coding there, much stuff I don't really need right now, but in the end it was the best choice I've made.
With that way too long prologue...
I had to do internship for my uni and decided to try and find some year earlier. There was a lecture about multiplatform coding held by company my uni had partnership with. I've filled a questionare and few weeks later they invited me for assessment - event where they will choose who is good enough.
Of course I didn't believe in my chances to win an internship (1st place got full time job). There were 3 stages:
- solo coding (C/C++ own implementation of list)
- group designing (UML and presentation according to specification)
- interview (talking about code from stage 1, some questions, theory)
I failed 1st stage miserably... so I decided to don't give a shit and bravely presented our group project. A guy asked why we did not included a thing on UML, so I told him that it was not in specification - he was suprised but took it as big +. We "won" that part. When it came to interview... I was myself, cool headed, admited when I don't know things.
I thought that was it.
Few weeks later I received email - they invited me for internship.
They put me into Python project, language that noone in our trainee team knew. Told us 2/4 will be hired. At first I was not interested, wanted to finish my degree. But they convinced me. Now I'm here +2 years.
I am aware there are not many companies like that. Here, the people matters - you don't have to know everything, as long as you are getting along with others.
My tip for you though is: BE YOURSELF, NO MATTER WHAT THEY SAY 🎶
And I wish us more companies like that.😉1 -
My "dev specialty" when I first started was Flash and ActionScript. I just wanted to make funny games and shitpost animations on Newgrounds.
Eventually I got steered into building basic websites. Those were the Dreamweaver MX days. JavaScript + jQuery were all the rage.
Then I got a job building SharePoint modules, got exposed to legitimate programming languages like C# and learned more about enterprise software architecture, design patterns, yadda yadda. I started hanging out more with the front-end guys, who taught me SASS and SMACSS and all that jazz.
Eventual jobs kept leaning me towards front-end, so I guess that's the hole I find myself in lately. Sometimes I get a sprinkle of devops, some infrastructure stuff, maybe a little solution design here and there.
Now I maintain shitpost enterprise applications built by other devs who like spaghetti and meatballs. At least I put in funny ASCII art for strings in my unit tests. -
Continued from https://www.devrant.io/rants/575042
Hi, everyone!
Time for a new great collab project!
Read the above rant I posted previously to see what our class is...
So the teacher(who uses visual c++ ide made in the 1990s) said to make an android based application or make a game but without using any block programming (like scratch) which means for android app development, we should make in java, js, c#, or any app makin' programming language. For game development, we should use either unity(yes, I am good at it) or unreal or gamemaker or buildbox. LibGDX is not allowed (I wonder how the teacher knows this library... strange).
Any ideas upon making apps or games? Prefer apps btw...
Something using SQLite or database will be appreciated but not dull student management system.
Any ideas appreciated.2 -
This basically is me rambling all my thoughts that have been clouding my mind.
Learning other programming languages after learning the first is harder than I expected. I learned python first but that's making learning others (which I know arent similar but ) C, ES6, PHP, etc. I need to figure out what makes each one special and get a proper path instead of learning them all the same way. Which is easier for the web dev languages but fuck man I just need a good path for them and I'm good. Like learn this this this this that and that and I've got a basic understanding of the language I dont need to stress and I can casually build my knowledge from here now that I understand all this. Cause I love programming and I want to be the best I can be and just get to the level I am with python. And at some point I have to learn about basic electronics and learning how to program Arduinos with C so I can do stuff with that because I really really REALLY want to.
It doesnt stop there. I want to learn another language and no I'm not talkin bout programming anymore I mean I wanna learn Japanese and German (but japanese primarily) but it doesnt help that I'm always either in school, studying, programming, or playing games. I just cant find time to practice Hiragana&Katakana (two basic writing systems in japan) and it doesnt help that I'm a lazy procrastinating piece of shit that doesnt have or can keep a proper schedule and hell I barely can English and Its my native tongue. Ugh. Itd be better if I had a native speaker to help me tbh.
And finally I want to learn basic pixel animating I have dreamed as a kid to do some kind of animation and programming and I want to do both for games I want to program for fun but it doesnt help that I cant draw sprites or anything for shit. I cant get it and I just am fucked but I'm going to ask some people I know and a few subreddits for advice/help/resources with that
Welp that was the Bubbles Power Hour none of you probably are keen followers of mine and if I had any I'd be shocked and honored but thanks for reading anyways and any advice on anything is always appreciated!random rambling electronics es6 stress language learning php python c foreign languages pixel art javascript11 -
When I was young I'd play games and around age 11 received an Xbox for my bday. Hated the case, so I painted the case. Since I had it open looked into getting a replacement fan.Thats when everything changed. I discovered the modding scene and without having any computer background/literacy got to studying.
The program that caught my eye ran on Linux. *shrugs thinking how hard can it be? * Read about Linux and discover dual booting. To do that I needed to resize windows partition. Learn more about partitions and get to it. Finally prepped... Backup in case of the worst, resized windows partition, working Ubuntu bootable USB, and printed install tutorial. Check, check, and check. Install was good. Sort of.
While Ubuntu worked, the broadcam wireless chipset driver did not. Fast forward a week and I feel that i had mastered the terminal basics. And WiFi worked! Go download the aforementioned program and FTP into the Xbox and BOOM... It doesn't work. More days and hours spent researching. In the end it all chalked up to not setting a static IP address on Xbox.
After all was said and done I had a bitchin Xbox. I think the only thing I didn't put on it was some gold spinning rims.
Sad part about that Xbox is that I never used it after. Instead I just kept messing around with Linux and learning more about computers. Taught myself HTML/CSS. Learned more about shell scripting. Then Windows cmd basics. Tried programming languages but felt a little overwhelmed. Only messed with <10 lines of code to tweak existing programs.
Now I'm learning C# and loving it. Planning on C++ or Java next! -
Time for a rant about shitstaind, suspend/hibernate, and if there's room for it at the end probably swappiness, and Windows' way of dealing with this.
So yesterday I wanted to suspend my laptop like usual, to get those goddamn fans to shut up when I'm sleeping. Shitstaind.. pinnacle of init systems.. nope, couldn't do it. Hibernation on the other hand, no problem mate! So I hibernated the laptop and resumed it just now. I'm baffled by this.
I'll oversimplify a bit here (but feel free to comment how there's more to it regardless) but basically with suspend you keep your memory active as well as some blinkenlights, and everything else goes down. Simple enough.. except ACPI and I will not get into that here, curse those foul lands of ACPI.
With hibernation you do exactly the same, but on top of that, you also resume the system after suspending it, and freeze it. While frozen, you send all the memory contents to the designated swap file/partition. Regarding the size of the swap file, it only needs to be big enough to fit the memory that's currently in use. So in a 16GB RAM system with 8GB swap, as long as your used memory is under 8GB, no problem! It will fit. After you've moved all the memory into swap, you can shut down the entire system.
Now here's the problem with how shitstaind handled this... It's blatantly obvious that hibernation is an extension of suspend (sometimes called S3, see e.g. https://wiki.ubuntu.com/Kernel/...) and that therefore the hibernation shouldn't have been possible either. The pinnacle of init systems.. can't even suspend a system, yet it can hibernate it. Shitstaind sure works in mysterious ways!
On Windows people would say it's a hardware issue though, so let's talk a bit about that clusterfuck too. And I'll even give you a life hack that saves 30GB of storage on your Windows system!
Now I use Windows 7 only, next to my Linux systems. Reason for it is it's the least fucked up version of Windows in my opinion, and while it's falling apart in terms of web browsing (not that you should on an EOL system), it's good enough for le games. With that out of the way... So when you install Windows, you'll find that out of the box it uses around 40GB of storage. Fairly substantial, and only ~12GB of it is actually system data. The other 30-ish GB are used by a hibernation file (size of your RAM, in C:\hiberfil.sys) and the page file (C:\pagefile.sys, and a little less than your total RAM.. don't ask me why). Disable both of those and on a 16GB RAM system, you'll save around 30GB storage. You can thank me later.
What I find strange though is that aside from this obscene amount of consumed storage, is that the pagefile and hibernation file are handled differently. In Linux both of those are handled by the swap, and it's easy to see why. Both are enabled by the concept of virtual memory. When hibernating, the "real" memory locations are simply being changed to those within swap. And what is the pagefile? Yep.. virtual memory. It's one thing to take an obscene amount of storage, but only Windows would go the extra mile and do it twice. Must be a hardware issue as well.
Oh, and swappiness. This is a concept that many Linux users seem to misunderstand. Intuitively you'd think that the swappiness determines what percentage of memory it takes for the kernel to start swapping, but this is not true. Instead, it's a ratio of sorts that the kernel uses when determining how important the memory and swap are. Each bit of memory has a chance to be put into either depending on the likelihood of it being used soon after, and with the swappiness you're tuning this likelihood to be either in favor of memory or swap. This is why a swappiness of 60 is default most of the time, because both are roughly equally important, and swap being on disk is already taken into account. When your system is swapping only and exactly the memory that's unlikely to be used again, you know you've succeeded. And even on large memory systems, having some swap is usually not a bad idea. Although I'd definitely recommend putting it on SSD in a partition, so that there's no filesystem overhead and so that it's still sufficiently fast, even when several GB of memory are being dumped in.6 -
Hey. Can I borrow your ears for 5 minutes?
Since I've been out of school, I've often felt that even though I've learned how to code, the education went into a totally direction than the one I want to go. Of course a school can't teach you everything perfectly, but having almost no experience in frontend (mind you we learned the BAREST basics) just makes me feel entirely empty in that regard stepping up to a company. I've been pretty loaded during school, since I was struggling with a lot of things so I couldn't really find myself pursueing the direction of coding frontend apps being fun. I needed the little time I had to blow off steam playing games etc.
So the few things I know are all self taught, but I was never given a hand been shown best practices or solid advice where to look. Sitting down now at my pc trying to learn ReactJS for example feels incredibly draining and difficult, since we've never done JS in school ONCE. All the C# experience barely helps, since with ES6 being rolled out parallel to "normal" JS it's even harder to me to connect the lego blocks that is frontend development. Since many best practices are applied to ES6, I can barely even tell what previous practice they are replacing, making the entire picture even more spongy. In one sentence it's very overwhelming.
I've thought I'd apply maybe as a UX/UI Designer since I've got a great visual sense (confirmed countlessly by many, friends and strangers alike) maybe contributing to the frontend part that way. But as I was applying I've noticed that chances are seemingly pretty low to get accepted since it seems you've got zero reputition if you don't have a degree in Design.
It breaks me apart. I could probably apply as a frontend developer, but I am not sure if I would be happy doing that on the long run. Since just fucking around in Photoshop creating things seems like no effort and brings me joy, as compared to coding out lines for example.
I wanted to make money after school, improve on myself and my quality of life since I've drained that entirely for the sake of my education. Not spiral into another couple years just to eventually maybe get in the direction I want to.
On the flipside going into frontend dev with 0 skills, 0 experience, but being expected to have 2 years of hands on experience with the newest frameworks makes me feel empty and worthless.
I often hand out advice to other people on devRant, but this is the one time where I need some. Desperately. I feel shattered inside, getting out of bed in the morning has no incentive to me since I'll just feel like shit all day, watching YouTube to cheer me up temporarily, only to feel immense remorse not spending the day learning or improving on myself. Barely anything brings me joy. I don't wanna call myself depressive, but maybe I am just dodging the term and I am exactly that.
Thanks If you've read through this monstrosity of a rant/story. I'd be glad if you'd be so kind to give me a different take on my situation or a new perspective.
I am stepping on the spot and I am slowly dying inside because of it.
It dreads me to say it, but I need help.12 -
I mentioned in a previous rant that one of my favorite games of all times (CrossCode) was written in HTML5 and Javascript. I have been playing the game again (this time on the ps5) and continue to be surprised at the monumental force of the game. So, I decided to take a look at the "original" game engine in which the game is built. ImpactJS. So, apparently (and I have not looked at the inner workings of the code) the creator had a module system in which files could be imported before module imports was a thing in Javascript, not only that but it had a class system mimic in place to deal with things, with inheritance and everything in between. Fucking fascinating. Now, one can actually see the dev logs of a new project that Radical Fish is working on, their primary target remains, but now they seem to be using TypeScript with a plethora of other things in order to build the game, they essentially took the game engine and re-modified the fuck out of it to come with something different. And it fucking worked, beautifully.
From my other findings, it seems that they had to jump through some hoops to get the games to run on consoles, specially the Nintendo Switch which we all know it is a bitch to port into, but apparently the underlying tech is built on Haxe using something known as Kha, a portable multimedia lib.
This is interesting to me as someone that always admired game development, and I sometimes wonder if they would just be better served using something like C# as a target platform with something that they could mold up from the ground up like MonoGame.
I am probably not going to work tomorrow in order to stay in playing the game all day lmao.
Game devs are amazing really. And this game is a jewel, try out the demo online if you have not yet and see what you think:
http://www.cross-code.com/en/home3 -
I was looking for alternatives of MC that are atleast usable, and found a thing called Minetest. This apparently is a Voxel Engine/Scriptable game, where you create games, that consist of mods/modules and other resources.
The cool part of it is, that mods and games etc. get handled by the game itself in a package manager type fashion, so the only thing you as a user have to do is selecting them in the ui, and putting them into your world.
It's this easy because the content is managed by a content database. This engine is built with multiplayer support by default.
Now comes the interesting part: apparently a few devs sat together and made a whole MC clone in this engine, and have called it Mineclone 2. I was testing it recently on a server and have to say, that it doesn't appear to be some low effort clone, but to my surprise is an actual playable and nicely looking game. So far i'm having fun with playing and even modding it.
Since the core is written in C++ and the mods and games content is written in LUA, you can easily writte new stuff for it, and even look at other mods stuff, to find out how to make it compatible or how to do certain things. The licenses usually allows to reuse and redistribute.
If you're looking for something like that, give Minetest + Mineclone2 a spin.6 -
First Year in College.
I have been into computers since 9th Standard. What I meant was I could make music, edit images, play and install games after downloading, hack them(change values) using Cheat Engine, make trainers for myself because why type when you can freeze, format computers using a pendrive (trust me, I saved a lot of money) and then finally, make some presentations and send emails.
Now, College begins. Programming in C language. I don't know what the fuck that means. But they say, it's 'essential'.
Enter Professor. "Okay students, we begin with the course on C Language. how many of you know pointers?".
Me: Wow. Sounds cool. But, I don't know anything.
I couldn't love coding. I think I love to code but at the end of the day, I'm a sick Undergraduate who fell in love with a Bass Guitar and Vocals and wants to code for a living. Heavily interested in changing the world and all that stuff but have no motivation and even if I have, I can't give a fuck about it.
Peers are getting medals everywhere. I'm sitting alone in a room learning C. They said, It was 'essential', but they never told me, 'why'.
Not a rant. IDGAF what you think but I'm a failure looking for ways to make a living.6 -
I used to watch my brother code in Turbo C++, creating console games and doing university assignments. Writing something on the computer which transformed into something animated was such a wonderful revelation to me and that's when I started to learn bits and pieces of programming. Now, I'm a fill stack developer :)2
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During my first hackathon I teamed up with some strangers. We decided to create some games by expanding reality with virtual element (sounds mysteriously and maybe even ominously, but it's not). So here we go - one of them started building android app, the second guy started building window app in C++ and the last one of them decided to create something in JavaScript. It was fun, but I wasn't prepared and so much educated, so after some trials that ended poorly, the only thing I did was the wooden construction that was supposed to hold our tablet up so it could shoot photos recursively. I almost died of boredom for the remaining time.
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Around the time Apple was denouncing it, I joined a chatroom for Adobe flash game developers. I really loved the idea of making games too, so I tried to learn ActionScript3. That failed, because it was my first language and since I was broke, I couldn't afford flash pro, so I was using an open source ide with okay documentation, but no newbie coder tutorials. I didn't actually start learning to code till Codecademy came out, I learned js, then I learned visual basic and Java for online courses the local community college had available, and now I'm taking C, C++, Java, and Python in college while I use C# at work and JS during my free time. Sadly, in a jack of all trades, master of none :/1
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Headsup: if you're making a game, or want to, a good starting point is to ask a single question.
How do I want this game to feel?
A lot of people who make games get into it because they play and they say I wish this or that feature were different. Or they imagine new mechanics, or new story, or new aesthetics. These are all interesting approaches to explore.
If you're familiar with a lot of games, and why and how their designs work, starting with game
feel is great. It gives you a palette of ideas to riff on, without knowing exactly why it works, using your gut as you go. In fact a lot of designers who made great games used this approach, creating the basic form, and basically flew-blind, using the testing process to 'find the fun'.
But what if, instead of focusing on what emotions a game or mechanic evokes, we ask:
How does this system or mechanic alter the
*players behaviors*? What behaviors
*invoke* a given emotion?
And from there you can start to see the thread that connects emotion, and behavior.
In *Alien: Isolation*, the alien 'hunts' for the player, and is invulnerable. Besides its menacing look, and the dense atmosphere, its invincibility
has a powerful effect on the player. The player is prone to fear and running.
By looking at behavior first, w/ just this one game, and listing the emotions and behaviors
in pairs "Fear: Running", for example, you can start to work backwards to the systems and *conditions* that created that emotion.
In fact, by breaking designs down in this manner, it becomes easy to find parallels, and create
these emotions in games that are typically outside the given genre.
For example, if you wanted to make a game about vietnam (hold the overuse of 'fortunate son') how might we approach this?
One description might be: Play as a soldier or an insurgent during the harsh jungle warfare of vietnam. Set ambushes, scout through dense and snake infested underbrush. Identify enemy armaments to outfit your raids, and take the fight to them.
Mechanics might include
1. crawl through underbrush paths, with events to stab poisonous snacks, brush away spiders or centipedes, like the spiders in metro, hold your breathe as armed enemy units march by, etc.
2. learn to use enfilade and time your attacks.
3. run and gun chases. An ambush happens catching you off guard, you are immediately tossed behind cover, and an NPC says "we can stay and fight but we're out numbered, we should run." and the system plots out how the NPCs hem you in to direct you toward a series of
retreats and nearest cover (because its not supposed to be a battle, but a chase, so we want the player to run). Maybe it uses these NPC ambushes to occasionally push the player to interesting map objectives/locations, who knows.
4. The scouting system from State of Decay. you get a certain amount of time before you risk being 'spotted', and have to climb to the top of say, a building, or a tower, and prioritize which objects in the enemy camp to identity: trucks, anti-air, heavy guns, rockets, troop formations, carriers, comms stations, etc. And that determines what is available to 'call in' as support on the mission.
And all of this, b/c you're focusing on the player behaviors that you want, leads to the *emotions* or feelings you want the player to experience.
Point is, when you focus on the activities you want the player to *do* its a more reliable way of determining what the player will *feel*, the 'role' they'll take on, which is exactly what any good designer should want.
If we return back to Alien: Isolation, even though its a survival horror game, can we find parallels outside that genre? Well The Last of Us for one.
How so? Well TLOU is a survival third-person shooter, not a horror game, and it shows. Theres
not the omnipresent feeling of being overpowered. The player does use stealth, but mostly it's because it serves the player's main role: a hardened survivor whos a capable killer, struggling through a crapsack world. The similarity though comes in with the boss battles against the infected.
The enemy in these fights is almost unstoppable, they're a tank, and the devs have the player running from them just to survive. Many players cant help but feel a little panic as they run for their lives, especially with the superbly designed custom death scenes for joel. The point is, mechanics are more of a means to an end, and if games are paintings, and mechanics are the brushes, player behavior is the individual strokes and player emotion is the color. And by examining TLOU in this way, it becomes obvious that while its a third person survival shooter, the boss fights are *overtones* of Alien: Isolation.
And we can draw that comparison because like bach, who was deaf, and focused on the keys and not the sound, we're focused on player behavior and not strictly emotions.1 -
Is there something you find genuinely cool and would recommend ? Some webpage, program, OS, library or anything ?
I mean hey. There are SO MANY reaaaally cool things I didn't know until last few months.. Things I'd be so grateful for if I knew them earlier. I'll list some of them and I just know you have few of yours too. Feel free to educate the rest!
Processing - Program so fun to code in + CodingTrain(YTB channel)
Microcorruption.com - so freaking awesome if you wanna learn hacking / assembly (not x86 necessarily)
LiveOverflow - cool hacking channel
Radare - cool cmd Linux disassembler
vim-adventures.com - LEARN VIM (not just how to quit it) LITERALLY by playing a game!!!!!!!!!!!!!!
slashdot - stay updated , like really
"BEST-WEBSITES-A-PROGRAMMER-SHOULD-VISIT" - GUYS THIS! Sorry for caps but search this on GitHub and you will fucking die of happiness of how freaking useful links there are and no bullshit to dig through , just pure awesomeness. REALLY
HandBrake - Top media converter without bullshit and bloat stuff in it
Calibre - Best eBook management software capable of literally everything ebooks related. Kindle is a bloated joke compared to this
QubesOS - You know you can have every OS running at once - you have a Linux but are playing win games. Yup. It's there. Free
Computerphile - You all know it, it's just for completeness
Khan Academy - Same
VulnHub - download vulnerable VMs and hack them, or learn by reading writeup on how to do it!
Valgrind - MUST HAVE for C/C++ programmers
Computer Science crash course videos
That's all I can think of from top of my head but hey, there's more to it so definitely add your 2 cents!
Last thing, if nothing, just check the websites on GitHub, that's lifechanger
Looking forward to see some cool links & recommendations!2 -
I cannot choose between Java, JavaScript and c#. I'm interested in Android and video games development. Can one of these do both?10
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First post here...Here's a funny thing that happened to me yesterday. I'm with my friend, we're both taking a break from school, and he comes up to me and mentions how he wants to make 3d games. Conversation goes a bit like this:
Friend: "Hey, I found this 3d model website. I'm thinking of using it for my 3d game."
He was already making a 2d game at this point, so I assumed he just gave up on it.
Me: "Well...do you have Unity?"
Friend: "Yes."
Me: "Well if you're going to make a game on there [stuff about c#]"
Friend insists he can easily make this. I tell him it would take years on end to learn C# and make a good game with it. And then he says something I never wanted to hear.
Friend: "Actually, no. You ever heard of Dani? D-A-N-I? He made a game in 2 weeks. He's actually making a new game and you should wishlist it on steam blah blah yatta yatta."
This guy believed someone else who was previously a game developer (if i recall) learned an entire programming language and engine in two weeks. He could've, but to me that seems seriously outrageous to someone who doesn't even know a smidge of programming.
He then advertised his YouTube channel and his games and brought down my arguments like "he probably had previous knowledge" completely. This guy doesn't even know where to start with C#. Really, all I could do after that was mention three.js (oh wow another JavaScript library, exciting), show him a game Google made with said library, and then said good luck...
Worst thing is, he uses Scratch to make games. And he genuinely thinks that is a real programming language.
That's it for my first post, thank you very much for reading :)6 -
Anyone who can recommend some good programming streamers? Currently I'm mostly watching Tsoding and Zorchenhimer and I'm curious if anyone has any recommendations
Also both tsoding and Zorchenhimer are really lovely to watch. Tsoding does a lot of different mainly lowlevel things (like making a game in C or adding gamepad support to GRUB) and Zorchenhimer developes games for the NES and they can both be found on Twitch3 -
How did your quest into the dev world look like? That's mine:
First time: Age 12, was in a C++ evening class for like 2 weeks, I undetstood nothing.
Second time: Age 16-18
Fiddled with scripts for steam games and jailbroken my iPhone while fiddling with aystem configs. Nothing major.
Third time: Age 19, learned Python in a Cybersecurity course. Failed miserably because the tutors were shit, thought I hated programming.
Fourth time: Age 21, developed a lot of scripts in my sysadmin job, one of them needed a GUI so I leanred C# and WPF. Enjoyed it so much I eventually enrolled in a Java 10 month course.
Fifth time: Now, age 22, learning Android and Fullstack javascript by myself. Enjoying every moment.
I still work as a sysadmin though.3 -
So recently i got a message from aa person asking how to (these are exact words) ,
:break into insta's database using Sqlmap"
I then proceeded to tell them to "f*ck of ya c*nt ".
Afterwords it inspired me to write this rant
annoying classmates:" hahaha GuYS bEtER wAtcH OuT he's GonnaA hack Us"
me: " yea I can program I also do some ethical hacking and cybersecurity "
annoying classmates: "hahaH Bro your a Hacker OhHHhHHOOO BrO CaN yoU hACk inSta FoR mE I NEEd MoRe FolloWeRs "
me:" tf no one that's illegal and two it's waste of my time "
annoying classmates: "BrOooo CaN yoU gEt Me SoMe HacKs fOr CsGo"
me: "can you just please f*ck off , i'm not hacking for you everything you've asked me is extremely unethical and a huge waste of time, Also if you suck so bad at a game you need to cheat I recommend just stopping "
annoying classmates: "DUdE whAt ToolS dO i HVAE to DownLOad To Be A haCkEr"
me: *trying hard not to murder them* " I told you to f*ck off"
being a hackers isn't downloading tools it isn't typing at 90wpm into a terminal with green font its not about games or fame or anything its about coming up with creative solutions to problems , thinking outside the box its about individuality and breaking from the heard , looking at things from a different viewpoint,
it's about endlessly seeking knowledge.
It's about freedom though creation that's what being a hacker originally was. But because of big media and movie company's (and script kiddies) people now confuse hacker with cracker and think of us as jobless fat kids sitting in a dark room in there parents house breaking into bank accounts and buying drugs on the dark web (which people see to think there a hacker just because they can open tor browser. they then proceed to use google to look up "fresh onion links 2020") .
My classmates and really my generation has a huge case of smooth brain. They a think we can just look at someone and hack them they also seem to think using a gratify link to get a persons up is hacking and using the inspect element is hacking and that opening a terminal is hacking ! AHHHHHHHHHHHHHHHHHHHHH"
Anyways ima end this here thanks for reading :)5 -
I feel like writing or telling people about the time I jumped from Windows 7 Ultimate and jumping to Windows 10. (I'm not against 10, but I'm never updating after what had happened to me)
It all starts when none of my games will play due to a possible issue with my graphics card. I look up "3D source game bug" and not many results pop up. I go on Microsoft's Qna areas and ask this question but to my surprise nothing they say would make sense. "Clean the pins of your graphics card, make sure you verify the games on Steam". I verified the games and they checked out as perfectly fine. I don't have access to my graphics card because this is a laptop, sadly not a tower.
Two months pass and my computer is already showing signs of stress, like it didn't want to live in a sense. It was three times slower than when I was on Windows 7 and it was unallocating areas of my main hard drive where I could make virtual hard drives.
Instantly I start looking up Linux distros and find Linux Mint. 17.3 was the current version at the time. I downloaded it and burned it onto a DVD-rom and rebooted my computer. I loaded into the disc and to my surprise it seemed almost like Windows 7 apart from the Linux part. I grab my external hard drive and partition it to hold the Linux distro and leave it plugged in incase Windows 10 does actually fail.
On December 19, a few months after Windows 10 had released. I start my laptop to try and continue my studies in video game development. But to my surprise, Windows 10 had finally crashed permanently. The screen flickered blue and black, and an error box saying Loginui.exe failed to start. I look at it for a solid minute as my computer had just committed suicide in a sense.
I reboot thinking it would fix the error but it didn't. I couldn't log in anymore.
I force shutdown the laptop and turn it back on putting it into safe mode.
To my surprise loginui.exe works and I sign in. I look at my desktop, the space wallpaper I always admired, the sound files, screen shots I had saved.
I go into file explorer and grab everything out of my default hard drive Windows was installed on. Nothing but 400gb got left behind and that was mainly garbage prototypes I had made and Windows itself. I formatted my external hard drive and placed everything on it. Escaping Windows 10 with around 100GB of useful data I looked at the final shutdown button I would look at.
I click it and try to boot into normal Windows 10. But it doesn't work. It flickers and the error pops up once more.
I force it to shutdown and insert the previous Linux Mint disc I made and format the default hard drive through Linux. I was done. 10 gave me a lot of shit. Java wouldn't work, my games has a functional UI but no screen popped up except a black abyss and it wouldn't even let me try to update my graphics card, apparently my AMD Radeon 5450 was up to date at the AMD Radeon 5000's.
I installed Linux Mint and thinking the games would actually play I open steam and Launch Half-Life 2 to check if Linux would be nicer to me than Windows 10 had been.
To my surprise the game ran. The scene from Highway 17 popped on screen and the UI was fully functional. But it was playing at 10-15fps rather than the usual 60-70fps. Keep look at my drivers and see my graphics card isn't in use. I do some research and it turns out I have a Hybrid Laptop.
Intel HD Graphics and an AMD Radeon 5450 and it was using the Intel and not the AMD. Months of testing and attempts of getting the games to work at high frame rates pass and the Damn thing still functions at a low terrible fps. Finally I give up. I ask my mom for a Windows 7 disc and she says we can't afford it. A few months pass and I finally get a Windows 7 installation disc through money I've saved up. Proudly I put it into my optical disc drive and install it to my main hard drive deleting Linux completely. I announced to all my friends my computer was back in working order and I install everything I needed, Steam, Skype, Blender, and Unity as well as all my games. I test Half-Life 2 and it's running exceptionally smoothly, I test Minecraft at max settings and it's working beautifully. The computer was functioning properly once again and my life as a developer started as I modeled things and blender, learned beginners C# and learned a lot of Batch. Today the computer still runs at a great speed and I warn others of what happened to me after I installed Windows 10 to my machine if they are thinking of switching from 7 or 8 on an older machine.
Truly the damage to my data cannot be undone. But the memory of the maintenance, work, tests, all are a memory of how Windows 10 ruined me and every night before the one year anniversary of Windows 10's release, I took out the battery of my laptop and unplugged it from the a.c. power, just so Windows 10 doesn't show it's DLLs, batch scripts, vbs scripts, anything on my computer. But now, after this has happened and I have recovered, I now only have a story to tell5 -
Today I got hit in the balls by finding out that my idea of a videogame already existed in the form of a game called Phantom Dust, originally released for the first Xbox series, before the end of turn into the Xbox 360 series.
What adds insult to injury: The game is absolutely beautiful, fantastic and I have no gripes about the gameplay. It is everything I was hoping to develop.
This just makes my venture into game development in the land of Vulkan C that much more interesting.
If you LOVE card games(read Trading Card Games) like MTG, Pokemon, YugiOh etc, then you owe it to yourself to play this game6 -
I was making games for fun in C++, learnt from random internet sites, then my other half said something like "you could probably make some money doing that".
I did. -
Like age 8?
As a kid I really liked flash games and animations and wanted to get into it. I couldn't do flash, it looked too complicated but I found a little software by the name od KoolMoves that was just a simpler flash animation tool.
I did a bunch of shitty stick figure animations in it (hello to everyone from stick figure death theatre) but eventually I realized that I can make it do things (interactive menus, choose your story kinda things, move the player around, shoot...!)
I fell in love with AS1 and later AS2.0 and made bunch of demos and proof of concepts for systems and games. Most are lost to time and datarot by now)
Age 12
Eventually I found out I can make the entire Windows machine do what I want using first Batch files and later Visual Basic script (made a skype bot!) At this point I was also really into graphics and logo/web design
Age 15 - 20 or so
Then it was pretty natural to move to actual Visual Basic, then C# and finally I to C++. And I had the C family in my heart forever. I managed to get a but into 3D graphics too and got a part-time in archviz
Even by this point I never believed I could be a programmer as a profession. I thought of it just as something I love, but have no chance getting into compared to some of the names out there. I half expected to be either doing graphics (cause I found it simple at the time) or some shitty random job in an office.
20+
Finally I decided to go to uni and study software development, see if I can touch the future I always dreamed of! And... Well... I found out more than 80% of the people there never touch a language up until now and most people are just as retarded as I thought..
For a while I also worked as a game designer (still not being comfortable calling myself a programmer, so I chose a non programming position) but I ended up going into the code and improving and fixing game designer tools (it was unity and C#)
After seeing actual programmers at work in a company, and talking to a bunch of them I realized I already have everything I need to do this seriously and with that experience out of the way I breezed through uni, learned to love Linux and landed a proper job :)
I kinda hope my experience with long lasting self doubt will be useful for someone -
Finally done with school. It were three years of ups and downs.
The downs were plenty and mostly in the way school material was organized.
We've spend years learning web development where the course should have been more broad (application development)
So by the time my first internship period of half a year approached I searched for a company outside of web development and ended up at a company which did serious games using unity C#. Those were the best months of my 3 years. I managed to push the company into a direction for a future even though it was reletively small.
After that I took up .net and got the MTA C# Fundamentals certificate from microsoft itself. (School offered the exam).
Then there was the 2nd internship.
Worked for a company who sold intranets to other enterprises and I developed a mobile app which connected a user's phone to their account on their intranet. Allowing to seperate work and their private life.
That project was fun but the company itself was terrible. 4 people at the office and the owner treated us as objects rather than people. The company was too small for such an environment and most of them were irritated 9 times out of 10. Glad to be rid of them.
Now I'm in the process of looking for a job and have a meeting with a recruiter tomorrow
Wish me luck.4 -
I spent a lot of my time as a little kid playing video games and typing on my old computer. Somehow I found GameMaker (6 or 7, I think) and started pumping out little games with the free version. I didn't like the drag and drop stuff so I learned GML (GameMaker Language).
A few years later someone gave me a PHP book and while I never actually learned anything from it, it did get me interested in learning a real programming language (not GML).
Around this time Minecraft became popular, and with a lot of YouTube videos I got a grasp on Java, and a little C++/C#.
Tinkering around in scripting languages finally lead me to JavaScript which of course introduced me to HTML and CSS.
I loved how quickly a website could me created compared to a compiled program, so I started spending most of my time learning Web Technologies.
And that leads me to where I am today. By this point I've spent over half of my life programing in various languages and formats and I've loved every bit of it! -
Iwas exposed to the world of computers when Iwas 6 years old. My dad bought a used C64 and me and my sisters were allowed to play some times. Later my father bought a PC with incredible 166MHz and I was allowed to play on it some times too. Started with tomb raider and when my parents weren't home Delta Force One. Later my father bought a newer model with 450 MHz and I got the old one. At this time he bought a 20GB HDD for me so I can get some more games on my computer. Then the internet came. My father booked ISDN and it was super fast. Since then I loved the world of IT and never stopped to. Later I played around 20000h of Counterstrike Source and came in contact with web development. I started to program with my first love: Java.
Now I love ruby, ts (js), Delphi and sometimes c#
next up is Clojure -
After reading mostly sad (and astonishing!) stories, I didn't really want to share my story.. but still, here I am, trying to contribute a wholesome story.
For me, this whole story started very early. I can't tell how old I was but I'm going to guess I was about 5 or 6, when my mom did websites for a small company, which basically consisted of her and.. that's it. She did pretty impressive stuff (for back then) and I was allowed to watch her do stuff sometimes.
Being also allowed to watch her play Sims and other games, my interest in computer science grew more and more and the wish to create "something that draws some windows on the screen and did stuff" became more real every day.
I started to read books about HTML, CSS and JS when I was around 10 or something. And I remember as it was yesterday: After finishing the HTML book I thought "Well that's easy. Why is this something people pay for?" - Then I started reading about CSS. I did not understand a single thing. Nothing made sense for me. I read the pages over and over again and I couldn't really make any sense of it (Mind you, I didn't have a computer back then, I just had a few hours a week on MOM-PC ^^)
But I really wanted to know how all this pretty-looking stuff worked and I tried to read it again around 1 year later. And I kid you not, it was a whole different book. It all made sense now. And I wrote my first markups with stylings and my dream became more and more reality. But there was one thing lacking. Back in the days, when there was no fancy CSS3. It was JavaScript. Long story short: It - again - made no fucken sense to me what the books told me.
Fast forward a few years, I was about 14. JavaScript was my fucken passion, I loved it. When I had no clue about CSS, I'd always ask my mom for tips. (Side story: These days it's the other way around, she asks me for tips. And it makes me unbelievably proud!)
But there was something missing. All this newschool canvas-stuff wasn't done back then and I wanted more. More possibilities, more performance, more everything.
Stuff begun to become wild. My stepdad (we didn't have the best connection) studied engineering back then, so he had to learn C. With him having this immensely thick book for C, I began to read it and got to know the language. I fell in love again. C was/is fucken awesome.
I made myself some calculators for physics and some other basic stuff and I had much fun using and learning it. I even did some game development, when I heard about people making C-coded games for PSP. Oh boy, the nights I spent in IRCs chatting with people about C, PSP-programming and all that good stuff, I'll never forget it - greatest time of my life!
But I got back to JS more and more and today I do it for money and I love it. I'll never forget my roots and my excurse into the C/C++ world and I'm proud to say, that I was able to more or less grow up with coding and the mindset that comes with it.1 -
I missed this last week... so too bad ;)
My introduction into programming was rather slow. When I was a child, we had an Apple IIc, but there were no disks. When you'd boot it up, you got a prompt and I recall being able to type commands into it that someone told me was "Apple BASIC".
At the same time, our family computer was a 386 and it came with something called GWBasic. I was a huge Mortal Kombat fan as well, and I recall finding the moves for the game on an AOL usenet. I took them all and wrote a program in BASIC that let you search and find moves for your character. I distributed this on some floppies to friends.
After that I lost interest. My "Information Systems" shop in high school was more about how to use Office than it was about programming. A few years later I found out that you could run your own text-based games (MUDs) and I quickly jumped into that and the C language.
From there, I was in and out of programming - C, to C++. Java and PHP, then back to Java. It would be about 15 years later until I finally realized I wasn't bad at this and land a job doing it. :) -
How do you do java style oop with classes and inheritance and all that in c++?
Do I really have to make a header and a source file for each class?
And while we are on it: are there any sources of "famous" games written in cpp?8 -
#bonfiretalk
Why did you want to become a programmer? Spending alot of my Teenage years on online games I always had a fascination for those 1337 haxxors that just appeared, did some awesome neverseen stuff and sometimes suddenly disappeared, never came back and became urban legends ("I heard h4xor1337 got caught by the FBI"..."I heard he was a CIA Hacker".."He was from Russia").. I started universe, picked some C/C++ Tutorials and 3 years later I am a freelancing Android developer . Today I am Downloading the source code of that old mmorpg (which is still played by alot of people , especially in the private Server scene) to practice my C++ -
Should i go for c# or java i am very confused with because ia want to develop some games using unity 3d but in my country there are not many jobs in this field , i am very confused with this plz help me 😢
What should i learn for my future shall i go for c # or java?6 -
Hello everyone!I need to see some opinion you guys might have.
I'm a self-taught everything about Computer, I've been trying to learn to develop software and games for a while now, was able to gather some information in a bunch of directions, but never was able be able to ACTUALLY develop anything by myself without the help of a step by step guide. Which stop me from program things and not copy pasta. I know that i seem to like how C works, since it have less features that confuse me (IMO of course)
So my question is: What kind of small projects would you recommend me to do other than calculators to help me figure out how we actually program something?
PS: I know python, C, a little bit of C++ and C#.11 -
Any Unity3D devs out there?
My thoughts: Unity3D is an amazing game engine. It lets you really quickly go from concept to implementation and allows you to prototype very quickly. My concern is that I find it incredibly hard to write good code using it. It's very difficult to write in a test driven way, especially if you put any logic in a MonoBehaviour. It is possible to work around this by using Zenject or another DI framework. You could even use entitas which is an entity component system. But these all have their downsides too. Zenject I find to be quite boilerplatey and not that easy to test either. I also find it really frustrating to be using a really old very of C# (maybe C#4 equivalent but I think it's customised in some way for the engine).
Anyone else struggle to enjoy writing code for Unity3D games?18 -
I honestly have come a long way. But I still have these moments when I just lose confidence In myself, and while grieving it can be worse/more frequent.
I’m being taught some networking programming from this person I befriended and it’s going wonderfully! But I don’t know how much I’m taking in. I don’t know if I’ll be able to completely understand while I’m using what I’m learning, but I guess part of the learning is by using and doing. But what if I need to change it up for a different purpose but I don’t know how?
What if I’m not programming enough? When working on this project/learning the stuff from my new teacher friend to actually make some of the stuff I usually work on that for 30 mins to an hour and a half maybe even 2. Relax, do some college, play games, then later I’ll try to work through a few exercises of my C# WinForms book.
And before you say it I’m not balancing too much on my head. I’ve learned GUI’s before with Python I’m just reflecting that to C# and it’s easy and I’m always in a separate headspace for networking. But it all just doesn’t feel like enough?
It also doesn’t help that i don’t feel like I’m doing anything special that I can boost my confidence with. Usually in a project I won’t feel like I’m doing anything until a cool or special feature is made and I know that’s bad I hate it but I can’t avoid it and I want to feel good even when nothing completely out of this world is made that day.
And I’ve definitely come a long way I’m proud of myself but I just hate getting these feels. And It happens a bit when I’m learning because I’m afraid I’m not learning and I’m gonna keep copy pasting the same code snippets for different projects and I don’t want that I want to be able to fucking edit and change it or make a completely new one of whatever it is but my design but I guess that takes experience with it first.
Thanks for coming to my TED talk -
first contact was with games. There are actually 2 events I connect with that, but I cant remember which one was first - so here you have both:
Both happened on the Computer from my dad - Windows 95 with Boost button - which of course was always active to make everything super fast :D (yeees, now I now that it actually made it 'slower')
1) Playing Lemmings from 2 Floppy’s (3.5inch 1.44bm)
Until my dad kept Disc 1 in his Jacket for whatever reason I cant remember (maybe because I played to much) and my mother had the great Idea of washing the jacket... bye bye lemmings :( never played it again since then, but still remember the music and soundefects. still love them :)
2) Trying to install AoE on the PC. But since HDDs where cheap (not) and had a ridiculously amount of space (not) (sth. ~250MB) and AoE needed ~150MB, my young and smart me came up with the amazing solution to delete the largest folder on disk, which was C:/WINDOWS. I do not have to mention that my dad was not amused ^^ -
In 2011,when i was 12, i was playing Garry's Mod with a couple of friends, and i don't remember the circunstance, but one of my friends said: "I wonder how games i made". I have no idea why i was never curious about this subject before,since i played A LOT of videogames, but this question did stick to my mind, so i decided that i would search about it. Searching, i discovered that Garry's Mod used the Source engine, and that it was made in LUA. Tried LUA. Understood very little. Lost my interest. And then, i would only attempt to program again back in 2015, where i learned C++ in high school. Then i learned SQL, and now learning Java. I also discovered that i LOVE programming, and now i have plans to graduate on CS.
-
What was your process to learn to code?
I started out modding Pokemon games for the good old Gameboy Advance around the age of 11. With basic scripts like; walk 3 steps left etc.
After that starten to use Unity 3D (with C#), just copy everything from Google. After a while I could edit some scripts and stuff (painful process...).
I started to do a study Software Engineering, didn't learn that much, just got some errands and little projects from people (the usual, 'oh you can code, I need bla bla) learned pretty much most of my skills there (JavaScript, python, PHP). In the meantime creating games (C#, C++).
Did an internship in game dev. got a job now. Only a bit more that a year from now I have my degree (if everything is going to plan).
That is more or less my process of learning to program. -
I got really interested in computers from gaming. Starting back with dial up Doom games with my friends to Team Fortress Classic clan matches. I recently downloaded Diablo 2 to replay it. The C++ class I took in High School solidified my fascination with coding. I quickly moved on to learning web coding and creating my own websites. Now it's a job I love.
-
Where have i been? the answer is Yes. im still alive, caught rona 3 times never been better.
as a OKAY not pro developer i can create what i want.
and if you're wondering. Yes i have deleted my rants.
i use typescript. i will not go back to js.
RUST IS SUPERIOR TO C++
(i still use C++ because i am a mad cheater in android games this is gonna probably come to a halt soon i haven't been on my mobile a while)
all i literally had to do was sit at a computer for hours. stick to one language and just build projects on my own i stopped coding on mobile after one of my unstable projects had got access to my devices files. oh and last but not least tampermonkey sucks and my favorite game moo moo.io and sploop.io is full of macroers, cheaters and now nobody wants to play legitly in the game. i forgot this website and decided to take things slowly. time goes fast when your mind really be dazed.5 -
Okay so I have been thinking about transferring to linux. But I'm not too sure because of a few things I'm hoping yall can explain to me.
1st problem.) The operating system just feels so empty
2nd.) Theres a lot of customizing I would have to go through (which isnt really a problem it's just difficult getting it to look good)
3rd.) I'd have to learn to use the terminal more (which might be easier than I'm thinking)
4th and final.) I dont think I'd be able to use C# I know .NETCore is a thing but I dont think I'd be able to do as much with it.
I know these would probably go away after awhile but I've tried using it before but im afraid of making it my main OS I'm also putting aside games in my problems cause I know they recently made gaming better on linux I just dont know the extent to that.
Any help is appreciated and please go easy on me 😅12 -
My dad used to code some software in Fortran, Basic and C, so he's proud and happy to be able to show me the work he has done in the past.
My mom thinks I'll be rich someday.
My brother and sister wants me to code some games.
My girlfriends wants me to teach her.3 -
Why you should use sketchware and not use it at the same time regarding: encryption
sketchware the app is known to build apps by dragging elements to the screen then coding them with blocks or even write your code with the built in ide but there is one thing every developer fears. ah yes. the reverse engineers (or modders)
random guy [rates: X]: sketchware encryption is trash! are you serious?! string fog?! class rename?! i decrypted this whole app with the software i made >:D
sketchware dev wrote back to random guy: string fog isn't working because you decrypted sir! there is nothing we can do sir but email to our email and we will get back to you in a few and fix the problem
i have to say this is why i stick to android studio too many skids decrypt the C++ files or the mod menu just to edit stuff :) i also build some games im learning android studio game development but at the time lets have fun and mod other peoples games1 -
!question
Okay, so I was wondering if there are any dutch people here who work with C#. I'm in my last year and need to do one final internship but I'm having trouble finding one since I don't care much about web dev. I prefer developing apps and games which is why I went for a course in app dev but the only thing we've been doing is developing shitty websites and I've lost interest in it.
In my last internship I was working on a serious game which recruiters used for the pre selection of people who applied for a job. That was written in C# in unity and was definitely interesting to say the least.
So my question is if any of you have any ideas on where to take my last internship?23 -
Guys pls I just got started into this programing stuff and hope to be a programmer and make games in future. Which of these programing language would be good for me
Java script
C++
Python15 -
Recent graduate asking about programming work.
I just graduated a bachelor's for Games Programming. I've studied c++, Java, Unreal, Android studio and Mathematics. Also includes group projects and game specific stuff.
I spent a year in Germany doing software and database courses which included 6 months working as a front end developer as an intern.
I keep getting job offers for front end work but I'm seeing no interest from software or games. I hate websites, specifically front end and don't want to end up stuck in that career.
Should I avoid front end jobs and hold out for something else, or do you think I should bear with it for now? I'm currently waiting on an interview for a 12 month contract as a front end developer at a rate of £200 a day, 5 days a week. Yet I have absolutely no idea if this is good or not.
Any advice you more experienced people can give me? 😰3 -
When starting primary school, my parents got me a low-spec Pentium 4 with Windows 98. I was fascinated and started learning many things in MS Office. This led to small adventure-like games in PowerPoint.
I quickly found the limits of PowerPoint and started to dive into C++ at around 10. I never made a game, but only because I experienced how unlimited the possibilities are you have when you know how to write software and this realisation kept me motivated to learn more and more things. -
I wanna make games in unity which language should I use, javascript or c#? I'm currently learning android app development. And want to learn java script for the future aswell so I thought I might aswell learn javascript for unity so I wouldn't have to learn javascript later for Web development. Also is there a big difference between unity script and normal javascript? Or are they very similar?7
-
What is something I can make as a hobby to learn go better? I've made software like a text editor in python, games in Java and c++, software in c, and irc bots in ruby.
Is go used for anything that I can make as a hobby? I'm not in college or out of it yet so I don't have a job as a dev either.
Thanks4 -
Hey!
I am trying to learn creating games for android (+- 0 android expirience).
I figured I could use GoDot for it's awesome pricing (free, no strings attached).
I've done few minor things, but, to be perfectly honest, I'm fed up of GDscript. I just internally hate it more every single time I touch it, so recently I stopped attempts to learn doing games for droid/iOS.
I'm looking for free alternative to godot, preferably no strings attached, but wahtever... Here is what I need:
- I prefer code, but doing stuff in GUI is fine, but stuff like making level etc, preferably in UI
- C++ derrived syntax (ex. c# etc. c++ is fine too), no BS like some wacky workaround to do basic shit like 2d array....
- easy android/iOS export (like in godot, one day I was attempting to hello world in android and compiling for first time... was quite an advanture)
- objects
- some easy way for restfull apis
Good to have:
- ability to test project without android VM
- observer pattern (signals/slots)
I don't care what structure it's made, for me milion of scenes on one screen was extremly coutner-intuitive but meh, whatever. As long as it's possible to learn, it is fine.
Can devranters help, please?
Thanks,
peace.16 -
Hello guys, i need some advice:
Our school is having a "auto-management" (idk how to translate) period, it lasts 3 or 4 days just before christmas vacation, and in those days students get to organize courses about pretty much everything to teach stuff to other students (exept stuff like video games cuz the principal is closed-minded), some friends asked me to make a course about programming in c# because they are interested, i thought it was cool so i said OK.
Now i'm thinking how to structure it, it's going to be 2 "lessons" of 2 hours each, and it's open to everyone in the school.
I don't want to do a full blown course explaining everything, i just want to give them a kick start and point them to the right direction, I thought about explaining some "theory" in the first lesson, I'm assuming almost everyone that will come never did programming stuff, so i'm thinking of explaining stuff like how a computer works, why you need a compiler, etc.. maybe based on the introduction from learncpp.com without getting to much into the details and then explaining how c# works and its grammar.
Then in the second lesson i'll try to code togheter some stuff (We'll have just one pc attached to a projector).
So, how would you do this ? I mean i never tried explaining programming to someone else and i'm self-taught i looked at the guide on msdn but it starts directly by giving you an hello world, should i follow it ? I fear i'd get too thecnical and they wouldn't understand me, do you know some good guide i can use as a reference ?
ps: there's going to be max 30 people1 -
My first interaction with Computers started in 1996/1997 and it was Dangerous Dave, PacMan, Mario, Pre that pulled me in so deep. We had multiple Floppy Disks and each of them used to go awry after a few months of use. Had to keep deleting stuff to fit all my Favourite Games
A year later I learnt the basics of MS-DOS and GWBasic. Looking at seniors do C Programming on Borland Turbo made me feel scared and one of them said it is the real language to make Games, and all types of Animation stuff. I was very intrigued but only for a while. I kept playing Games which was what I was fit for at that time -
ugh what have I done to myself?
Today I started this codingame thing someone mentioned on here, but because I'm stubborn I've played every puzzle or game in bash so far...
So yeah, I'm loosing to all the cool kids using C++ or python even on simple stuff and I'm always struggling with this weird syntax - like "$" or not ... whitespace? parenthesis?
I mean I do like some bash but these games are really not made for it4 -
> Be me
> Get exhausted with Rusts borrow checker while making games and decide to switch to another language
> C# looked good, I just made a mod in it for stardew valley.
> Start a new engine based on MonoGame.
> All is going ok? Having minor issues with getting .csproj files set up but other than that fine.
> Get advice to switch to .NET core for higher compatibility.
> Start doing that
> Doesn't work at all, random weird errors all over the place.
> ProjectIsFucked.jpeg
> Delete folders, I didn't have much anyways.
> Make some basic boilerplate for both the engine and the game like 5 times, deleting the folders and starting over because errors.
> Finally get something to almost compile.
> Reinstall .NET
> Compile works.
> Compile again
> Compile fails
> Do dotnet restore
> Compile again
> Compile fails
> Do dotnet restore again
> Compile again
> Compile works
What in the ever loving fuck.
In all seriousness, if anybody knows what in the fuck is happening, I'd appreciate the help: https://stackoverflow.com/questions...4 -
I have learnt html,css, and some basic javascript for web development,and made a few projects including a calculator with prompts.This is the code :
<script type="text/javascript">
function prote(){
let firstNum=prompt("Enter first number")
let secondNum=prompt("Enter second number")
let num1=parseInt(firstNum);
let num2=parseInt(secondNum);
let result=num1 + num2;
alert(result);
}
function prote2(){
let firstNum=prompt("Enter first number")
let secondNum=prompt("Enter second number")
let num1=parseInt(firstNum);
let num2=parseInt(secondNum);
let result=num1 - num2;
alert(result);
}
function prote3(){
let firstNum=prompt("Enter first number")
let secondNum=prompt("Enter second number")
let num1=parseInt(firstNum);
let num2=parseInt(secondNum);
let result=num1* num2;
alert(result);
}
function prote4(){
let firstNum=prompt("Enter first number")
let secondNum=prompt("Enter second number")
let num1=parseInt(firstNum);
let num2=parseInt(secondNum);
let result=num1/num2;
alert(result);
}
</script>
</body>
<form>
<br>
<input type= "button" value="Add" onclick="prote()" />
<input type= "button" value="Subtract" onclick="prote2()" /><br><br>
<input type= "button" value="Multiply" onclick="prote3()" />
<input type= "button" value="Divide" onclick="prote4()" />
</form>
However I want to do game dev and I feel it may have been a mistake to start learning web development,I originally started learning code in roblox studio,however some do not consider making games in roblox studio "REAL" game development and I didn't exactly feel it was either.I messed around with unity and found the layout quite similar to roblox studio. However
I heard phaser uses javascript and Unity uses C#.In which case using phaser would not require using a new language.However I am aware that If I want to make 3d games(Which I do) I will have to move to unity eventually.Basically, as a beginner should I switch to unity and C# first or Phaser and javascript first.6 -
Not really a fight, but a disagreement that lead to some big changes in my mind.
When entering my school, I still had a part of me wanting to do game development.
I'm gonna make it short : We wanted to do a game in Java at school in first year, but one wanted to do it in C because didn't feel good with Java.
And I always sum that experience up by saying "Never again." The atmosphere in the team was very friendly, but that's the only good part of it. I hated doing that project, and it removed that small will of doing game dev (as a paid main job).
Maybe it would have changed if it was later during my studies, since I was still learning how to code during that project.
But I guess it showed that I was maybe not that motivated to do games.2 -
What is the best monetization model on android app store, For both games and apps?
I don't like ads at all. I thought maybe freemium. Please tell me about other models That don't involve ads.
Also can u make android apps with c# in unity?2