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Search - "dev games"
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Dad is also a dev/architect. Mom barely knows how facebook works. So essentially she thinks I'm either playing games or working hard. Dad knows I'm just playing games.4
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My previous job I got by winning an Xbox Kinect hackathon. Not because the game I made was really good or anything. But because I was the only one who actually built something. (Apart from a guy who’s application would cheer louder as you raised your arms.) So that evening I left the hackathon with an Xbox one and a job.
My job was to build advert games, games whose primary goal is to advertise a company or event. This is the job where I learned I DO NOT like game development. So after about half a year I quit.
Because I still needed money I did some freelance work as a game developer (I developed 3 advert games for 3 startups).
I was still looking around for dev jobs but because I was a student I had no luck, they were all looking for full timers.
At some point I called this one (Dutch) company and spoke to a very odd French person on the phone. He invited me to come over for an interview. I had very little information about the job so I started researching the company. They are a small company specialized in complex content migrations. I wasn’t that into migrations but hell, I’m always up for something new.
Upon arrival I was greeted by the familiar French voice and saw a collection 6 diverse developers sharing a space. We did the usual interview dance and practices and that’s where I figured out this is a java job. They developed tools for the professional services team to perform these complex migrations I mentioned earlier. With me never having touched java before I was quite sure I wouldn’t get the job. But I took the test anyway.
About halfway through the test I was stopped and they started to ask me some conceptual questions, I did okay there but nothing special. That same day the architect took me to their CEO and told him I had:
- very little experience
- no migration experience
- was still a student so could only work 20 hours a week
- he saw some potential they could work with
Quite unexpectedly, they still hired my 20 year old ass.
Now the company has grown to a good 20+ developers with a nicely sized professional services team and we are launching our first out-of-the-box product in a couple of weeks.
So that’s how I got my job. If you read to this very end, my hat is off to you!8 -
I’m kind of pissy, so let’s get into this.
My apologies though: it’s kind of scattered.
Family support?
For @Root? Fucking never.
Maybe if I wanted to be a business major my mother might have cared. Maybe the other one (whom I call Dick because fuck him, and because it’s accurate) would have cared if I suddenly wanted to become a mechanic. But in both cases, I really doubt it. I’d probably just have been berated for not being perfect, or better at their respective fields than they were at 3x my age.
Anyway.
Support being a dev?
Not even a little.
I had hand-me-down computers that were outmoded when they originally bought them: cutting-edge discount resale tech like Win95, 33/66mhz, 404mb hd. It wouldn’t even play an MP3 without stuttering.
(The only time I had a decent one is when I built one for myself while in high school. They couldn’t believe I spent so much money on what they saw as a silly toy.)
Using a computer for anything other than email or “real world” work was bad in their eyes. Whenever I was on the computer, they accused me of playing games, and constantly yelled at me for wasting my time, for rotting in my room, etc. We moved so often I never had any friends, and they were simply awful to be around, so what was my alternative? I also got into trouble for reading too much (seriously), and with computers I could at least make things.
If they got mad at me for any (real or imagined) reason (which happened almost every other day) they would steal my things, throw them out, or get mad and destroy them. Desk, books, decorations, posters, jewelry, perfume, containers, my chair, etc. Sometimes they would just steal my power cables or network cables. If they left the house, they would sometimes unplug the internet altogether, and claim they didn’t know why it was down. (Stealing/unplugging cables continued until I was 16.) If they found my game CDs, those would disappear, too. They would go through my room, my backpack and its notes/binders/folders/assignments, my closet, my drawers, my journals (of course my journals), and my computer, too. And if they found anything at all they didn’t like, they would confront me about it, and often would bring it up for months telling me how wrong/bad I was. Related: I got all A’s and a B one year in high school, and didn’t hear the end of it for the entire summer vacation.
It got to the point that I invented my own language with its own vocabulary, grammar, and alphabet just so I could have just a little bit of privacy. (I’m still fluent in it.) I would only store everything important from my computer on my only Zip disk so that I could take it to school with me every day and keep it out of their hands. I was terrified of losing all of my work, and carrying a Zip disk around in my backpack (with no backups) was safer than leaving it at home.
I continued to experiment and learn whatever I could about computers and programming, and also started taking CS classes when I reached high school. Amusingly, I didn’t even like computers despite all of this — they were simply an escape.
Around the same time (freshman in high school) I was a decent enough dev to actually write useful software, and made a little bit of money doing that. I also made some for my parents, both for personal use and for their businesses. They never trusted it, and continually trashtalked it. They would only begrudgingly use the business software because the alternatives were many thousands of dollars. And, despite never ever having a problem with any of it, they insisted I accompany them every time, and these were often at 3am. Instead of being thankful, they would be sarcastically amazed when nothing went wrong for the nth time. Two of the larger projects I made for them were: an inventory management system that interfaced with hand scanners (VB), and another inventory management system for government facility audits (Access). Several websites, too. I actually got paid for the Access application thanks to a contract!
To put this into perspective, I was selected to work on a government software project about a year later, while still in high school. That didn’t impress them, either.
They continued to see computers as a useless waste of time, and kept telling me that I would be unemployable, and end up alone.
When they learned I was dating someone long-distance, and that it was a she, they simply took my computer and didn’t let me use it again for six months. Really freaking hard to do senior projects without a computer. They begrudgingly allowed me to use theirs for schoolwork, but it had a fraction of the specs — and some projects required Flash, which the computer could barely run.
Between the constant insults, yelling, abuse (not mentioned here), total lack of privacy, and the theft, destruction, etc. I still managed to teach myself about computers and programming.
In short, I am a dev despite my parents’ best efforts to the contrary.30 -
Manager: Hey what was that that you closed on your screen just now?
Dev: That popup? That’s NVIDIA letting me know that a new driver for my GPU is available.
Manager: Isn’t that for video games?
Dev: I mean that’s the reason many people opt into having a GPU but It’s not the on—
Manager: You are NOT allowed to play video games on your work computer!
Dev: This is my personal computer. It’s just an older GPU I popped onto this computer since otherwise it was just sitting in a drawer. My work computer is out of commission.
Manager: Well where is your work computer? How come you are not using it?
Dev: …Because of that blue screen of death issue we talked about yesterday.
Manager: Ok but that doesn’t give you permission to play VIDEO GAMES on your *WORK* computer.
Dev: …26 -
!(short rant)
Look I understand online privacy is a concern and we should really be very much aware about what data we are giving to whom. But when does it turn from being aware to just being paranoid and a maniac about it.? I mean okay, I know facebook has access to your data including your whatsapp chat (presumably), google listens to your conversations and snoops on your mail and shit, amazon advertises that you must have their spy system (read alexa) install in your homes and numerous other cases. But in the end it really boils down to "everyone wants your data but who do you trust your data with?"
For me, facebook and the so-called social media sites are a strict no-no but I use whatsapp as my primary chating application. I like to use google for my searches because yaa it gives me more accurate search results as compared to ddg because it has my search history. I use gmail as my primary as well as work email because it is convinient and an adv here and there doesnt bother me. Their spam filters, the easy accessibility options, the storage they offer everything is much more convinient for me. I use linux for my work related stuff (obviously) but I play my games on windows. Alexa and such type of products are again a big no-no for me but I regularly shop from amazon and unless I am searching for some weird ass shit (which if you want to, do it in some incognito mode) I am fine with coming across some advs about things I searched for. Sometimes it reminds me of things I need to buy which I might have put off and later on forgot. I have an amazon prime account because prime video has some good shows in there. My primary web browser is chrome because I simply love its developer tools and I now have gotten used to it. So unless chrome is very much hogging on my ram, in which case I switch over to firefox for some of my tabs, I am okay with using chrome. I have a motorola phone with stock android which means all google apps pre-installed. I use hangouts, google keep, google map(cannot live without it now), heck even google photos, but I also deny certain accesses to apps which I find fishy like if you are a game, you should not have access to my gps. I live in India where we have aadhar cards(like the social securtiy number in the USA) where the government has our fingerprints and all our data because every damn thing now needs to be linked with your aadhar otherwise your service will be terminated. Like your mobile number, your investment policies, your income tax, heck even your marraige certificates need to be linked with your aadhar card. Here, I dont have any option but to give in because somehow "its in the interest of the nation". Not surprisingly, this thing recently came to light where you can get your hands on anyone's aadhar details including their fingerprints for just ₹50($1). Fuck that shit.
tl;dr
There are and should be always exceptions when it comes to privacy because when you give the other person your data, it sometimes makes your life much easier. On the other hand, people/services asking for your data with the sole purpose of infilterating into your private life and not providing any usefulness should just be boycotted. It all boils down to till what extent you wish to share your data(ranging from literally installing a spying device in your house to them knowing that I want to understand how spring security works) and how much do you trust the service with your data. Example being, I just shared most of my private data in this rant with a group of unknown people and I am okay with it, because I know I can trust dev rant with my posts(unlike facebook).29 -
Back when I was in school (about 15 years old) and I played games, I had a particularly favourite game that I would play. It was a lesser known strategy game made by a single hobbyist Dev.
I was already known in the community for making some mods for the game and chatbots.
What most people didn't know was that I had made a map hack and various other cheats that made it significantly easier to win by reverse engineering the game and modifying the x86 assembly in ollydbg.
One thing in particular I had been working on at the time was a game replay editor. I had reverse engineered the saved game (replay) format and was able to replay them, edit them and generate them.
During one particular match, a person in the community particularly annoyed me and I edited the saved game to change what his moves were and the words he spoke. It made him look a bit like an idiot but IMHO was only a slight exaggeration of the truth.
I posted the game replay on the forums and everyone was in hysterics about the crazy things he did and said in the replay.
As no one knew I had this capability they all believed the replay and even the guy in the replay couldn't believe it himself and didn't understand what happened. He just kept telling everyone it didn't happen and the 'truth is in the pudding'.
Although I originally intended to tell everyone what I did, I never did and whenever the guy entered in to a game everyone would laugh about it and say 'the truth was in the pudding'.
He was no longer annoying me and it sort of made me feel like a god at the time.
So that's my wk65.2 -
When I was 12 I started programming by makimg games. Then when I was 18 I stopped with a game dev study (because of personal reasons). I went to a web dev study and found work 4 years later. Today my company hired a new sales person who has worked at a few game dev companies and she said she will try to put me on game dev projects.
Im so happy now :D4 -
Hi guys, I am an Indie Game developer and I am launching a fully playable demo of my Space game STRIFE - Battle for the Southern Star tonight at 7pm GMT. Would love for my fellow Dev Ranters to check it out! Download will be available on the games Website below: www.pretzelstudios.co.uk/ at 7PM.22
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Not a dev job but one I quit.
The company had Windows 98 on all their computers and we had to use it for our daily activities. Being relatively young, I'd only used Windows 98 for a couple of years between the age of 5 and 8 and mostly for playing games.
The company was paying me overtime to stay late and familiarise with the OS.
Basically, they were willing to spend money to train employees to use an obsolete OS - what a bunch of idiots and poor decision-makers.
I left after three months because I could no longer cope with their nonsense.1 -
Starting to wish I never got involved in this industry.
I am working for the most ridiculous, god awful place I have ever had the misfortune of working and I am having a HELL of a time getting out of it because everything wants 5 years fucking exp in some fucking specific framework that is basically the same as every other fucking framework.
Our previous cto was a closeminded totalitarian bully and when she finally left she was replaced by a lecherous fucking dinosaur who has no idea how to code in our code base. He also has barely been showing up to work for the last few months.
For some reason our fucking ceo allows this all to continue and only interjects whenever he can make himself the biggest nuisance (ie design handoffs etc where he has little to no knowledge)
I was already woefully underpaid but was recently 'promoted' to team lead and when I brought up my ridiculous salary (yes I was essentially just funneled into this role) they gave me a neglible raise and ceo told the fucking dinosaur to tell me he 'doesn't like when people ask for raises'
The only reason I am in this position is because we have such ridiculously poor employee retention and I am one of the people after only 2.5 years there that has the ability to provide any kind of knowledge transfer. Most of our dev team consists of people fresh out of school and our code base is just an absolute mess of junior dev spaghetti debauchery.
I have expressed concerns over this and was told that I'm negative and go looking for problems and that 'everywhere is like this'
The ceo has a few people he keeps close because in his words 'they're the only ones who don't disagree with me'
He also refused to hire anyone with experience because they cost too much and he doesn't like people who have opinions.
To make matters worse all the fucking dinosaur does is wander around and talk to the junior devs about video games.
His previous favorite past time was staring at my tits, ranting about his wife and telling me 'he'd offer to give me a back rub but you can't do that now a days'
I caught his fucking wife creeping me on LinkedIn a few months ago for some fucking reason.
Oh and as icing on the cake I had a fucking interview today for an intermediate angular position and a few minutes after I received an email saying that ACCTUALLY they had been informed they were now looking for a senior react dev.
Like seriously what the fuck.62 -
!dev
Me *downloading some weird linux distro to test in VirtualBox - I only do this once a month for like 1 hour*
my brother: Oh my god! Are you downloading something again? Moooom he is downloading something non-stop
every day:
my brother *watching some series/YouTube videos/playing ping-sensitive multiplayer games - all the fucking time, everything he does all day is this + eating and sleeping*
me *retrying multiple times to load anything, including devRant* 😒😠9 -
The riskiest dev choice...
How about "The riskiest thing you've done as a dev"? I have a great entry for that. and I suppose it was my choice to build the feature afterall.
I was working on an instance of a small MMO at a game company I worked for. The MMO boasted multiple servers, each of them a vastly different take on the base game. We could use, extend, or outright replace anything we wanted to, leading to everything from Zelda to pokemon to an RP haven to a top-down futuristic counterstrike. The server in this particular instance was a fantasy RPG, and I was building it a new leveling and experience system with most of the trimmings. (Talents, feats/perks, etc. were in a future update.)
A bit of background, first: the game's dev setup did not have the now-standard dev/staging/prod servers; everything ran on prod, devs worked on prod, players connected and played on prod, etc. Worse yet, there was no backup system implemented -- or not really. The CTO was really the only person with sufficient access. The techy CEO did as well, but he rarely dealt with anything technical except server hardware, occasionally. And usually just to troll/punish us devs (as in "Oops ! I pulled the cat5 ! ;)"). Neither of them were the most reliable of people, either. The CTO would occasionally remote in and make backups of each server -- we assumed whenever he happened to think of it -- and would also occasionally do it when asked, but it could take him a week, sometimes even up to a month to get around to it. So the backups were only really useful for retreiving lost code and assets, not so much for player data.
The lack of reliable backups and the lack of proper testing grounds (among the plethora of other issues at the company) made for an absolutely terrible dev setup, but that's just how it was, and that's what we dealt with. We were game devs, afterall. Terrible or not, we got to make games! What more could you ask for!? It was amazing and terrible and wonderful and the worst thing ever, all at the same time. (and no, I'm not sharing the company name, but it isn't EA or Nexon, surprisingly 😅)
Anyway, back to the story! My new leveling system also needed to migrate players' existing data, so... you can see where this is going.
I did as much testing and inspection of my code as I could, copied it from a personal dev script to the server's xp system, ... and debated if I really wanted to click [Apply]. Every time I considered it, I went back to check another part or do yet more testing. I ended up taking like 40 minutes to finally click it.
And when I did... that was the scariest button press of my life. And the scariest three seconds' wait afterwards. That one click could have ruined every single player's account, permanently lost us players ...
After applying it, I immediately checked my character to see if she was broken, checked the account data for corruption or botched flags, checked for broken interactions with the other systems....
Everything ended up working out perfectly, and the players loved all of the new features. They had no idea what went into building them, and certainly had no idea of what went into applying them, or what could have gone wrong -- which is probably a good thing.
Looking back, that entire environment was so fragile, it's a wonder things didn't go horribly wrong all the time. Really, they almost never did. Apocalypses did happen, but were exceedingly rare, and were ususally fixed quickly. I guess we were all super careful simply because everything was so fragile? or the decent devs were, at least. We never trusted the lessers with access 😅 at least on the main servers where it mattered. Some of the smaller servers... well, we never really cared about those.
But I'm honestly more surprised to realize I've never had nightmares of that button click. It was certainly terrifying enough.
But yay! Complete system overhaul and migration of stored and realtime player data! on prod! With no issues! And lots of happy players! Woooooo!
Thinking back on it makes me happy 😊rant deploying straight to prod prod prod prod dev server? dev on prod you chicken migration on prod wk149 git? who's a git? you're a git! scariest deploy ever game development1 -
Gaming anytime!
The reason I become intrested in computers was gaming.
Given I started out as a game dev, playing games helps me think more about it and imporve my skills.
Also sometimes it reduces my productivity :P3 -
Told the new hire that for the first week they can just familiarise themselves with the JS framework, do the tutorials, and read through the code / docs.
Boss comes by Tuesday morning "you should be finished with all the tutorials by the end of the day"
Looks like we're throwing him in the deep end!
Context: new dev has Java and 3d games background. Our app is full stack JS7 -
Not just another Windows rant:
*Disclaimer* : I'm a full time Linux user for dev work having switched from Windows a couple of years ago. Only open Windows for Photoshop (or games) or when I fuck up my Linux install (Arch user) because I get too adventurous (don't we all)
I have hated Windows 10 from day 1 for being a rebel. Automatic updates and generally so many bugs (specially the 100% disk usage on boot for idk how long) really sucked.
It's got ads now and it's generally much slower than probably a Windows 8 install..
The pathetic memory management and the overall slower interface really ticks me off. I'm trying to work and get access to web services and all I get is hangups.
Chrome is my go-to browser for everything and the experience is sub par. We all know it gobbles up RAM but even more on Windows.
My Linux install on the same computer flies with a heavy project open in Android Studio, 25+ tabs in Chrome and a 1080p video playing in the background.
Up until the creators update, UI bugs were a common sight. Things would just stop working if you clicked them multiple times.
But you know what I'm tired of more?
The ignorant pricks who bash it for being Windows. This OS isn't bad. Sure it's not Linux or MacOS but it stands strong.
You are just bashing it because it's not developer friendly and it's not. It never advertises itself like that.
It's a full fledged OS for everyone. It's not dev friendly but you can make it as much as possible but you're lazy.
People do use Windows to code. If you don't know that, you're ignorant. They also make a living by using Windows all day. How bout tha?
But it tries to make you feel comfortable with the recent bash integration and the plethora of tools that Microsoft builds.
IIS may not be Apache or Nginx but it gets the job done.
Azure uses Windows and it's one of best web services out there. It's freaking amazing with dead simple docs to get up and running with a web app in 10 minutes.
I saw many rants against VS but you know it's one of the best IDEs out there and it runs the best on Windows (for me, at least).
I'm pissed at you - you blind hater you.
Research and appreciate the things good qualities in something instead of trying to be the cool but ignorant dev who codes with Linux/Mac but doesn't know shit about the advantages they offer.undefined windows 10 sucks visual studio unix macos ignorance mac terminal windows 10 linux developer22 -
I started early in my childhood days, nobody had cellphone or internet here, my phone number was 3 digits long and my home country started to recover from 44 years of communism.
My first dev project was probably to copy game from newspaper to Atari 1300XE
Article listing was around 10 pages long and if you made mistake program didn’t run.
It took me a while I can’t remember how long but probably whole day and I was finally able to play it.
I don’t remember what was game about but later on I learned some BASIC from book and was able to color the screen and stuff like that.
I was about 6 years old.
I also remember that Atari computer had tape recorder where you put cassette to load game.
Some more complicated games were loading more then hour and you need to walk very carefully around or your walk can cause error and operation would fail.
Besides that there were national radio auditions about Atari where at the end they played code sound wave so you can record it on your cassette and then play software from radio on your Atari.
I never managed to do it cause I was living near military airport and pilots were practicing landing and starting above my home causing radio signal noise and breaking my software recoding.
I can probably say that highly accelerating plane could cause game loading problem and it’s not a joke.8 -
Best part of being a Dev us that we are basically wizards.
Now stay with me on this. At our command is the ability to think a solution to a problem and only using our minds and some gestures we can create entire worlds (games) .
We can create software and devices that can literally allow people to walk again.
We can connect people who are not even on the same planet as us (Sace Station) and have full conversations with them.
I don't know, there are limits to what we can do but give us some time and we can keep pushing them further and further.7 -
> be me
> spend 0.02 Ether (about €5) on one of those old-school MUD-style games
> send to the same Ethereum wallet from a previous purchase
> realize that the destination wallet changes for each purchase (probably to mitigate the fact that transaction history and contents in Ethereum wallets is entirely public)
> send an email to the game dev asking to return the transaction or pass it on to my player account
> *cricket noises*
About a week later, i.e. now:
*checks that Ethereum account that I accidentally sent that transaction to*
> $0 on it, transaction has been withdrawn
Now I couldn't care less about the €5 - it's only 2 beers worth - but what I do care about is honesty. Dear Chat Wars admin, that money wasn't yours. Also, I am one of those players that plays very few games but tends to commit to those I do play. The last one I played, I spent several hundreds of euros on over the couple of years I played it. I could've probably paid for your servers, spare time development and then some. But obviously not anymore. Choosing a quick grab of €5 over a relatively steady source of income from someone that tends to financially support what he likes... Re-evaluate your life choices.
Just like that incident with the stolen flash drive that was worth only €10... I couldn't care less about the raw value of them, but I do feel very disappointed in humanity when people go for a quick grab of such worthless things.5 -
I was limited to how much time a day I could play video games, but I was told that if I made my own games I could play them as much as I wanted.
I took an HTML course on Codeacademy unaware that it had nothing to do with game dev and that's where it all started.2 -
This is more of a wishful thinking scenario......but language/tech stack/whatever bashing.
Look, I get it, we like development, we would not be here if we didn't like it. But as my good friend @Stuxnet has mentioned in the past, making this a personality trait is fucking retarded, lame, small, and overall pathetic. I agree with this sentiment 100%
Because of this a lot of people have form some sort of elitist viewpoint concerning the technologies that people use, be it Java, C#, C++, Rust, PHP, JS, whatever, the same circle jerk of bashing on shit just seems completely fucking retarded. I am hoping for a new mentality being that most of us are younger, even if you are a 50+ year old developer, maturity should give you a different perspective, but alas, immaturity and a bitchy attitude carried throughout years of self dick sucking implications would render this null.
I could not give two fucks if the dude next to me is coding his shit in whatever as long as best practices are followed, proper documentation is enforced, results are being brought to our customers(which regardless of how much you try to convince us, none of your customers are fucking elite level) and happiness is ensured, then so fucking be it.
Gripes bitches and complaints are understandable, I dislike a couple of things about my favorite tools, and often wish certain features be involved in my particular tech stacks, does this make stuff bad? no, does it make me or anyone else less of a developer,? no so why give a fuck? bitch when shit bites you in the ass when someone does not know what the fuck they are doing with a language that permits writing bullshit. Which to be honest ALL of them fucking allow. Not one is saved from this. But NOT knowing how to work a solution, or NOT understanding a tech stack does not give you AUTOMATIC FULL insight on how x technology operates, thinking as such is so fucking arrogant and annoying.
But I am getting tired of looking at posts from Timmy, a 18 year old "dev" from whothefuckcares bitch about shit when they have never even made a fucking penny out of their "development" endeavors just because they read some dickhead's opinion on the internet regarding x tech stack and believes that adopting their bullshit troll ass virgin ideas makes them l337.
Get your own fucking opinion on things, be aggressive and stand fucking straight, maybe get some fucking pussy(or dick, whatever) and for fucks's sake learn to interact with other fucking human beings, take a fucking run, play games, break out from your whinny bitch ass shell, talk to that person that intimidates you, take a run, do yoga, martial arts anything that would break you out from being such a small little bitch.
Just fucking do something that keeps you from shitting on people 24/7 365/ a year.
We used to bitch about incompetent managers, shit bosses, fucking ludicrous assignments. Retarded shit that some other dev did, etc, etc. Seems like every other fucking retard getting into this community starts with stupid ass JS/PHP/Python/Java/C#/ whatever jokes and you idiots keep upvoting that shit. Makes those n00bs gain credability. Fuck me shit is so pathetic.
basically, make dev rant great again.
No fuck off and have a beer, or tea or whatever y'all drink.13 -
Best swag ever: 3d printed dev rant avatar? I would love to have my mini-self on my desk! Or for playing board games! For rubberducking! In the fishtank! Oh man, inifinite posibilities ... *_* what would you guys do with one????14
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Unity3D Game Dev Interview
Interviewer: What is reflection and why would you use it?
Me: Gives overview of system and how I've used it in games before.
Interviewer: Sorry that was a trick question, Reflection is really dangerous and slow. You need to go back and learn the basics.
Me: ???...
A huge portion of Unity is built upon Reflection based systems, the entire Monobehaviour base relies on it. Their events system uses it, animation and timeline. I guess their team needs to go back to the drawing board.
How is this person a senior dev?2 -
Hmm best part of being a Dev? I guess it is the fact that you can know how things actually work in inside something instead of looking at it and saying "Its Magic!". It kinda ruins playing some games, since you figure them out pretty quickly.
Other than that, I like the feeling that I know enough about computers and performance and how things work that I can choose the best Desktop/Laptop and stay away from marketing bull. :)1 -
Worst one I’ve seen so far is when I was working for my previous community another developer joined to help me, without the permission of me or the other lead developer he pushed a client-side update. We didn’t think it was a big deal, but once we began reviewing the code it became a big deal... he had placed our SQL credentials into that file that every client downloads. All the person had to do was open the file and could connect to our SQL which contained 50k+ players info, primarily all in-game stuff except IPs which we want to protect at all costs.
Issue becomes, what he was trying to do required the games local database on the client-side, but instead he tried connecting to it as an external database so he decided to copy server-side code and used on the client.
Anyways, the database had a firewall that blocked all connections except the server and the other lead dev and myself. We managed to change the credentials and pull the file away before any harm was done to it, about 300 people had downloaded the file within an hours period, but nothing happened luckily. IP to the DB, username, password, etc, were all changed just to keep it protected.
So far this is the worst, hopefully it doesn’t get worse than this :/1 -
My first job was actually nontechnical - I was 18 years old and sold premium office furniture for a small store in Munich.
I did code in my free time though (PHP/JS mostly, had a litte browsergame back then - those were the days), so when my boss approached me and asked me whether I liked to take over a coding project, I agreed to the idea.
Little did I know at the time: I was supposed to work with a web agency the boss had contracted to build their online shop. Only that he had no plan or anything, he basically told them "build me an online shop like abc(a major competitor of ours at the time)"
He employed another sales lady who was supposed to manage the shop (that didn't exist yet). In the end, I think 80% of her job was to keep me from killing my boss.
As you can imagine, with this huuuuge amout of planning and these exact visions of what was supposed to be, things went south fast and far. So far that I could visit my fellow flightless birds down in the Penguin's republic of Antarctica and still need to go further.
Well... When my boss started suing the web agency, I was... ahem, asked to take over. Dumb as I was, I did - I was a PHP kid and thought that Magento, being written in PHP, would be easy to master. If you know Magento, you know that was maybe the wrongest thing I ever said.
Fast forward 3 very exhausting months, the thing was online. Not all of it worked yet, but it was online and fairly secure.
I did next to everything myself, administrating the CentOS box the shop was running on, its (own) e-mail server, the web server, all the coding required for the shop (can you spell 12 hour day for 8 hour pay?)
3 further months later, my life basically was a wreck, I dragged myself to work, the only thing I looked forward being the motorcycle ride home. The system worked though.
Mind you, I was still, at the time, working with three major customers, doing deskside support and some admin (Win Server 2008R2 at the time) - because, to quote my boss, "We could not afford a full time developer and we don't need one".
I think i stopped coding in my free time, the one hobby I used to love more than anything on the world, somewhere Decemerish 2012. I dropped out of the open source projects I was in, quit working on my browser game and let everything slide.
I didn't even care to renew the domains and servers for it, I just let it die without notice.
The little free time I had, I spent playing video games and getting drunk/high.
December 2013, 1.5 years on the job, I reached my breaking point and just left, called in sick at least a week per month because I just could not see this fucking place anymore.
I looked for another job outside of ALL of what I did before. No more Magento, no more sales, no more PHP. I didn't have to look for long, despite what I thought of my skills.
In February 2014, I told my boss that I quit. It was still seven months until my new job started, but I wanted him to know early so we could migrate and find a replacement.
The search for said replacement started in June 2014. I had considerably less work in the months before, looks like he got the hint.
In August 2014, my replacement arrived and I got him started.
I found a job, which I am still in, and still happy about after almost half a decade, at a local, medium sized ISP as a software dev and IT security guy. Got a proper training with a certificate and everything now.
My replacement lasted two months, he was external and never really did his job - the site, which until I had quit, had a total of 3 days downtime for 3 YEARS (they were the hoster's fault, not mine), was down for an entire month and he could not even tell why.
HIS followup was kicked after taking two weeks to familiarize himself with the project. Well, I think that two weeks is not even barely enough to familiarize yourself with nearly three years of work, but my boss gave him two days.
In 2016, the shop was replaced with another one. Different shop system, different OS, different CI. I don't know why and I can't say I give a damn.
Almost all the people that worked at the company back with me have left for greener pastures, taking their customers (and revenue) with them.
As for my boss' comments, instructions and lines: THAT might not be safe for work. Or kids. Or humans in general. And there wouldn't be much left if you put it through a language filter...
Moral of the story: No, it's not a bad thing to leave a place if you're mistreated there. Don't mistake loyalty with stupidity!
And, to quote one of my favourite Bands: "Nothing matters when the pain is all but gone" (Tragedy + Time by Rise Against).8 -
!dev
TLDR; younger brother is an unreliable fuck. Learning to be a pathetic trickster. Penny teller cheap ass jester.
Hello folks. Time for a little family story.
This started around mid June.
I was a little tight on money the past few months. I had a broken laptop, that my brother wanted to buy. So I told him that he can have it for 100 bucks. It was a 1k gaming laptop 2 years ago, (i7, gtx 960m, 16gb ddr4). But I didn't know how much it would cost to repair. So I was happy with the price and so was him.
He told me he would pay by the end of June.
Hi didn't pay. He repaired the laptop for free by asking his boss, that used to be my friend (I'll probably tell you guys about that in another rant, best friend, got in a fight, stopped talking, next day my brother asked him for a job).
A month later, mid July, I told him I needed the money.
He literally said:
"I don't care for what you need. I'll pay you when I think it is a relevant expense, now I have money only for buying tools and investing in my career".
He was buying 15 usd pens (not only 1), because he wants to have expensive crap.
That was a bit disgusting, but not shocking. (I'm used to his little brat attitude, he's 26 btw).
I thought to myself. Ok, you want to be a bitch?. Then pay more.
I told him that he appreciated a good that wasn't his and that he should either pay now or agree to a new price. He didn't like that idea, but eventually we agreed to make it 300usd.
And one of the clauses was.
"I shouldn't ask him to pay." 🙄
He would pay when he could. (entitled brat attitude again). Ok. Fine.
It's been a month from that. He teased that he would pay 3 weeks ago. And he didn't. I asked him how was the "not asking for payment clause", because he did the teasing and I wanted to know if that kind of shitty mind games was part of the deal.
So that's the background story for the laptop.
Now time for a dinner story.
We share dinner once or twice a week. And when any one is short in money we keep a tally on who's been paying.
When I have money I just let the tally go in my favor, an buy him dinner whenever he says his short on money.
Note: Here, fries and soda are not part of the price, so the one that is short on money pays the fries and soda.
Today it was not one of those days. (Dinner here is about 15 USD for 2, with fries, and soda, nothing fancy, nor healthy, but an exuse to hang out with my only brother that would not eat a salad even if it was free).
I owed him 10 bucks, and he owed me 1 dinner. I asked him if he's buying dinner today. He said that the tally is even because last meal I didn't pay the chips. 🧐. (That was settled because I didn't pay once, but made up for it later)
Again with his entitled ass shitty attitude.
I just said. I don't want to hear your excuses. Here's your money. I want my laptop tomorrow, I'll sell first thing Monday. And tell me how much did you spend on repairs and parts and I'll pay you.
And now I'm sad. 🙃
Mainly, because is just so fucking boring to deal with a person that counts every penny. I fed him for 10 year while he was having problems, (alcohol and depression), And now he comes with this shitty ass counting pennies attitude, wtf?
I literally felt poorer just by counting the cents that made part of this story. (Really, who the fucks keeps track of chips and soda??? What are we 15yo??)))
It's one thing to be trapped in a 3rd world country where everyone is trying to fuck you. You learn to deal with that shit. And it's ok.
But seeing that your little brother is learning the same cheap trickery is just sad. The same cheap approach to life. The same easy and pathetic mind games is just fucking sad.
I don't even mind the money anymore. I was short on cash 2 months ago, I'm gladly better now. But finding out that he's becoming a little scammer is a bummer.
I just needed to vent. I think I should stop enabling him. And maybe keep some distance, it is fucking depressing to be counting cents to settle an argument. By dealing with that fucktard I end up counting cents just to figure out who's right.10 -
Step 1: Run to the store to buy a USB card reader because all of a sudden you have a need to use a 16Mb CF card that was tossed in a junk drawer for 20 years (hoping it still works, of course), but that was the easy part...
Step 2: Realize that the apps - your own - you want to run on your new (old) Casio E-125 PocketPC (to re-live "glory" days) are compiled in ARM format, not MIPS, which is the CPU this device uses, and the installer packages you have FOR YOUR OWN APPS don't include MIPS, only ARM (WHY DID I DO THAT?!), so, the saga REALLY begins...
Step 3: Get a 20-year old OS to install in a Hyper-V VM... find out that basic things like networking don't work by default because the OS is so damn old, so spend hours solving that and other issues to get it to basically run well enough to...
Step 4: Get that OS updated so that it's at least kind/sorta/maybe (but between you and me, not really!) safe online, all without a browser that will work on ANY modern site (oh, and good luck finding a version of Firefox that runs on it - that all took a few hours)...
Step 5: Okay, OS is ready to go, now get 20-year old dev tools that you haven't even seen in that many years working. Oh, do this with a missing CD key and ISO's that weren't archived in a format that's usable today, plus a bunch of missing dependencies because the OS is, again, SO old (a few MORE hours)...
Step 6: Get 20-year old code written in a language you haven't used in probably almost that long to compile, dealing with pathing issues, missing libs, and several other issues, all the while trying to dust off long-dormant knowledge somewhere in the deep, dark recesses of your brain... surprisingly, it all came back to me, more or less, in under an hour, which lead to...
Step 7: FINALLY get it all to work, FINALLY get the code to compile, FINALLY get it transferred to the device (which has no network capabilities, by the way, which is where the card reader and CF card came into play) and re-live the glory of your old, crappy PocketPC apps and games running on the real thing! WOO-HOO!
Step 8: Realize it's 3:30am by the time that's all done and be VERY thankful that you're on vacation this week or work tomorrow would SSUUCCKK!!!!
Step 9. Get called into work the next day for a production issue despite being tired from the night before and an afternoon of errands, lose basically a whole day of vacation (7 hours spent on it) and not actually resolve it by after midnight when you finally say that's enough :(
Talk about your highs and your lows.6 -
This is a somewhat old story. I joined a project in making a 2.5d platformer in Unity. A couple months in, the project manager had decided that this game would have two sequels, an MMORPG, a live-action movie and a web series. He informed the whole team of this decision. One week later, every member of the dev team had left. This scope crept forth from the depths of hell and ruined a simple project. Lesson learned: Keep the scope small and don't bite over more than you can chew.
Edit: I know that you should dream big, but don't make 4 games, a web series and a movie simultaneously.3 -
Its all fun and games until your malfunctioning software costs people their lives - if you're just starting out as a dev or in the "ain't nobody got time for writing tests" camp, I highly recommend you to lookup and read about the Therac-25 incidents during the 80s.
Even if you're not working on a life-critical/mission-critical application, the realization of the impact that us devs can have on the society can push you to become a better developer producing quality software...8 -
To this day I can't figure out why people still drink the windows koolaid.
It's less secure, slower, bloatier (is that a word?), Comes with ads, intrudes on privacy, etc. People say it's easier to use than Linux, but 99% of what anyone does happens on a chrome based web browser which is the same on all systems!
When it comes to dev, it boggles the mind that people will virtualize a Linux kernel in Windows to use npm, docker, k8s, pip, composer, git, vim, etc. What is Windows doing for you but making your life more complicated? All your favorite browsers and IDEs work on Linux, and so will your commands out of the box.
Maybe an argument can be made for gaming, but that's a chicken an egg scenario. Games aren't built for Linux because the Linux market is too small to be worth supporting, not that the games won't work on it...25 -
My recruitment story is a bit funny,
i had two interview, first one was to evaluate working style, behavior and ethics, where the interviewer and i spent almost 20 minutes discussing video games 😀.
second was technical, was interviewed by a lady dev manager and the team's technical lead "which i didn't know their roles at that time" went really good and at the end they asked:
Do you wanna ask us any questions?
Me: *leans back, with one arm on the chair arm and with a curious look and pointing one finger at both of them😕*
So what are you two?
them: *both had a shocked face and looked at each other for few seconds, manager chuckles😓😓* Well i am the team's dev manager and this guy is the team's technical lead, and in case you were wondering, we are not a couple.
technical lead: 😂😂😂
Me: 😨😨 no no that's not what i meant i swear.
Interview was over, i left the building thinking 😢😢 oh god, i totally blew it.
2 weeks later i get a phone call asking me to come and discuss contract terms 😂😂😂
sorry for the long story5 -
Me: I want to be a dev..
Mom: But you only sit in front of the computer to play games.
Me: That's not what I always do.
Mom: Then why are you sitting behind the computer all the time.
Me: To make software. Most of the time you clearly see me typing code.
Mom: No, I can't trust you, you play too much games. Study hard and get another job.
Me: *Middle finger behind a back.*5 -
Picking the web development field and becoming more of a business person than a dev.
I want to develop more interesting things (like games, AI, etc) rather than corporate websites and web apps. Now, I can't even write a mobile app ffs.
I can't even work on my hobby project lately.6 -
Last year at the the Xmas party CEO slips in that he wants the app done by end of February, I freak because I thought he meant both iOS and Android (only dev working on both :/), anyways he wanted specifics for locking out specific people that haven't paid for some in-house training (like in app persons just not in the app lol) it required web development which I'm horrible at, I spend a whole week and managed to scrape together the right functions to do a user lock out, pretty all things considering.
A couple weeks before deadline I'm done :D, I've done a lot of testing, some in-house user testing, changes made all bugs visually possible are fixed.
Now I've been sitting here waiting, it's an iOS app that is currently completed aside from some legal work, which I kept going to boss "hey, we need that disclaimer and privacy policy", he becomes busy for the next few weeks, pester him more, pester another co-worker, only a week ago did they contact a lawyer...
I'm here stuck waiting at a roadblock, developing the Android app sure but for their iOS app that they want released first, I'm stuck on hold, so annoyed, it's not like I can just put on a lawyer hat and just right some shit that says don't use x unless you agree and such.
So annoying, for about 2 weeks I just played games on my phone, I was not expecting to waste that much time lol, I was really expecting the legal stuff to be ready.
Just a side note co-worker and boss that needed to get this legal stuff knew I needed to get this done, since I mentioned it leading up to my completion.
I don't think it'd take too long with Apple when it comes to the review, it's just an update but I wouldn't put my faith in that as an answer. Just hate that I'm on hold, was wanting to finish this app and apply for a new job (nothing against the company more so because I want to go a company where I could get a but of mentoring). But I sit here waiting, working on the Android app, it'd be sad if finish the Android app before their lawyers get back to me with the legal stuff, though Android is a lot easier for me (I did iOS after completing majority of the features they wanted on Android because I was more comfortable working on it).
:/ What a drag -
The year was 1983. My best friend and neighbour at the time invited me over to see an amazing device that his father had brought home from work, an IBM PC. We played a game called Track & Field, and I was amazed that the machine remembered my name once I've entered it. (Uptil then the only machines with any kind of memory that I've come in touch with, were arcade games and my cousin's video game console, which was also the first electronic gaming device I've ever played, back in 1978). In the early 1980s, computers were anything but commonplace in Åland Islands, but I think that it was in 1983 that people became aware of them, and there was a budding interest to buy one, at least among us kids. It was my sister who wished for a home computer for Christmas, so the same year Santa gave us a ZX Spectrum. It came with a game called Thro' the Wall, an Arcanoid clone(, that has inspired me to make my own clone "Wall" for all the different home computers I've had, ranging from Commodore 16 and Canon V-20 to Amiga 500 and Amiga 1200). Unfortunately, we only managed to load the game (delivered on a C cassette) like once or twice after several attempts. It turned out that the hardware was faulty and dad got a refund after first having had to complain a lot at the dealer (which went out of business some ten years ago), and then bought the Commodore the next Christmas. Anyway, I wrote my first code on the ZX Spectrum. It doesn't really count for programming as all I did was typing examples and running them. I do recall altering one example though, a program drawing the Swedish flag on the screen, by adding an inner red cross thus turning it in the Åland flag. But, with the Commodore 16 (which had an excellent Basic interpreter) I got started with programming almost immediately and by the end of 1984 I had written my fist very own Basic programs. In 1996 I got my first IT job, and am still a dev. So, what became of my childhood friend and neighbour? He runs a successful computer dealership :)
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When I was 6 or 7 years old I said I'll work "at the company that makes diskettes" (for games).
I'm not a dev though - I'm a grad student. I hope my rants are still welcome here. -
A morbid realization (I am just wasting your time keep scrolling)
Unless someone takes a stand for the user, and their comfort and requirements, unless someone looks a client straight in the eye and says "no, I will not do that, and neither will my team" and denies them their request, nothing will change, good devs will keep losing their spark to save themselves frustration, good people will walk away and the tyranny that we face daily grows... unless someone stands up, someone who cannot be knocked down, or reprimanded and told they're wrong for fighting for what's right.. unless someone stands up for what is right and fair... nothing changes... and nothing ever will... poor programs, bad games and content, lower standards, frustrated users, annoyance that you don't matter as a user or a dev will never go away... unless someone says enough. But no one will, money is the boss, morality a liability, and people an abundant resource. This world is backwards, devs are carrying the blame and no one who is able, cares enough to say "that's enough!".13 -
It would have been back in the 90s 🤫
I was about 8 years old I guess when I had a friend who had a Commodore64 and he loaded up the good old floppy, typed some things in and the screen started doing things, my mind was instantly triggered for “how did you do that?”.
Moving forward after that I was into gaming on consoles (sega, snes, Atari ect) and always wondered how the games were made (being pre-internet) that was not easy to find info for, otherwise I think inprobably would have ended up in the game dev world.
It wasn’t until I was about 10-11 that I finally got a PC in the house ( good old IBM 386 with 10mb HDD.. yes MB not GB for you young folk) and I was addicted from day one, MS paint, changing settings left right and Center in windows 3.11 and then when we upgraded to W95 and then W98 things got more and more interesting.
God the memories, and games (MAME32 was the best)😆
Shit now I want to find some old school games for a trip up memory lane 😂
When I was 15, I made my first website in front page (don’t judge), was a nice big walkthrough with photos and map locations for GTA 3, and since then I’ve never looked back. -
I came first in a 48 hour 4x person gamejam with a game idea in 6 hours with 3x people.
Some info: I had an idea as soon as the topic went live, told the team this is the idea (button masher), we are going to do it in unity (at the time I was working at a studio that used UE4.x), and I'll also make a custom controller using an old keyboard to make it more fun. Ended up coming first place and won a nice bottle of champagne each, and at no point did we over stretch. Nice clean project with a good night's sleep in-between. The team was me (dev), an artist and a technical designer.
That was my first start to finish use of unity and C#, and now I exclusively use unity and make games for Xbox One and Steam.3 -
The worst thing of being a dev is that you can never enjoy things at face value anymore. If only I could play games without counting in my head how many objects are ticking too often .etc :(1
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Just got accepted for a game developer. Ive been making games since I was 12 as hobby. Did a few months of university level of Game Development. Then started as web devloper professionally. The company I work for found a project as game dev for me.
I love my work and the sales team for finding me that job, even though its out of scope of their regular projects.2 -
After a few weeks of being insanely busy, I decided to log onto Steam and maybe relax with a few people and play some games. I enjoy playing a few sandbox games and do freelance development for those games (Anywhere from a simple script to a full on server setup) on the side. It just so happened that I had an 'urgent' request from one of my old staff member from an old community I use to own. This staff member decided to run his own community after I sold mine off since I didn't have the passion anymore to deal with the community on a daily basis.
O: Owner (Former staff member/friend)
D: Other Dev
O: Hey, I need urgent help man! Got a few things developed for my server, and now the server won't stay stable and crashes randomly. I really need help, my developer can't figure it out.
Me: Uhm, sure. Just remember, if it's small I'll do it for free since you're an old friend, but if it's a bigger issue or needs a full recode or whatever, you're gonna have to pay. Another option is, I tell you what's wrong and you can have your developer fix it.
O: Sounds good, I'll give you owner access to everything so you can check it out.
Me: Sounds good
*An hour passes by*
O: Sorry it took so long, had to deal with some crap. *Insert credentials, etc*
Me: Ok, give me a few minutes to do some basic tests. What was that new feature or whatever you added?
O: *Explains long feature, and where it's located*
Me: *Begins to review the files* *Internal rage wondering what fucking developer could code such trash* *Tests a few methods, and watches CPU/RAM and an internal graph for usage*
Me: Who coded this module?
O: My developer.
Me: *Calm tone, with a mix of some anger* So, you know what, I'm just gonna do some simple math for ya. You're running 33 ticks a second for the server, with an average of about 40ish players. 33x60 = 1980 cycles a minute, now lets times that by the 40 players on average, you have 79,200 cycles per minute or nearly 4.8 fucking cycles an hour (If you maxed the server at 64 players, it's going to run an amazing fucking 7.6 million cycles an hour, like holy fuck). You're also running a MySQLite query every cycle while transferring useless data to the server, you're clusterfucking the server and overloading it for no fucking reason and that's why you're crashing it. Another question, who the fuck wrote the security of this? I can literally send commands to the server with this insecure method and delete all of your files... If you actually want your fucking server stable and secure, I'm gonna have to recode this entire module to reduce your developer's clusterfuck of 4.8 million cycles to about 400 every hour... it's gonna be $50.
D: *Angered* You're wrong, this is the best way to do it, I did stress testing! *Insert other defensive comments* You're just a shitty developer (This one got me)
Me: *Calm* You're calling me a shitty developer? You're the person that doesn't understand a timer, I get that you're new to this world, but reading the wiki or even using the game's forums would've ripped this code to shreds and you to shreds. You're not even a developer, cause most of this is so disorganized it looks like you copy and pasted it. *Get's angered here and starts some light screaming* You're wasting CPU usage, the game can't use more than 1 physical core, and after a quick test, you're stupid 'amazing' module is using about 40% of the CPU. You need to fucking realize the 40ish average players, use less than this... THEY SHOULD BE MORE INTENSIVE THAN YOUR CODE, NOT THE OPPOSITE.
O: Hey don't be rude to Venom, he's an amazing coder. You're still new, you don't know as much as him. Ok, I'll pay you the money to get it recoded.
Me: Sounds good. *Angered tone* Also you developer boy, learn to listen to feedback and maybe learn to improve your shitty code. Cause you'll never go anywhere if you don't even understand who bad this garbage is, and that you can't even use the fucking wiki for this game. The only fucking way you're gonna improve is to use some of my suggestions.
D: *Leaves call without saying anything*
TL;DR: Shitty developer ran some shitty XP system code for a game nearly 4.8 million times an hour (average) or just above 7.6 million times an hour (if maxed), plus running MySQLite when it could've been done within about like 400 an hour at max. Tried calling me a shitty developer, and got sorta yelled at while I was trying to keep calm.
Still pissed he tried calling me a shitty developer... -
I just realized with this pandemic it's better to live in a dirt-cheap country, in a house you own, have a second hand car, work as a dev from home, become good with tools in your spare time, grow your own food in the garden.
Fuck this impossible system with it's promises of finding a cure and it's high pay but high taxes and expensive rent for living in a shitty rented apartment with no friends around, nothing to do than watch YouTube and play video games and be depressed half the time, then die because of lack of phisical activity.
I used to think countries that had good infrastructure were the best. Now public transportation is the worst idea around here, since no one wears masks and pretends all is well.
This is actually a decision I need to take next week. If you believe things will "get back to normal" please give me your input as it is valuable to me.28 -
!dev
A child's mind is fascinating.
I remember how it felt being a kid, just deliriously happy.
Things were magical, mystical and happy.
I knew the world wasn't perfect, I knew bad things happened to good people.
But a kid's mind is so powerful that it can fill in the blanks with the most cheerful and optimistic perspectives.
And at some point in my childhood I was exposed to videogames, and that kinda took me down fantasy lane even further.
I was extremely young and barely retaining any memories when I was exposed to my first console, a famicom.
I have a somewhat vivid memory of my mind being blown away for the first time by watching my brother play New Ghostbusters II for NES.
From then on, we never stopped and played several console and dos/pc games.
When I was 10, someone from the neighborhood brought in a couple of floppys with Pokemon Yellow.
"What? Pokemon? How the fuck is that even possible? This is a pc, not a gameboy".
I didn't know at the time what an emulator was, but I was super fucking stoked to be able to play that.
My dad had a 1 gb laptop from work that he didn't use, so I hoarded that shit, and I would get to bed and play nearly everyday.
The experience was surreal. I was doing pc gaming... not on a chair, on a fucking bed, and I was playing a gameboy game... on a pc.
It was so intense to me, that even after more than 2 decades of that time in my life, I still remember how it feels like.
Like, you know how you can "feel" things if you think about them? like for example if you think about the taste of chicken, you can somehow feel it for a second.
Well I have like an actual physical sensation linked to that experience but I can't explain it at all, because it's just a sensation.
I think people usually say they feel that way, for example, about the PSX (usually refered to as ps one) loading screen. I experienced that too but when I was 12, so it was not as intense (it does make me feel the fuzzies though).
I also remember other things with very high detail, like the texture of my bed cover, the weather, mom cooking, the clunky shape of the laptop, the way I carelessly stored it above a pile of magazines, etc.
I rememeber ofc how it felt looking at the game sprites, interacting with NPCs, and the goddamn fucking glorious music.
It was dreamy.
Years and years later, I grew up and I stopped living in fantasy world and became more aware of the grim aspects of life my younger self was sugarcoating.
So I tried to play pokemon again, again and again, and no matter how hard I tried to revive that euphoria, I could not never do it.
I started to get annoyed at the game.
"Come oooon, I did the tutorial already, let me skip this.
This pokemon is useless, why am I even training it.
Fuck, I'm tired of grinding"
At some point I accepted that the feeling would never return, and that it would just live in my memory.
Ironically, I can recall that memory and how it felt anytime I want to.
And I can actually still feel it, and throughtout these years, it has never wore down.
And eventually I learned how to play pokemon and enjoy it:
I read tier lists at smogon online and just catch and train the pokemons that are higher on the list, which is how i got to beat yellow in like 3 days.
(This is nothing compared to what speedrunners do, but much better than the weeks it had taken me in the past).
That served as an important lesson that when a kid plays a game, his mind is also the game at the same time, filling the blanks with its imagination.
A very similar experience happened to me with harvest moon, which is the precursor of stardew valley.
and that game is faaar more emotional: you talk to people, overtime you befriend them and they open up, you meet a girl, you marry her, have a kid
you get farm animals, you brush them, they become happy
you get attached
that game was also so powerful in me that in all naiveness I thought I wanted to be a farmer.
Eventually I grew up and hit puberty and from then on, I focused more on competitive games, like smash bros, cs and tf2.
and i dunno how to end a post so eat my fucking nuts17 -
Just started as a remote dev and I found that it's IMPOSSIBLE to work from home.
Get annoyed from something not compiling/errors? Go play some video games two feet away. Nothing going your way? Go lie down on the bed behind you.
But for some reason I can work from home way better at night.
Any other tips for working remotely?9 -
I am that person who'll try to do everything (web dev, games, apps etc) in one programming language coz I'm too lazy to learn another language. Maybe it's because I've never had a real dev job before.5
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When I was a kid, I saw "War Games". I was awed by the power of technology and the posibility of the AI. That was the moment when I decided that I wanted to be a dev.3
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And now they are threatening us... Brilliant!
- they refuse to sign a legal agreement with us [for our services]
- they only gave us a verbal promise they will pay for our services
- they revoke lots of our accesses
- another company is taking over their product we were hired to look after before. Now they demand us do things for them for free
- a few integrations are malfunctioning with premature EOF [while reading a response]. I had escalated this with the most throughout case analysis I have done in my entire life. Three times over the last 2 years. Explaining every single detail that needs to be done, how, by whom and how to interpret the results. Escalations went to their high level mgmt. And directly had been rerouted to /dev/null...
- now they asked us to fix this whole shit. For free ofc, they have no money to pay us..
- they begged
- when that didn't work - they started threatening to route all their customers' complaints to us and flood us with them
at first I was proud to work on their project. I didn't want to leave it when my manager asked me to. A national level project, making a difference for my own country. But now.....
that's gov, my friends. That's politics and power games.8 -
It began when I was tasked with creating a better and more engaging experience for our new Facebook page. This was in Facebook's early days, so there were not really any "best practices". We were making it up as we went along. I decided one way would be to game-ify things, since gaming, at the time, was a Big Deal on Facebook and people were starting to use it to build customer funnels.
Grasping for low-hanging fruit, I decided a Tetris variant around our topic would be fun. I had to hire a dev because at the time I was a static HTML web developer just getting into social media management. I knew nothing about game development or how to use Facebook's API for such things.
Long story short, we got about $10,000 (FB app devs came at a premium then) into the project when I came across a very recent article about the history of Tetris games. It said that even though Tetris had once been considered for all intents to be public domain due to it being created by a Russian coder during the Cold War, it had just been acquired by an IP protection entity that was charging royalties for any variant of Tetris created from a specific date onward and paying the original developer. So, even though I thought I had been thorough in my initial permissions checking, it turned out we were gonna be in deep doo-doo with licensing fees and restrictions if we released this game to the public.
I had to call my boss and admit my error. She was FURIOUS and really gave me an ass-chewing over it. I then had to call the marketing person whose budget I'd been slaving away at wasting. She was a bit more forgiving (her budget was in the millions). Then I had to call the corporate legal department and explain what was going on. They told me to immediately pay any outstanding hours, then fire the dev but not before getting him to send me all code and assets, deleting his copy, and then, upon my receipt of those assets, deleting MY copy so that nothing of it ever existed. And I was supposed to say _nothing_ to the dev about why he was being let go, so that there would be no "trail" leading back to this fiasco. (The dev hounded me for weeks asking what he'd done wrong. It killed me that I was bound and gagged by corporate legal and couldn't tell him.)
I was in so much trouble. I was literally in tears over it. I'd never wasted that much money in my life. That incident pretty much sealed my fate as far as any trust my bosses ever put in me again (not much at all). I was a bit of a pariah in a lot of ways for the next 5 years whereas I had come onto the team as a young social media rockstar at first.
After that, and a couple of other bad scenarios that were less my fault and more due to a completely dysfunctional management and reporting structure, they eventually "transferred" me to another team. Which was really just a way of getting rid of me by sending me to a department that was already starting to outsource overseas and lay people off. It was less messy that way. I was in the first set of layoffs.
Since then, I've had a BIG fear of EVER joining a large corporation EVER again. I prefer to work for small businesses now, even if I get paid less. Much less stressful from an office politics and impact of mistakes standpoint.3 -
maybe it's time feature is added for devrant simple community dev projects. there could be games, parody websites, you name it. projects could be hosted on github, and indexed at a "projects" tab here on devrant, so we can choose something and start rolling with our pals from devrant when we get bored at work :) @dfox (inspired by rant from @Notebookdeviant)3
-
!dev
Why do I hate my extended family coming over for lunch and dinner you ask?
> kids, who will ruin the remote by pressing the keys so hard, I'll have to get a new remote.
> NO PEACE. I'll have to move from my comfort spot to another spot where, again kids, will come and ask if I have "GAMES" in my mobile or laptop
> and this happened after lunch while watching a movie which I never watched before, my imbecile cousin decides to spoil the entire movie just like that, like, FUCK YO, LIKE REALLY, I KNOW YOU'RE MY RELATIVE IN SOME WAY, BUT FUUUUUUCK YOUUUUUU, spoilers is one of the things I cannot stand.
> I really do not like to be annoyed again and again and again and again, so please stop asking me if I want to have lunch or dinner with everyone because I really HATE the talk during that time.
> I leave my laptop for one microsecond and they surround it like scavengers, I MEAN FOR FUCKS SAKE, GIVE ME MY PRIVACY, (I have my own room, but it's under renovation).
The best I could do was to put on headsets and pretend like I'm working while browsing LinkedIn.
> "Oh I see you have HD TV, but the picture is blurred" NO SHIT, SHERLOCK, It is due to I chose not to buy HD Pack because I live stream HD Channels and cable is a backup24 -
!dev
That moment when u buy an extra SSD so you can have windows to play some random MMOs with your friends and that bitch tries to sneak your Linux's boot priority.
No Windows, u're just here to play some games. No u can't boot everytime. Only linux can do that. Thank's but I don't even want a browser on you, I already have all the .exe files I need.2 -
When I did games dev in college, it’s fair to say that most of my class started off really stupid. Like, I met these people. We were all dumb.
Except this one guy. His name was Jordan. He was huge. He smelled bad. Everyone made fun of him, (I kept my distance in fear of being decimated because he was known for his temper).
But fuck, that guy knew how to model and code. In the time we had spent working out how to build a single model or write a working line of code, he’d been working on this full scale Skyrim-esque environment that just reminded me of Whiterun.
I wonder what he’s doing now. -
Ive just finished the Global Game Jam.
We were in a team of three people. An artist, a dev who is in school and knows programming syntax and can make basic things and me worked on a game. A fourth person who makes audio for games w did do some of the musics in our game. The following is the result of 5.5 hours of sleep in 48 hours time.
https://globalgamejam.org/2019/...
If any of you also took part in this years Global Game Jam please share your games here :D11 -
Here comes the story how I became a DevRanter.
When I was young, I built an expensive gamer-machnine, so I had to crack games. I Got used to computers, so I startet an apprenticeship in IT. I finished with good grades. I left everything and everyone behind and moved in a city, found a parttime job as a PHP developer and started studying CS. After 5 years doing work as developer, studying CS, creeping around as soldier, I finally finished and graduated. After a few months working fulltime (same job), as my life began to settle down and I got bored.
A flatmate (also CS) laughed his ass off about something, then he introduced me to DevRant. It became part of my life to read DevRant, to overcome boredom. But there are not enough new Rants.. I'm f'cked. OK, I resigned my Job, and my flat and signed up for the BS in natural scinces at university in an even bigger city. I will again leave everything behind to begin a new life. Now I'm planing to freelance to pay the bills and challenge me again. Wish me luck :)
So I am beginning this new life with writing this story, how i became a dev. I klick Post, and bang! "please verify your email before ranting.. blah" I got no mail, no span, nothing. Resend.. wait.. nothing. I WAS BORED AGAIN!! FUCK YOU MAIL-SERVER, WHY CAN'T YOU SEND AN EMAIL WITHIN SECONDS OR MINUTES, WE ARE IN 21ST CENTURY AND THE INTERNET CONSISTS MAINLY OF OPTIC FIBER CABLES!!
And this is, dear DevRant community, how i become a Ranter, just then when I wanted to Post my first story.4 -
Dev of 15 years here. All my career historically started and evolved/revolved around Microsoft in one way or the other, so was my exposure to only DOS and the Windows as a child and growing up.
Like already discussed in multiple rants here, I was one of those naturally Windows -favoring ppl through all my life. That is not to say I didn't try Linux here and there, for hosting of personal projects, as one usually does. But it never quite stuck with me as a personal daily driver, mainly because all I ever needed for personal use was a browser, discord, and Steam/GOG/Epic Games store for gaming (work-wise I always had and still have company provided laptops which are OF COURSE Windows powered)
Anyway, maybe you can see where I'm going with this... I recently gave Nobara Linux a go (Glorious Eggroll's Fedora flavor, with some custom kernel patches) and I have to say, not thinking of going back to Windows at all.
Just a few thoughts on comparing two sets of experiences with Win vs Nobara
- Win definitely feels more sluggish
- Nobara's default desktop env was Gnome 42 with some extensions pre-enabled. I dove right into hacking/customizing it to my tastes and it looked glorious. Never would have achieved this customization with Win
- I was using RDP to remote into my work laptop from my personal desktop setup with Windows and I still successfully do so with Remmina now in Linux
- A week ago I dove deeper and installed Awesome window manager as a UI and mh boy does this feel intimidating at first. But then the allure of having nice window managing experience was too strong, and 15 years of coding do help with just seeing a new language and kinda feeling at home instantly (Lua language for AwesomeWM customization/themes). Fast forward a week and now I'm sitting happily with 3 monitor setup, one of them vertical, all properly auto aligned with arandr on startup, variety+wal for wallpaper auto circling and applying a theme out of main wallpaper colors every so often (+wrote a script to put those main colors into my RGB peripherals via OpenRGB)
- Gaming. I still game, Steam Deck from steam gave me all the confidence to set up Linux gaming that I needed. I think I am now properly versed in all things Wine/Proton/Lutris/Bottles/Heroic Games Launcher, you name it. Recently finished Cyberpunk 2077.
ANYWAY, thank you for coming to my Linux appreciation TED talk. It's amazing. -
*Me after putting all my efforts in finding the cause of errors in my code, then realising I've been using different language in different IDE*
-
Ok, let's actually try and work on my games Dev kit workspace functionality and not get side tracked with devRant... Oh fuck I'm on it right now... Well shit!
I think I browse through devRant at an unhealthy amount lol -
(1st week Monday)
Went to a game programmer job interview, job description says most of unity related stuffs; create games in Unity, code in c#, work within Unity to build robust game systems etc.
Interviewer asked for my experience and portfolios, showed him. Then he asked me some questions about making interactable objects in a VR scene, then asked if I'm able to do a demo (on oculus rift) to prove him I can do it.
I don't have oculus rift, I'm allowed to go their office and use their rift for testing though.
Dateline = 2nd week Friday.
(2nd week Monday)
Showed him a demo scene in GearVR, he seems pretty satisfied.
He: I will get back to you next Monday. I'll wait for client's reply first.
Me: (smile and jokingly said) so...... If the client doesn't get back to you or doesn't want the project anymore, means I don't get the job?
He instantly replied: no (with a serious face)
Then said: You shouldn't reply with that "attitude", you should instead think of "is there any reason to hire you if client doesn't get back to me"
*backfired, but wtf?*
*insert meme here*
(Please comment, am I too rude? Or *unprofessional*, but it's just a joke ffs)
He also asked if I'm able to do it on rift since I made it on GearVR already.
I said yes, depends on the controller used.
(Any dev with common logic should understand it'll work too, with given SDK, even without, some hacks should do it, just a matter of time)
(He even told me he's a dev himself)
(Should I insert the meme here again?)
But he doesn't accept the answer. He wants me to give him a text (through WhatsApp), telling him *in a professional way* that I can do it.
*wtf*
*insert meme here*
(Last day of third week)
Needless to say, he didn't get back to me. Thought he promised he would.
Things to note:
Job description doesn't say anything about VR.
Spend a week of my time to do his demo without obligations.
Didn't get to ask much about his role and job scope either.7 -
C'mon, really?
Okay, I understand that they want to lock down the Chromebooks they send home with us, we don't own them and they have the right to do that. But I'm still annoyed when I find "harmless" stuff is blocked.
They said it themselves that they want us to be able to do basically anything we want web browsing wise on them.
It's not a fun experience to say to your self "hey let's look at the current humble bundles!" just to find that humblebundle.com is blocked for "games". (Which makes sense, but I can't remember any other examples)
Imagine thinking to yourself "I'm going to go to the Os Dev Wiki" and typing that into the Omnibox (tm) and pressing enter, directing you to your favorite search engine duckduckgo, but instead of finding the amazing duckduckgo results page you find the godforsaken securly "THIS PAGE IS BLOCKED" screen.
I can guess why they do that (probably because, to my knowledge, duckduckgo doesn't have any form of "safe-search" feature they can force it to use because they do that) but it's kind of annoying to not be able to use your favorite search engine anymore.
Should I really be getting so annoyed at this? No, because it's not my device, it's theirs and, they have the final say on what goes, but sometimes it really annoys me. I should be, and am, thankful they even let us bring the Chromebooks home, which is pretty cool.
Ugh...
If you want a fun time, just read the reviews on the Securly extension in the chrome web store!6 -
It's fascinating to see C# mentioned as a "lower level language" now days. Times change.
C# was my first language when I started out learning about programming as a kid (I still think it's a great language) and I remember searching the forums for information about any commercial games written with it hoping it was possible to build something "cool" and "3D". Back then that was pretty much just a dream, or so it seemed. C# was, I understood, way too high level for anything like that.
Today it wouldn't be totally baseless to call C# the game dev industry standard.19 -
!Dev
Sitting in a bus on 19 hour ride with my class to England a few things to rant about came to my mind:
Why the fuck do you have to blast shitty german rap music out of your fucking JBL boxes and why do you have to turn up the volume so much that I can still hear it although I am wearing headphones, listening to music and sitting 5 fucking rows in front of you.
Also why the fuck do clocks in buses never display the right time? How hard can it be to make the clock display the right fucking time?
Another thing: why does this bus which is especially made for long rides not have a fucking trash can?! Seriously wtf?
Rants aside I am really looking forward to staying in England for a week although I won't have a computer for the next week :(
Another thing: why the fuck is the coffee you get at pull-ins so fucking disgusting ?
Like srsly, it is made by a machine and still tastes like thrown-up.
And why the fuck does everyone look weirdly at you when you buy a can of red bull but everything is fine when someone my age drinks 3+ liters of beer and then throws up? What the fuck? People look at me weirdly when I tell them that I don't drink any alcohol, heck I am actually not even allowed to do so because I am 15 and not 16 (beer is allowed in Germany if you are 16+ but nobody really cares about that). Heck where I am from they even encourage you to drink beer? What the fuck??!!
Anyway looking forward to England and also sorry about the long non-dev related rant. Just had to rant about some people and society.
P.S. do you know any (preferably free) Android apps / games where you have to code or just solve problems with logic?14 -
I always wanted to be an airforce pilot since I was a kid. Then snes came, spent a great deal of hours playing so many games. I got curious on how they were created and although I did it, I always wondered why people blow on cartridges if the game won't start. Fast forward to CS, Diablo 3, Red alert. I was fascinated whenever I type something on the console and something happened, that got me excited. Add that I was using wordstar and programming HTML/CSS in school when I was just 10-11. When I turned 12, I was programming using Borland C++. It just snowballed from there, curiosity and a series of my programs working made me focus a lot of my time talking to computers (especially when I built robots using lego mindstorms). While my classmates were having a hard tim deciding what course to take in college, I was already certain since I was just a sophomore in high school. I will write and talk to computers until I wear thick glasses.
So there it is, my dev story. Apologies for a lengthy post. 😀1 -
This isn't a funny rant or story. It's one of becoming increasingly unsure of the career choices I've made the path they've led me down. And it's written with terrible punctuation and grammar, because it's a cathartic post. I swear I'm a better writer than this.
The highlights:
- I left a low-paying incredibly stable job with room to grow (think specialized office worker at a uni) to become a QA tester at a AAA game studio, after growing bored with the job and letting my productivity and sometimes even attendance slip
- I left AAA studio after having been promoted through the ranks to leading an embedded test tools development team where we automated testing the game (we got to create bots, basically!) and the database, and building some of the most requested tools internally to the company; but we were paid as if we were QA testers, not engineers, and were told that wouldn't change; rather than move over or up, I moved out to a better paying, less fabulous web and tools development job for a no-name company
- No-name company offered one or two days remote, was salaried, and close to home. CTO was a fan of long lunches and Quake 3 Arena 1-2 hours at the end of every day. CTO position was removed, I got a lot of his responsibilities, none of his pay, and started freelancing to learn new skills rather than deal with the CFO being my boss.
- Went to work as a freelancer for an email marketing SaaS provider my previous job had used. Made loads of money, dealt with an old, crappy code base, an old, cranky senior dev, and an owner who ran around like the world was on fire 24/7; but I worked without pants, bought a car, a house, had a kid, etc;
Now during ALL of this, I was teaching game dev as an adjunct at my former uni. This past fall, I went full time as a professor in game dev. I took a huge pay cut, but got a steady schedule (semester to semester anyway) and great benefits. I for once chose what I thought was the job I wanted over more money and something that was just "different". And honestly, I've regretted it so much. My peer / diagonally above me coworker feels untrustworthy half the time and teaches the majority of the programming courses when he's a designer and I've been the game programming professor for 8 years (I also teach non-game programming courses, but those just got folded into the games program...); I hate full-time uni politics; I'm struggling with money for my family; and I am in the car all the time it feels like. I could probably go back to my last job, which had some benefits, but nowhere near as good; my wife doesn't want me back to working in the house all the time because that was a struggle unto itself once we had a kid (for all of us, in different ways); and I have now less than 24 hours to tell my university I want to not pursue longer term contracts for full-time and go back to adjunct next Fall (or walk away entirely), or risk burning a bridge (we are reviewing applicants for next year tomorrow, including my own) by bailing out mid-application process.
I'm not sure I'm asking for advice. I'm really just ranting, I guess. Some people I know would kill to have the opportunities I have. I just feel like each job choice led me further away from a job I liked, towards more money, which was a tradeoff that worked out mostly, but now I feel like I don't have either, and I'm trapped due to healthcare and 401k and such. Sure, I like working more with my students and have been able to really support them in their endeavors this semester, but... that's their lives. Not mine. The wife thinks I should stay at the university and we'll figure out money eventually (we are literally sinking into debt, it's not going well at all), while most people think I should leave, make money, and figure out the happiness factor once my finances are back on track and the kid is old enough to be in school.
And I have less than 24 hours it feels like to make a momentous decision.
Yay. Thanks for reading :)2 -
Why the fuck everyone in indian game dev industry is obsessed with unity fuckkkkkk !
Don't you know you only need some lite runtime like OGL or SDL for those shitty "hyper casual" games
Also why the fuck is an experience in building hyper casual games is a requirement isn't this side scroller hack and slash knockoff good enough for you to know I'm competent enough
Fuck you dumb shit for brains people who are heating up phones by using unity just for a shoot the hoops game.6 -
Every Game Dev right now:
*using the patrick meme*
“We should stop updating our games in PC, and move to mobile!”5 -
!dev
EA can suck my inches. Fucking deprecated and greedy business practices. Now I'm fucking told me to play the game later, because "too many computers have accessed this accounts version of a shitty game that crashed my pc 3 times. Please try again later."
Stupid cunts, have you ever heard of a vpn? Or maybe listened to the people complaining about this issue since 2017. On top of that you apparently rendered geforce now useless with this error.
Good fucking lord, I haven't even mentioned origin, the big pile of shit, yet. The download functionality you praise like God's cum doesn't even hold out half an hour before it freezes, together while the whole UI. You cannot like your games with a steam account, so you'd have to pay for a game you already own.
...And a whole lot of other issues I probably haven't encountered yet.
It's more lucrative to sell this shitty account and then buy the fucking game I want to play on steam. I have a feeling that would be about the best option I have.
I'm tired of this shit, I just wanna play some games with friends. I did not play to be spit on my face by some corporate wankers1 -
My first dev project. That is a toughie. Years ago (1998) I did some BASIC programming in HS. Then a few years after that (somwhere between 2002 and 2006) I did a lot of video game editing with hex editors and other tools to replace dialog to translate video games from Japanese to English, but there was not much coding there.
The first one I remember in recent times that involved any kind of coding was back in 2012/2013, there was a save state editor for Final Fantasy III on android (it didn't work for the iOS saves) but the editor was in Chinese. I ended up working with someone else to change it to English, so that others could use it easier. After that, I decided to code one from scratch for a different game.
I spent weeks working on it, and finally released a save editor for Final Fantasy Dimensions (I made sure it worked for both iOS and Android save files). It was my first great achievement, however it was way to many lines of code (I didn't know about loops or arrays back then, so I had a lot of repeating code). I eventually ended up making ones for Final Fantasy IV and VI, however those were never released to the public, as I had trouble getting the CRC to calculate properly every time.
This led me down the path I am now, going for my Bachelor's in IST with a specialization in Programming.1 -
I need to rant about life decisions, and choosing a dev career probably too early. Not extremely development related, but it's the life of a developer.
TL;DR: I tried a new thing and that thing is now my thing. The new thing is way more work than my old thing but way more rewarding & exciting. Try new things.
I taught myself to program when I was a kid (11 or 12 years old), and since then I have always been absolutely sure that I wanted to be a games programmer. I took classes in high school and college with that aim, and chose a games programming degree. Everything was so simple, nail the degree, get a job programming something, and take the first games job that I could and go from there.
I have always had random side hobbies that I liked to teach myself, just like programming. And in uni I decided that I wanted to learn another language (natural, not programming) because growing up in England meant that I only learned English and was rarely exposed to anything else. The idea of knowing another fascinated me.
So I dabbled in a few different languages, tried to find a culture that seemed to fit my style and attitude to life and others, and eventually found myself learning Korean. That quickly became something I was doing every single day, and I decided I needed to go to Korea and see what life there could be like.
I found out that my university offered a free summer school program for a couple of weeks, all I had to pay for was the flights. So a few months later I was there and it was literally the best thing I'd done in my life to that point. I'd found two things that made me feel even better than the idea of becoming the games programmer I'd always wanted to be. Travelling and using my other language to communicate with people that I couldn't in English. At that point I was still just a beginner, but even the simple conversations with people who couldn't speak English felt awesome.
So when I returned home, I found that that trip had completely thrown a spanner into my life plan. All I could think about after that was improving my language skills and going back there for as long as possible. Who knows what to do.
I did exactly that. I studied harder than I'd ever studied for anything and left the next year to go and study in Korea, now with intermediate language skills, everyday conversations no longer being a problem at all.
Now I live here, I will be here for the next year and I have to return to England for one year to finish my degree. Then instead of having my simple plan of becoming a developer, I can think of nothing I want to do less than just stay in England doing the same job every day, nothing to do with language. I need to be at least travelling to Korea, and using my language skills in at least some way.
The current WIP plan is to take intensive language classes here (from next week, every single weekday), build awesome dev side projects and contribute to open source stuff. Then try to build a life of freelance translation/interpreting/language teaching and software development (maybe here, maybe Korea).
So the point of this rant is that before, I had a solid plan. Now I am sat in my bed in Korea writing this, thinking about how I have almost no idea how I'm going to build the life that I want. And yet somehow, the uncertainty makes this so much more exciting and fulfilling. There's a lot more worrying, planning and deciding to do. But I think the fact that I completely changed my life goals just through a small decision one day to satisfy a curiosity is a huge life lesson for me. And maybe reading this will help other people decide to just try doing something different for once, and see if your life plan holds up.
If it does, never stop trying new things. If it doesn't (like mine), then you now know that you've found something that you love as much as or even more that your plan before. Something that you might have lived your whole life never finding.
I don't expect many people to read this all, but writing it here has been very cathartic for me, and it's still a rant because now I have so much more work and planning to do. But it's the good kind of work.
Things aren't so simple now, but they're way more worth it.3 -
I am an Indie game developer. I've been working solo for two or three years now and teaching myself. I can work in 3D modeling applications as well as program in c++ and do blueprint in unreal engine. I know most of the pipeline and the suite.
I'd like to transition to doing game Dev full time or at the very least do programming as my job. I have no degree.
I'm looking for contracts or whatever I can get and I'd like to get suggestions on how I should go about quitting my shity night shift job at a factory and finally work in tech.
I've got a couple contracts going on right now that I am not sure if they are going to last. I would like to know how I should go about finding more and or what things I should do in order to get residual income so I can focus on my own projects.
I have several of my own games in the works and I'm developing some tools for the marketplace. Advice?28 -
These ignorant comments about arch are starting to get on my nerves.
You ranted or asked help about something exclusive to windows and someone pointed out they don't have that problem in arch and now you're annoyed?
Well maybe it's for good.
Next comes a very rough analogy, but imagine if someone posts "hey guys, I did a kg of coke and feeling bad, how do I detox?"
It takes one honest asshole to be like "well what if you didn't do coke?".
Replace the coke with windows.
Windows is a (mostly) closed source operating system owned by a for profit company with a very shady legal and ethical history.
What on earth could possibly go wrong?
Oh you get bsod's?
The system takes hours to update whenever the hell it wants, forces reboot and you can't stop it?
oh you got hacked because it has thousands of vulnerabilities?
wannacry on outdated windows versions paralyzed the uk health system?
oh no one can truly scrutinize it because it's closed source?
yet you wonder why people are assholes when you mention it? This thing is fucking cancer, it's hundreds of steps backwards in terms of human progress.
and one of the causes for its widespread usage are the savage marketing tactics they practiced early on. just google that shit up.
but no, linux users are assholes out to get you.
and how do people react to these honest comments? "let's make a meme out of it. let's deligitimize linux, linux users and devs are a bunch of neckbeards, end of story, watch this video of rms eating skin off his foot on a live conference"
short minded idiots.
I'm not gonna deny the challenges or limitations linux represents for the end user.
It does take time to learn how to use it properly.
Nvidia sometimes works like shit.
Tweaking is almost universally required.
A huge amount of games, or Adobe/Office/X products are not compatible.
The docs can be very obscure sometimes (I for one hate a couple of manpages)
But you get a system that:
* Boots way faster
* Is way more stable
* Is way way way more secure.
* Is accountable, as in, no chance to being forced to get exploited by some evil marketing shit.
In other words, you're fucking free.
You can even create your own version of the system, with total control of it, even profit with it.
I'm not sure the average end user cares about this, but this is a developer forum, so I think in all honesty every developer owes open source OS' (linux, freebsd, etc) major respect for being free and not being corporate horseshit.
Doctors have a hippocratic oath? Well maybe devs should have some form of oath too, some sworn commitment that they will try to improve society.
I do have some sympathy for the people that are forced to use windows, even though they know ideally isn't the ideal moral choice.
As in, their job forces it, or they don't have time or energy to learn an alternative.
At the very least, if you don't know what you're talking about, just stfu and read.
But I don't have one bit of sympathy for the rest.
I didn't even talk about arch itself.
Holy fucking shit, these people that think arch is too complicated.
What in the actual fuck.
I know what the problem is, the arch install instructions aren't copy paste commands.
Or they medium tutorial they found is outdated.
So yeah, the majority of the dev community is either too dumb or has very strong ADD to CAREFULLY and PATIENTLY read through the instructions.
I'll be honest, I wouldn't expect a freshman to follow the arch install guide and not get confused several times.
But this is an intermediate level (not megaexpert like some retards out there imply).
Yet arch is just too much. That's like saying "omg building a small airplane is sooooo complicated". Yeah well it's a fucking aerial vehicle. It's going to be a bit tough. But it's nowhere near as difficult as building a 747.
So because some devs are too dumb and talk shit, they just set the bar too low.
Or "if you try to learn how to build a plane you'll grow an aviator neckbeard". I'll grow a fucking beard if I want too.
I'm so thankful for arch because it has a great compromise between control and ease of install and use.
When I have a fresh install I only get *just* what I fucking need, no extra bullshit, no extra programs I know nothing about or need running on boot time, and that's how I boot way faster that ubuntu (which is way faster than windows already).
Configuring nvidia optimus was a major pain in the ass? Sure was, but I got it work the way I wanted to after some time.
Upgrading is also easy as pie, so really scratching my brain here trying to understand the real difficult of using arch.22 -
!dev, !rant
Was thinking about the things I miss thanks to the 'rona whilst coding. Restaurants are a big one (I haven't had an oyster in a dog's age). We've lost a ton of businesses recently, most of which will never be back. As much as I Uber eats and doordash, restaurants lose money on those mechanisms frequently due to the up to 30% order commission.
There's definitely a potential market for an epic games-store style player in that segment who wants to compete on cost and fees. Hard part would be the political weight that's coming down on those businesses now. It's a really shitty time to be in most businesses.
Tl;Dr There will never be a better name for a donut shop than "Hole Foods." RIP2 -
#!/usr/bin/env python
# -*- coding: utf-8 -*-
from rant import depression as fuck
from WhiskeyBottle import *
import time
while bottle.contents > 0.0 and time.datetime():
fuck.rant()
Yeah ok, this will be one of a few, but I'll try to keep it short. Damn, whiskey is not helping. Nor various smokables.
So yeah, have you ever had a dream? I consider myself a gamer the whole life, always loved creative worlds, dynamics, mechanics, plots, stuff you could and couldn't do. To the point I promised myself I'd make a game - NAH - I'll be making games in the future. You know, good games, that you come back to. Like Doom. Or those porn games.
Never went to Uni or nothing. Was born in a poor European country with Internet more broken than my soul right now. Years later, after acquiring some good hardware, learning a bunch of languages, Unity, Unreal Engine 4 and experimenting for about 10 years now with small scripts, apps and mini-games I've come to this realization.
I only made one "full" "game" in my life, and that was when I was like 16 in Klik & Play (early Game Maker). And it was shit. It was horrible, horrible shit. It literally makes you want to cry when you play it. It's 16-bit brain cancer. And it's the best I've ever published.
Now I've been through countless prototypes, none of which I've developed any further. I had ideas, plans, even made some more advanced roadmaps and dev cycles. Estimated costs, time, mechanics, gameplay hooks.
I never finish anything.
I get bored. Frustrated sometimes. There's always an improvement, something that "if I'd finish that it would be it! Screw this thing I was working on now, THAT will be worth sacrificing it." It's tiresome. I'm getting old.
And honestly, I don't know how people do it anymore. Trying to compromise those side-projects (they take all my free time which is not much) and work is just... draining. I'm losing hope. Maybe I shouldn't be allowed into the gamedev world after all. Maybe I'll just pump half-assed pieces of crap everybody will hate.
Or worse, nobody will care.7 -
I never really got what a front end or back end dev was. Or when you call yourself a developer or engineer or designer. Especially when it comes to games there are so many different job titles - wth2
-
!dev
Well fuck you Epic Games and Deep Silver!
I was really interested in getting Metro Exodus, but I'm not gonna install that shitty Epic Store!
Fuck off!7 -
It is the year 2451 ad and mankind rules the galaxy with a lazy iron fist. There are roughly 14,000 civilizations, comprised of just over
17,000 intelligent species on a quarter of a million earth-like
worlds. And all of them call themselves 'the galactic empire'.
No one told them that twenty planets doesn't qualify them for the title "galactic."
Well, we could rule, if we wanted to. Most of its just backwaters that no one wants anyway. It turned out that the reason no one invaded earth before was because they were too busy fighting themselves. Stupidity it appears, is not a unique human quality.That and the sex robots. Theres more of them in the galaxy than actual meatbags. Many species had taken to artificial wombs and 'vatbabies', which is exactly what they are called. Those poor bastards will carry that label for life.
We never did break light speed, but most of the rich exist in hypersleep anyway. Most of them only wake up once a year or so. There are some that only creek out of bed to check their stock portfolio. I hear there is even one trillionaire thats up and about once a century to ask if we have broken light speed yet.
Despite all the progress over the last 400 years, historians all agree about the most significant event in modern history.
The lobster went extinct two hundred years ago on earth.
Theres been riots ever since.
* * *
In other news I'm still working on the game I guess. It's like totally the most okay indie game you'll ever play--if I ever finish it.
I put about a year of work into the NPC system, and then chatGPT came out.
After everything thats happened, at this point I may just make a game about an indie dev making a survival game, being stuck in the actual apocalypse or some weird political dysopia.
Put it on rewind, it was originally a zombie game. But at the time the market got flooded and steam sales for zombie games cratered. So I pivoted to something more along the lines of fallout. Then the flash market crashed, bunch of publishers folded, and adobe stopped support for flash (probably for the best). Then newgrounds, which I was gonna launch on for promotion (because actual marketing is expensive), ended support for flash.
Was going the route of kickstarter, and that year the KS market got flooded and the bar rose almost over night so you needed super high production quality out the gate, and a network of support you already built for months.
We had a brief nuclear war scare, and I watched the articles come out about market saturation for post-apocalypse games, so I pivoted back to zombies. Then covid happened and the entire topic was really fucked. So I went back to fallout meets rimworld. Then we had a flood of games doing that exact premise pretty much out of the fucking blue, so I went for a more single-survivor type game. Then ukraine happened and the threat of nuclear war has been slowly sapping the genre of its steam, on well, steam.
Then I was told to get a cancer screening which I can't afford. Then I broke a tooth and spent a month in agony.
Then a family member died. Then I made no money from the sale of a business I did everything to help get off the ground, then I helped renovate an entire house on short notice and sell it, then I lost two months living in a hotel
while looking for a new place to live. Then I spent two and a half years suffering low-level alcoholism, insomnia, and drifting between jobs.
Then I wrote amazing poetry. And then I rediscovered my love of math. And then I made out for the first time in over a year. And then I rediscovered my love of piano and guitar. And then I fell into severe depression for the last year. Then I made actual discoveries in math. And I learned to love my hobbies again, and jog, and not drink so much, and sing, and go on long drives, and occasional hikes, and talk to people again, and even start designing games and UIs again. And then I learned that doing amazing things without a lot of money is still possible, and then I discovered the sunk cost fallacy, and run on sentences, and how inside me there was a part of me that refused to quit because of circumstances I couldn't control, and then I learned that life goes on even when others lives have ended, even when everything and everyone never had an once of faith in you, and you've become the avatar of the bad luck brian meme..still, life goes on.
And we try to pick up the pieces, try, one more time, because the climb, and the fall, and the getting back up, is all there is.
What I would recommend, if you're thinking of making a game, or becoming an independent game developer, is, unless you have a *lot* of money upfront (think 50-100k saved, minimum, like one years income *bare* minimum), and unless you already have a full decade in the industry--don't make a game.
Just don't.17 -
I'm asking a few questions to all the game developers here.
1. How'd you learn to make games (books, YouTube series, udemy, sold your soul to Satan, etc) ?
2. When and how did you realize that Game Dev is what you want to do?
Thanks.16 -
Oh man, its been forever since I've had an actual rant.
so my work ethic is to the point where it's all last minute. My eduction is all last minute. Personal problem, and don't know how to fix that. but it's just getting out of hand.
tbh, I'm at the point of considering dropping uni like this is no joke. maybe transfer to a cheaper because the financials are no good either.
I also need a new job because the place I'm at is no good. here a few things about it:
1) Its Industrial, not really tech related
2) the dudes expect ME to GO TO THEM and ask for help. Not how I roll
3) not the best atmosphere -- I don't really like the 4 total employees, including myself
4) nearly minimum wage
the pros?
1) I learn about my car
2) I can use the shop to fix my car
3) Free stuff (for example, a projector and lunch everyday
4) We're getting a server (soon?)
5) I buy computers for them, they pay me
But seriously, my grades in school are slipping (nowhere dangerous yet) and I am too stressed. At least I'll be getting in more dev work
Moreover, I want to get in some actual learning with Swift, but I can never manage to make time. Plus, games are a thing that I do, also family and friends, also religion is a thing, also work and school, also sleep. No time? Me neither.
Like the organization of this rant? Me too.4 -
This basically is me rambling all my thoughts that have been clouding my mind.
Learning other programming languages after learning the first is harder than I expected. I learned python first but that's making learning others (which I know arent similar but ) C, ES6, PHP, etc. I need to figure out what makes each one special and get a proper path instead of learning them all the same way. Which is easier for the web dev languages but fuck man I just need a good path for them and I'm good. Like learn this this this this that and that and I've got a basic understanding of the language I dont need to stress and I can casually build my knowledge from here now that I understand all this. Cause I love programming and I want to be the best I can be and just get to the level I am with python. And at some point I have to learn about basic electronics and learning how to program Arduinos with C so I can do stuff with that because I really really REALLY want to.
It doesnt stop there. I want to learn another language and no I'm not talkin bout programming anymore I mean I wanna learn Japanese and German (but japanese primarily) but it doesnt help that I'm always either in school, studying, programming, or playing games. I just cant find time to practice Hiragana&Katakana (two basic writing systems in japan) and it doesnt help that I'm a lazy procrastinating piece of shit that doesnt have or can keep a proper schedule and hell I barely can English and Its my native tongue. Ugh. Itd be better if I had a native speaker to help me tbh.
And finally I want to learn basic pixel animating I have dreamed as a kid to do some kind of animation and programming and I want to do both for games I want to program for fun but it doesnt help that I cant draw sprites or anything for shit. I cant get it and I just am fucked but I'm going to ask some people I know and a few subreddits for advice/help/resources with that
Welp that was the Bubbles Power Hour none of you probably are keen followers of mine and if I had any I'd be shocked and honored but thanks for reading anyways and any advice on anything is always appreciated!random rambling electronics es6 stress language learning php python c foreign languages pixel art javascript11 -
Just a quick rant on JavaScript,
So there’s a lot of people hating javascript, and while not a long time ago i was part of them, but I changed my opinion a little.
I think JavaScript is a great way to deal with website programming as it is quick and efficient, but I would not say to program directly on it, use a js-compilable language (CoffeScript, TypeScript, Kotlin(I think), etc.), but then you might say: “Well, no need for js then, compile it in byte code”. That would break the point of how I see web design/dev. The main intent behind webpages is to have an easy and fast way to send code to other computers to render them, that’s why it is interpreted: “Easy to send” and “*All* computers can handle it” with the proper browser. You need to be able to change the way the website is rendered and/or works sometimes, for diverse reasons like copy/pasting data, make it render properly or use plugins/add-ons to change that code to suit your needs.
I think js should be kept as a “readable byte-code”, so that means: {
Keep comments when compiling the js-compilable code,
Add standardized machine-readable comments that will indicate to smart code viewers how to show a particular thing (Like have a higher-end function compiled in js shown as a minimized code with explanations of the function)
Keep it nicely formated and don’t obfuscate (coz that’s annoying)
Etc.
}
So you bypass the quirks and all that pesky js stuff, while keeping it’s good sides.
-/-/-/-/-/-/-/-/-/-/-/-/-/-/-/-/-/-
Part 2:
Web design for non-web:
Ok so things like node.js, electron, react-native and all that stuff; I won’t say they’re bad but...
Why we have this is because web designers wanted to make desktop apps and were like “Hey! Making web pages is easy! Let’s port it to desktop”, the problem is: Web technologies were made to work on a restricted canvas, aka a browser. It’s good on web for reasons mention earlier and more. But it’s not on desktop! You’re trying to push it outside of those boundaries. It’s difficult to make it break that canvas and go outside, make something that really works! For social media clients and that kind of stuff that you want to make a little more inclusive, yes! it’s a great idea (hello devrantron ;), but not if it’s an exact same copy of the website, just use the website. But for things that are supposed to really make use of YOUR computer; no!
I see those PWA (progressive webapps aka mobile app, but it’s an offline website”), I stand for the same positions, social media and those sort of things: yes, great idea! Games? 🤢.
I have way more to say but I have difficulties to remember them while reading, so feel free to comment your thoughts
Lol, “just a quick rant”1 -
Why do game studios force social/multiplayer in single player games?
Single player sandbox? How about we make it a multiplayer co-op?
Just fine 1 on 1 brawl? Hey how about you find a team and tag team? No? Too bad fuck you, no points to you for a whole fucking season.
Ugh.15 -
My "dev specialty" when I first started was Flash and ActionScript. I just wanted to make funny games and shitpost animations on Newgrounds.
Eventually I got steered into building basic websites. Those were the Dreamweaver MX days. JavaScript + jQuery were all the rage.
Then I got a job building SharePoint modules, got exposed to legitimate programming languages like C# and learned more about enterprise software architecture, design patterns, yadda yadda. I started hanging out more with the front-end guys, who taught me SASS and SMACSS and all that jazz.
Eventual jobs kept leaning me towards front-end, so I guess that's the hole I find myself in lately. Sometimes I get a sprinkle of devops, some infrastructure stuff, maybe a little solution design here and there.
Now I maintain shitpost enterprise applications built by other devs who like spaghetti and meatballs. At least I put in funny ASCII art for strings in my unit tests. -
They think I play too many games as a dev, in reality I play games when I don’t dev and am bored. However, even programming is a game somehow. Oh well, I still love every one of my projects.3
-
This year I could join the "Game Graphics" for my elective classes. After seeing that we are split almost exactly in half (graphics design and programmers) our tutor (graphic with 20+ exp in the field, worked on few Call of Duty titles and more) decided that instead of forcing everyone to draw something, we will be making games in groups.
So me, and my friend were grouped with two girls from graphic. I have to say, working close with them was an eyes-opening experience. They don't think like me, they don't see like me and they interpret everything different.
Anyway, as most experienced Unity dev (... Yeaaaah, one game self made and published) I was chosen to get rest of the programmers up to speed. Luckily no one objected and they did what I wanted them to do, so it wasn't bad.
Today was supposedly the last day to present finished prototype. After three weeks staying up till 1 am, working on this project, two other, and nornal job, it was supposed to end. But, no one was really ready. So tutor decided that we will only do this project, an 2D platformer, instead of two, this and 3D game.
While walking around and checking the progress he stayed with us at least two times, watching what we were doing. Since last two weeks were really hectic, we were finishing up animations, adding some polish and such. When he came to us for the second time, he played our prototype. He's a bit older guy, somewhere around his 60, and one could see he wasn't prepared for hard gameplay I presented him with my first level design ever.
He told us his feedback, about how hard it is and not really intuitive, but in the end, he was satisfied. We have made really great progress and brought him something he could play and finish. Which was more than most of other groups had at today. And, as a cherry on the top, he complimented me as a group chief. I don't remember the last time someone complimented my work. The feeling was... Incredible. Touching even.
So, yeah. My hard work wasn't in vain, even though we now have time till the end of the semester. Everyone in my team has given their all and now we can rest for a bit, while others are catching up. Right now I only have to polish some mechanics, rework a bit of level design and add tutorial, while girls from graphic design will be working on better background and sprites.
All in all, it was a pretty good day.6 -
I want to get into game dev, but don't know which engine to choose, Unreal or Unity. Both would be free, because Unreal is free for students. I already know C++, but I think it depends more on the API than the language itself. Maybe I would like to create games for Android too.
Which one would you recommend? Any experience?6 -
Def not dev oriented.
I am a huge fan of trading card games. It started with Yu Gi Oh, moved on to Magic, even tried, LoTR when it was a thing, tried algo Star Wars the original CCG (loved it), Duel Masters (when it was still in the U.S) Pokemon (of fucking course) and other more uncommon ones like Cardfight Vanguard, tried latino only games (Mitos y leyendas, Myths & Legends, this one is king on my list) and Flesh & Blood. But as a mexican kid, I was always a fan of fucking dragon ball, like most mexican kids.
SO I bought some cards from the newest game expansion. the owner of the TCG/anime store told me that if I was willing to play that I should hang out on tuesdays.
So, learning the rules of the game, and wanting to play with other people, I went there on a tuesday.
The MTG people were there fighting amongst themselves for some reason. the Pokemon people were there also, just opening packs without playing. A rather large table was there with a bunch of people playing a game that I did not recognize. And then there was me. I was chilling on my phone thinking that the DB dudes would show up eventually. nothing, so I just sat there waiting.
Suddenly a dude comes to the large table and starts pairing people for a "tournament" and once they are all sited he notices that 1 is missing, he walks up to me holding a store app and asks me "sorry bro, are you here to play with us by any chance?" to which I say "I do not think so, I came here for DB but I don't know what you guys are playing"
The dude looks down on his app, somehow actually sad and says "man I do play DB, but I don't think I have my cards with me, maybe, let me see" and he goes on to see if he brought something.
This was green flag n 1. the dude wanted to just play something with someone. And was doing something to not LEAVE someone behind. then quick as hell another says "well, why don't we give him a deck and he can play with us! we can teach him!" and I say "well what are you lads playing?" and he says "digimon man you like the anime? a new release came about! it's sick man it would be awesome if you play!"
Second green flag, another member of that community was happy for the idea of increasing the membership and actively did something to increase the population.
So, I hanged out with them. Close knit group, all friends from a long time, but willing to take an unfamiliar (and rather handsome) face with them.
My face when (MFW) the DB dudes where not there, so the digimon group adopted me.
I know have over.....2000 cards, most of them were gifted to me by them after they saw my chops and tough me how to play, by graciously lending me their decks.
This my lads, is what humanity is about. We got close fast, it has been 2 weeks of just chilling with them at the game lounge, just nice people, all of them really. Not a single angry moment or anything, you pull a crazy combo on them and they legit sheeeeeeeesh and applaud them, they don't care about loosing, they just want to have a good time, and this, this is a good crowd to be at.
Strive to make people feel welcomed. Being nice to others, taking a chance on people you deem to be ok, is fine really. It is rather cool. Anyone can be a salty asshole, but it takes a real king to be nice to others just for the sake of having a good time.
These dudes, they are gold. And I finally have something to take my mind away from work and other things that increase my anxiety and stress. I would much rather be there shooting the shit with the lads and playing games than at home, drinking the night away to relieve stress.
Kings3 -
Last rant was about games and graphics cards (admittedly not received too well), time for a rant about game development houses.. especially you EA.
So yesterday a friend of mine showed me in one of our Telegram chats that he'd modified some cheats in an old FPS game by editing these scripts (not Lua for some reason) that the game used as a.. configuration language I guess? He called the result a tank cemetery 🙃
Honestly the game looked a lot like Medal of Honor to stoned me at the time, so I figured, well why not fire up that old nx7010 I had laying around for so long, get a new Debian installation on that and rip the Medal of Honor: Allied Assault war chest that I still had, and play it on one of my more modern laptops? Those CD's are now very old anyway, maybe time to archive those before they rot away.
So I installed Debian on it again, looked up how to rip CD's from the command line, and it seemed that dd could do it - just give /dev/cdrom as the input file, and wherever you want to store your copy as the output file. Brilliant! Except.. uh, yeah. It wasn't that easy. So after checking the CD and finding that it was still pristine, and seeing another CD in that war chest fail just the same, I tried burning and then ripping a copy of Debian onto another CD.. checksummed them and yes, it ripped just fine, bit for bit equal. So what the fuck EA, why is your game such a special snowflake that it's apparently too difficult to even spin up the drive to be copied?
So I looked around on plebbit and found this: https://reddit.com/r/DataHoarder/... - the top comment of that post shattered all my hopes for this disc to be possible to rip. Turns out that DRM schemes intentionally screw up the protocols that make up a functioning disc, and detecting those fuck-ups is part of the actual DRM.
"I also remember some forms of DRM will even include disc mastering errors/physical corruption on the actual disc and use those as a sort of fingerprint for the DRM. The copied ISO has to include them at the exact same place in the ISO as on the IRL disc and the ISO emulator has to emulate the disc drive read errors they cause."
So yeah. Never mind that I already own this goddamn game, and that it's allowed by law to make one copy for personal use, AND that intentionally breaking something is very shady indeed.. apparently I don't really own this game after all. So I went onto the almighty search engines, and instantly found a copy of this game for download. You know EA.. I wanted to play nice. You didn't let me. Still wondering why people do piracy now? Might take your top suits that suggested these fucked up DRM schemes another decade to figure out maybe.. even given the obvious now.
But hey I wouldn't even care that much if the medium these games are stored on wouldn't be so volatile (remember these discs are now close to 20 years old, and data rot sets in after 30 years or so). You company decided to publish these on CD. We've had cartridges in many forms before, those are pretty much indestructible and inherently near impossible to duplicate. And why would you want to? But CD is what you chose because you company were too cheap to go to China, get someone to make some plastic molds and put your board and a memory chip in that. Oh and don't even get me started on the working conditions for game devs.. EA and co, aren't you ashamed of yourselves? No wonder that people hate game development houses so much.
Yay, almost finished downloading that copy of Medal of Honor! Whatever you say EA.. I've done everything I could to do it legally. You are the ones who fucked it up.7 -
I mentioned in a previous rant that one of my favorite games of all times (CrossCode) was written in HTML5 and Javascript. I have been playing the game again (this time on the ps5) and continue to be surprised at the monumental force of the game. So, I decided to take a look at the "original" game engine in which the game is built. ImpactJS. So, apparently (and I have not looked at the inner workings of the code) the creator had a module system in which files could be imported before module imports was a thing in Javascript, not only that but it had a class system mimic in place to deal with things, with inheritance and everything in between. Fucking fascinating. Now, one can actually see the dev logs of a new project that Radical Fish is working on, their primary target remains, but now they seem to be using TypeScript with a plethora of other things in order to build the game, they essentially took the game engine and re-modified the fuck out of it to come with something different. And it fucking worked, beautifully.
From my other findings, it seems that they had to jump through some hoops to get the games to run on consoles, specially the Nintendo Switch which we all know it is a bitch to port into, but apparently the underlying tech is built on Haxe using something known as Kha, a portable multimedia lib.
This is interesting to me as someone that always admired game development, and I sometimes wonder if they would just be better served using something like C# as a target platform with something that they could mold up from the ground up like MonoGame.
I am probably not going to work tomorrow in order to stay in playing the game all day lmao.
Game devs are amazing really. And this game is a jewel, try out the demo online if you have not yet and see what you think:
http://www.cross-code.com/en/home3 -
soo after finishing 1 year of my 2 yr CS program, i moved back to my hometown so my partner wouldn't have to keep commuting for her career. couldnt get a cs job here with no experience and only 1 yr of school and like basically no portfolio to show for myself, i took a customer service job in a tech company with a lot of support for career pathing.
end goals are to end up working for their software dev team, mid goal is to switch into their web dev team from customer service since the career pathing is WAY easier from customer service to web dev, then web dev to sw dev rather than customer service straight to sw dev
so in the meantime i need to be practicing and building my portfolio but FUCK i have NO motivation and with coronavirus fucking up my life and everybody elses all i wanna do at the end of the workday and on weekends is melt into my bed in a semi-comatose state
i woke up early today to get some work done on my portfolio but all im doing is watching grey's anatomy and playing mobile games
i used to feel so motivated and excited to code but the excitement is gone and now even doing stuff for myself is a lot more like work than play
just need to rant it out rn4 -
trying to get into gamedev is usually a shitty experience to me...
being a web dev OTOH feels like the opposite. There are css libraries that can make your site beautiful for you (albeit kinda generic).
so when you look at the screen when working on something, you can see something pretty, and it feels like progress.
you can show this to people and they'll be like "wow, look at you and your fancy site".
Show an expertly coded but cssless site to people and they will ask you if you did it with digital crayons.
That's how it feels when I try to get into gamedev, shockingly embarassing.
If I do my own assets, it looks like shit and takes forever. If I use other people's assets, it feels unoriginal.
I used to believe that gameplay is everything, graphics are nothing. But I'm not certain about that right now.
A very common advice to get into gamedev is to start with games that are already made. Like doing a tetris.
Great, that's exactly what I need. Doing a game that looks like shit, with a gameplay I'm not dying to program.
Another thing that makes me feel incompatible with games is the possible reality of that saying that goes "art is never finished, only abandoned", and games being art in a sense.
I'm not sure if I have that mentality. I think I am more of a results type of person, and doing games feels a bit opposite to that.
All of this is making me a bit sad, because video games have been and still are my number one interest, and there has been countless times where I wished I had the role of game designer so I could define in actual projects what a game would be. Like all those "wouldn't it be cool if you could remove X and add Y to this fame" feelings.8 -
Hey. Can I borrow your ears for 5 minutes?
Since I've been out of school, I've often felt that even though I've learned how to code, the education went into a totally direction than the one I want to go. Of course a school can't teach you everything perfectly, but having almost no experience in frontend (mind you we learned the BAREST basics) just makes me feel entirely empty in that regard stepping up to a company. I've been pretty loaded during school, since I was struggling with a lot of things so I couldn't really find myself pursueing the direction of coding frontend apps being fun. I needed the little time I had to blow off steam playing games etc.
So the few things I know are all self taught, but I was never given a hand been shown best practices or solid advice where to look. Sitting down now at my pc trying to learn ReactJS for example feels incredibly draining and difficult, since we've never done JS in school ONCE. All the C# experience barely helps, since with ES6 being rolled out parallel to "normal" JS it's even harder to me to connect the lego blocks that is frontend development. Since many best practices are applied to ES6, I can barely even tell what previous practice they are replacing, making the entire picture even more spongy. In one sentence it's very overwhelming.
I've thought I'd apply maybe as a UX/UI Designer since I've got a great visual sense (confirmed countlessly by many, friends and strangers alike) maybe contributing to the frontend part that way. But as I was applying I've noticed that chances are seemingly pretty low to get accepted since it seems you've got zero reputition if you don't have a degree in Design.
It breaks me apart. I could probably apply as a frontend developer, but I am not sure if I would be happy doing that on the long run. Since just fucking around in Photoshop creating things seems like no effort and brings me joy, as compared to coding out lines for example.
I wanted to make money after school, improve on myself and my quality of life since I've drained that entirely for the sake of my education. Not spiral into another couple years just to eventually maybe get in the direction I want to.
On the flipside going into frontend dev with 0 skills, 0 experience, but being expected to have 2 years of hands on experience with the newest frameworks makes me feel empty and worthless.
I often hand out advice to other people on devRant, but this is the one time where I need some. Desperately. I feel shattered inside, getting out of bed in the morning has no incentive to me since I'll just feel like shit all day, watching YouTube to cheer me up temporarily, only to feel immense remorse not spending the day learning or improving on myself. Barely anything brings me joy. I don't wanna call myself depressive, but maybe I am just dodging the term and I am exactly that.
Thanks If you've read through this monstrosity of a rant/story. I'd be glad if you'd be so kind to give me a different take on my situation or a new perspective.
I am stepping on the spot and I am slowly dying inside because of it.
It dreads me to say it, but I need help.12 -
So just babbling my shit down here.
(Tldr : i am a crazy guy who followed my half slept brain, went onto a stage , gave some kind of motivating , stammering talk to a large group of professional strangers, enjoyed that day with a red embarrassed face and just got my first pic of me speaking on stage and that is so awesome !)
Last Saturday i went to a gdg meetup and i embarrassed the hell out of me.
I went there with just 2 hours of sleep from the previous night.
After a few talks there comes a guy who is taking some time to install is setup and the host calls for lightning round session ( ie he asks if anyone from the audience would like to share something about their product or something).
I am a fucking nutt guy. I can explain something to you nicely in a hacky way as long as i have done enough work on that and you speak my native language.
But giving a talk on English stage, hell no! I stammer, mix hindi with English and start speaking werd shit.. And that's what happened.
I don't know what went into me but as some guy went to the stage and talked for 2 mins, i was like yeah i want to do that too. So in next turn when he asked for a show of hands, i raised mine and fucking went to stage!
I forgot that if you go on stage you should have something to talk to . But the moment i was on stage, i was like... "Nope, we will do this differently".
I had been working on a video ads module from the last week which could be easily explained in 2 mins. But i felt like giving a non techy talk instead.
It went something like this: i introduced myself with my experience details ( who gives experience details on stage !?!) Then host said to speak loudly and i went like "Bharat mata ki jai!"( Victory to mother india (wtf!?😆) .
Then started talking about how the developers feel disheartened when searching on internet where the resources are scattered . And the solution i told them was :"don't be disheartened. You will eventually find it (like wow dude wtf, as if they didn't knew that) . Look on the youtube and other resources " and then went full on explaining/marketing about some online tutor who gives advice/consultancy via a subscription based payment ( tbf that guy really helped solve a lot of my doubts, he has written books on Android dev and is the top so answerer for Android).
Then i went on sharing my thoughts live on that fuckin stage ! ( Live because i usually post my thoughts here on devrant before discussing them out with real people, you guys are my safe space) but there i discussed my thoughts on libraries!
I have this believe that Android devs these days are having lesser knowledge of the system because we have all the libraries and templates available to us. But when we have to customize stuff, we need to go deep into docs and source classes and find ourselves in trouble there. So i kind of said this out loud and that we should try to read more the code and implement stuff ourselves instead of using the library 😅🙈)
I was feeling so fucking embarrassing after that all stuff! It was so full of stammering , broken English and worst attempt at motivation. At that time i was regretting this and about to burst cry and run away, but somehow i gathered my self, got my mood back to the event games and talks, later went to the organizers and apologized(and they were very nice and didn't cared about it), and overall enjoyed my weirdest day!
When i came home, my mom gave me a little more confidence about it. Now i think i shouldn't be that much instinctive. Next day i went hack to work and everything got normal.
But Yesterday i found a link to the public repository of the photos. Ohh fuck, someone had took my image! and that was too in full hd!!! 🙈🙈🙈😅😆😆 Oh mann I can't stop looking at that cool stage speaker image, i love it ! I, the shy-est and the most uncool awkward person , present on the stage with a mike, oof , i think i lived my dream !
I hope i could get enough confidence and speaking skills to take a real stage talk next time ( and maybe enough interesting talks and confidence to talk with girls of our office, ¯\_(ツ)_/¯ )5 -
Best dev experience was coding one of my favorite board games. I started it early on in 2016, and while it isn't completely do finished (AI needs work and tweaks to the UI), it is functional for hot seat play.
I started doing it because I wanted to make a game and learn some things I didn't know, specifically I was interested in making AIs with different strategies. While I set out to learn this, I've learned so much more along the way.
I'm still really happy when I get to work on it, and having something to show people (that they can actually play!) is a great feeling. -
Quite a few years ago (late 90s, early 00s maybe) I remember watching a TV show where they demonstrated what virtual reality might be like. It was all rough polygons, no lighting or texturing etc.
I'd heard about the Oculus Rift and considered trying it. I get motion sickness sometimes from certain 3D games (Deus Ex, Portal, sometimes even Minecraft) so was hesitant. Last week, decided to just get one and see how it went.
Didn't expect it to be as good as it is - compared to what was envisaged ~20 years ago. No motion sickness. Not only was the graphics detail amazing but the responsiveness is insane. In another 20 years time what will there be?
Anyway on dev topic: Now it makes me want to play with a 3D/VR engine. Considering Unreal Engine but not really sure where to start learning. Maybe a book? Though reviews tend to say they go out of date quick, I do prefer a physical book for learning tech stuff.1 -
(!Rant) i play games on my pc with a controller. And I just caught myself reaching for it when finally starting on some web dev.
Talk about gamification.1 -
I need help!
This is gonna be a long question/story.
I'm a Syrian based in Malaysia working as a lead web dev in a good company.
I have a friend in trouble and I want to help him.
Here's a summary:
My friend is a project manager at a gaming studio he happens to be an Iranian atheist with around 2 years of experience in the game making industry.
He worked on and delivered a couple AAA games at his current place of employment as a project manager in one of the teams that made those games.
He stood up for his team when the management was overworking team till after midnight sometimes and forcing them to work on weekends without any tangible compensations ( basically they gave them things like free lunches, movie tickets, etc).
The result of his standing up to his team was the management handing him a notice telling him that he'll be fired within 2 months due to "underperforming".
This was a month and a half ago.
He looked around in Malaysia for a job that can get him a working visa, but his niche background couldn't help.
After his termination in few weeks he can extend his stay at Malaysia for approximately 2 - 3 months.
Now the reason why I mentioned that he's an "Iranian atheist" is the fun part of this story (sarcasm), Iranian government considers him as an "infidel" and he's banned from Iran.
His Iranian passport can't get him anywhere where he can make a living.
So basically he has close to no options.
Now to where I come into all of this:
I want to help him.
I'm going to dedicate my free time for the next 2 - 3 months teaching him web development, the problem is, I don't know how to teach web development in such a short time, in fact I've never taught anyone programming from scratch.
If he can show promising results I know that I can make a case for him get him a position in the company I work for.
I already convinced him today to try and learn web development because I can tell that in Malaysia there's always demand on good web developers.
Now to my request:
how can I best teach web development to someone with no programming background ? I'm thinking about teaching him front end development, so: HTML, CSS/SASS and JavaScript. maybe react js as well if possible ( high demand is usually on React/ Angular front end developers)
Did anyone here teach programming to someone else before?
Did anyone here learn web development in such a short time?
If you've read all this... Thank you :)17 -
Has to be writing.
Not exactly a better dev, per se, but close enough.
I used to read books and imagine all sorts of possible scenarios to different events. One day, after replaying the Mass Effect series, I began to think about alternate ways to end it. Opened Libre Office and started hammering away. 10 minutes later, I had an outline. Never actually finished that story, but the spark was there.
I began noting down outlines and creating structures for interesting games and books; that soon carried over to my work. Before and after every meeting with my boss, I'd have outlined how the meeting was going to go, and how it actually went. Gave me a sense of order.
This in turn helped me be a better manager (I work with a team of 9), and I tell you guys, it couldn't have come at a better time. I had been promoted quite suddenly, and had been fucking up quite a bit at the start.
I had my shit in order. My team was happier and more efficient. My boss was happy. I was given bigger goals and tighter deadlines. I fucking loved it.
All this, from writing some fanfiction. (there, I said it!)
P. S: I stared at this for a solid minute, still not sure how it all came together.1 -
Its only 5 months left till my graduation,and my mind is getting fucked up.
The current startup i am interning with is a lot stressful and demanding. I am giving my 1000%, only because this is the only place to.. how can i explain..
if world is a race of horses, then i am the tortoise and these guys are the only slow horses that i think i can catch up with. These people are your next door app dev startup, releasing multiple apps fastly and trying to hit the magic recipe. I am not sure if i am learning anything besides how to search stuff on my own and produce faster results. But still, better than nothing.
However i am a far sighted person and am not sure if this is the future that i want.
I am currently giving 14+ hours to this startup as an intern (including all the traveling from home). The only relaxation i could make in future is to shift near the office which will save me 3-4 hours but then what?
I am currently running out of goals. My childhood was shit, but i want to make my youth meaningful.
Leaving my home means leaving the only 2 people (mom/dad) currently present actively in my life.
My college would be over by then, all my colleagues are all on their own ,going into different companies. We don't meet now leave alone meeting then. I am also not much into( or have the time to be into) online games and anime where those guys meet/chat
Not that i was able to gather courage to get into some relationship or talk to people till now. I don't have much talks with my officemate or gals coz 1 :i am so full of work and (2) i simply can't
Currently i spent my whole Saturday sleeping and watching movies and Sunday doing the office work.
Is this going to be my whole working life now? I often think other people's jobs as less demanding but i don't think that would be the case.
I just want to be in touch with people, the people that i know, the people i can trust somewhat.
When i was in 7th std, life was so easy. There was this just 1 irritating thing called school that we had to attend.
After that, we used to run down to nearest park in our shorts and cricketbats or rsckets, play till our heart's content, then sit in some friends house for hours and talk shit , then come back home , do some irritating study, then go back to watching television and playing online games with those same friends , while deciding the birthday party of some guy and game plans for the next day.
Damn5 -
So, My usual dual boot setup is Linux(Dev stuff) and Windows(For gaming) and for Linux I always create different partition just to make sure I don't fuck up while removing Linux(mostly switching). So at one time I wanted to switch to CentOS and I accidentally deleted windows partition of C drive which had like 90+GB just for Steam....it was not Big loss but still it was pain downloading data for steam games.
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Hello all,
I am .NET dev for a while now and web development was mostly my area of expertise. Lately, i got a bit bored with all this and as a passionate gamer, i wanted to try out game development in unreal engine. Naturally i had big plans and went for big PC game but soon realized what enormous task that is. That's why I decided to test myself with mobile games first. Here is the link to my first game created :) https://play.google.com/store/apps/...
If anyone is interested in checking this out i would like to hear your comments and remarks.1 -
Yesterday a met a self learned dev. He started electronics at 11 years old. He was homeschooled with no obligations at home. So he ended up doing about 10 hours of electronics a day. Until he got bored of it and realized he could integrate his own programes.
So he started coding 10 hours a day. He is really smart. I figured someone like that surely plays video games. So i mentionned path of exile. I love rpgs the new league is starting on friday, im trying to make exiled friends you know...
The guy tellls me he has no clue about the game so i ask him what games he play and thats when i heard: “factorysialimsntnaio” something. I was like “whaaat?”.
Its the type of game where you create your factory. You smelt, combine, make parts like screws and so on and build your factory.
Thats when i realized how some people will always be smarter than me ;)3 -
my biggest lol moment was talking to some hardcore always bring in your own algos and ds games to the table, always going to the core of the world devs, better than thou my shit is better than you ass, my point of view is the best in the world devs, cite papers and algos to you devs, shit like that that were making way less money than some dudester ruby on rails dev sitting at the the conf sipping on his drink.
Really, all that comp sci shit is legit and fun as fuck. But if you are not getting the green for it and living the life then what is the fucking point. Even then, those that are are normally fucking morons. This shit ain't some art, or a personality trait, it is a job.
Fuck me i am so tired of the whole hacker news reddit ass SO mentality of devs, then again I am also tired of mfkers with no knowledge of actual engineering publishing medium articles left and right.
As long as you cannot take human error out of this computer equation you will always have a shitfest of opinions, because regardless of correctness you will always have a shitfest as long as some dickwad has a difference of opinion in an otherwise young ass scientific field such as computer science.
Language wars, framework wars, editor wars you name it. This field is so fucking broken and so full of shit it ain't funny, made less comedic by the fact that it runs the world.
If we are going to die it will be by some massive kernel panic made possible because somewhere, some morons could not mergr a repo due to conflict in ideas. As if being right was going to bring you closer to not being an ugly fat nerd and getting pussy, or dick, whatever your flavor is you fucking losers. -
!dev
Well, it's time for a personal thing today, because I was hit with some shit today that I'm still kinda shook about.
So, as a bit of introduction (I've mentioned these in previous posts before but whatever, not everybody sees everything): I'm currently a senior in high school and I'm in the school's band (neither are too related, but a bit of setup for this story). I've been talking to a girl lately and I think I like her. She's fun to be around, kinda silly, and just great overall. She makes me happy and I like it. Her name is Grace, her sister's name is Taylor (just to avoid confusion later)
In the school's band, we play at home football and basketball games. Today was a basketball game. Normally when there's a game I just stay after school because I don't want to go home and come back a couple hours later, plus I like to hang out with some of the other people who do the same thing.
Grace was staying after for the game too. I was talking to her in the band room, kinda flirting a bit (on an unrelated side note, she's ticklish). Someone comes in the band room because he wanted to practice a bit, to get ready for the game. She's going back and forth between the band room and somewhere else (not too sure where she was). At one point I left to get a drink, come back, she's sitting next to him, just talking. I join the conversation, and her sister (Taylor) comes in, to get ready herself.
I go over to talk to Taylor for a minute. She looks at Grace and the other guy, then looks at me and just says "separate them". To which I said "...what? why? how?"
Me and her go outside the band room and she tells me that basically the guy has been cheating on his girlfriend with Grace, and it's just hurting everyone involved, except him basically. His girlfriend doesn't seem to fucking care, and he's done it before with someone else. (The other person actually like vaguely mentioned it to me a long time ago, but I didn't really know what she was talking about until now)
So basically, dude's cheating on his girlfriend with Grace. And I like Grace. Honestly don't know what the fuck to do. I want to do something because whenever something's going on with Grace, her sister always trusts me to make sure shit goes right. Some times when Grace wouldn't eat, her sister would always talk to me and ask me to make sure she actually eats.
Fuck guys. This stuff has been on my mind for the past ~4 hours and I don't know what to do, or if I even can do anything about it. I just needed to get this shit off my chest.
Sorry for the long personal story. Some parts I didn't really articulate very well. Honestly it was more of me just getting everything into words.4 -
Alright got an idea I have for my game engine that I'd love some input on...
So the engine has emphasis on user made content and openness to that content (EG. open source dev tools and no licencing of art) but I also want to try and build a basic ecosystem with the engine and one way I'm doing it is with cross game mods (Take a mod from one game and drop it in another and it just works... Famous last words) but something I want to try is a companion app for the engine itself...
So it'll have a custom written save system baked in engine to make progress saving and the like simpler for the end user, thinking about building an app for smart watches and phones that would connect to the engine and actually back up and sync local saves to the app and vice versa as long as they have a connection (Hotspot your phone, bluetooth or wifi) but allow you to manage some data within the app by building a basic API to let devs show the user information about the save and the game by adding description, thumbnails to distinguish games and the like...
Just want opinions if it may be a good idea to invest some time into and if anyone has idea's that could make it better.6 -
Fucking fuck! How could I be so naive?
I just started my masters in Enterprise Software Development. It's basically the continuation of the CS BSc I finished this year. I don't consider myself a lazy and bad dev and I finished in the top 5-10% of the class - I say this not because I want to brag, I know I'm not the best, I know I have my defects, BUT I don't think that it's a good sign that all of us, my top graduate friends all full of hate and anger against this whole MSc after just a week. And... It's mostly one fucking egoistic teacher's fault.
Okay, all of us are working full time which is obviously tiring if you combine it with the university classes. But I still think I could manage this first week better, if I wouldn't fucking came to the same line of the faculty.
I deeply fucking hate that I've been naively thinking that the masters will be different after experiencing one of the worst teachers last year. It's fucking first week, and I can't change the specialization anymore, only give up. I wanted to fill up the void with some usefulness, but I just fucking messed it up.
This "beloved" teacher is from the industry, he has a lot of experience and started to teach recently. Which is not a problem, no! It should be a great thing by default. But the way he holds his courses is inaccaptable. I don't think I have the right to share everything, but the following stuff just grinds my gears... Like a fucking lot:
1) He brags about a lot of stuff. Like he made really good deals in the past. Why should we know, that he made a contract with a client for 20 million euros. Okay. Whatever. That doesn't help us, and I think that bragging makes him look like an egoistic scum.
2) I hate this one the most: he fucking says that we have a choice in the administrative stuff. He gives us some hope and offers the possibility to argument and come up with our own solutions for grading and etc. But oh boy, is this a false hope, a fake idea of free will. He already knows what the final solution will be and on what kind of decisions will we all "agree". He did this last year, he does it again. Fucking naiveness of mine...
3) Lastly, he decided, that we have to go to theatre with him, all of us. No exception. And I like the theatre. But only when it isn't forced. Why and how could you pair this up with the grade you give to your students? Because that's what he does.
FML. How can I already hate this? How can I already be fed up with all the stuff? Anyways, I'm signing the contract with the university tomorrow, so let the fun games begin... I know, I look like a whining little boy now, but I just fucking had to went it after this deep fried shit-day. I probably have to get some sleep, and everything's gonna be fine. Eventually, skipping classes might become necessary in order to bear all this shit.6 -
I had a discussion about SAAS and microtransactions with another dev. They are a little bit younger than me. The trend toward this in games and android apps were discussed. We found that we both avoid software which employs these business models.
We cannot be the only 2 people who avoid products employing these common business models. So I wonder what demographic pays for these services and products? I am to the point that if my kid asks to buy something in a game, I tell them that we will get rid of the game if they keep asking.
The only time I have paid for SAAS is when there is extraordinary perceived value. Quickbooks for small business is one such product (way cheaper than an accountant). Another is the Xbox game pass. So apparently for the game pass I am in the demographic.
Do we not like it because it is new? Or is it a kind of sleazy business tactic? I dunno. I would rather pay up front for most things. I feel like SAAS will be employed in software with proprietary file formats which require a subscription to even get to your data. Vendor lock-in.10 -
The moment I knew I wanted to be a dev was very early in life, but I didn't realize it until I had gotten out of high school. My parents gave me my first computer when I was like 8 and it was my grandfather's old Windows 95 PC. I loved to play the Army Men game with the plastic figures like from Toy Story. I also tinkered around and found out how Word and some of the other programs worked. About two years later, I got his old Windows 98 PC. I continued to play around in Windows and discover some nuances of the operating system. My parents had a Windows XP machine at the time and they called me in every time they needed help. I got on their computer from time to time to use the Internet, where I discovered so many cool things. In junior high, we were forced to take a typing course where I honed my typing skills through playing games. I soon was able to easily complete all of the challenges. To understand my persona, you must know that I was bullied throughout elementary and high school. I was "the nerd" of our class and I wore that badge even with all of the negative energy that it came with. I received constant criticism, ridiculed for being intelligent (my paycheck isn't too funny now, is it losers?). I didn't care, though, my mission has and always will be to show them their wrong doing. I actually can't wait to have a reunion just to see how UNSUCCESSFUL they are. My parents didn't like my interest in gaming and technology either, but that's a rant for another day. After junior high, I wasn't exposed to much else until I got to college four years ago, where I took Fundamentals Of Computing. My professor was a true nerd (major Zelda fanatic), and he taught us how to program in Python. I began to love being able to create something literally out of nothing. He opened my eyes to a world where there was order and I could have control in a world where I've never had any control in before. Since then, I've only began to love my profession more and more. This is truly what I was born to do.
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As my first dev job, I took over role of solo programmer maintaining all kinds of custom-made software used by local ISP. It was about 10 years ago.
My first question was where can I find test environment and repo. Apparently there was none and I should learn and develop on production.
My sin was to quickly give up on setting up both test and repo.
My second sin was to continue using the same copy&paste PHTML with register_globals enabled, building over it without attempting to refactor it with templates. I did not use globals in any new code at least.
And I suppose my third sin was that I was playing games when I was done with my tasks. I could have used that time to refactor a bit.
But I think in the end I was absolved from them since I was the only one suffering from this. I stayed with company until it got sold and helped migrate data over (along with myself). -
!dev !rant
A couple weeks ago, my friend bought Risk of Rain 2 and got a free copy to gift to a friend, so he gave it to me. That game is so fucking addicting. I don't know the term for it, but it's one of those games where every round, you start with basically nothing, and you get items that buff you up, and so on. If you die, you have to start a new round. Then it just keeps going and going.
..That's it. I just wanted to recommend a really fun game to anyone who hasn't heard of it. For our Linux users, it runs in Proton and the first game has a native Linux port, so I believe the second one will have a port at some point (it's early access, so stuff is still being added).2 -
!devrelated
I just have to vent somewhere about how I'm SO DAMN SICK of the effin' cross-realm BS in World of Warcraft. Nothing breaks immersion like having to stand in line for some mob with 10 min respawn timer. I joined a low-pop server for a reason!!! -
I don't think anyone said it yet so I'll have to choose osu!. It's a rhythm game and now it is being remade as open source. It also uses a open source game engine dedicated to rythm games. The osu staff is great and the main dev (peppy) streams on twitch while making the game sometimes.
It's a great project and I hope I can contribute some day.6 -
I have too many geeky non-dev activities. I don't know which is the geekiest...
Built a server rack out of bits of spare wood (going to rebuild and improve it in future). Wired up the entire house with network cabling. Didn't need to, just prefer not to use WiFi for things where possible. Also ceiling mounted a PoE WiFi AP for things that have to use WiFi (e.g. smartphones).
DIY built a rack mountable Pi shelf with faceplate.
Configured a dedicated TV tuner/PVR PC used by Kodi running on Raspberry Pi for a couple of TVs (all diskless/network boot).
Got a colocated server running in a data centre for running various VMs on for different things. Run my own email, webserver, DNS, VPN, voice chat server, various other stuff.
Gradually getting into electronics, which overlaps with dev a bit.
Sometimes I play games. I built a dedicated VR PC which occupies the smallest room of the house.
Unsure which is the geekiest thing!3 -
Not really random, still Dev related but still!
I'm working on a few large games at the moment, I have a habit of trying to build massive world's that feel lived in and organic, obviously I never finish them because I obsessed over the tiniest things.
So to try and help I thought of an idea, a detective game where you investigate 1 single murder and have one house you can look through, but you have to piece together what happened organically from a clue and false path filled household.
Just want some other opinions on it and whether it sounds alright, or if you have something to add to it? ¯\_(ツ)_/¯6 -
How did your quest into the dev world look like? That's mine:
First time: Age 12, was in a C++ evening class for like 2 weeks, I undetstood nothing.
Second time: Age 16-18
Fiddled with scripts for steam games and jailbroken my iPhone while fiddling with aystem configs. Nothing major.
Third time: Age 19, learned Python in a Cybersecurity course. Failed miserably because the tutors were shit, thought I hated programming.
Fourth time: Age 21, developed a lot of scripts in my sysadmin job, one of them needed a GUI so I leanred C# and WPF. Enjoyed it so much I eventually enrolled in a Java 10 month course.
Fifth time: Now, age 22, learning Android and Fullstack javascript by myself. Enjoying every moment.
I still work as a sysadmin though.3 -
Me: Ok lets focus on my games dev kit, just got the hang of UI using GML and things are going well...
Also me: Oh look, Udemy have some decent courses goig for $18 AUD... Guess im learning Xamarin and more of unity!1 -
TL;DR: Computers and I go way back, but I don't know how I ended up as a dev - and am still not certain that's what I want to do for the rest of my life.
Rewind to the early 80's. My friends at the time got the Comodore 64 one after the other. I never got one. Heck, we didn't even have a color TV back then. Only a 12/14" small B&W TV. It's easy to conclude that I spent a lot of time at my friends'.
Back then it mostly was about the games. And, living in the rural countryside, the only way to aquire games was to pirate them. Pirating was big. Cassette tape swapping and floppy disk swapping was a big deal, and gamers contacted eachother via classifieds sections in newspapers and magazines. It was crazy.
Anyways. The thing about pirated games back then is that they often got a cracktro, trainer, intro or whatever you want to call them - made by the people who pirated the game. And I found them awesome. Sinus scrollers, 3D text, cool SID-tunes and whatnot. I was hooked.
My best friend and I eventually got tired of just gaming. We found Shoot'Em-Up Construction Kit, which was an easy point-and-click way to create our first little game. We looked into BASIC a bit. And we found a book at the library about C64 programming. It contained source code to create your own assembler, so we started on that. I never completed it, but my friend did.
Fast forward through some epic failure using an Amstrad CPC, an old 486 and hello mid 90's. My first Pentium, my first modem and hello Internet! I instantly fell in love with the Internet and the web. I was still in school, and had planned to enter the creative advertising business. Little did I know about the impact the web would have on the world.
I coded web pages for fun for some years. My first job was as a multimedia designer, and I eventually had to learn Lingo (Macromedia Director, anyone?) And Actionscript.
Now I haven't touched Flash for about 7 years. My experience has evolved back to pure web development. I'm not sure if that's where I will be in the future. I've learned that I certainly don't know how to do everything I want to do - but I have aquired the mindset to identify the tasks and find solutions to the problem.
I never had any affiliation with the pirate scene or the demo scene. But I still get a little tingling whenever I see one of those sinus scrollers. -
!dev
my problem with gaming in linux is not really inherent to linux.
my problem is that there are no linux game torrents.
and torrenting for me is a way to know if I'll be playing a certain game for a while, and eventually buy it.
I can watch all the trailers in the world for a game, but I truly make up my mind after the first few hours of direct playtime.
so I'm not interested in spending money on a game that I might like because it looked nice on the trailer only to find out I hate playing it.
the problem with torrents is that once users get the game, and the game works, they're probably like
"why bother buying it? the game works right? why risk losing the progress i achieved so far by moving save files?"
on top of that on linux, you need to check protondb to see how compatible the game you found is, so an extra layer of difficulty.
I guess I would like to have legal demo versions of games, but I see very little devs doing that so maybe that commercial model failed? I don't know really.16 -
!(dev|rant)
TL,DR : I am happy with my life
Order by * random;
I am a human being, living on Earth, in the European continent, in a non-splited family, my wife and my children are wonderful, I can eat all I want, I am healthy, I have enough free time to play with my children do gardening and train for a marathon,
I live in a lovely house,
I have a good education, a lot of video games on my PC (which I made from scratch), my wife starts to play video games and learn about computers,
My dev job is wonderful. My boss is happy with me, I can manage my time as I want, I don't work in an open space, I still learn about dev, frameworks, and stuff, I work with great co-workers,
... All the things listed were my dream when I was young. I feel very lucky to have this life, I am the happiest man in the world.
Be happy with your life. If you can read this post and reply, you are luckier than you think.4 -
Alright, it's been a while since I expressed my thoughts/feelings but here is what I'm dealing with.
Ever since I was a kid I've played games and even ended up enjoying the testing of new beta games more than actually playing games. The first games I played were atomic bomberman and worms. I was 4 at the time and lived in Denmark. By the age of 6 I moved to The Netherlands and have dealt with 8 years of being bullied for a reason I do not know. So as you can imagine I've dealt with a serious depression for a while and have always felt out of place.
Later after a few failed attempts of following an education I got into development. This was after I wasn't accepted into an education of game design. The course I follow now describes itself as application development but all we're doing there is building websites and not learning a proper way to keep code clean.
In the second year of the three year course we had to follow our first internship. This was the first positive thing I've had with school in my entire life. I ended up working for a company that had a game which tested your skill, the game was used by recruiters for bigger companies to pre select the right people for interviews. I had a look at the code of the game and it was a mess, after a couple of meetings further I managed to get them far enough that I could start working on a complete rewrite of their game.
So far it's been a rough road to becoming a game dev but I most certainly hope to own a studio one day. Now I only need to manage until I've got there3 -
Lovely Sunday here, yet Windows decided to Fall a Creator update up in my PC.
3 hours jamming internet of whole house;
1 hour Preparing installation at 100%;
30 minutes spent on turning off new bloatware icons and silently changed settings;
Several dev tools stopped working, gave up;
Tried to play games they all stuttering;
Fall back to League of Lesbians and oh boi 792 almighty ping;
Well done! Microsoft.1 -
So some big customers are getting problems for a given software project. The relevant dev team, customer support and I, part of another division of QA, need support from a specific QA team. We work for a multinational company employing above a thousand of people around the world.
None of the members are giving signs of life. Nobody from any QA team answers my emails, slack messages or anything. Management does not seem to care either. Did they suddenly die without my knowledge? I am just trying to do my job and find solutions to problems.
I am an inch close to giving no fucks and start playing video games. lol2 -
Being a native Android dev for most of my college days(yet to start a full time professional life), i often feel scared of my life choices.
Like, i chose to go into a field in which am totally on my own . Android is not a subject taught or supported by colleges, so a virtual shelter that every fresher gets, i.e that of a "he's just a college passout, he wouldn't know that" is not for me. I am supposed to be a self learner and a knowledgeable android dev by default.
Other than that , idk why i feel that am having a very specific skillset which would be harmful for me if am not the best at it.
I feel the same for entire Android dev. I mean, its nothing but a very specific hardware device with a small screen and a bunch of lmited sensors. Our tools and apps are limited to just manipulate them to do little fancy stuff offline. Other than that everything (and sometimes even this too) could be achieved by a website/webapp of a web dev.
A particular native android dev don't know how the ML/AI stuff works, don't know how backend stuff works don't know how the cloud stuff works, jeck we don't even know how those unity games work!
We are just some end product makers taking data from somewhere handled by someone and printing them in fancy gui.
(But we are good at ranting about stupid mobile hardware manufacturers, i tell u that)
So am not sure if being an Android dev is a going to be good for me in the future. I mean , a web dev always gets to interact at every level of products, but we can't.
I always feel my future will end up being limited to being good in Android, later shifting to IOS to being completely unemployed because everything is controlled by js and web dev tools and native programming is no longer a thing anymore :/4 -
I cant really contribute much to this wk because im mostly doing dev stuff in my free time.
But league and, well, strategy games in general taught me a lot about micromanaging stuff and thinking ahead. My advice is, if you wanna get better at most mental tasks, go download lol or grab a copy of cities or eu4 and play for half an hour every day.9 -
God, playing SoulSilver has made me remember an era (or two, but I wasn't alive for one and the other was my childhood) where games were actually fucking *GOOD.* Some games can be absolute home runs now on rare occasion, but if I name consoles from these periods, you can INSTANTLY tell me at least one game that is pretty universally regarded as a best-ever.
Examples and predicted responses:
-Gamecube: Too fucking many to even count. Instant answers vary immensely, but everyone who's played games on this thing have one.
-Original Xbox: Halo 2 is the one instantly on one's lips, or maybe CE for some. Also JSRF.
-Dreamcast: SA2 or Phantasy Star or JSR or...
-PS1/2: Resident Evil, Spyro, Final Fantasy, Ratchet & Clank...
-PS3: Lara Croft games, Uncharted, Infamous... (this one's right on the border, it seems)
-NES: The fucking birthplace of modernized gaming.
-Genesis: Sonic games, obviously. Some may answer with arcade titles, too.
-SNES: Mario games. Mario Paint, SMW, SMW2, SMAS, a couple like Super Metroid or Kirby's Dreamland or F-Zero may come up too.
-N64: Banjo Kazooie, F-Zero GX, Waveracer, 1080, Zelda games...
-Gameboy (all systems:) Pokemon is the instant answer.
Now, a harder one:
-Wii U? Maybe one of the Mii game things? U-less games? Not many people remember the games for this system.
-Xbox One? Halo 5, pretty much. You probably played everything else on PC.
-PS4? The PS3 lineup, but without any soul? You played pretty much everything here on PC, too.
Is there a point to this rant? Yes. Kind of.
Games used to be great, not just due to better hardware, but due to people putting some goddamn heart and soul into making games, and due to creativity stemming from working on such limited hardware. It seems the more powerful consoles (and PCs!) get, the more gaming becomes a soulless cash grab to drain cash from wallets on subpar products with paywalls every 20 feet you have to clear to get the "full experience." Gaming has become less about letting people have fun and being creative with games and more about the bottom dollar, whether that be through making games as fast and as cheap as possible with as much paid content dumped on top as possible, or the systematic erasure of archival efforts to preserve gaming history. From what I read here on devRant, that seems to be the moral of anything computer-related as well. Computers are made to slow down and fail far faster than normal via OEM bloat and shitty OSes, and are used to constantly empty one's wallets with constant licensing fees and free trials and deliberate consumer ignorance. None of it's about having fun anymore. Fun seems to no longer have a place in computing at all.
If you take anything from any of the madman-esque loosely-structured rambling i'm saying here, make it that "the enemy of creativity is the abscense of limitations... and the presence of greed." Another message i'd like to leave you with is "start having fun when making things whenever possible, as it improves not just the dev process, but user experience, too." You can't always apply this, and sometimes you can never do so, but always keep it in mind.14 -
!dev
My Bros housemates make a mess but don't clean up and generally don't get along. What can he do? Too expensive to live by himself (California)
They're new grads, met somewhere, dunno the details, and decided to rent together earlier this year. He doesn't seem to be very social and just games in his free time...2 -
Depends on what a tough dev day is. If it was just a tough day usually playing ice hockey helps. If it was a stressful day, board games with my daughter, provided it's not a Wednesday (her Mom's night). If it's a tough problem or bug I'm working on then alcohol, running or lifting, sex, general distractions will do the trick
-
Does anyone of you struggle with art, when developing a game as well?
I made a game with 0 gamedev experience (but lot's of fullstack dev experience) and kept struggling with arts and animations. Any help?
btw I also did a full video about my experience here: https://youtube.com/watch/...4 -
Exercise and sports are good ways of relax and get some discipline. Writting, either blog posts or simply for yourself improves your communication skills. On the communication side, I've specially noticed that I improved by doing talks (dev and no-dev) even if it wasn't for and audiance of more than 30. Games also helped me with problem solving and management. There's a lot a stuff 😅
-
God, I wish I had even 2-3 friends that did web dev. I know a bunch of people on Discord who do rom hacking and fan games, but no web devs. :sad:7
-
Any mobile games dev here? I want to create a game (not too complex) with Unity and i need some advices (any advice would be nice)11
-
!dev
Hey guys, I'm looking for a good pc game to buy (fps, single player and online multiplayer) and I'm considering pre-ordering battlefield 5 since it seems very promising, but it won't be out until 20/11 so if you know any good games please let me know, thanks!12 -
Anyone plays Gladiabots (https://gfx47.itch.io/gladiabots)? I used to play it a long time ago and recently "discovered" it again :) I think that this game can make you a better programmer/dev because it challenges you to plan ahead and then "implement". If you want to play a match you can find me under the same nick (but my AI is very weak draft version). BTW do you know any similar games?3
-
Limitation as a way to force creativity. What do you think about this?
Platforms such as Vine or Twitter limits you somehow, but people still found a way to build their creativity around and grow a following. At the same rate, most Game Jams give you a theme and sometimes some kind of limitations and the result is in almost every jam at least a few interesting games.
Now, looking specifically at dev work, some frameworks or languages limit you somehow. Lets think about Rust safety or Node single threadness.
Do you think those work as limitation to enhance creativity as well? Not necessary by design.5 -
What was your process to learn to code?
I started out modding Pokemon games for the good old Gameboy Advance around the age of 11. With basic scripts like; walk 3 steps left etc.
After that starten to use Unity 3D (with C#), just copy everything from Google. After a while I could edit some scripts and stuff (painful process...).
I started to do a study Software Engineering, didn't learn that much, just got some errands and little projects from people (the usual, 'oh you can code, I need bla bla) learned pretty much most of my skills there (JavaScript, python, PHP). In the meantime creating games (C#, C++).
Did an internship in game dev. got a job now. Only a bit more that a year from now I have my degree (if everything is going to plan).
That is more or less my process of learning to program. -
Ok... Able to pry myself away from fallout 76 and fire up for some programming...
Van't decide whether I want to build my game engines debug and root dev tools how I thought, thinking of building the engine to almost behave like a VM but not quite, it still is compiled just like a normal game but has a built in developer terminal that actually acts like an extra operating system/BIOS that can be left to boot the games assets and everything like you would have for an end user or the startup can be interupted to initialise the terminal prior to everything being loaded...
Following the osdev Wiki tutorials to actually build the dev terminal itself but just unsure whether or not to impliment this system the way I think or not... Opinions?1 -
Woke up today and my second thought was I should make a game. First being I need to pee.
I've no idea why. I've not been reading up on it (until today). I've not been playing games and I've not properly touched game dev since it was a unit in college 5+ years ago.
It has consumed me all fucking day. And I'm practically done with writing my project plan for it. Where the fuck has this come from?
I don't think I've been so excited to start working on a project since I started coding. -
Hardware classes for software dev student?
Hey guys. Currently getting into second year of a 5 year curriculum to get an 'Integrated Master of Computer Engineering & Informatics' Degree here in Greece.
I'm already into software, I'm fooling around with java, go and php, making some games, web services and anything I find interesting in general. Recently, with the logic design class, I started liking hardware stuff (I didn't really like them before).
We're getting to a point where we might have to decide between picking hardware-centered or software centered subjects. I'm thinking that I can probably learn whatever is taught on the software side by myself (with a bit more studying of course), whereas hardware would be more difficult to study alone.
That said, I'm considering picking hardware, but I am skeptical. What do you think? I'll certainly miss out on the concurrent processing, data structure and how-a-compiler-works classes.
What do you think?
P.S. University here is free2 -
I feel like I may be done with dev... the imposter syndrome has been hitting hard lately. I really want to get into Natural Language Processing, I'm currently looking at skip-gram parsing a dictionary using Word2Vec, then I came across a paper called dic2vec which looks promising.. half the time, I just think I'm barking up the wrong tree, or that it's been done before. Most times I conclude that I have nothing new to offer and there's gotta be half a thousand people like me, striving in the same space. Possibly failing. Don't get me wrong, the state of consumer software at the moment NECESSITATES my involvement (I'm looking at you (epic games, windows) , every which way I look at it. I just don't know where or how to get going. Viva la revolution. A toast, to shitty software and exceptionally low moral *klink*6
-
1: be able to fulfill my wishes without needing a dev genie, nor be bound to its rules
2: get an infinite number of wishes
3: be able to read minds without the need to see the person (to make understanding client requirements easier)
4: get the ability to find a solution for any problem
5: get a brain that doesn't forget anything, and can process multiple tasks and thoughts at once
7: change societal opinion, so that working is bad, and staying home 24/7 playing games is good and deserves a reward
8: get the ability to convince people and be socially acceptable
9: understand women
I can go on but that's all I can think of for now4 -
A question to game devs : which design/architecture patterns do you use ?
Everytime I try to take a look at game development, I feel like there is a lack of guidelines, mostly about architecture.
It's something strange to me as a web dev, as we use much of these patterns on a daily basis. Of course I think about the near omnipresence of MVC and its variants, but not just that. Most of frameworks we do use are essentially focused on architecture, and we litterally have access to unlimited tutorials and resources about how to structure code depending on projects types ans needs.
Let's say I want to code a 2D RPG. This has been done millions of time across the world now. So I assume there should be guidelines and patterns about how to structure your code basis and how to achieve practical use-cases (like the best way to manage hero experience for example, or how to code a turn-based battle system). However I feel these are much harder to find and identify than the equivalent guidelines in the web dev world.
And the old-school RPG case is just an example. I feel the same about puzzle games or 3D games... Sure there are some frameworks and tools but they seems to focus more on physics engine and graphic features than code architecture. There are many tutorials too, but they are actually reinforcing my feeling : like if every game developer (at least every game company) has his on guidelines and methods and doesn't share much.
So... Am I wrong ? Hope to.
What are the tools and patterns you can reuse on many projects ? Where can I find proper game architectures guidelines that reached consensus ?6 -
It was game dev.
Just googled how to make games on my own, thats how it began. Yoyo games game maker, Oracle's greenfoot(this was some cool shit),stencyl then using some random game engines, pygame,lua etc. Had fun. Still having fun. Will try game dev again in future.2 -
!question
Okay, so I was wondering if there are any dutch people here who work with C#. I'm in my last year and need to do one final internship but I'm having trouble finding one since I don't care much about web dev. I prefer developing apps and games which is why I went for a course in app dev but the only thing we've been doing is developing shitty websites and I've lost interest in it.
In my last internship I was working on a serious game which recruiters used for the pre selection of people who applied for a job. That was written in C# in unity and was definitely interesting to say the least.
So my question is if any of you have any ideas on where to take my last internship?23 -
I can't wait until I feel like Dr. Frankenstein when I build my PC this week. My first real computing rig!!
Some backstory: My main dev machine is my old Lenovo laptop running Ubuntu (my baby). I took Windows off of it when I got a Surface through a job and have been using that for Windows specific work. I'm going to be giving that to my little sister next time I travel home. In short, this is the first computer that will be able to cut through anything I throw at it and play games that aren't at least 6 years old.
The build is centered around an i5-8400 and gtx 1060 6GB, and I'll be running Windows as a primary OS for gaming. However, I fell in love with programming on Linux and there is no way Linux won't be on my machine. I understand the differences between dual-booting and virtualization, but I want to hear how you guys run Linux on your Windows gaming machines or if you go about it another way. I also have heard horror stories about drivers for Linux, and wonder if my graphics card being certified by Ubuntu LTS actually means that it will operate correctly. I have also only ran VMs on crappy computers so I haven't had any experiences where that performed better than dual-booting. I'd love some feedback or to hear about all of your setups, as hardware has never been my strong suit.
I'll post a pic of my setup when it's done too.4 -
Why you should use sketchware and not use it at the same time regarding: encryption
sketchware the app is known to build apps by dragging elements to the screen then coding them with blocks or even write your code with the built in ide but there is one thing every developer fears. ah yes. the reverse engineers (or modders)
random guy [rates: X]: sketchware encryption is trash! are you serious?! string fog?! class rename?! i decrypted this whole app with the software i made >:D
sketchware dev wrote back to random guy: string fog isn't working because you decrypted sir! there is nothing we can do sir but email to our email and we will get back to you in a few and fix the problem
i have to say this is why i stick to android studio too many skids decrypt the C++ files or the mod menu just to edit stuff :) i also build some games im learning android studio game development but at the time lets have fun and mod other peoples games1 -
So, after studying software development and games programming, I ended up working as a Salesforce developer. Been doing it for over a year now, but it's still not something I'm passionate about.
I got invited to an interview for a different job. Games industry related, using golang to do backend work.
Switching from Salesforce to Engine. From frontend to backend. I have faith that I can do it, the question I'm struggling with is... Should I?
I have no idea what the pros and cons are, junior dev In both roles, pay is about the same but for the fields themselves, is being a backend dev better than frontend? Is golang a desired language? Do I have career security by learning these things?
Or should I stay where I am now, give up enjoying my job in favour of something I class incredibly easy?
Any advice would be greatly appreciated.8 -
!dev
I need some help with advice regarding getting new headphones, as my current ones are quite literally about to fall off my head. Thing is that I have a hard time finding what I want, and even then be able to determine stuff based on reviews.
My current ones are a pair of Turtle Beach Ear Force Z60, which is my first headset to have surround sound. They also sit very comfortably on my head without really pressing on my ears at all, and the audio when playing games is nice and clear. Unfortunately that has now set the bar pretty high when trying to find a new pair.
I tried out a pair of HyperX Cloud II, but I can't configure the settings and the surround sound doesn't seem to work at all (there seems to be a "gap" between one o'clock and three o'clock, so to speak, as well as between nine o'clock and eleven o'clock). I tried listening to a 7.1 audio clip, but the only ones in the right positions were center front and left and right fronts. The left and right sides, and left and right rears were all at the center point. And besides that the audio is unbalanced and just... not quite muffled, but not clear as with the old ones.
Thing is also that I don't know crap about audio stuff, like if it's got to do with me doing something wrong in terms of drivers or hardware or something, or if it's actually got to do with the headphones themselves. I've tried to find info but there's just none to be found, it seems, at least nothing that works. :(
Currently I'm considering trying out another pair from Turtle Beach, but it's so hard to trust the reviews. I mean, like the Z60 has pretty halfassed ratings, but I personally like them a lot. :/
Does anyone have any advice at all? Whether it's recommendations of headphones, or ideas on things I could try on my end to make things work.
AND, side note; I don't care for any comments along the line of "surround sound is bullshit, just stick with stereo, it's better", because 1) I don't agree nor do I care, and 2) it's unconstructive as shit.
I'm thankful for any ideas or advice you guys may have. :/11 -
I posted a few days prior about how I was starting CPP because I had been crushing all my other higher end stuff (Js, Python, Flutter/Dart, etc.) and that CPP was gonna destroy me. Haha I'm doing alright, but I need to find something to use CPP for in order to determine when I will need this besides games or say building a browser engine. Could use a little direction as to what I could be working towards. I have NOT encountered a problem that I need it for yet, but I wanted to familiarize myself with it because it's an essential language regarding full stack. I am a solo dev!2
-
!dev
Just about done with a 14 hour work day, drinking a koolaid jammer, bout to play some video games. Life is good can I get a Alleluia?
Seriously though, nothing bad to rant about, and I’m kinda going insane.2 -
!dev
Is there anybody else who also happens to think that Quake 3 Arena and Blood Omen 2 are some of the best games to have ever come out?13 -
iOS/native app devs!
How usual it is for your apps to differ from iOS UI guidelines? Our lead dev always throws a fit when he has to implement custom stuff, but I see popular games “shit all over” these guidelines all the time and do very well in popularity.
As I’m no expert, please tell me if it is generally accepted to not follow these iOS rules / use premade controls 100% of the time, so I know what’s up. Thank you.2 -
What is something I can make as a hobby to learn go better? I've made software like a text editor in python, games in Java and c++, software in c, and irc bots in ruby.
Is go used for anything that I can make as a hobby? I'm not in college or out of it yet so I don't have a job as a dev either.
Thanks4 -
!dev
Moved a while ago and I didn’t have a tv. By brothers put some money together to buy me a projector for Christmas.
It’s not the best one but great for what I need, it’s portable, dynamic screen size etc..
So earlier this week I bought a PS and lots of games..
Then it started..
speakers don’t work..
Unplug speakers, the integrated ones don’t work either.
Turning it off and on again didn’t help.
Pulled the power plug, after that the speakers worked again but the colours were fucked.. dark became green.
Unplugged power and plugged in again -> same issue.
Reset to factory settings -> colours were good again and internal speakers were fine as well..
plugged in proper speakers and it all started over again😒
I just wanna play splinter cell..7 -
There needs to be a new (MOOC) class for people like me.
Hi, I'm William. I can't get my head around designing systems. I've read GoF and a few breakdowns of it as well. I find some patterns obvious for my field of interest (game dev, woot!) while I'm reading through the stuff, but have a pretty hard time retaining much of it. I'm aware of the danger of over using patterns, so I don't worry that much about it. I'll look something up when I'm sure I need it.
Still, I'm tired of the tutorial blues. I can watch a few different people write entire games, usually not in the language of choice, but that only helps me so much.
How do I fight scope creep? In the meantime, how can I make things extensible? Scope does need to creep some, after all.
People joke about starting with (visual) BASIC ruining you forever. I don't believe in that crap, but is this just denial? Am I too dumb for this? Not that I'd ever seriously blame a language for that.
I've been a hobbyist for well over 10 years, please don't make me count exactly how long I've been unsuccessful.
I'm baffled by Löve. I think it's the coolest shit I've seen, maybe ever (unless we're counting IPFS).
I think what really prompted this rant, apart from the obvious degradation of my mental health, was my search for an entity component system for Löve/Lua. Hold your replies. I know there's a few of them, and I'm positive that they're fantastic. I'd roll my own, but that requires actual Lua specific knowledge that I just haven't dug all that deep into yet. I can't wrap my head around the ones that exist, even though I can tell their complexity is next to none really.
I have severe tool anxiety, I'm shocked that I've stuck with ZeroBrane Studio as long as I have. It feels good though.
Sorry to use this as "Devs Anonymous", but I think that's how this community helps (me) best.
I feel like I should stop now and just say: Advice? before this gets much deeper/less readable. -
!rant
For what reason has windows update settings in its group policies if it completely ignores them? 😠😡
I disabled everything that regards windows update, because I had to copy 80gb (my vm with all the dev tools installed) from PC A to PC B.
Well , guess what I saw this morning..
I am really annoyed by this, but I need windows for my steam games - I guess steam rescues Windows once more this time..1 -
!dev.
I like to hold myself off of gaming content that I don't want to spoil myself with. The Last Of Us Part I, God of War 2018, God of War Ragnarok are few of the games I deliberately didn't watch any gameplay videos of, just because I knew that these games are bangers and I should have first hand experience myself.
I'm still waiting for GoW: Ragnarok to come to PC so I can enjoy it like a first time player.
But what I didn't do, is to hold myself to Marvel Spiderman 2's gameplay spoilers. I have watched almost all gameplay videos and I now know how the game ends. And I am disappointed with what the game turned out to be. It's just punching bad guys, swinging around here and there and a story goes on in the back as cinematics.
This is a testament of how marketing can affect the hype of a game. They dropped so many abstract trailers that it kept the suspense, a bit too much. The game didn't deliver on the hype imo.
Now that I have spoiled myself, I understand that it's just another Spiderman game, like Spiderman 2018 and Spiderman: Miles Morales. And as a result, my chest now feels empty. -
I have learnt html,css, and some basic javascript for web development,and made a few projects including a calculator with prompts.This is the code :
<script type="text/javascript">
function prote(){
let firstNum=prompt("Enter first number")
let secondNum=prompt("Enter second number")
let num1=parseInt(firstNum);
let num2=parseInt(secondNum);
let result=num1 + num2;
alert(result);
}
function prote2(){
let firstNum=prompt("Enter first number")
let secondNum=prompt("Enter second number")
let num1=parseInt(firstNum);
let num2=parseInt(secondNum);
let result=num1 - num2;
alert(result);
}
function prote3(){
let firstNum=prompt("Enter first number")
let secondNum=prompt("Enter second number")
let num1=parseInt(firstNum);
let num2=parseInt(secondNum);
let result=num1* num2;
alert(result);
}
function prote4(){
let firstNum=prompt("Enter first number")
let secondNum=prompt("Enter second number")
let num1=parseInt(firstNum);
let num2=parseInt(secondNum);
let result=num1/num2;
alert(result);
}
</script>
</body>
<form>
<br>
<input type= "button" value="Add" onclick="prote()" />
<input type= "button" value="Subtract" onclick="prote2()" /><br><br>
<input type= "button" value="Multiply" onclick="prote3()" />
<input type= "button" value="Divide" onclick="prote4()" />
</form>
However I want to do game dev and I feel it may have been a mistake to start learning web development,I originally started learning code in roblox studio,however some do not consider making games in roblox studio "REAL" game development and I didn't exactly feel it was either.I messed around with unity and found the layout quite similar to roblox studio. However
I heard phaser uses javascript and Unity uses C#.In which case using phaser would not require using a new language.However I am aware that If I want to make 3d games(Which I do) I will have to move to unity eventually.Basically, as a beginner should I switch to unity and C# first or Phaser and javascript first.6 -
Not really a fight, but a disagreement that lead to some big changes in my mind.
When entering my school, I still had a part of me wanting to do game development.
I'm gonna make it short : We wanted to do a game in Java at school in first year, but one wanted to do it in C because didn't feel good with Java.
And I always sum that experience up by saying "Never again." The atmosphere in the team was very friendly, but that's the only good part of it. I hated doing that project, and it removed that small will of doing game dev (as a paid main job).
Maybe it would have changed if it was later during my studies, since I was still learning how to code during that project.
But I guess it showed that I was maybe not that motivated to do games.2 -
!rant
Recommend some interesting/innovative VR games that may be harder to come by? I want to get an idea of what's out there.
Platform doesn't matter (I can access any). -
It really depends on what time of the year it is. During the fall and spring semesters, my dev life and social life are about as balanced as they're going to get. From working on things in the CS class to socializing with the people I've met in those classes, this part of the year is pretty balanced in my opinion. During breaks and the summer, however, I don't really have a dev life. I don't have a dev job, so really the only times I do have a dev life is when I willingly decide to work on a side project, or have to update some major stuff on one of my three personal websites. Other than that, the only life I have during those breaks is my social life with the buddies I play PC games with on Discord.
I will say this, though. The day will come when I will be having to balance a dev life and a social life year-round. To be honest, I'm not really looking forward to that day. -
last day of bug fixing, 2 little bugs left, the last modify broke EVERYTHING (never touch an animator class on unity if u don't remember where and how many times u reused it)
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Wasted over two hours today on a stupid bug: for some reason, every event was handled two times on my local machine.
Why? Because although all services are readonly after instantiation, the EventDispatcher isn't: it is modified when registering event handlers. Meaning the very same instance of the actual EventSubscriber was reused for the async- and sync event dispatcher. Which are just simple wrappers for primary and secondary use cases, but use the _same_ instance of the actual EventSubscriber in my dev-environment as I now know.
Thankfully a shallow clone did the trick. Of course it would be possible to simply create a new instance, but this is one of the few services which are autoconfigured by the framework.
Don't know what to make of this to be honest. "Play stupid games, win stupid prizes!" I guess...