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Search - "coding game"
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One day when I was about 8 years old my friend and I were in the library. We decided we wanted to try to make a baseball website because we both likes baseball (this was around 1998). We picked up a book on HTML and my dad took it out for us. My dad was also a programmer so he said he would help us learn. We went home that afternoon and made a little website!
I knew right then that I really enjoyed programming and creating things with code, but I realized I wanted to be a programmer in middle school and high school. One of my friends and I started building Flash games. To see if people were playing them, I added in a call to each game that hit a PHP script on our server. I'll never forget the days/weeks that one of our most popular games caused our sever to get hammered and our shared host said they were going to boot us.
It was an awesome feeling knowing people were enjoying these games that we worked really hard on, and that's one of the main reasons I always wanted to be coding/creating things that people enjoy using.22 -
This code review gave me eye cancer.
So, first of all, let me apologize to anyone impacted by eye cancer, if that really is a thing... because that sounds absolutely horrible. But, believe me, this code was absolutely horrible, too.
I was asked to code review another team's script. I don't like reviewing code from other teams, as I'm pretty "intense" and a nit-picker -- my own team knows and expects this, but I tend to really piss off other people who don't expect my level of input on "what I really think" about their code...
So, I get this script to review. It's over 200 lines of bash (so right away, it's fair game for a boilerplate "this should be re-written in python" or similar reply)... but I dive in to see what they sent.
My eyes.
My eyes.
MY EYES.
So, I certainly cannot violate IP rules and post any of the actual code here (be thankful - be very thankful), but let me just say, I think it may be the worst code I've ever seen. And I've been coding and code-reviewing for upwards of 30 years now. And I've seen a LOT of bad code...
I imagine the author of this script was a rebellious teenager who found the google shell scripting style guide and screamed "YOU'RE NOT MY REAL DAD!" at it and then set out to flagrantly violate every single rule and suggestion in the most dramatic ways possible.
Then they found every other style guide they could, and violated all THOSE rules, too. Just because they were there.
Within the same script... within the SAME CODE BLOCK... 2-space indentation... 4-space indentation... 8-space indentation... TAB indentation... and (just to be complete) NO indentation (entire blocks of code within another function of conditional block, all left-justified, no indentation at all).
lowercase variable/function names, UPPERCASE names, underscore_separated_names, CamelCase names, and every permutation of those as well.
Comments? Not a single one to be found, aside from a 4-line stanza at the top, containing a brief description of that the script did and (to their shame), the name of the author. There were, however, ENTIRE BLOCKS of code commented out.
[ In the examples below, I've replaced indentation spacing with '-', as I couldn't get devrant to format the indentation in a way to suitably share my pain otherwise... ]
Within just a few lines of one another, functions defined as...
function somefunction {
----stuff
}
Another_Function() {
------------stuff
}
There were conditionals blocks in various forms, indentation be damned...
if [ ... ]; then
--stuff
fi
if [ ... ]
--then
----some_stuff
fi
if [ ... ]
then
----something
something_else
--another_thing
fi
And brilliantly un-reachable code blocks, like:
if [ -z "$SOME_VAR" ]; then
--SOME_VAR="blah"
fi
if [ -z "$SOME_VAR" ]
----then
----SOME_VAR="foo"
fi
if [ -z "$SOME_VAR" ]
--then
--echo "SOME_VAR must be set"
fi
Do you remember the classic "demo" programs people used to distribute (like back in the 90s) -- where the program had no real purpose other than to demonstrate various graphics, just for the sake of demonstrating graphics techniques? Or some of those really bad photo slideshows, were the person making the slideshow used EVERY transition possible (slide, wipe, cross-fade, shapes, spins, on and on)? All just for the sake of "showing off" what they could do with the software? I honestly felt like I was looking at some kind of perverse shell-script demo, where the author was trying to use every possible style or obscure syntax possible, just to do it.
But this was PRODUCTION CODE.
There was absolutely no consistency, even within 1-2 adjacent lines. There is no way to maintain this. It's nearly impossible even understand what it's trying to do. It was just pure insanity. Lines and lines of insanity.
I picture the author of this code as some sort of hybrid hipster-artist-goth-mental-patient, chain-smoking clove cigarettes in their office, flinging their own poo at their monitor, frothing at the mouth and screaming "I CODE MY TRUTH! THIS CODE IS MY ART! IT WILL NOT CONFORM TO YOUR WORLDLY STANDARDS!"
I gave up after the first 100 lines.
Gave up.
I washed my eyes out with bleach.
Then I contacted my HR hotline to see if our medical insurance covers eye cancer.32 -
I am an indie game developer and I lead a team of 5 trusted individuals. After our latest release, we bought a larger office and decided to expand our team so that we could implement more features in our games and release it in a desirable time period. So I asked everyone to look for individuals that they would like to hire for their respective departments. When the whole list was prepared, I sent out a bunch of job offers for a "training trial period". The idea was that everyone would teach the newbies in their department about how we do stuff and then after a month select those who seem to be the best. Our original team was
-Two coders
-One sound guy(because musician is too mainstream)
-Two artists
I did coding, concept art(and character drawings) and story design, So, I decided to be a "coding mentor"(?).
We planned to recruit
-Two coders
-One sound guy
-One artist (two if we encountered a great artstyle)
When the day finally arrived I decided to hide the fact that I am the founder and decided that there would be a phantom boss so that they wouldn't get stressed or try flattery.
So out of 7, 5 people people came for the "coding trial session". There were 3 guys and 2 girls. My teammate and I started by giving them a brief introduction to the working of our engine and then gave them a few exercises to help them understand it better. Fast forward a few days, and we were teaching them about how we implement multiple languages in our games using Excel. The original text in English is written in the first column and we then send it to translators so that they can easily compare and translate the content side by side such that a column is reserved for each language. We then break it down and convert the whole thing into an engine friendly CSV kind of format. When we concluded, we asked them if they had any questions. So there was this smartass, who could not get over the fact that we were using Excel. The conversation went like this:(almost word to word)
Smartass: "Why would you even use that primitive software? How stupid is that? Why don't you get some skills before teaching us about your shit logic?"
Me:*triggered* "Oh yeah? Well that's how we do stuff here. If you don't like it, you can simply leave."
Smartass: "You don't know who I am, do you? I am friends with the boss of this company. If I wanted I could have all of you fired at whim."
Me:"Oh, is that right?"
Smartass:"Damn right it is. Now that you know who I am, you better treat me with some respect."
Me: "What if I told you that I am not just a coder?"
Smartass:"Considering your lack of skills, I assume that you are also a janitor? What was he thinking? Hiring people like you, he must have been desperate."
Me:"What if I told you that I am the boss?"
Smartass:"Hah! You wish you were."*looks towards my teammate while pointing a thumb at me* "Calling himself the boss, who does he think he is?"
Teammate:*looks away*.
Smartass:*glances back and forth between me and my teammate while looking confused* *realizes* *starts sweating profusely* *looks at me with horror*
Me:"Ha ha ha hah, get out"
Smartass:*stands dumbfounded*
Me:"I said, get out"
Smartass:*gathers his stuff and leaves the room*
Me: "Alright, any questions?"*Smiling angrily*
Newcomers: *shake heads furiously*
Me:"Good"
For the rest of the day nobody tried to bother me. I decided to stop posing as an employee and teaching the newcomers so that I could secretly observe all sessions that took place from now on for events like these. That guy never came back. The good news however, is that the art and music training was going pretty well.
What really intrigues me though is that why do I keep getting caught with these annoying people? It's like I am working in customer support or something.16 -
I apologies for my bad English.
I was 14 and addicted to PC games, I take money from my dad and bought new games every day
One day he got angry and told me: "What's are you doing with your life son? I don't pay for your games anymore! If you can build your own game and play with it!"
My mother had a computer academy, So i ask her to teach me how to build a game! She starts teaching me VB6, It was amazing.
After that, i started programming, Searching for VB6 sample code all day.
We had a local online game and it was a time killer, So i build an auto bot for this game to play for me, wit VB6. It works great, And send it to my friends and they loved it. Then I create a website and put it there so other players can use it, And after some days downloads reach 5000 times! I was shocked! Then I put a lot of time and improve it, Downloads reach 15000! After three years it reaches 50,0000 and more.
Between these years I learned VB.Net, C#, HTML, CSS, JS, Java and Android programming. Just because of some game.
And really thanks to my parent to put me in this path, It's great.
I think I can never get enough of coding!
But haven't created any games yet, So learning continues :)9 -
So I'm learning 2D game dev in java.
(I know)
Being stubborn I'm coding everything myself because, you know who needs libraries.😅
And
Holy toenails ,I have mad respect for the guys who build game engines. Especially 3d engines.
Y'all are beasts.28 -
Me last Sunday:
“Ohh boy, I’ve been working on my game for last 6 days, and I made lots of progress! I’m gonna take a break today!”
*starts coding side project*1 -
Tanking World of Warcraft raids. I had severe depression and low self worth. I played the game all the time to cope. I decided to get good at tanking because I heard it was a challenge. I ended up getting fairly decent, started tanking raids and people would ask me on more and more raids saying I was a great tank.
This gave my self confidence a boost and I figured if I could do that (which everyone said was hard) I could get good at coding (which everyone also said was hard.)
Stopped playing wow, started coding all the time. Today I earn very, very decent money as a software dev. (and I don't have depression anymore)
Thanks World of Warcraft.12 -
Hackathons should not be judged by non-technical people.
I went to a Hackathon yesterday, and only two teams (mine included, of course 😉) made projects that I thought sufficiently fulfilled all the judging criteria.
The winning "project"? Literally just a two slide proposal about asking Niantic to turn the summer time free lunch distribution bus into a Pokestop. Because obviously the best way to motivate children who can't afford food to go get free summer lunches is to use a tie-in with a smart phone game. Because Niantic is so famously responsive to community requests. Because you can totally turn a bus into a Pokestop.
It was absurd, and I have no idea how it fulfilled the "impact" and "viability" judging criteria (as for the third criteria, "innovation", I suppose not coding anything at a Hackathon is pretty innovative!)
I knew that some flashy bullshit project would win, even if it was utterly unviable, but I didn't realize just how disgustingly absurd the winning project would be13 -
I started coding in 1994 making .BAT menus for my DOS games. Used HELP.EXE to find commands I could use. Then I figured out how to modify and run GORILLA.BAS (using Q-Basic). Man, when I realized that all BASIC commands were in the OS documentation as well, that was the Red Pill! Just started to copy commands and blocks from the Gorillas game into a new program, read the doc, modify, run and learn. Btw, the first BASIC command I played with was "PLAY" (for music).
At that time I was 10 and there was no Stackoverflow, no Youtube, no tutorials, no Google... no easy path to follow down the rabbit hole.
Ref: https://en.wikipedia.org/wiki/...10 -
This rant means YOU if you are one of those people that "fix" their family's computers.
I was visiting my family over the holidays and while I managed to stay away from fixing their computers for the most time, I offered to help my grandfather to update the Garmin navigation device he wanted to gift my father. (They do not use smartphones for navigation, and my father doesn't want "these modern shitty phones".)
When booting up my grandfather's laptop, I realized something odd: Linux Mint boot screen. Wut?
And immediately I said: "It could be impossible to update your navigation device on this laptop."
As true enough, the Garmin Express update software requires either a Windows PC or a Mac; and even though I vaguely hoped it might be possible to upgrade through Linux, I just could not be bothered to find out that day.
What I wondered though is why did my grandfather of all people ran Linux!?
Don't get me wrong, I use Linux myself on my work machine and I never want to work with something else when coding; yet my grandfather is an end user of the show-me-where-and-what-and-how-often-to-click-kind.
What could he gain by it?
As it turns out, the computer nerd's friend of my uncle managed his PC. And my uncle and he decided unanimously my grandfather should better run Linux. Is it something my grandfather needs? No. BUT IT'S RIGHT! Suck it up! (My father's laptop therefore also runs Linux Mint. So he can't upgrade his new device either.)
This is the ugly kind of entitled nerd-dom I truly detest.
When discussing things further, my grandfather told me that he had problems ever since with his printer. Under Windows, he knew how to print on the special photo paper. Under Linux, all he can barely manage is to print on normal papers. Shame, printing photos was the only thing he liked doing on that device. What did my uncle's friend tell him?
"Get a decent printer!"
Fuck that guy.
It's fine if Linux works for you, but before you install it on a PC of a relative, you better make sure it fits their needs! If you have that odd member that only wants to write letters, read emails, use facebook, and wants to play that browser game, feel free to introduce them to Linux.
Yet if they have any special wish, don't stand in their way.
If they want to do something that requires a certain OS, don't just decide for them that their desire is wrong, but help them achieve their goal. If you can't align that with your ideology, then get the fuck out of my way and stop "helping".
For some people, a computer is a device to achieve a certain goal, a work. They only get hindered by your ill-advised attempts at virtue signalling.9 -
2017 Recap + DEVBANNER !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!1
1. So, let's recap my 2017 first. It was awesome
Here is some list that I can remember
- finding my hobby (fsx, vatsim)
- finding computers aren't genius
- creating a new language
- major improvements in my unity skills
- found out i am friendly
- getting a job at google in a dream
- creating my banner in krita --> devbanner collab :D
- Logo creation fail
- CS class apply fail
- getting free stickers for the first time of my life
- getting death threats (lol)
- finishing my first ever big c# project
- got offensive words from a bot that i am a f***ing d***head.
- getting downvotes after creating such a shitty meme
- getting my rant featured in twitter
- finding that my friends love my game
- getting a sneak peak at the src of devrant
- coding with turbo c
- not using git cuz too lazy
- finds out msdn is god
- slowly hating unity, but likes it cuz it is using c#
- reaching level 2 in google foobar
- started 100+ projects this year and finished about 6 of them.
- devRant motivated me a lot
2. devBanner stuffs
So, how it all started is when I wanted to create my own logo. Some people will remember it. The one with arrows and cozyplales written on it. Then, I created my own banner with Krita (their text tool sucked). After that, due to some suggestions by the community, I decided to create a collab. From then, many people contributed to the devBanner project. Special thanks to @Kimmax for his awesome prototype of the frontend made during I was sleeping.
Now, before I talk more, I want to talk something. I don't post a rant about my collab cuz i want to get upvotes. I just want more people to use this simple creation software. You can literally use them anywhere, and it is FOSS.
Well....
If you want to create again, you can do so at https://devbanner.center
If you want to contribute, please do so by visiting https://github.com/devBanner
We are looking for a skilled frontend dev who can do the basic web stuffs. (we don't use frameworks currently for our frontend)
---------------------
Thanks everyone for making 2017 awesome. Can't wait to welcome 2018. Happy new year everyone, and I will drop my banner here.21 -
Found this on /r/battlestation last night. I really like to have such neat and nice setup when I can afford in future (I hope). But have one question.
Is it suitable for non-gamers?
I'll be using it for coding, work, movies, etc. I don't think I'll play any game that seriously ever.26 -
begin_rant()
I like that coding is becoming more and more popular.
I like that more and more people are taking steps to manifest there ideas and potentially change the world.
But for fuck's sake... can't geeks be allowed to be the fat pimply introverts of the olden days?? This used to be a realm for the misfits, and now the same assholes who tormented said misfits are joining in and making the rest feel inadaquit all over again. You can't just be a coder anymore, now you have to be a good looking and health crazed professional with great personal skills and then somehow be able to also be a master of your craft.
I don't want to hear about how you write code in between your 100 pushups and avocado toast and having a few cold ones with the boys after your <insert sport here> game. I want to hear about how you ate pizza with one hand and crushed your build with the other in between sips of shitty soft drinks and fistfuls of candy while pulling an all nighter for the nth time cuz daylight is for pussies.
Too much pressure these days as it is, and this isn't helping.
break13 -
Started testing out the concept of a new application I'm developing (nothing special)
I always seem to play games instead of coding, so I'm developing a trainer which monitors for any open games and checks whether I have coded enough in a day to play games.
If I haven't coded for long enough, it will force close the game and warn me.
Further development to happen.27 -
I’ve pretty bad ADHD (diagnosed) my entire adult life, so focus has been a huge struggle for me forever. Here’s my strategy:
- Noise-canceling headphones blasting chiptunes (Spotify has some, but YouTube has the best selection of old-school video game music) I’m usually way less distracted if I listen to music without lyrics.
- A chair cushion (I actually use one of those ridiculous donut ones, but I put a normal sized pillowcase on it. SO comfortable, even after many hours.)
- THE POMODORO METHOD. 25 minutes hardcore coding/debugging, followed by 5 minute intervals for breaks, like checking fb, etc. (Breaks are totally optional if you’re in the zone tho 💪) It’s a great way to reward your brain for focusing.
- And if all else fails, the looming threat of unemployment is always there to keep you motivated 🙃 (Sad but true— always crosses my mind when I’m starting to fall behind on a task)2 -
Yesterday we started coding with my eldest son, with some board game (based in scratch), and it was so fucking amazing! I'm partial, but he's a fucking code genius!!!
In the game, the child "code" some functionality with cards and the adult (me) compute them 'doing the actions'.
I'm so fucking proud!!! Well, I'm always proud of my children, and there the English language doesn't convey very well my thinking as the verb to be doesn't differentiate the intrinsic state of a subject and a passing state:
SOY TAN ORGULLOSO DE MIS HIJOS!11 -
!Story
So I Met this kid (11 or 12) when I was younger
15or so
And he asked me what I wanted to become I said:
Programmer...
He was AMAZED by this job and INSTANTLY wanted to become one too...
So I showed him the Basis of programming with Scratch for EDU, he was pretty good and Made some "good" Games.
Then I wanted to work on my little unity Game...
So I started to Programm on my surface pro 4
He looked at me and asked:
What are you Doing? What is this?
I explained that coding isn't always Scratch and that there are MANY ways to code,
Some are like Scratch and other arent...
He FREAKED THE HELL OUT!
And was Like:
I WANTED TO LEARN CODING NOT SOME OTHER BULLSHIT LIKE SCRATCH!
I WANT TO BECOME LIK,E YOU!
We never met again...7 -
⬜️Finish my indie Game
⬜️Publish my Indie Game.
⬜️Make my wife pregnant.
⬜️Clean codebase current C++ job
⬜️Learn Piano play
⬜️Create clean coding presentation
⬜️Be more productive11 -
Hiring junior devs is a game of Russian roulette.
You can get some one who is smart and loves coding. In this case stack, limitations etc don’t matter and experience will be great for junior and the rest of the team
Or it will be a lazy person who watched 5 videos and think to be better than everyone else. 95% of juniors are these fuckers. Takes about 1 week to find out and fire… which starts the 3 months recruiting loop again.18 -
I'll use this topic to segue into a related (lonely) story befitting my mood these past weeks.
This is entire story going to sound egotistical, especially this next part, but it's really not. (At least I don't think so?)
As I'm almost entirely self-taught, having another dev giving me good advice would have been nice. I've only known / worked with a few people who were better devs than I, and rarely ever received good advice from them.
One of those better devs was my first computer science teacher. Looking back, he was pretty average, but he held us to high standards and gave good advice. The two that really stuck with me were: 1) "save every time you've done something you don't want to redo," and 2) "printf is your best debugging friend; add it everywhere there's something you want to watch." Probably the best and most helpful advice I've ever received 😊
I've seen other people here posting advice like "never hardcode" or "modularity keeps your code clean" -- I had to discover these pretty simple concepts entirely on my own. School (and later college) were filled with terrible teachers and worse students, and so were almost entirely useless for learning anything new.
The only decent dev I knew had brilliant ideas (genetic algorithms, sandboxing, ...) before they were widely used, but could rarely implement them well because he was generally an idiot. (Idiot sevant, I think? Definitely the idiot part.) I couldn't stand him. Completely bypassing a ridiculously long story, I helped him on a project to build his own OS from scratch; we made very impressive progress, even to this day. Custom bootloader, hardware interfacing, memory management, (semi) sandboxed processes, gui, example programs ...; we were in highschool. I'm still surprised and impressed with what we accomplished.
But besides him, almost every other dev I met was mediocre. Even outside of school, I went so many years without having another competent dev to work with. I went through various jobs helping other dev(s) on their projects (or rewriting them), learning new languages/frameworks almost every time: php, pascal, perl, zend, js, vb, rails, node, .... I learned new concepts occasionally (which was wonderful) but overall it was just tedious and never paid well because I was too young to be taken seriously (and female, further exacerbating it). On the bright side, it didn't dwindle my love for coding, and I usually spent my evenings playing with projects of my own.
The second dev (and one one of the best I've ever met) went by Novo. His approach to a game engine reminded me of General Relativity: Everything was modular, had a rich inheritance tree, and could receive user input at any point along said tree. A user could attach their view/control to any object. (Computer control methods could be attached in this way as well.) UI would obviously change depending on how the user could interact and the number of objects; admins could view/monitor any of these. Almost every object / class of object could talk to almost everything else. It was beautiful. I learned so much from his designs. (Honestly, I don't remember the code at all, and that saddens me.) There were other things, too, but that one amazed me the most.
I havent met anyone like him ever again.
Anyway, I don't know if I can really answer this week's question. I definitely received some good advice while initially learning, but past that it's all been through discovering things on my own.
It's been lonely. ☹2 -
So rewind back about 24 years. I was a little kid who thought computers were the coolest thing evar, and our family had just gotten our first machine (a monstrous tower from a company named CyberMax, running Win 3.11 on DOS 6, 33MHz and a 250MB hard drive).
My aunt (big into coding at the time) came by with a box full of disks and loaded the machine up with all kinds of games and fun stuff. One of the thing she installed was Hoyle Classic Card Games (https://playclassic.games/games/...)
My parents fell in love with this and played it for hours. The problem was, the process to get it started, while not complicated, was still a pain in the ass. You had to either hammer F6 to get the startup menu and type a bunch of commands to switch to the directory and start the game, or let it boot into windows, then leave windows for DOS and do the same thing.
On a lark, when we had gotten the machine, mom had also bought this little dos programming handbook. I can't find it nowadays, but it went into very exhaustive detail on the cool things you could do with batch files. I was a voracious reader, especially on anything to do with computers, and one of the things the book covered was how to write startup menus using the CHOICE command! Little me figured out that you could write this into the AUTOEXEC.bat, and have a menu come up on every start!
It took me a couple days of piddling around (again, I was like 6 or 7, and this was the first "program" I'd ever written), but I eventually got it to the point where you'd turn the computer on, and the first thing it would do is ask if you wanted to go into windows, or if you wanted to play cards. I was proud as hell when this was set up and working!
I didn't do much writing of programs since then (I was more interested in games at the time), but yeaaaarrrs later, I encountered Why's Poignant Guide to Ruby, fell in love, and I've been hacking code ever since2 -
Okay guys, this is it!
Today was my final day at my current employer. I am on vacation next week, and will return to my previous employer on January the 2nd.
So I am going back to full time C/C++ coding on Linux. My machines will, once again, all have Gentoo Linux on them, while the servers run Debian. (Or Devuan if I can help it.)
----------------------------------------------------------------
So what have I learned in my 15 months stint as a C++ Qt5 developer on Windows 10 using Visual Studio 2017?
1. VS2017 is the best ever.
Although I am a Linux guy, I have owned all Visual C++/Studio versions since Visual C++ 6 (1999) - if only to use for cross-platform projects in a Windows VM.
2. I love Qt5, even on Windows!
And QtDesigner is a far better tool than I thought. On Linux I rarely had to design GUIs, so I was happily surprised.
3. GUI apps are always inferior to CLI.
Whenever a collegue of mine and me had worked on the same parts in the same libraries, and hit the inevitable merge conflict resolving session, we played a game: Who would push first? Him, with TortoiseGit and BeyondCompare? Or me, with MinTTY and kdiff3?
Surprise! I always won! 😁
4. Only shortly into Application Development for Windows with Visual Studio, I started to miss the fun it is to code on Linux for Linux.
No matter how much I like VS2017, I really miss Code::Blocks!
5. Big software suites (2,792 files) are interesting, but I prefer libraries and frameworks to work on.
----------------------------------------------------------------
For future reference, I'll answer a possible question I may have in the future about Windows 10: What did I use to mod/pimp it?
1. 7+ Taskbar Tweaker
https://rammichael.com/7-taskbar-tw...
2. AeroGlass
http://www.glass8.eu/
3. Classic Start (Now: Open-Shell-Menu)
https://github.com/Open-Shell/...
4. f.lux
https://justgetflux.com/
5. ImDisk
https://sourceforge.net/projects/...
6. Kate
Enhanced text editor I like a lot more than notepad++. Aaaand it has a "vim-mode". 👍
https://kate-editor.org/
7. kdiff3
Three way diff viewer, that can resolve most merge conflicts on its own. Its keyboard shortcuts (ctrl-1|2|3 ; ctrl-PgDn) let you fly through your files.
http://kdiff3.sourceforge.net/
8. Link Shell Extensions
Support hard links, symbolic links, junctions and much more right from the explorer via right-click-menu.
http://schinagl.priv.at/nt/...
9. Rainmeter
Neither as beautiful as Conky, nor as easy to configure or flexible. But it does its job.
https://www.rainmeter.net/
10 WinAeroTweaker
https://winaero.com/comment.php/...
Of course this wasn't everything. I also pimped Visual Studio quite heavily. Sam question from my future self: What did I do?
1 AStyle Extension
https://marketplace.visualstudio.com/...
2 Better Comments
Simple patche to make different comment styles look different. Like obsolete ones being showed striked through, or important ones in bold red and such stuff.
https://marketplace.visualstudio.com/...
3 CodeMaid
Open Source AddOn to clean up source code. Supports C#, C++, F#, VB, PHP, PowerShell, R, JSON, XAML, XML, ASP, HTML, CSS, LESS, SCSS, JavaScript and TypeScript.
http://www.codemaid.net/
4 Atomineer Pro Documentation
Alright, it is commercial. But there is not another tool that can keep doxygen style comments updated. Without this, you have to do it by hand.
https://www.atomineerutils.com/
5 Highlight all occurrences of selected word++
Select a word, and all similar get highlighted. VS could do this on its own, but is restricted to keywords.
https://marketplace.visualstudio.com/...
6 Hot Commands for Visual Studio
https://marketplace.visualstudio.com/...
7 Viasfora
This ingenious invention colorizes brackets (aka "Rainbow brackets") and makes their inner space visible on demand. Very useful if you have to deal with complex flows.
https://viasfora.com/
8 VSColorOutput
Come on! 2018 and Visual Studio still outputs monochromatically?
http://mike-ward.net/vscoloroutput/
That's it, folks.
----------------------------------------------------------------
No matter how much fun it will be to do full time Linux C/C++ coding, and reverse engineering of WORM file systems and proprietary containers and databases, the thing I am most looking forward to is quite mundane: I can do what the fuck I want!
Being stuck in a project? No problem, any of my own projects is just a 'git clone' away. (Or fetch/pull more likely... 😜)
Here I am leaving a place where gitlab.com, github.com and sourceforge.net are blocked.
But I will also miss my collegues here. I know it.
Well, part of the game I guess?7 -
Tl;Dr - It started as an escape, carried on as fun, then as a way to be lazy, and finally as a way of life. Coding has defined and shaped my entire life from the age of nine.
When I was nine I was playing a game on my ZX spectrum and accidentally knocked the keyboard as I reached over to adjust my TV. Incredibly parts of it actually made a little sense to me and got my curiosity. I spent hours reading through that code, afraid to turn the Spectrum off in case I couldn't get back to it. Weeks later I got hold of a book of example code to copy out to do various things like making patterns on the screen. I was amazed by it. You told it what to do, and it did it! (don't you miss the days when coding worked like that?) I was bitten by the coding bug (excuse the pun) and I'd got it bad! I spent many late nights on that thing, escaping from a difficult home life. People (especially adults) were confusing, and in my experience unpredictable. When you did things wrong they shouted at you and threatened to take you away, or ignored you completely. Code never did that. If you did something wrong, it quietly let you know and often told you exactly what was wrong. It wasn't because of shifting expectations or a change of mood or anything like that. It was just clean logic, simple cause and effect.
I get my first computer a year later: an IBM XT that had been discarded by a company and was fitted with a key on the side to turn it on. With the impressive noise it made it really was like starting an engine. Whole most kids would have played with the games, I spent my time playing with batch scripts and writing very simple text adventures. And discovering what "format c:" does. With some abuse and threatened violence I managed to get windows running on it. Windows 2.1 I think it was.
At 12 I got a Gateway 75 running Windows 95. Over the next few years I do covered many amazing games: ROTT, Doom, Hexen, and so on. Aside from the games themselves, I was fascinated by the way computers could be linked together to play together (this was still early days for the Web and computers networked in a home was very unusual). I also got into making levels for Doom, Heretic, and years later Duke Nukem 3D (pretty sure it was heretic; all I remember is the nightmare of trying to write levels entirely by code!). I enjoyed re-scripting some of the weapons and monsters to behave differently. About this time I also got into HTML (I still call this coding, but not programming), C, and java. I had trouble with C as none of the examples and tutorial code seemed to run properly under a Windows environment. Similar for my very short stint with assembly. At some point I got a TI-83 programmable calculator and started rewriting my old batch script games on it, including one "Gangster Lord" game that had the same mechanics as a lot of the Facebook games that appeared later (do things, earn money, spend money to buy stuff to do more things). Worried about upcoming exams, I also made a number of maths helper apps, including a quadratic equation solver that gave the steps, and a fake calculator reset to smuggle them into my exams. When the day came I panicked and did a proper reset for fear of being caught.
At 18 I was convinced I was going to be a professional coder as I started a degree in Computer Science. Three months later I dropped out after a bunch of lectures teaching what input and output devices were and realising we were only going to be taught Java and no C++. I started a job on the call centre of a big company, but was frustrated with many of the boring and repetitive tasks we had to do. So I put my previous knowledge to use, and quickly learned VBA to automate tasks. It wasn't long before I ended up promoted to Business Analyst where I worked on a great team building small systems in Office, SAS, and a few other tools.
I decided to retrain in psychology, so left the job I was in and started another degree. During my work and placements my skills came in use a number of times to simplify and automate tasks. I finished my degree, then took a job as a teaching assistant while I worked out what I wanted to do next and how to pay for it. Three years later I've ended up IT technican at the school, responsible for the website, teaching a number of Computing lessons each week, and unofficial co-coordinator for Computing as a subject. I also run a team of ten year old Digital Leaders who I am training in online safety and as technical experts; I am hoping to inspire them to a future in coding. In September I'll be starting teacher training with a view to becoming a Computing specialist teacher. Oh, and I'm currently doing a course in Android Development in my free time.
And this all started with an accidental knock on the keyboard of a ZX Spectrum.6 -
Processing is WHAT?!
So is it just me or is processing like the most fun thing to do with coding ? I mean, it's perfect for relax; it's fun like playing games but it still gives you something.
I've never been so keen to code like I am after weekend with processing. OMG!
And it's not just that you can do everything, understand how M$ Paint/Photoshop does things, understand how games work and how EVERYTHING around graphics works, it's also that there are SO MANY REAAAAALLY GOOD resources that you enjoy ""studying"". Things like pong, game of life, Gaussian blur (the one you use in Photoshop daily, yeah, do you understand how it works ?), Painting or edge detection OR ANY OTHER THING RELATING TO GRAPHICS.
It's simply amazing so if you don't know about it, give it at least 10 minutes(at that point, you'll be programming GTA 6/Photoshop 2 or something..), you won't regret it.
Anyaway, feel free to share your creations!10 -
Google told me I was speaking their language and asked if I wanted to play a game in a very Matrix-esque way. I'm now in the middle of coding challenges and when I finish one of them a ascii white rabbit hops across the in browser console. You have my attention Google, well played.4
-
Awesome survey results on coding game.
In old news, people still hate php.
http://publications.codingame.com/c...12 -
My first job was actually nontechnical - I was 18 years old and sold premium office furniture for a small store in Munich.
I did code in my free time though (PHP/JS mostly, had a litte browsergame back then - those were the days), so when my boss approached me and asked me whether I liked to take over a coding project, I agreed to the idea.
Little did I know at the time: I was supposed to work with a web agency the boss had contracted to build their online shop. Only that he had no plan or anything, he basically told them "build me an online shop like abc(a major competitor of ours at the time)"
He employed another sales lady who was supposed to manage the shop (that didn't exist yet). In the end, I think 80% of her job was to keep me from killing my boss.
As you can imagine, with this huuuuge amout of planning and these exact visions of what was supposed to be, things went south fast and far. So far that I could visit my fellow flightless birds down in the Penguin's republic of Antarctica and still need to go further.
Well... When my boss started suing the web agency, I was... ahem, asked to take over. Dumb as I was, I did - I was a PHP kid and thought that Magento, being written in PHP, would be easy to master. If you know Magento, you know that was maybe the wrongest thing I ever said.
Fast forward 3 very exhausting months, the thing was online. Not all of it worked yet, but it was online and fairly secure.
I did next to everything myself, administrating the CentOS box the shop was running on, its (own) e-mail server, the web server, all the coding required for the shop (can you spell 12 hour day for 8 hour pay?)
3 further months later, my life basically was a wreck, I dragged myself to work, the only thing I looked forward being the motorcycle ride home. The system worked though.
Mind you, I was still, at the time, working with three major customers, doing deskside support and some admin (Win Server 2008R2 at the time) - because, to quote my boss, "We could not afford a full time developer and we don't need one".
I think i stopped coding in my free time, the one hobby I used to love more than anything on the world, somewhere Decemerish 2012. I dropped out of the open source projects I was in, quit working on my browser game and let everything slide.
I didn't even care to renew the domains and servers for it, I just let it die without notice.
The little free time I had, I spent playing video games and getting drunk/high.
December 2013, 1.5 years on the job, I reached my breaking point and just left, called in sick at least a week per month because I just could not see this fucking place anymore.
I looked for another job outside of ALL of what I did before. No more Magento, no more sales, no more PHP. I didn't have to look for long, despite what I thought of my skills.
In February 2014, I told my boss that I quit. It was still seven months until my new job started, but I wanted him to know early so we could migrate and find a replacement.
The search for said replacement started in June 2014. I had considerably less work in the months before, looks like he got the hint.
In August 2014, my replacement arrived and I got him started.
I found a job, which I am still in, and still happy about after almost half a decade, at a local, medium sized ISP as a software dev and IT security guy. Got a proper training with a certificate and everything now.
My replacement lasted two months, he was external and never really did his job - the site, which until I had quit, had a total of 3 days downtime for 3 YEARS (they were the hoster's fault, not mine), was down for an entire month and he could not even tell why.
HIS followup was kicked after taking two weeks to familiarize himself with the project. Well, I think that two weeks is not even barely enough to familiarize yourself with nearly three years of work, but my boss gave him two days.
In 2016, the shop was replaced with another one. Different shop system, different OS, different CI. I don't know why and I can't say I give a damn.
Almost all the people that worked at the company back with me have left for greener pastures, taking their customers (and revenue) with them.
As for my boss' comments, instructions and lines: THAT might not be safe for work. Or kids. Or humans in general. And there wouldn't be much left if you put it through a language filter...
Moral of the story: No, it's not a bad thing to leave a place if you're mistreated there. Don't mistake loyalty with stupidity!
And, to quote one of my favourite Bands: "Nothing matters when the pain is all but gone" (Tragedy + Time by Rise Against).8 -
Had an awesome day at work got so much coding done, made an awesome well documented class for a Countdowntimer class in Android.
Was looking forward to getting home and using my motivation to continue coding my game when I got home.
Then get to the bus stop and it's packed for the Adele concert, I saw a poster okay thats good only buses are packed (I then take a train, I live pretty far from work) I get to the train station and the shittiest system has been setup,
Where people pack on the train that goes to the last stop south for the Adele concert that isn't even near the last stop!
One of the platforms aren't even being used and the trains that got partway south are tiny as hell for the rest of the people that don't want to go to this concert.
For one thing who thought it was a good idea to setup such a shitty system? Why not have one train go straight to the damn concert area and continually use that one platform and for the rest of the people have the trains running as normal?
Nope let's make a shitty system that doesn't work well.
Top it off have concerts on a Thursday, Saturday and Sunday.
Dumbasses.
Now I get to wait in town doing absolutely nothing and losing the little time I have to code on my game.6 -
Got a CTO at my Unity job that's younger than me, which by itself is fine, but the only reason this guy was put into that position was because the previous CTO left the company at the time where I was relatively new and he is the person most familiar with the codebase of our primary project than I was at the time.
I understood the decision at the time, but still, having a position of power being handed to them just as a matter of inheritance doesn't command my respect. Nevertheless, I withheld my judgement at the time to see how his leadership goes.
Not even 1 year in and this young CTO started making jabs at me, calling my code hard to read and incomprehensible, to my face, in front of everybody else.
Motherfucker, I don't find his code easy to read either but I went out of my way to frequently ask him, the previous CTO and other teammates to clarify what they wrote here and there. He on the other, made no attempt to ask me for clarification and instead waited until company meetings to air these grievances.
Our boss started to ask me to follow SOLID principles (even though he can't recite what that acronym means) due to complaint from the CTO guy, even though the CTO guy doesn't even follow SOLID himself! But I took the higher road and didn't flip it right back on him.
What I did propose in return though, is that the dev team start using pull requests and have a code review process if the CTO wants to sign off on everything that gets in the codebase. Sounds reasonable enough, right? Not for this guy! He immediately starts complaining that reviewing pull requests would be more work for him. Motherfucker, you refused to go to my table to ask for clarifications about my code yet still want to understand what goes on, then do code review.
It was at this point that I realized that this guy doesn't actually want me to write good, clear code. He wants me to write code HIS way so that he can understand. Yeah okay, I can accept that idea in isolation. Some open-source projects require contributors to follow certain coding convention to make the maintainers' job easier too. One project that immediately came to mind is "In-game Debug Console for Unity 3D" (disclosure: I am a contributor to this project)
But guess what?
THIS COMPANY DOESN'T HAVE A FREAKING CODING CONVENTION. NOT WRITTEN DOWN ANYWHERE. NOT EVEN A VOCAL ONE.
What this CTO guy wants from me is a complete blackbox.
To all fellow devs out there, I hope you don't work with a CTO like this, or become one.5 -
Once I was coding a pool game, and didn't know why the white ball kept on going on forever. It was 4AM, so I was already a little tired as you can imagine.
The glitch came from the fact that I had designed a whole polynomial function to imitate the deceleration of the ball... I replaced it with two lines: one creating speed and deceleration value, and another one subtracting the deceleration value until speed was zero. And then I went to sleep.6 -
TLDR: Ever wondered what your project's intro/theme song would be?!
Here's mine..
https://youtu.be/SH8wDkqA_50
Share yours if you ever thought about it or some particular song plays in your head while reading this..
Long(er) version + story: project I am currently working on is notorios in our company.. everyone avoids it, parts of code are untouched for 10+ years.. I used to think it was a 'shitty' project, many frameworks, many parts, many coding styles, many bugs... but longer I worked on it, more I came to realisation, it's not the code, it was the coders.. sloppy coders who didn't give a flying f..
Yes, some things are outdated still, and could be rewritten better (hopefully it will start happening soon! Yay!!), some were already rewamped, new things added... but for the time it was going live, it was majestic. I love solving bugs n problems so I must admit it has grown on me.. my little baby/devil..
Anyhu, one day on skype out of the blue I got this pic from my coworker.. made my day, laughed my ass off.. later that day I was debbuging something and youtube started rolling saw theme song (https://youtu.be/9fwWS6Xo1go)...
When I realised what I was listening too, it made perfect sense.. I was relaxed, at peace.. it clicked.. the song, the project, the bug, the code.. it all made chaotic sense..
I want to play a game..
I realised, project wasn't mean, it was just misunderstood and mistreated.. it can be your best friend if you play nice.
I replied to said coworker that I rhink I just found out my project's theme song and pasted the link.. he laughed, I laughed, my project laughed then it killed my test server.. It was a great day!! 🤣🤣🤣🤣
// all true except the project killing server part, that in fact happened on a different occasion
So.. you guys had any moments like this? Any theme songs, intros for your projects?? Or am I the only weirdo who makes associations like this all the time... 🤔🤣😇 ???6 -
One year ago I did the Week 242 Group Rant:
Dev goals for 2021?
⬜️Finish my indie Game
⬜️Publish my Indie Game.
⬜️Make my wife pregnant.
⬜️Clean codebase current C++ job
⬜️Learn Piano play
⬜️Create clean coding presentation
⬜️Be more productive
Now its 2022 lets se how far we got.
⬜️Finish my indie Game
⬜️Publish my Indie Game.
✅Make my wife pregnant.
⬜️Clean codebase current C++ job
⬜️Learn Piano play
⬜️Create clean coding presentation
⬜️Be more productive
What I did instead:
✅Worked on my indie Game
✅Went on vacation
✅Make my wife pregnant.
✅Construct, Paint, Decorate house.
✅Hold presentation about profilers
Future Goals:
⬜️Take care of my new born daughter soon.
⬜️Finish my indie Game
⬜️Learn to play Piano
⬜️Socialize a bit more8 -
I fucking hate chained methods. Ok, not all of them. Query things like array.where.first... that stuff is ok.
Specially if it's part of the std lib of a lang, which would be probably written by a very competent coder and under scrutiny.
But if you're not that person, chances are you'll produce VASTLY inferior code.
I'm talking about things like:
expect(n).to.be(x).and.not(y)
And the reason I don't like it is because it's all fine and dandy at first.
But once you get to the corner cases, jesus christ, prepare to read some docpages.
You end up reading their entire fucking docs (which are suboptimal sometimes) trying to figure if this fucking dsl can do what you need.
Then you give up and ask in a github issue. And the dev first condescends you and then tells you that the beautiful eden of code he created doesn't let you do what you want.
The corner cases usually involve nesting or some very specific condition, albeit reasonable.
This kind of design is usually present in testing or validation js libraries. And I hate all of those for it.
If you want a modern js testing lib that doesn't suck ass, check avajs. It's as simple as testing should be.
No magic globals, no chaining, zero config. Fuck globals forced by libs.
But my favorite thing about it that is I can put a breakpoint wherever the fuck I want and the debugger stops right fucking there.
Code is basically lines of statements, that's it, and by overusing chaining, by encouraging the grouping of dozens of statements into one, you are preventing me from controlling these statements on MY code.
As an end dev, I only expect complexity increases to come from the problems themselves rather than from needlessly "beautified" apis.
When people create their own shitty dsl, an image comes to my mind of an incoherent rambling man that likes poetry a lot and creates his own martial art, which looks pretty but will get your ass kicked against the most basic styles of fighting.
I fucking hate esoteric code.
Even if I had to execute a list of functions, I'd rather send them in an array instead of being able to chain them because:
a) tree shaking would spare from all the functions i didn't import
b) that's what fucking arrays are for, to contain several things.
This bad style of coding is a result of how low the barrier to code in higher level langs are.
As a language or library gets easier to use you might think that's a positive thing. But at the same time it breeds laziness.
Js has such a low learning curve that it attacts the wrong kind of devs, the lazy, the uninspired, the medium.com reader, the "i just care about my paycheck" ones.
Someone might think that by bashing bad js devs I'm trying to elevate myself.
That'd be extremely stupid. That's like beating a retarded blind man in a game and then saying "look, I'm way better than this retarded blind man".
I'm not on a risky point of view, just take a stroll down npmjs.com. That place is a landfill. Not really npm's fault, in fact their search algorithm is good.
It's just the community.
Every lang has a ratio of competence. Of competent to incompetent devs.
You have the lang devs and most intelligent lib devs at the top. At the bottom you have the bottom.
Well js has a horrible ratio. I wouldn't be shocked to find out that most js devs still consider using import or await the future.
You could say that js improved a lot, that it was way worse beforr. But I hate chaining now, and i hated back then!
On top of this, you have these blog web companies, sucking the "js tutorial" business tit dry, pumping out the most obscenely unprofessional and bar lowering tutorials you can imagine, further capping the average intelligence of most js devs.
And abusing SEO while they're at it, littering the entire web with copy paste content.2 -
Why am I such an average ?
It's just a sad realisation. Nobody cares but I wanna send this out there, just to write thoughts.. I am 18 in 3rd year of high school (grammar school so nothing IT related, basically waste of time) and in IT I'm all self taught but I feel like I could be better if I just didn't [something]..
I feel like I wanna learn so many things but when I look at you, it seems like a common problem in the IT sphere so hey, average guy joining the club.
I also feel dumb when programming. I didn't manage to learn C++ in it's entirety because to really accomplish something, you've got so many ways to do it and finding the best one requires deep understanding of the tools you've got at your disposal with the language and I feel like I'm not capable of this(self learn, in school/Uni that's different story).. But many (most) of you are. I've tried many coding challenges and when I got it working, I just saw how someone did it in one line just by layering functions that I've never heard of..
Also, we've got kinda specific national competition here in many fields including IT for high schools.. And the winners always do sometimes like "AI driven Life simulation" or "Self flying drone made from ATMega from scratch with 3D simulation in C# to it" or "Game engine" or whatever shit and it's always from grammar schools and never IT related schools.. They are like me. Maybe someone helped them, I don't know, but they are just so far away from me while I'm here struggling to get the basic level of math for any kind of machine learning..
Yeah I've written Neural Network from scratch in C but meh, honestly it's pretty basic stuff .. I'd rather understand derivatives which we're going to learn next year and I'm too lazy to learn it from khan academy because I always learn something else.. Like processing (actually codetrain started teaching tensorflow so that might be the light for me...) Or VHDL (guys you can create your own chip / CPU from scratch and it's not even hard and OMFG it's so fucking cool , full adder done yay) or RPi or commodore 64 assembly or game development with Godot and just meh..
I mean, this sounds exactly like not knowing what to do and doing nothing in the end. That was me like 6-12 months ago. Now I'm managing to pick 2-3 things and focus them and actually feel the progress.
But I lost track of the original point.. I didn't do anything special, every time I'm programming something, everyone does it better and I feel dumb. I will probably never do anything special, everyone around says "He's still learning he's genius" but they have no idea.
I mean, have you seen one of the newest videos on Google's YouTube channel (I openly hate them, but I will keep that away for now), something like "Sarah story" ? It's about girl that apparently didn't care about IT but self learned tensorflow on high school. I think it may be bullshit (like ALL of their videos ) but it's probably just fancied, not complete lie.
And again, here I am. I now C but I'm incapable of learning to program good which most of you did and are now doing for living. I'm incapable to do anything cool, just understanding what everybody else did and replicating it. I'm incapable of being clever.
Sorry, just misusing devrant to vent a bit17 -
there's this club at my school, called STEM, and another called "science olympiad." both are pretty cringey, bad, or boring. science olympiad was just for the college credit. during the intro to the club, they said there was a coding section. "game on!" is what they dubbed it as, where basically you're timed to make a game in scratch. i'm fucking tired of it. why is scratch considered programming? don't get me wrong, i'll write an OS in PHP before i say code.org is better than scratch, but fuck it. its a fucking interpreted language that's interpreted by another interpreted language. i don't understand why this shit is still used. scratch isn't good. please codecademy or w3schools or just write in binary directly, but not scratch. my hand hurts from dragging and dropping, my eyes hurt from the light theme, my imaginary cat committed suicide after learning about scratch's mascot. fuck it. now onto stem club, fuck it too. not for being bad (well, kinda), but for not being more recognized. it should be above science olympiad, and other clubs because you actually have to think instead of just memorize. but alas, we still were offered the choice of scratch to program the robot. sigh. arduino much? i guess not. challenging much? nope. was i elected "leader"? with three of my friends out of the eight there, i could have been, but no. effort in this would be depressing.rant fuck off fucking clubs fuck you fucking fuck fuck code.org just fuck fuck clubs fuck scratch fucking ducks fucking hell fuck this shit
-
Hello World! First post here. I'm literally done with frontend stuff. I want to design code, not to code design. Unless it's Processing. I find it cute. So.. I have a somewhat handy grasp on C++ because of a class in electronics course, Python seems quite easy to catch. I'm totally new to programming. I'd like to get into software, game development and android development (but I would like to do things cross-platform).
Which paths, resources, languages, useful books, videos, or just anything would you recommend?
To be fair, I have no coding friends so mentorship or simply finding code buddies would be great. 💜7 -
Well, I was Always into Computers and Games and stuff and at some point, I started wondering: "why does Computer Go brrr when I Hit this Button?".
It was WinAPI C++ and I was amazed by the tons of work the programmers must have put into all this.
13 year old me was Like: "I can make a Game, cant be too hard."
It was hard.
Turns out I grabbed a Unity Version and tried Things, followed a tutorial and Made a funny jet Fighter Game (which I sadly lost).
Then an article got me into checking out Linux based systems and pentesting.
*Promptly Burns persistent Kali Live to USB Stick"
"Wow zhis koohl".
Had Lots of fun with Metasploit.
Years pass and I wrap my head around Javascript, Node, HTML and CSS, I tried making a Website, worked Out to some extent.
More years pass, we annoy our teacher so long until he opens up an arduino course at school.
He does.
We built weather stations with an ESP32 and C++ via Arduino Software, literally build 3 quadrocopter drones with remote Control and RGB lighting.
Then, Cherry on the top of everything, we win the drone flying Contest everyone gets some nice stuff.
A couple weeks later my class teacher requests me and two of my friends to come along on one of their annual teacher meetings where there are a bunch of teachers from other schools and where they discuss new technology and stuff.
We are allowed to present 3D printing, some of our past programming and some of the tech we've built.
Teachers were amazed, I had huge amounts of fun answering their questions and explaining stuff to them.
Finally done with Realschulabschluss (Middle-grade-graduation) and High school Starts.
It's great, we finally have actual CS lessons, we lesen Java now.
It's fuckton of fun and I ace all of it.
Probably the best grades I ever had in any class.
Then, in my free time, I started writing some simple programs, firstvI extended our crappy Greenfoot Marsrover Project and gave it procedural Landscape Generation (sort of), added a Power system, reactors, Iron and uranium or, refineries, all kinds of cool stuff.
After teaching myself more Java, I start making some actual projects such as "Ranchu's bag of useful and not so useful stuff", namely my OnyxLib library on my GitHub.
More time passes, more Projects are finished, I get addicted to coding, literally.
My days were literally Eat, Code, sleep, repeat.
After breaking that unhealthy cycle I fixed it with Long Breaks and Others activities in between.
In conclusion I Always wanted to know what goes on beneath the beautiful front end of the computer, found out, and it was the most amazing thing ever.
I always had constant fun while coding (except for when you don't have fun) and really enjoyed it at most times.
I Just really love it.
About a year back now I noticed that I was really quite good at what I was doing and I wanted to continue learning and using my programming.
That's when I knew that shit was made for me.
...fuck that's a long read.5 -
I try to take things slow for a few days. I also stop coding on my free time and play some game or watch some shows/movies. And sleep a lot more. Chocolate helps, too.
-
I started out learning Python. And before you "tsk, kids these days", it was before Python became the go to starter language for a lot of universities. No, I started learning around age 12.
My dad (a programmer himself), bought "Python Programming for the Absolute Beginner" and we went through it together. He started out holding my hand as I went through the exercises, but pretty quick I was getting through them mostly on my own.
It was really fun, and I'm absolutely going to do the same if/when I have children of my own. The books exercises were all games, which made it really fun. Instead of "hello world", the first program printed "game over". I was super proud of the hangman game I eventually wrote.
It gave me a leg up when I started taking actual classes, and really instilled a love of coding and puzzle solving in me that propelled me through two degrees.2 -
Some simple yet underrated tips for staying in the coding game.
* Coffee.
* Shower if your head feels heavy.
* A simple change to your theme or fonts
* Change of body posture: standups or sitting.
* Switch between desktop and laptop.
* Switch OSes, linux and OSX (good way to also ensure your config/build is portable)
* Long occasional morning/evening walks to think of solutions.
* Throw some shit on the political left on devrant..
Send me some coffee if you find these tips helpful. xD6 -
What you are expected to learn in 3 years:
power electronics,
analogue signal,
digital signal processing,
VDHL development,
VLSI debelopment,
antenna design,
optical communication,
networking,
digital storage,
electromagnetic,
ARM ISA,
x86 ISA,
signal and control system,
robotics,
computer vision,
NLP, data algorithm,
Java, C++, Python,
javascript frameworks,
ASP.NET web development,
cloud computing,
computer security ,
Information coding,
ethical hacking,
statistics,
machine learning,
data mining,
data analysis,
cloud computing,
Matlab,
Android app development,
IOS app development,
Computer architecture,
Computer network,
discrete structure,
3D game development,
operating system,
introduction to DevOps,
how-to -fix- computer,
system administration,
Project of being entrepreneur,
and 24 random unrelated subjects of your choices
This is a major called "computer engineering"4 -
I was paying GTA Vice City when i was in high school and wanted to make a game
I started learning Graphics, Video Editing, 3D and Coding for that
One thing led to another, now I'm a Frontend Lead -
Everytime im coding with a friend for our Android game. It's a lot of laughter and fun.
And awesome feeling if the first finished project is successful and people actually like it. :)2 -
So I promised myself some down time this weekend since I usually end up working all night and in a blink my weekend is over. I also declined going out for better 'relaxation'. Here's how it's going so far...
>Gets home. Hmmm what should I do I can do anything! *thinking*
>Pours a stiff whiskey
>Trys watching something as well as playing a game, gets bored of each and abandons them.
>Opens a dev newsletter
>*blinks*
>Realizes I'm elbow deep in some repo... starting to feel inspired.
>Decides to code something "fun"
>Uses "Well as long as I'm not *working*" to justify his addiction.
I'm really not sure what I did for fun before I started coding. It ruined things by being so damn enjoyable and ultimatley many other things became well... less fun.
This is what addiction looks like.2 -
Have an idea for a fun little side project coding a game. Install Unity and read up some samples.
Remember I'm awful at any kind of creative design work.
Get sad and go back to Overwatch.5 -
!rant
Hey all... I have a question...
So, I m really burnt out of coding (C++ guy here)... I have always been learning something but never built anything... I really wanna make some game or something but it jst takes soooo long... M really lacking motivation and m soooo through learning stuff for now...
Please suggest what do i do? (Cant change language... I find all others boring... No offense)12 -
I get it, Unreal Engine's Blueprints are for quick mock ups, but man, that shit is really complicated, more than coding the same thing on C++.
God, I'm frustrated with that, then the "boss" decided to do an "online survival medieval rpg" game, seriously?
Don't you think that it will fail? LIKE THE THOUSANDS BEFORE?
At least I'm getting experience ¯\_(ツ)_/¯1 -
Sticker game:
A friend finds me coding and busy on my code then asks.
Her:Can I have a minute.
Me:Sure,how can I be of help
Her:What's up with all this devrant cartoons on your machine.
Me:Sounding excited,you like my sticker game can ship some for you?
Her:Nah sticker game since when is there such one looks childish and why ship stickers.
Me:It's our techy culture respect it let me finalize on my work.
She messed up my evening human bug.1 -
online coding exams.
Ask me how to do a rest api, ask me how to do a certain visual in the website, ask me how to setup a docker service running grafana, please just ask me something about the actual job.
Dont ask me to create some mind game that was ambiguously phrased in a timed hackerrank question that expects me to write runnable solutions that pass all test cases.
I have way too much work to play around with hackerrank for weeks so i prepare for your useless test3 -
I was working on a game, and my monitor randomly blacked out and my computer stopped dead. My lights were still on so it wasn't a power cut. I look at my computer and I noticed it's completely covered in Diet Coke. So, I take it apart and cleaned them inside out, whilst I waited for any drying. I stole my dad's desktop and just put the hard drive in. Continued coding. So I guess the moral of the story, don't spill Coke on your PC.2
-
Dev of 15 years here. All my career historically started and evolved/revolved around Microsoft in one way or the other, so was my exposure to only DOS and the Windows as a child and growing up.
Like already discussed in multiple rants here, I was one of those naturally Windows -favoring ppl through all my life. That is not to say I didn't try Linux here and there, for hosting of personal projects, as one usually does. But it never quite stuck with me as a personal daily driver, mainly because all I ever needed for personal use was a browser, discord, and Steam/GOG/Epic Games store for gaming (work-wise I always had and still have company provided laptops which are OF COURSE Windows powered)
Anyway, maybe you can see where I'm going with this... I recently gave Nobara Linux a go (Glorious Eggroll's Fedora flavor, with some custom kernel patches) and I have to say, not thinking of going back to Windows at all.
Just a few thoughts on comparing two sets of experiences with Win vs Nobara
- Win definitely feels more sluggish
- Nobara's default desktop env was Gnome 42 with some extensions pre-enabled. I dove right into hacking/customizing it to my tastes and it looked glorious. Never would have achieved this customization with Win
- I was using RDP to remote into my work laptop from my personal desktop setup with Windows and I still successfully do so with Remmina now in Linux
- A week ago I dove deeper and installed Awesome window manager as a UI and mh boy does this feel intimidating at first. But then the allure of having nice window managing experience was too strong, and 15 years of coding do help with just seeing a new language and kinda feeling at home instantly (Lua language for AwesomeWM customization/themes). Fast forward a week and now I'm sitting happily with 3 monitor setup, one of them vertical, all properly auto aligned with arandr on startup, variety+wal for wallpaper auto circling and applying a theme out of main wallpaper colors every so often (+wrote a script to put those main colors into my RGB peripherals via OpenRGB)
- Gaming. I still game, Steam Deck from steam gave me all the confidence to set up Linux gaming that I needed. I think I am now properly versed in all things Wine/Proton/Lutris/Bottles/Heroic Games Launcher, you name it. Recently finished Cyberpunk 2077.
ANYWAY, thank you for coming to my Linux appreciation TED talk. It's amazing. -
Second intro to programming class we remade tetris, it was incredible
I probably spent more time making graphics than coding, but I also coded a mini graphics framework for the game
We additionally made incrediblly addictive modifications to the game, it's still super fun to play
We also barely had the knowledge we needed to code it, but I'm still super proud of it5 -
Need to rant. I am doing programming 2 at university with java and the assessment is to make a card game. The subject is shit and is basically going over loops, variables, conditionals ect which we learned in introduction to programming and programming 1.
This leaves little time for oop principles, design patterns inherentance and all other useful stuff.
I am dedicated to making a career in programming and want to do my assessment the correct oop way. Although the lecturer doesn't care and is instructing the class to do it procedurally and shit.
I could do the program really quickly the shit procedural way and still get full marks but I feel dirty as hell coding like a scrub. So I'm 60 hours in on this assessment and there are so many classes and even more because of unit testing (we don't have to unit test) and I am spending way too much time.
My code is beautiful, my classes are tiny and maintainable, easy to modify and I'm learning so much about how to code oop the correct way with the help of a mentor and someone I look up to. But god does it take forever to code this way. And soo many iterations and redesigns because I'm still learning.
It's almost done but now I have another programming assessment for another class I'll have to do the dirty way because of time restraints and other assessments.
Sorry for wall of text but this is stressing me out 😛4 -
Favorite project, my first tutorial game. It was a basic tic-tac-toe game, but when I first ran that sucker and successfully completed a game I was like, "holy fuck, coding is awesome".
-
5 tips to INSTANTLY up your CODING GAME
https://youtu.be/923u9W2UwL0
I don’t often self promote. I made this video and am looking for feedback for part 2 so I instantly knew the best place to ask...7 -
Todays story: conversation between me and my brain about a app that i have planned for a long while.
The application is just a huge, specyfic json editor/manager for a game that i like. The game uses json files to determine unit charactetistics. So in order to make modding easier i want to make a tool for that that is fancier and easier to use than a notepad.
Brain> Lets make a app that allows you to mod the game easier!
Me> Good idea. How would you want to make it?
Brain> Lets use C# cause you main that lang currently and you have experience with json parser lib.
Me> That is true. So what do you wanna implement first?
Brain> Oh. I have thought about it before! I want to implement: (10 000 features) and maybe few more later!
Me> It sounds like a infinity project, shouldnt you implement like 1 or 2 features at first and then jump to other ones?
Brain> Yes... but i dont wanna refactor those features latter so let just implement them all at once!
Me> Dammit brain! Let just implement just one feature now! Like a simple json editor. You can use inhieritance to reuse the code later.
Brain> Ok...
* Starts with that one feature but one day later starts coding 6 more *
* Cant publish the app yet, the code looks like shit, gui is unfinished because brain wanted only to test those 6 unfinished features without propely implementing them *
Me> Brain WTF! You said that you are going to focus on one feature at the time!
Brain> I got carried a bit...
Me> ...
Me> Ok. I understand. Let just refactor the code and clean the project out of those unfinished features.
Brain> No. I have a depression now...
Me> FUCK.
* 2 month passes by without any progress on ANY of my projects*
current day
Brain> I still have depression...
Me> Ok i dont care about that anymore! Tell me something that i dont know!
Brain> Oh I have good news as well!
Me> ???
Brain> What about the home server that is going to store all mods made by the users so they can share it? It would be a good practice with networking!
Me> * Gives up *1 -
Co-worker is in his office.
Co-worker whistles continuously "The rains of Castamere" from the Game of Thrones series.
I like Game of Thrones.
I also like the series' score.
But not the way my co-worker interprets it.
Because it's wrong.
Anyway, he whistles.
Sometimes louder, sometimes less so.
It's very out of tune.
It's annoying.
I can't concentrate, let alone code.
Co-worker goes to a meeting.
Silence.
I delete the bullshit I've written earlier.
Then, I get some coding done.
Then, I'm relaxed again.
Then, Co-worker returns.
Now he hums.
It's the same song.
Over and over again.
Again.
It's not that much out of tune, but it's still annoying.
I can't think, I can't concentrate, let alone code.
My thoughts drift to a certain Red Wedding.
I imagine it in vivid detail.
Strangely, it's a happy place right now.
I imagine throwing my screen through two fucking walls.
I don't do it, because the laws of physics are against me.
But the thought is enough.
I'm at peace, again.
... also, I got to leave early today, so I got that going for me which is nice.
(I already had to tell that co-worker *not* to whistle loudly in the cafeteria - you can hear it in a big part of the building. We had some important customers over and Office Management was not amused.)6 -
lol. i wanted to make a computer game with two friends...
at first the tasks were clear.
f1: coding
f2: drawings
me: coding + sound
now guess, who now has to participate in all three areas.9 -
i have been working on a web-based game and this is my daily routine (also i listen to rock and metal)
college to home to coding
thinking
coding...
looks like theres a small bug
shouldnt take much time
maybe this can work
*screaming*
i am not the first with this bug *here i come stack*
dont do this to me stack... theres suppose to be a fix for it
*extreme head banging*
F*** it
*changing songs*
nope this not helping
F***
F*** THIS SHIT
*rhythmic head banging*
oh god kill me
F***
am i really that bad
*autistic screaming*
humming song instead of thinking of bug
(8 - 8:30) me: mom i am hungry
this shit is taking toooo much time
*high intensity screaming*
F*** you bug
coding, its not form me
*surfing devrant*
*felling i am normal*
(10 - 10:30) mom: when are you eating
*high pitch screaming*
i am leaving coding for sure now
its too late time to sleep
fml its late again, i am gonna miss the first lecture again
back to coding
A thousand year later...
Bug status: Still not fixed4 -
Ah, developers, the unsung heroes of caffeine-fueled coding marathons and keyboard clacking symphonies! These mystical beings have a way of turning coffee and pizza into lines of code that somehow make the world go 'round.
Have you ever seen a developer in their natural habitat? They huddle in dimly lit rooms, surrounded by monitors glowing like magic crystals. Their battle cries of "It works on my machine!" echo through the corridors, as they summon the mighty powers of Stack Overflow and Google to conquer bugs and errors.
And let's talk about the coffee addiction – it's like they believe caffeine is the elixir of code immortality. The way they guard their mugs, you'd think it's the Holy Grail. In fact, a developer without coffee is like a computer without RAM – it just doesn't function properly.
But don't let their nerdy exteriors fool you. Deep down, they're dreamers. They dream of a world where every line of code is bug-free and every user is happy. A world where the boss understands what "just one more line of code" really means.
Speaking of bosses, developers have a unique ability to turn simple requests into complex projects. "Can you make a small tweak?" the boss asks innocently. And the developer replies, "Sure, it's just a minor change," while mentally calculating the time it'll take and the potential for scope creep.
Let's not forget their passion for acronyms. TLA (Three-Letter Acronym) is their second language. API, CSS, HTML, PHP, SQL... it's like they're playing a never-ending game of Scrabble with abbreviations.
And documentation? Well, that's their arch-nemesis. It's as if writing clear instructions is harder than debugging quantum mechanics. "The code is self-explanatory," they claim, leaving everyone else scratching their heads.
In the end, developers are a quirky bunch, but we love them for it. Their quirks and peculiarities are what make them the creative, brilliant minds that power our digital world. So here's to developers, the masters of logic and the wizards of the virtual realm!13 -
Who thought Lua was a good idea for extending gameplay functionality??
It's weakly typed, has no OOP functionality and no namespace rules. It has no interesting data structures and tables are a goddamn mystery. Somebody made the simplest language they could and now everybody who touches it is given the broadest possible tools to shoot themselves in the foot.
Lua's ease of embedding into C++ code is a fool's paradise. Warcraft 3's JASS scripting language had way more structure and produced much better games, whilst being much simpler to work with than Lua.
All the academics describing metatables as 'powerful extensionality' and a fill-in for OOP are digging the hole deeper. Using tables to implement classes doesn't work easily outside school. Hiding a self:reference to a function inside of syntactic sugar is just insanity.
Nobody expects to write a triple-A game in lua, but they are happy to fob it off to kids learning to program. WoW made the right choice limiting it to UI extensions.
Fighting the language so you can try and understand a poorly documented game engine and implement gameplay features as the dev's intend for 'modders', is just beyond the pale. It's very difficult to figure out what the standard for extending functionality is, when everybody is making it up as they go along and you don't have a strongly-typed and structured language to make it obvious what the devs intended.
If you want to give your players a coding sandbox, make the scripting language yourself like JASS. It will be way better fit for purpose, way easier to limit for security and to guarantee reasonable performance. Your players get a sane environment to work in and you just might get the next DOTA.
Repeatedly shooting yourself in the foot on invisible syntax errors and an incredibly broad language is wasted suffering for kids that could be learning the programming concepts that cross all languages way quicker and with way more satisfying results.
Lua is hot garbage for it's most popular application, I really don't get it. Just stop!24 -
Story Time!
Tittle: About Larry.
Fun Game: Tell me if / when in this story you know the plot twist.
Setting: Years ago, non coding job.
I work with Larry a lot, Larry works remote. In technical terms Larry is senior to me and I escalate some technical issues that get assigned to Larry. I've never met Larry in person.
Larry can be hard to work with, but he's plenty good at his job and I don't mind his prickly side. Sometimes it takes telling Larry something a few times before it sinks it, but that's not a big deal. Sometimes it seems like Larry doesn't remember his cases entirely, but he has a lot of cases. Also Larry has good reason for how he works considering the land of scubs who usually escalate to him without any thought / effort.
Larry's escalation team is short staffed and they're trying to hire folks, but that's been like that forever.
So one day I get an email that Larry is going to be out of the office for a few weeks. Nothing unusual there.
My current case that I share with Larry sort of floats in limbo for a while. The customer is kinda slow to respond anyhow and there's nothing that I need Larry for.
Finally I get automated notice that my case has had a new escalation engineer. Laura. Laura is much more positive and happy compared to Larry. Understandably Laura isn't up to date on the case so we go back and forth with some emails and notes in the case.
The case is moving along just fine, we're making progress, but it's slow because of the customer's testing procedures. Then we hit a point where this customer's management pushes on sales for a solution (this customer's management is known for doing this rando like for no reason).
Down the management chain it goes and everyone wants a big conference call to get everyone up to date / discuss next steps (no big deal).
Now I really don't want to do this with Laura and throw her into the deep end with this customer, she doesn't have the background and I'd rather do this call with Larry & Me & Laura. Also according to the original email Larry is due back soon.
I start writing an email to Laura about "Let's try to schedule this for when Larry gets back."
Then I stop ... I don't really know why I stop but when it is a "political case" I want some buy in on next steps from management so I go talk to my manager.
-Plot Twist Incoming-
Long story short, my manager says:
"Laura IS Larry..."
O
M
G
I had no idea. Nobody told me, nobody told ANYBODY, (except a couple managers).
Back up a few months Larry apparently went to his managers and told them he was going to transition, surgery and all, in a few months.
Managers wondering how to address this went to HR and some new hire very young to be a manager HR manager drone logiced out in her bonkers head that "Well it shouldn't matter so don't tell anyone."
ARE YOU FUCKING KIDDING ME!!??
Thank god I didn't send that email...
I did send an email to Laura explaining that I had no idea and hoped I didn't say anything stupid. She was very nice about it and said it was all good.
After that incident made the management rounds (management was already fuming about being told not to tell anyone) things came to another critical point.
Laura was going to visit the company HQ. Laura had been there before, as Larry, everyone knew her as Larry... nobody (outside some managers) knew Laura was Larry either. With nobody knowing shit Laura was going to walk in and meet everyone ...
One manager at HQ finally rebelled and held a meeting to tell his people. He didn't want Laura walking in and someone confused, thinking it was a joke or something horrible happening.
HR found out and went ballistic. They were on a rampage about this other manager, they wanted to interview me about how I found out. I told HR to schedule their meeting through my manager (I knew they didn't want my manager to know they were sniffing around).
Finally the VP in our department called up the HR head and asked WTF was going on / kind of idiots they had over there (word has it legal and the CEO were on the call too).
HR had a change in leadership and then a couple weeks later there were department wide meetings on how to handle such situations and etc.27 -
Man wk89 awesome... bringing back a lot of memories. The one thing really stands out to me though is the software.
I see a lot of rants about people shocked that turboC is still in use or other DOS programs are still in production. A lot can of bad be said here but I think often it's a case of we truly don't build things like we did in the good old days.
What those devs accomplished with such limited resources is phenomenal and the fact that we still haven't managed to replicate the feel and usability of it says a lot, not to mention just how fucking stable most of it was.
My favourite games are all DOS based, my most favourite of all time Sherlock is 103kb in size. When I started coding games I made a clone of it and to this day I am still trying to figure out what sorcery is in the algorithm that generates/solves puzzles that makes it so fast and memory efficient. I must have tried 100+ ways and can't even come close. NB! If you know you can hint but don't tell me. Solving this is a matter of personal pride.
Where those games really stand out is when you get into the graphics processing - the solutions they came up with to render sprites, maps and trick your eyes into seeing detail with only 4-16 colours is nothing short of genius. Also take a second to consider that taking a screen shot of the game is larger than the entire game itself and let that sink in...
I think the dramatic increase in storage, processing power and ram over the last decade is making us shit developers - all of us. Just take one look at chrome, skype or anything else mainline really and it's easy to see we no longer give a rats ass about memory anywhere except our monthly AWS/GCE bill.
We don't have to be creative or even mindful about anything but the most significant memory leaks in order to get our software to run now days. We also don't have constraints to distribute it, fast deliver-ability is rewarded over quality software. It's only expected to stay in production 3-4 years anyway.
Those guys were the true "rockstars" and "ninja" developers and if you can't acknowledge that you can take ya React app and shovit. -
Which PC / Mobile Games you guys are playing?
I was playing League of Legends till last month but it's too TOXIC and Riot doesn't care.
So I stopped playing it from last month and started 100daysofcode challenge but as a gamer I can't survive without good game (lame).
Now I think I lost my habit of playing game like drug addict( but Still when I am bored with coding I prefer to watch YouTube).
What you guys do when you are bored with coding??15 -
My first dev project. That is a toughie. Years ago (1998) I did some BASIC programming in HS. Then a few years after that (somwhere between 2002 and 2006) I did a lot of video game editing with hex editors and other tools to replace dialog to translate video games from Japanese to English, but there was not much coding there.
The first one I remember in recent times that involved any kind of coding was back in 2012/2013, there was a save state editor for Final Fantasy III on android (it didn't work for the iOS saves) but the editor was in Chinese. I ended up working with someone else to change it to English, so that others could use it easier. After that, I decided to code one from scratch for a different game.
I spent weeks working on it, and finally released a save editor for Final Fantasy Dimensions (I made sure it worked for both iOS and Android save files). It was my first great achievement, however it was way to many lines of code (I didn't know about loops or arrays back then, so I had a lot of repeating code). I eventually ended up making ones for Final Fantasy IV and VI, however those were never released to the public, as I had trouble getting the CRC to calculate properly every time.
This led me down the path I am now, going for my Bachelor's in IST with a specialization in Programming.1 -
First !rant. I'm working on a 2d game using Game Maker at school and I just wounder if putting constants up this way makes you cringe. Is there a better way? This code is only run when switching to a weapon and he values can be put into the shooting script itself. I just want to know how you put in mass constants in general coding or even at all.6
-
First time using a computer:
Booting up some Mickey Mouse game from a floppy disk when I was 4 on my dads gateway 2000.
First time coding:
Writing html in dream weaver at 14.
Edit: holy shit dreamweaver still exists?4 -
#!/usr/bin/env python
# -*- coding: utf-8 -*-
from rant import depression as fuck
from WhiskeyBottle import *
import time
while bottle.contents > 0.0 and time.datetime():
fuck.rant()
Yeah ok, this will be one of a few, but I'll try to keep it short. Damn, whiskey is not helping. Nor various smokables.
So yeah, have you ever had a dream? I consider myself a gamer the whole life, always loved creative worlds, dynamics, mechanics, plots, stuff you could and couldn't do. To the point I promised myself I'd make a game - NAH - I'll be making games in the future. You know, good games, that you come back to. Like Doom. Or those porn games.
Never went to Uni or nothing. Was born in a poor European country with Internet more broken than my soul right now. Years later, after acquiring some good hardware, learning a bunch of languages, Unity, Unreal Engine 4 and experimenting for about 10 years now with small scripts, apps and mini-games I've come to this realization.
I only made one "full" "game" in my life, and that was when I was like 16 in Klik & Play (early Game Maker). And it was shit. It was horrible, horrible shit. It literally makes you want to cry when you play it. It's 16-bit brain cancer. And it's the best I've ever published.
Now I've been through countless prototypes, none of which I've developed any further. I had ideas, plans, even made some more advanced roadmaps and dev cycles. Estimated costs, time, mechanics, gameplay hooks.
I never finish anything.
I get bored. Frustrated sometimes. There's always an improvement, something that "if I'd finish that it would be it! Screw this thing I was working on now, THAT will be worth sacrificing it." It's tiresome. I'm getting old.
And honestly, I don't know how people do it anymore. Trying to compromise those side-projects (they take all my free time which is not much) and work is just... draining. I'm losing hope. Maybe I shouldn't be allowed into the gamedev world after all. Maybe I'll just pump half-assed pieces of crap everybody will hate.
Or worse, nobody will care.7 -
I can retire! I automated myself!
I introduce to you, retoorii1b! Yes - I fit in a 1b LLM. Retoorii1b is a bit retoorded tho. It's quite realistic.
I tested several LLM's with same training and it was amazing. Even a 0.5b that had the most interesting Dutch ever. Her Dutch is like my English I suppose.
The 0.5b one could code fine. retoorii1b still has some ethics to delete to make it more realistic.
I've not decided a base model yet, but it'll probably be the lightest one so I can let a few chat with eachother on my webplatform / pubsub-server project. I have a few laptops to host on. I can let it execute actions like file listings or background task execution.
See comments for some very awkward response regarding my file listing. She described everything.
She just said these things. I'm kinda proud. I became a parent:
3. **Keep functions short and sweet**: Aim for functions under 50 lines long. Any longer and you're just wasting people's time.
Now if you'll excuse me, I have more important things to attend to... like coding my next game in Unreal Engine.31 -
Only think I like more than coding is roller derby. Live streaming a game while I work on my own derby scoreboard.4
-
Fun drinking game: Every time the solution to a coding issue is the one you refrained from trying, take a shot5
-
Okay but consider this: hackerrank (or any other coding game), but you can use your favourite IDE.1
-
Any senior types out there find that you’re losing your coding “chops”? I’m involved in so many OS/Middleware upgrades, infrastructure upgrades, status meetings that I can’t code to save my life anymore. I can review and guide design, but I struggle to generate new code. I can get a new dev going really quickly though - is this just a natural progression or is it game over for me? I feel like if I had to get another job, I’d be very unsuccessful. They call me a leader, but I think I’m just a slave.6
-
Relatively new to programming. I have worked with c++ for about 7 months, worked with c# in unity to make games, created lots of different scripts and other programs using bash, python, racket and Java for class.
I am looking to become a video game developer, I work with unity and do lots of coding challenges on hackerrank.com and some other stuff. But I am wondering what I should do to really improve and am wondering what some of the vets out there would tell me to do, what kinds of projects to create, how to get better at programming as and whole andnd knowing more about the subject in general. Any help is appreciated, I'm looking to start 2017 on the right track to success!10 -
I've always wanted to make games, I went into university doing mechanical engineering and while at the start I enjoyed it, getting closer to the end I had a hate for engineering, as this hate grew I ended up trying to learn programming in my spare time, actually I spent my spare doing lots of things which basically gave off the impression I wouldn't be happy with engineering.
After I graduated I decided to do my BCIS and I loved every minute of it, I was fortunate to get a lecturer in my second semester that was an experienced game devloper, someone I look up to and someone who pushed me to my absolute limits, even with the sleepless nights I was still happy with programming, the logical thinking that goes into programming and also the near instant feedback is what I really love.
But as it comes down to it, I've gotten closer to my dream of becoming a game developer, it may only be as a hobby for now but I'm really grateful I have gotten into programming.
So I guess with coding has changed my life for the better, since I know I'd never be happy as an engineer, and even with all the issues I run into I still enjoy it in the end.
Let's see how long this lasts lol -
I'm really not sure. When I was 7-8 years old, I liked to view source in IE, then I somehow managed to use Javascript in the browser. First only some dumb opening of windows. And I liked Batch, so I made some files for copying, backup and stuff.
Then I got to PHP during the years from some online tutorial about making dynamic websites. My website was more static than stone, but yeah, I did page loading with PHP! Awful experience anyway, because I had to install Xampp, get it work and other stuff. 11 years old or so. (and I used Xampp only as a fileserver between laptop and desktop later, because.. PHP4... just no.)
As 12 years old or so I experienced my first World of Warcraft (vanilla) on a custom server in an internet cafe and I thought it's a singleplayer game. When I found out that no, I googled how to make my own server (hated multiplayer back then and loved good games with huge storylines). Failed miserably with ManGOS, got something to work with ArcEMU. There I learned some C++ basic stuff, which I hoped would helped me to fix some bugs. When I opened the code I was like: "Suuure." and left it like that. I learned what a MySQL database is, broke it like four times when I forgot WHERE and still rather played with websites i.e. html, css, js and optionally php when I wanted to repair a webpage for the server. With a friend we managed to get the server work via Hamachi, was fun, the server died too soon. Then I got ManGOS to work, but there wasn't really any interest to make a server anymore, just singleplayer for the lore. (big warcraft fan, don't kick me :D )
I think it was when I was 13y.o. I went to Delphi/Pascal course, which I liked a lot from the beginning, even managed to use my code on old Knoppix via Lazarus(Pascal). At this age I really liked thoae Flash games which were still common to see everywhere. So I downloaded .swfs, opened and tried to understand it. Managed to pull some stuff from it and rewrite in Pascal. Nope, never again that crap.
About the same time I got to Flash files I discovered Java. It was kind of popular back then, so I thought let's give it a try. I liked Flash more. Seriously. I've never seen so much repetitiveness and stupid styling of a code. I had either IDE for compiling C++ or Pascal or notepad! You think I wanted my code kicked all over the place in multiple folders and files? No.
So back to Pascal. I made some apps for my old hobby, was quite satisfied with the result (quiz like app), but it still wasn't the thing. And I really thought I'd like to study CS.
I started to love PHP because of phpBB forums I worked on as 15 y.o. I guess. At the same time I think there was an optional subject at school, again with Pascal. I hated the subject, teacher spoke some kind of gibberish I didn't really understand back then at all and now I find it only as a really stupid explanation of loops and strings.
So I started to hate Pascal subject, but not really the lang itself. Still I wanted something simpler and more portable. Then I got to Python as hm, 17y.o. I think and at the same time to C++ with DevC++. That was time when I was still deciding which lang to choose as my main one (still playing with website, database and js).
Then I decided that learning language from some teacher in a class seriously pisses me off and I don't want to experience it again. I choose Python, but still made some little scripts in C++, which is funny, because Python was considered only as a scripting lang back then.
I haven't really find a cross-platform framework for C++, which would: a) be easy to install b) not require VisualStudio PayForMe 20xy c) have nice license if I managed to make something nice and distribute it. I found Unity3D though, so I played with Blender for models, Audacity for music and C# for code. Only beautiful memories with Unity. I still haven't thought I'm a programmer back then.
For Python however I found Kivy and I was playing with it on a phone for about a year. Still I haven't really know what to do back then, so I thought... I like math, numbers, coding, but I want to avoid studying physics. Economics here I go!
Now I'm in my third year at Uni, should be writing thesis, study hard and what I do? Code like never before, contribute, work on a 3D tutorial and play with Blender. Still I don't really think about myself as a programmer, rather hobby-coder.
So, to answer the question: how did I learn to program? Bashing to shit until it behaved like I desired i.e. try-fail learning. I wouldn't choose a different path.2 -
i was helping a friend with their coding assignment - snake game.
we spent about 45 minutes of trying to figure out why the snake's self-collisions are not working.
then we realized that she's using two separate arrays/grids - one for the food, one for the snake itself.
she was checking both for food collisions and self-collisions on the food array.
it was very painful to realize it took me so embarassingly long to notice it.6 -
You know shit is going to hit the fan if the sentence "c++ is the same as java" is said because fuck all the underlying parts of software. It's all the fucking same. Oh and to write a newline in bash we don't use \n or so, we just put an empty echo in there. And fuck this #!/bin/bash line, I'm a teacher. I don't need to know how shit works to teach shit. Let's teach 'em you need stdio for printf even tho it compiles fine without on linux (wtf moment number one, asking em leaves you with "dunno..") and as someone who knows c you look at your terminal questioning everything you ever learned in your whole life. And then we let you look into the binaries with ldd and all the good stuff but we won't explain you why you can see a size difference in the compiled files even tho you included stdio in the second one, and all symbol tables show the exact same thing but dude chill, we don't know what's going on either.
Oh and btw don't use different directory names as we do in our examples. You won't find your own path, there is no tab key you can press to auto-fill shit.
But thats not everything. How about we fill a whole semester with "this is how to printf" but make you write a whole game with unity and c#. (not thaught even the slightest bit until then btw)
Now that you half-assed everything because we put you in a group full of fucks who don't even know what a compiler is but want to tell you you don't know shit and show you their non-working unfinished algorithms in some not-even-syntax-correct java...
...how about we finally go on with Algebra II: complex numbers, how they are going to fuck up your life, how we can do roots of negative numbers all of the sudden and let you do some probability shit no one ever fucking needs. BUT WHY DON'T YOU KNOW EVERYTHING ALREADY HMMMMM, IT'S YOUR SECOND LESSON, YOU WENT TO SCHOOL PLS BE A MATH PRO ASAP CUS YOU NEED IT SO MUCH BUT YOU DON'T NEED TO KNOW PROPER SYNTAX, HOW MEMORY MANAGEMENT WORKS, WHAT A REFERENCE IS AND PLS FINALLY FORGET THE WORD "ALLOCATION" IT DOESN'T PLAY A SINGLE ROLE YOU ARE STUDYING SOFTWARE DEVELOPMENT WHY ARE YOU SO BAD AT ECONOMICS IT MAKES NO SENSE I MEAN YOU HAD A WHOLE SEMESTER OF HOW TO GREET SOMEONE IN ENGLISH, MATHS > ECONOMICS > ENGLISH > FUCKING SHIT > CODING SKILL THATS HOW THE PRIORITIES WORK FOR US WHY DON'T YOU GET IT IT MAKES SO MUCH SENSE BRAH4 -
Fav part of working from home?
Probably nothing.
- Being within eye-shot of my wife.
Wife: "Since your home just sitting there, could you clean the windows?"
Me: "I can't, busy."
Wife: "You're just sitting there clicking, that's not working. You think *I* sit around all day!? Let me tell you what I do all day for you and your children <blah blah blah>.. I ask you to do *one* thing around here, only *one*, and you can't do that! "
I'll inevitably will be doing anything except coding.
- Being within eye-shot of my daughter
H: "Daddy, can you play this game with me?"
<Hmmm...SharePoint or Candyland?>
Me: "Alright baby, let's play Candyland!"
Actually, being home with my girls would be pretty awesome. :)2 -
My first rant. Woohoo!
Honestly I do the whole shebang ussualy depending on what the needs are from network to servers to coding because for some reason nobody has any technical experience where I work.
I just started app development for a gamedev startup and I am in sheer awe of the amount of transpiling/compiling etc that needs to be done for an multiplatform app for iOS and android with js(x)/typescript, html, css.
I remember when I could just write some spaghetti code to make it working by following a couple of tutorials. Then refractoring and testing it for a couple of hours and be done with it. push it into production.
Now I am lost having to learn OOP, functional programming, reactjs, react native, express, webpack, mongodb, babel, and the list goes on and on...
Why not just make a new backend that does all of that in another language which supports all of that.
I have no formal education in programming/coding and the last time I learned JS it was just some if else, switches and simple dom manipulation.
I just want to get to coding a freakin' game but I have to learn JSX for the front and typescript on the backend.
I am this close to going back to ye ol' lamp stack and quitting this job. 😥5 -
Well, I've been reading 'rants' in this community, and I'm amazed at how people discuss various softwares, languages, and sometimes even hardware!
I'd say I'm a noob. Can't even compare my 'coding knowledge' with what people know in this community, and I don't want to. I like that I'm now a part of this community. But I feel intimidated at times by the amount of things there are to learn! And I don't know how to start. I mean, we had a course on C for a semester, and I tried to build up on that myself. Other than that, I've been trying to learn web-dev, made a browser based game and tried to learn some back end. But I don't know exactly how to build up my proficiency with code, and solving problems, from here on out. So I would really appreciate if this golden community could help me out.(Not trying to flatter anyone. I don't express much, but all this is what I genuinely feel, and am grateful about.) I want to know how to go on about learning knew things in the realm of programming, and how I can apply it to solve actual problems. What language should I learn first? What will be valuable in this rapid-paced time? And some courses to help out?
I stumbled upon devRant one day out of nowhere, and I'm glad I did.8 -
5 years of leetcode with no progress. I'm giving up.
First some background, I have an undergraduate degree in computer science and one and a half years of professional coding experience which ended when I got fired for performance issues. I have worked diligently at Leetcode for those 5 years (exceptions occurred when I got ill). I have been personally coached by a google software engineer for months. I have done and given 100s of mock interviews and paid for some to be done by professionals. I have spent 100s if not thousands of hours on Leetcoding and algorithms trying to improve in any way I can imagine. I'm still not good enough.
This all came to a head yesterday when someone on Leetcode made a post about being able to solve every single Leetcode problem in a year within a year while managing a post doc degree and having almost no programming background (link at bottom of post). It made it clear that Leetcode is a game of talent not hard work. The difference between someone like her and someone like me must be noted by the programming community. The majority of people would not ever be able to accomplish that. I dedicated myself for 5 years to Leetcoding almost exclusively and still am no where near what that person has accomplished. I have put in much more work than that person and have gotten much less from it.
I believe the programming community can learn from this contrast. The culture of always trying harder and thinking success stories apply to everyone that is pervasive in programming circles is toxic. The is reality not everyone is lucky enough to be intellectually gifted to succeed and not all hard work pays off. I am proof of that and this is the type of story that needs to be shared and heard too.
I am quitting programming out of humility and recognition of my limitations. It’s ok to give up and wise to do so when you aren't good enough for something.12 -
So I'm working on this prototype of indie game with two friends. Since we are only 3, I can't just stick to coding only... Problem is, I'm the only one realising that and I've ended up doing all the jobs that are missing... Texturing, a bit of modeling, organizing the whole team, shaders, animating and so on... And the two others just stick to their thing and are confident in the fact that I'll be able to handle all the problems. It pisses me off.
But I need the project to have some base experience, and alone, I would probably melt down under the stress. But every time a problem show up I'm basically alone, and my level of stress skyrocket... Not sure if I have the shoulders to finish it, but I have to. In fact I'm not even to the point of ranting anymore I'm just depressed >.>... At least when I'm working on the code and not the rest, I'm really enjoying myself.
Not sure if I should do something about it ._.2 -
When I was 10 years orso old, I liked playing video games and I thought that it would be awesome to make my own game. I found Unity which I started messing around with and at that point it was pretty clear to me that coding video games (and in general) was what I wanted to do for the rest of my life.
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I learned C with a K&R copy a friend gave me years ago. Now at University we in CompSci get taught in Python the first year and Java next while the engineers start with C and (I'm guessing) move on to assembly later on.
This friend comes to me all worried because he has to submit the next day a working Reversi game for the console written in C. Turns out the game was divided among two labs and he failed to submit the first one.
The guy is smart but once a week or so, when we met to smoke a joint and relax with some other friends, he was always talking about how he would prefer something like law but that would be bad business back in Egypt.
Back to the game, I get completely into it. First hour checking all the instructions he was given, then reviewing the code he wrote and copied from Internet. We decide start from scratch since he doesn't really get what the code he copied do. It took us 10 hours only stopping to eat but we get all the specifications of both labs perfectly.
A week after that he comes to me: "my TA said your code is the ugliest shit he's ever seen but he gave me a perfect score because it passed all the tests". I'm getting better (the courses I'm taking help me a lot) but what really made me happy is that he solved the next lab by himself (Reversi wasn't the first time I helped him, only the first time he was absolutely lost). Now he actually gets excited about coding and even felt confident for his programming final.
No more talking about being a lawyer after those 10 hours, totally worth it.1 -
It's decided. Going to learn libgdx so that I can use scala (my favourite language) for game Dev (my favourite type of personal coding project)!
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Best dev experience was coding one of my favorite board games. I started it early on in 2016, and while it isn't completely do finished (AI needs work and tweaks to the UI), it is functional for hot seat play.
I started doing it because I wanted to make a game and learn some things I didn't know, specifically I was interested in making AIs with different strategies. While I set out to learn this, I've learned so much more along the way.
I'm still really happy when I get to work on it, and having something to show people (that they can actually play!) is a great feeling. -
my longest coding session was from 10am to 2am, so 16hrs
was in first semester of uni and we had to build the game "breakout" using a predefined guideline.
i had to program the collision detection of a ball against some blocks that had to be destroyed
took a long time for me to do the task, as i'm not the fastest coder (and often neither the smartest😅) and had to fight a bunch of bugs too.
in the end it kind of worked but the performance was horrible at best -
So this might be a very long post , but i am sure most of you can relate to it .
So , the year end . Time of joy and appraisals right?You have slogged your ass off the entire year and are expecting amazing ratings.Then boom , your piece of shit sadist manager starts of his review by saying 'there are worrysome things to discuss' after not saying shit for the entire year . I am pretty new to corporate , in fact 1 year old , still managed to handle devops for a team of 130+ , majority of whom have no work apart from playing a blame game and indulging in cheap politics. I mean , bro , I am literally your son's age , i dont see the point in playing this cheap shit with me.On top of that this sadist and borderline piece of shit manager has the audacity to say that I did not raise any blockers , while I have CCed him in every fucking mail possible.How big of an a****** can you be bro?
I counter his points for 40 45 mins straight ,leaving him stuck without words for solid 10 to 15 seconds many times during the 'review meet'. This guy is in the same place working on the same shit code , which 90% of this community can't even think of. Every thing is bloody manual and apparently ' I should have tried to streamline the entire f**** process' . Cool bro , why not open a startup while I am at it ?
Then this piece of poop gives me a rating which is just above the inconsistent performer bracket :) .
I just dont get the points what do these people get by giving shit ratings and not even having valid points to back up their fuck all arguments.This guy , throughout the duration of the call did not say 1 (bloody 1 ) good thing about my efforts. Past context is majority of the smart people who were literally running their pods single handedly , were under him and were fed up with not getting hikes and appraisals.Apart from me ,everyone resigned and left with hikes as high as 50% (LOL right).
But I have a year of experience and its really difficult to perform well in 4 rounds of bs compititive coding rounds, after which I get the generic ' oh you did well bro but we are moving on with other candidates' (FFS) .
I pray that even my worst enemies don't get such managers and I hope he rots in hell.
Amen and sorry for the cussing :) -
Disclaimer - Day in the life of a whitehat student.
Whitehat Whitehat Whitehat
What is this????
When I attended my first white hat jr online free trial class, I got to know that the teachers does not know the difference between java and javascript. Infact they were saying blockly as javascript. I was knowing the difference between the same. There were 3 types of courses -
***Note : - This information is taken from the whitehat official website***
1.) Introduction to Coding :-
Sequence, Fundamentals Coding Blocks, Loops
(Teach us to drag and drop blocks of code.org(blockly))
2.) App Developer Certificate:-
Events / UI,Conditionals, Complex Loop, Logic Structures, Turtle Coding
(Advanced drag and drop(blockly))
3.) Advance Coding with Space Tech -
Extended UI/UX, Rich GUI app, Space Tech simulation in Space Lab / Game Lab, Professional Game Design.
(GUI - with tkinter(python), Game Design - Blockly(code.org))
These things are rubbish ......making GUI's is simplest with tkinter and the students who make games (with code.org) submit their codes to the whitehat community (because the teacher says "they will compile it to an android app, then you can publish it to playstore" --- this is for 1% students who are able to design their own games).
The thing whitehat do with code given by 1% best students:-
Export to HTML from code.org
Download HTML to APK Convertor
Setup SDK
Successfully converted to APK!
Publish it to Whitehat Jr console account
Credits of the students
Income of the exporters
Rest all students will only think to be the CEO of google one day.
My Opinion - StackOverflow, Unity for Game Development, Android Studio, Dart, Flutter and Kivy (using google colab for compiling the python code to an apk) for app development and Flask, HTML, CSS for web development.7 -
Why do all my friends think that I am hacking Facebook, when I am just coding a crappy game engine. xD2
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Osmo coding kit for kids. This iOS program teaches young kids the building blocks of coding by using a fun game with a super cute monster mascot.
imgur.com/YwvTdFd -
I’d been working event based and freelance jobs in the security and entertainment fields for years, with odd stints as a bartender sprinkled in. My pay was mostly decent, but I had no job security, and I was more on the road than at home. A few years before this job search experience I had already realised I can’t continue on this path for ever, especially if I ever want a serious relationship (e.g. 16 weeks straight touring Europe with on avg. 16h work days pretty much every day isn’t ideal in that regard, and also really though on both body and mind). So I decided to study. As I applied in autumn, not every line of study accepted students. The closest to my interest I found was BBA in Business IT.
Fast forward 1,5 years. After moving away from my previous base due to then-gfs studies, I had also been able to accept less work. Well, there were really two reasons: I didn’t want to go on weeks long big tours anymore, and I’d had to price up on my freelance job due to reasons. I still managed to keep our household going, but not knowing when the next paycheck would be available was becoming a little too stressful. I wanted job security. So a few weeks after my wedding I scoured the internetz for positions I could apply to, and applied to a dozen or so places. They were a variety of positions I had a vague understanding of from what I’d learned at UAS: from sales to data analytics to dev… I was aware pretty much all of the applications were a long shot by best, so I expected to be ghosted…
Two of the organizations I applied to wanted to go forward with me. Both dev jobs. I can’t even remember the specifics of the other one anymore, but I do remember the interview: I got in to their office (which was ridiculously open), and got marched into a tiny conference room. The interviewer was passive-aggressive and really bombarded me with questions, not really leaving a socially awkward introvert with any time to answer. I started to get really anxious and twitchy, sweating like a pig. Just wanted out. But nooo, they wanted me to do a coding test live. So they sat me on a computer with Eclipse open, gave me an assignment and told me not to use the internet. What’s even worse is that I could literally feel the interviewer breathing down my neck when I tried to do the test. Well, didn’t happen cause I was under so much pressure that I couldn’t think at all… yeah, that was horrible.
Anyhow, the other position I really applied to because it was in my hometown and I recognised the company name from legendary commercials from the 90s - everyone in this country who watched TV in mid-to-late 90s remembers those. Anyway, to my surprise, my present day manager contacted me and wanted me to do a coding test. At the time he asked I was having a bout of fevers after fevers, not really able to get healthy. I told him that I’d do it as soon as I’m healthy. A month went by, maybe more. He asked again. Again I replied that as soon as I get healthy, but promised to do it next week the latest. I didn’t deliver on that, but the next week after that, even if I was the most feverish I had been, I did the tests. I could only finish half of them, cause I couldn’t look at a screen for long at a time and had to visit the loo every 10min or so, but apparently that was enough. Next week I was already going to the interview… oh I also googled what is PHP on the way there, since it was mentioned as a requirement and I had no idea what it was. Imagine that…
The interview itself couldn’t have been more different from the other one. We were sitting in a nice conference room with my manager and the product’s lead dev, drinking coffee, our feet on the table and talking smack. Oh, and we did play a game of NHL<insertNumber> on PS4 during the interview… it was relaxed. Of course the more serious chat was there, too, but I can only really remember how relaxed it was. When I left the interview, I had been promised the position and that I would be sent the contract to be signed as soon as the CEO had reviewed and approved it. Next day, I had signed it and some time later I started at my current job (I gave a date when I was available to start, since there was a tour still agreed upon between the interview and the start).
Oh, and the job’s pretty much like the interview. Relaxed. It’s a good place to be in, even though the pay could be better (I regularly get offers for junior positions with more pay, and mid level positions with double the pay). I do value a pleasant working environment and the absence of stress more than big munny, what can I say?1 -
I was trying to build a simple 2D (drag the fish to eat other fish) game in JavaScript, cause why not there are already many libraries i will certainly find one for my use.
I'm already familiar with p5.js thanks to Daniel Shiffman and his coding train sessions.
I thought to build the game with p5.js with the play and 2Dcollide libraries, but it turns out they don't have a custom irregular sprite collision detection neither the other thousands libraries which are rotting on github.
Guess, I need to build somethig own my own.
And I also hate it, cause I have to design those fishes, the main game logic, this collision detection function and levels
I need a coffee with a coding partner2 -
So... about how I fell in love with coding
I was 12 years old when I went to mom’s work because I had nothing else to do. There was an iMac. At that time I used to have a PC at home with a Windows OS. When I approached MacOS at my mom’s office I had no idea what to do. Right before my mom had told me that I shouldn’t delete anything, all the documents are really important on there. So guess what I Did? In order to download Counter Strike 1.6 game I decided to install Windows OS on the iMac which deleted everything that was on the computer! Absolutely everything! So.. my mom told me to fix this after, and then I started to do some research and somehow learned python and javascript in next two months. Thanks to my mom!1 -
My target of this year is to get my coding skill to be able to work in the industry and mybe to start to build my game
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My do-over would be going to a different coding bootcamp. I wonder if I could be making more money if I went to a better school.
The one I did go to was a big scam. They were more obsessed with teaching you to pretend rather than teaching how to code. They pulled the wool over everyone’s eyes—the students, the volunteers, the donors, the community. They were very cult-like with mantras like “trust the process.”
I spent 9 months there, but I felt I was a year behind. I am not misspeaking. I would have to relearn basic concepts the right way because they taught them half assed or not at all. I didn’t realize I was behind until I went to interviews and bombed. Seriously, I learned more in a 40 hour free library coding class than I learned in 9 months at the school. Most of the interviews I was getting were for unpaid internships. The school was telling me to go for mid level roles.
I found out recently that they’re breaking the law by operating without a license. In my state code schools do need a license. There are screenshots going around of a letter from the education department. They’re defense is “they’re not a school.” They’re still open. I think ppl should be warned away, but there’s only so much I can do. And I know ppl will give this place the benefit of the doubt before taking any student accusations seriously.
The biggest red flag is they want students to pay up to 70k and bind them to payments for 8 years. I say it’s a red flag because this place is operating as a nonprofit. Shouldn’t a nonprofit not be charging 3-4x more than competitors? They’re definitely not going to give you 70k worth of services.
They really just exploit the poor and POC by signing them up for debt and knowing those ppl would not be able to pay even with a 100k job. They have a very poor understanding about how poverty works.
It had MLM/pyramid scheme vibes when they started making recruiting students a game. They give out tickets to their annual fundraiser or promote you on social media if you refer the most students to them.
I’m one of the lucky ones who was studying coding before I started at the school. Also, job searching is mostly luck, so I was lucky at that too. But I still had to take a job that paid below market. I still wonder what would happen if I went someplace else.
I don’t even put this place on my resume or LinkedIn. Even without these problems, it’s not like anyone would have heard of the place anyway.
No this place isn’t Lambda or Holberton school.5 -
My first exposure to computers was when i was 7 in 98. Hp Palvillion with windows 98. Got it from walmart and it cost around $1100. Brought it home and i hooked it up on my own on the living room floor. First program installed was "who wants to be a millionare", fitting that a game be the first thing installed since it was for homework. I lived 16 miles from town at the time so i really had no friends and the isolation made it hard for me to adjust in school to the point that i was a loud kid seeking attention. Then we got dialup and i found invisionfree forums which my first programing experiance with javascript started. And no I'm not talking about jquery I'm talking about the real thing.
Fast foward a year. I find an opensource arcade and learn php while writting an arcade from scratch that uses curl to mitm login to verify the user. Later that month i create a small project that dynamicly creates a signature image for the top 1000 posters on a coding forum i liked.
Then all hell broke loose when i found osdev.org, thought i was going to be a badass and make the ultimate operating system that would combine linux, windows, and mac where it could run anything. Reality Check hit me like a semi and train hitting at full force trying that and made me look into hacking. Spent alittle while breaking windows in so many ways and talking to others on irc until i was about to turn 18. Switched to ubuntu 12.04 my senior year while that was occuring. -
ARPAWOCKY
Twas brillig, and the Protocols
Did USER-SERVER in the wabe.
All mimsey was the FTP,
And the RJE outgrabe,
Beware the ARPANET, my son;
The bits that byte, the heads that scratch;
Beware the NCP, and shun
the frumious system patch,
He took his coding pad in hand;
Long time the Echo-plex he sought.
When his HOST-to-IMP began to limp
he stood a while in thought,
And while he stood, in uffish thought,
The ARPANET, with IMPish bent,
Sent packets through conditioned lines,
And checked them as they went,
One-two, one-two, and through and through
The IMP-to-IMP went ACK and NACK,
When the RFNM came, he said "I'm game",
And sent the answer back,
Then hast thou joined the ARPANET?
Oh come to me, my bankrupt boy!
Quick, call the NIC! Send RFCs!
He chortled in his joy.
Twas brillig, and the Protocols
Did USER-SERVER in the wabe.
All mimsey was the FTP,
And the RJE outgrabe.
D.L. COVILL
May 19731 -
participating at an coding challenge.
the mission is to write an game solver for an game engine - in java. based on astar, pathfinding should be made possible by cloning objects.
never seen a so hardly misconcepted challenge, where character instances and their variables are static and contain uncloneable data😂 oh god what a waste of time realizing this bs1 -
Yesterday a met a self learned dev. He started electronics at 11 years old. He was homeschooled with no obligations at home. So he ended up doing about 10 hours of electronics a day. Until he got bored of it and realized he could integrate his own programes.
So he started coding 10 hours a day. He is really smart. I figured someone like that surely plays video games. So i mentionned path of exile. I love rpgs the new league is starting on friday, im trying to make exiled friends you know...
The guy tellls me he has no clue about the game so i ask him what games he play and thats when i heard: “factorysialimsntnaio” something. I was like “whaaat?”.
Its the type of game where you create your factory. You smelt, combine, make parts like screws and so on and build your factory.
Thats when i realized how some people will always be smarter than me ;)3 -
The most fun I've ever had coding was creating a hidden object game in school (with Flash/ActionScript3). I even had a dude do voiceovers, it was dope! I would love to learn more gaming development but no time. :(
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!rant
I was propably 15 years old the first time i saw my friend coding html and and other related stuff i cannot remember! It intriqued me and i really wanted to learn it (i wanted to learn to hack.. xD..) but at the given time i wasn't happy in life and i was pretty much addicted to WoW..
So.. forward 12 years, where i had gone to the military, thought about becoming a physiotherapist, psychiatrist, korean translator and game designer.. oh and countless attempts from another friend to get me interested in c#.. i decided to start studying computers (software/hardware) at DTU (danish university).
That was rougly 8-9 months ago and i am now pretty decent in C, HTML, C++, Java, MySQL and koncepts about networks and OOP designs :).
I am super grateful to all the trial and errors throughout my life that have brought me to this place :)
Still 27, still has alot to learn, but i am really happy where i am right now. Even so, that i am spending my free time making my own projects :)
I also get super happy whenever i fix a bug of mine :p.
I truly believe that you will skyrocket to succes if you do what you love.
For me, i just discovered that part of myself a little late :)
Not sure what i hope to achieve with this post, but i hope it can give an insight into what people go through and yeah.. go for what you want!
Have a great time everyone!
And first !rant on this app!
I love all your rants! vs !rants4 -
- Linux (OS)
- VSCodium (General Coding)
- Godot (Game Dev)
- Krita (Digital art and edits)
- Blender (3D Art)
- LibreOffice (Docs)
- LMMS (Music/Audio)
I'm trying to find OpenSource alternatives to anything creative I do.3 -
Live coding interview to code tic tac toe console game and I couldn’t even print out the game board. FML.2
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Got VS running, SDL up and running and outputting, and angelscript included. Only getting linker errors on angel at the moment, not on inclusion, but on calling engine initialization.
Who knows what it is. Devs recommended precompiling but I wanted to compile with the project rather than as a dll (maybe I'm doing something stupid though, too new to know).
Goal is to do for sdl, cpp, and angelscript, what LOVE2d did for lua. Maybe half baked, and more just an experiment to learn and see if I can.
Would be cool to script in cpp without having to fuck with compilers and IDEs.
As simple as 1. write c++, 2. script is compiled on load, 3. have immediate access to sdl in the same language that the documentation and core bindings are written for.
Maybe make something a little more batteries-included than what lua and love offer out of the box, barebones editors and tooling and the like, but thats off in the near future and just a notion rather than a solid plan.
Needed to take a break from coding my game and here I am..experimenting with more code.
Something is wrong with me.8 -
So I am in a computer science class and we had a project. I was in a group of 3 people and since majority rules we were to make a game. However they have never ever done any ui work ever. So I was in charge of coding the entire game. And since they did not know how to use git we had to use Google drive to transfer code. But ling sorry short I switched on them and got an A and they had to redo it on their own.
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in the workplace, i have no access to internet, am not admin to my own computer and am not allowed to install anything (due to security reasons). i also happen to have quite some spare time so i'm writing nokia's good old snake game in visual studio and opengl so i can amuse myself both coding and playing. in a way, company pushes creativity and productivity even for slacking.6
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You ever sit down to code, all pumped up and ready to conquer the digital world, only to have your computer decide it's the perfect time to install updates? "Sorry, can't work right now, I'm busy optimizing your experience," it says, while you sit there twiddling your thumbs and wondering who asked for this update in the first place.
And let's talk about variable names. Who thought naming things would be the hardest part of programming? You start with `count` and `index`, but by the end of the project, you're using variables like `reallyLongVariableNameThatDescribesExactlyWhatThisThingDoes`. It's like playing a game of how many characters can you type before your fingers revolt.
Then there's the joy of debugging. You sprinkle `console.log()` like breadcrumbs through your code, trying to find where things went off the rails. Half the time, you realize you've been chasing the wrong rabbit down the wrong hole, and the other half, you discover the bug is some obscure edge case that you couldn't have predicted in a million years.
But hey, it's not all doom and gloom. There's a weird satisfaction in solving those coding puzzles, like when you finally get that algorithm to work or refactor your code into something so elegant, it feels like you've sculpted a masterpiece out of digital clay.
So here's to all the coders out there, navigating the ups and downs of curly braces and semicolons with a mix of determination and exasperation. May your code compile, your bugs be minor inconveniences, and your computer never decide to update right when you're on a coding roll!!3 -
Else Heart.Break() has anyone else played this if not. Strap on your modifiers and pick you up a copy because this game is full of spark.4
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Coding an Augmented Reality with custom implementation.
Coding a 2d UFO game with Unity.
I'm between those two as "most fun coding" -
Boss complains this morning about having to go to a Cubs game, and even calls it a "First world problem." (outing with management and client).
We're super behind on a lot of things, most of us are busy coding, and he sends us a photo from the game to our Slack channel.2 -
Im curious to know how people organise their workspace on windows.
I learned coding with linux.
I scored my first real job and they use mac. All good.
But at home i game and sometimes i feel like coding/gaming at the same time. But fark i hate the terminal.
How do you make it more ho my zsh/ linux terminal comfortable?6 -
How do you guys and gals combat RSI? Starting to get pains in my forearms... After a day of coding when I get home I have to prop the right hand side of my keyboard up to game as it gets rid of some of the discomfort...6
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We had one group project where we made game. We had like 3 developers, one guy to do some artwork and one to do most of the project management. And at that point in the project I had done most of the work so far (but not because the others didnt do anything, I just had fun coding).
One day said artwork guy managed to accidentily revert 100 of my commits without even opening a single code file. He didn't know git and issued random commands. I wouldn't know how to fuck up a repository like that even if I wanted to. Usually I am rather calm but at that point I was a little bit pissed.4 -
When you try playing Google's kids coding game but can't seem to find your way around and you like this shit is stupid... that's where I'm at right now
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Just finished high-school and we had a lot of coding classes. I have a good foundation of programming concepts and i'm a quick learner. What should i try to do during college in order to make some money on the side? I need something flexible and part-time programming jobs aren't really a thing here.
Game design, web development, maybe something else?What would you all recomend?4 -
... worst drunk coding experience?
none. or to be more precise, all of the three of them I had. I can't code drunk, i hate doing it, i hatw even thinking about doing it when drunk.
so after those initial three attempts i don't try to do it again, ever.
BUT, best coding experience while high?
ALL OF THEM.
some of the best pieces of code I wrote i did when I was high. my mind goes into overdrive at those times, and my thinking is not lines/threads of thought, but TREES of thought, branching and branching, all nodes of each layer of the tree coming to me AT ONCE, one packet == whole layer across all of the branches.
and the best was when one day, in about 14 hour marathon of coding while high, i wrote from scratch a whole vertical slice of my AI system that i've been toying around in my head for several years prior, and I had all of the high-level concepts ALMOST down, but could never specify them into concrete implementations.
and I do mean MY ai system, my own design, from the ground up, mixing principles of neural networks and neuropsychology/human brain that I still haven't seen even mentioned anywhere.
autonomous game ai which percieves and explores its environment and tools within it via code reflection, remembers and learns, uses tools, makes decisions for itself for its own well-being.
in the end, i had a testbed with person, zombie and shotgun.
all they had pre-defined in their brains were concepts of hunger and health. nothing more.
upon launching it, zombie realized it wants to feed, approached oblivious person, and started eating it.
at which point, purely out of how the system worked, person realized: "this hurts, the hurt is caused by zombie, therefore i hate zombie, therefore i want to hurt it", then looked around, saw the shotgun, inspected its class by reflection, realized "this can hurt stuff", picked the shotgun up, and shot the zombie.
remembered all of that, and upon seeing another zombie, shot it immediately.
it was a complete system, all it needed to become full-fledged thing was adding more concepts and usable objects, and it would automatically be able to create complex multi-stage, multi-element plans to achieve its goals/needs/wants and execute them. and the system was designed in such a way that by just adding a dictionary of natural language words for the concept objects on top of it, it should have been able to generate (crude but functional) english sentences to "talk" about its memories, explain what happened when, how it reacted, what it did and why, just by exploring the memory graph the same way as when it was doing its decision process... and by reversing the function, it should have been able to recieve (crude) english sentences that would make it learn what happened somewhere else in the gameworld to someone else, how to use stuff and tell it what to do, as in, actually transfer actual actionable usable knowledge to it...
it felt amazing to code for 14 hours straight, with no testruns during that, run it for the first time after those 14 hours, and see that happen.
and it did, i swear! while i was coding, i was routinely just realizing typos and mistakes i did 5-20 minutes ago, 4 files/classes ago! the kind you (and i) usually notice only when you try to run the thing and it bugs out.
it was a transcendental experience.
and then, two days later, i don't remember anymore what happened, but i lost all of that code.
and since then, i never mustered enough strength and resolve to try and write the whole thing again.
... that was like 4 years ago.
i hope that miracle will happen again one day...3 -
When your coding at the cafeteria at school...
Woah! Are you hacking? Can you hack this game for me? Stop hacking you'll get expelled.
I just sit there and agree with it all ;D -
How to get on the ultimate coding-zone? Easy...
Game Of Thrones music soundtracks. I really love the songs of the series... I can hear them for a full day every day...2 -
I'm in a bit of a slump. I need 'content' for a unity game I'm making. In the game you play as a banker and you collect money you can spend on upgrades. There's also a vault in which you can store money and collect interest. I'd like for there to be more to this game so it's not just a clicker game where you collect upgrade, collect, upgrade repetitively. One thing I did think of but would like to try and avoid is a simulated stock market because of the coding difficulty. I'd anyone has any suggestions it'd be much appreciated!2
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!rant
27 days ago I asked here for advice on how to mentor software engineer student that was terrible at coding.
So, we are in the middle of the mentoring, my approach is for her to get used to normal engineering tools, in this occasion she is learning Git and "kanban" (basically we are using Clubhouse for this one) and Github PR submission and approval (I'm the one who approves them, naturally) by doing.
With git, things are hard because we cannot share a terminal session (via upterm) due to her using Windows on her laptop (WSL is an option for using upterm but her internet is so damn slow doing the configuration takes way too long), otherwise teaching her use git would be smoother than it is currently, with the other tools she is gaining a good grasp of them, it pleases me that the bottleneck is with Git itself.
She is working on a hangman game with Python, nothing fancy just the terminal. I made the stories with the requirements in Clubhouse for her to work on each as a unit removing some "thought process" of reading requirements and implementing solutions (at Uni it seems the professor writes a document of several pages detailing the background of the project and the requirements, I can see how it can become confusing for some students like her).
She will start Uni again this August 10th, there is a chance that our first "session" at this will end by then, my fear is that she forgets how to use the tools she learned, so I need to find a way to encourage her to keep using them somehow.3 -
My friend makes fun of me for liking Java, php and the fact i like coding OpenGL instead of using game engines.
Where would holy devrant stand ?4 -
So.
a few good old firends of mine wish to learn some coding to make a simple game. Probably for lolz, I do not think that they´re up to anything _too_ serious. Guess who they contacted for mentoring...
They´re up for boot camp, I say. -
Okay this is my first time posting on this site. I've browsed it (definitely not in class) and the community looks beautiful, so I'm going to just kind of slide in here. Anyways this is the part where I use my caps lock button and type lots of naughty words I guess...
<rant type = 'school'>
Our programming classes are fucking DISMAL uuugh... Okay so we have four technology classes: Tech Exploration, Coding 1, Coding 2, and Intro to CS (a 'high school' level class)... So this means a fuck ton of kids in programming classes, mostly because I WANNA MAKE MINCERAFT AND BE A KEWL BOI LIKE GAME DEV BUT I'M ALSO A FUCKING IDIOT AND WILL NOT LEARN ANYTHING YAAAAAAY but that's a mood and so there's a fucking tidal wave of dumb kids in these classes. So right we're dealing with like 80 kids per class period. Sorry if I'm repeating myself but there are a FUCKTON of students. Now, we have... wait for it... ONE FUCKING TEACHER. ONE. I fucking swear this district does not give a SINGLE SHIT about possibly THE SINGLE FUCKING MOST IMPORTANT SUBJECT WHYYYYYY... Okay so the teacher is kinda overworked as fuck lol. She can't really teach eighty kids at once so she mostly gives us exercises from websites but when she can she teaches us shit herself and actually knows a good bit about her field of study. She's usually pretty grumpy, understandably, but if you ask her a good question that makes her think you can see the passion there lol. So anyways that's a mood. Now at the other school it's even worse. They have this new asshole as a teacher that knows NOTHING about ANYTHING IT IS SO FUCKING REDICULOUS OH MY UUUUUGH... THEY STILL DON'T EVEN KNOW WHAT A FUCKING LOOP IS LIKE OKAY YOU'VE BEEN TEACHING PROGRAMMING FOR A YEAR AND YOU'RE THE ONLY ONE TEACHING IT AT THAT DISTRICT SO MAYBE YOU SHOULD AT LEAST FUCKING TRY WHAT IS WRONG WITH YOU... so he just makes them do shit from a website and obviously can't do half of the shit he assigns it's so fucking sad... I swear this district is supposed to be good but maybe not for the ONE THING I WANT IT TO BE GOOD FOR. Funny story: in elementary school once I wrote down school usernames for people I didn't really know and shared them a google doc that said "you have been hacked make a more secure password buddy" etc etc and made them the owner and these dull shits report it to the principal... So I'm in the principles office... Just a fucking dumb elementary school kid lol and the principal is like hAcKiNg Is BaD yOu ShOuLd NoT dO iT and I'm like how did you know it was me... so he goes on to say some bullshit about 'digital footprint' and 'tracing' me to it... he obviously has no clue what he's saying but anyways afterwards he points to where it says last change made by MY SCHOOL ACCOUNT... HOW DULL CAN YOU FUCKING POSSIBLY BE IT WAS FROM MY ACCOUNT THAT LITERALLY PROVED THAT I DID --NOT-- 'HACK' INTO THEIR ACCOUNT YOU DUMB FUCK. Okay so basically my school is a burning pile of garbage but it's better than most apparently but it's GARBAGE MY GOD... Please fucking tell me it gets better...
okay lol that was longer than I thought it would be guess I just needed to vent... later I guess
</rant>12 -
Thinking of developing a mod for a game I play, but only thinking about it so far. No coding yet. Probably no coding until I'm back at work on the 26th.1
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Hey guys, I want to switch from Windows dev to Linux dev but I am coding game using C# and Monogame's framework. I'd like to know if you think it is possible and viable to code big game projects with vscode ? And is there plugins inside vscode which can add automaticly the framework's needs and create breakpoint step by step for debugging like Visual studio do ?
Thanks for your help ! :)15 -
Coding gameserver emulators. It's always fun to code for a game which you don't have to do any of the artistic side and all of the functionality side.
Also network packet sniffing and trying to figure out what each this is is pretty fun. Love it.2 -
My first game jam,
I was first excited about coding but when I started, I was caring about making my code clean, and I lost too much time focusing on this... You should see the end, such a mess ! Spaghetti code, pointers everywhere but hey, it worked 😊 -
Deadline today. Kinda fallen behind so got permission to log in after normal work hours.
So after some errands and getting distracted by the zomboid game with my brother and some friends I log back in a little after midnight
Why is coding after at night so calming and productive. Just me, Spotify, and the code. I feel I got more done in a few hours after midnight than most 8 hour workdays6 -
"Courier tracking websites - the thrill of refreshing for 'real-time' updates, deciphering error messages, and navigating through a UI designed by a caffeine-fueled coder on a psychedelic trip. It's like playing hide-and-seek with my package! Can we please simplify and speed up this tracking game, dear coding wizards?"2
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After reading mostly sad (and astonishing!) stories, I didn't really want to share my story.. but still, here I am, trying to contribute a wholesome story.
For me, this whole story started very early. I can't tell how old I was but I'm going to guess I was about 5 or 6, when my mom did websites for a small company, which basically consisted of her and.. that's it. She did pretty impressive stuff (for back then) and I was allowed to watch her do stuff sometimes.
Being also allowed to watch her play Sims and other games, my interest in computer science grew more and more and the wish to create "something that draws some windows on the screen and did stuff" became more real every day.
I started to read books about HTML, CSS and JS when I was around 10 or something. And I remember as it was yesterday: After finishing the HTML book I thought "Well that's easy. Why is this something people pay for?" - Then I started reading about CSS. I did not understand a single thing. Nothing made sense for me. I read the pages over and over again and I couldn't really make any sense of it (Mind you, I didn't have a computer back then, I just had a few hours a week on MOM-PC ^^)
But I really wanted to know how all this pretty-looking stuff worked and I tried to read it again around 1 year later. And I kid you not, it was a whole different book. It all made sense now. And I wrote my first markups with stylings and my dream became more and more reality. But there was one thing lacking. Back in the days, when there was no fancy CSS3. It was JavaScript. Long story short: It - again - made no fucken sense to me what the books told me.
Fast forward a few years, I was about 14. JavaScript was my fucken passion, I loved it. When I had no clue about CSS, I'd always ask my mom for tips. (Side story: These days it's the other way around, she asks me for tips. And it makes me unbelievably proud!)
But there was something missing. All this newschool canvas-stuff wasn't done back then and I wanted more. More possibilities, more performance, more everything.
Stuff begun to become wild. My stepdad (we didn't have the best connection) studied engineering back then, so he had to learn C. With him having this immensely thick book for C, I began to read it and got to know the language. I fell in love again. C was/is fucken awesome.
I made myself some calculators for physics and some other basic stuff and I had much fun using and learning it. I even did some game development, when I heard about people making C-coded games for PSP. Oh boy, the nights I spent in IRCs chatting with people about C, PSP-programming and all that good stuff, I'll never forget it - greatest time of my life!
But I got back to JS more and more and today I do it for money and I love it. I'll never forget my roots and my excurse into the C/C++ world and I'm proud to say, that I was able to more or less grow up with coding and the mindset that comes with it.1 -
I think I’m gonna do one day coding challenge this Saturday as a break from a game which I’m making 😁
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I've very recently started coding in C# for a game I'm making and I can say the most common mistake I make is missing one of these little shits ";". I always look at my code like "This looks good to me" then after hours of looking through Visual Studio always comes through to tell me how bad I've messed up.2
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Woke up today and my second thought was I should make a game. First being I need to pee.
I've no idea why. I've not been reading up on it (until today). I've not been playing games and I've not properly touched game dev since it was a unit in college 5+ years ago.
It has consumed me all fucking day. And I'm practically done with writing my project plan for it. Where the fuck has this come from?
I don't think I've been so excited to start working on a project since I started coding. -
My mom was a media designer and as a kid I liked watching her doing stuff with CorelDRAW. And as soon as she played Sims in the evenings I really wanted to learn how to make a window and stuff in it happen.
So I started learning C, because my stepdad had a book laying around. (He did not know how to code by the way, now I'm asking myself why we even had this book)
But never got further than a few console applictions asking for input, messing with it and printing something.
Later I got into HTML/CSS/JavaScript (in that order over a course of a good 3 years or so) because I wanted to do stuff people can see and easily reach (an exe wasn't the nicest way of showing people something imo)
And that's when I totally fell in love with JS and it never stopped from then.:D
I did a few excurses to C++, Java, VB, C#, such kinda stuff and learned many many things about how stuff actually works. C being my very first language immensely helped with that.
I'm also trying some game development, as this was one of the main reasons I started coding, but I'm not creative enough and do it less and less.
Nowadays I do HTML, CSS, JS, TS and PHP for a living and I love it.:D1 -
Hello fellow ranters,
Today I wanted to work on a small projeft of mine (companion "app" (website) for a rather popular AR Game) and I just sat in front of my PC for about an hour because I couldn't start coding - i almost felt disgusted by the idea to start to code when I don't have to (e.g. at work) - do you also feel like that sometimes? If so, what do you do against it?4 -
YouTube... for video creation.
Now I know I was a really amateurist video maker trying to make tutorials and videos about his coding creations in Mugen (you know, CNS state controllers and stuff,...), but this is the kind that's hard to get views from if you don't have a reach long enough to appear in search pages. I've had fun tagging my videos with plenties of tags just so they appear someday as a relevant result. EVEN in search pages for videos in the week, they barely appear and are sunk under videos of your Nth Mugen KOF clone with broken chars, Mugen ryona, Mugen hentai,... Speaking of which, did you know someone got to one of my videos from one of these?! How does YouTube's recommendation system work at this point?!
In the meantime (more like recently), I've been more interested in Ikemen, still kinda Mugen, still a DSL for a game engine, but still fascinating and there's material for tutorial making. But if I ever went back on video making, that won't be on YouTube. I'll just stick on Twitter and Discord if I were to share my content. At least, I got people following me there and a base visibility over there to start with. I could consider forums as well, why not, but YouTube is a no-go for me now.3 -
Hey guys, first time writing here.
Around 8 months ago I joined a local company, developing enterprise web apps. First time for me working in a "real" programming job: I've been making a living from little freelance projects, personal apps and private programming lessons for the past 10 years, while on the side I chased the indie game dev dream, with little success. Then, one day, realized I needed to confront myself with the reality of 'standard' business, where the majority of people work, or risk growing too old to find a stable job.
I was kinda excited at first, looking forward to learning from experienced professionals in a long-standing company that has been around for decades. In the past years I coded almost 100% solo, so I really wanted to learn some solid team practices, refine my automated testing skills, and so on. Also, good pay, flexible hours and team is cool.
Then... I actually went there.
At first, I thought it was me. I thought I couldn't understand the code because I was used reading only mine.
I thought that it was me, not knowing well enough the quirks of web development to understand how things worked.
I though I was too lazy - it was shocking to see how hard those guys worked: I saw one guy once who was basically coding with one hand, answering a mail with another, all while doing some technical assistance on the phone.
Then I started to realize.
All projects are a disorganized mess, not only the legacy ones - actually the "green" products are quite worse.
Dependency injection hell: it seems like half of the code has been written by a DI fanatic and the other half by an assembly nostalgic who doesn't really like this new hippy thing called "functions".
Architecture is so messed up there are methods several THOUSANDS of lines long, and for the love of god most people on the team don't really even know WHAT those methods are for, but they're so intertwined with the rest of the codebase no one ever dares to touch them.
No automated test whatsoever, and because of the aforementioned DI hell, it's freaking hard to configure a testing environment (I've been trying for two days during my days off, with almost no success).
Of course documentation is completely absent, specifications are spread around hundreds of mails and opaquely named files thrown around personal shared folders, remote archives, etc.
So I rolled my sleeves up and started crunching as the rest of the team. I tried to follow the boy-scout rule, when the time and scope allowed. But god, it's hard. I'm tired as fuck, I miss working on my projects, or at least something that's not a complete madness. And it's unbearable to manually validate everything (hundreds of edge cases) by hand.
And the rest of the team acts like it's all normal. They look so at ease in this mess. It's like seeing someone quietly sitting inside a house on fire doing their stuff like nothing special is going on.
Please tell me it's not this way everywhere. I want out of this. I also feel like I'm "spoiled", and I should just do like the others and accept the depressing reality of working with all of this. But inside me I don't want to. I developed a taste for clean, easy maintainable code and I don't want to give it up.3 -
Why do companies have a competitive coding round when at the end, they want the person to develop things. I know most of them want software engineers instead of developers but the persons developement skills also matters and at the end when the person does not have any developement skills, how is he gonna help.
In one of the program ran by one of the biggest MNC of the World, I was selected from a hackathon and there are some peoples who are selected by a competitive coding round. Now, we are given an assignment in which we have to make a tic-tac-toe game which is AI driven. During one of the meetings with other group members and mentor, many of the persons who got entries by competative programing round does not know any bit of HTML. Out of the 5 weeks of program, they have spent more than 4 weeks in just learning basic HTML, CSS and still they are learning. I don't know even they can complete the program in given timeline or not but this has been a major flaw in recruiting process which I thought is now good.4 -
!rant
I see a lot of people complain about uni degrees and stuff because they don't learn how to code etc. Is this really the standard?
I mean I'm only in fourth semester bachelor and had coding knowledge before starting uni. But we had basic to intermediate java in the first two semester, now learning how to write secure code and OS-Level stuff in C++, we had a module with practical Assembly coding all while still learning all the theory.
At the end of the first semester we had to write a terminal game in Java. I mean of course that's not "real experience" but if you dive in you definitely learn the basics you need to get started in real life.
Or am I wrong completely / just in a weird uni?6 -
(a bit late for wk73 but I wanted to post this anyway)
Back in my first year of university, we had to write a relatively simple (though it looked super complicated back then) C++ console application. I don't know what it's called, but it's that game where the computer generates a random 4 digit code and you have to try to guess what it is. Every time you try, it will tell you which digits are correct, which would be correct if they were in a different position and which are outright wrong.
Anyway, the program had a main menu with a help option that would output a short guide on how to play the game. Instead of hard coding it into the source code, the "guide" had go be written in a separate text file and then read and dumped to the screen when necessary.
Here came my great idea on how to read files. Instead of looping through the file until I reached the end, I counted the number of lines my text file had and wrote some gem of a piece of code like this:
for (int i = 0; i<11; i++){
line = file.readline();
cout << line << endl;
}
My teacher obviously took points off for doing such a stupid thing, and I remember complaining A LOT about it. I argued that 11 was a constant because I didn't plan on changing the text file, and that the teacher had no right to take points off for only reading 11 lines because the file only had 11 lines, so it was read in full.
Goddammit, what an innocent little brat I was. I'm glad my first programming teachers were good enough to stay firm and teach me how to do things the right way, even if it's the hard way. -
All these online coding courses, and I have to wonder... Are they as good as they seem to advertise?1
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Formed teams with a few people from university I wasn't really compatible with. I wasn't prepared well either and it was my first hackathon. We bounced about a few ideas and decided to build a simple Javascript game, a Python backend and Postgres dB, techs I was barely familiar with at the time. Wasn't involved/couldn't contribute in the design or help much with coding. It was a humiliating experience overall.
Changed teams and formed a team with like minded people 4 months later and was better prepared this time. Built an app for social innovation and came runners up at the hackathon! -
So, I just downloaded Enki, and I love it. It is like the duoLingo of coding. Most other platforms don't hold you to a regimen, but Enki does. My favorite is the "Does it work in IE8" game! I really hope to sharpen my skills with this app.
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Wondering where people find good paid coding gigs(like freelance or contacts)
Debated it instead of trying to go into a company but all I see is like code me an aimbot or farm bot for a game5 -
Where have i been? the answer is Yes. im still alive, caught rona 3 times never been better.
as a OKAY not pro developer i can create what i want.
and if you're wondering. Yes i have deleted my rants.
i use typescript. i will not go back to js.
RUST IS SUPERIOR TO C++
(i still use C++ because i am a mad cheater in android games this is gonna probably come to a halt soon i haven't been on my mobile a while)
all i literally had to do was sit at a computer for hours. stick to one language and just build projects on my own i stopped coding on mobile after one of my unstable projects had got access to my devices files. oh and last but not least tampermonkey sucks and my favorite game moo moo.io and sploop.io is full of macroers, cheaters and now nobody wants to play legitly in the game. i forgot this website and decided to take things slowly. time goes fast when your mind really be dazed.5 -
Incoming rant.
I have 4 years professional experience at a small shop working on a web application for property and liability insurance. The application is ASP.NET with C# as the code-behind. I have a BCS and will finish my MSIS fall 2017. I have no idea why I have the degrees. I know that when I enrolled, it seemed like they would be a nice addition to an otherwise empty resume. I was lucky enough to land my first and only development job during my sophomore year of my undergraduate program. Is this enough experience to land a new job?
I feel like I'm learning nothing at my current job. The specs that come in seem very vague to me. When asked for clarification, there is often push back, and I don't know whether that's because I don't have enough experience to parse what the client means in the two sentence spec I got or if it's because the client does not actually know what they want.
I hate my current job. My productivity is low because I spend more time trying to figure out what the client wants and analyzing an 8 year old system that has 0 documentation. I know some of you will just say, "Suck it up" at this point, but I really want another job. The only thing I like about this job is that it's 100% remote. It also pays $60k a year, so a replacement should be at least that salary.
Most postings I see require professional experience of 5 years or more, and knowledge of other frameworks. I can work on getting knowledge of the other frameworks, but will have no professional experience with them. I don't live in an area with a lot of software development jobs, and the ones I see are for non-IT organizations that want 1 person to run a distributed system from 10 or more locations. A hospital system out here wants to pay $30k a year for a guy to be both software developer for new tools as well as the helpdesk and IT support guy that's on-call for four locations in the county. I made more than that before I got into the development industry, for less work, and would rather leave than settle for something like that.
I've thought about moving to somewhere near San Francisco or San Jose, but I have my daughter to think about. I have joint custody of her, and would have to give that up in order to move out of the county.
I like programming and using it to solve problems. I like designing architectures and how all the components will interface. I like designing and normalizing databases. I like taking part in coding competitions for employers that are well-known (Amazon, Facebook, Uber, Twitch, etc.), even though I often just place middle of the pack. When that happens, I feel like I'm an imposter in this industry.
I think I have the most fun just working on small projects for personal use. My latest is an assistant calculator for the game Transport Fever to figure out cargo throughputs per annum based on the in-game timing information. Past projects have also been small. Ones I could use in a portfolio are a sudoku solver desktop application, PC/Web game in Unity that is a 3D FPS remake of Duck Hunt that allows open world exploration but locks the camera's viewpoint for shooting events, and a building assistant for Rome II: Total War that maps out all the bonuses/perks of user-specified building combinations in provinces so users can record their long term building plans without using all their turns to see the final results.
I seem to be an unproductive, average developer who dabbles in projects here and there.
This is what I want from other Ranters. Just say something. I don't care if it is, "Suck it up and get better." It could be your tips for finding and securing a new position. It could even be empathy, if such a thing exists on the Internet. Whatever you want, just say something that will help get me thinking of what the next steps in my career should be.1 -
Whaddya guys do during lockdown? Me jumping into game dev and do sum coding stuff anddd thought about getting in 8bit audio4
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Been going on some interviews recently and realized I'm not the best at interview style coding challenges. I was wondering if there's a good app/website with coding challenges to solve, or even a game? Preferably using JavaScript or Python.2
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The absolute worst experience i have ever had with a dev technology was a mixture between notepad, pgeLua and a PSP.
Back in 2010, i coded a game called "ReapeR ValleY" for PSP (homebrew). I had no idea what an ide was and i have never really coded before that.
That resulted in a 1500+ line code that in a single file written in notepad. The performance was horrible since it just ran through the same lines of code over and over again with arrays filling up and flowing over with data.
The entire game was written in pgeLua (a supposedly more game friendly version of Lua) and ran on the PSP.
The PSP needed to be overclocked in order to run the Game smoothly. I had to restart the entire PSP when the game crashed and i already installed a custom bootscreen that basically shortened the time to boot.
You can still find the game online hosted on various websites. It was my very first and unexperienced attempt at coding, but it worked.
Moral of the story: you can code with just about anything, but when you don't inform yourself about IDEs, frameworks and such, it might be painful.
... also Notepad is pure brain pain to code in. -
Why did it take the JS community so long to understand that they are ultimately coding UI apps; and did not follow existing, solved GUI patterns (game loop style, one way data binding etc.) until recently? Any thoughts?
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me: *spends most of the evening coding his new shitty website*
me: *forgets to go to bed*
Da': "I hope you're not becoming game addicted"
My parents weren't very supportive about it at first because they somehow kept (and still are) linking it to game addictions...
But atleast now they accept that I became a dev because I always felt so empty when I was forced to come out from behind my PC and socialize like a "normal" person and talk about "normal" things.2 -
Do u think game design is really a field one can study?
No offence, it just seems to me like a pseudo science.
I know there are some kinds of study programmes and stuff.
I just think it is way better for people to be experienced in coding, do graphics as a hobby and study psychology (or something related) instead.18 -
So I’ve got a teacher that supposedly does web development. Very basic, nothing too complex. He says we’re gonna learn python, which I’ve been learning for a while now. First this man says we’re gonna make a game. Simple. I ask him what api so I can study it and this man says he’s not going to use an api/libraries. He then proceeds to say that he didn’t use any other coding languages.
He’s a psychopath.8 -
My first experience was when I found old book about visual basic. Many years after that I was thinking that every language has a magic function to sort array. But normal coding expirience i've got when some day me and my friend decided to create a game. And after 2 years of development - ta da, I knew how to code.
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Do you think is it worth buying macbook air or some other laptop for the same price? I know I can get better specs for that money but I dont game or do a lot of video editing so I Don't need a beast graphic card, I just need it for coding. What do you think?6
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My parents showed me how to play "Spy Hunter" on their Pentium III Windows 98 machine when I was 2, and I started installing games. Fast-forward to elementary school there was a game design afterschool class where we learned to use "Scratch" to drag-n-drop pieces of code used for animating and creating games. I wanted to do "real coding" so I got an internship at a local company, learned HTML, Java, JavaScript, and Python. Now, I'm developing games in Unity engine, and making mods on SourcePawn. The consumer is becoming a creator.
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Why you should use sketchware and not use it at the same time regarding: encryption
sketchware the app is known to build apps by dragging elements to the screen then coding them with blocks or even write your code with the built in ide but there is one thing every developer fears. ah yes. the reverse engineers (or modders)
random guy [rates: X]: sketchware encryption is trash! are you serious?! string fog?! class rename?! i decrypted this whole app with the software i made >:D
sketchware dev wrote back to random guy: string fog isn't working because you decrypted sir! there is nothing we can do sir but email to our email and we will get back to you in a few and fix the problem
i have to say this is why i stick to android studio too many skids decrypt the C++ files or the mod menu just to edit stuff :) i also build some games im learning android studio game development but at the time lets have fun and mod other peoples games1 -
Good Experience -
1.)Became proficient in Web development!
2.)Wanted to learn it for a very long time but didn't know where to start, but this year got opportunities to work on some good projects!
3.)Also got to lead a awesome team of good developers in my college!
4.) Got to work on a awsome internship with a very nice employer :)
5.) Became a Devrant Supporter :D
Bad Experience -
1.) Had to face shit ass seniors who blamed me and my team all the time for their inefficiencies.
2.) Team had developed many good projects in android and web for the college,but the stupid seniors failed to implement them,it was a big mood!
3.) I had planned to learn ML and improve my competitive coding and also finish my game,but failed to do so :(.
Hopefully 2018 will be productive:)
Merry Christmas and Happy New Year 🎆🎄🎅 -
Wherever i starts coding something new
There's assignments to submit,
Sessional exams,
Seminars,
Final exams,
And then there's game of thrones, silicon valley, friends, westworld, stranger things etc etc etc
Then again next semester....1 -
I wanted to design an operating system when I was younger after giving up on the idea of being a video game designer. While researching that I learned I need to know how to program. I tried too learn solo with websites like Codecademy. I completed several tracks on the site. After getting the basics down, I took two Java programming classes. After that opportunities to write code for free kept popping up and I kept saying "yes". Fast forward a few years and I'm working as a programmer. I'm by no means good at this but I'm learning and I love my job.
I also kept trying to solve coding challenges on websites like codewars over the years. -
hi guys so i'll be having a tutorial session tomorrow about java programming(not my choice) and im looking for scratch(like) game or any block programming games that can have classes with methods and properties. btw i want to use block type programming first before getting into hard coding because (at least i think) it can help ease the learning curve, it will help understanding about the concepts first without the pressure of remembering syntax. any recommendations?1
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dev is like a trading game: "ok, so I'm gonna trade that night's coding for a night's sleep so I can be fully recharged tomorrow." "ok, now I'm gonna trade that night's sleep for a night full of coding."
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I am super bored lately and wonder if I should pick up coding in my free time again. 5-8 years ago when I started I used to code a lot in my free time like work on game mods and other things. But now I Just do not know where to start 😂 ideas? I just do not want to work on work related projects during my time off..4
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Hello all,
I might be moving to England soon and I'm a drop-out. I have been coding for 5+ years and have quite an amount of experience in my hands. What courses should I consider that can boost my ability to find a job in England? Devops? Backend? Frontend? App Dev? Game Dev? I am interested and have a minor experience in DevOps, main bulk of my experience is in backend, a bit of frontend(not my field but its still coding) the other two i've had no experience in other then debugging and fixing code in several projects i've worked on.
Your help is much appreciated. Thank you.9 -
Guys it's stupid but how do you get motivated for coding ? I'm actually learning C++, it's my first programming language but it's hard to continue, I love coding and making games but I'm a real newbie and I'm 90% of the time completely lost, I've made 1 shitty game but it's from a tutorial, and for c++ I'm still stuck with overloaded operator.
I'm sorry for my awful english but it's not my mother tongue. Do you have something advices ? For example stopping completely playing videogame ? Thx ;)6 -
Got an idea for a game, started learning Godot engine to make it myself. usually the hard part for me is the graphics, but this time I just couldn't get it past the tutorial phase, so I switched to Phaser.js, the same problem there... then Pygame, and Godot again, and so on...
I usually love the coding part, I don't know what was the problem this time, It could be the fact that I switched from 2560x1080(Windows desktop) to 1366x768(Debian laptop)... Got any comments that may help? -
Anyone else grow up coding through online dev communities?
I grew up on this 2d ORPG game engine derived from mirage that had a smf2 forum driven community.
Oh the good old days... -
Me: Ok, Lets continue with this scratch project. We need to script in a Update Alert (A button we can press to shut down the game and alert players ingame that an update is here), Add upgrades, (Yadda yadda yadda), And Debug the......
Assistant #1: How about lets not worry about Debugging the game and focus on adding more scripts.
Lead Assistant: How about lets Debug AND add the updates just like the developer said.
Just a word to Assistant #1. Number one, Debugging to a game is like cleaning, grooming, and feeding yourself. If you dont do it, the game performance is to be considered "F.I.T.A" or "Fucked In The Ass". it wont get anywhere Fast, Let alone get anywhere at all. Number Two, Updates are important, I admit that, and im not saying they are less important than debugging, but if you add an ass load of updates before you debug, it will take more time to debug ALL of those other updates than just the few we already did. Plus it will only add more stress to the developers which in turn may make us miss(or make) more bugs in development.
Keep in mind that we are developing Scratch Projects that use the coding language "Blocky". -
In the morning to afternoon i do coding, debugging and sometimes deploying. In the night i just already start to play PUBG. I dont know why i am interested to play this game at the time.
But what i’ve learned while playing it is like looting the weapon and amno, find the easiest enemiest first (bot is still existed in the real game) , make some rotation, call the teammate if i am being knockdown and unluckly we landed then dead without weapon (too-soon) and fight for getting Winner Winner Chicken Dinner !!
Its like what i am doing every single day tobe better as developer, find some literature or articel, try to solve an easiest task, deploy it and boom its getting error and suddenly need to hotfix after it’s work with return 200 expected and no error logs on my APM😅
If you guys play too, share me your pubg id on the comment below.
Lets make some fun party ✌️👍 -
Hah! overclocked gd has made his first mod menu without pc! please give him a round of applause!
after his first rant on being a baby about coding xd
im planning to make this js dungeon game pure js.
after i know alot about js im reverting to typescript then java then C== ! i think this platform and other platforms have helped me on my journey of creating apps and im happy that im making progress =))4 -
I'm in my 4th week of a coding bootcamp. I left last nights class in tears and ready to give up. We were barely introduced to JavaScript last week and this week we're on jQuery, not to mention, I'm supposed to have mastered HTML and CSS by now. I don't understand SO MUCH of this!!! Every YouTube, CodeAcademy, TeamTreehouse, etc. video is DIFFERENT!!! No time for this, I have to make a hangman game by Saturday!!!2
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//not a rant
In Semptember I will be attending information technology at university, and I was wondering what kind of laptop should I buy:
optimal screen size? (13.3 or 15.6)
ram? (for VMs)
processor?
dedicated graphics? (or should I just stick to integrated)
I will be mainly coding, running VMs and school stuff(maybe some casual game like League or Minrcraft), so I was wondering if you guys could help me out with the decision18 -
Been looking into some of my old code (an OBSE plugin). Wanted to know how something worked I made over 10 years ago. I look through the code and some of it makes sense, some of it looks really messy compared to what I write now. I want to remake some of this code to work on a different game now.
I have some code for threading that I have no idea where it came from:
https://github.com/Demolishun/...
It allows transferring data between different threads using mutexes. It is really really simple. I searched github to see if it came from there. There is stuff with similar names, but the code is way way different in those. I honestly don't see whey this code needs to be any more complicated than it is. I wonder if it is because I don't know something or I just like simpler solutions. Maybe there are use cases the other coding solutions have that solve particular problems?
Anyway, I plan to pound out an SKSE version of this plugin. I have been wanting to make this for some time now. I don't necessarily have a need other than the fun factor. My lack of providing good directions for use on the OBSE version kept people from using it. I will try and do better on this version.2 -
!rant
Does anyone here know CodinGame.com? I just discovered it and wondered weather some of you know it and "play" it.
I think it's a very intersting concept, good for training and a good opportunity to challenge yourself. -
Me giving up on maintaining an architecture in game development when coding a lot of backend before2
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Does somebody has any recommendations to frameworks/engines, that are suitable for browser game development? Friend of mine asked me about that, and i basically don't know much about that area, since i'm only experienced in unity (regarding game dev specifically).
She already has tried a thing called playcanvas, pixijs aswell as the html5 export of unity. is there more software out there for that specific purpose?
i remember coding my first tiny browser game project in oldschool php and js with jquery, but that also was only a small project.
What were your experiences with those frameworks? Did you use other ones? What were the advantagee of those? How well did your projects perform on mobile?1 -
Hi! I'm new at .html coding, currently working on a website. However, I want to learn game development (mobile and pc), if anyone is a professional game developer, or web developer, hit me up if you like and I'll get back to you ASAP.5