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Search - "ui css"
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"Can you make the UI look uglier and more ... Traditional?"
Removed CSS completely and gave them an HTML only page. They loved it.16 -
Its that time of the morning again where I get nothing done and moan about the past ... thats right its practiseSafeHex's most incompetent co-worker!!!
Today I'd like to tell you the story of "i". Interesting about "I" is that he was actually a colleague of yesterdays nominee "G" (and was present at the "java interface" video call, and agreed with G!): https://devrant.com/rants/1152317/...
"I" was the spearhead of a project to end all projects in that company. It was suppose to be a cross-platform thing but ended up only working for iOS. It was actually quite similar to this: https://jasonette.com/ (so similar i'm convinced G / I were part of this but I can't find their github ID's in it).
To briefly explain the above + what they built ... this is the worst piece of shit you can imagine ... and thats a pretty strong statement looking back at the rest of this series so far!
"I" thought this would solve all of our problems of having to build similar-ish apps for multiple customers by letting us re-use more code / UI across apps. His main solution, was every developers favourite part of writing code. I mean how often do you sit back and say:
"God damn I wish more of this development revolved around passing strings back and forth. Screw autocomplete, enums and typed classes / variables, I want more code / variables inside strings in this library!"
Yes thats right, the main part of this bullshittery was putting your entire app, into JSON, into a string and downloading it over http ... what could possibly go wrong!
Some of my issues were:
- Everything was a string, meaning we had no autocomplete. Every type and property had to be remembered and spelled perfectly.
- Everything was a string so we had no way to cmd + click / ctrl + click something to see somethings definition.
- Everything was a string so any business logic methods had to be remembered, all possible overloaded versions, no hints at param types no nothing.
- There was no specific tooling for any of this, it was literally open up xcode, create a json file and start writing strings.
- We couldn't use any of the native UI builders ... cause strings!
- We couldn't use any of the native UI layout constructs and we had to use these god awful custom layout managers, with a weird CSS feel to them.
What angered me a lot was their insistence that "You can download a new app over http and it will update instantly" ... except you can't because you can't download new business logic only UI. So its a new app, but must do 100% exactly the same thing as before.
His other achievements include:
- Deciding he didn't like apple's viewController and navigationBar classes and built his own, which was great when iOS 7 was released (changed the UI to allow drawing under the status bar) and we had no access to any of apples new code or methods, meaning everything had to be re-built from scratch.
- On my first week, my manager noticed he fucked up the login error handling on the app I was taking over. He noticed this as I was about to leave for the evening. I stayed so we could call him (he was in an earlier timezone). Rather than deal with his fucked up, he convinced the manager it would be a "great learning experience" for me to do it ... and stay in late ... while he goes home early.
- He once argued with me in front of the CEO, that his frankenstein cross-platform stuff was the right choice and that my way of using apples storyboards (and well thought out code) wasn't appropriate. So I challenged him to prove it, we got 2 clients who needed similar apps, we each did it our own way. He went 8 man weeks over, I came in 2 days under and his got slated in the app store for poor performance / issues. #result.
But rather than let it die he practically sucked off the CEO to let him improve the cross platform tooling instead.
... in that office you couldn't swing a cat without hitting a retard.
Having had to spend a lot more time working with him and more closely than most of the other nominees, at a minimum "I" is on the top of my list for needing a good punch in the face. Not for being an idiot (which he is), not for ruining so much (which he did), but for just being such an arrogant bastard about it all, despite constant failure.
Will "I" make it to most incompetent? Theres some pretty stiff competition so far
Tune in later for more practiceSafeHex's most incompetent co-worker!!!6 -
"full stack" means "you'll be doing everything from gathering client requirements through data architecture up to the UI design and of course implementing all of it"
"backend" means "you'll be coding everything from database through server-side code and client-side code including html and css"
"we need you on-site all day every day" means "we have no idea how and why we should use repositories with remote access despite being a company developing an internet app, and we don't trust that you would be working anyway"
"interesting challenging projects" means "the same boring crap as every other company, running on an incredibly botched and dezorganized codebase".
"competitive pay" means "actual pay is around 1.5 times the minimum allowed pay, and everything else is being siphoned off into (stupid and useless) 'benefits' like massage and fitness discount coupons"
"friendly collective having fun at numerous company events each years" means "it is mandatory for you to participate on our weekend drinking retreats but you'll only find out when we fire you because you're 'not a team player' after you refused to participate on those"9 -
*In GitHub*
Manager: "Team, we've not made any changes in UI recently.. we've to do something".
UI: "Let's switch right pane to left."
Public: "Wow.."2 -
Let me preface this by saying I'm not a designer.
While I can make individual bits of a site look good, and I'm actually pretty skilled with CSS/Sass, overall design completely escapes me. I can't come up with good designs, nor do I really understand *why* good designs are good. It's just not something I can do, which feels really weird to say. but it's true.
So, when I made the Surfboard site (that's the project's internal name), I hacked everything together and focused on the functionality, and later did a branding and responsive pass. I managed to make the site look quite nice, and made it scale well across sizes/devices despite being completely new to responsiveness. (I'm proud, okay? deal.)
After lots of me asking (in response to people loudly complaining that the UI doesn't have X feature, scale properly on Y device, and doesn't look as good as Z site), the company finally reached out to its UI contractor who does their design work. After a week or two, he sent a few mockups.
The mockups consisted of my existing design with a darker background, much better buttons, several different header bars (a different color) with different logo/text placements, and several restyled steppers. He also removed a couple of drop shadows and made some very minor styling changes (bold text, some copy edits). Oh, he also changed the branding colors. Nothing else changed. It's basically the same exact site but a few things look a little better. and the branding is different.
My intermediary with the designer asked for "any feedback before finalizing the designs" -- which I thought odd because he sent mocks for two out of the ten pages (nine plus a 404 page). (Nevermind most of the mocks showed controls from the wrong page...).
So, I typed up a full page of feedback. Much of it was asking for specifics such as responsive sizing on the new header layout, how the new button layout would work for different button counts, asking for the multitude of missing pages/components, asking why the new colors don't match the rest of our branding, etc. I also added a personal nitpick about flat-looking controls because I fucking hate them. Everything I wrote was very friendly and professional.
... His response was full of gems. Let me share a few.
1. "Everything about the current onboarding site looks like a complete after-thought." (After submitting a design basically identical to mine! gg!)
2. "Yes [the colors match our current branding]." (No. They don't. I checked. The dark grey is different, the medium grey is different, the silver is different, the light blue is different. He even changed the goddamn color of the goddamn LOGO for fuck's sake! How the fuck is that "matching"?!)
3. "Appreciate the feedback [re: overlapping colored boxes, aka 'flat'], design is certainly subjective. However, this is the direction we are going." (yet it differs from the rest of our already-redesigned sites you're basing this off. and it's ugly as shit. gg again :/)
4. "Just looked at the 404 page. It looks pretty bad, and reflects very poorly on the [brand name] brand. Definitely will make a change here!" (Hey! I love that thing. It's a tilted, dotted outline of a missing [brand product] entirely drawn with CSS. It has a light gray "???" underlay and some 404 text inside. Everyone I showed it to, coworkers and otherwise, loved it. "Looks pretty bad". fuck you.)
I know I shouldn't judge someone so quickly, but what the fuck. This guy reminds me of one of those pompous artists/actors who's better than everyone and who can never be wrong, even while they're contradicting themselves.
just.
asfjasfk;ajsg;klsadfhas;kldfjsdl.undefined surfboard another rant about the same project long rant pompous designer apples and asteroids design8 -
My first job was at a web agency. Non tech background, trying to transition into tech through frontend. Month 1: graphic designer, month 2: CSS guy, month 3: UI guy, month 4: in the frontend team doing react, month 7: leading the team, also doing some rails backend, month 9: full stack, month 11: leading web team.
How? Everyone else in the dev team left at month 7 lol. Literally thrown into the middle of the rainforest, fighting bugs by myself. But became so good at debugging and learning on the spot. Left at month 12 for a better job.1 -
There are things that i wish i didn't see.
Yesterday, i went to a coffee shop to relax and reviewing my works. And suddenly a college friend of mine approach me and we started talking about work.
Me: So, What do you do at work? What's your stack?
Him: Not much of a new. Still working with wordpress, html,css and jquery.
So he started talking about how cool wordpress is and how he generates money doing sites.
Me: Can i see your sample works?
Him: Sure, *opens his shitty windows laptop with Web Tech stickers*. and handover his laptop to me.
Me: Woah. the design is so neat (I'm lying). But it's freaking slow man(REALLY FVCKING SLOW).
* I decided to open the devTools and inspected the source code. And I can't believe what i saw.
- 20+ images with 2~4mb file size
- 13 unminified javascript files with variable declarations that looks like minified.
- CDN's of bootstrap, foundation and semantic UI
- LOTS OF FVCKING PLUGINS
* I didn't told him what i saw. I just turn over the laptop to him and finish my coffee.
Him: My sites are cool right? I have a lot of pending projects right now. Easy money Bruh!
Me: Wow. *sips* coffee. and say goodbye to him and walkout.
I FEEL BAD FOR HIS CLIENTS!4 -
Once I had to do a 'hands on' pair programming session for a position I applied for... Together with the lead dev we would switch coding every 15 minutes It was somewhat of a horror story...
The assignment was to implement an password reset flow, connecting it to the api and then handling the entire password reset flow, in Angular becahs ye know has to be Angular...
After drafting the ui and setting up the click events, I wanted to hookup the api calls, but then it was time to switch around...
The fucktard dev first started to adjust my classmappings to be more in line with his preference, without touching the css classnames... Ok... Micro managing ... Check...
So after breaking the styles, he wrote the fetches to the api endpoints and that was his 15 minutes of shame...
I continued only to find out the endpoints we were using had errors in them and would not return anything workable...
The dev said he'd tested the endpoint before and it worked, but clearly it didn't...
After about an hour of going back and forth trying to get this to work he got a call from a client because server was down (surprise), he excused himself and had to prioritize on this, running out and leaving me there for the remaining morning ...
I just sat there waiting for the HR checkout talk, only to lean towards rejecting the position...
Fucking waste of time, and in the end the feedback was they doubted MY TECHNICAL SKILLS ... And wouldn't make me an offer 😂👍 nice story bro...
K THX BAI!7 -
hi 👋🏻 everyone. Recently I created a file system UI in react. Would love to have some feedback on https://github.com/imshubhamsingh/...9
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Somebody asked on how to get started on Full Stack web application development.
This is how I got started.
Client side Web Application Development:
---------------------------------------------------------------
• Start with basic HTML, CSS and JS, JSON. For quick learning, see W3Schools for these topic or YouTube it.
• Get a local web server. "200 OK!" webserver chrome extension is a good start. (https://chrome.google.com/webstore/...)
• Learn Chrome Dev Tools to debug the pages. YouTube it.
• Get a good IDE. I am very happy with VSCode. You can use it for very serious WebApps.
• Start learning JavaScript language in depth, but just related to Web Browser related topic or you would get sucked in server side too early.
• Install node.js. Learn NPM package manager. Learn basic node commands.
• Learn complexity of JS file referencing, JS modules in browser. Just learn, don't use it yet, to understand the benefits of code bundlers.
• Learn Webpack code bundler.
• Learn how to make you simple site much faster and using in Mobile using "Progressive Web Apps".
• Now learn to make modular UIs. I love React. Focus on getting the UI code modulear. Create Single Page sites. (You are not there yet to create a Web App) “Create-React-App” started kit is a good starting point.
• Learn to create multi-page site using React-router.
• Learn application state management using Redux.
• Learn to create application decision engine using Redux-Saga.
Practice and master each stage.
Along above, learn git / GitHub (to learn from others code), find good web resources like Medium / Smashing magazine, good YouTube channels etc. I subscribed to some popular Udemy courses too.
Server side Web development:
------------------------------------------
:) First learn client side Web Application development. Server side learning is another story.3 -
Here's why I hate HR:
Applied to a job and requirements where:
> 3 years + experience with the good old combo HTML CSS JS (oh yeah)
> 3 years + experience with Vue or React (Vue specialist is here baby 😎)
> Salary higher than the average
Got a call on the same day from HR, and she asks:
> Years of experience with Java
> Years of experience with native android development
> Years of experience with Swift or iOS development
> *I started to get confused*
> Then came questions about my machine and if I had good Internet
> And only then she asked about the requirements for the job
2 days later she says I don't fit the job bc they work with different languages
That's why I hate HR, fr.
They didn't know what UI or UX meant.
And kept saying that Vue, angular and react where languages
Languages5 -
Does anyone else ever go to random websites and play with the UI... then inspect the CSS to see how it is being done... You know to prepare for your next battle with CSS... :)5
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"Install through npm"
"Install through gulp"
"Install through compiling"
"Install through x"
"Install through y"
WHY CAN'T I JUST SIMPLY INCLUDE THE MOTHERFUCKING THING IN THE HTML LIKE A FUCKING NORMAL PERSON?!
ALL I WANT IS TO INCLUDE A GODDAMN UI FRAMEWORK.
When I just started web development, this stuff was so fucking easy! Why did it become so motherfucking complicated to include simple shit like this?!
All I want is to start programing this motherfucker, not spend 3 hours on compiling CSS and whatnot (because I'd have to learn this bullshit first).
Mother of god, why did this become so fucking obnoxious?
I. JUST. WANT. TO. INCLUDE. TWO. FUCKING. FILES.69 -
First time working with an UI designer. I'm finding out that I'm not that bad with CSS, I'm just bad at design !2
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So today, I managed to make one of my colleagues feel like an idiot. In this contract, I work mostly for ui integration, while he build the pages with angular before I add all the html structure and fancy css.
We are building the front-end/ui for an industrial device with a touch screen. For that last 2 days he was blocked on a bug that when you click the confirm button on a delete popup, it would somehow select an input in the page before it was deleted and would lock the ui when showing the virtual keyboard (the poor thing didn't know what to do and wouldn't close).
During those two days, he asked all the other devs for help, trying to find a pattern or anything that could help, while I was focused on writing my css and stuff since it was my priority and I was hired specifically for that (I was aware of the bug and gave my input but I never saw it being reproduced)
So today, he start his new routine of raging at his desk and he decides to show me on my device for some reason. I immediately notice a pattern. It would always select one of the two fields behind the popup, in the click area of the button (it's a big button). Then, I noticed that I could press a random spot on the screen, drag my finger on the button and let go and nothing would happen.
It's at this moment I knew I had found the bug. The button was set to emit an event on mousedown while the inputs behind it were set to emit an event on mouseup (like it should be everywhere). So the popup closed when you placed your finger on the screen and the input was selected immediately after when you removed your finger (which was usually faster than the page code which was not yet optimized)
After that, it was just an easy fix to change the listener and I had a free beer.1 -
So, after weeks of reading spicy rants from all of you, I finally decided to join your community ; even if I'm only a student, I've encountered some solid crap in my internships.
Let's go back in time bois. Two years ago, I started my first intership at a Fortune 500 company (this doesn't exists in France, but whatever, this is nearly the same category). I was supposed to build some file sharing system for the office. Before getting into it, I briefly thought aboyt what technos I could use to build it and make a sweet interface for my co-workers, in 10 weeks, and not a single another day.
Expectations
> Nice team with devs that I could ask things about and learn solid tricks that would even amaze David Copperfield
> Having a nice dev environment
Reality
> Alone on this project
> No fucking dev environment, I had to build everything on Notepad
> No CI
> No SCM
> And, the worst, Ladies and Gentlemans,
I FUCKING HAD TO WORK IN A SINGLE FILE IN A CLOSED ENVIRONMENT.
NO WEBSERVER, NO DEDICATED SPACE.
I HAD TO REQUEST A SPECIFIC ENVIRONMENT IN A CLOSED CUSTOM CMS THAT WAS SERVING FILES, SO THIS FORMAT COULD BE READ ON FOLDER OPENING IN IE9 (FIREFOX FORBIDDEN).
YOU HAD TO MIX HTML, CSS AND JS IN A SINGLE FILE. NO SERVER-SIDE LANGUAGES, ONLY STATIC LINKS, NO FRAMEWORKS (if we can call jQuery, Bootstrap, Semantic UI and all these thinks "Frameworks").
> mfw at the end of the intership13 -
I am much too tired to go into details, probably because I left the office at 11:15pm, but I finally finished a feature. It doesn't even sound like a particularly large or complicated feature. It sounds like a simple, 1-2 day feature until you look at it closely.
It took me an entire fucking week. and all the while I was coaching a junior dev who had just picked up Rails and was building something very similar.
It's the model, controller, and UI for creating a parent object along with 0-n child objects, with default children suggestions, a fancy ui including the ability to dynamically add/remove children via buttons. and have the entire happy family save nicely and atomically on the backend. Plus a detailed-but-simple listing for non-technicals including some absolutely nontrivial css acrobatics.
After getting about 90% of everything built and working and beautiful, I learned that Rails does quite a bit of this for you, through `accepts_nested_params_for :collection`. But that requires very specific form input namespacing, and building that out correctly is flipping difficult. It's not like I could find good examples anywhere, either. I looked for hours. I finally found a rails tutorial vide linked from a comment on a SO answer from five years ago, and mashed its oversimplified and dated examples with the newer documentation, and worked around the issues that of course arose from that disasterous paring.
like.
I needed to store a template of the child object markup somewhere, yeah? The video had me trying to store all of the markup in a `data-fields=" "` attrib. wth? I tried storing it as a string and injecting it into javascript, but that didn't work either. parsing errors! yay! good job, you two.
So I ended up storing the markup (rendered from a rails partial) in an html comment of all things, and pulling the markup out of the comment and gsubbing its IDs on document load. This has the annoying effect of preventing me from using html comments in that partial (not that i really use them anyway, but.)
Just.
Every step of the way on building this was another mountain climb.
* singular vs plural naming and routing, and named routes. and dealing with issues arising from existing incorrect pluralization.
* reverse polymorphic relation (child -> x parent)
* The testing suite is incompatible with the new rails6. There is no fix. None. I checked. Nope. Not happening.
* Rails6 randomly and constantly crashes and/or caches random things (including arbitrary code changes) in development mode (and only development mode) when working with multiple databases.
* nested form builders
* styling a fucking checkbox
* Making that checkbox (rather, its label and container div) into a sexy animated slider
* passing data and locals to and between partials
* misleading documentation
* building the partials to be self-contained and reusable
* coercing form builders into namespacing nested html inputs the way Rails expects
* input namespacing redux, now with nested form builders too!
* Figuring out how to generate markup for an empty child when I'm no longer rendering the children myself
* Figuring out where the fuck to put the blank child template markup so it's accessible, has the right namespacing, and is not submitted with everything else
* Figuring out how the fuck to read an html comment with JS
* nested strong params
* nested strong params
* nested fucking strong params
* caching parsed children's data on parent when the whole thing is bloody atomic.
* Converting datetimes from/to milliseconds on save/load
* CSS and bootstrap collisions
* CSS and bootstrap stupidity
* Reinventing the entire multi-child / nested params / atomic creating/updating/deleting feature on my own before discovering Rails can do that for you.
Just.
I am so glad it's working.
I don't even feel relieved. I just feel exhausted.
But it's done.
finally.
and it's done well. It's all self-contained and reusable, it's easy to read, has separate styling and reusable partials, etc. It's a two line copy/paste drop-in for any other model that needs it. Two lines and it just works, and even tells you if you screwed up.
I'm incredibly proud of everything that went into this.
But mostly I'm just incredibly tired.
Time for some well-deserved sleep.7 -
Juste before the smartphone explosion (~2008), I was working on a virtual machine for Windows Mobile, Symbian, Android 1.0, and basically every feature-phone of the time.
The VM (coded on good ol' C) would interpret a bunch of HTML, JS, CSS files (more or less like a browser) to run some tiny widgets above the phone's UI, basically allowing us to make multi-platform, custom UIs for low-end phones.
Everything was coded from scratch (except the JS engine which was a fork of SpiderMonkey), the VM could run multiple instances of itself, took around ~2MB of RAM to run (the exe contained everything in 1MB).
Oh, and we were a team of 3 beginner developers.
Fun times, no sleep times ❤️
EDIT: wow, the website is still alive O_o http://viamobility.com/4 -
WTF is with the entire Angular2 eco system and "half instructions". Started learning it and every inch is a struggle, out dated docs and code samples and then this style of shit:
Google: "Angular2 and bootstrap"
Result: "Install ng-bootstrap to get native bootstrap components written in Angular by the Angular UI team"
Me: Install != work
Google: "ng-bootstrap not working"
Result: "You also need to install bootstrap css, heres how"
Me: Install, plus try component
Error: "Bootstrap requires jQuery"
Google: "Installing jQuery in Angular 2"
Result: <Instructions>
Me: Install, still not working
Google "Angular2 ng-bootstrap bootstrap jQuery"
Result: "Don't forget to also include Tether"
WHY DID THE FUCKING "ANGULAR-UI" TEAM NOT MENTION ANY OF THIS6 -
This really pisses me off. As a front end developer (ember.js, HTML and Css) colleagues and boss and pm are always making jokes how I just need to change a button or a color and whenever there is a bug in the UI there's always big fun and jokes around it. But when there's a bug in the API, they never joke around, it's just : oh yeah we're getting the wrong data or an exception. But they always like to undervalue UI work even when it involves complex layouts, multi browser compatibility, responsive design, mobile browsers etc.. While they just code their API to connect to a database and everything works they don't really need to worry about what the user is using as a browser. They just get requests and send replies. I don't really think people value the work in front end as much as backend and that pisses me off as I believe there's a lot more going on in the front end.. I know they mean well and they are all cool people but sometimes it pisses me off as they don't value my work..13
-
What I've learned from my boss
-UI is easy to change, it's only css
-It is always low level programmer fault
-Management is never wrong
-You have to be early for them to be extra late
-Complex thing have to be simple
-Being straightforward is only one way
And lastly never ever expect a raise
You guested it, I don't work there anymore! Fuckin cunt4 -
I shit you not. This this a job qualifications qualifications entry level on LinkedIn.
7+ years working as part of a development team and with the following technologies:
Node.js Typescript and Java-based, microservice-driven applications using Spring Boot or similar framework
RESTful API design / microservice architectures
MongoDB or any other NoSQL DB
Message queues e.g. RabbitMQ, Kafka etc.
Modern MV*(MVC, MVVM, etc..) frameworks e.g. React, Angular, Vue etc.
JavaScript and design patterns, CSS and HTML
Modern CSS and view libraries e.g. RxJS, Angular Material, Typescript, JS ES6 etc.
Unit and UI testing using third party tools e.g. Jest, Cucumber, Groovy & Spock, etc.
Bachelor's degree in computer science or related field6 -
Okay, here we go...
I need a new Programming language.
Coming from a Python background, so go easy on me. x.x
C# can do what I need, but it's quite complex for me. I'd rather something simplier is possible.
Brief summery:
So, I've come to realize that I wont be able to make my Python game(ExitCode) as powerful and fancy as I'd like. And I decided that I should just start from scratch before I go any farther. (Though, I might go ahead and stabilize the current versions on GitHub)
Here's what I need:
Powerful UI support;
* I am re-creating an OS as my game. I will need to drag and position windows and icons in-game, as you would in a real OS.
* Needs to support Ads, Animations, Images, Videos, Sound, and any other media I might need?
* Preferably can render HTML & CSS (Though, this is just a preference)
Support for reading JSON and/or XML files SAFELY (XML had major vulnerabilities in Python)
Supports Windows, but I would prefer cross-platform-ability
Easy to compile
I am not really looking for a game ENGINE. I am looking for a language to create a game in from scratch, that has powerful UI libraries.
In the end, the game will be Free, and Open Source. (Always!~)undefined yeah python was a bad idea shouldn't have trusted a snake let the personal biases roll in come at me bro we will take over the world! maybe.. thats great but can it run crisis? programming languages47 -
Frontend Developer wanted. Required skills: C#, PHP, MySQL, HTML, CSS, Jquery, Java, JavaScript, React, Angular, Vue, Laravel, Wordpress, Shopify, Docker, Git, SVN, Ruby.
Must have at least 3 years of working experience in a high level company. Only worked for A+ clients and ultra high traffic websites.
Also nice would be UX/UI, Design Systems, Wireframing.
Experienced in sales and cleaning floors. Getting coffee putting music on etc
Salary indication: €18009 -
I hate UI design. When you code functionality, you either make a thing work or crash, efficient or unefficient, reliable or unreliable, maintainable or unmaintainable; but in UI design there's by no means an established way to make something look pretty and that pisses the crap out of me. You cand spend countless hours working in UI design, using the latest CSS libraries and frameworks, but at the end, any client can easily say it's crap no matter how cool anyone else think it looks. UI design sucks.2
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When your team's hard work receive such a mail from the client and still your Project Manager treats you like shit :|
A little back story
Me (hybrid app guy), backend (php api) guy and ui guy (html-css) worked fuckin day and night, to chase the fuckin less than 10 days deadline for this App
We hard to create the App for all 4 platforms including win mobile and blackberry (god bless UI guy and me :|) ~ 2013
Those were the coolest days of our lives , we had a super blast - working (slogging) + drinking + just having fun cursing + not giving fuck to anything and anyone + more drinking..
Cool thing is, our client was in an impression that full backend and front end TEAM is working on this App 😀
This mail still makes us laugh
"professional team" 😁😂
Unfortunately I got paid only half of the salary for next month and left the company shortly
(because official company timing was from 10:00 AM or else half day paycut and I am a night guy, I used to come at around 12:00 noon)3 -
It really irks me when I see 'web developers' and 'front-end developers' write CSS like a bunch of first-timers. Not considering hierarchy, specificity or even following a proper naming convention (who the fuck mixes camel case AND lowercase for class names?!) It's worse when you already have Sass or SCSS and they still write their style rules WITHOUT PROPER NESTING or keep using !important like it was a goddamn semicolon.
This is fucking basic shit for a web or front-end developer, and God help you if I ever conduct your technical interview and decide to ask you on a whim to write an Angular app WITHOUT USING BULLSHIT SYSTEMS LIKE CLARITY, ANGULAR MATERIAL OR BOOTSTRAP for your UI. But if you can explain to me the pros and cons between using CSS grid and flex, I'll be fucking impressed.
I wish these 'UI experts' I keep encountering would learn to build an optimal static site without a fucking framework or build manager before doing advanced shit, for the love of Jeebus.14 -
Me after working on a complex UI given by the designer
Me: it’s done
Designer: the underline is off by 1px
Me: yeah , that how the css accommodates according to smaller screen , it’ll still look like the UI you gave on the bigger screen.
Designer : it hasn’t come out as expected , let’s change the UI and try something new here
ME (inside): YOU PEICE OF SHIT , you should have either spoken to me before designing the UI to know what could be done , or either be happy with the 1% different in the real UI and your “photoshop image”
Me(outside): as you say4 -
Fuck Homestead.
For the fortune of you not to know, Homestead is a sad attempt at a Wix-like build your own website platform.
However, Homestead is the most unusable piece of shit platform that humans have ever had the misery of interacting with
Lets start off with the login page. The login page is small, unresponsive and half the time just deletes your input whenever you press submit.
It's important to note that unless you're running MacOS or Windows, Homestead will send to an error page on which there's a link to contact support, but pressing that link requires MacOS or Windows.
Fine, I'll fiddle around with my user-agent, and we'll be in soon enough. But now we come to the joy that is the website editor itself.
The website editor is clunky, hard to use, and has enough menus and submenus and sidebars to make the Jira UI shake with fear. Each interface option label is either ridiculously ambiguous or just straight up wrong. The built-in HTML editor doesn't support HTML5, in the name of "browser compatibility".
CSS? Pah! Who needs it! Our psuedo-90s skeuomorphic ugly-as-shit prebuilt styles will work just fine. Responsive design? Bullshit! Nobody uses a smartphone to browse the web, so why do we need to handle it?
Uploading a file? Good fucking luck buddy. There's a complicated dance among the minefield of pop-ups that ask you to confirm some shit or modify some shit and you gotta click the right option each time or else the file won't upload.
Wanna use https like 86% of the entire web and all modern websites? That's a premium feature. Fork over an extra $10 a month
Ok ok, I made it through all that. Dig through the thousands of menus to find the 'publish changes' button, and sigh with relief.
Open up a private browser tab to check my work, and nope. The site looks like shit, even by Homestead's standards. That's because Homestead claims to be a WYSIWYG editor, but it's a damn lie. The site looks like shit, so it's time do dive back into the hellhole that is this damn site editor.
And rinse and repeat. Deal with the shitty editor, publish, and pray it doesn't look like garbage. Be too scared to test on other devices because this flaming pile of dog shit pretending to be a website is bad enough on my device.
Two more months, then I'm done with this client. Someone get me a drink4 -
I am just sick of the things that's been going on.
Joined a mid level startup as full Stack developer working on angular and node js . Code base is too shit and application is full of bugs(100+ tickets are being raised for bugs)
Since the product owner(PO) wants to demo the application he is pushing for bug fixes.
UI code:
1. Application is not handled for responsiveness all these years, it is now being trying to address. Code base is very huge to address though .
2. The common reusable components of UI has business logic inside. Any small change in business logic we are forced to handle in common components which might break up on another components.
3. Styling in 40+ components are made global. Small css change in component A is breaking up in component B due to this
4. No time to refactor.
5. Application not at all tested properly all these years. PO wants a stable build.
6. More importantly most of developers have already left the company and we are left with 2 developers including me.
I am not in a position to switch due to other commitments adds up a lot to frustration11 -
Material Design on the web was not a good experience in my personal opinion. I see these spaces around the boxes that are too huge. The faded underlined input boxes are confusing, too. I'd rather prefer seeing a border all around the input box or something of similar representation than an underline with a distracting animation. Many also fail at placing the buttons with a transparent background on the right spot. I'd still prefer Semantic UI or something clean on my upcoming projects. To me, Material Design is really good for mobile interfaces though.5
-
Don't you just love it when someone adds jquery, jquery UI and the CSS for jquery UI, to run one function on one page in order to do something that's already built in to materialize?
Because I don't :v
https://github.com/inabahare/...7 -
Designers use plugin in WP to modify UI. CSS and JS is saved (somewhere?) in database. No version control. Changes are made across different envs at the same time and all need to be migrates to prod later.
Pls2 -
Dev1 : hey dude, I am not able to get the slider right like the one in the IMG they've created on WordPress, we need to show this to the client today. Can you help?
Dev2 (short for devil) :
*Tries*
*Sighs*
*Opens up expected screen slider IMG*
*Ctrl + Alt + Printscrn*
*opens Paint ---> crop --> save*
*Inside html, <img src="*above url">*
Done buddy, you owe me one. -
Writing css is still better than having to refactor angular code.
aaaaarrrrrgggghhhhhhhhhh.
#whatamess6 -
I have no words to describe the look and feel of this website. Did the puppies at this place design their website? O_o
http://www.tripleabcpups.com/random dogs i am now in need of eye surgery pls help wtf is this shit ux fail css ui web design puppies16 -
- UI Developer Interview
- 5+ years of revelant experience.
- Says pretty good at CSS
- Have not heard of box model.
FUCK INTERVIEWS. FUCK EXPERIENCE. FUCK EVERYTHING.2 -
My Teacher wouldn't understand the responsiveness of UI I designed and gave me 10pts for that.
I was told that my design is too unrealistic and idealistic for it to implement..
I used some css framework(to reduce the amount of work to be done) and javascript.
My dream is to become a web developer and make Desktop application with a use of ElectronJS(Currently devRantron is using).
One last thing... FUCK YOU, FOR GIVING ME A LOW SCORE FOR MY DESIGN.6 -
I honestly have no problems with UI designers, I really don't and actually respect the work they do..
But god dammit, those fucktards should try designing the UI with actual code rather than photoshop or whatever they use these days..9 -
First real dev project was a calculator for a browser game, that calculates the optimal number/combination of buildings to build. I got bored constantly doing it manually, so I made this program as a fun and useful challenge. It involved basic math, and I did it in VB.
Second one was a stats tracking page for my team in another browser game, that let us easily share and keep track of stuff. It allowed us to minmax our actions and reduced the downtime between actions of different players. HTML, CSS, JS, PHP, MySQL.
Third one was a userscript for the same game that added QoL features and made the game easier to play. JS
Fourth was for the first game, also a QoL feature userscript, that added colors/names, number limit validation to inputs, and optimization calculators built in the interface. It also fixed and improved various UI things. Also had a cheating feature where I could see the line of sight of enemies in the fog of war (lol the dev kept the data on the page even if you couldnt see the enemies on the map), but I didnt use it, it was just fun to code it. JS
From there on, I just continued learning and doing more and more complex shit, and learning new languages.2 -
Sometime in the mid to late 1980's my brother and I cut our teeth on a Commodore 64 with Basic. We had the tape drive, 1541 Disk Drives, and the main unit and a lot of C64 centric magazines my dad subscribed to. Each one of the magazines had a snippet of code in a series so that once you had 6 volumes of the magazine, you had a full free game that you got to write by yourself. We decided to write a Hangman game. Since we were the programmers, we already knew all the possible words stored in the wordlist, so it got old quick. One thing that hasn't changed is that my brother had the tenacity and mettle for the intensive logic based parts of the code and I was in it for the colors and graphics. Although we went through some awkward years and many different styles and trends, both of us graduated with computer science degrees at Arkansas State University. Funny thing is, I kept making graphics, CSS, UI, front end, and pretty stuff, and he's still the guy behind the scenes on the heavy lifting and logical stuff. Not that either of us are slacks on the opposite ends of our skilsets, but it's fun to have someone that compliments your work with a deeper understanding. I guess for me it was 2009 when I turned on the full time DEV switch after we published our first website together. It's been through many iterations and is unfortunately a Wordpress site now, but we've been selling BBQ sauce online since 2009 at http://jimquessenberry.com. This wasn't my first website, but it's the first one that's seen moderate success that someone else didn't pay the bill for. I guess you could say that our Commodore 64 Hangman game, and our VBASIC game The Big Giant Head for 386 finally ended up as a polished website for selling our Dad's world class products.1
-
Got a job as a fresher, had no idea what work I'll have to do.
Was given the task to fix some bugs that had creeped in due to update of some UI framework.
Having absolute no idea of front end, I started the task.
Have spent the entire last week looking through CSS, HTML, Javascript.
Have come to the decision of quitting the job.
Life is too short to be lived this way.7 -
So me and some colleagues joined a hackathon. We already agreed on our project architecture, UI design, and features to build and showcase. Halfway through development new features kept getting added without my inputs, I said to myself it's ok maybe they're just small insertions. But nope, they kept breaking my CSS and UI design and kept causing merge issues on our repo because, well, no one could seem to agree on the project scope. The last straw was, with a couple of hours left, someone went and added new screens and changed the application flow entirely, which entailed some rather nasty rework of my code to fix. Fuck that, I decided to just stop and let them sort the mess.
When it was our turn to present our project, the fucking cunts assumed I would do all the talking - even if they never sent over the slides they put together. Why the fuck am I going to present something drastically different from the initial, agreed-upon scope? I told them to do it themselves and I remained silent throughout the entire debacle.
Of course, we lost. But I wasn't surprised. The guys who presented kept on contradicting each other and were not unified in their vision. I'm never teaming up with them ever again. Fucking asshole douchebag fucks. -
UI designers! Please understand that whilst animations are pretty, people don't want their webpages, apps and game UI elements jumping around when they're trying to interact with a button.
So Firefox for Android recently received an update that, stripping out 90% of the browser's functionality aside, has two glaring issues:
1_ about:config got disabled, so any options that, say, scaled webpages to not look like they're made of Duplo are now totally ignored. Enjoy your toddler websites!
2_ The search bar auto-hides. On every scroll. It changes the viewport size when it hides, making webpages frantically jump around and change CSS rules. There's no option to turn off auto-hiding. Twitter already jumps around like a rabbit on the strongest crack carrots can buy, and they somehow made it WORSE.
F%^&7 -
I am a CS student. I can do core programming(like solving a basic problems) stuff pretty well but, I can't seem to understand UI design.
I was learning web development.
Learnt the basics of HTML, CSS then thought "let's make a simple website".
Couldn't design a single thing.
I mean i know the concepts how to implement forms tables navs etc stuff. But main problem is I can't think of good design.
Am I just not made for web dev or what?
How to be a web dev? I am following Angela Yu's udemy course, should i try freecodecamp?32 -
It's been a while DevRant!
Straight back into it with a rant that no doubt many of us have experienced.
I've been in my current job for a year and a half & accepted the role on lower pay than I normally would as it's in my home town, and jobs in development are scarce.
My background is in Full Stack Development & have a wealth of AWS experience, secure SaaS stacks etc.
My current role is a PHP Systems Developer, a step down from a senior role I was in, but a much bigger company, closer to home, with seemingly a lot more career progression.
My job role/descriptions states the following as desired:
PHP, T-SQL, MySQL, HTML, CSS, JavaScript, Jquery, XML
I am also well versed in various JS frameworks, PHP Frameworks, JAVA, C# as well as other things such as:
Xamarin, Unity3D, Vue, React, Ionic, S3, Cognito, ECS, EBS, EC2, RDS, DynamoDB etc etc.
A couple of months in, I took on all of the external web sites/apps, which historically sit with our Marketing department.
This was all over the place, and I brought it into some sort of control. The previous marketing developer hadn't left and AWS access key, so our GitLabs instance was buggered... that's one example of many many many that I had to work out and piece together, above and beyond my job role.
Done with a smile.
Did a handover to the new Marketing Dev, who still avoid certain work, meaning it gets put onto me. I have had a many a conversation with my line manager about how this is above and beyond what I was hired for and he agrees.
For the last 9 months, I have been working on a JAVA application with ML on the back end, completely separate from what the colleagues in my team do daily (tickets, reports, BI, MI etc.) and in a multi-threaded languages doing much more complicated work.
This is a prototype, been in development for 2 years before I go my hands on it. I needed to redo the entire UI, as well as add in soo many new features it was untrue (in 2 years there was no proper requirements gathering).
I was tasked initially with optimising the original code which utilised a single model & controller :o then after the first discussion with the product owner, it was clear they wanted a lot more features adding in, and that no requirement gathering had every been done effectively.
Throughout the last 9 month, arbitrary deadlines have been set, and I have pulled out all the stops, often doing work in my own time without compensation to meet deadlines set by our director (who is under the C-Suite, CEO, CTO etc.)
During this time, it became apparent that they want to take this product to market, and make it as a SaaS solution, so, given my experience, I was excited for this, and have developed quite a robust but high level view of the infrastructure we need, the Lambda / serverless functions/services we would want to set up, how we would use an API gateway and Cognito with custom claims etc etc etc.
Tomorrow, I go to London to speak with a major cloud company (one of the big ones) to discuss potential approaches & ways to stream the data we require etc.
I love this type of work, however, it is 100% so far above my current job role, and the current level (junior/mid level PHP dev at best) of pay we are given is no where near suitable for what I am doing, and have been doing for all this time, proven, consistent work.
Every conversation I have had with my line manager he tells me how I'm his best employee and how he doesn't want to lose me, and how I am worth the pay rise, (carrot dangling maybe?).
Generally I do believe him, as I too have lived in the culture of this company and there is ALOT of technical debt. Especially so with our Director who has no technical background at all.
Appraisal/review time comes around, I put in a request for a pay rise, along with market rates, lots of details, rates sources from multiple places.
As well that, I also had a job offer, and I rejected it despite it being on a lot more money for the same role as my job description (I rejected due to certain things that didn't sit well with me during the interview).
I used this in my review, and stated I had already rejected it as this is where I want to be, but wanted to use this offer as part of my research for market rates for the role I am employed to do, not the one I am doing.
My pay rise, which was only a small one really (5k, we bring in millions) to bring me in line with what is more suitable for my skills in the job I was employed to do alone.
This was rejected due to a period of sickness, despite, having made up ALL that time without compensation as mentioned.
I'm now unsure what to do, as this was rejected by my director, after my line manager agreed it, before it got to the COO etc.
Even though he sits behind me, sees all the work I put in, creates the arbitrary deadlines that I do work without compensation for, because I was sick, I'm not allowed a pay rise (doctors notes etc supplied).
What would you do in this situation?4 -
am i the only one that finds ui stuff (angularjs+css+makeing it look the way you want-tml etc..) alot harder to master then backend and even low level programming?
is somthing wrong with me??5 -
Anyone had this been there - done that moment?
You know when you are developing a web app, you start and then after a while end up wasting hours on just which color to use in UI!!7 -
Note: I posted this as a comment, but figured it could be a rant on its own.
I absolutely hate what frameworks like Bootstrap did for the web. True, 10 or 20 years ago quick personal / pet project sites looked plain and boring, and only sites with dedicated developers had a nice layout. But what did Bootstrap bring? Those "minimal effort" sites still look boring as fuck, except now they have Bootstrap look & feel. What's even worse is that thanks to Bootstrap, every fucking UI kit is just Bootstrap with more bloat. To further prove my point, if you google "material CSS" you'll find a ton of projects, and except for the official Google projects, they all look & feel like a mutilated incest child of Bootstrap and MD because instead of making their own implementations, everyone just started with Bootstrap. And the same goes for all sorts of templates which look & feel nothing like Bootstrap, but thanks to its shitty influence devs still start with Bootstrap instead of writing clean CSS which does what a template needs without extra bloat.1 -
Disclaimer - Day in the life of a whitehat student.
Whitehat Whitehat Whitehat
What is this????
When I attended my first white hat jr online free trial class, I got to know that the teachers does not know the difference between java and javascript. Infact they were saying blockly as javascript. I was knowing the difference between the same. There were 3 types of courses -
***Note : - This information is taken from the whitehat official website***
1.) Introduction to Coding :-
Sequence, Fundamentals Coding Blocks, Loops
(Teach us to drag and drop blocks of code.org(blockly))
2.) App Developer Certificate:-
Events / UI,Conditionals, Complex Loop, Logic Structures, Turtle Coding
(Advanced drag and drop(blockly))
3.) Advance Coding with Space Tech -
Extended UI/UX, Rich GUI app, Space Tech simulation in Space Lab / Game Lab, Professional Game Design.
(GUI - with tkinter(python), Game Design - Blockly(code.org))
These things are rubbish ......making GUI's is simplest with tkinter and the students who make games (with code.org) submit their codes to the whitehat community (because the teacher says "they will compile it to an android app, then you can publish it to playstore" --- this is for 1% students who are able to design their own games).
The thing whitehat do with code given by 1% best students:-
Export to HTML from code.org
Download HTML to APK Convertor
Setup SDK
Successfully converted to APK!
Publish it to Whitehat Jr console account
Credits of the students
Income of the exporters
Rest all students will only think to be the CEO of google one day.
My Opinion - StackOverflow, Unity for Game Development, Android Studio, Dart, Flutter and Kivy (using google colab for compiling the python code to an apk) for app development and Flask, HTML, CSS for web development.7 -
Does anyone know of a library I can design UI in HTML/CSS/JS for a C# app?
I need to remake my bot framework, but winforms is just so old.19 -
The datepicker saga
Part one
So I begin work on a page where user add their details, project is late, taking ages on this page
Nearly done, just need a component to allow users to put in some date of births. Look for react components.
Avoiding that one because fuck Bootstrap.
Ah-ha, that looks good, let's give it a go.
CSS doesn't exist, oh need copy it over from npm dist. Great it applied but...
... WTF it's tiny. Thought it was a problem with my zoom. Nope found the issue in github.com and it's something to do with using REM rather than EM or something, okay someone provided a solution, rather I saw a couple of solutions, after some hacking around I got it working and pasted it in the right location and yes, it's a reasonable size now.
Only it's a bit crap because it only allows scrolling 1 month at a time. No good. Hunting through the docs reveals several options to add year and month drop downs and allow them to be scrolled. Still a bit shit as it only shows certain years, figure I'd set the start date position somewhere at the average.
Wait. The up button on the scroll doesn't even show, it's just a blank 5px button. Mouse scroll doesn't work
Fucking...
... Bailing on that.
Part 2
Okay sod it I'll just make my own three drop down select boxes, day, month and year. Easy.
At this point I take full responsibility and cannot blame any third party. And kids, take this as a lesson to plan out your code fully and make no assumptions on the simplicity of the problem.
For some reason (of which I regretted much) I decided to abstract things so much I made an array of three objects for each drop down. Containing the information to pretty much abstract away the field it was dealing with. This sort of meta programming really screwed with my head, I have lines like the following:
[...].map(optionGroup =>
optionGroup.options[
parseInt(
newState[optionGroup.momentId]
, 10)
]
)...
But I was in too deep and had to weave my way through this kind of abstract process like an intrepid explorer chopping through a rain forest with a butter knife.
So I am using React and Redux, decided it was overkill to use Redux to control each field. Only trouble is of course when the user clicks one of the fields, it doesn't make sense in redux to have one of the three fields selected. And I wanted to show the field title as the first option. So I went against good practice and used state to keep track of the fields before they are handed off to the parent/redux. What a nightmare that was.
Possibly the most challenging part was matching my indices with moment.js to get the UI working right, it was such a meta mess when it just shouldn't have taken so stupidly long.
But, I begin to see the light at the end of this tunnel, it's slowly coming together. And when it all clicks into place I sit back and actually quite enjoy my abysmal attempt at clean and easy to read code.
Part 3
Ran the generated timestamp through a converter and I get the day before, oh yeah that's great
Seems like it's dependant on the timezone??!
Nope. Deploying. Bye. I no longer care if daylight savings makes you a day younger.1 -
Ok, so I need some clarity from you good folk, please.
My lead developer is also my main mentor, as I am still very much a junior. He carved out most of his career in PHP, but due to his curious/hands-on personality, he has become proficient with Golang, Docker, Javascript, HTML/CSS.
We have had a number of chats about what I am best focusing on, both personally and related to work, and he makes quite a compelling case for the "learn as many things as possible; this is what makes you truly valuable" school of thought. Trouble is, this is in direct contrast to what I was taught by my previously esteemed mentor, Gordon Zhu from watchandcode.com. "Watch and Code is about the core skills that all great developers possess. These skills are incredibly important but sound boring and forgettable. They’re things like reading code, consistency and style, debugging, refactoring, and test-driven development. If I could distill Watch and Code to one skill, it would be the ability to take any codebase and rip it apart. And the most important component of that ability is being able to read code."
As you can see, Gordon always emphasised language neutrality, mastering the fundamentals, and going deep rather than wide. He has a ruthlessly high barrier of entry for learning new skills, which is basically "learn something when you have no other option but to learn it".
His approach served me well for my deep dive into Javascript, my first language. It is still the one I know the best and enjoy using the most, despite having written programs in PHP, Ruby, Golang and C# since then. I have picked up quite a lot about different build pipelines, development environments and general web development as a result of exposure to these other things, so it isn't a waste of time.
But I am starting to go a bit mad. I focus almost exclusively on quite data intensive UI development with Vue.js in my day job, although there is an expectation I will help with porting an app to .NET Core 3 in a few months. .NET is rather huge from what I have seen so far, and I am seriously craving a sense of focus. My intuition says I am happiest on the front end, and that focusing on becoming a skilled Javascript engineer is where I will get the biggest returns in mastery, pay and also LIFE BALANCE/WELLBEING...
Any thoughts, people? I would be interested to hear peoples experiences regarding depth vs breadth when it comes to the real world.8 -
Web developers, please recommend a tech stack. I have work experience in Laravel, Angular and Node Express. Personal small experience only for Vue and React.
Frontend: Angular, React or Vue?
Backend: Node Adonis JS or PHP Laravel?
CSS framework: Angular Material(angular), Material-UI, Tailwind CSS or Bootstrap?
This is for a personal project API based. What frontend backend tech stack are you using right now? Thanks!23 -
Tailwind css offers a premium package where you have to pay $300 for access to their tailwind styling components. And even additional $150 and $150 and $150 packages depending if your app is for ecommerce application ui or marketing etc.
WTF????
While in Angular Google has provided 100% FREE MATERIAL DESIGN UI COMPONENTS
WHO THE FUCK PREFERS TO CODE IN REACT/NEXTJS/VUE over ANGULAR???23 -
I just noticed that you can customize Firefox's UI with both drag&drop and CSS. My browser UI now takes up about half the space it did and I even increased the font size a bit. This is the level of UI customization I expect from all Electron apps and such. If you think it's too much effort leave the drag&drop and use a more basic config table, but if you're gonna spend MY CPU cycles rendering HTML and CSS you better let me change whatever I want about them.5
-
css frameworks are a sign your ui/ux team is an empty bag of chips.
vuetify examples look like toys in their docs and work that way in prod. if you put any two vuetify components together on a page you basically dont have a website anymore. mx px are indicators that your styling abstraction is so bad that adding 8 resize shims to every single node on the dom is the correct solution to your visual spacing dilemma.
css offers so many powerful tools out of the box now, and it takes like a week to actually learn them. instead, we cloak all the functionality and expressiveness of modern css in black-box m a t e r i a l d e s i g n and pretend like obtuse blobs are a viable substitute for coherent, accessible, user-friendly ux.5 -
In reply to:
https://devrant.com/rants/3957914/...
Okay, we must first establish common ground here. What do we understand about "showing"? I understand you probably mean displaying/rendering, more abstractly: "obtaining". Good, now we move on.
What's the point of a front-end? Well, in the 90's that used to be an easy answer: to share information (not even in a user-friendly way, per se). Web 2.0 comes, interaction with the website. Uh-oh, suddenly we have to start minding the user. Web 3.0 comes, ouch, now the front-end is a mini-backend. Even tougher, more leaks etc. The ARPAnet was a solution, a front-end that they had built in order to facilitate research document-sharing between universities. Later, it became the inter(national) net(work).
First there was SGML to structure the data (it's a way of making it 'pretty' in a lexicographical way) and turn it into information (which is what information is: data with added semantics) and later there was HTML to structure it even further, yet we all know that its function was not prettification, but rather structure. Later came CSS, to make it pretty. With its growing popularity, the web started to be used as a publishing device.
source:
https://w3.org/Style/CSS20/...
If we are to solely display JSON data in a pretty way, we may be limiting ourselves to the scenario of rendering pretty web pages using aesthetic languages such as CSS. We must also understand that if we are only focusing on making a website pretty with little to moderate functionality, we aren't really winning. A good website has to be a winner in all aspects, which is why frameworks came into existence, but.. lmao, let's leave that to another discussion.
Now let me recall back my college days.. front-end.. front-end.. heck, even a headset can be a front-end to a pick-order backend. We must think back to the essence, to the abstract. All other things are just implementations of it (yes, the horrendous thousands of Javascript libraries, lol).
So, my college notes say:
"Presentation layer: this is the UI.
In this layer you ask the middle tier for information, which gets that information from a database, which then goes back to middle tier, back to presentation. In the case of the headset, the operators can confirm an order is ready. This is essentially the presentation tier again: you're getting information from the middle tier and 'presenting it' as it were.
The presentation layer is in essence the question: how do I bring my application data to my end users in a platform-and solution-independent way?"
What's JSON? A way to transport data between the middle tier and the presentation tier. Is that what frontend development is? Displaying it in a pretty way? I don't think it is, because 'pretty' is an extra feature of obtaining and displaying data. Do we always have to display data in a pretty way? Not necessarily. We could write a front-end script (in NodeJS perhaps) that periodically fetches certain information from a middle-tier is serves a more functional role rather than a rendering one.
The prettification of data was a historical consequence of the popularity of the web (which is a front-end) (see second paragraph with link). Since the essence of a front-end is to obtain information from the back-end (with stress on obtaining), its presentation is not necessarily a defining characteristic of it, but rather an optional and solution-dependent aspect, a facet.4 -
My css is such a delicate house of cards I'm afraid if any user looks at the UI too hard it will break. why did I think Friday css would be a fun way to end the week...2
-
So I joined a company as an Angular dev and the code they gave me was stupid AngularJS ported to Angular 7 mixed with thousands of lines of jQuery inside index.html,
also all the css was scattered into a few files with 8000+ lines of code and no idea about which file does what, we decided to rebuild the project in Angular,
I built a huge portion of it with PrimeNg (a UI library like Angular Material) but after building all of that they tell me to remove PrimeNg and also asked me to import all SCSS modules in angular.json like wtf,
they forced me to use bootstrap with jQuery IN AN ANGULAR PROJECT this was my first job and I think I have a pretty good understand of Pakistani IT industry after this.
I learned programming from online paid courses and tons of practice so I expected others to be on the same level but that's not the case.1 -
after exploring a lot of ui frameworks and architectures, i am trying to go back to android dev but again with the curiosity for the one single question that i had at the start of my career 5 years back : why is it's ui so complex?
can anyone help me understand it?
like comparing with the most basic ui framework : html/css/js, why android is so different? we got activities, fragments and views. the worst thing in android is lifecycles, that each of these ui components have.
The view lifecycle is simple to get over with : whatever is the lifecycle of its parent, is the lifecycle of view.
a view's parent is another view, whose parent is another view, whose parent is... and so on until we reach the root view which is stored by either a fragment or activity
therefore a view's lifecycle = lifecycle of activity or fragment
till here its very clear. the fuckup is simply in the next part:
WTAF is activity ?WTAF is fragment? why are their various functions called in the sequence they are called? oncreate, on start, onstartview, ondestroy... why?
activity is still somewhat okay, but fragment is completey weird af : it can be a part of activity: basically it can cover your complete screen and behave as an activity itself (so you don't get to say that activity === screen and fragment === view) AND IT HAS ITS OWN FUCKING LIFECYCLES! So does that mean fragment's fucntions cna also be called by OS?
what's more mind fucking, is the fact that android activity can destroy/pause or recreate fragments on its own, by some "views" like viewpager , or even hold multiple fragments as "alive" at the same time, using something called a "backstack" ??!??!
and each of these fragments in the stack can be called by system at any time? like wtf???
all these stuff is super confusing and i haven't even scratched the surface. the newer , more complicated stuff like viewmodel, livedata and again "lifecycles" has a complete seperate behavior and functionality of their own. plus the various "reality-check" scenarios like: when a user is streaming a video in picture-in-picture mode while keeping your app in split screen with maps in the second split, when a call comes and the video keeps running, and user rotates the device, let me know the clusterfuck situation for the 3rd fragment in your 5 icon navigation view currently at the payment page with 2 fragments and 1 activity in backstack!!!
god bless thy soul for this shitty framework isn't going anywhere , rather its super strong and getting more clusterfucked with new beautiful shit everyday.
(if someone can ignore my gentle language, i would really like to know/get redirected to some resources where i can learn more on this)3 -
Anyone with good/certain experience in using UIkit?
I have started using it for one of my client's projects. There is no one I know of using it. So it will be awesome, if anyone can spare few minutes and discuss with me. (or answer my stupid questions :P)1 -
Let's pick a datepicker for the project. Me: jquery-ui ? Supervisor: No something better.
Jquery-ui: any css selector, standard date format masks (dd/mm/yyyy or mm-dd-yyyy....), Opens if the field is access using Tab key
Something better: only Id selector, custom date format mask ( %d/%m/%Y ...), Tab does not work -
Does anyone think tech recruiters are failed used car salesmen?
Bad experiences this week
One reached out to me on clearance jobs to apply for a job that I applied for, interviewed and was turned down for because of course they do not know Javascript is not Java and they were looking for a Java developer. She didn’t remember and then never responded. Out of spite I replied all to the last email that company sent me but of course no one responded.
This person who says that she is a recruiter for GOOGLE does not know the difference from UX designer and UX developer.
“ UX design still involves coding... idk where you got information that UX designers don't code but they absolutely do. UX designers are simply front end software engineers that work on refining the user experience of a particular program app or website.”
I don’t know because I used to be a fucking UX developer and used to work with UX designers??? Who didn’t code because figuring out what humans what is tough enough on it’s own. UI designers may know html/css but that is it.
I know we are going into a recession and I need to start being nice to these dumb recruiters because I may need them one day.2 -
It was the worst local Hackathon. It's not even a Hackathon either, where the whole event spanned over 2 months.
It was a group entry with me and 4 teammates. Each of them did contribute:
Guy A: criticizes what is built and designed
Guy B: offered financial tips on how to make this thing feasible
Guy C: did UI but in graphics. No CSS file, just bits of graphical elements.
Guy D: family commitments
And then there's me, writing documentation, built the entire project, wiki, drove the project, prepared the presentation slides, tests the framework, unit tests, stuck with stupid problems like SSL, localhost, Google Maps Key and the likes.
And we didn't even win, let alone launch this thing, whatever it is, to anywhere. Never doing group projects again.
I'm flying solo for now -
Firefox faceslapped me with a UI change this morning. Looks like the default CSS is changed too. Outlines are not dashed boxes but solid dark blue lines. I feel weird.5
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Man I hate how CSS is treated differently on different operating systems using the same browser, let alone making the same UI heavy application perform identically on android chrome and iOS Safari.
Messing around with the css to figure out what all properties are treated differently, this is how the exact same code behaves on chrome on iPad versus Linux.
Look, I'm not a CSS genius, far from it, BUT it really shouldn't be this bad to make a responsive UI heavy application work on all platforms. I've been at this for weeks now.9 -
When you do work on a front end ticket. You implement the things as UX tells you to, make a few mistakes, fix those as well when QA catches them.
But then UX realizes other improvements they can make , so you toss some of those in and move some of the other shit to tech debt to avoid possibly failing the sprint due to rabbit hole of front end awfulness because you suck at your job.
Then later somebody else a couple degrees above you in job hierarchy, notes a couple tips and things you could fix unrelated to your ticket. But when will it ever end or do. I suck and hate front end work, AY LMAO LEMME SUBMIT THE SAME SHIT WHICH RENDERS DIFFERENTLY BETWEEN CHROME vs CHROMIUM AND EVERYTHING THAT USES CHROMIUM.1 -
Semantic ui is bullshit.
I have been css frameworks
Bootstrap
Foundation
2 more that i forgot.
They are huge and simple to understand.
Now fucking with semantic ui. Bullshit docs. Javascript problems conflicts.
Will try bulma without js.
Or back to bootstrap.5 -
The real web development is optimising the shitty front end code.
The task assigned to me is optimisation of dashboard page of website which was developed by freenlancers.(end of contract from their side)
The front end is mess. Individual js files (bootstrap, popper, jQuery, jQuery ui, loader and main) loading in production inside head tag of html file
No text compression.
Every template has random number of their own js files in any block of template. Nothing structured. There will be fantastic waste of time figuring out file dependencies.
Same with css files. Some are scss, some plain css. No compression. No proper modules.
Basically, I have to go through 25-30 html files. Then understand, which template is extending which one. Go through all js and css files in each html file and again understand dependencies between them
This is gonna be real fun.1 -
Just had my first lesson of the course Web Development. We got an explanation of what html, css, js and php are. Nothing bad ever happened from repeating what you already know, so yeah..
But then came the horror: We need to make a website in FUCKING WORDPRESS!! I ALREADY KNOW HOW TO BUILD A FUCKING WEBSITE WITHOUT A FUCKING SHIT CMS!!
So I showed the teacher my personal website and asked if I could use and/or extend that. They loved it, but I still need to build a website using fucking wordpress!! Not even using php! No, we need to build it with the UI of wordpress.
I know that's not even hard. It's just.. WORDPRESS!!
I guess I'll just have to live with it :/2 -
Had an interview yesterday for a UI UX front end position with someone that had about 3 months of experience, all from a bootcamp. For a beginner it was ok, your run of the mill projects whose CSS framework you can tell at a glance. The guy finished the interview by pointing out that people from his bootcamp were getting offers of around X, where X is around 50% higher than engineers with 5+ years of experience usually get.
I'm not sure if he was trying to bullshit me, or if he seriously thought that was a standard salary. Or maybe he was some savant and I was too dumb to realize it.1 -
I started in Lua in a program called AMS (it made autorun programs but has full scripting support making it pretty powerful) making little software applications.
That evolved into PHP and shortly after JS, HTML and CSS.
After a while i added other languages and it continues to grow today.
The UI aspect has just been something i have always had an eye for. -
UX and Game Design: "Keep It Simple" Is Stupid.
Presentation, Content, and Structure
Often when designing a UI, I stumble across blogs and articles that discuss it and focus far too much on the structure. Wordpress is terribly guilty of this and I see it fairly often in the game industry.
In web design you might use flexbox for a content-centric design and not worry too much about the layout, or css grid if structure seems important. But the broader question is why? Why is structure important and why is it wrong to focus on structure over content?
First, structure *comes* from content. Even where over many years, we've taken certain kinds of content, be they the various genres of games, or the sundry type of websites or apps, we've learned to take all the various patterns and categorize them, to extract the commonly repeating idioms into what we call structure.
But if you're experienced, and a fan of UI design in general, then I bet you that you can name a number of counter-examples, those that broke the mould, or broke the 'rules' of good design and still somehow worked. And that follows *because* structure is derived from content. This is the same reason idioms, patterns, and best practices change over time, as we codify exceptions into their "own" rules, new best practices emerge which mostly everyone follows, and then yet more exceptions break them. And so it goes.
So we see content before structure. But isn't there something to be said of style? Why yes, there is.
To read the full article, all 14k words of it, head over to medium for more:
https://swcs.medium.com/ux-and-game...5 -
My dev area of focus? Frontend web, and always trying to lean more towards CSS and UI/UX than to javascript.
Why? Because I discovered that I'm a designer with zero ability to design, so with CSS I can at least implement other people's beautiful designs. -
I hate html and css. It's fucking horseshit. It needs to be auto-generated with a visual editor or something.
I just want to write programming logic in js. Fuck aligning divs and pictures. Fuck UI.15 -
For web devs here, do we really still need to support browsers of the evil (yeah I'm talking about MS browsers, Edge included) ?
I mean, building a css ui library here in 2017, without the benefits of custom properties, grid and so many other cool things, is so fucking frustrating.
A practical example : color theming with custom properties = Fuck Yeah / color theming without custom properties = so verbose and painfull, sucks.
The library is mostly for private usage at the moment so... I'm about to drop IE and Edge in the deepest shithole of the darkest cavern of my memory, and move on coding my lib with modern CSS, with almost no regret for the ghosts of the past who are still using these shitware today.
Should I ? Or should I... maintain compatibility as we traditionnally do ?
What's you guys opinion about this ? Can we finally kickban these browsers from our lives ?3 -
I was building my web-app using Semantic UI, I can make the components work correctly, but can't seem to make the entire layout look good. Are there some good places for Semantic UI template that I can download or buy? Using the components along obviously is not enough.2
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so i did this nice tool with data structures, dynamic ui composing, input sanitizing, modularity and scalability with tidy and efficient javascript and useful css.
showing it to my boss: "cool what you can do with html". WAT?
(he is not a programmer but knows i´m into web-programming) -
What are some good UI templates for Semantic UI? Want to give my web-app a professional look without writing too much CSS...5
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I'm currently working on a polyfill for backdrop filters. It's going great so far, stuff like backdrop blur is just so awesome fur UIs! The polyfill will be compatible with WebComponents, :hover, :active..., transitions and scrolling/resizing. Would you have use cases for this?4
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That time of the day I have to google search why is the child container getting more height than the parent2
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Hey! Just curious, is it normal that a technical test/challenge takes me more than a day to do?
I have been interviewed for a front-end role, and was given a react challenge. They said that it shouldn't take more than 2 hours ('hopefully' is what they added at the end). But i've been doing this challenge for a day now and it's only 60-70% done.
It's not complicated, and I do know how to do it, and, even, do it properly, it just takes a lot of time for me to code, i.e. develop components, change webpack when needed, read react materialize-ui (css framework) docs, then destructure json response from the api they provided and put this information on a page, then try to compile to the right format (they want single .html element with inline js and css as a deliverable).
So my question is, am I shit or is it unreasonable for a company to ask do so much coding or a little bit of both?
What's your experience usually when looking for a job in 'hip' and 'cool' startups?4 -
I feel like being expected to handcode a user interface by supposed progressives is the most ass backwards idiotic tech decision with long and wide ranging consequences anyone ever farted out of the asshole god bored into their ugly faces!
Why the hell would I want to use web when I could use windows forms ?
Why is there no equivalent to the visual designer that's usuable ?
I mean I get it for more customized things
But why would I want to fuck with css when instead I could do about the same thing and store them in a settings file and point and click on a series of dropdowns and see the results as I create them ?
Why would I want to fuck around with an interface a resize destroys ?
Why would I want to mess with html tagging or tk or tcl containers when I could just drag an item into a window and update it's properties and add some fucking event handlers the stubs of which are automatically generated by a single DoubleClick??!!??
I hate it
It's slow
I want my fucking ui to be done quickly !
Am I just missing some vital tool that costs 5 grand ?16 -
FUCK. YOU. WINDOWS. FORMS.
This fucking old ass piece of shit with zero features and broken core fucking functionality, why the fuck does it have to BREAK THE WHOLE FUCKING UI DESIGNER UI whenever i rebuild the fucking project, WITHOUT AN OPTION TO RESTORE IT OR EVEN PRESS ALT+Z. WHY did this fucking piece of shit ever come to existence, it's not relevant anymore for the last 50 years or when was that crap born.
I'm tired of this fucking shit. TIRED OF IT. Oh my god if I could just write the ui in html and css. BUT I CAN'T, instead I'm stuck with this fucking clusterfuck fucking fuck someone send help sdsdfmoksfd2 -
Looking for some advice from anyone who has used and transitioned away from Material-ui (React).
https://material-ui.com/
Tasked with removing the Material-ui used in our react project. Old team took shortcuts like using these types of frameworks at every step and the software is brittle.
Any advice from anyone who has ripped Material-ui out of a project.
We are doing this to move away from CSS-in-JS and this is conflicting with every fucking element in the fucking project.
<TextField> with it's special internal props
<Buttons> with its fucking "classes" prop that one take fucking CSS-in-JS
Any advice or just say some random shit or post a GIF for the lulz.
Peace.2 -
Do I really need to build and publish a plugin using a gradle-based workflow in IntelliJ IDEA Ultimate, only to customize some UI colors in my PHPStorm IDE? Feels like using a sledgehammer to crack a nut.
But probably I am just entitled and spoiled by using CSS for web development all of these years. At least I am sure that I definitely never want to do any Java-related development again :-)10 -
The future will look back on this period in time with astonishment. The fact that people could still browse the internet without using an app or a mobile phone will seem like a bedtime story.
It’s not even fucking close to ok that this very paragraph is inside of a H1-tag with a font-size of 26px! The UI is so big and dumbed down that I feel like I’m trying to navigate a fucking Pixie book with buttons the size of duplo-blocks. And this shit is happening to more and more sites!
It’s like the CSS-stylists assumes that everyone goes around with a pair of binoculars duct taped the wrong way to their forehead. No no, that was not a typo. Writing CSS is not development dude, it’s more like filling out a coloring book. And still most of the “paint” seems to go outside of the shapes somehow. Even I, a backend developer, know about media queries and that you shouldn’t specify font-size in pixels. How come that these guys do not? It’s like a taxi driver not knowing how to switch lane for fucks sake.
I know I can just adjust the page scale with a simple ctrl scrolling maneuver and believe me I do! I just don’t think it’s right that people, by the millions, should be afflicted with carpal tunnel syndrome just because of their ignorance.2 -
I was wondering - no one seems to be able to write good CSS, so what if we had tool to generate CSS visually.
E.g. imagine workflow of UI design tools inside chrome browser (while inspecting specific element) or your favourite editor.
Might actually build something like that. Would definitely help with problems I face. 🤷🏻
P.S. Best tools and practices for building extensions like this?35 -
What exactly is a full-stack developer/engineer? I'm confused.
So, I worked as a freelance webdev for a US company where I redesigned a pretty complicated website from scratch with PHP, mysql, JavaScript, CSS, HTML5. I only mention those because it will important later.
Basically, it's a lame mvc framework I wrote which heavily relied on AJAX and bootstrap modals.
I built from mysql <=> PHP -> UI
I Also built an android app that communicates with the php api
I worked for 4.6 years and they were kind enough to give me the designation "Full Stack Engineer" so I could put that on my resume. Alright, cool.
Then I go to this interview and one interviewer took offense. He told me that, there are 3 tiers of web dev; Database, Backend shit and UI. And I'm not a full-stack engineer. He then asked me if I worked with frameworks like laravel, symphony etc. [I did but not in this project]. I didn't know what to say. The other interviewer tried to help me, "Do you know what it means? Or have you ever worked with React.js or Angular?".
Didn't get the job and I'm so embarrassed and just feel like I'm a fraud. How could I not know what full-stack is? And why did I put it in my resume? Fuck!
Anyway can anyone tell me what "full- stack *" is?
>inb4
>incoherent
>bad engrish
Just fuck my shit up fam5 -
!Rant (almost)
What has been the best language you've worked with for creating UI? I started with html / css / js and implementing a mock-up is almost second nature at this point with those frameworks. I'm currently in a java class at university and it's taking me 30 minutes to get something to look a certain way that would take me 5 with the web stack.
Thoughts?2 -
Yes, Bootstrap and Bulma are good. But have you tried semantic UI??
The CSS gods are with this one...1 -
That moment you update your ui library, to find out this update has a small align-items css prop that breaks every form on every page.... imagine the impression when you see it all broken... priceless
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CSS, I particularly don't hate it but i don't love it either. As a React developer I love JS but I don't really like CSS based UI development i mean it's not bad but just level of satisfaction i get with a running logical thing in JS vs creating some UI stuff with CSS does varies. So I want to improve my CSS skills. Anyway can anyone suggest in what topic order I should learn CSS, I can do some basic stuff with flexbox and sometimes with grid but I think I lack some essential concepts.
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Tailwind Css + Material Ui in a single react project.
Anyone used?
Share your experiences if did so.8 -
Finally on github.
https://github.com/FidelityInternat...
I use this to test the css changes to my ui.
It's still a work in progress, not even documented properly, but I'm just happy that company allowed this code to go open sourced. -
Am I doing something wrong in integrating bootstrap into my web design.
I'm just making some cool looking password reset forms and stuff.
1. Is it overkill?
2. Is there a better alternative?
3. Any good tutorials to understand bootstrap better than what I do know? (afaik it's just a collection of html elements and css styles)
4. I still have a problem with auto padding at different resolutions which messes up the alignments and stuff I'm really inexperienced at this.
5. I'm a noob at web UI and I want to add it to my skill set so I don't mind a good recommendation to some sort of path I can follow. (I'm alright with Photoshop concept designs, I'm bad at implementing them)4 -
Cisco Jabber is a load of shit. I don't really know how to get chat logs with people I haven't added to contacts from the UI. So I just open the SQLite database it saves locally to read. Every single IM entry contains a ton of HTML/CSS to keep formatting. Who writes software like that!1
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So the question is:
is there any better alternative to material ui?
mui is powerful, but I see no good in it in the field of customization.
You can't do shit without searching smth like: "how to remove the ::before in that mui component"
and getting some answer like:
"oh you can't do that with css! you should use that prop and shit or you should config your library in a way which you can remove ::before"
FFS WHAT THE FUCK IS THIS
I JUST WANT TO WRITE MY BORING CSS AGAIN11 -
Has OSS Projects build systems become more complicated lately?
I took a stab at building concourse ci on FreeBSD. It being written in go, I expected it to be rather straight forward but no.
To "compile" the web UI assets, yarn (an alternative nodejs package manager apparently) was required. (Are js and CSS really compile targets now?)
Installed yarn and ran yarn build, it complained about lessc not being installed, so ran yarn install lessc which then told me that I was running an unsupported operating system.
I can compile the actual consourse binary just fine, but without yarn doing it's thing the assets required for the web UI does not get compiled in and therefore doesn't work properly.
Maybe I compile the web UI assets in Linux, and cross compile my FreeBSD binary...5 -
Small experimental demo using JS, CSS and a bit of PHP.
http://abitus.net/tests/...
The code, all mixed in a unique ~600 lines 'index.php' file, is ugly af. But I was mostly interested by the concept here, so it's really intended to be a dumb prototype.
However I think this works. The idea was to use a conceptual design solution in order to show links temporality when it is based on their popularity. More a link gets clicked, more bigger and slower it will be.
There's still a lot to improve. It could work with images or even more complex contents like articles. Just a matter of improving the UI.
Please feel free to play with it and give your opinion. What do you guys think of the concept ?1 -
Even tho I really hate UI in .NET like Xamarin and Windows SDK
I still love reusing all of my C# service and extensions
Rather stay in .NET than learn JS and CSS2 -
I was playing with NativeScript, it looks cool as fuck, writing typescript and angular + native ui elements that you can style with css. This is underrated.
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Who else finds HTML/CSS to be just plain bad?
since that's what the web adopted, apparently no matter what you are developing if it involves a GUI then the design method almost always follows in the same path as the web.
that's not the issue though, the real problem is that the web adopted a very horrible way to create a UI, while HTML might have been fine for 90s-style websites I just feel like its a very lousy way to create a modern interactive webapp UI, its just very painfully obvious that it wasn't designed for that purpose. remind me again what HTML stands for? "HyperText Markup Language" yea that sounds about right. and CSS really doesn't help but double down on the flaws of HTML.
on a whim I can come up with a better method:
instead of the weird <body><footer> structure, why not have say "objects that flow in a 2D space", you define the parameters location and dimension of these objects, with something like javascript they interact with each other and just like div in HTML objects contain smaller objects.
this makes a lot more sense than the footer/body design or the obviously duck-taped attempts at controlling the style in CSS, like flow, and absolute-position.
am I alone in this?9 -
Following an interview, I've been tasked with creating a "simple address book" webapp with Laravel and Vue.js.
There isn't much in the spec, with the only requirements being the use of Bootstrap, no auth, and inclusion of pagination and searching.
This is very easy with Laravel and my question to the community is how much further do I go with this?
Should I add alphabetical pagination alongside laravel pagination? What about a nice material ui?
I sent a design from Dribble to the employer and asked if making the app look fancy would be worth my time. He said I'm free to use any front end design and lib that I want if I'm able to demonstrate my use of them in code review, and he also said that the project "was only intended to take you a couple hours" which it would if I weren't to add a fancy ui.
So, shall I just make a simple app with Bootstrap tables, add responsiveness and keep the css semantic for brownie points, or go all out and spend a day or two making it beautiful? There is one other candidate so I have competition.1 -
How to make attractive immersive web pages design
I do not want to make it on my own, else need something like TailwindCSS or Bootstrap
Anyone?3 -
Why does snapchat on android suck so badly?
Lemme get this out of me.
They admitted to focusing on the iOS variant more from now on. Why? Becuase it has a larger user base.
That means they will not give many fucks about the ONE BILLION ANDROID USERS.
But about the app itself...
With quite normal usage (let's say around 30 minutes opened in total, daily) snapchat uses more battery than my screen. What the fuck?
It is literally at the very top.
It might go up to 800mAh calculated drain. I don't know how they did it.
Anyways, it doesn't even work well.
It has a lot of lag, crahses, and makes my phone as hot as a cup of tea.
I suspect that's becuase it keeps using the camera. That is, keeps it on even when you are on a different screen. This is bullshit. I do sometimes chat with people on SC but I try to minimise it for this reason.
The UI itself is okayish but still lags beyond comprehension in comparison to other apps (wow, I love the android discord client, it has full functionality at low resource cost).
As far as I'm concerned it uses some sort of web technology mix. It does use chromium so I suspect HTML, CSS and JS is also present in the source code.
Also, let's make this a terrible mobile apps rant - feel free to contribute.4 -
VSCode. I used to be a WebStorm guy, but at one point I found out that I could do like 85% of the stuff in VSCode, and switched over. Things I still kinda miss from the JetBrains ecosystem:
- the elaborate refactoring
- the built-in navigation across the file and the project
- the really clever expand select and go to open/closing bracket (VSCode is kinda getting there, but for expand select it honours camel case words and that can't be turned off, it's weird with HTML files with inlined JS or CSS; for bracket jumping it must rely on an extension)
- the way that everything within the UI is predictable and navigable with keyboard only (tried opening a dropdown in VSCode without having a specific keybinding for that specific dropdown? In WebStorm it was Alt+Up/Alt+Down for any dropdown that has focus IIRC)
- the visual way of changing a colour theme (in VSCode you have to guess what is what before modifying a value; by the way this is an idea for an extension that I might research)
What I like about VSCode:
- the speed (although it can get slow with large files; on the other hand JetBrains IDEs are not that slow except for the startup, given that you're not working on a potato, but here we are)
- its extensibility and very active extension development (and the fact that it's rather easy to write your own extensions, although I haven't benefited from that very much)
- the ease of syncing settings (the Settings Sync extension and now the built-in mechanism introduced I think earlier this month)
- it's free (so I don't have to pay for it myself or nag to my employer to issue me a license)
I've tried Sublime and it's hands down the fastest thing I've seen (it can open a 100 MB text file on the shittiest computer you can find and edit it efficiently), the problem is that it's not so rich in extensions. I've tried vim, nano and whatnot, but I'm far from that, just not my cup of tea. I'm okay for the occasional file edit while SSHd somewhere, but that's all.
In an ideal world we'd have something like Sublime's performance with VSCode's ecosystem and JetBrains', well, brains...1 -
Anybody here a UI designer that can help me with a HTML/CSS page for a kiosk? Just need someone to help me set up the initial template, shouldnt take more than an hour if anyone has time to spare. I've been trying to do it myself but I keep screwing up div alignment.27