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Search - "game over"
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Scene: Senior developer left, 3 Junior devs(including me) are now loaded with work.
*Intern asks for help*
JuniorDev1: I have 2 projects of which i'm the lead on one. I don't have time to help anyone.
JD2: 2 projects as well dude, speak to me after work, much easier then.
Me: 3 projects, lead on two. Sure how can i help you.
Took less than 5 minutes to help the intern.
2 hours Later. Check in meeting
PM: Our Junior devs are really busy and can't always help you guys. JD1 are you overloaded?
JD1: Yes, is their anyway we can split the one projects work?
PM: Sure. JD2 are you overloaded?
JD2: Not really, but i agree on splitting the projects between the three of us.
Me: *Are these fuckers serious? i have three projects, they have 2 and they wanna give me more work because they are overloaded and don't know how to manage their time*
PM: Ok cool, i'll update it. CooCooK4Choo, i see you building your own game during lunch time. You definitely not overloaded.
Me: Actually! what i do in my lunch time is my own personal work because it's the only time i have to work on personal projects. I actually do feel overloaded with the 3 projects and now more work from them, could we split the work load evenly please.
PM: I thought you said you could handle the 3 projects?
Me: I can, i have been, but with more work coming my way i don't think i'll be able to.
PM: Unfortunately i need the other Junior Devs on demand, so i won't be able to split the work load evenly.
Me: On demand for what? Why not let the interns help?
PM: In case i need their help. The interns are helping the other Junior Devs with things that don't require too much out of them.
Me: *This FUCKEN BITCH!* Cool, I'm done with the 1 project, expect the business rules at the end of the day. I'll see if i can get the other 2 near done by Friday so i can have time to look over the code of the new projects that i'll be splitting with the other Junior Devs.
PM: Cool, glad we all on the same page.
You know what? FUCK this stupid shit of favoring people in the FUCKEN work place.
This is my first full-time job ever, I've been here for a full year today and i can honestly say these people are just giant children with money. I should know, out of work i am a giant child, but from 8:00 - 16:00 i'm a FUCKEN adult.17 -
Steam knows I will be buying a game tomorrow.
Next thing we know, the robots have taken over our civilization.4 -
My previous job I got by winning an Xbox Kinect hackathon. Not because the game I made was really good or anything. But because I was the only one who actually built something. (Apart from a guy who’s application would cheer louder as you raised your arms.) So that evening I left the hackathon with an Xbox one and a job.
My job was to build advert games, games whose primary goal is to advertise a company or event. This is the job where I learned I DO NOT like game development. So after about half a year I quit.
Because I still needed money I did some freelance work as a game developer (I developed 3 advert games for 3 startups).
I was still looking around for dev jobs but because I was a student I had no luck, they were all looking for full timers.
At some point I called this one (Dutch) company and spoke to a very odd French person on the phone. He invited me to come over for an interview. I had very little information about the job so I started researching the company. They are a small company specialized in complex content migrations. I wasn’t that into migrations but hell, I’m always up for something new.
Upon arrival I was greeted by the familiar French voice and saw a collection 6 diverse developers sharing a space. We did the usual interview dance and practices and that’s where I figured out this is a java job. They developed tools for the professional services team to perform these complex migrations I mentioned earlier. With me never having touched java before I was quite sure I wouldn’t get the job. But I took the test anyway.
About halfway through the test I was stopped and they started to ask me some conceptual questions, I did okay there but nothing special. That same day the architect took me to their CEO and told him I had:
- very little experience
- no migration experience
- was still a student so could only work 20 hours a week
- he saw some potential they could work with
Quite unexpectedly, they still hired my 20 year old ass.
Now the company has grown to a good 20+ developers with a nicely sized professional services team and we are launching our first out-of-the-box product in a couple of weeks.
So that’s how I got my job. If you read to this very end, my hat is off to you!8 -
Okay, so get this..
1. I made a hacking simulator in Python2.7
2. I am relatively 6-8k lines in, ready to release EA ALPHA-1.0.0
3. I try to do a test build, and am flooded with errors.
4. I do research into the errors, and apparentally I coded my game in a way that makes it imposible to compile, and have to start over
5. Rages, Crys, and downloads this app.30 -
A Geologist and an engineer are sitting next to each other on a long flight from LA to NY. The Geologist leans over to the Engineer and asks if he would like to play a fun game. The Engineer just wants to take a nap, so he politely declines and rolls over to the window to catch a few winks. The Geologist persists and explains that the game is real easy and a lotta fun. He explains, "I ask you a question, and if you don't know the answer, you pay me $5. Then you ask me a question, and if I don't know the answer, I'll pay you $5." Again, the Engineer politely declines and tries to get to sleep. The Geologist now somewhat agitated, says, "OK, if you don't know the answer you pay me $5, and if I don't know the answer, I'll pay you $50!"
This catches the Engineer's attention, and he sees no end to this torment unless he plays, so he agrees to the game. The Geologist asks the first question. "What's the distance from the Earth to the moon?"
The Engineer doesn't say a word, but reaches into his wallet, pulls out a five dollar bill and hands it to the Geologist.
Now, it's the Engineer's turn. He asks the Geologist, "What goes up a hill with three legs, and comes down on four?" The Geologist looks up at him with a puzzled look. He takes out his laptop computer and searches all of his references. He taps into the Airphone with his modem and searches the net and the Library of Congress. Frustrated, he sends e-mail to his co-workers -- all to no avail.
After about an hour, he wakes the Engineer and hands him $50. The Engineer politely takes the $50 and turns away to try to get back to sleep.
The Geologist is more than a little miffed, shakes the Engineer and asks, "Well, so what's the answer?"
Without a word, the Engineer reaches into his wallet, hands the Geologist $5, and turns away to get back to sleep.1 -
*Showerthoughts*
Steam downloads games over plaintext, so can I whireshark a game and get it for free then?
*Showerthoughts*24 -
Summing up many ridiculous meetings I've been in.
Many years ago we hired someone for HR that came from a large fortune 500 company, really big deal at the time.
Over the next 6 months, she scheduled weekly to bi-weekly, 1 to 2 hour meetings with *everyone* throughout the day. Meeting topics included 'How to better yourself', 'Trust the winner inside you'...you get the idea.
One 2-hour meeting involved taking a personality test. Her big plan was to force everyone to take the test, and weed out anyone who didn't fit the 'company culture'. Whatever that meant.
Knowing the game being played, several of us answered in the most introverted, border-line sociopath, 'leave me the frack alone!' way we could.
When she got the test results back, she called an 'emergency' meeting with all the devs and the VP of IS, deeply concerned about our fit in the company.
HR: "These tests results were very disturbing, but don't worry, none of you are being fired today. Together, we can work as team to bring you up to our standards. Any questions before we begin?"
Me: "Not a question, just a comment about the ABC personality test you used."
<she was a bit shocked I knew the name of the test because it was anonymized on the site and written portion>
Me: "That test was discredited 5 years ago and a few company's sued because the test could be used to discriminate against a certain demographic. It is still used in psychology, but along with other personality tests. The test is not a one-size-fits-all."
VP, in the front row, looked back at me, then at her.
HR: "Well....um...uh...um...We're not using the test that way. No one is getting fired."
DevA: "Then why are we here?"
DevB:"What was the point of the test? I don't understand?"
HR: "No, no...you don't understand...that wasn't the point at all, I'm sorry, this is getting blown out of proportion."
VP: "What is getting blown out of proportion? Now I'm confused. I think we all need some cooling off. Guys, head back to the office and let me figure out the next course of action."
She was fired about two weeks later. Any/all documentation relating to the tests were deleted from the server.16 -
Just for fun I am making an RPG Maker game called "IT Quest" where you go on a 40 hour long quest just to get the security team to modify a user. The game will feature tons of mandatory side quests and a convoluted plot that requires descending into the depths of the server room to find a virgin followed by a sacrificial ritual over the broken fax machine. And ultimately the security team just closes your request without telling you why and you have to fight the final boss of the game, Zeromus who runs security. When you defeat him you get the golden CAT5 cable of time which you beat the person who closed your request with until he reopens it and does his damned job.12
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So I was looking at the linux environment at my new job. Found 2 VM's in the local network, only one of them is documented. Noone knows about the other one or what it does, let alone usernames and passwords.
Spent over an hour trying to break in, only to find out that a couple of bored devs, that have long since left the company, set up a game server on there and noone noticed it for the past 3 years..5 -
My last episode of Game of Thrones got ruined because of spoilers on social media 🙈 So to ensure that I don't get any spoilers for the GoT finale, I created a small chrome extension which automatically blurs out any GoT presence or prospective spoiler from websites I visit.
So for all those who are worried about the spoilers, can give it a try over here: https://chrome.google.com/webstore/...
Might be a bit buggy here and there so do share any feedback you have. 👍🏼 #WeekdayHackathons13 -
[This makes me sound really bad at first, please read the whole thing]
Back when I first started freelancing I worked for a client who ran a game server hosting company. My job was to improve their system for updating game servers. This was one of my first clients and I didn't dare to question the fact that he was getting me to work on the production environment as they didn't have a development one setup. I came to regret that decision when out of no where during the first test, files just start deleting. I panicked as one would and tried to stop the webserver it was running on but oh no, he hasn't given me access to any of that. I thought well shit, I might as well see where I fucked up since it was midnight for him and I wasn't able to get a hold of him. I looked at every single line hundreds of times trying to see why it would have started deleting files. I found no cause. Exhausted, (This was 6am by this point) I pretty much passed out. I woke up around 5 hours later with my face on my keyboard (I know you've all done that) only to see a good 30 messages from the client screaming at me. It turns out that during that time every single client's game server had been deleted. Before responding and begging for forgiveness, I decided to take another crack at finding the root of the problem. It wasn't my fault. I had found the cause! It turns out a previous programmer had a script that would run "rm -rf" + (insert file name here) on the old server files, only he had fucked up the line and it would run "rm -rf /". I have never felt more relieved in my life. This script had been disabled by the original programmer but the client had set it to run again so that I could remake the system. Now, I was never told about this specific script as it was for a game they didn't host anymore.
I realise this is getting very long so I'll speed it up a bit.
He didn't want to take the blame and said I added the code and it was all my fault. He told me I could be on live chat support for 3 months at his company or pay $10,000. Out of all of this I had at least made sure to document what I was doing and backup every single file before I touched them which managed to save my ass when it came to him threatening legal action. I showed him my proof which resulted in him trying to guilt trip me to work for him for free as he had lost about 80% of his clients. By this point I had been abused constantly for 4 weeks by this son of a bitch. As I was underage he had said that if we went to court he'd take my parents house and make them live on the street. So how does one respond? A simple "Fuck off you cunt" and a block.
That was over 8 years ago and I haven't heard from him since.
If you've made it this far, congrats, you deserve a cookie!6 -
I am a long time lurker on stackoverflow. There was a time I was stuck on an obscure error for so long but finally light shone when I found an answer to that problem on stackoverflow.
Overjoyed, all I wanted is to leave an upvote for the answer; before I realised that you need a +15 reputation before you can do (I know I am late in this game)
So I worked my way to that 15 and it was a tedious one. Stackoverlords deleting my answer, voting no to my edit and reverting another over petty reasons
I fought back by flagging my deleted answer with my reasons and alas the community backed me up by upvoting my answer (which was revived),the original answer poster approved my edit and @me a thank you comment. I was elated
And it is today, I got my +15. That I could finally pay back and upvote the answer from my benefactor4 -
Where do I even start?
Personal projects?
So many. Shouldn't count.
Unpaid game dev intern?
Unpaid game dev volunteer?
Both worthwhile, if stressful. Shouldn't count either.
Freelancing where clients refused to pay?
That's happened a few times. One of them paid me in product instead of cash (WonderSoil, a company that [apparently still] makes and sells some expanding super potting soil thing). The product turned out to be defective and killed all of the plants I used it on. I'd have preferred getting stiffed instead. Their "factory" (small, almost tiny) was quite cool. The owner was a bitch. Probably still is.
Companies that have screwed me out of pay?
So many. I still curse their names at least once a month. I've been screwed out of about $13k now, maybe more. I've lost track.
I have two stories in particular that really piss me off.
The first: I was working at a large robotics company, and mostly enjoyed my job, though the drive was awful. The pay wasn't high either, but I still enjoyed the work. Schedule was nice, too: 28 hours (four 7-hour days) per week. Regardless, I got a job offer for double my salary, same schedule, and the drive was 11 minutes instead of 40. I took it. My new boss ended up tricking me into being a contractor -- refused to give me a W2, no contracts, etc. Later, he also increased my hours to 40 with no pay increase. He also took forever to pay (weeks to months), and eventually refused to pay me to my face, in front of my cowokers. Asshole still owes me about $5k. Should owe me the the difference in taxes, too (w2 vs 1099) since he lied about it and forced me into it when it was too late to back out.
I talked to the BBB, the labor board, legal council, the IRS (because he was actively evading taxes), the fire inspector (because he installed doors taht locked if the power went out, installed the exit buttons on the fucking ceiling, and later disconnected all of said exit buttons). Nobody gave a single shit. Asshole completely got away with everything. Including several shady as hell things I can't list here because they're too easy to find.
The second one:
The economy was shit, and I was out of a job. I had been looking for quite awhile, and an ex-coworker (who had worked at google, interestingly) suggested I work for this new startup. It was a "reverse search engine," meaning it aggregated news and articles and whatnot, and used machine learning to figure out what its users are interested in, and provided them with exactly that. It would also help with scheduling, reminders of birthdays, mesh peoples' friends' travel plans and life events, etc. (You and a friend are going on vacation to the same place, and your mutual friend there is having a birthday! You should go to ___ special event that's going on while you're all there! Here's a coupon.) It was pretty cool. The owner was not. He delayed my payments a few times, and screwed me over on pay a few more times, despite promising me many times that he was "not one of those people." He ended up paying me less than fucking minimum wage. Fake, smiling, backstabbing asshole.
The first one still pisses me off more, though, because of all the shit I went through trying to get my missing back pay, and how he conned me every chance he got. And how he yelled at me and told me, to my face, that he wasn't ever going to pay me. Fucking goddamn hell I hate that guy.8 -
I'm developing my "game engine" for over 2 years. 9 complete rewrite and 3 language change (c#->java->c++) but I love doing it. It's an amazing experience :D15
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!rant
Handed over my keys and computer to my boss a moment ago and left the office for the last time. Spent 3 years there, and most of the people there came with me from my previous job I spent another 3 years at.
Feels heavy to leave a bunch of great people.
Two weeks until I start my job as a developer at a game company though.
Took me 6.5 years of work to finally get there.
Super stoked!
And I won't lie, some stickers on my new work laptop would not be a bad thing.3 -
Story about an obscure bug: https://twitter.com/mmalex/status/...
"We had a ‘fun’ one on LittleBigPlanet 1: 2 weeks to gold, a Japanese QA tester started reliably crashing the game by leaving it on over night. We could not repro. Like you, days of confirmation of identical environment, os, hardware, etc; each attempt took over 24h, plus time differences, and still no repro.
"Eventually we realised they had an eye toy plugged in, and set to record audio (that took 2 days of iterating) still no joy.
"Finally we noticed the crash was always around 4am. Why? What happened only in Japan at 4am? We begged to find out.
"Eventually the answer came: cleaners arrived. They were more thorough than our cleaners! One hour of vacuuming near the eye toy- white noise- caused the in game chat audio compression to leak a few bytes of memory (only with white noise). Long enough? Crash.
"Our final repro: radios tuned to noise, turned up, and we could reliably crash the game. Fix took 5 minutes after that. Oh, gamedev...."5 -
THIS is why unit testing is important, I often see newbs scour at the idea of debugging or testing:
My high school cs project, i made a 2d game in c++. A generic top down tank game. Being my FIRST project and knowing nothing about debugging or testing and just straight up kept at it for 3 months. Used everything c++ and OOP had to offer, thinking "It works now, sure will work later"
Fast forward evaluation day i had over 5k lines of code here, and not a day of testing; ALL the bugs thought to themselves- "YOU KNOW WHAT LETS GUT THIS KID "
Now I did see some minor infractions several times but nothing too serious to make me refactor my code. But here goes
I started my game on a different system, with a low end processor about 1/4 the power of mine( fair assumption). The game crashed in loading screen. Okay lets do that again. Finally starts and tanks are going off screen, dead tanks are not being de-spawned and ended up crashing game again. Wow okay again! Backround image didn't load, can only see black background. Again! Crashed when i used a special ability. Went on for some time and i gave up.
Prof saw the pain, he'd probably seen dis shit a million times, saw all the hard work and i got a good grade anyways. But god that was embarrassing, entire class saw that and I cringe at the thought of it.
I never looked at testing the same way again.6 -
This one is for devs and gamers.
But first some background story.
My girlfriend is special. Not just generically lovey mush mush special. She is 1 in 100 more accurately 1 in 10000. She was born with a rare Congenital Heart Defect {CHD}. Called Truncus Arteriosus or TA for sake of brevity. TA's main thing is the two main arteries going into the heart are fused together and never seperated at birth. It's bad news. There is no cure for this kind of thing. Simply repairs that happen over the course of life.
So here is me. Desperately trying to find a way to get the word about this and the 40 other types of CHD out there in the world. I thought. "What if I make a game..." Not based around the medical jargon but on a level people could understand. I spent the better part of the last six years attending appointments with her and still don't get it. What I do get is her Emotional state. How her CHD causes her to think and feel.
So here is the pitch.
The game is about a girl who is diagnosed at birth with a CHD. She is now in her 20's and has to undergo an open heart surgery to repair the defect. The day comes. She goes under but when she wakes up she find herself in a final fantasy style environment. This new world has a darkness cast over it. She is unknowingly the hero of this world and she has to face off with multiple bosses of varied degrees of evil.
Then after beating these bosses she really wakes up from the surgery. Waking up to the realization that the world she saved was herself. And all the bosses were manifestations of her own internal feelings. Depression, anxiety, hopelessness, Denise, desire and so on.
I would sell this game with the caveat that 2/3 of all profits get split between the Adult Congenital Heart Association and Project Heart. As those are the two main organizations that deal heavily with creating standards of care and raising awareness for CHD survivors.
Thoughts?
Note: I am still learning game dev. This is an eventual goal for me.33 -
I spend over 3 hours thinking why my code doesn't work. It turns out you need to attach the code to the game object. Who would have known...........10
-
I think the coolest project I did was a few years ago, it was actually a Minecraft plugin.
I decided to learn Java for Minecraft, and a few months after I started learning Java, I was approached by someone who'd like to work with me to create this full-blown Gun Game style gamemode for Minecraft. I made it clear I didn't have the most knowledge, but I was willing to learn.
We began working on the project, the projects main class was bigger than any project I had worked on. Within a few months, it became one of the more popular plugins out there, even though we were still in an alpha mode. Had nearly 1,000 servers running the plugin, over 10k+ players total testing out the plugin.
Cause of this project, I learnt how to properly organize my code, how to make it efficient, learnt how to network, learned how to properly secure and verify anything being sent by the client, working with dependencies, adding features that can support a bunch of other plugins that other developers had, and a bunch more.
Sadly we couldn't finish the plugin anymore, so we gave someone else the source code who has kept it updated to this day. (I know I didn't provide much insight into what I'm saying and just gave a general overview, got a killer headache.)2 -
!dev
Did you ever think a game would take up over 100 gigs on your hard drive? Neither did I, yet here we are.. WTF17 -
This one isn't as interesting.
I was probably 6 years old when I first used a computer. A commercial played on the TV about an online game called Fantage.
I wanted to play, so I begged my mom if I could use her Dell inspiron 5100. After hours of begging, she finally said yes.
I've never touched a computer before, so when my mom typed her password and left me alone I was confused.
I didn't know how to get to the game so I stared at the screen until my mom returned. She was annoyed and said to go on the internet and I stared at her. She was about to yell, but refrained herself from doing so, and clicked on IE before typing in the game.
She made me an account and then left.
I figured out how to use the trackpad and keyboard so I was really excited. Then there was a pop up box that said something like, "click OK if you promise not to give anyone your personnel information."
As the stupid kid I was, thought I was going to give her a virus if I clicked OK, so I stared at the screen until my mom said computer time was over.
I never got to play Fantage.16 -
Less a rant, more just a sad story.
Our company recently acquired its sister company, and everyone has been focused on improving and migrating their projects over to our stack.
There's a ton of material there, but this one little story summarizes the whole very accurately, I think. (Edit: two stories. I couldn't resist.)
There's a 3-reel novelty slot machine game with cards instead of the usual symbols, and winnings based on poker-like rules (straights and/or flushes, 2-3 of a kind, etc.) The machine is over a hundred times slower than the other slot machines because on every spin it runs each payline against a winnings table that exhastively lists every winning possibility, and I really do mean exhaustively. It lists every type of win, for every card, every segment for straights, in every order, of every suit. Absolutely everything.
And this logic has been totally acceptable for just. so. long. When I saw someone complaining in dev chat about how much slower it is, i made the bloody obvious suggestion of parsing the cards and applying some minimal logic to see if it's a winning combination. Nobody cared.
Ten minutes later, someone from the original project was like "Hey, I have an idea, why don't we do it algorithmically to not have a 4k line rewards table?"
He seriously tried stealing a really bloody obvious idea -- that he hadn't had for years prior -- and passing it off as his own. In the same chat. Eight messages below mine. What a derpballoon.
I called him out on it, and he was like "Oh, is that what you meant by parsing?" 🙄
Someone else leaped in to defend the ~128x slower approach, saying: "That's the tech we had." You really didn't have a for loop and a handful of if statements? Oh wait, you did, because that's how you're checking your exhaustive list. gfj. Abysmal decisions like this is exactly why most of you got fired. (Seriously: these same people were making devops decisions. They were hemorrhaging money.)
But regardless, the quality of bloody everything from that sister company is like this. One of the other fiascos involved pulling data from Facebook -- which they didn't ever even use -- and instead of failing on error/unexpected data, it just instantly repeated. So when Facebook changed permissions on friends context... you can see where this is going. Instead of their baseline of like 1400 errors per day, which is amazingly high, it spiked to EIGHTEEN BLOODY MILLION PER DAY. And they didn't even care until they noticed (like four days later) that it was killing their other online features because quite literally no other request could make it out. More reasons they got fired. I'm not even kidding: no single api request ever left the users' devices apart from the facebook checks.
So.
That's absolutely amazing.8 -
Valve:
*makes good games*
*gets fame and money*
*sells other peoples games*
*announcing future games*
*stops making games*
*sells virtual items for a ridiculous high price*
*get sued for gambling in their games*
---
*getting criticized for not making games*
*people hope*
*devs and writers for their popular games leave*
*people loose hope*
---
*valve experimenting with VR*
*not making games for over 10 years*
*still calling themselves a game developer*
---
*valve buys successful indie game developer*
*valve claims they're making games again*rant hope dies last portal i don't like that valve cooperation valve news network in a nutshell half-life16 -
--- NVIDIA announces PhysX SDK 4.0, open-sources 3.4 under modified BSD license ---
NVIDIA has announced a new version, 4.0, of PhysX, their physics simulation engine.
Its new features include:
- A "Temporal Gauss-Seidel Solver (TGS)", an algorithm used in this SDK to make things such as robots, character arms, etc. more robust to move around. NVIDIA demonstrates this in the video by making their old version of PhysX, 3.4, seem like an unpredictable mess, the robot demonstrating that version smashing a game of chess.
- New filtering rules for supposedly easier scalability in scenes containing lots of both moving and static objects.
- Faster queries in scenes with actors that have a lot of shapes attached to them, improving performance.
- PhysX can now be more easily used with Cmake-based projects.
In essence, better control over scenes and actors as well as performance improvements are what's new.
Furthermore, NVIDIA has released PhysX version 3.4 under the 3-Clause-BSD-license, except for game console platforms.
As NVIDIA will release the new version on December 20th, it will also be released under the same modified BSD license as PhysX 3.4 is now.
What are your thoughts on NVIDIA making a big move towards the open-source community by releasing PhysX under the BSD license? Feel free to let us know in the comments!
Sources:
https://news.developer.nvidia.com/a...
https://developer.nvidia.com/physx-...
https://github.com/NVIDIAGameWorks/...4 -
A Geologist and a developer are sitting next to each other on a long flight from LA to NY. The Geologist leans over to the developer and asks if he would like to play a fun game. The Developer just wants to take a nap, so he politely declines and rolls over to the window to catch a few winks. The Geologist persists and explains that the game is real easy and a lotta fun. He explains, "I ask you a question, and if you don't know the answer, you pay me $5. Then you ask me a question, and if I don't know the answer, I'll pay you $5." Again, the Developer politely declines and tries to get to sleep. The Geologist now somewhat agitated, says, "OK, if you don't know the answer you pay me $5, and if I don't know the answer, I'll pay you $50!"
This catches the Developer's attention, and he sees no end to this torment unless he plays, so he agrees to the game. The Geologist asks the first question. "What's the distance from the Earth to the moon?"
The Developer doesn't say a word, but reaches into his wallet, pulls out a five dollar bill and hands it to the Geologist.
Now, it's the developer's turn. He asks the Geologist, "What goes up a hill with three legs, and comes down on four?" The Geologist looks up at him with a puzzled look. He takes out his laptop computer and searches all of his references. He taps into the Airphone with his modem and searches the net and the Library of Congress. Frustrated, he sends e-mail to his co-workers -- all to no avail.
After about an hour, he wakes the Engineer and hands him $50. The developer politely takes the $50 and turns away to try to get back to sleep.
The Geologist is more than a little miffed, shakes the developer and asks, "Well, so what's the answer?"
Without a word, the developer reaches into his wallet, hands the Geologist $5, and turns away to get back to sleep.3 -
!rant
I've launched a small new project at https://2048.run
It will let you play 2048 (the game) over SSH or Telnet.
Connection Details
ssh play@2048.run
telnet 2048.run
Use username/password "play" to play the game.
Have fun!9 -
Absolutely hate the awful Machines we have to code on at the office, went through three laptops in the space of a year.
All of the them the exact model and specs probably purchased from some tech museum. They would hang and BSOD several times a day and made me look bad when my bit of code wasn't ready on time for a delivery.
Lol , even running spotify while running a couple of dev tools wasn't possible without causing the music to stutter.
After a year i managed to get my hands onto an old Dell desktop when a colleague left that had better specs that would sort of do the job. Wished i could reformat it but alas we aren't allowed to do anything remotely like that.
Finally got fed up of it all, since i bought myself a little treat, an Intel Skull canyon.
Awesome little piece of kit , pretty damn powerful and looks cool too.
Oh an on quiet afternoons I do get to game a little 🤗
The integrated iris pro gpu is surprisingly powerful, it can handle some of the older AAA titles although I haven't really put it through the test yet.
i leave it in the office
Secured with a kensingon lock and locked in my desk drawers
But I usually take it home over weekends8 -
A friend was writing a small game. He asked me to take a look at why the FPS where horrible although he was only drawing the background each tick.
He had about 10 different images that were used to draw the background tiles. Each iteration of the game loop he would loop over all tile positions, determine which image to use for this tile, load the image from disk and create a new tile using the image, which then would be drawn and forgot.4 -
Wanted to make a website with some of my friends about whatever kid thing we were into at the time. None of our parents cared, it was the 90s and nobody took the internet seriously.
Copied and pasted bits of html into notepad and FTPed them to some free webhost over dialup. The website lasted three weeks -- my friends got bored, I got hooked.
A few years later I found myself wondering why some websites used ".php" instead of ".html". I discovered this shiny new thing called PHP 4. Built a website for some video game I was into using it. Spent the next two years teaching myself everything there was to know.
Took programming in high school. Chose CS over mechanical engineering because I liked the university better. Got an internship which turned into a job which turned into a career.1 -
I had been a "hobby" programmer for well over a decade, with my primary career being in repair or a "technician". I had taught myself dozens of languages because it was fun, but never really accomplished much.
I was laid off from my job as a technician and I found myself listless and without purpose. I started doing development again on random things to pass the time and I ended up volunteering as a developer for a game I had played for years.
At the same time I had an uncle who encouraged me to consider software as a career. These two things gave me the confidence to apply for a local software job I saw on Indeed.
They called me pretty quickly, and I was brutally honest. "No, I don't have a degree. I'm self-taught. I have no professional experience really."
I got a proficiency exam anyway and I took it - apparently doing well enough on it that the CTO called me a week later. We had a long talk and I finally asked him why he called me.
He told me that while a degree means something, the passion to learn this job means more to him. It was a month before I was offered the position, and I graciously accepted it.
We had a call about my compensation before starting. It was rather low, but we both agreed that my skill level was quite an unknown.
A year later and my pay was bumped up a sizable amount. My skills are defined now and growing rapidly as new challenges are sent my way. I went from a naive hobbyist to a professional in a short period of time.
I realized that I was always a professional. I had a desire to learn and a desire to do things the right way. I may not have known what to call things. I didn't know some of the design patterns I had used over the years were standards that had names and meaning.
I basically work two jobs now. My full-time job and also on the game that helped propel my career forward and gave me the confidence to reach for it.
As for my hobby? I turned to electronics and the maker community. It's a nice marriage with my programming skill set, and I never knew how rewarding a blinking LED would be. :)4 -
more buzzword translations with a story (because the last one was pretty well liked):
"machine learning" -> an actual, smart thing, but you generally don't need any knowledge to use it as they're all libraries now
"a bitcoin" -> literally just a fucking number that everyone has
"powerful" -> it's umm… almost working (seriously i hate this word, it really has a meaning of null)
"hacking" -> watching a friend type in their facebook password with a black hoodie on, of course (courtesy of @GeaRSiX)
"cloud-based service" -> we have an extra commodore 64 and you can use it over the internet for an ever-increasing monthly fee
"analysis" -> two options: "it's not working" or "its close enough"
"stress-free workplace" -> working from home without pants
now for a short story:
a few days ago in code.org "apscp" class, we learnt about how to do "top down design" (of course, whatever works before for you was not in option in solving problems). we had to design a game, as the first "step" of "top down design," we had to identify three things we needed to do to make a game.
they were:
1. characters
2. "graphics"
3. "ai"
graphics is literally a png, but what the fuck do you expect for ai?
we have a game right? oh wait! its getting boring. let's just sprinkle some fucking artificial intelligence on it like i put salt on french fries.
this is complete bullshit.
also, one of my most hated commercials:
https://youtu.be/J1ljxY5nY7w
"iot data and ai from the cloud"
yeah please shut the fuck up
🖕fucking buzzwords6 -
Once it really hit me hard. The father of my brothers wife once told me that I'm not fit for IT in general. He thinks that I have pseudo knowledge of IT and Programming.
He just works parttime at home as "computer scientist" and sells routers, pc and such stuff to some private customers. Before he used Filemaker and sayd that he already coded his own CRM with it.
When he said that it really made me sad. But after we talked I looked back what I already achieved:
1. I build for me and friends custom PC's with Case mods and Hard Tube watercooling
2. I can programm in HTML5, CSS3 and PHP
3. I raised a Community with over 60 people in it. We got 2 dedicated Linux Roots (I7-6700K, 64GB RAM, SSD)
4. I manage the Linux Servers on my own with VoIP, Mail-, Web-, MySQL- and Gameservers
5. I built up a complete Community Solution with Game Groups, Forum, Tournament System and a lot of custom scripts.
6. Now Im almost finished learning the C++ Basics to code and manage to learn the beginning of GUI/UX programming.
7. Next thing Im gonna learn is Javascript (Browser) and Java, so I can complete my Web Skills and also can code Java Desktop Apps and Java game plugins (don't rant, Javascript is not the same as Java, I know 😉)
So I thought to myself "maybe in the eyes of others Im not a computer scientist, but then Im on the way to be one at least"
But please dont be a douche (the father) and prejudice me, before you don't know what I already can and achieved.
Just because you're are selling computer parts and installing them doesn't mean, that you are a computer scientist and telling me that I'm not 😉
In IT you're the smith of your own merit!7 -
For fucks sake, just because you don't know anything besides JS, you don't have to constantly complain how it's "so fucked up"!
Yeah there's a lot of frameworks. So what? Python has 50+ wsgi frameworks just for server-side apps, Linux has literary hundreds of desktop environments, C++ has over 30 actively-developed UI frameworks, and let's not even get started on CMSs or game engines. And each language comes with its own dependency management or two, NPM discourages static linking & bundling dependencies until the very end, while some others only recommend dynamically linking widely-available dependencies & always bundling the remaining ones.
Software development is constantly evolving, and for most time there's no right or wrong approach. And when one approach is chosen over another, there's a reason for that. Imagine you just found a perfect library for your use case, but some idiot decided to only offer minified code with bundled jQuery? Or a different idiot made it impossible to have multiple versions of a dependency on your system without resorting to one of various third-party hacks?
Every language has a ton of various frameworks & libraries that ultimately do the same thing, every language has a bunch of design choices you probably don't understand at first, and every language was made with a purpose and the fact that you're using it proves it achieved that.
Last but not least, all devs had to learn about quirks in various languages, and they're fucking tired when someone who barely knows a language tries to act smart going "ahaha how the fuck 0.1 + 0.2 isn't 0.3".10 -
begin_rant()
I like that coding is becoming more and more popular.
I like that more and more people are taking steps to manifest there ideas and potentially change the world.
But for fuck's sake... can't geeks be allowed to be the fat pimply introverts of the olden days?? This used to be a realm for the misfits, and now the same assholes who tormented said misfits are joining in and making the rest feel inadaquit all over again. You can't just be a coder anymore, now you have to be a good looking and health crazed professional with great personal skills and then somehow be able to also be a master of your craft.
I don't want to hear about how you write code in between your 100 pushups and avocado toast and having a few cold ones with the boys after your <insert sport here> game. I want to hear about how you ate pizza with one hand and crushed your build with the other in between sips of shitty soft drinks and fistfuls of candy while pulling an all nighter for the nth time cuz daylight is for pussies.
Too much pressure these days as it is, and this isn't helping.
break13 -
At a game dev class. Class starts and everyone is already doing something and I don't know what. I hear the some guy telling us about what to do with those "assets he sent us". Apparently everyone got a mail with the assets we'll be using and an instruction video for the day. Everyone but me, that is. I call the guy over and I tell him I didn't get the email. "Well why didn't you get the email?" HOW THE FUCK SHOULD I KNOW? You didn't tell us we'd be getting one so I couldn't exactly tell you to resend it. So now I'm just sitting here watching the rest of them work awkwardly...(first rant btw)4
-
Call me old-fashioned, but... I kinda liked it back in the day, when Microsoft made proprietary software, the Community made free software and everyone's "cui bono" was quite easy to answer - even those corporations involved in FLOSS did have a clear way to finance themselves.
Now, we have Microsoft coming into open source, seemingly making projects better and offering more and more "free" stuff.
You know.
"Free" Windows 10.
"Free" SaaS Office.
"Free" "Private" Repos on Github.
In general - what happened to clear and concise "I give you money, you give me stuff" capitalism like we had it in the 2000s?
I'd rather pay 20 bucks for a game on Steam than get it "free" and with ads or microtransactions - yet, many games, especially mobile, don't even offer me that option. It wouldn't be that hard now, would it?
The same goes for software. That Canonical would need to fuck their users over after Ubuntu One went to shit was obvious - they didn't offer the kind of commercial/enterprise OS'es that Redhat or SuSE sell.
What people seem to forget is that everyone needs to make a profit somehow. You don't get "free" stuff. Even the volunteers in the Open Source Community get something out of it - an opportunity to pad their CV at least, if nothing else.
Nowadays, software manufacturers have the same legitimacy as the "free" financial "advisors" you find at banks - and who could be dumb enough to trust them? Oh yeah: Almost the entire fucking society is who.
But then again, sell something and noone will want it - because they all want it for free, with annoying, privacy-invading ads or with equally annoying microtransactions, or financing based on commission - so you don't only pay ONCE, you pay until you realize you got fucked over and quit.
Capitalism used to work until all those idiots stepped in. How the fuck don't people realize that there's no free lunch in life? When have we stopped being functional people and turned into idiots.
Even worse: Those idiots think that they're entitled to something! They, who volunteered to become merchandise instead of customers, think that they have rights! Do cattle have rights? Nope. They get their "free" hay everyday and I get to buy beef, that's how it works. Moo!
Hell, they are surprised when they get fucked over by bank salespeople or their data stolen by corporations, intelligence agencies or something... What did they expect, goodwill?
Can we please make Adam Smith mandatory reading in school?! I mean, give people a chance to understand capitalism? The nonexistent "goodwill" of traders in general?8 -
Someone wanted to test if the I-Scout game was capable of preventing SQL injections 😂😂
The I-Scout game is by the way an indoor and outdoor game for scouts all over the globe..2 -
I did it! My Senior Project is done! Seven months of my life have been spent leading up to the completion of my game engine and it's finally over. It is awful and should never actually be used by anyone, but it's done and that's all that matters.
And as my final middle finger to my school's administration, somebody has to grade a binder comprised of nearly 200 pages. That's what they get for not listening to me when I told them that it was a huge project and adding more to it. Dear administration, f*** you for making my life more stressful than it needed to be.7 -
I just found a game (have not played it yet) that I think everyone here will cream over.
It's an insanely detailed hardware/ low level/ make-your-own-computer game.
I watched the trailer and it sets you up by teaching you logic gates and basic circuitry.
Then, it eventually teaches you how to build your own computer using these gates.
Then, you start creating your own assembly language using the computer you made.
Then, you use your computer to solve problems like sending a robot through a maze or just building snake on a display.
Absolutely check it out, it's on sale for $13 USD. I just bought it. Turing Complete on Steam.10 -
So my coworker Bilbo died over the weekend of a heart attack. He was one of the first people to take me to lunch at this company. He was always kind and took time to make people welcome. He is a good person and I will miss him. He was only about 50.
He is also this guy:
https://devrant.com/rants/9996423/...
I missed work yesterday as I felt like shit. So today is my Monday. What a shitty Monday. Maybe I will take today off too. Fuck this week.18 -
Fun drinking game:
Take a shot every time the support department contacts a developer over a previously answered question.4 -
How do I don’t over complicate things?
Background: I’m currently working for a game with some base project. It alr has pretty complicated ai and some other system.
Today, I was asked by boss to help him set up a test environment for testing taking damage of a character.
First I tried to read up how the battle system and ai works in the base project. Figured, it’s overkill for this testing purpose.
Then, tried to use some plugin to automate the ai and movement. Make the enemy follow the target and stuff.
Alr spending half day, then suddenly realised all I need is just to make one script that takes damage on collision.
Why am I still a programmer? 😭6 -
> be me
> spend 0.02 Ether (about €5) on one of those old-school MUD-style games
> send to the same Ethereum wallet from a previous purchase
> realize that the destination wallet changes for each purchase (probably to mitigate the fact that transaction history and contents in Ethereum wallets is entirely public)
> send an email to the game dev asking to return the transaction or pass it on to my player account
> *cricket noises*
About a week later, i.e. now:
*checks that Ethereum account that I accidentally sent that transaction to*
> $0 on it, transaction has been withdrawn
Now I couldn't care less about the €5 - it's only 2 beers worth - but what I do care about is honesty. Dear Chat Wars admin, that money wasn't yours. Also, I am one of those players that plays very few games but tends to commit to those I do play. The last one I played, I spent several hundreds of euros on over the couple of years I played it. I could've probably paid for your servers, spare time development and then some. But obviously not anymore. Choosing a quick grab of €5 over a relatively steady source of income from someone that tends to financially support what he likes... Re-evaluate your life choices.
Just like that incident with the stolen flash drive that was worth only €10... I couldn't care less about the raw value of them, but I do feel very disappointed in humanity when people go for a quick grab of such worthless things.5 -
Here’s one that has been the reason that I’ve not been on devRant for a while.
School counselor decides to come to me saying “Oh hey, it’s your last semester and at this rate you’re not gonna graduate bud” Why the duck couldn’t you tell me earlier?! Fine, fuck you, just give me FOUR extra online classes. ELA, Game Dev, Web Des, and Criminology. Alright, ELA and Game finished with no issue. Then comes Web.
This class is a complete piece of dog shit wrapped in HTML5 memorization hell. I don’t give a single fuck what a scrum is, or that this bitch doesn’t know how to ask her client if she can use their logo, the dumbass. How about you teach me more about actual STRUCTURE AND FUNCTION, HUH? MAYBE SOME EDUCATION THAT DOESN’T INVOLVE MEMORIZING ALL THE FUCKING HTML TAGS EVER?!
I am literally brute forcing my way through the tests. Failed? Open the lesson, close it, test reset and unlocked. Try again until you pass. Fuck this class in its miserably over complicated yet somehow over simplified existence.
Now I’m gonna go get some goddamn sleep. I’ve been at this shit for hours.6 -
Fucking windows! I am so fucking done with this microsoft bullshit!
Hear me out here, i am a gamer. I need windows because it has the games (and software to aid those games) unlike any other platform. But windows 10 is basically already phishing andmalware at this point. I stuck to win 7 because it had a start menu and didn't totally drive me up the wall.
Just a short list of their bullshits: ads in the explorer window, ads in your taskbar reminders, data mining like it is nobodies business and trying to hide it, sharing my wifi access with friends (wtf), the fucking retarded new start menu, the crappy fullscreen apps which have less functionality than the actual proper desktop applications that you need to config what you want, and even then pushing multiple updates that simply broke peoples pc's. Fuck that, ill stick to 7.
They are making win10 worse by the week making it unlikely i will ever join that hell, and they are also aiming to force me there. Making windows store exclusives and dx12 only games. What am i supposed to do against that?! The current releases don't bother me much but fuck i figure it is a matter of time until the newest katamari game is their exclusive and i nanananana katamari damacy all over their platform.
And well all alternative os's are just out of the question unless vulkan rendering gets the upper hand. Then i'd switch to whatever stable distro and learn about our new penguin based overlords languages.
For now i will just stick to win7, suck on my thumb while in fetal position and hope it just all goes away.59 -
Most successful project... What is success?
My first computer at 8 years old was a Commodore64. There was no internet yet, so I used the manual to learn about BASIC and assembly, sound and sprite registers, and created a pretty elaborate RPG. Mostly text, some sprite art, soldered some eeprom cartridges, optimized the code. Spent almost a year on it. An enthousiast magazine picked up on it, revised, QA'ed & published the game, sold a little over 10k samples. I got ƒ0.25 per sale, and I was completely overwhelmed how much candy one could buy for ƒ2500 ($2k corrected for inflation).
More recent:
I was employee #3 at my current company, started when it was worth nothing and the website redirected to a set of Google Forms containing all the logic. I wrote a large part of the first, monolithic backend.
Now there's teams in a dozen countries, and an estimated revenue of a quarter billion.
So obviously my current "project" is more successful.
Still, my current job sucks, the company turned into a desolate passion-free wasteland full of soulless fake hipster zombies and managers who seem to derive sexual pleasure from holding extremely ineffective meetings, endlessly rubbing their calendars together in their bureaucratic orgy of ineptitude.
So, I'm more proud of my C64 game.2 -
I could bitch about XSLT again, as that was certainly painful, but that’s less about learning a skill and more about understanding someone else’s mental diarrhea, so let me pick something else.
My most painful learning experience was probably pointers, but not pointers in the usual sense of `char *ptr` in C and how they’re totally confusing at first. I mean, it was that too, but in addition it was how I had absolutely none of the background needed to understand them, not having any learning material (nor guidance), nor even a typical compiler to tell me what i was doing wrong — and on top of all of that, only being able to run code on a device that would crash/halt/freak out whenever i made a mistake. It was an absolute nightmare.
Here’s the story:
Someone gave me the game RACE for my TI-83 calculator, but it turned out to be an unlocked version, which means I could edit it and see the code. I discovered this later on by accident while trying to play it during class, and when I looked at it, all I saw was incomprehensible garbage. I closed it, and the game no longer worked. Looking back I must have changed something, but then I thought it was just magic. It took me a long time to get curious enough to look at it again.
But in the meantime, I ended up played with these “programs” a little, and made some really simple ones, and later some somewhat complex ones. So the next time I opened RACE again I kind of understood what it was doing.
Moving on, I spent a year learning TI-Basic, and eventually reached the limit of what it could do. Along the way, I learned that all of the really amazing games/utilities that were incredibly fast, had greyscale graphics, lowercase text, no runtime indicator, etc. were written in “Assembly,” so naturally I wanted to use that, too.
I had no idea what it was, but it was the obvious next step for me, so I started teaching myself. It was z80 Assembly, and there was practically no documents, resources, nothing helpful online.
I found the specs, and a few terrible docs and other sources, but with only one year of programming experience, I didn’t really understand what they were telling me. This was before stackoverflow, etc., too, so what little help I found was mostly from forum posts, IRC (mostly got ignored or made fun of), and reading other people’s source when I could find it. And usually that was less than clear.
And here’s where we dive into the specifics. Starting with so little experience, and in TI-Basic of all things, meant I had zero understanding of pointers, memory and addresses, the stack, heap, data structures, interrupts, clocks, etc. I had mastered everything TI-Basic offered, which astoundingly included arrays and matrices (six of each), but it hid everything else except basic logic and flow control. (No, there weren’t even functions; it has labels and goto.) It has 27 numeric variables (A-Z and theta, can store either float or complex numbers), 8 Lists (numeric arrays), 6 matricies (2d numeric arrays), 10 strings, and a few other things like “equations” and literal bitmap pictures.
Soo… I went from knowing only that to learning pointers. And pointer math. And data structures. And pointers to pointers, and the stack, and function calls, and all that goodness. And remember, I was learning and writing all of this in plain Assembly, in notepad (or on paper at school), not in C or C++ with a teacher, a textbook, SO, and an intelligent compiler with its incredibly helpful type checking and warnings. Just raw trial and error. I learned what I could from whatever cryptic sources I could find (and understand) online, and applied it.
But actually using what I learned? If a pointer was wrong, it resulted in unexpected behavior, memory corruption, freezes, etc. I didn’t have a debugger, an emulator, etc. I had notepad, the barebones compiler, and my calculator.
Also, iterating meant changing my code, recompiling, factory resetting my calculator (removing the battery for 30+ sec) because bugs usually froze it or corrupted something, then transferring the new program over, and finally running it. It was soo slowwwww. But I made steady progress.
Painful learning experience? Check.
Pointer hell? Absolutely.4 -
FUCK LINUX
now that I have your attention, and you’re probably angry, too, please, even if you don’t read this rant, never use code.org again. now, onto the rant…
god dammit, code.org sucks. I mean, anyone who created it or associates with it should, well, be considered a terrorist. they’re bombing students futures in computer science with false, useless, bullshit information. not to mention, their sponsors like bill gates, mark zuckerburg, and other rich asses, talk in a video about some boring ass shit that is hard to understand for anyone who doesn’t program, and not to mention, they use a fucking five dollar microphone. ear rape. even if you look at a textual version of it, then read the information on it, it’s practically useless because it's so terribly explained, and also useless. ironically enough, they focus on their animations more than their actual explinations, or their students for that matter. the fact that we had to encode a picture in binary, made me about 50% dumber, give or take a 0 or 1. then, we had to do it in hex, which wasn’t really much better, although more realistic I supposed. what's really the most depressing thing about this class is its application in the real world. I've learnt nothing whatsoever that will help me in the real world, or in computer science. I suppose there's two things that may be useful (that I already knew): hex, and that TCP doesn't lose packets. that's it. those two things. five seconds worth of knowledge from the first quarter of the year. the ideas just make me want to throw up. teaching the main ideas of computer science without actually teaching it? one of the teachers (probably a good one) enrolled her students in an online programming course just so they could understand, because the explanations are just so terrible. this is the only [high school] computer science course offered by code.org, and I signed up because it's an AP computer science class (tried to get into AP Java, the day I was supposed to take the test to get into an upper level class, I was told it didn't count as a tech credit). seriously, fuck code.org. it makes you dumber. their 'app lab' environment is pointless, just like everything else. the app lab is basically where you have a set of commands and have to make a dog bark() or a storm trooper miss() [and that's hell when they haven't introduced while loops yet]. the app lab is literally code.org going out of their way to make everything that their students are learning pointless in the real world. seriously, why can't we just use a <canvas> like an ACTUAL PROGRAMMER would do if they were to make a browser game, not use an app engine so slow it would be faster to update windows and android studio each time I run an 'app' in their 'environment'. their excuse is that the skills "transfer over" to the real world. BITCH! IF I DIDN'T KNOW JAVA, AND I WANTED TO MAKE A GAME IN JAVA, I'M NOT GOING TO LEARN PYTHON, THEN "TRANSFER" THE SKILLS I LEARNT, I'M GOING TO LEARN FUCKING JAVA. AND THAT GOES FOR EVER OTHER LANGUAGE, PROJECT, ETC.
I'm begging you code.org, stop, get help.9 -
You know. I have mixed feelings on the way people have been reacting to senzory's rant regarding the way he deals with clients. Some people believe that he is unethical, some people see it as just business(me included) but to see what the community says is somewhat interesting.
First, let me be clear on something: i have been fucked over by clients many times for being a nice guy and trying to play it nicely.
Because of this I am selective of who deserves good treatment and who gets to fuck off. But regardless of the client I do the same thing: regardless of who it is, nice or otherwise. If a project will take 1 week to complete then I tell them that it will take 3 to 4 weeks. Why? Well because I have many things on my plate, I am married and have two children, one lives with me and I try to spend as much time with them as I can. I work from 8 to 6, sometimes later and when I get home I sometimes don't do shit since at work I maintain the web services of 2 fucking college campuses.
I don't look for my clients. Through word of mouth they come to me. And being in a privileged position(there are about 5 devs here and they all suck) they can either do with my times and fees or can fuck off over the border where Pedro will do their shit on vbscript and classic ASP(which I like, but you know why this is not an option in 2018)
Apps can be sold for large quantities of money, regardless of what their use case is, if a company wants to outsource their apps to an external developer(such as yours truly) that means that they are willing to play the game. And that is what business is: a game, a survival game.
Where I live, a company will not think twice of firing a single mother for whatever reason. In the U.S of A, and specially in Texas, you can be fired for whatever reason. I have automated people's jobs without knowing it, I have made people lose their jobs and saved companies thousands with my apps. Things like that were not know to me, had I known that someone would have lost their jobs I would have tried differently.
If a company is willing to tell employees(loyal employees) to fuck off, then i do not regret charging what I do and hustling the way I do with rat faced dickheads that care not for people. If I could I would destroy entire companies here. But that is for another story.
I have been used, insulted, gambled with and have been lied to, to my face by these companies. Which has left me jaded.
Oh now, trust me. I am still highly optimistic and nice. And if someone has a small business and I can help them out, then I will lower my rate and give positive vibes in the hopes of making things better through karma. I want to see the best in people. But this does not stop me from being a shark and giving quotes the way I do.
Because companies, as an overall entity are not people with the best intentions(sometimes) and they will not take your kindness, they will take advantage if possible in an effort to save money. Its just dickhead business.
So why, as a professional and privileged developer that obtained his skills through intense study and practice, a wizard by all means, should lower to these nameless, Faceless entities?
Why should i give them the fairness they do not give others? Why should I play the high morale game and come out as a loser?
At the end of the day, I get to swim in my own pool of success, knowing that they did not get the chance to fuck me over
So if you tell me that you took advantage of your hard earned skillset, and built a cross platform app(which compiles to native binaries) and sold 2 products for one, I will tell you that you are an excellent player at their game. If you tell me that you finished before and got to charge for 2 weeks of work doing just 2 days I will say that you are an excellent time manager. And if you tell me that at the end of the day you managed to keep said customer I will tell you that you are a true professional.
There is a difference lads, in selling a product to big momma jamma's cajun restaurant, to the largest logistics company around.
Be nice to those that desserve it.6 -
I once had to make a shitty canvas game as part of a marketing campaign when I worked for an agency, for fuck only knows what. You dragged a shopping trolley back and forth in an aisle, and got points for catching items that fell from the top.
The initial round of feedback had the complaint that sometimes players weren't receiving points for items. I spent a night playing this senseless game over and over, but I never failed to get the points for an item. I was pretty confident that it worked, it wasn't like the logic was complex, so I sent it over.
Second round of feedback had the same complaint. They were getting quite annoyed by it, said that it was a bad user experience. Again, I could not reproduce it at all: the game was an equally tedious waste of life on every device I tried it on.
In exasperation, I asked the sales guy whose pitch it had been to get me a video or a more detailed report. The client was quite arsey, as they saw it, at having to do bug-fixing for us, but they did agree.
Anyway, it transpired that they were angry that players were not receiving the points for the items they *failed* to catch. The way they saw it, the game wouldn't be fun if you were punished for not catching items - so they wanted the player to get ten points for every item on screen, regardless or not of whether they caught it in their trolley. Of course, I thought. Silly me.
I was actually quite impressed at how a marketing department could accidentally undermine the very notion of a game whilst seeking to make one more fun.8 -
Tl;Dr - It started as an escape, carried on as fun, then as a way to be lazy, and finally as a way of life. Coding has defined and shaped my entire life from the age of nine.
When I was nine I was playing a game on my ZX spectrum and accidentally knocked the keyboard as I reached over to adjust my TV. Incredibly parts of it actually made a little sense to me and got my curiosity. I spent hours reading through that code, afraid to turn the Spectrum off in case I couldn't get back to it. Weeks later I got hold of a book of example code to copy out to do various things like making patterns on the screen. I was amazed by it. You told it what to do, and it did it! (don't you miss the days when coding worked like that?) I was bitten by the coding bug (excuse the pun) and I'd got it bad! I spent many late nights on that thing, escaping from a difficult home life. People (especially adults) were confusing, and in my experience unpredictable. When you did things wrong they shouted at you and threatened to take you away, or ignored you completely. Code never did that. If you did something wrong, it quietly let you know and often told you exactly what was wrong. It wasn't because of shifting expectations or a change of mood or anything like that. It was just clean logic, simple cause and effect.
I get my first computer a year later: an IBM XT that had been discarded by a company and was fitted with a key on the side to turn it on. With the impressive noise it made it really was like starting an engine. Whole most kids would have played with the games, I spent my time playing with batch scripts and writing very simple text adventures. And discovering what "format c:" does. With some abuse and threatened violence I managed to get windows running on it. Windows 2.1 I think it was.
At 12 I got a Gateway 75 running Windows 95. Over the next few years I do covered many amazing games: ROTT, Doom, Hexen, and so on. Aside from the games themselves, I was fascinated by the way computers could be linked together to play together (this was still early days for the Web and computers networked in a home was very unusual). I also got into making levels for Doom, Heretic, and years later Duke Nukem 3D (pretty sure it was heretic; all I remember is the nightmare of trying to write levels entirely by code!). I enjoyed re-scripting some of the weapons and monsters to behave differently. About this time I also got into HTML (I still call this coding, but not programming), C, and java. I had trouble with C as none of the examples and tutorial code seemed to run properly under a Windows environment. Similar for my very short stint with assembly. At some point I got a TI-83 programmable calculator and started rewriting my old batch script games on it, including one "Gangster Lord" game that had the same mechanics as a lot of the Facebook games that appeared later (do things, earn money, spend money to buy stuff to do more things). Worried about upcoming exams, I also made a number of maths helper apps, including a quadratic equation solver that gave the steps, and a fake calculator reset to smuggle them into my exams. When the day came I panicked and did a proper reset for fear of being caught.
At 18 I was convinced I was going to be a professional coder as I started a degree in Computer Science. Three months later I dropped out after a bunch of lectures teaching what input and output devices were and realising we were only going to be taught Java and no C++. I started a job on the call centre of a big company, but was frustrated with many of the boring and repetitive tasks we had to do. So I put my previous knowledge to use, and quickly learned VBA to automate tasks. It wasn't long before I ended up promoted to Business Analyst where I worked on a great team building small systems in Office, SAS, and a few other tools.
I decided to retrain in psychology, so left the job I was in and started another degree. During my work and placements my skills came in use a number of times to simplify and automate tasks. I finished my degree, then took a job as a teaching assistant while I worked out what I wanted to do next and how to pay for it. Three years later I've ended up IT technican at the school, responsible for the website, teaching a number of Computing lessons each week, and unofficial co-coordinator for Computing as a subject. I also run a team of ten year old Digital Leaders who I am training in online safety and as technical experts; I am hoping to inspire them to a future in coding. In September I'll be starting teacher training with a view to becoming a Computing specialist teacher. Oh, and I'm currently doing a course in Android Development in my free time.
And this all started with an accidental knock on the keyboard of a ZX Spectrum.6 -
Never hack a game and change the gold value to 1.0e307.... It takes so long for my CPU to update its value whenever it changes......
This game is over 😢😥
Also always remember to take a backup before making dumb hacks....1 -
Hello, I'm now gonna rant for a bit. I'm usually not a ranty person (wait, why am I on this site again?) , but here we go. I sometimes feel misunderstood about my side projects.
I don't know about you guys, but when I program on my free time, sometimes I just want to grab a glass of wine and explore things I think bout during the day. So, during the start of my CS-education, when I started to get my programming feet a little warm, I wrote this tic-tac-toe game (as you do...), and I thought "Well I know how to play the game. Surely I can program an AI to play against". So I thought hard for an evening or two and came up with something that wasn't too shabby (I can't win).
Then another time when learned about creating GUIs we got to do simple menu based stuff with buttons and pulldown menus following a certain structure, but we also learned that positions of components can be set freely. So I thought "Well, if I can freely change the positions of components, surely I can animate stuff and if I map that to some keys I can create a real time game!". So I wrote a small platformer with two squares that ideally succeed in killing one another. After animation I started fantasising about 3D rendering, so I created a small application which creates the illusion of 3D, which was cool and all, but that got me dreaming of creating a real 3D engine. It became almost like a cause of mine; to understand how it all works and create a 3D engine from scratch.
So now I've written a 3D engine. A simple one, mind you, without all the bells and whistles, but still a 3D engine.
So, after all this rambling, what is this rant about? It's about how people react to all this. The reactions are divided. Some are impressed, mostly people who cannot program, but others are like "hm...". For example, during job interviews, when people ask me if I've done anything on the side and I mention this, people usually go like ".... hm... :| Well that's great. So mostly just done your own stuff?". Well YES! What is that supposed to mean? That I've not created shippable applications? I've explored, which I myself believe is valuable! I believe I've learned something along the way. And most importantly I've enjoyed it. Maybe I'm over interpreting this, but sometimes it feels like people don't even understand the joy in it, like it's illogical. Why create something that in the end won't create any real value?
Am I alone in this? Or perhaps, have I just written far to long and uninteresting a rant for anybody to read this far? I don't know. You tell me.13 -
Something I can never understand with my boss. This really makes me concerned with the future of the company imo.
I was given a project contract with all of the specifications and how many hours I had to each assignment.
I did my work and I kept myself within the time limit.
Today my boss and I had a status meeting about the project. In which he had an addition to one of my features which would basically require us to start over with it. He started to blame not only me but also my coworker on why we didnt predict that HE would want this addition to the feature. We got into a heated discussion over him putting that blame on us. My point I stuck to, was that the responsibility of specifications lies in the person who briefs a worker, not the worker who is supposed to play guessing game of what the briefer want. He vehemently denied that is how things work.
He basically shushed me and said that is how the order of things go.
Am I in the wrong here?3 -
1. Ability to freeze time... (except for internet & computer speed). Too many ideas, not enough hours in a day. Sleep should be declared optional as well.
2. Ability to not eat/drink at all, or eat/drink in copious quantities without negative effects. I enjoy a cognac, pizza & chocolate binge more than nausea, upwards BMI creep and hangovers.
3. True Virtual Reality. None of this headset crap, but immersiveness rivaling reality itself, with voice-controlled AI-assisted interfaces to "program" anything by simply describing it, iterating over details to add increasing complexities. Not even for porn reasons... my head just overflows with creative ideas for "holonovels" and interactive worldbuilding, but I don't have the patience nor artistic skills for game development.3 -
This is a somewhat old story. I joined a project in making a 2.5d platformer in Unity. A couple months in, the project manager had decided that this game would have two sequels, an MMORPG, a live-action movie and a web series. He informed the whole team of this decision. One week later, every member of the dev team had left. This scope crept forth from the depths of hell and ruined a simple project. Lesson learned: Keep the scope small and don't bite over more than you can chew.
Edit: I know that you should dream big, but don't make 4 games, a web series and a movie simultaneously.3 -
Started off as an ok pitch. I was an advertgame developer at the time.
This company wanted a medieval styled platformer with a simple progression system that would integrate with their game store. Sounded like a fun project but when I created a planning and offer they immediately rejected it because they figured anything over 400 dollars was too much for a non AAA game...
Some people... lol2 -
Coolest thing I’ve built solo?
Damn, there’s been a lot of things over the years, but I guess the most used one I’ve made would be my voice activated tv remote - yes it’s real.
So in essence it’s a google home... yea I know spyware and all, but look it was free so I’m going to make use of it... err where was I, oh yea.
An IFTTT account which taps into the google assistant API and creates a webhook, although the authentication side of things is 0 to none, so had to put a api-key into the requests to at least have some layer of auth.
This webhook then hits a raspberry pi containing a PHP API to accept and authenticate the request in, digest this into KEY commands for the TV, and drops this into a Python script to connect to the TV over a web socket connection ( I found python more stable for this ) and sends the pre made key requests, it can even do multiple keys at a time... that was a pain.
So after all that, the end game becomes about a second from saying “hey google, change the tv channel to xxx”
This sick and twisted contraption is finished and the tv is my little bitch.
This has been built out to handle channels by name, number, volume up/down, sources switching to hdmi, tv, vga and a bunch of other things.
The things we do when we can’t find a tv remote for days....
Next up, getting it to launch Netflix app and going to a specified show / episode.. but may be to adventurous. -
What kind of person doesn’t install Windows 10 for a free pre-installation of Candy Crush Soda Saga thrown into the mix? I really enjoy it when my Operating System comes preloaded with bullshit. It’s almost as if I’m losing rights to choose what I want installed on my operating system. It’s really enjoyable when Candy Crush Soda Saga appears in the background in task manager despite never opening this “””game”””. I find it amazing that after building such a powerful computer I can know that my fast 16gb ram is being used to keep bloatware running in the background. Every night I dream of the people who buy new computers with a fresh copy of Windows 10 pre-installed on it to find it has a copy of Candy Crush Soda Saga already waiting to be played! The joy and tears that must come to such a persons eye to know that Bill Gates was kind enough to bless the world with every middle-aged persons favourite game, Candy Crush Soda Saga, to be the first app that appears on their start menu. The thoughts running through every developers mind at Microsoft as they pre-load a copy of Candy Crush Soda Saga onto every copy of Windows 10. They must really feel alive and definitely would not consider doing anything else for a living but copying the files of Candy Crush Soda Saga across onto Official Windows 10 Installations. The rush of blood into their mind as they know that thousands, if not millions, of users from around the world open their brand new computer for the first time to see that King managed to bribe Microsoft with more money that you’ll ever get your hands onto into making them add a free copy of Candy Crush Soda Saga onto their computer. As thousands of those users move their mouse over this work of art, right click it and press uninstall without a second of doubt in their mind, rendering Kings investment to be a waste of time, money and effort. This is a story we will tell for generations and generations in the future of how the worlds most popular Operating System was not preloaded with a free copy of McAfee, but instead a copy of Candy Crush Soda Saga for the entire world to rejoice. Good day to you all.11
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When I was at university in my last semester of my bachelor's, I was doing a game programming paper and our last assignment was to group up and make a game. So I go with one of the guys I know and this other dude since his previous game was really neat. Then two randoms joined that from my first impressions of their games wasn't much at all (one guy made four buttons click and called it a game in Java when we had to make games in c++ and the other guy used an example game and semi modded it.
Anyways we get to brain storming, totally waste too much time getting organised because the guy that volunteered (4 buttons guy) was slow to getting things sorted. Eventually we get to making the game and 4 buttons guy hasn't learnt how to use git, I then end up spending 3 hours over Skype explaining to him how to do this. He eventually learns how to do things and then volunteers to do the AI for the game, after about a week (this assignment is only 5 weeks long) he hasn't shown any progress, we eventually get to our 3rd week milestone no progress from him and the modder, with only three classes left we ask them both to get stuff done before a set deadline (modder wanted to do monsters and help 4 buttons with AI) both agreed and deadline rolls up and no work is shown at all, modest shows up extremely late and shows little work.
4 buttons guy leaves us a Skype message the day of our 2nd to last class,, saying he dropped the paper...
Modder did do some work but he failed to read all the documentation I left him (the game was a 2d multiplayer crafting game, I worked so hard to make a 2d map system with a world camera) he failed to read everything and his monsters used local coordinates and were stuck on screen!
With about a week left and not too many group meetings left we meet up to try and get stuff done, modder does nothing to help, the multiplayer is working my friend has done the crafting and weapon system and the map stuff is working out well. We're missing AI and combat, with our last few hours left we push to get as much stuff done, I somehow get stuck doing monster art, AI is done by the other two and I try to getting some of the combat and building done.
In the end we completely commented all of modders work because well it made us look bad lol. He later went to complain to my free claiming I did it and was a douchebag for doing so. We had to submit our developer logs and the three of us wrote about how shitty it was to deal with these two.
We tried out best not to isolate ourselves from them and definitely tried to help but we were swamped with our other assignments and what we had to work on.
In the end leaving and not helping right when the deadline is close was what I call the most shittiest thing team mates can do, I think sticking together even if we were to fail was at least a lot better.3 -
!rant && extra('worried');
My 11 years-old brother seems to be addicted to Minecraft, not the "dis iz so kool" addiction, but the "I put my health and education in danger to keep playing this game (homeworks badly done, grades free falling, showers without soap in 30s flat, food eaten in 15s, starts to yell at parents when they want him to stop playing (parents bitch slapped him a few times for this, but he seems to persist)).
My parents are over 55 now, so they don't really know how to handle this (can't / don't want to blame them), and I'm supposed shove some reason in his dead brain next weekend (I live 150km away).
I've been addicted myself to videogames in general and WoW in particular ((almost) no regrets) a few years back.. what should I say to him else than "This shit will ruin your life even before you started it" (which is planned anyway) ?26 -
So I recently had a university project which focuses video game audio. We had to work in groups of 3 students and the task was to create a video game which uses audio as a gameplay mechanic.
Our idea was to create a game where you collect different audio samples which get looped as background music, and you have to select the correct ones to have a nice tune. To make it a bit more challenging we had enemies, guns and grenades plus doors which only open if the correct music is playing.
The guns fire on-beat, and the grenades always explode on the first beat of the next bar.
It was quite challenging to get things synced since even small offsets are noticable.
I wrote some nice code and theoretically it should have worked but for some reason the gun shots and the grenades didn't quite hit the beat of the music.
I tweaked stuff, created workarounds, optimized lot's of code to get execution times down but it still only worked sometimes.
I tweaked more and more only to realize that the timing drifted over time.
At that time I worked 20-30 hours on tweaking and trying to get it perfectly timed.
After recalculating some numbers I realized that all the audio samples are recorded at 135 bpm, but the guys who did the recordings said it was 130bpm.
I asked them if it could be the case that the samples are 135bpm and they said:
"yes, they are at 135 bpm as we told you"
I scrolled back in the telegram conversation only to see that they said 130.
Changing the number to 135 resolved all the problems and all of my workarounds and tweaks weren't needed.
So I worked for nearly 30 hours just because they didn't notice their fault and even when they realized that the timing is off sometimes (which took forever because they never played the game), they didn't even consider that they might have given me the wrong numbers.
This all wouldn't be that bad if both of my teammates had worked for more than 15 hours but they didn't. I did all the hard work and the only single thing they did fucked up my workflow. It fucked up the system I created and it fucked up the gameplay as things got unpredictable. Because of their fucking fault I worked as much as both of them combined IN ADDITION to all the other work I did (built 3 maps, coded everything, created animations, ...)
I love working in teams, but only if the whole team is motivated. Those two fuckers were the exact opposite.
Luckily i found the error so I could fix it, but guess with whom I'll never ever work together again?10 -
The year was 1983. My best friend and neighbour at the time invited me over to see an amazing device that his father had brought home from work, an IBM PC. We played a game called Track & Field, and I was amazed that the machine remembered my name once I've entered it. (Uptil then the only machines with any kind of memory that I've come in touch with, were arcade games and my cousin's video game console, which was also the first electronic gaming device I've ever played, back in 1978). In the early 1980s, computers were anything but commonplace in Åland Islands, but I think that it was in 1983 that people became aware of them, and there was a budding interest to buy one, at least among us kids. It was my sister who wished for a home computer for Christmas, so the same year Santa gave us a ZX Spectrum. It came with a game called Thro' the Wall, an Arcanoid clone(, that has inspired me to make my own clone "Wall" for all the different home computers I've had, ranging from Commodore 16 and Canon V-20 to Amiga 500 and Amiga 1200). Unfortunately, we only managed to load the game (delivered on a C cassette) like once or twice after several attempts. It turned out that the hardware was faulty and dad got a refund after first having had to complain a lot at the dealer (which went out of business some ten years ago), and then bought the Commodore the next Christmas. Anyway, I wrote my first code on the ZX Spectrum. It doesn't really count for programming as all I did was typing examples and running them. I do recall altering one example though, a program drawing the Swedish flag on the screen, by adding an inner red cross thus turning it in the Åland flag. But, with the Commodore 16 (which had an excellent Basic interpreter) I got started with programming almost immediately and by the end of 1984 I had written my fist very own Basic programs. In 1996 I got my first IT job, and am still a dev. So, what became of my childhood friend and neighbour? He runs a successful computer dealership :)
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I am an I.T Admin currently responsible for the URS, Validation, oversight of outsourced development and deployment of a new application for our company...
I've been saying once a week now for 2 fucking months that this thing will be ready to deploy at the end of the week.
With enough technical knowledge I know the hell business people put developers through, the lack of contextual understanding of the Job between the two sides is insane.
(I mean holy shit when you tab through various fields, even that ordering needs to be explicitly programmed.)
I refuse to put the pressure on our devs that I am told too, I cant submit a request and phone ten minutes later to ask if itll be done today, people plan their lives, the devs have other clients and projects... what the mother of fuck makes us so special that they must drop everything.
On top of that all the testing I do over and over and over and over reveals some pretty huge operational risks and I keep making changes so as to not blow up the operations of half our company.
I am not saying my boss is horrible or anything but Holy Hell, most people just can't put themselves in someone else's shoes for five short minutes
I try to please my boss while trying to protect my devs from abuse and sadly it results in me being in the middle of two sides playing tug of war and it is ripping me apart...
Why can't people just be more understanding and communicate and understand better... But don't worry all you beautiful game changing, world improving devs... I will always have your back3 -
//little Story of a sys admin
Wondered why a Server on my Linux Root couldn't build a network connection, even when it was running.
Checked iptables and saw, that the port of the Server was redirected to a different port.
I never added that rule to the firewall. Checked and a little script I used from someone else generated traffic for a mobile game.
OK beginn the DDoS Penetration. Over 10 Gbit/s on some small servers.
Checked Facebook and some idiot posted on my site:
Stop you little shithead or I will report you to the police!!!
Checked his profile page and he had a small shitty android game with a botnet.
Choose one:
1. let him be
2. Fuck him up for good
Lets Sudo with 2.
I scaled up my bandwith to 25 Gbit/s and found out that guys phone number.
Slowly started to eat away his bandwith for days. 3 days later his server was unreachable.
Then I masked my VoIP adress and called him:
Me: Hi, you know me?
He: No WTF! Why are you calling me.
Me: I love your're game a lot, I really love it.
He: What's wrong with you? Who are you?
Me: I'm teach
He: teach?
Me: Teach me lesson
He: Are you crazy I'm hanging up!
Me: I really love you're game. I even took away all your bandwith. Now you're servers are blocked, you're game banned on the store.
He: WHAT, WHAT? (hearing typing)
Me: Don't fuck with the wrong guys. I teached you a lesson, call me EL PENETRATO
He: FUCK Fuck Fuck you! Who are you???!!! I'm going to report you!
Me: How?
He: I got you're logs!
Me: Check it at Utrace...
He: Holy shit all around the world
Me: Lemme Smash Bitch
*hung up*4 -
Got pulled out of bed at 6 am again this morning, our VMs were acting up again. Not booting, running extremely slow, high disk usage, etc.
This was the 6 time in as many weeks this happened. And always the marching orders were the same. Find the bug, smash the bug, get it working with the least effort. I've dumped hundreds of hours maintaining this broken shitheap of a system, putting off other duties to keep mission critical stations running.
The culprits? Scummy consultants, Windows 10 1709, and Citrix Studio.
Xen Server performed well enough, likely due to its open source origins and Centos architecture.
Whelp. DasSeahawks was good and pissed. Nothing like getting rousted out of bed after a few scant hours rest for patching the same broken system.
DasSeahawks lost his temper. Things went flying. Exorcists were dispatched and promptly eaten.
Enough. No consultants, no analysts, and no experts touched it. No phone calls, no manuals, not even a google search. Just a very pissed admin and his minion declaring blitzkrieg.
We made our game plan, moved the users out, smoked our cigs, chugged monster, and queued a gnu-metal playlist on spotify.
Then we took a wrecking ball to the whole setup. User docs were saved, all else was rm -r * && shred && summon -u Poseidon -beast Land_Cracken.
Started at 3pm and finished just after midnight. Rebuilt all the vms with RDP, murdered citrix studio (and their bullshit licenses), completely blocked Windows 10 updates after 1607, and load balanced the network.
So what do we get when all the experts are fired? Stabbed lightning. VMs boot in less than 10 seconds, apps open instantly, and server resources are half their previous usage state. My VMs are now the fastest stations in our complex, as they should be.
Next to do: install our mxgpu, script up snapshots and heartbeat, destroy Windows ads/telemetry, and setup PDQ. damn its good to be good!
What i learned --> never allow testing to go to production, consultants will fuck up your shit for a buck, and vendors are half as reliable over consultants. Windows works great without Microsoft, thin clients are overpriced, and getting pissed gets things done.
This my friends, is why admins are assholes.4 -
The graduate (who thinks he knows everything) who has spent the last 6 months asking the same question over and over ...Tells you he's going to be a game developer.4
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"Some settings are managed by your organisation"
I understand the necessity for companies to be able to remotely manage their devices, but my god, I hate working on company laptops sooo much!!
Fun fact, even Chrome can be managed! The can manage everyting. It's called Microsoft Intune. It sucks!! And fucking 45 day PW change policy! And fuck you, Windows Defender Real-time protection which I can't turn off and It's high CPU consumption. Also fuck you Microsoft Teams for scanning. Every. Single. Link. I. Click. On. From. A. Chat. Before. Redirecting. Me. To. The. Actual. Website. Always takes a couple of seconds. Waste of time. Those accumulate over time you know! AND to Windows Update! You already know what is coming next: stop force-updating while I'm in the middle of fucking meeting! I have shit to do! Another fun fact: you can postpone Windows Update by turning the clock back. LIKE PLAYING AN OLD TIME-BASED STRATEGY GAME ON PC IN 1999. (12h work best.) And this fucking weak ass VPN. WHY I PAY FOR 1Gbps WHEN COMPANY VPN ONLY 10Mbps?!! What Am I? A fucking snail! Go faster!! pls!
But, thank god, we can email shit and open attachments in Outlook.9 -
Apparently it's all game's fault... Again. This article is not even fake https://bbc.com/news/av/...6
-
.NET drinking game:
* Drink every time IntelliSense refuses to tell you what the actual error is because it's too busy choking on lambda syntax from a decade ago
* Take a shot every time you discover a closed, unresolved Github issue discussing your current showstopping build/CI problem
* Finish your drink every time the solution to your problem involves either manual edits to your CSPROJ (or whatever) file, or creating a new project altogether and copying all your fucking files over5 -
Quarantine and unemployment gave me opportunities to do side projects, here is another one I’ve done recently and I think you guys will like it
It is an image mosaic that preserves features based on color gradient, and tries to use as many photos as possible instead of just repeatedly using same picture over and over.
Here is the link: https://github.com/txstc55/...
For those who care about my minesweeper game, I’m working on submitting it to steam and make it a free game.2 -
The entire modern gaming ecosystem is a scam.
I added The Crew: Motorfest trial version to my library for free.
Click on Install and it downloads 43 GB of data.
Now it's time to launch.
Click on launch and Ubisoft Connect takes over and it starts downloading another 43 GB??????
WTF ??
If I can't even get the trial version of a game without nearly wanting to kill myself, how does the company expect me to pay full price for it?
Piracy FTW. Fuck all the companies.16 -
Microsoft's business suite is much better than Google's business suite.
If not for Google's monopoly in consumer market, MS would have easily taken over the consumer space as well. No wonder this company is acing their game in B2B space.
I can see myself migrating to MS ecosystem because fuck YouTube and Google Maps. MS has everything better now.
You know what MS did right?
They heard herd.
And this is what annoys me about Google. A company arrogant and adamant in their own approach that they even refuse to acknowledge a user's existence.6 -
So there was that paranoid schizophrenic person, a blonde girl with a buzz cut, and somehow she was a friend of mine. She used a Linux distro called “!!!!!!!!____!!!!!”, and convinced me it was the best distro out there. But the way she used it was… very specific.
She called me. She told me the new distro was out, this time it was called “!!!!!!!!!!!!!!!!!”, and _this_ was the best one. It finally allowed her to observe the area around her neighbourhood right from her PC, through some app, and make pits in the ground. It was done with a touchscreen of a Nintendo DSi connected to her PC with something that looked like an IDE cable. You touch the area of the screen, and the pit will appear outside IRL. This was needed to trap swine-looking creatures in those pits, as they infested the land and were attacking people in packs, turning them into dirty, greyish, half-transparent lumps of gel.
I went to see her, and somehow I knew exactly how it's going to end, as if I decided to replay a game level. She lived in a rotten, mouldy, dark, half-abandoned condo building. She was also a terrible hoarder. I approach the old wooden door of her flat. It was painted over 1000 times and was barely closing. She knew I would come. She rushed outside, looked at me with her moon-sized eyes, grabbed my arm and told me:
“We have to run.”
I felt a sudden crippling rush of anxiety. I woke up. My heart was absolutely racing. My sight became darker and darker. The chest pain was consuming me, and I could barely move. I almost vomited.
That was quite a night.8 -
I came first in a 48 hour 4x person gamejam with a game idea in 6 hours with 3x people.
Some info: I had an idea as soon as the topic went live, told the team this is the idea (button masher), we are going to do it in unity (at the time I was working at a studio that used UE4.x), and I'll also make a custom controller using an old keyboard to make it more fun. Ended up coming first place and won a nice bottle of champagne each, and at no point did we over stretch. Nice clean project with a good night's sleep in-between. The team was me (dev), an artist and a technical designer.
That was my first start to finish use of unity and C#, and now I exclusively use unity and make games for Xbox One and Steam.3 -
*The Fearless Leader*
I get a call to check up on a robot that has been exceeding weight limits at certain points of its movement (Crashing). As I get to the pendant (robo-game controller thingy I like to call it) and look over the alerts and warnings I notice some oil around the main power box of the Robot.... Nothing around this has oil.. so I start looking around and it turns out that the issue wasn’t a crash at all! It was an oily shorted out wire that kept sparking mad heavy when that servo was called on.. causing a large servo failure that required a full restart of the power box. I called our fearless leader and showed him only to find out that there was a motor leaking oil from the electrical end... My fearless leader runs both the Maintenance and Robotics department. When the motor was eventually fixed we overheard the technicians say that our fearless leader knew about this a week ago and decided to leave it that way.... with oil... coming out of an electrical cable..... *sigh* well Anyway after all the wires were fixed and motors changed. He comes up to me and says that he can’t believe that I didn’t call maintenance and fill a report on negligence of technicians for failing preventative maintenance....
I lost my cool a little, firstly that’s not my job, I’m literally one of the lowest ranking here. I called my next in command to figure out what I should do. Secondly the technicians told me that you told them to leave it like that! So if this place caught on fire this would have been on you!
Later I found out that he was trying to fire a technician and wanted me to do the dirty work.. I’m not going to be the reason another man loses the means for him to feed his family. The technician is a pretty cool and fair guy too!
Our fearless leader was a forklift driver and has no experience in robotics or maintenance... I don’t know how this happens or even why but all I know is this man is running both departments to the ground and management loves him.....1 -
Over the past week I've been working on a game written in JavaScript (in the browser) which can be played with hand gestures seen by a camera (wanted to use an IR camera but couldn't get one in the time I had). It is the well-know Shell Game!
Blood, sweat and tears went into this because I wrote my code extremely bad so it became a huge clutter.
Will refactor some day, but I'm happy with the result!4 -
I started out learning Python. And before you "tsk, kids these days", it was before Python became the go to starter language for a lot of universities. No, I started learning around age 12.
My dad (a programmer himself), bought "Python Programming for the Absolute Beginner" and we went through it together. He started out holding my hand as I went through the exercises, but pretty quick I was getting through them mostly on my own.
It was really fun, and I'm absolutely going to do the same if/when I have children of my own. The books exercises were all games, which made it really fun. Instead of "hello world", the first program printed "game over". I was super proud of the hangman game I eventually wrote.
It gave me a leg up when I started taking actual classes, and really instilled a love of coding and puzzle solving in me that propelled me through two degrees.2 -
I don't like marketing people (nothing personal).
Most of those I had to communicate with, do lack anything that would remotely come close to brain activity.
A handful of days before the start of a huge event, for which we made a VR game over 2 months, they have the ovaries to tell us that the spectator TV doesn't fit the event's design and thus the VR game will not be shown at the event.
Wow.
Thankfully, half a day later, their CEO directly wrote us and told us to ignore them and to proceed with the preparations for the game.1 -
Dual Boot Linux & Windows.
I hardly ever see anyone do it right. And there is just two tricks that make a completely new experience out of it. I am not sharing it with you to be nice, I am sharing because I am curious if you're already doing it.
1. Install on a second hard drive, not a different partition. Learn which button to hold on the boot screen to select the boot drive. You can still chain-load via Grub, but the major advantage, updates of neither OS will fuck up your boot loader. You can update it abso-fucking-lutely risk free. Second advantage, advice 2. becomes trivially easy.
2. Set up a virtual machine. Select as its hard drive the raw disk volume where you have installed your Windows. You can do this with VirtualBox, but QEMU with virtual machine manager make is far easier to set this up in. You can now start Windows under Linux as a virtual machine. You can always start a small application, but the big deal is installing. Start a Steam download, have it installed and ready without switching over. Running windows updates. And when you then have time to play the game, just reboot and you have it already installed.
I feel like many are not aware that you can start a virtual machine of a real hard drive. It's one of those things that improve usability of it enormously. It's something where many will just not think about it because they keep dual booting and virtual machines in two different categories in their brains, but immediately will think it is obvious as soon as they hear about it.
So, who already did this? Raise your hands!26 -
Microtransactions are ruining the AAA gaming industry. I have always liked a good fighting game. So I looked at Street Fighter 6. Base game is $60, better version is more, bestest version is way more. Plus from reading reviews the fucking game is riddled with microtransactions.
What happened to buying a fucking game and not feeling like you got ripped off? When you bought the fucking game you got the whole fucking game.
I am disgusted with what these big names are doing. Ruining a once less sketchy industry.
I have even seen games that start out good. Then after a few patches they introduce the microtransaction bullshit. The Conan games are like that. The main complaint is adding this bullshit for base game items.
I wonder how they think this is good for their player base. They just fired the dude at Unity over trying to fuck over customers. Of course the company cannot be trusted so a lot of bigger labels are jumping ship to other engines.
What kinda pisses me off is I will try and find a decent game on Steam and look and look and all I find is garbage. How did Steam turn into such a trash heap? I won't touch an EA game (which is where that CEO from Unity came from). It is too bad because I really liked Mass Effect.
tldr - gaming has turned into shit.8 -
I fucking hate estimating time.
I appreciate that agile is better than any planning type before it, but HOLY SHIT is estimating time a fool's game.
I've been at this over a decade now and I'm still like.. 50% accurate at best. The complicated shit is seldom obvious, and usually if I think something will be complicated it ends up being very simple once I dig in.7 -
Programming should be like art, where you try and learn different skills and tools to get better over time.... Not a continuous game of whack-a-mole where your try to hit everything with a hammer...
¯\_(ツ)_/¯6 -
On the game front, I see so much conflicting advice. "Start getting feedback" as soon as possible. "Donnt soft launch on steam! The algol will wreck you.", "soft launch on itch to get feedback", "dont soft launch on itch!"
"Start marketing today", "focus on influencers", "get to know communities *before* you advertise", "dont get to know communities beforehand if you're just planning on self prompting", "dont self promote".
"CPM is important.", "CPA is important". Etc.
Sounds a lot like "have a bunch of money upfront." The solution is just to succeed from the start! It's so obvious. Just invent the next gta. The next facebook. Get a small loan of 50,000 dollars, or a million. Donate for a year to other kickstarter projects so people will know you and reciprocate! But also dont ebeg!
How about no. How about fuck all this advice by silver spoon assholes that didnt have to work on shoestring budgets. The advice is the equivalent of having a 300 page tonedeaf book, every page blank except page 150, where the words "fuck you. I got mine." Are printed in times new Roman, 14pt font, neatly in the center of the page.
The truth is most of the "indies" already made it in the software industry proper, before switching over. $5k kickstarter videos, with $15k marketing budgets, no doubt funded in part through their own money funneled through services that provide shell donations, because KS is being used as a glorified advertising service. People buying off steam curators for promotions, youtubers making sponsored videos without disclosing they're sponsored. Fake viralility. Fake campaigns. Predetermined success for those who could *already* afford to develop and go commercial without a publisher. And they came into the market and cannibalized the opportunity, raising the bar for everyone that wasnt them. I guess that's actually a good thing, because we wouldnt have half the amazing games we do, and the pressure to produce quality. But then I see fantastic games utterly ignored or flailing in an attempt to compete for eyeballs in an industry frequently dominated by gatekeeping marketeers and influencers, where human grace determines success or complete oblivion. And I'm just disgusted with it.
Also buy my game. Preorder NOW! And you'll get a REAL canvas bag, I'll go to like the goodwill and buy one and screen print the game logo on it or some shit. Buy the special collectors edition and get pictures of my feet. Buy the game of the year edition and get a real gasmask. Preorder now and I'll fucking suck your di k right now. No lie. Preorder the diamond edition RIGHT NOW in the next six minutes and I will send you one hundred thousand dollars in gold plated bottle caps. Limited supply. one million per customer. Offer expires soon. This is not a scam. I repeat. This is NOT a scam.
In other news I'm soft launching Atom Ranger in six months (assuming the nuclear apocalypse hasn't *actually* started by then). Its state of decay and fallout meets rimworld. Build and manage a sprawling base, resolving conflicts, exploring post apocalyptic Colorado and surrounding territories of no-mans-land. Navigate hazardous weather, radioactive terrain, collapsed bridges, dangerous rivers, and deal with cultists, bandits, slavers, and hungry cannibals. Broker peace between not just the factions outside your settlements, but within your base too. Manage conflicts, settle disputes, avert disasters, barter, scavenge, and survive in a fully dynamic world, where buildings slowly crumble, grass and trees sprout up in the road and vacant lots, fires burn out of control, and factions loot, ruin, and takeover settlements. Watch the world and the survivors in it change and survive. Help them to survive, or become a warlord and rule over the wastes.
Lets be honest. It's basically kenshi but less complicated.
If you want to volunteer to test (instead of paying to be a glorified tester, aka "alpha") let me know in the comments.
I'm currently setting up a discord and mailing list.28 -
Buffer usage for simple file operation in python.
What the code "should" do, was using I think open or write a stream with a specific buffer size.
Buffer size should be specific, as it was a stream of a multiple gigabyte file over a direct interlink network connection.
Which should have speed things up tremendously, due to fewer syscalls and the machine having beefy resources for a large buffer.
So far the theory.
In practical, the devs made one very very very very very very very very stupid error.
They used dicts for configurations... With extremely bad naming.
configuration = {}
buffer_size = configuration.get("buffering", int(DEFAULT_BUFFERING))
You might immediately guess what has happened here.
DEFAULT_BUFFERING was set to true, evaluating to 1.
Yeah. Writing in 1 byte size chunks results in enormous speed deficiency, as the system is basically bombing itself with syscalls per nanoseconds.
Kinda obvious when you look at it in the raw pure form.
But I guess you can imagine how configuration actually looked....
Wild. Pretty wild. It was the main dict, hard coded, I think 200 entries plus and of course it looked like my toilet after having an spicy food evening and eating too much....
What's even worse is that none made the connection to the buffer size.
This simple and trivial thing entertained us for 2-3 weeks because *drumrolls please* none of the devs tested with large files.
So as usual there was the deployment and then "the sudden miraculous it works totally slow, must be admin / it fault" game.
At some time it landed then on my desk as pretty much everyone who had to deal with it was confused and angry, for understandable reasons (blame game).
It took me and the admin / devs then a few days to track it down, as we really started at the entirely wrong end of the problem, the network...
So much joy for such a stupid thing.18 -
I don't know why I am a programmer. I went into engineering because I wanted to make video games. I did controls engineering to make physical systems go vroom. Now I mainly write software to make specialized physical systems go vroom. When I was a kid this was not what I would have wanted to do with my life. My 10 year old version of me is standing over me looking down saying "Pathetic". I feel like I need to do something about this before I die.
I want to make a game system for RPGs that is similar to an authoring tool to allow me to make games with some very specific features. Think creation kit for arbitrary RPG games. I am thinking I could make the authoring tool a product as well. If people want to make their own games. But I also want to make moddable RPG games using the authoring tool. I want to give people the ability to mod the game. So I am struggling with how to allow modding and sell an authoring tool. License to distribute unique games? I dunno, maybe I will just keep it as a modding tool for the games I make. I feel like good quality games are moddable. I hardly want to play anything that isn't.7 -
So I promised myself some down time this weekend since I usually end up working all night and in a blink my weekend is over. I also declined going out for better 'relaxation'. Here's how it's going so far...
>Gets home. Hmmm what should I do I can do anything! *thinking*
>Pours a stiff whiskey
>Trys watching something as well as playing a game, gets bored of each and abandons them.
>Opens a dev newsletter
>*blinks*
>Realizes I'm elbow deep in some repo... starting to feel inspired.
>Decides to code something "fun"
>Uses "Well as long as I'm not *working*" to justify his addiction.
I'm really not sure what I did for fun before I started coding. It ruined things by being so damn enjoyable and ultimatley many other things became well... less fun.
This is what addiction looks like.2 -
It began when I was tasked with creating a better and more engaging experience for our new Facebook page. This was in Facebook's early days, so there were not really any "best practices". We were making it up as we went along. I decided one way would be to game-ify things, since gaming, at the time, was a Big Deal on Facebook and people were starting to use it to build customer funnels.
Grasping for low-hanging fruit, I decided a Tetris variant around our topic would be fun. I had to hire a dev because at the time I was a static HTML web developer just getting into social media management. I knew nothing about game development or how to use Facebook's API for such things.
Long story short, we got about $10,000 (FB app devs came at a premium then) into the project when I came across a very recent article about the history of Tetris games. It said that even though Tetris had once been considered for all intents to be public domain due to it being created by a Russian coder during the Cold War, it had just been acquired by an IP protection entity that was charging royalties for any variant of Tetris created from a specific date onward and paying the original developer. So, even though I thought I had been thorough in my initial permissions checking, it turned out we were gonna be in deep doo-doo with licensing fees and restrictions if we released this game to the public.
I had to call my boss and admit my error. She was FURIOUS and really gave me an ass-chewing over it. I then had to call the marketing person whose budget I'd been slaving away at wasting. She was a bit more forgiving (her budget was in the millions). Then I had to call the corporate legal department and explain what was going on. They told me to immediately pay any outstanding hours, then fire the dev but not before getting him to send me all code and assets, deleting his copy, and then, upon my receipt of those assets, deleting MY copy so that nothing of it ever existed. And I was supposed to say _nothing_ to the dev about why he was being let go, so that there would be no "trail" leading back to this fiasco. (The dev hounded me for weeks asking what he'd done wrong. It killed me that I was bound and gagged by corporate legal and couldn't tell him.)
I was in so much trouble. I was literally in tears over it. I'd never wasted that much money in my life. That incident pretty much sealed my fate as far as any trust my bosses ever put in me again (not much at all). I was a bit of a pariah in a lot of ways for the next 5 years whereas I had come onto the team as a young social media rockstar at first.
After that, and a couple of other bad scenarios that were less my fault and more due to a completely dysfunctional management and reporting structure, they eventually "transferred" me to another team. Which was really just a way of getting rid of me by sending me to a department that was already starting to outsource overseas and lay people off. It was less messy that way. I was in the first set of layoffs.
Since then, I've had a BIG fear of EVER joining a large corporation EVER again. I prefer to work for small businesses now, even if I get paid less. Much less stressful from an office politics and impact of mistakes standpoint.3 -
One of the coolest projects I've worked on recently was this little adventure game I made for a game jam a while back, It was made from scratch with Golang and C over two days. It also features procedural level generation (that technically should allow the user to walk in one direction for at least 7 decades).7
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Hey guys it's not a rant, but i feel this place might help...
I am a 20 yr old, second year guy ...have got some experience in core Java and after that, i have been doing android for 8months... Yeah , i coded some basic apps got my hands dirty on firebase, sql libraries and some connectivity...
Even got landed in an internship.
Today i feel myself to be an intermediate android dev , nd i know their are many things that can be learnt in android that i don't know..
But what after that?development as a carrier interests me, but i fear for a job security ... I could learn more of Android,maybe learn ios after that but their are always articles coming out that react is future, webapps will replace android and stuff like that...
I Have also heard stuff like companies today want to squeeze more out of their techs, so they want less and complete developers having experience in both web and mobile app designing and other stuff like that
Are you freakin kidding me? Android and ios alone are like drinking Pacific and indian ocean and to add web developing, its like drinking out every drop of ocean in the world.
I guess their are guys which exist with knowledge of all three, maybe I can cover them all too(someday) but that would take my whole clg life of 4 years..(I guess)
And no ,I don't have problems with that too.. I actually like developing but again i hear big words like cloud computing, AR,VR AI, data sciences, automation, graphics designing, game dev, and many more...
Basically i hear too much and i fear too much 😅 and i don't think closing my ears would be a good choice...
So, which ocean of carrier should i aim to go for?nd are my fears real? Do companies really prefer some web guy designing Amazon like apps over android-only guys like me?is automation nd templates really gonna take all we, developers jobs?should i look into ai/data sciences?
Well , i am a simple guy, who got his first pc at 17 so naturally, i am fascinated even by the working of a calculator app and anything relates to tech so am open to pursue my interests in any fields23 -
Lets play a game of spot the bug...
Too easy you say?
What if I told you that this code was written by a well paid dev over an exceptionally large period of time?
Crazy huh, but that's still nothing. The most ludicrous thing about it - is that you (like me) probably suffer from a mild case of impostor syndrome.
I just ended that suffering. The only thing worse than impostor syndrome is believing you actually know what the fuck your doing. Keep it in check but learn to love it... it's probably the reason you could spot the bug after all.4 -
I gave you a chance, Nvidia. It could have been a good thing, but no. You are still crap. About two years ago, my son's graphics card (an Nvidia) died, so I thought, I'll give him my nice Radeon card, and got myself a new card. For some reason, reason failed me, and I got a GTX 1070. It's been a nice enough card, and worked well. And then the last driver update happened. Fallout 4 started to CTD before it even booted to the main menu. Me, not thinking (again) thought it was a mod, so I uninstalled and deleted and reinstalled again, with all 120 mods. Nope. Still crashing. Then I noticed, as the game booted, the fans started to ramp up, and I could tell exactly when it would crash be the sound of fans. I was expecting the computer to taxi out the room. Rolled the driver update back to the last one that worked. Now I can log in again, and things are mostly stable. Still crashes, but not as bad, probably due to reloading the mods and missing something. When the RX 3080 hits the market, bye bye Nvidia. You haven't changed a bit over the years. We're through.8
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So recently I completed side gig from random freelancing site where I had to shadow troubleshoot performance problems over teams call with random Indian guy on his client's AWS account. Long story short you can autoscale new instances all you want but it's not gonna help if your FIFO sqs has only one message group ID. This architecture is running an online game, which is basically limited to processing ONE event at the same time for ALL players xD
What's even better, basing on naming convention I realized it's a company that I interviewed for like 4 months ago and they told me "we need someone with more experience". Well good luck, thanks for quick cash -
Dear fellow developers: Let's talk about the Internet. If you're reading this post, you've probably heard of it and are comfortable using it on a regular basis. You may even develop software that works over the internet, and that's fine and great! But you have to draw the line somewhere, and that line has been pushed farther and farther back as time goes on.
Let's talk about video games. The first game that really got me into FPSes was Team Fortress 2. Back in the day, it had a great community of casual and competitive groups alike, and there were hats! Underneath the hood was a massive number of servers. Some were officially hosted, some were run by independent communities. It had a built-in browser and central index where you could find every publically-available server and connect to it. You could even manually input connection details if that failed. In my opinion, this was a near-perfect combination of optimal user-experience and maximum freedom to run whatever the hell you wanted to. Even today, if Valve decided to stop hosting official servers, the smaller communities could still stay afloat. Fifteen years in the future, after all demand has died off, someone can still recover the server software and play a game with their kids.
Now, contrast that to a game like Overwatch. Also a very pivotal game in the FPS world, and much more modern, but what's the underlying difference in implementation? NO SUPPORT FOR SELF-HOSTED SERVERS. What does that mean when Blizzard decides to stop hosting its central servers? IT DIES. There will be no more multiplayer experience, not now, not ever. You will never be able to fully share this part of your history with future generations.
Another great example is the evolution of voice chat software. While I will agree that Discord revolutionized the market, it took away our freedom to run our own server on our own hardware. I used to run a Mumble server, now it has fallen out of use and I miss it so much.
Over time, client software has become more and more dependent on centrally-hosted services. Not many people will think about how this will impact the future usability of the product, and this will kill our code when it becomes legacy and the company decides to stop supporting it. We will have nothing to give to future generations; nobody will be able to run it in an emulator and fully re-experience it like we can do with older games and software.
This is one of the worst regressions of our time. Think about services like IRC, SMTP, SSH, even HTTP, how you're so easily able to connect to any server running those protocols and how the Internet would change if those were replaced with proprietary software that depended on a central service.
(Relevant talk (16:42): https://youtu.be/_e6BKJPnb5o?t=1002)6 -
God fucking damnit automating a client's "Job applicant form" system is the most boring shit l've ever done.
Get me some damn monkeys to do this
"Oh OK so I just have to take this form and turn it into HTML. Oh shit, 25 check box's, let's just copy paste this shit in over and over. Oh damn, forgot I have to change the name and value fields for each one. God damnit this is boring, I guess I have to"
Fucking hell it's annoying work, Boring, easy, no thought needed. Ended up turning this task into a drinking game. Every time the word "Management" came up, I took a shot. Got me pretty fucked up.
Client emails back; "Oh ya, I forgot to tell you, we have these 3 other forms we want you to automate".
Well fuck at this point I feel like more of an alcoholic than a developer.5 -
"let's use git for this game jam"
Wait! Don't go! I love git and use it on every project I work on! You'll have to hear me out here.
This was 4 years ago, at my first Global Game Jam. Every jam and game I'd worked on up to that point, I was the only Dev; no need for git, as backups were more than enough. I joined a group with high hopes for the game jam, with three coders and a proper art team.
The entire jam was "1 step forward 2 steps back", as git somehow constantly overwrote code as fast as we could write it.
By the end of the jam we barely had anything to show for our hard work. The takeaway isn't even about git. It's simply to never work with other people. Git is a great protocol but it can't stop people from accidentally fucking other people over. Every jam since, I've worked on my own and had a far better time of it.3 -
I brought my laptop and stuff to school the other day, it was my final period before school was over and it was more "do what you want" kind of thing. So I was playing with my terminal (since I have Linux) and one of the students came up to me and asked "What are you playing? Is that a game?", luckily I wasn't in that pissy mood so I just tried my best to explain to him what I was doing.6
-
Recently got back into Blender to get those 3D modeling Skillz. Lemme tell you what those keybindings do NOT fucking stick in memory over long periods of time.
I felt like someone had detached all of my fingers, shuffled their order, and instructed me to type an essay. Not to mention the new UI, which I love for sure, but is unfamiliar to me.
Anyways, I've always wanted to make a multiplayer VR hangout sort of game set in Disney world so that's my unobtainable goal and reason for doing this.
Yay.9 -
Stories from Gary #000
Short background info:
So I'm working as a game dev for 3 years now and by now I can say that I've seen some shit. Mostly because of one of our game designers, let's call him Gary.
So Gary, from here on called GDG (Game Designer Gary), is a regular game designer (GD). His job is to come up with new game ideas, commission the assets, make sure that translations are done, etc. - simply put, he has to get a lot of shit together before we can start working on a new game.
Would be no problem at all if GDG wasn't lazy as shit and would work for once in his life. No dev really wants to work with him anymore, since he's known for calling a game or any issue "ready for development" even if half the assets or specs are still missing.
Let's move on to a particular situation that happened a couple of months ago.
I had an issue assigned to me, which was about implementing the translations for a new game. As I read the issue and checked if everything I needed was given, I noticed that the most important part was in fact missing - the keywords for the translations.
-.-
So, I called GDG and asked where I could find the keywords, to which he responded "Oh, I'm working on them right now... and by the way I got a weird bug with the translation program. Can you come check it out?". Sigh. I went over to his office, rambling about how I should be able to help him with a program I rarely use and which was written ages ago.
As soon as GDG saw me coming roundbthe corner, he started explaining how the keywords aren't ready yet, since the program to create translations and their keywords won't let him name a translation.
"I can create new translations, but I can't assign a keyword to them."
"Okay, show me what you did", I told him, eager to leave.
He started to type the keyword, which turned out to be huge ass long and immediately I noticed a little counter, like "x/50", directly beneath the text field started to count up with every new character GDG typed. See where I'm going with this? HE WASNT ABLE TO RENAME A TRANSLATION BECAUSE HE WAS TOO LAZY TO FUCKING READ AND CONCENTRATE FOR ONCE. Sorry for that, but even thinking about it gets me angry again.
To some this might sound like nothing, but it really got to me at this point. Maybe it will become more understandable as I post more GDG stories.
tl;dr: A 40 something year old man, who's been working in his job for over 10 years wasn't able to use a program which he daily uses and asks me for help, only to find out he's a complete dipshit.4 -
So, I work in a game development studio, right?
We're trying to launch the title on as many platforms as reasonable, because as a social VR app we're kinda rowing upstream.
So far, Steam and Oculus have been fairly reasonable, if oddly broken and inconsistent.
Enter store 3.
Basically no in-game transaction support (our asking prompted them to *start* developing it. No, it's not very complete). No patch-update system (You want an update? Gotta download the whole fsckin' thing!). No beta-testing functionality for most of their stuff ("Just write the code like the example, it will work, trust us!"). No tools besides the buggy SDK (Wanna upload that new build? Say hello to this page in your web browser!).
So, in other words: Fun.
We've been trying to get actively launched for two months now. Keep in mind that the build has been up on Steam and Oculus for over a year and half a year (respectively), so the actual binary functionality is, presumably fine.
The best feedback we get back tends to be "Well, when we click the Launch button it crashes, so fail."
Meanwhile we're going back and forth, dealing with other-side-of-the-world timezone lag, trying to figure out what is so different from their machines as ours. Eventually we get them to start sending logs (and no, Windows Event logs are not sufficient for GAMES, where did you even get that idea????) except the logs indicate that the program is getting killed so terribly that the engine's built-in crash handler can't even kick in to generate memory dumps or even know it died.
All this boils down to today, where I get a screenshot of their latest attempt.
I just can't even right now.5 -
We had a Christmas party at work. We did a traditional white elephant gift game. I stole some larping swords from one guy, somebody else stole them from me, and another guy named Bilbo stole them and ended up with them.
After the party I am at my desk. Bilbo comes over with the swords and gives them to me. He said, "You looked like you really wanted these." I said thank you. I was really touched by that gesture.
Bilbo had tried to get golf balls during the game and lost them. So I went to the store at lunch today and got him a 12 pack of Titleists for $25. I don't golf, but people I work with say they are good. I left these on his desk. He comes to me later and says, "I cannot accept these. It is just too much money." I said its not too much and explained I was touched by his gesture. He tells me to take them back and get something nice for myself. Which is another nice gesture. Bilbo said when we get back from Christmas break we can do lunch.
So I am a bit baffled. Did I cross a line I shouldn't cross? Is Bilbo just too nice? I was really hoping he would enjoy this. I get it. We are coworkers and not family. I truly respect and like the guy.
Anyway, I am unsure what to do with them. I didn't really want to take them back. I tried to give them to another guy I work with and he wouldn't take them either. One talked about paying for them then decided he didn't want them. I have more shopping to do so I can take them back then. It kind of weirds me out to say $25 is too much money. I can hardly go a day without spending that much on a couple of random small things.9 -
When I was in college I was working on a game in Java using Slick2D. My folks were away on holiday so I had the ability to drink in the house (I was over 18). I worked on this coursework piece whilst drinking.
The next morning I went into college with my work and found that it had a massive memory leak that was included by the work that I’d done whilst under the influence.
The issue was fixed (quite easily tbh) but everyone in my class reminded me for the rest of the year...5 -
Need to rant. I am doing programming 2 at university with java and the assessment is to make a card game. The subject is shit and is basically going over loops, variables, conditionals ect which we learned in introduction to programming and programming 1.
This leaves little time for oop principles, design patterns inherentance and all other useful stuff.
I am dedicated to making a career in programming and want to do my assessment the correct oop way. Although the lecturer doesn't care and is instructing the class to do it procedurally and shit.
I could do the program really quickly the shit procedural way and still get full marks but I feel dirty as hell coding like a scrub. So I'm 60 hours in on this assessment and there are so many classes and even more because of unit testing (we don't have to unit test) and I am spending way too much time.
My code is beautiful, my classes are tiny and maintainable, easy to modify and I'm learning so much about how to code oop the correct way with the help of a mentor and someone I look up to. But god does it take forever to code this way. And soo many iterations and redesigns because I'm still learning.
It's almost done but now I have another programming assessment for another class I'll have to do the dirty way because of time restraints and other assessments.
Sorry for wall of text but this is stressing me out 😛4 -
I'll give you a few reasons to walk away from a dev's chair:
1. if you want your life to be simple and not challenging, if you just want to go with the flow - choose something else. Dev's life will definitely bring some challenges to your day (and sometimes night, and sometimes - your weekends). Especially if you feel you are a perfectionist, dev life could turn your life into a living hell if not handled with care.
2. If you like to see people smiling, if you love that feeling when you help someone and that someone has a better day thanks to you - choose something else. 1st line SD would probably do, but the further from technology you go - the more smiles (and human faces overall) you'll see.
3. If you prefer person-to-person interaction over to talking to machines - definitely don't be a dev. Go to management, administration or smth else, but development. >90% of the human interaction in this field is arguments and conflicts; ~8% are requests for assistance, and the remaining 2% are shared by saying "hi" to the office administrator and your (semi|)annual reviews with your manager. Not kidding.
4. If you have a personality where you find it difficult to stand your ground and not budge to the pressure/blame game/your managers asking you to stay in late. Like it or not, it happens quite often. Many devs have spoiled the management by budging to their requests/demands to stay for OT/unpaid OT to "fix the mess they have made". That's a blame game right there. And these people stay in and do what the slaves do - work for free because they are yelled at. And then management sees this technique work and (ab|)uses it on other devs. If you can say NO and stick to it, prolly wave with some printed paragraphs of labour law in front that manager's nose - it won't be a problem. But if your consciousness is too troubling - stay away from this field of engineering.
5. If you want to easily "disconnect" from work and go do something else - dev's career might be a problem. Yes, your computer might be shut down/hibernated/suspended after 5pm until 9m the next morning, but your brain will most likely keep trying to solve the problems you were facing. You'll prolly use your own computer to do some research, check some forums, docs, etc. - this is all your free time, this is all your family time donated to your manager (and to your personal knowledge base). Not to mention, all these things you learn will soon enough become obsolete, as new technologies will replace them. So if you'd like to easily "disconnect" after 5pm, doing that as a dev might be too challenging.1 -
Ascended Anime Nerd
Got started with Dragonball Z when it first came stateside. Brother was borrowing fansubs of the Cell and Buu sagas back when people were wondering if Goku would ever finish Snake Road.
Around that time I started noticing some serious discrepancies between the broadcast translations and the fansubs, and so I decided to cut out the middleman—after all, how hard can it be to learn Japanese?—and did a search on AltaVista for a “kanji course”, turning up a course hosted by Rice University that taught basic Japanese using Magic Knight Rayearth and YuuYuu Hakusho.
Turns out the answer to the difficulty question is that anything van be simple to learn, if you don’t know it’s supposed to be hard. Especially if you embrace the parts everyone else dreads (falling in love with kanji, in my case).
Over the next nine months I ditched my Spanish class—and all my other classes, for that matter—to study Japanese in the computer lab. I was reviewing the lessons, playing JRPGs on SNES9X (stored on a ZIP disk, since every computer in the lab had a ZIP drive), and transcribing the scripts so I could transliterate and translate them thereafter. In a lab that went so far as to uninstall Minesweeper and Solitaire to discourage playing games on school computers, I had free reign to do so openly because the one time I got confronted for playing a game I had 150+ leaves of handwritten transcriptions to show them.
Long story short, by the time I took Japanese 101 9 months later it was like Hermione in Snape’s potions class, since I had already taught myself about 2 years’ worth of material. I then transferred out to a college that did a one-class-per-month “modular” system that basically allowed me to take 8 more Japanese classes full-time for the following year. By the time my exchange trip came up I was sofar ahead of the curriculum I was taking classes alongside the native Japanese students.
Running out of linguistic topics, I did an independent study on classical Japanese literature in its original, unmodernized grammar and orthography. A topic I’m still fairly active with 15 years later.3 -
This isn't a funny rant or story. It's one of becoming increasingly unsure of the career choices I've made the path they've led me down. And it's written with terrible punctuation and grammar, because it's a cathartic post. I swear I'm a better writer than this.
The highlights:
- I left a low-paying incredibly stable job with room to grow (think specialized office worker at a uni) to become a QA tester at a AAA game studio, after growing bored with the job and letting my productivity and sometimes even attendance slip
- I left AAA studio after having been promoted through the ranks to leading an embedded test tools development team where we automated testing the game (we got to create bots, basically!) and the database, and building some of the most requested tools internally to the company; but we were paid as if we were QA testers, not engineers, and were told that wouldn't change; rather than move over or up, I moved out to a better paying, less fabulous web and tools development job for a no-name company
- No-name company offered one or two days remote, was salaried, and close to home. CTO was a fan of long lunches and Quake 3 Arena 1-2 hours at the end of every day. CTO position was removed, I got a lot of his responsibilities, none of his pay, and started freelancing to learn new skills rather than deal with the CFO being my boss.
- Went to work as a freelancer for an email marketing SaaS provider my previous job had used. Made loads of money, dealt with an old, crappy code base, an old, cranky senior dev, and an owner who ran around like the world was on fire 24/7; but I worked without pants, bought a car, a house, had a kid, etc;
Now during ALL of this, I was teaching game dev as an adjunct at my former uni. This past fall, I went full time as a professor in game dev. I took a huge pay cut, but got a steady schedule (semester to semester anyway) and great benefits. I for once chose what I thought was the job I wanted over more money and something that was just "different". And honestly, I've regretted it so much. My peer / diagonally above me coworker feels untrustworthy half the time and teaches the majority of the programming courses when he's a designer and I've been the game programming professor for 8 years (I also teach non-game programming courses, but those just got folded into the games program...); I hate full-time uni politics; I'm struggling with money for my family; and I am in the car all the time it feels like. I could probably go back to my last job, which had some benefits, but nowhere near as good; my wife doesn't want me back to working in the house all the time because that was a struggle unto itself once we had a kid (for all of us, in different ways); and I have now less than 24 hours to tell my university I want to not pursue longer term contracts for full-time and go back to adjunct next Fall (or walk away entirely), or risk burning a bridge (we are reviewing applicants for next year tomorrow, including my own) by bailing out mid-application process.
I'm not sure I'm asking for advice. I'm really just ranting, I guess. Some people I know would kill to have the opportunities I have. I just feel like each job choice led me further away from a job I liked, towards more money, which was a tradeoff that worked out mostly, but now I feel like I don't have either, and I'm trapped due to healthcare and 401k and such. Sure, I like working more with my students and have been able to really support them in their endeavors this semester, but... that's their lives. Not mine. The wife thinks I should stay at the university and we'll figure out money eventually (we are literally sinking into debt, it's not going well at all), while most people think I should leave, make money, and figure out the happiness factor once my finances are back on track and the kid is old enough to be in school.
And I have less than 24 hours it feels like to make a momentous decision.
Yay. Thanks for reading :)2 -
More of a rave than a rant.
My Dad was having some trouble with a game disconnecting on the PS4 and he read somewhere that it might be a problem with our home router. I didn't think it would be, as every other game works fine. But there was no talking him out of it. And to be fair the current router WAS kind of old.
So I have a look at the one he's decided to buy and it's some massive triple-antenna beast for well over a hundred pounds. I felt like such a weapon might be overkill for 2 people in a house, but did say that it would definitely help with connection issues in some rooms and I kind of wanted to play with it.
So he got it and oh am I glad he did. It has so many fun toys, including a built in VPN. Right now I live abroad so there's a few services I used at home that I can't access, I was literally just considering buying a vpn the other day. I found this while setting up port-fortwarding for my Raspberry Pi to run a discord bot I'm building. I had condisered putting a VPN server on the Pi but this works too!
It also has built in DDNS from ASUS, which IS cool, but our IP hasn't changed in years so I'm not sure we'll need it. I set it up anyway just in case though!4 -
Man wk89 awesome... bringing back a lot of memories. The one thing really stands out to me though is the software.
I see a lot of rants about people shocked that turboC is still in use or other DOS programs are still in production. A lot can of bad be said here but I think often it's a case of we truly don't build things like we did in the good old days.
What those devs accomplished with such limited resources is phenomenal and the fact that we still haven't managed to replicate the feel and usability of it says a lot, not to mention just how fucking stable most of it was.
My favourite games are all DOS based, my most favourite of all time Sherlock is 103kb in size. When I started coding games I made a clone of it and to this day I am still trying to figure out what sorcery is in the algorithm that generates/solves puzzles that makes it so fast and memory efficient. I must have tried 100+ ways and can't even come close. NB! If you know you can hint but don't tell me. Solving this is a matter of personal pride.
Where those games really stand out is when you get into the graphics processing - the solutions they came up with to render sprites, maps and trick your eyes into seeing detail with only 4-16 colours is nothing short of genius. Also take a second to consider that taking a screen shot of the game is larger than the entire game itself and let that sink in...
I think the dramatic increase in storage, processing power and ram over the last decade is making us shit developers - all of us. Just take one look at chrome, skype or anything else mainline really and it's easy to see we no longer give a rats ass about memory anywhere except our monthly AWS/GCE bill.
We don't have to be creative or even mindful about anything but the most significant memory leaks in order to get our software to run now days. We also don't have constraints to distribute it, fast deliver-ability is rewarded over quality software. It's only expected to stay in production 3-4 years anyway.
Those guys were the true "rockstars" and "ninja" developers and if you can't acknowledge that you can take ya React app and shovit. -
I started using duckduckgo about ten years ago and have evangelized it ever since, including on devrant, but I think I've just about had it with it. Let me explain.
I was more than happy to accept the less-than-google results for standard searches, because I could force the site to only show me results that matched an exact string if I put quotes around it, or force the results to include or exclude results with words with minus or plus characters before them.
But that's all gone now. Now, plus just means, "show me more results with this word," and minus means, "show me fewer results with this word." Wrapping a string in quotes doesn't mean you require anything exact anymore. The name of the game with DDG now is the same as Google: engagement. Narrowed results or fewer results means less chance of clickthroughs, and you can't sell ads that way.
For normal searches, I'm off duckduckgo. It makes me sad.
Let me clarify though that DDG's bang searches are still fully functional, and are still an absolutely indispensable part of my workflow. I use them well over a hundred times a day, every day. I updated my rofi script for web searches to use qwant, but still go to DDG if the search string begins with a bang.5 -
Co-worker is in his office.
Co-worker whistles continuously "The rains of Castamere" from the Game of Thrones series.
I like Game of Thrones.
I also like the series' score.
But not the way my co-worker interprets it.
Because it's wrong.
Anyway, he whistles.
Sometimes louder, sometimes less so.
It's very out of tune.
It's annoying.
I can't concentrate, let alone code.
Co-worker goes to a meeting.
Silence.
I delete the bullshit I've written earlier.
Then, I get some coding done.
Then, I'm relaxed again.
Then, Co-worker returns.
Now he hums.
It's the same song.
Over and over again.
Again.
It's not that much out of tune, but it's still annoying.
I can't think, I can't concentrate, let alone code.
My thoughts drift to a certain Red Wedding.
I imagine it in vivid detail.
Strangely, it's a happy place right now.
I imagine throwing my screen through two fucking walls.
I don't do it, because the laws of physics are against me.
But the thought is enough.
I'm at peace, again.
... also, I got to leave early today, so I got that going for me which is nice.
(I already had to tell that co-worker *not* to whistle loudly in the cafeteria - you can hear it in a big part of the building. We had some important customers over and Office Management was not amused.)6 -
!Devrelated
Just another day , playing fortnite again . Got my wife frustrated over the past few days , once more today she pulled the plug while i was playing on my PC
I can't take it anymore guys , its so hard to get rid of it .
I mean the wife , yeah. Thank god for divorce . Just filed for divorce ! Yep , I didn't think it would be this hard but I found the one for meself and I'm not going to let her go .
Fortnite I mean.
Jus kiddin, But really what the hell is with all this fortnite divorce stuff..
You don't talk about addictions like weed , or alcohol that make people widow their wives or even kill them but somehow this is trending now and the game is the reason!
Fuck you world , for giving birth to humans. This feels like the fucking stone age damn it . Senseless fuckers spreading news like this undermining all the real fuckery going on.
A world where fortnite causing divorce is news and where drug addictions and related murders and deaths are too mainstream is just stupid.4 -
In my second year of A levels in secondary school (college) we had to make a quiz game using Microsoft Visual Basic. Was my first time using the software, got annoyed within a few weeks and downloaded a template off the internet. The whole IT department thought I was some form of genius until I crashed the servers (in over 200 schools) trying to hack them 6 weeks later.
Sir if you're reading this, I'm sorry.1 -
My family keeps telling me the same old story over and over again about me when I was 3 years old, holding a Gameboy in my hands, cheering each time Mario died (due to the failure theme I'd guess, didn't have any other sadistic tendencies though). Over the years my gaming ambitions became a little more purposeful. ;)
However it's not surprising that I started thinking about how games are developed and how I can start my own.
So when I was around 14 I went to the local library and borrowed the first game development book striking my eye.. unfortunately it was about Delphi. But hey, I was young and naive.
Surprisingly, I didn't surrender back then.. but to be honest, I do not recall one line of Delphi. :D -
Today on forgotten games – Vangers.
Even though the game is extremely hard and very, very frustrating, it somehow has an ability to make you obsessed with it. A very complex pieces of information, either carefully crafted or accidentally emerged from the void, delivered straight to your brain, making you an addict. If you play it and not delete it after five minutes, there is no way back – you better get used to new, different you.
There are many hard but addictive games based on simple mechanics, but Vangers is a different story. Compared to Vangers, Dark Souls seems nice, simple and easy casual game.
One can easily imagine "the hardest game possible", but all of them simply makes you delete the game and not to play it at all. Vangers precisely balance over this, achieving a very fragile equilibrium, being hard enough to frustrate you like no other game does, but not hard enough to simply make you quit instantly. While doing so, the game makes you a junkie, addicted to its eerie psychedelic nature.
This game spits in your face. This game makes you a slave, a desperate addict. All of your previous gaming skill, and speedrun experience doesn't matter.
The plot roughly goes like this: humans fucked up while experimenting with portals and accidentally discovered an advanced hivemind race. Trying to escape they fuck up spacetime and the two incompatible civilizations annihilate each other, creating a primal soup of creatures, from which the whole new world emerges. So there are many different strange creatures trying to survive in fucked spacetime where incompatible worlds are forcefully fused together, and you are the Vanger, one of many other Vangers trying to figure out what they are and how they was created.
The game features a voxel, fully-destructible world mapped on a torus. The game lore and terminology are extremely complex, and no one will explain it to you, you have to figure everything out yourself. Skip the dialog and no one will repeat it, you're on your own now.
Every playthrough is different. There are very many game mechanics and play styles available.
Everything in the game including complex rendering engine was written in C and Assembler back in 1998.
There are two types of Vangers players: the ones who was able to escape early and the ones who think that Vangers is the best game of all time. This says it all.
Last warning – DON'T PLAY THIS GAME. You better watch some playthrough on youtube.12 -
*leaning back in the story chair*
One night, a long time ago, I was playing computer games with my closest friends through the night. We would meet for a whole weekend extended through some holiday to excessively celebrate our collaborative and competitive gaming skills. In other words we would definitely kick our asses all the time. Laughing at each other for every kill we made and game we won. Crying for every kill received and game lost. A great fun that was.
Sleep level through the first 48 hours was around 0 hours. After some fresh air I thought it would be a very good idea to sit down, taking the time to eventually change all my accounts passwords including the password safe master password. Of course I also had to generate a new key file. You can't be too serious about security these days.
One additional 48 hours, including 13 hours of sleep, some good rounds Call of Duty, Counter Strike and Crashday plus an insane Star Wars Marathon in between later...
I woke up. A tiereing but fun weekend was over again. After I got the usual cereals for breakfast I set down to work on one of my theory magic decks. I opened the browser, navigated to the Web page and opened my password manager. I type in the password as usual.
Error: incorrect password.
I retry about 20 times. Each time getting more and more terrified.
WTF? Did I change my password or what?...
Fuck.
Ffuck fuck fuck FUCKK.
I've reset and now forgotten my master password. I completely lost memory of that moment. I'm screwed.
---
Disclaimer: sure it's in my brain, but it's still data right?
I remembered the situation but until today I can't remember which password I set.
Fun fact. I also could not remember the contents of episode 6 by the time we started the movie although I'd seen the movie about 10 - 15 times up to that point. Just brain afk. -
It is the year 2451 ad and mankind rules the galaxy with a lazy iron fist. There are roughly 14,000 civilizations, comprised of just over
17,000 intelligent species on a quarter of a million earth-like
worlds. And all of them call themselves 'the galactic empire'.
No one told them that twenty planets doesn't qualify them for the title "galactic."
Well, we could rule, if we wanted to. Most of its just backwaters that no one wants anyway. It turned out that the reason no one invaded earth before was because they were too busy fighting themselves. Stupidity it appears, is not a unique human quality.That and the sex robots. Theres more of them in the galaxy than actual meatbags. Many species had taken to artificial wombs and 'vatbabies', which is exactly what they are called. Those poor bastards will carry that label for life.
We never did break light speed, but most of the rich exist in hypersleep anyway. Most of them only wake up once a year or so. There are some that only creek out of bed to check their stock portfolio. I hear there is even one trillionaire thats up and about once a century to ask if we have broken light speed yet.
Despite all the progress over the last 400 years, historians all agree about the most significant event in modern history.
The lobster went extinct two hundred years ago on earth.
Theres been riots ever since.
* * *
In other news I'm still working on the game I guess. It's like totally the most okay indie game you'll ever play--if I ever finish it.
I put about a year of work into the NPC system, and then chatGPT came out.
After everything thats happened, at this point I may just make a game about an indie dev making a survival game, being stuck in the actual apocalypse or some weird political dysopia.
Put it on rewind, it was originally a zombie game. But at the time the market got flooded and steam sales for zombie games cratered. So I pivoted to something more along the lines of fallout. Then the flash market crashed, bunch of publishers folded, and adobe stopped support for flash (probably for the best). Then newgrounds, which I was gonna launch on for promotion (because actual marketing is expensive), ended support for flash.
Was going the route of kickstarter, and that year the KS market got flooded and the bar rose almost over night so you needed super high production quality out the gate, and a network of support you already built for months.
We had a brief nuclear war scare, and I watched the articles come out about market saturation for post-apocalypse games, so I pivoted back to zombies. Then covid happened and the entire topic was really fucked. So I went back to fallout meets rimworld. Then we had a flood of games doing that exact premise pretty much out of the fucking blue, so I went for a more single-survivor type game. Then ukraine happened and the threat of nuclear war has been slowly sapping the genre of its steam, on well, steam.
Then I was told to get a cancer screening which I can't afford. Then I broke a tooth and spent a month in agony.
Then a family member died. Then I made no money from the sale of a business I did everything to help get off the ground, then I helped renovate an entire house on short notice and sell it, then I lost two months living in a hotel
while looking for a new place to live. Then I spent two and a half years suffering low-level alcoholism, insomnia, and drifting between jobs.
Then I wrote amazing poetry. And then I rediscovered my love of math. And then I made out for the first time in over a year. And then I rediscovered my love of piano and guitar. And then I fell into severe depression for the last year. Then I made actual discoveries in math. And I learned to love my hobbies again, and jog, and not drink so much, and sing, and go on long drives, and occasional hikes, and talk to people again, and even start designing games and UIs again. And then I learned that doing amazing things without a lot of money is still possible, and then I discovered the sunk cost fallacy, and run on sentences, and how inside me there was a part of me that refused to quit because of circumstances I couldn't control, and then I learned that life goes on even when others lives have ended, even when everything and everyone never had an once of faith in you, and you've become the avatar of the bad luck brian meme..still, life goes on.
And we try to pick up the pieces, try, one more time, because the climb, and the fall, and the getting back up, is all there is.
What I would recommend, if you're thinking of making a game, or becoming an independent game developer, is, unless you have a *lot* of money upfront (think 50-100k saved, minimum, like one years income *bare* minimum), and unless you already have a full decade in the industry--don't make a game.
Just don't.17 -
I see articles going -> "Here's the future of gaming. blah...blah...blah..."
I already know the future of gaming is trash (no matter how many VR glasses u throw at it), because the current state of gaming is a flaming pile of shit.
I'm still hurt by what Cyberpunk 2077 did to the gaming industry. They relayed the message across like -> "Hey you can release any pile of shit mid-development 'game', charge full price of $60 for it and just promise incremental updates over the years."9 -
I've just realized that a game with over 1 million downloads (the ranking list is over 2 million people) has its solutions saved in the preference's file. So anyone with a rooted phone can access this file. This make me so fucking crazy: you make a stupid shitty game and get over 2 million users and don't even bother to make it good.
Now I have to decide whether to write to the developer to inform him that this is a stupid way to store the solutions or to make an app to let everyone know the solutions.4 -
1. It's gonna be more and more specialized - to the point where we'll equal or even outdo the medical profession. Even today, you can put 100 techs/devs into a room and not find two doing the same job - that number will rise with the advent of even more new fields, languages and frameworks.
2. As most end users enjoy ignoring all security instructions, software and hardware will be locked down. This will be the disadvantage of developers, makers and hackers equally. The importance of social engineering means the platform development will focus on protecting the users from themselves, locking out legitimate tinkerers in the process.
3. With the EU getting into the backdoor game with eTLS (only 20 years after everyone else realized it's shit), informational security will reach an all-time low as criminals exploit the vulnerabilities that the standard will certainly have.
4. While good old-fashioned police work still applies to the internet, people will accept more and more mass surveillance as the voices of reason will be silenced. Devs will probably hear more and more about implementing these or joining the resistance.
5. We'll see major leaks, both as a consequence of mass-surveillance (done incompetently and thus, insecurely) and as activist retaliation.
6. As the political correctness morons continue invading our communities and projects, productivity will drop. A small group of more assertive devs will form - not pretty or presentable, but they - we - get shit done for the rest.
7. With IT becoming more and more public, pseudo-knowledge, FUD and sales bullshit will take over and, much like we're already seeing it in the financial sector, drown out any attempt of useful education. There will be a new silver-bullet, it will be useless. Like the rest. Stick to brass (as in IDS/IPS, Firewall, AV, Education), less expensive and more effective.
8. With the internet becoming a part of the real life without most people realizing it and/or acting accordingly, security issues will have more financial damages and potentially lethal consequences. We've already seen insulin pumps being hacked remotely and pacemakers' firmware being replaced without proper authentication. This will reach other areas.
9. After marijuana is legalized, dev productivity will either plummet or skyrocket. Or be entirely unaffected. Who cares, I'll roll the next one.
10. There will be new JS frameworks. The world will turn, it will rain.1 -
Fuck you Steam, just fuck you and your price politics.
I have a Swiss and one Russian Steam account. I have on my Swiss account over 450 Games and on the russian one around 4.
I have a friend in Russia and to play some games with him, I need a russian account.
Guess what? Since the last change to Steam Shop I cant use my Swiss Credit Card anymore to buy games in Russia.
Now when I want to test a game first on the russian account and when it's good to buy it after on my main Account, I can't.
Why should I pay for a game in Early Access the full price, when the game is bad and will be abadoned in a half year?
Sure they are some good early access games, which I payd the full price for (Switzerland has the highest Steam Game prices). As example ARK or Battlegrounds. I love these games and like to support the Devs.
But I get really angry when I have to pay for a Game which is worth 5 $ and sold in my Country for 20 $ and will be unsupported after a year.
Really fuck you Valve and Steam 🖕🏻🖕🏻😡
Atleast refund the people the money, when the game is abadoned! But sure, you're just in for a Cash Grab...4 -
I turned down another women who was absolutely, 100% flirting with me, because, from what I can gather, she was trying to get out of a relationship with her current boyfriend, a military veteran.
I outright ignored her and then when that failed, I made our work relationship 100% about that, work.
Even though I'm friendly with everyone else.
I'm an absolute shit, aren't I? I feel genuinely bad.
I'm not sure if I did it out of a misplaced sense of honor for a dude who obviously has some ptsd, or because I don't feel like I'm able to connect with anyone anymore.
I feel like I'm alone in this world. Not, like, sexually or anything, but more like I don't want to burden anyone with the shit I'm going through. Like a man on a mission on a sinking ship, and it would be wrong to let anyone else on board.
Like a one-man shit-show, all singing, all dancing, driven to one end, with one purpose. And it'd be wrong to let anyone get attached, or invite anyone else in.
Fuck I got so many irons in the fire. I have an ARG in the works, a full game, a social platform that the code and marketing plan is laid out and I'm saving money for, two more games already planned, plus spending an in-ordinate amount of time with my father and sister and mother as they deal with the loss of my sister, plus volunteering to help the homeless, plus working, plus studying.
I barely sleep.
It's just me. I'm like a cruise missile heading to one destination, to some final destination, I just don't know what. And I don't let anyone in, because then they might see how fucking crazy I am, and how crazy my life is, and how crazy my goals are. Thats not a humblebrag. Thats more of a "wholly shit, I'm so in over my head, I'm fucking drowning" type thing. But I'm not giving up, I'm just going deeper.
And it feels like drowning but somehow I'm okay with it. Like I've passed the crux of loneliness, and settled for going for it all, alone, shooting out of orbit, and saying "fuck it all' to everything and everyone. They say "if you got everything you wanted, everything you wished for, you'd wish you hadn't, which is why god isn't a genie". And lately I've been thinking god doesn't exist, or doesn't care, because he's left it all up to me, and I've fucked it up good and proper, and am on my way to either nothing, or everything I've ever wanted.
Is this what happiness feels like? Or suicide?
I don't know. I mean I really don't. I don't want to die. I think I could stop existing and be okay with it. Having achieved at least a modicum of understanding the universe, at least accomplished something small but meaningful.
Or maybe I'm delusional, driven mad with the full comprehension of human floundering against a meandering existence.
I don't fucking know.
I feel like I'm spinning my wheels, so much, that even two weeks feels like a fucking eternity. I don't sleep anymore. When I do, I escape into my dreams, where I can fly, or float, and the people in my dreams tell me I'm living in the matrix and I believe them..in my dreams. Feel it even.
And when I wake up, the feeling persists. Leaves me in wonderland, for hours after waking.
And I have visions, of going homeless, like some buddha, all the time, and then I say "wake up J, you're fucking crazy! You want to go be some couch surfing homeless bum living off other's good graces? get the fuck outa here! While others suffer, schlep it at whatever job they work, day in day out, toil. In this economy? In this inflation? What a dishonest way of thinking. What a dishonest way of dreaming."
And yet I daydream. Because its the only escape there is from all the world has become.
And I bring joy to others, earnestly, vicariously, because its the closest joy I can feel, when I've become numb.
It is this quasi-permanent sense of alienation that permeates my whole world, a sort of invisible force field that separates me from others, even as I reach out to understand them, to comfort them, to smooth the corners off their world, so that they don't become like I have, something not entirely human, but...other.
Often when we meditate, long and hard enough,
at the center that emerges, at the center of ourselves, we find an abyss, a whole universe, devoid of anything, a perfect silence, mirroring back the cosmos, and other people. Observing, silent, irreducible, implacable.
Sometimes I feel like I don't exist. Sometimes I think others don't exist.
Very often I feel like nothing is real. And that I am playing some sort of game. Not like a video game per se, but that there is a bigger pattern, a hidden pattern to it all, just out of reach, and I'm reaching for it but understanding eludes me.
Not that the universe has made me for some special purpose, but merely that the universe observes me specifically, for no special purpose, other than that it can, whatever trivialities may impede or push forward my life.
As if the universe were bored.24 -
Any senior types out there find that you’re losing your coding “chops”? I’m involved in so many OS/Middleware upgrades, infrastructure upgrades, status meetings that I can’t code to save my life anymore. I can review and guide design, but I struggle to generate new code. I can get a new dev going really quickly though - is this just a natural progression or is it game over for me? I feel like if I had to get another job, I’d be very unsuccessful. They call me a leader, but I think I’m just a slave.6
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After all those years, I finally understood what makes Half-Life 2 so immersive.
From the very beginning, as the game teaches you things about itself, you discover that every model is made with you in mind. The barrel is just tall enough to jump on it, but not taller. The big crate's size is calculated precisely for you to jump onto it from a small crate. Ladders are comfortable for you to climb on. Everything in this game world designed around you, the human.
…except for combine constructions.
They're awkward to walk around. You keep lowkey clipping into them. Half-transparent armor fence looks like you can jump over it, but you can't. It's just a bit taller than that, on purpose. Combine towers are hard to climb onto. You keep bumping into things. Once you locate the ladder and climb all the way up, you bump your head into the ceiling. You don't have much room for movement on top. Combine walls have an inconclusive, uncomfortable physics model that is very annoying to interact with. If you run into it and jump, you clip into it just enough to stop your movement instantly.
This hammers in the message — combines aren't human. Their constructions aren't meant for humans. This was my biggest discovery the last time I played Half-Life 2.
HL2 is a strong contender to be my favorite game of all time.11 -
Honestly I love videos on YouTube that's sped up footage of someone programming a game and talking over it explaining what was happening or what they were thinking but I have only found a few channels that do it.. Hopson is one with his Mincraft in a week being my fav.. I just wish there was more..2
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Imagine life as a Game,
Levels are Ages, if you have gotten older your level increases, and lifes getting easier and harder, easier with Knowledge and harder because of Diseases, challenges, kids etc...
Quests are life goals, such as having kids,
having a job, a family etc...
Side-Quests are jobs your getting from your boss, Jobs from Clients, Helping the Family, Cleaning your Room, etc..
Fast-Travel is Cars, Busses, Trains, Trams, etc... (Except in Germany)
and Last but not least,
Procastination, The End Boss of life, if you defeat Procastination you have beaten life... (But also died because the game is Over...)4 -
You know something is wrong when chocolate-doom, a full game (actually 4) with custom software rendering engine compiles in 12s, while your stupid Webapp with a few input fields and backend calls take over 1m to build 😒😒1
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FOR FUCK'S SAKE
My verdict on display ports? From 1 to 10 10 being horrible as fuck I'd say it's about the same amount of times my fucking monitor went black and I almost had a siezure.
This may have nothing to do with programming but honestly, it fucking sucks. I've read so much online about how DP is better but no. I've never had a problem with HDMI, but HERE COMES ALONG THE MAGICAL DP. I was playing a FPS game and my left monitor went black over and over and I almost had a siezure. So I umplug the DP cable and my game fucking switches to my right monitor which is portrait mode, AND IT WASN'T EVEN SIDEWAYS GAMING... IT WAS PORTRAIT ON ONE FUCKING MONITOR... PORTRAIT.
I HAD TO PLAY THE REST OF THE GAME LIKE THAT. IN PORTRAIT MODE. THE DOOR FRAMES IN THE GAME WERE SO SKINNY IT LOOKED LIKE PAPER COULDN'T FIT THROUGH IT.10 -
There is a drawing competition for my currently most played game.
I'm on vacation and the deadline is when I get back. So what did I do?
I made an inspiration cluster with the character and drawings having this arrogant face (laptop, gimp).
I sketched on my phone and put it on my laptop (the sketch). I have no desk here so I'm drawing on my bed. I have no drawing pad so I'm drawing with my mouse. Then I draw it in gimp with colors and everything (the stroke in another program on my gfs laptop), put each layer in inkscape to svg-ify them and to hq-render them back in Gimp. Corrected a few things in Gimp. Added more detail, effects (glow, gradient instead of flat color ...).
~6 hours over two days. That was fun. And fucking unprofessional.7 -
Ugh. Challenges. I need to create a 3D two player online game with the new HTML5 WebSockets, and I'm using a free 000webhost server which I barely have control over. Does anyone know how to connect two client connections together in PHP?8
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So I know i did a best and worst case already for 2017
But apparently it's not finished yet!
This will probably a short one:
Best thing to happen to me this year: I applied for a VR game and despite at this very moment i'm in thr trial period (to see if I can do work) i've succesfully landed a job.
I've spent months rewriting and rewriting my CV applying for standard software dev jobs, either being turned down for not enough experience for Junior roles, where they want someone out of university, where I have 1 year of both iOS and android experience, that is still not good enough for their shitty little app.
After all of that effort I turned to just borrowing my head and developing my game, to the point i have bits of the game practically done (bare bones crafting and building works 100% just has bugs in some specific cases). A friend of mine got a game dev job and he helped me out by showing me what his CV and cover letter looked like, i mimiced the style (in a sense) and added my own specific additions for VR. At the exact same time i got an invite from unity connect (which i had totally forgotten about) which i then scowered through jobs until I found something awesone "a job for a unity VR developer".
After contacting the guy about the job, we ended up having a voice chat over discord and he seems pleased with the fact I tome on my hands! Sadly the job is not some hourly paid job, however from what i've seen from youtube gameplay footage it looks very well done, and that leads me to getting revenue share.
Anyways i'm just so happy that with a couple days to spare in the year LOL i got a job! Sure i won't get paid yet but I got a flipping job, it is what i wanted for christmas!!
It is a gamble being revenue share and all but i'm willing to risk it! -
Not Another Gaming Rant!
In gaming, the keyboard and mouse is far superior to a console controller.
So much so it's almost like cheating, gamers are beginning to notice this on the X-Box where traditionally all players in a game would only use a controller.
Now that console players are up against mouse and keyboard players they are out matched and out maneuvered, a great example of this can be seen in live multiplayer Call of Duty games such as Infinite Warfare where the keyboard warrior will spend more time in the air effortlessly jumping from wall to wall gaining an advantage over their opponent.
Multiplayer games should always be evenly matched providing players the ability to compare their level of skill in a competition on a level playing field.14 -
I deployed one of our staging websites to a free plan because the site is rarely used. Project Manager sends the stakeholders the new url. There will be a lot of 🤦♀️🤦♂️🤦 all around. Some of it’s my fault. A lot of it is just WTF.
Stakeholder: We still need the staging site because we don’t want to test in the live site…
PM: Okay. We didn’t say we were deleting the site. We are just moving it to a new and better hosting platform, so we’re letting you know the url has changed.
Stakeholder: This url is for the front facing page. How do I access the backend? [they mean the admin interface]
Me: The only thing that’s changed is the url for the staging website. So domain-A/account is now domain-B/account.
I thought that was a pretty straightforward way of explaining things, that even a non technical person would get it. They took the /account example as the literal login url.
Stakeholder: I forgot the password for our admin login and I submitted a password reset, but I realize I don’t know if I have access to the admin email. Or if it’s even a real email account.
WTF
I look back at the email chain and I realize that I gave the PM the wrong url.
Also, WTF x 2. How did this stakeholder not realize they were looking at the wrong website?? There are definitely noticeable style and content differences. And why would you have an admin login that uses a fake email??
Me: My apologies. I sent over the incorrect url. My instructions are mostly the same. All that’s changed is the domain.
Stakeholder’s assistant: [DMs me] How do we access the backend?
WTF…are they seriously playing this game and demanding I type out the url for them?! 🤬 I’m not playing this game and I just copy and paste the example that I already sent over.
They figure it out eventually. Apparently, they never used /account to login before They used /admin/index… but that would still bring them to /account, but with ?redirect=/admin/index appended to the url if they weren’t logged in. Again, WTF.
I know I made mistakes in this whole thing, but damn. I can’t even. I’m pretty sure this whole incident is fueling my boss’s push to stop supporting this particular website anymore so I can focus on sites that actually bring in revenue…and have stakeholders that aren’t looney and condescending like this.4 -
Once upon a time i had a great idea.
Because i couldnt be bothered to do anything productive i created a simple app in the C# that would look into every .js file (from a game that uses it for the gui/main menu) and search for "//todo" lines.
I did it mostly for kicks. I got that idea when i encountered one //todo in a file when i was trying to mod that game.
Yes i know grep exists: fuck you.
It would have taken me more time to learn that than to write that 20 line program...
The result? Over 30 lines of //todo with some briliant pearls in the type of:
>Temp workaround because X
>Workaround for race condition
>Clean that up
>Obsolete
When i return home i will post real quotes. They might be amusing to read...
The game is based on a custom C++ engine. HTML, CSS and JS is used for main menu and some graphical interface in game.
The most amusing thing is that this inefficient sack of chicken shit is powering one of the biggest (no playerbase but unit, world, gameplay vise) rts that i have ever played.
But still in spite of a dead community, buggy gui as shit and other problems i love this game and a lot of other people love it too. It is a great game when it works correctly.
To the interested: JS portion uses jquerry and knockout lib.14 -
Once when I attended Global Game Jam, I worked on a game pretty much 36 hours straight, excluding some lunch breaks. Didn't sleep for 46 hours.
Gotta say, was a pretty weird feeling to wake up to tuesday when I went to sleep like 4 AM on monday. I slept over 20 hours. I remember waking up at one point and thinking that I'm still tired, so I'll just go back to sleep.
That was the one time when I truly 'slept a day away'. -
alright so I've been at my new job for 3 days now. I got a complain that I was talking too much or was just in general to noisy.
I'm sure alot of other developers do this but when I am programming I talk myself through steps. I understand that this is an office environment and I need to keep quiet. But what I don't like is that other full time employees are being hypocritical.
One other worker had a 40 minute conversation, that I'm sure the entire office could hear, about the card game bridges.
Another was full on yelling at a team of devs over the phone about how they should get the entire team to work on a bug that he had found.7 -
Def not dev oriented.
I am a huge fan of trading card games. It started with Yu Gi Oh, moved on to Magic, even tried, LoTR when it was a thing, tried algo Star Wars the original CCG (loved it), Duel Masters (when it was still in the U.S) Pokemon (of fucking course) and other more uncommon ones like Cardfight Vanguard, tried latino only games (Mitos y leyendas, Myths & Legends, this one is king on my list) and Flesh & Blood. But as a mexican kid, I was always a fan of fucking dragon ball, like most mexican kids.
SO I bought some cards from the newest game expansion. the owner of the TCG/anime store told me that if I was willing to play that I should hang out on tuesdays.
So, learning the rules of the game, and wanting to play with other people, I went there on a tuesday.
The MTG people were there fighting amongst themselves for some reason. the Pokemon people were there also, just opening packs without playing. A rather large table was there with a bunch of people playing a game that I did not recognize. And then there was me. I was chilling on my phone thinking that the DB dudes would show up eventually. nothing, so I just sat there waiting.
Suddenly a dude comes to the large table and starts pairing people for a "tournament" and once they are all sited he notices that 1 is missing, he walks up to me holding a store app and asks me "sorry bro, are you here to play with us by any chance?" to which I say "I do not think so, I came here for DB but I don't know what you guys are playing"
The dude looks down on his app, somehow actually sad and says "man I do play DB, but I don't think I have my cards with me, maybe, let me see" and he goes on to see if he brought something.
This was green flag n 1. the dude wanted to just play something with someone. And was doing something to not LEAVE someone behind. then quick as hell another says "well, why don't we give him a deck and he can play with us! we can teach him!" and I say "well what are you lads playing?" and he says "digimon man you like the anime? a new release came about! it's sick man it would be awesome if you play!"
Second green flag, another member of that community was happy for the idea of increasing the membership and actively did something to increase the population.
So, I hanged out with them. Close knit group, all friends from a long time, but willing to take an unfamiliar (and rather handsome) face with them.
My face when (MFW) the DB dudes where not there, so the digimon group adopted me.
I know have over.....2000 cards, most of them were gifted to me by them after they saw my chops and tough me how to play, by graciously lending me their decks.
This my lads, is what humanity is about. We got close fast, it has been 2 weeks of just chilling with them at the game lounge, just nice people, all of them really. Not a single angry moment or anything, you pull a crazy combo on them and they legit sheeeeeeeesh and applaud them, they don't care about loosing, they just want to have a good time, and this, this is a good crowd to be at.
Strive to make people feel welcomed. Being nice to others, taking a chance on people you deem to be ok, is fine really. It is rather cool. Anyone can be a salty asshole, but it takes a real king to be nice to others just for the sake of having a good time.
These dudes, they are gold. And I finally have something to take my mind away from work and other things that increase my anxiety and stress. I would much rather be there shooting the shit with the lads and playing games than at home, drinking the night away to relieve stress.
Kings3 -
I like how google is trying to catch up in the competition of video calls, and chat...
I have a Gmail account & work email is on Google G-Suit, every time I access one of them that Google meet popup shows in a desperate attempt to make people use it ....14 -
I'm new to speech recognition game, so I was wondering what's the advantage of Tensorflow's audio recognition over Microsoft.Speech in Visual studio, if any.
Also open to any other suggestions/lectures on the matter.1 -
Just found my first little game I wrote in c++ and opengl(like 5yrs ago). Need to rename over 300 file names, class names and for each class their members names and function names now because ewww how can you call vars in programming like that. Porting it to Linux now. Library linking is working yet. I remember how awful it was to do that shit in vs. In Linux its ez. Also wrote a makefile because vs always compiled my whole project every time I ran it (for whatever reason).
I think that's what I'm going to be doing as a side project this week.2 -
Hey fellow devs, my friend showed me this Godot game engine. Ive spent 15hrs over the weekend building strategy game client which consumes my api server. Ive done a lot! It was easy to understand custom Gdscript which is okay. But before i dig in, i want to know what you guys think about this game engine? Is it going somewhere? Is it good option for indie games? Is it good option for building android/ios games? I need to make my mind 🤔5
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World look so empty right now so I don’t know if whole nature disappeared because of human population growth or animals are hiding some master plan to kill us. Anyway I have a feeling we crossed a border at some point and this game is over.1
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Its only 5 months left till my graduation,and my mind is getting fucked up.
The current startup i am interning with is a lot stressful and demanding. I am giving my 1000%, only because this is the only place to.. how can i explain..
if world is a race of horses, then i am the tortoise and these guys are the only slow horses that i think i can catch up with. These people are your next door app dev startup, releasing multiple apps fastly and trying to hit the magic recipe. I am not sure if i am learning anything besides how to search stuff on my own and produce faster results. But still, better than nothing.
However i am a far sighted person and am not sure if this is the future that i want.
I am currently giving 14+ hours to this startup as an intern (including all the traveling from home). The only relaxation i could make in future is to shift near the office which will save me 3-4 hours but then what?
I am currently running out of goals. My childhood was shit, but i want to make my youth meaningful.
Leaving my home means leaving the only 2 people (mom/dad) currently present actively in my life.
My college would be over by then, all my colleagues are all on their own ,going into different companies. We don't meet now leave alone meeting then. I am also not much into( or have the time to be into) online games and anime where those guys meet/chat
Not that i was able to gather courage to get into some relationship or talk to people till now. I don't have much talks with my officemate or gals coz 1 :i am so full of work and (2) i simply can't
Currently i spent my whole Saturday sleeping and watching movies and Sunday doing the office work.
Is this going to be my whole working life now? I often think other people's jobs as less demanding but i don't think that would be the case.
I just want to be in touch with people, the people that i know, the people i can trust somewhat.
When i was in 7th std, life was so easy. There was this just 1 irritating thing called school that we had to attend.
After that, we used to run down to nearest park in our shorts and cricketbats or rsckets, play till our heart's content, then sit in some friends house for hours and talk shit , then come back home , do some irritating study, then go back to watching television and playing online games with those same friends , while deciding the birthday party of some guy and game plans for the next day.
Damn5 -
Made a game, it was like tetris but you had to connect at least 3 blocks of the same colour.
I worked on it for like a month, about 50h overall, and it was downloaded by 10-11 people all over the world and then removed after like an year or so for no real reason.
I then stopped making games.
I was too depressed by the whole thing3 -
My do-over would be going to a different coding bootcamp. I wonder if I could be making more money if I went to a better school.
The one I did go to was a big scam. They were more obsessed with teaching you to pretend rather than teaching how to code. They pulled the wool over everyone’s eyes—the students, the volunteers, the donors, the community. They were very cult-like with mantras like “trust the process.”
I spent 9 months there, but I felt I was a year behind. I am not misspeaking. I would have to relearn basic concepts the right way because they taught them half assed or not at all. I didn’t realize I was behind until I went to interviews and bombed. Seriously, I learned more in a 40 hour free library coding class than I learned in 9 months at the school. Most of the interviews I was getting were for unpaid internships. The school was telling me to go for mid level roles.
I found out recently that they’re breaking the law by operating without a license. In my state code schools do need a license. There are screenshots going around of a letter from the education department. They’re defense is “they’re not a school.” They’re still open. I think ppl should be warned away, but there’s only so much I can do. And I know ppl will give this place the benefit of the doubt before taking any student accusations seriously.
The biggest red flag is they want students to pay up to 70k and bind them to payments for 8 years. I say it’s a red flag because this place is operating as a nonprofit. Shouldn’t a nonprofit not be charging 3-4x more than competitors? They’re definitely not going to give you 70k worth of services.
They really just exploit the poor and POC by signing them up for debt and knowing those ppl would not be able to pay even with a 100k job. They have a very poor understanding about how poverty works.
It had MLM/pyramid scheme vibes when they started making recruiting students a game. They give out tickets to their annual fundraiser or promote you on social media if you refer the most students to them.
I’m one of the lucky ones who was studying coding before I started at the school. Also, job searching is mostly luck, so I was lucky at that too. But I still had to take a job that paid below market. I still wonder what would happen if I went someplace else.
I don’t even put this place on my resume or LinkedIn. Even without these problems, it’s not like anyone would have heard of the place anyway.
No this place isn’t Lambda or Holberton school.5 -
Ok so I keep obsessing over RE2 because the game is just so fucking cool. But one thing that I want to make notice for us computer nerds:
In the police station, when you see the computers there that are on, you see a very 90's interface, and of course you will, the game takes place in 1998.
When you are at the Umbrella NEST facility, there are computers there, the interface looks TODAY modern. Meaning that(and I know we all fans of the games knew this already) Umbrella's tech is far beyond what common civilian entities have. I know this is done intentionally and I know people are aware of it, but I just think that it is a really really REALLY cool element to the story to have something like this.
On another note, I want to get excited about Kingdom Hearts 3. But fuck this it has been so long and I had already forgotten everything about 1 and 2 and I am not really a fan of the series anymore. A friend is coming over to play it, I just wish I was more hyped for it.5 -
🌎🌏🌍
The world needs to know the truth
👁️👁️👁️
🔥🔥🔥
Have to make a separate rant for this cause it deserves to be outlined and for the whole world to know the truth about my junkhole trash country Serbia (europe)
🔥🔥🔥
$1000 usd is 6 figures in my currency.
In economy schools they said
If you earn $1200/month usd in serbia you are in TOP 3% of highest earners
If you earn $2500/month usd in serbia you are in TOP 1% of highest earners
This must mean that i am now in TOP what 10% of highest earners in my country?
A bearly over 10,000$ usd a year, is TOP 10% of earners in Serbia. And i have to work 2 or perhaps 3 dev jobs as 1 person to be fortunate enough to be in those TOP 10%
And every day i keep seeing multiple 5 figure and 6 figure USD expensive cars, lambos ferraris brabus g wagons audi rs7 mercedes s class (2023) porsches, and when I say porsches people here LOVE porsches so much more than any other fucking car that porsche has became the most common car here that people drive! A used Porsche is at minimum 80,000$ usd!!! Thats 8+ years working my job, assuming im not spending 1 single cent, just to buy a used porsche, while hundreds of people drive them daily!!!!
My neighbor sold his mercedes s class and bought a GLS AMG 2023 brand new for over 225,000 fucking $!!!! Thats over 225 YEARS OF MY LIFE working this matrix job without spending a cent to buy that car. This is fucking RIDICULOUS
The world HAS to know the truth about corruption and slavery happening in Serbia. I will be the voice of truth that shall not be silenced. Anyone claiming otherwise is working for one of these corrupted shitfucks.
Incredible how corruption and unfairness sets you free out of the box than playing the matrix game. Unreal to me. I knew it was bad but i never knew it was THIS bad
If I was earning a normal wage salary i wouldnt be complaining. A normal wage salary for me is at minimum 100k a year. Or if i have to be generous then high end of 5 figures. Thats the only way to afford to buy one of these cars. Because how else do these fucking people buy them? Obviously not by working a matrix job
If you think i have unrealistic expectations then you need to unfuck your mind and realize that we are working a VERY difficult fucking job in this tech industry, SO difficult that a 100k should be the fucking minimum. Out of sheer respect towards this EXTREME HARD WORK, we DESERVE to get a high compensation in return -- not a fucking survival slavery wage salary bullshit! The moment you realize that you're underpaid if you earn less than 100k as a software engineer, is the moment you have unfucked your mind and now you have found the truth!18 -
We run 20.04 Ubuntu at work with fucking Gnome. I thought to myself "by now I should be able to easily make a desktop/launcher icon". Nope, fucking dark ages. What a pos window manager.
At work we have 2 networks. One is guest and one is for our work computers. I was trying to put a computer on the guest network to limit access to a vendor. I noticed when I logged in I could see all the computers on the work network. Surely this isn't so? I check on another computer on guest network. Yep I can see all the same servers and machines. Guest network has easily guessable password. How the fuck do you mess that up? We have someone doing IT work now. People were unsure if we needed dedicated IT. This is just another example of yes we fucking do need a dedicated IT person. Laughing and shaking head. It is not like we ever have foreign nationals from tentatively adversarial nations here...
I got past the barrier in Avorion on a normal play through. Was harder than in the past. I had already befriended a civilization that existed behind the barrier. So getting higher tech levels just cost about 15M credits. Avorion is getting better as a game over time. I like the economy sim and building stuff to make passive income in game.5 -
Are there any tools, points of reference, barebones templates, bits of advice, etc. that anyone can share or direct me to that could potentially a programmer with ADD stay organised and keep projects/code structured?
Just a bit of background:
I am 29 years old and have battled with severe Attention Deficit Disorder since early childhood. No hyperactivity, just a mind that is constantly running at light speed. I have a tendency to lose focus on the main goal in my projects and I fall victim to feature creep more than I'd like to admit—to the extent that on countless occasions, I've ended up just starting projects over from scratch because they became too convoluted and hectic.
I've spent the past 2~3 months working on a sort of companion app for players of the game Warframe using Dart/Flutter. The main purpose of the app is to provide players with an accessible and customisable agenda to help with keeping in-game goals organised (oh, the irony). I have made a decent amount of progress, but I consistently find myself working on various bits and pieces of code (usually) without finishing each of them before moving on to something else. What I end up with is a tangled yarn ball of code and I get lost and overwhelmed in the chaos.
Any feedback or advice is much appreciated.9 -
Ok so there are a lot of things out there like #WhyIUseLinux, well as a Linux lover that is stuck using windows, I say we start a 'why I use windows' discussion.
For me, I'm stuck on windows simply because the game development engine I use is only on windows and mac and doesn't seem to play nicrly when run on a VM, if the software was released on Linux I would swap over in a heart beat!5 -
let's try something new
(virtualbox only right now - i kinda sorta lost all my isos due to not paying attention to which drive i was writing one to, and accidentally wrote over the drive with the isos 😥 { as well as all of my school material, and game projects. }... i really need a server to back things up to, y'know?4 -
Been thinking about game design for a while now. I have been thinking about how the game can affect the player emotionally. I pay attention to off comments people make in game forums. I didn't fully realize the impact of some NPCs until someone pointed it out.
For instance, in Skryim a character would say something like "Your parents should be very proud of you. I am too." People have expressed how profoundly this impacted them. So I put this in my notes of "things to include" in any given game. I also saw a meme where there are people where their only positive interaction with the world could be a video game. I don't know what kind of dark existence that would be so it makes it hard for me to relate. Which is probably why I didn't understand the impact of such a statement. I realized that regardless of the medium, you will have an impact on someone.
I have also been thinking about how people get older they become more of a casual player. But as a casual myself I want to a more detailed system of interaction with the game. Despite the shitty graphics (all text map), the "Mines of Moria" is one of my all time favorite games. It is based upon the Rogue I think. I remember being able to do almost anything that made logical sense with anything. For instance, you could dip arrows in any potion. The affect was not always significant, but you could to that. I want to recreate that in my games. I am going to start with shitty graphics and build a system of interaction that is more detailed than any RPG I have played. Maybe a lot of players will gloss over this, but for those that want that it will be there. I think the biggest issue is often the types of exploits this would allow. So I guess I will have to get good at simulating the player interactions to test things out. I am always a bit frustrated with games that have mages, but all their spells are wrote. I feel like skill trees for all types of play should be expansive and exclusionary. That way a new play through doesn't end up with the same god character every time.
I have been watching One Piece. I now want piracy and ships in my game. Including ship battles with a working crew. It seems like this could make an RPG a lot of fun. Who doesn't want mages casting fireballs at opposing ships?9 -
Every problem I ever had with a game development engine, only made me hope for something better.
After all, we’re independent developers, not activision! What the hell is an “indie” anyway? I’d even grown a sort of disgust at the term, as if saying it, without having published anything, was being fake. The word felt vapid. Like calling yourself an e-celebrity, or apple putting an i in front of everything.
(Don’t you know its year 20xx, we attach coin to brands now! Dogecoin, ecoin, walmartcoin, hospitalCoin for when you really really just want an appendectomy).
This is my newsletter, Y Intercept, and the story of my many embarrassing failures, and what I have learned from them.
Indie Game Development Tools
https://yintercept.substack.com/p/...
Stay tuned for more, like "how I once redesigned the same interface over two thousand times."
and gems like
"I wish it was more like Minecraft, But With Guns - and the awful ads that FLOODED the internet from that one little, terrible, god awful suggestion."3 -
What are people's worst experiences applying for programming jobs?
As I'm still a student I only really have one but here it is:
I applied to a company for a uni placement role working on the Game that first got me interested in Games Programming, they said I'd get a response in about a week, just over a month later on my birthday of all days I got an email to say my application was in fact unsuccessful.10 -
Quick question, is it bad to quit from a job when the project is not finished yet, especially in a startup company?
My reasoning for quitting, boss doesn’t really understand how game development usually works and mostly assuming every project will be same.
Following is my rant of background story for my question.
The incident triggered me wanting to leave is as below.
G = another guy from incubating center
B = boss
G: hey B, do u know this game studio is releasing this title soon. It’s a local company. Sounds cool.
Then they went to check the company profile. Found that the company has abt 40 staffs in total.
B: hey lunadev, do u know them? They have 40 people to make 2 titles. I think we’re the smallest company in the world that developing mobile games. Ha ha ha.
Me: oh, may be their project scope is complex. But I don’t think ours is the smallest company in the world making game. (We have 5 in total including him) there are others with only 2 ppl making games. (My sarcastic side took over me and said) I think we’re the only company in the world that has such small manpower with shortest deadline.
B: then how long do u think our timeline should be?
Me: abt 2 yrs? (Me considering all the artworks, features, testing time that we have to do)
B: urmmm I don’t think it’s that long. May be abt 6 months or a year at most?
G: ya, abt 6 months. Mobile games are not like desktop games or others so should be abt 6 months. Shouldn’t take that long.
Me: ... :)
Then I packed up my stuffs and left for the day. As for side note, boss designed the game himself and it took him 5 years to add complex features. And sometimes he will still come up to us and ask us to add that feature just cuz he was just inspired by another game he just played. Now can they tell us, this game can finish in 6 months? On what ground?
And another thing that he does gets on my nerve is that he plays game during office hours while the rest of us rushing for his project and campaign.
So, if I quit now, they’d still be in the middle of development. Oh and I’m the main programmer developing the game. So, erm.. Is it wrong?7 -
!(dev|rant)
I just got an old refurb for the garage to run my camera capture stuff, as the raspberry pi wasn't cutting it. I thought for a split second about leaving the legit version of Windows 10 that came with it on it, and trying to do some in-home streaming over steam, but I found out very quickly that an old corporate refurb is not going to cut it for game streaming. And with all the complete nonsense you have to abide to make Windows usable(ie: disabling stuff you don't want), it's not going to be any use to me in Windows if it can't stream.
Also, for some reason, Windows just wouldn't use the built-in NIC at all. It reported the cable was unplugged, and just absolutely would not work. So, Debian it is, and lo and behold! The NIC works like a champ now. The camera capture works brilliantly too, so now I can turn off my desktop at night.
Linux just works. Windows, more and more all the time, is just more trouble than it's worth.2 -
So someone just beat my highscrore i held for over 2 years in a game I release on Google Play. On one hand I'm happy some put a lot of effort into playing my game😆, on the other hand I'm sad I no longer have the highscrore😢...4
-
!dev
Well, it's time for a personal thing today, because I was hit with some shit today that I'm still kinda shook about.
So, as a bit of introduction (I've mentioned these in previous posts before but whatever, not everybody sees everything): I'm currently a senior in high school and I'm in the school's band (neither are too related, but a bit of setup for this story). I've been talking to a girl lately and I think I like her. She's fun to be around, kinda silly, and just great overall. She makes me happy and I like it. Her name is Grace, her sister's name is Taylor (just to avoid confusion later)
In the school's band, we play at home football and basketball games. Today was a basketball game. Normally when there's a game I just stay after school because I don't want to go home and come back a couple hours later, plus I like to hang out with some of the other people who do the same thing.
Grace was staying after for the game too. I was talking to her in the band room, kinda flirting a bit (on an unrelated side note, she's ticklish). Someone comes in the band room because he wanted to practice a bit, to get ready for the game. She's going back and forth between the band room and somewhere else (not too sure where she was). At one point I left to get a drink, come back, she's sitting next to him, just talking. I join the conversation, and her sister (Taylor) comes in, to get ready herself.
I go over to talk to Taylor for a minute. She looks at Grace and the other guy, then looks at me and just says "separate them". To which I said "...what? why? how?"
Me and her go outside the band room and she tells me that basically the guy has been cheating on his girlfriend with Grace, and it's just hurting everyone involved, except him basically. His girlfriend doesn't seem to fucking care, and he's done it before with someone else. (The other person actually like vaguely mentioned it to me a long time ago, but I didn't really know what she was talking about until now)
So basically, dude's cheating on his girlfriend with Grace. And I like Grace. Honestly don't know what the fuck to do. I want to do something because whenever something's going on with Grace, her sister always trusts me to make sure shit goes right. Some times when Grace wouldn't eat, her sister would always talk to me and ask me to make sure she actually eats.
Fuck guys. This stuff has been on my mind for the past ~4 hours and I don't know what to do, or if I even can do anything about it. I just needed to get this shit off my chest.
Sorry for the long personal story. Some parts I didn't really articulate very well. Honestly it was more of me just getting everything into words.4 -
I once wanted to make easy money by becoming a professional poker player. I did this by programming a poker simulator and calculate chances with certain cards and stuff. To assure you have 6.**% winning (mathematical chance calculated) of a hand takes around 3k simulations to cancel out the luck. So don't trust to much on your math.
That went well, but that wasn't all that there was to learn, you could even consider a small start. Long story short, I became quite a good player and won a lot with Appeak Poker (Great app! No adverts!). Now, I opened a while ago an account at the Holland Casino to make some money. But they were playing on such low wages that it was just not interesting and I quitted. Today I realized I had still an account with money on it and thought "let's get over wit it" so i did aggressive betting on red (1:st 40% all in, lost, 2nd 100% all in won) in a roulette game. In the end I had a few euro profit so the gambling adventure never costed me money.
Another reason the poker carreer ended is because I realized it's not a quick way to make money at all and the gambling factor was too high. I expected poker a bit to be more strategy.
I even consider the best poker spelers maybe to just be lucky bastards in some cases. Poker stars is fun to see on youtube tough, they're bullshitting a lot.
I consider gambling for losers. Poker, you can become really good in it, but still some luck is required. Not bad luck at least. You can lose with a multiple of quite good hands.
Fact: one of the best poker players is actually a software developer17 -
Hey just brainstorming a business/ startup idea I may try out sometime down the line. I wanted to put it in writing available to my peers for review. If that sounds boring, sorry.
So I've had an idea and I know it's a million dollar idea because it's absolutely boring as fuck.
Recently I have been learning about NoSQL and it has gotten me pretty excited about unstructured data.
Now the first thing you should know about me is I like to make business software. I don't like games or social networks or blah blah blah, I like business stuff. One dream I have always had is to make THE business solution. I've noticed so many specific business solutions for very specific areas of work. Specific software for car washes, which is separate from the software for car maintenance, which is separate from the point-of-sales software, which is separate from the [...]
One of the problems with this is the inconsistency. Modular is good, but only if the modules are compatible. They aren't. Training needs to be provided for each individual system since they are all vastly different. And worst of all, since all of these different applications reach their own niche market, they charge out the butt for things that are usually very simple "POST a form over http(s)" machines.
I mean let's not get too dreamy here. My solution is an over-complicated form-builder. But it would be a game-changer for small and medium-sized businesses. Allowing users to build their own front-end and back-end disguised as a drag-and-drop form builder would be THE alternative, because they could bring all of their solutions into a single solution (one bill!) and since THEY are the ones that build what they need, they can have custom business software for the price of a spreadsheet program.
The price difference we could offer would be IMMENSE. Not only would we be able to offer "cookie-cutter" pricing as opposed to "custom" pricing, but since this generic solution could be used for essentially all of their systems, we aren't just decreasing one bill. We're decreasing one bill, and eliminating the rest entirely. We could devastate competition.
"BUT ALGO", you scream in despair, "USERS AREN'T SMART ENOUGH TO DRAG AND DROP FORM PARTS TO MAKE A FORM"
I mean ya true. But you say that like it's a bad thing. For one, we can just offer a huge library of templates. And for another, which is part of the business plan, we can charge people support dollars to help them drag and drop their stupid fucking forms!! Think of the MONEEYYYY YOU COULD MAKEE BY EXPLAINING HOW TO COLLECT FIRST AND LAST NAMEEE. Fuck.
The controls library would be extensible of course. You would be able to download different, more specialized controls if you need them. But the goal would be to satsify those needs with the standard collection of controls (Including interesting ones line barcode scanner and signature input and all that). But if all else fails, maybe someone made an open source control for you to implement and ignore that stupid donation button. We all do.
This could PURGE the world of overpriced and junky specialized business software, and best of all, it's aimed at smaller businesses. With smaller businesses making more profit, they will stay afloat better and may start to compete with their larger foes. Greater for the entire economy.
Anyways, I'm sure it's full of holes. Everything always is. But I still think it's something I'll try before I die.24 -
Made a small text adventure type game with C++ when I was a kid. Was great to just play that over and over and revel in my mastery of if statements and while loops.
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First off i'll try and describe my game in as little words as possible, think your typical survival game but crossed-over with a town management/village management game and in VR.
So this is a little old since i posted it on twitter a couple weeks back but I made some progress on a game i'm working on.
https://twitter.com/Arcticfoenix/...
Sorry that it's a link to twitter for those that do not like twitter, i can give you a run-down of what it shows and ill figure out a way of linking the videos somehow.
I decided that I should show some progress on the game I started working on before I joined the company that I'm with now, my only issue is the amount of free time I don't have to work on it.
First video shows resource gathering, we (as in me and my brother) wanted to go with more realistic tree chopping something you would see in the forest or stranded deep, you chop a tree at the base and it will fall down, where you then can chop it into logs and planks.
The next video shows the blueprint system which is how you will craft your items like the forge, crafting table, etc. By picking the blueprint from within your book (which doubles for your UI/Menu/way to exit the game) and placing it on the ground. You then take a hammer and hit it in place to confirm the placement - I definitely want to be able to have the object be rotatable and such which i'll do in the future.
Last one shows tool dismantling system, where you can take tools/weapon apart when put on a crafting table, the idea behind this is so you can change up parts of your tool/weapon brcause individual bita will degrade and visually show wear, axe head will show chips that will get bigger and eventually break, which will leave you with just a handle. You can also jusy generally improve one piece of your weapon/tool.
Last thing that I left out as an actual video was that the map generation is all procedurally generated, all thanks to Sebastian Lague's tutorial, I managed to finish it and will definitely be exploring ways to create awesome maps to play on.
Everything is mostly from when I worked on this game in december with a few things that I did recently when I get the chance I will do lots of overhauling and work to making a demo version of the game! -
!dev
God I’m having the hardest time focusing on my task, it just seems so inconsequential compared to the shit going on in the world.
Here in my own country we’ve got issues with the government and their desperate grabs at power, citizens rights being trampled all over as if they mean nothing.
Of course the conflict in Ukraine I can’t peel my eyes away from the Reddit world news feed.
The explosive inflation worrying about the cost of food fuel and rent.
Diesels not cheap, and the electric company wants to spike up the price of already over priced electricity by 10%.
I’ve got a trip coming up which I’m thankful for but it’s expensive and money isn’t getting any easier to come by.
I’m genuinely worried about what the WEF is attempting to accomplish and the amount of power they hold over the western world.
And with all that in my mind…. The work in front of me of updating this stupid game to modern standard and refactoring it to actually make sense and be maintainable… just seems so fucking pointless.1 -
So I saw something funny today (in C++ forum):
C++ is Rust--
The topic was not Rust in any way. So I lost the "Can I go one day without hearing about Rust?" game today (You won The Game btw).
What I find funny about this is the obsession of Rust devs have with C++. I get it, C++ is the competition in a way. But isn't it a low bar to define your language as "better than C++"?
If I had never seen C++ (and had used other languages) and saw Rust syntax I would not be impressed. If it was the first thing I learned I wouldn't know any different I suppose. I wonder if I had seen C++ later I would think differently about C++. It is not pretty, but I am used to it I think.
This gets complicated as the C++ committee is influenced by trends in CS of how to better do things. So C++ is a moving target.
I don't really have a point other than the amusing observation. I find it equally amusing when people get bent out of shape over Python syntax.32 -
!rant
Playing Battle Royal with friends, had to leave 2 of 4 teammates behind as the play area was shrinking and they couldn't be rescued. The 4th player ran me over with a game car just to get revenge for our other team mates.
With me alive we actually had a fighting chance to win the round. (8 kill streak and lots of ammo with a decent tactical position) ....but NOoo the fucker thought it more sweet to kill me rather than help me win the round!
Fuck this shit, I'm out!1 -
Drinking beer. Yes, seriously. I especially remember one Friday afternoon in the late 90s when I was still a trainee at a major Swedish telecom company. I had been working on a test application which gave visual output in the shape of dots teeming around on the screen, each one of which represented a network node. Then my colleagues and I had an afterwork at a nearby bar. After a few pints, when the others went home, I returned to the office and, in an inspired mood, made a few modifications to the test app so that you from each client could control one of the dots with the keyboard, basically turning the app into a multiplayer game. Over time I improved it further with some sprites and the possibility to shoot at each other. We had great fun while performing tests :D
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Not really random, still Dev related but still!
I'm working on a few large games at the moment, I have a habit of trying to build massive world's that feel lived in and organic, obviously I never finish them because I obsessed over the tiniest things.
So to try and help I thought of an idea, a detective game where you investigate 1 single murder and have one house you can look through, but you have to piece together what happened organically from a clue and false path filled household.
Just want some other opinions on it and whether it sounds alright, or if you have something to add to it? ¯\_(ツ)_/¯6 -
So I decided to have some funzies over the weekend. Started XCOM 2. Built a team for a mission, spent an hour customising. Then I spent 3 hours going through and not failing miserably even once. The last fucking part of the mission, my favourite sniper dies after getting hammered in the face with a fucking laser beam. Then I lose control of the battlefield and everyone dies. Start again because I'm NOT gonna lose my awesome sniper!
This game is like designing software, planning deployment strategies, and disaster recovery at the same time. Recommended for all devs!6 -
In
https://devrant.com/rants/4221216/...
Hes discussing confidence and I wanted to talk about that for a moment, from a guy who struggled with it a lot growing up.
Half of confidence is headfaking yourself into distracting the lizard brain portion that didn't evolve for the last ten thousand years of rabid human social change and thus detects a bunch of social interactions as varying forms of threats.
Same way NLP works, or stupid shit like seduction, or sales techniques.
It's all about slowing down and distracting yourself with the process.
People that do all this dont realize the trick is you're thinking less because you've slowed down and this comes off as confidence.
Think about it. What do nervous people do? Either talk way less, and/or when they *do*, talk fast and lack certainty. What does confidence techniques and all that shit do? Causes you to slow down, follow process which makes answers clearer usually, and causes you to speak more freely (even if its more structured).
Thats the entire game.
Give yourself time to think and room to answer, to think of a question and formulate a response. Assume nothing while you do so.
One trick I use that boils *all* the other processes down is this: Anything you go to say, pause, look the person in the eye, and wait 1-2 seconds to respond. Remember to blink, and remember to gesture as you normally would.
Treat every conversation as a casual dialogue over coffee with a friend discussing colors of paint for a kitchen. Its a slow process isn't it?
Same thing with any other conversation. People will find you a lot more deliberate, confident, warm and unassuming.3 -
PM comes into my office: "Hey, if <client> asks about his edits, just tell him they're scheduled for this week."
me: "I thought they were scheduled for this week, I thought that you were currently in a meeting to get final specs so you could tell me what needed changed."
PM: "Yeah, he wants to take the plugin from 5 steps down to 3, we told him it wouldn't be a problem and we would have it done this week."
me: "Ok, there are limitations as far as what I can cut out of the process, his tag line when he started as a client was '5 easy steps' and I built something that did what he wanted in 5 steps. Changing things this late in the game is not simple, I'm talking a minimum 6 hours of work."
PM: "Well I tried to make sure that what he wanted was possible but I didn't have a developer in the meeting. It shouldn't change anything that much."
He ended up scheduling a meeting with me and the designer to go over the edits Thursday afternoon. So I will have the new specifications which I said would be a minimum 6 hours of work and I will be given ~10 hours in which to do it. I sure hope nothing unexpected pops up while I'm working on this.
I'm also the only developer this week (and technically speaking I'm junior) since our senior dev wrecked his car over the weekend and isn't planning on being in all week. I'm the only computer literate person in the office of 50 or so, which means that if there is any kind of tech issue I'm ripped away from my desk for 'emergency help'. I have two other sites to get ready for client approval meetings by Friday afternoon and if the clients approve I will be launching their sites that afternoon as well.
The sign on my door currently says "Error 500: unable to handle your request" I need something to throw at these people.4 -
Friendly reminder for hackathons, a great idea is better than a great app.
I saw amazing creations, from a virtual reality rowing machine to a camera that read a Connect 4 game into a AWS server live.
Yet, the hack that won the popular vote was an app that would tell your friend, through texts, where you were when you're heading over to pick them up.
A simple concept to implement, but a great idea.1 -
I had my first config with a 286 CPU (dos only) machine when i was like 6.
My father brought the stuff in around midnight... i supposed to be sleeping already then...but it was my first fucking pc! Got so excited that
i was played the shit about a game called JBird like no tomorrow.
Had to upgrade it to a 486 dlc when win 3.1 released and some text editor's response time was over 10sec (for a letter or character to display on the screen from the point you pressed the button). Also it was needed to place a piece of paper between the two ram slots so it can recognize both ones. Seems funny with nowaday's hw and stuff. -
Well here I go my first rant.
A little bit of background:
So I started working my first job a little over a month ago. found devrant about a week in. I was lucky that at a very young age I found programming and liked it (about 6 or 7). I went to college just to get a degree (bachelors of game development).
The job that was a "Great" opportunity that would be bad to let slip by (not a game dev job sadly). Well during the interview they asked me simple thing like what programming languages I know and some simple stuff like that, they never did ask me to demonstrate my knowledge though. Then they went to the weirder questions.
Do you know SQL? yeah at a very base level.
Do you know Excel? I mean I used is a bit, but not very much.
Etc.
A few of the questions felt a little out of place for the field, But it was the only "programming job" that would hire an experienced junior developer, so I took it. Guess I should have asked more questions.
Now I'm here at a job to help replace someone who is retiring. He wasn't a programmer really, but he wrote some code out of necessity well his platform of choice was VBA in Excel. Oh, and that's not the best part, he also dealt with mistakes that happen in the lab (electronics shit). So when ever there is a fuck up I have to go figure out how to search a poorly designed database (that is constantly changing), and today is the day he leaves, so no more help after today. My biggest fear currently is that I wont be able to fill a request that someone makes and I'll be the reason the company is losing money. And with all the stress/burn out that's building up I haven't been working on personal projects, which being my main source of entertainment might be making me depressed. Even when I do work up the effort to work on my projects I don't get very much entertainment. (If anyone has a suggestion for this that would be helpful.)
TIL: Even if the job is a great opportunity don't stop searching and ask a lot of questions.2 -
Automate is a great app...
(Scroll to last paragraph for a question if you wanna skip the faff)
Semi addicted to a time waster mobile game that has micro transactions. Yet you can get free ingame currency by watching ads over and over.
Using automate i managed to 'automate' the process of "watch add. Click ok. Repeat"
Now when i sleep or idle ill just let it rake up some cash. Sadly it isnt full proof as sometimes (1 out of 20 times) it fails to run the ad and that breaks ot all. But restsrting it is easy and thats another 20 cash!
What have you done to skip tedious work for something trivial or some trivial gain but felt good you did it anyways?4 -
Feeling over stressed, over worked and highly underpaid for all this effort. Worst of all I feel the passion leaving me for this work.
I graduated a boot camp last April and was blessed to contract part time at a startup learning how to work in the unity game engine. The team is two other guys, both super smart snd been working in this field for a long time. Since then I’ve added personal projects, finished a data structures and algorithms course and started the Leet code grind. I told this startup that I’d start looking for full time employee positions soon and they understand. They couldn’t offer me much money, or stock options, just experience they said. I feel like I’ve basically been grinding 24/7 since May. I’m going to run out of money soon and it’s all starting to take a toll on my body and mind. I never really sit on the couch or watch something anymore because I feel I should be doing something productive. This just makes me feel like everything I’m doing is meaningless and without impact. I feel like a wheel turning endlessly in sand and not moving forward. I even feel it zapping my passion for developing.
I just can’t help but feel that I’m burning out here. I have a new experimental feature to do for the startup and the amount of things to learn seems overwhelming. Especially with Leet code and interviews coming up. The two other devs on the team are extremely busy as this is a part time endeavor for everyone. I’m also in a relationship I started to feel detached from which causes it’s own stress. I love VR and AR which is why I chose this startup to learn Unity. Now I just feel like I’m dividing my efforts too much. I’m shitty at unity and also less good at web dev than I would have been if I focused on it purely after boot camp grad. On the plus side I will say I’m doing what I want. I just can’t help but feel like that damn tire in the sand turning without traction. And I feel the patience in me for self learning the basics and iteration over a complex project is waning. Without patience the learning is rushed and I don’t learn shit. I also make dumb mistake and “hope” I don’t run into errors. I feel I’m just trying to bang it out for the startup instead of use it learn cool shit. Anyways it feels good to rant. I can’t wait for a full time job, established work hours, and decent pay so I can live life and have off time.
I assume wherever I go I’ll always be in a spot where I need to figure how to get xyz done with minimal help or oversight. I just would like to be paid for it.8 -
well I was going to go with the Baller peak but it seems more than a few people beat me to it.
for me I like to step away for a quick game of pool, it allows me to temporarily disconnect from the issue by physically doing something else whilst I play and talk it over. sometimes by myself and other times with a colleague but it usually does the trick. -
Can I just say, fuck app wrappers.
Why? Well let me tell you the story of cordova.
My plan was to make a leaderboard kind of thing for the tablesoccer we do at the place I'm interning at.
How it would work:
app -> create game -> API -> live feed
Buttons (flic) -> API
API -> RTU -> live feed
They use Symfony internally and externally, so that was my first go to.
I couldn't find any way to do Symfony that can do RTU without running another service.
As they really want an app but it's not their core domain I looked around for options for wrappers and decided to put RTU on the backburner.
Setting up cordova was slightly annoying but was okay. I got to building the base app.
Then I thought, maybe let's get RTU working with cordova. Looked at the options that were available. Decided to check out socketio since it had an tutorial for cordova. Tried it and it didn't work. Went over the whole internet but nobody seems to have a solution that works (the most recent post being 2017)
So I thought, let's get websockets to work instead, but again. Seems like O just can't get it to work.
So, guess what I'm going to do?
AJAX ever 1 second to the API.
Why the hell does RTU have to be so hard cordova. You are the only open source wrapper that's both multiplatform and easy to set up. Why can't you just work...
I might just call it quits on the app and just make a mobile friendly website instead.. Where socketio and websockets just work. As does SSE..
I'm tired, so sorry for the rambling I hope somebody can make sense of this mess. -
After reading mostly sad (and astonishing!) stories, I didn't really want to share my story.. but still, here I am, trying to contribute a wholesome story.
For me, this whole story started very early. I can't tell how old I was but I'm going to guess I was about 5 or 6, when my mom did websites for a small company, which basically consisted of her and.. that's it. She did pretty impressive stuff (for back then) and I was allowed to watch her do stuff sometimes.
Being also allowed to watch her play Sims and other games, my interest in computer science grew more and more and the wish to create "something that draws some windows on the screen and did stuff" became more real every day.
I started to read books about HTML, CSS and JS when I was around 10 or something. And I remember as it was yesterday: After finishing the HTML book I thought "Well that's easy. Why is this something people pay for?" - Then I started reading about CSS. I did not understand a single thing. Nothing made sense for me. I read the pages over and over again and I couldn't really make any sense of it (Mind you, I didn't have a computer back then, I just had a few hours a week on MOM-PC ^^)
But I really wanted to know how all this pretty-looking stuff worked and I tried to read it again around 1 year later. And I kid you not, it was a whole different book. It all made sense now. And I wrote my first markups with stylings and my dream became more and more reality. But there was one thing lacking. Back in the days, when there was no fancy CSS3. It was JavaScript. Long story short: It - again - made no fucken sense to me what the books told me.
Fast forward a few years, I was about 14. JavaScript was my fucken passion, I loved it. When I had no clue about CSS, I'd always ask my mom for tips. (Side story: These days it's the other way around, she asks me for tips. And it makes me unbelievably proud!)
But there was something missing. All this newschool canvas-stuff wasn't done back then and I wanted more. More possibilities, more performance, more everything.
Stuff begun to become wild. My stepdad (we didn't have the best connection) studied engineering back then, so he had to learn C. With him having this immensely thick book for C, I began to read it and got to know the language. I fell in love again. C was/is fucken awesome.
I made myself some calculators for physics and some other basic stuff and I had much fun using and learning it. I even did some game development, when I heard about people making C-coded games for PSP. Oh boy, the nights I spent in IRCs chatting with people about C, PSP-programming and all that good stuff, I'll never forget it - greatest time of my life!
But I got back to JS more and more and today I do it for money and I love it. I'll never forget my roots and my excurse into the C/C++ world and I'm proud to say, that I was able to more or less grow up with coding and the mindset that comes with it.1 -
Day 2 of my new job done. Still going over courses and doing jack shit. Today the hiring manager told me to play a game. I have to buy gifts to the girl thats in my office (lol what) and she also has to buy gifts to me in return (wtf and im still getting paid to do nothing), the company will pay for these gifts with a limited budget
Both of us had to fill out a form such as hobbies movies food drinks and if we believe in santa claus
Told this to my hot blonde gf that i have to buy gifts for another girl and she got so jealous. She literally asked me "but what do u need her for" lmao
As she should. Love seeing her jealous and mad -- but only because she disrespected me several times in the year 2023. several times caught her lying to me. Rude behavior from time to time. Always bitching and complaining with the most idiotic phrases and I'll quote "i hate how some kids younger than me are just born in a wealthy multi millionaire billionaire family and they're automatically rich and successful and dont have to do anything in life anymore while i have to struggle and work and never be successful like they are. Im so jealous of them" she keeps complaining about this majority of the time. I got really fucking annoyed. Shes stupid as fuck
And then compared to listening to that dumb shit, i met this girl, who works in the backend part, smart, beautiful, doesnt fucking bitch and complain about such obnoxious bullshit we cant control, works a 9-5 and gets her shit together. She even told me today "u dont have to buy me any of those gifts I'd be really grateful if you can just buy me some tissues for my nose cause i got a small flu haha" she even got the jokes! that was such a humble request.
Now compare that to the behavior of my spoiled blonde gf. Tf?
Im not even complaining by working a 9-5. Im actually very surprised. Everyone in the company is very nice to me and polite. Everyone is very friendly. Im getting paid even by not working shit, just sitting and watching courses to pass a devops cloud certification that the company will also pay for me
Whats going on6 -
A game engine library so new nobody has ever written working hotkeys for it lol
Despite being in fervent development like 4 years now and fancy 3d shaders and such
Do I contribute by publishing a hotkey library. I kinda don't wanna. Sounds like a pain.
It also baffles me rust examples are far and few in between on the internet. I remember learning older languages and there was always so many examples, pet blogs, and projects you'd find all over you could learn from. I wonder if times have just changed somehow?1 -
Just started playing Rust again after like 9 years and holy shit is this game not noob friendly at all
I play(ed) on a relatively chill server where raiding is only enabled in the last week before wipe every month and it's not too many people playing
So I'm out on adventure, I come back and my entire base is raided... Uhm okay, I did sort of have an uneasy feeling that I left the door open when I left so okay, my dumb mistake. Lesson learned: Always make sure doors are definitely closed
So I farmed hours more to get all my stuff back, repaired a vehicle, built a nice little garage, upgraded all my windows to reinforced windows so that nobody can interact with the car or my horse inside the house, just in case that allows you mount and get in the house that way, no clue
This day I log back in. Base completely cleaned the fuck out again
Actually what the fuck man. I did *everything* right, made sure every door is locked and closed, replaced all accessible windows with reinforced ones, had 27 days of upkeep materials and still, my entire progress of 10 hours of playing is gone again
What did I do wrong? After talking with people in chat apparently I had wooden frames for the doors, which apparently are just always destroyable by anyone... Even on a damn server where raiding is disabled. Yea sure makes sense
I like Rust but holy shit, this core game mechanic of raiding is still one I cannot get over. It's so stupid to be cleaned out over night while you're not even online. It's just fucking frustrating to start all over AGAIN farming and farming and farming. I didn't really want to play because the game always looked like a meta gaming sweat fest and this just proves that it's exactly that. You have to know every single meta game mechanic to even have your damn base survive overnight
On a positive note I did figure out that unity's concurrent garbage collection doesn't seem to be a big problem for a proper fps game though, so that's something4 -
The game you play requires you to be over 7 years old to play, your current skill level indicates otherwise, are you sure you are older than 7 (yes/no)1
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Say what you will but React JS development is utterly exhausting. Every React project is a totally new stack and there is no consensus in the ecosystem.That is how I feel after having worked on 5 big SPA React JS projects over the course of 5 years.
The structure of these projects was all but similar: most used HOC's, some render props, functions-as-a-child, hooks or rather component lifecycles, some used container-components, some Redux, others sprinkled business logic & state all over, and yet others use a mix of server-side rendering and "hydration"...
I dangerouslySetInnerHTML on LazyExoticComponents, and dared not useEffect on the DO_NOT_TOUCH_OR_YOU_WILL_BE_FIRED root property. Hooks embrace functions, but without sacrificing the practical spirit of React, you see.
I didn't make this up. It's verbatim from the code and the docs.
This is not web development, this is at best a tedious fantasy multiplayer game or at worst, a costly joke.5 -
Hello tech community ,
Quick question. I have been learning web development casually over a couple of years. Now,I'm stepping up my game. Playing with big boy libraries like Vue and React. Diving into JavaScript and functional react.
I can make static websites. Even dynamic ones. I know how to deploy websites from my terminal and I have done an ftp once before ,which was weird. But it was a long time ago. OMG my question is how do you transfer over a project to a client? I made a cool site. Added some JavaScript. Maybe it's pulling in some data. Maybe it's static. What is the best course of action? I really want to start a web design/developer side hustle.
Thanks homies.10 -
I been looking over my profile and god it's been a while, programming as still been going on in the background but more for game mods and alikes, kind of been lazy but same time dealing with life.
I really had forgotten my passion for tech and programming it's just become a tool I know and use and I kind of feel bad for doing that. I got in to computers when I was 6 years old built my own PC our of random spare parts at 7, was teaching family members how to repair there own pcs by 9 at the age of 11 was helping with the schools computer department repair and fixing networking problems and my ideas and comments mattered.
Now I am an adult ... Sadly it seems the enjoyment of any idea is shot down with some rude remarks from another Dev, but isn't the point we all see a problem different so we all can contribute?
Like I said I never worked away from computers or programming but now I more like your little side computer repair shop I can do it, I get the job done but the passion isn't there and the end result reflects it.
I believe it's the human part what put me off not just others but myself, I used to put my heart in to my projects and when someone comes alone and rips them apart for let's say a spelling mistake what I state everywhere I am dyslexic but seems to be over looks alot. I became more stale in what I was willing to take on. My own websites now reflect this I am using crappy reinstalled software over me doing it myself.
But the passion for the idea what tech and programming never left I just hope one day soon I am enjoy it again, the wow factor is still there, god there is some talent out there and some of them people I meet before they became big but my aim was never to be come big I would be happy to be on a small project what only as a few eyes on it as long as it makes a difference and that's my problem tech like everything as become so commercial.
Even small projects are ran like a company and the wow factor is gone or the risk factor of trying a unknown way is dismissed for trying to keep face.
If I was born 20 years before right now I would be glad to slow down but I am 30+ and seen the world change so much in this last 10 years where I can do it but .... Why would I do it, when most cases it goes out of my moral ideals
I still mess around with teck, I still have Pi's kicking about and you bet your bottom Dollar I will be trying to get a Pi 5 lol
The love of tech hasn't gone but the communities I enjoyed have, I know this is a me not adapting but I don't need to adapted, I want what we do to matter to someone to make a difference, and I mean with there life's and wellbeing not there bottom line.
If you have any communities to look in to please comment below and of you was able to read this then OMG I am so sorry, I didn't proof read this or anything it was just a little rant about how I become disconnected from the world I have always found enjoyment.
I slipped away to game at late but this last few months I seen myself wanting to be apart of a project or community for tech/programming and even just be a voice helping even someone else get the answer.
I do still have hope for the geeky nerds of yester years even if we are now just a relic of the past lol
Well sorry to put anyone's eyes though this lol enjoy your rants guys and keep up what ever projects your working on.3 -
Sonuva bitch thought he's so smart. He made a mod of a game, and a launcher for it, APK while bullshitting that "Games shouldn't have IAPs because it's just a game". I got ticked off, I called him out for bullshitting, he got ticked off, I asked for proof of the mods, this is what he gave me. It's on an iPhone mind you, and he said he made an APK. My fucking god. I sworn at him with another programmer friend for a solid 10 minutes, breaking the community's rules 20 times over non-stop (I'm Moderator so.... (not Reddit, Discord (Yes mom I use Discord (Yes I moderator)))). My fucking god. AT LEAST MAKE SOME FILES INSIDE WHILE YOU'RE BULLSHITTING US! OH WAIT! YOU CAN'T! YOU'RE NOT JAILBROKEN YOU PIECE OF SHIT! (more in the comment)6
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That one time I got the procedurally generated and fully destructible (including toppling over if half is destroyed) buildings programmed and working for the first game I worked on
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Didn't know how difficult is to work with UDP protocol, doing local tests between two PCs in the same network it works well but, connecting to a public server over the internet has become a PITA, you have to do some shit like hole punching or UPnP(some routers but accoding to some users on the net is not reliable) or some others shit in order to connect it
And all that is because how NAT and UDP works, libs like libtorrent(C++) can connect using NAT-PMP, PCP and UPnP, but nothing in C# that can help with that, this is a game of pure guessing4 -
Not dev related so don't shoot me. If you like writing I figure you maybe might enjoy this and thought I'd share.
This is a section from an unfinished novel about 2050s America, set in a corporate subsidized mega-fevela sprawling across washington state, ruled by gangs and patrolled by the officers of a bankrupt nation suffering through austerity and on-and-off again spasms of mass civil conflict.
"Averice - Sex, drugs, and vice, in the downfall and dying days of america."
we lived in a smoke government, where everything was bullshit they blew up your ass so you could continue make believe while
you were bent over with your head in the hole in the ground you mistook for your ass to start with. And if you questioned it all, one bit, the mouth organ of the state would command
hate upon you, like an old latin curse, with a lexicon armada of phrases like "terrorist", and "troubled individual" to character assassinate you by drowning you in the humbling river of societies mass delusion giver, those two sweet letters "TV."
No, we were on the industry edge here, inventing better bait to catch what the state politiburo labelled 'bandits', all for what?
It had, in later years become fashionable to call those who didn't want to be stolen from any more, projected as it were, "thieves", in the same fashion as those in the middle east, defending
their homeland from foreigners, were labelled "insurgents." Tyranny had not so long ago grown a sense of irony it would seem.
And if you became enemy number one of the state, as thousands were, you would spend your days on the run, always looking over your
shoulder for the states vanish vans--black escalades with men in dark suits and mirrored glasses, like bugmen with shiny inhuman, and inscrutable eyes full of alien malice.
These were sordid summers, full of plastic playhouses where the cost of a days wages you could lay with a synthetic lover and pay away the days tense tax for a good lay, and forget your toils and troubles. And so many were kept in poverty because of easy habit and routine that they forget they were not living.
But for me, I had none of it. I preferred the troubled thing on the corner when I could coax one into my state issued sedan. She was sulky, with bright blonde curls, 19, maybe 20, with empty eyes, as if watching some invisible horizon. And in the glow of the blue neon, among the wet sidewalks, and trash, she leaned into my car. No words were exchanged. I nodded, and
she got into the car, a miniskirt, and slinky little handbag.
This was no more than state business with a bureau guy like me, and for her, little more than the prison trade taken public.
She huffed some powder and climbed spraddle leg onto my lap, grabbing me along my jawline, eyes locked onto the depths of my soul, and
for the next ten minutes as she moved on top of me, I was motionless property while my lusts became animal, and she, my cream cup.
After, I arrested her to the standard protests, but she new the game and quickly hushed. This was the verdant arithmetic of the state. I was awarded x amount of pension points for every criminal, no matter how, and it was no gentle hand, not the judge, not the jury, or the executioner of their will. It was the rigid touch of a long arm, dislocated from the law, and now, like frankenstein's monster, cobbled onto the mechanism of the state not unlike the manner of a combine harvester.
We were the owners of all by virtue of all we could take, and we took all we could get. The serial romeos of state police power, romancing
the unwilling citizenry with televised patriotism and five minute power talks at the beginning of the corporate day.
It could be paradise or a wasteland if we wanted it to be. And for a time it was.
Edit: devrant always breaks my formatting. sigh. -
Okay, so there's this guy in my school who's an asshole. Everybody hates him. Even the teachers. But specially me. This bastard keeps messing with me. So one day I decided to take revenge shot. I was learning game development with unity at the time. So, I made a game on him. For androids. I was only a beginner, so the game was not as good as i expected but did the job. I shared the game with some friends over Google Drive.
And ...
Its been two weeks now and almost all my seniors now know me. They really liked the game. People probably just passed on the link to their friends.
Here's a link if wanna check it out:
https://drive.google.com/file/u/...4 -
YouTube... for video creation.
Now I know I was a really amateurist video maker trying to make tutorials and videos about his coding creations in Mugen (you know, CNS state controllers and stuff,...), but this is the kind that's hard to get views from if you don't have a reach long enough to appear in search pages. I've had fun tagging my videos with plenties of tags just so they appear someday as a relevant result. EVEN in search pages for videos in the week, they barely appear and are sunk under videos of your Nth Mugen KOF clone with broken chars, Mugen ryona, Mugen hentai,... Speaking of which, did you know someone got to one of my videos from one of these?! How does YouTube's recommendation system work at this point?!
In the meantime (more like recently), I've been more interested in Ikemen, still kinda Mugen, still a DSL for a game engine, but still fascinating and there's material for tutorial making. But if I ever went back on video making, that won't be on YouTube. I'll just stick on Twitter and Discord if I were to share my content. At least, I got people following me there and a base visibility over there to start with. I could consider forums as well, why not, but YouTube is a no-go for me now.3 -
My mom was a media designer and as a kid I liked watching her doing stuff with CorelDRAW. And as soon as she played Sims in the evenings I really wanted to learn how to make a window and stuff in it happen.
So I started learning C, because my stepdad had a book laying around. (He did not know how to code by the way, now I'm asking myself why we even had this book)
But never got further than a few console applictions asking for input, messing with it and printing something.
Later I got into HTML/CSS/JavaScript (in that order over a course of a good 3 years or so) because I wanted to do stuff people can see and easily reach (an exe wasn't the nicest way of showing people something imo)
And that's when I totally fell in love with JS and it never stopped from then.:D
I did a few excurses to C++, Java, VB, C#, such kinda stuff and learned many many things about how stuff actually works. C being my very first language immensely helped with that.
I'm also trying some game development, as this was one of the main reasons I started coding, but I'm not creative enough and do it less and less.
Nowadays I do HTML, CSS, JS, TS and PHP for a living and I love it.:D1 -
Newbie Linux User - Story about not working GUI
I am a proud Opensuse user for about a year, still struggling with some basic stuff, terminal, etc.
The story begins when a few days ago I try to login to the system. To my trusty Gnome. I get stuck on login loop;
successful login - > black screen for a second - > back to login screen.
Zero feedback, not a single error message
Stress level increases taking in count that I am at a climax at my university with tons of projects on my computer.
I assemble the Team A:
Me, Google, Stackoverflow, and for desperate times Russian Stackoverflow
Over 4 hours, found out that my user is affected by this, tried restoring default Gnome configuration, went through bunch of logs only to find out that every user gets the same errors, still only my not working. Even KDE denied to cooperate with the same result.
So what went wrong you may be thinking.
One line in file replaced by miniconda, that changed the PATH.
Linux is the best detective game that I've ever played.
Is it something that I should get used to?2 -
Okay so anyone experienced working with networking or VOIP applications are welcome to try to help me figure out a few questions I have.
1.) How do VOIP applications like Discord and Skype not have to require you to port forward before use?
2.) If I wanted to do stuff with sockets over the internet the user of the application would have to configure a static IP Address. but when Im using Discord, or a multiplayer game, or literally anything that requires connecting to people I dont have to configure a static IP for those applications but I do for mine?!?
3.) Is there any additional information I should learn about whilst trying to make my networking application (File Transferring application) work? or any links/PDF's I should check out?
These are kinda just things I haven't found answers to, and I didn't know where to ask.14 -
There was this one time when we've managed to upload a Debug build to Google Play Store.
On the same day we had to create a new build w/ fixes, have the testers perform smoke tests, then switch to some fairly quick overall tests.
If nothing were to come up during those tests, the build was supposed to be passed over to the submission manager for release.
Things weren't going that smoothly in the beginning, w/ the first two builds being broken in one way or another.
Finally, however, we managed to create a properly working build.
QA hadn't had that much time to test it, but no major problems were identified && given the deadline we had to submit it.
The next workday it turned out that the tester responsible for passing the approved build over to the submission manager gave him the Debug build.
The submission manager none the wiser uploaded that build for release.
Result?
The users who managed to update their game got their save data wiped... sort of.
It looked that way given the Debug build was communicating w/ a different server.
In the aftermath of that situation, we had to repair the damage && upload the correct build as quickly as possible.
Also, ever since then a huge text 'DEBUG' was added to the loading screens of Debug builds to make people very aware of which build they were looking at.
As for any repercussions for the tester responsible for the mess, or the submission manager - I have no idea.
They were both still working there, so at the very least none of them got fired because of this. -
UX and Game Design: "Keep It Simple" Is Stupid.
Presentation, Content, and Structure
Often when designing a UI, I stumble across blogs and articles that discuss it and focus far too much on the structure. Wordpress is terribly guilty of this and I see it fairly often in the game industry.
In web design you might use flexbox for a content-centric design and not worry too much about the layout, or css grid if structure seems important. But the broader question is why? Why is structure important and why is it wrong to focus on structure over content?
First, structure *comes* from content. Even where over many years, we've taken certain kinds of content, be they the various genres of games, or the sundry type of websites or apps, we've learned to take all the various patterns and categorize them, to extract the commonly repeating idioms into what we call structure.
But if you're experienced, and a fan of UI design in general, then I bet you that you can name a number of counter-examples, those that broke the mould, or broke the 'rules' of good design and still somehow worked. And that follows *because* structure is derived from content. This is the same reason idioms, patterns, and best practices change over time, as we codify exceptions into their "own" rules, new best practices emerge which mostly everyone follows, and then yet more exceptions break them. And so it goes.
So we see content before structure. But isn't there something to be said of style? Why yes, there is.
To read the full article, all 14k words of it, head over to medium for more:
https://swcs.medium.com/ux-and-game...5 -
I once was sitting in a somewhat boring class on networks and computer architecture towards the end of the term. Nobody was really listening and the lecture was kind of a collection of random bits and pieces related to the subject matter.
So I tried out playing Duke Nukem on my rather weak laptop on DosBox. I was sitting quite in front of the class room, and the profesor could clearly hear my fan working like crazy. Later in his lecture he did a short excourse on cloud gaming, showing us nVidia's graphics card cloud where you could do remote gaming, the graphics being rendered remotely and streamed to your box over the interwebs.
I looked up from my game and said to the professor: "If I had this now, my fan would not be that loud." Even the professor laughed. -
I think my first encounter with a PC was when my cousins invited me to play a video game. I had never used a keyboard or mouse, I did not know how to turn a computer on or off.
For that reason my parents encouraged me to study basic computing, that helped me get a part-time job, and I realized that knowing how to use computer systems gave me a certain advantage over my other colleagues.
That led me to study engineering related to telecommunications, but I didn't know how to program and I didn't have the required level, obviously I failed the first course. But there was a teacher who supported me to study programming with the C language. I will always thank that teacher for helping me and seeing that I had programming skills, which helped me a lot to finish my degree.1 -
Let me tell you about my wonderful weekend. It all started with a game that doesn't run in wine and it ended up in the biggest nightmare of Windows Update and EFI configuration.
1 - let's boot on my Windows partition to play trackmania 2.
2 - Windows Update interrupts me while driving a track.
3 - Update keep failing over and over again.
4 - I keep trying things to fix Windows Update, but with no success.
5 - Let's try system restore, failed
6 - Let's try to do a reset. "You don't have a recovery drive". Oh, right...
7 - Let's try to upgrade Windows 10 to Windows 10, just because. Nope, "we could not determine if your pc can run Windows 10". Wait what....
8 - I guess I'll be reinstalling this trash. "Nope, can't. Don't like that partition I just formatted". Of course you can't...
9 - Had to delete the partition and let it create new ones. It created a new EFI partition. Just why???
10 - Okay that worked. Let's fix grub now.
11 - Maybe not, let's try rEFInd, because it looks fancy.
12 - After rebooting on the live USB for about 50 times and reconfiguring rEFInd without any luck, I realised the install script didn't install fs drivers for ext4. Oh, right... That's why you didn't find any Linux kernel...
13 - It can't boot windows, they're using a different EFI partition. Let's move rEFInd to the new EFI partition windows created for me.
14 - Finally everything works again. So much effort to play a freaking game without being bothered by windows update. And rEFInd abience theme looks beautiful.
I've got to say though, I learned a lot and the Arch wiki is awesome!6 -
So on my computer I have 3 drives. I had two m.2 ssds and one sata ssd. I thought I had misc data on my sata. Turns out I had it on the second m.2. So I have been running my game installs off of the slower sata... I found out because I am updating my m.2 drives to 2TB from 1TB. What is funny is the data on the second m.2 is just temp storage. So I pulled it and put my new second m.2 2T drive to clone from the sata. It was failing to clone over usb for some reason. Not sure if software or something with drive. Cloning in process so will find out soon. The funny part is this makes it easier to update because I was using drives wrong. DOH!
It will be nice going from 3TB to 5TB. Woot!2 -
Joined a startup, pretty happy with the company over-all so far truthfully. Secured a large project yesterday with higher billables so job security wise things are good. However... The project I've been working on is a mix of a Spring boot webapp and a game. Two separate applications that interact with each other.
Two teams. A home team, and an away team, plus.... 2 "AI's" to play against... Well.... whoever designed this "AI" designed it so they can only ever play as the away team. Why... every function, every method, every bit of logic is coded around what "Half" of the inning it is.... Now I had the bright idea of picking up the hardest task on the ticket list, of making these AI's be able to play as the home team.
WHAT A TASK, and to make things worse. Instead of using some kind of proper inheritance with actual structure, we have TWO COPY AND PASTED AIs where the other has more hard-coded team sided logic that needs to ALSO be adapted.
17 points my ass.
I do love my job though.4 -
Dear Bethesda, Long time no rant eh?
So, I Pre-ordered your mess called Fallout 76! I was hyped! But you fucktards just fucked everything from behind...
Shit Graphics, over 1001 bugs, everything...
I didnt play it much so, I didnt think about it until now... now when my Drives called, "Porn", "more porn" and "a fuckton of porn" are full, and whats the biggest game ive installed? Yes. Fallout 76... I uninstalled this mess and wanted a refund of my 95.60CHF, Which is A LOT for a game... and you fucks lurking in the background replied with "players who have downloaded the game are not eligible for a refund." Aka: "We now have your money, bought some cheap hookers with it, and now dont have it anymore JK LOOOOL XDDD"
Yeah, and my friend who wanted a refund, got it. Fuck off bethesda, take your shitty shit of a shit piece of shit game with you and fly away with it.
I cant take it anymore...
OH, AND DID I MENTION YOU PUT AN AD ON YOUR MAIL?! Like this:
We have your money now, but please waste more on it on our other shit games.
FUCK OFF!19 -
Thread topic: religion, philosophy, matrix
Summary: skip if you don't like these topics, stay if you want to find out why the conclusion has relevance to programming
.
.
.
Ok.
Let me get this straight:
There are 4 founders of the BAYC NFTs.
1 has a fasist/nazi pseudo name
1 has a racist pseudo name
1 has a satanic pseudo name
1 has a pedophile pseudo name
Their logo is a copy of Nazi Waffen Totenkopf emblem, which was the German division force of the Nazi concentration camps
And they became billionaires.
Ok
.
.
.
Sam bankman the founder of FTX crypto shit robbed people for 32 BILLION dollars. And hes not in jail because he donated most of that money to democratic political party, leaving himself 1 billion dollars as allowance. Now that he bought political power, politicians protect him. So he's having fun in the bahamas and penthauses, having generational wealth and enriching his fraud parents.
Ok
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.
.
Balenciaga. They posted photos of female children holding fluffy toys with BDSM sexual bondage. Books on the table, with excerpt of Michael Borremans, who draws "art" of naked children covered in blood and being sacrificed in rituals. Then a book of "The Cremaster Cycle", which is a demented image that symbolizes "the murder and resurrection of Abiff". Hiram Abiff was the central character during Masonic initiation rituals as the culmination of a three-part process. Etc
Balenciaga is a multi million dollar "brand".
Ok.
.
.
.
What i learned through all my years of existing on this planet is, being good and doing good, does not pay off. I still live in the matrix. I am still a slave. I am still playing the game of earn to survive. Even while doing software engineering. And I don't know 1 single wealthy person who has obtained all that wealth by doing something good.
This has further lead me to realization: God doesn't help you get rich or wealthy. God doesn't give a fuck if you're rich or poor. He aint gonna help you. But do you know who will? That's right - evil forces will help you get wealthy. Funny how that works?
Because I am christian and believe in God, pray to God and did good all my life - I haven't received anything good in return, my life has not improved, in fact it has devolved and became worse.
Therefore, I came to a conclusion: I will switch teams. I'll let the evil demonic forces take over and guide me to wealth. I'm ready to scam, defraud, develop ponzis and step on corpses and people to get out of the matrix. Perhaps this is how and why good people turn into villains?
Now you understand.
I dont ask to be on the top. I just want to Not play the Matrix game. Which is the game where you have to earn to survive. I want to get into any store and buy whatever i want, without worrying how much does it cost or asking for a discount. People dumber than me do it. But i cant? That means there has to be a loophole in the matrix. An escape plan is possible. I tried escaping since 2018 and failed. For 4, almost 5 years. Because i was trying to escape through good forces. I'll now try to escape using demonic forces and perhaps I'll end up like BAYC founders, FTX founder, Balenciaga brand and many others similar to them. Ending up even half of their success or a fraction - I'll be more than happy. I am not happy living in poverty. Im getting sick of it. I'm getting sick to be underpaid $600/month for doing a job as hard as software engineering, even with a CS degree. Life is not meant to be slaved away till 65+ years old. I can't even afford to buy a car with this slave salary.
So forgive me God. Im just tired of life. Im tired of being a slave. Im tired of watching my parents become older, weaker and still working. I'll shut down all of my morals and I am ready to rob people in Web3 using all of my programming knowledge that has been undervalued.
"A little boy asked God for a new bike for his birthday, but he knows God doesn't work that way. So he stole a bike and prayed to God for forgiveness"21 -
What the fuck is this version control thing? We managed to pass one fucking entire semester building an mobile game without knowing anything about version control. How my team finished the game? Fuck, we just place our source code and files into the folder, archive to rar and sent it through gmail. My desktop was a fucking mess, it was bunch of New Folder(x) all over the place. Fucking school didn't even taught or mentioned even once about that shit. In fact our faculties were all master degree holder. Our life could have been easier back then. So in this last school year, we gonna use that shit in our Capstone project.5
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Alright, I've got a confesstion. It's a confession and a question, combined, get it?
Anyway, I've been a happy Linux user for over 20 years now, and I've used all kinds of graphical envs, from tiling wms like dwm and xmonad (I didn't care for hyprland, sorry if that's weird) to full DEs like kde, cinnamon, gnome, etc.
The "question" here is why do people hate Gnome so much? It's the one environment that I keep coming back to, especially now that my main machine is a beast, and RAM usage is nary a concern. Even then, my system is sipping RAM compared to KDE (running two docker dev environments, three browser windows with several tabs - one of which is streaming music, slack, and steam is sitting on the fourth virtual desktop, chilling), and I'm still at just over 18 GB of ram.Being able to push one single key/key combo, and type anything at all that is vaguely relevant to what you want to accomplish, and having that thing be instantly available (including searching for individual files) is super nice. Easy virtual and multi monitor switching is intuitive; little to no effort needed.
Even when I want to do other stuff, like play a game, or edit a photo, video, or some of my shitty musical-aspirational material - GNU+Linux with Gnome has been and continues to be the easiest, most neato way to get shit done.
Why the hate, gnome haters? Maybe you’re using it wrong?13 -
Rant and geniune question:
How can a group of 'devs' make 2 functional(enough unfortunately), many active users, phone apps, not just basic af, over a few years... but apparently not know how to make a working referral link of any kind???
Am i missing something like referral code link logic being extremely hard for typical devs to understand? Or some odd or trending reason for for forcing manual, explicit, referral code binding instead of a simple (imo) link that attributes the new user account to the referring user's? If you dont believe me u can check either/both of their actively running, decent/moderate size user base apps, claw eden (on play store) and/or claw party (possibly only via finding an apk... at least not on google play).
They have legit rewards, relatively very fair/honest policy... etc... i get 60+ items won/delivered a month (i have paranormal crane game skills #AutisticSuperpower) which i donate the vast majority of to charity (1 of 3 reasons the IRS reeeeally dislikes me).
Im just baffled by this apparent inability.2 -
speedrun.com completely destroyed itself today.
Apparently they thought it was funny to change all kinds of labels, links, images etc. around for April fool's, so now the site became completely unusable. In a game that I identified as Minecraft by looking at the URL, over 10 moderators were added and minutes later, a 5 minute world record of getting all achievements was verified, which didn't even have a (complete?) video. Context: The previous world record was over an hour. I would check what the correct previous time was, but I can't figure out what any of the labels are supposed to say.
I already wrote them a mail saying that they should revert it as soon as possible, because the site is completely unusable, and that they should consider that there are people who don't like being blocked from doing anything just because it's April again. Hopefully they made a backup recently, because they might as well reset to yesterday's data.7 -
Maybe you people will like this story.
The past semester I studied Java in class. First time doing object oriented programming, I had an annoying teacher but got the hang of it. I still miss C from the last year.
As a final project we had to do any program and apply some stuff we saw in class (The program should have an array list, use interfaces, bla bla bla bery simple stuff). It also must have a complete documentation, a manual and a diary explaining what was developed every week. Bonus points if it was in a repository like GitLab.
I wanted to do an RPG game in a matrix, like a rougelike or an old FF game, that should be a map or two, a few monsters and items and that's it. Enough to show what can I do and to have enough excuses to apply everything that the teacher asked. I had a team with two friends who wanted to do the same.
After making accounts in three different pages that apparently would help us to be more organized (One to make charts and two task trackers) I lost all patience and made an account in GitLab, made the basic classes that we had defined in a chart, divided the tasks and put them in to do on GitLab and we started to work.
One of my companions caused a lot of problems. First, he didin't wanted to learn how to use GitLab (I simply asked them to do merge requests) and he insisted to use GitHub. Then he started to say that using the console version was even better (Pretty sure he said thet he never used Git, but maybe was gas poisoning). The GitLab repository never had a single commit to his name.
BUT WAIT IT GETS BETTER all the entire time, he was complaining about the graphical interface of the game, wanting to use some SDK for RPGs that he found. I told him that we will see that at the end, that first we should have all the mechanics done, test it in ASCII in the console and then, if we have time, we will put the visual interface, separated and optional from the main program to avoid problems.
After two weeks where he gave me very simple standard stuff late, half done and through Google Drive, I discovered he was most of the time working on... the graphical interface SDK! He took the job already done by me and the other guy and making a pretty hardcoded integration with the graphical interface and making everything that he tought it would be necesary. Soon enough the GitLab repository was totally outdated and completly useless. He had the totallity of the project in his half broken laptop, and sometimes he gave us a zip with all the code, outdated after a few minutes. Most of the stuff that I made was modified, a lot of the code was totally unknown to what it was and I had no idea even of how the folders were organised.
We had a month to finish it. I got totally disconected from the project and just hoped for the best, sometimes doing a handful of generic and adaptable lines of code for a specific thing (Funny enough, many core mechanics were nonexistent). The other guy managed to work more on the project, mostly fixing the mess that the guy did: apparently he didin't read the documentation of the SDK and just experimented and saw tutorials and tried to figure out how to do what he wanted.
Talking about documentation: we dont had yet. The code wasn't even commented propely. We did all that the last week and some stuff was finished the last night. The program apparently worked but I had no idea.
Thank God, the teacher just looked over everything and was very impressed by the working camera and the FF tiles. I don't think he saw the code or read too much of the documentation, much less when I directly wrote how I lost all access to the project.
I had a 10/10. I didin't complained. Most easy and annoying ten I ever had. I will never do a project with that guy. -
This *is* a question you silly wrong tagging mother fucker, how dare you doubt me?
Alright, no more disclaimer: I like dungeons and dragons, but it's too fucking much in terms of rules and systems and shit, as in just *making* a character can take a long ass while.
And if that's the highest level of all your ANAL preferences then OK, but I'm not you and things only come OUT of my ass, not inwards, I swear.
Anyhoo, I got fed up with it and wrote my own ruleset and setting as a last fuck you to everyone. It's very simple: if you want to be some kinky magical alien hermaphrodite royal prostitute half sewer dragon princess and three quarters bearded female incest child of demons and fairies then FINE, but you get no bonuses for that shit.
Get it? No complex racial level scaling bullshit, FUCK YOU, race and background is just for vibes, end of story.
You get no attribute or skills or shit to distribute on level one. All you get is a prompt: pick three actions, that's it. You wanna be sexy? Pick "seduce". You wanna set turds on fire? Pick "ignite". Are you an edge lord? Pick "summon". Would you be my wife? Pick "heal", "buff" and "smite".
The game is turn based, and each action you can take is effectively a spell. Everyone can cast a basic spell like walk, attack, talk, crouch, etcetera -- that costs no mana. Special crap like flying and firing fucking electricity costs mana, and you can only do those if you either picked the spell on level one or learnt it later from a book/tutor/demonic bargain/whatever.
Which spells are valid for taking at level one is up to the game master; I just tell people to pick three verbs or short sentences, and if they choose something that's too broken like "split the Red Sea" I'm like nah you're not Moses, try again.
Still with me? Good. You get eight points of health, four points of mana, and one point of stamina. They're all energy, and you can use it to power your magery, but spending all your health means you fucking die.
Stamina recharges fully every turn, and is used for the aforementioned basic actions. All of these cost one point of stamina each. If you run out of stamina, you can use mana. Or your BLOOD.
Level one spells cost one mana, level two cost two and so on. You get back one point of mana each turn, and you can fire all the spells you want during it, long as you have mana. Or BLOOD.
That's good and all, but if you spend anywhere over eleven combined points of energy in one go, you spontaneously combust and die, erasing all signs of life in a twenty-meter radius. This is called incineration, and it *will* leave behind a blackened crater from which the dark servants of the Horror Immemorial may or may not crawl out of.
In case you didn't guess by now, your blood doesn't fucking come back unless you eat, sleep or see a healer.
But anyway, the more points you spend into casting a spell -- and remember, basic attack counts as a spell -- the more powerful it is, so the bigger your diceroll can get. My rule is I add one dice for every fourth point of energy spent, so (1d4), (1d4 + 1d6), (1d4 + 1d6 + 1d8), incineration.
Additionally, for every three points of energy spent, your spell can hit one more target. That's right, you like AoE? Then spend more mana, bitch. Oh, and if you're using shit like poison it lasts one more turn for every two points of energy spent.
How do we calculate damage? Diceroll over two and fuck your mother. Armor class? Resistances? Out of my face with that shit. Damage reduction is called "tyranny" and is for dungeon bosses only.
If you live long enough to get to level two, you *do* get attributes. Pick:
- Grit: +2 health, +1 to fighter shit type rolls.
- Cunning: +2 mana, +1 to rogue shit type rolls.
- Allure: +1 stamina, +2 to wizard shit type rolls.
- Spirit: +1 to elemental shit type spells.
- Faith: +1 to benefactor paragon asshole shit type spells.
- Hatred: +1 to demonic murder hobo destructive shit type spells.
On second level, you can pick one of the spells you know to get +1 to it, specifically. Eh, "+1" just means you get a bonus to some diceroll, no time to explain I'm running out of characters what the fuck.
On level three, the cycle repeats. Pick attr, pick spell. DONE.
Oh right, and weapons. Mostly just vibes, pick your fancy and fuck off. Normally, you can hit things one tile away; if you have a BIG melee weapon you can hit from *two* tiles away, and if you have a ranged weapon you can shoot anyone in sight, but you need to spend one point of energy to reload.
And there, all bases covered in less that 5000 characters with some flair to spare, now suck my fucking cock Hasbro.
What was the question? Oh yeah right, I'm gonna GPL this shit and put it in browsers. I think I'm going to write it in Kotlin but I'm open to suggestions. Would you guys like to play it/contribute to it's development for shits and giggles?8 -
The absolute worst experience i have ever had with a dev technology was a mixture between notepad, pgeLua and a PSP.
Back in 2010, i coded a game called "ReapeR ValleY" for PSP (homebrew). I had no idea what an ide was and i have never really coded before that.
That resulted in a 1500+ line code that in a single file written in notepad. The performance was horrible since it just ran through the same lines of code over and over again with arrays filling up and flowing over with data.
The entire game was written in pgeLua (a supposedly more game friendly version of Lua) and ran on the PSP.
The PSP needed to be overclocked in order to run the Game smoothly. I had to restart the entire PSP when the game crashed and i already installed a custom bootscreen that basically shortened the time to boot.
You can still find the game online hosted on various websites. It was my very first and unexperienced attempt at coding, but it worked.
Moral of the story: you can code with just about anything, but when you don't inform yourself about IDEs, frameworks and such, it might be painful.
... also Notepad is pure brain pain to code in. -
Had a debate with a colleague today over git commits, I had 24 outstanding and he had 15. We came up with a little game...
Who can create the most changes for a single commit. The winner is the one who can remember what each change was without looking at the changes.
Needlessly to say, we both lost 😂 -
You people ever heard of the BeamNG game? The detailed vehicle physics simulation...
The question that has been bothering me lately is: why the hell are BeamNG videos so addictive 🤔 I get those videos sometimes in my YouTube feed; and once I start watching those, I usually cannot stop.
Like, the car with parts stripped from it over time. Or the truck carrying an ever-increasing number of rocks uphill. And the crashes, of course
But the question is: what do I find so fascinating about those videos? Why is it so hard to stop? On the surface, it is nothing special. Just some silly experiments involving vehicle physics
Weird; so weird... ☁️2 -
MFW I'm looking at my own code for generating images with packer & vagrant last updated two years ago and so much new stuff has come along...rant packer hcl2 feel like starting all over again stay in the game or die from brain aneurysms vagrant
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Everything.
I just want know as much as I can.
I started with Web-Development in front-end, continued with back-end and then headed over to game-development. I'm just doing things, that interest me. My next dev area probably will be application-development.
I love being student! (but I know that, when I'm older, I have to decide...) -
So for my software engineering class we have to write a game in Java, and let me tell you, it has been a time.
The worst part so far has been the transition over to using a JLayeredPane, so that we actually have a background and a foreground. I offered to handle it, since I've done a bit with swing before now.
So I put together something that I thought should work, only to find that layered panes and layouts do NOT like to work together. So it was off to google...after sooo many hours of pouring over tutorials and javadocs I finally got the layers to draw...only to find that our Buttons had stopped working!
For some reason, putting the buttons inside a JPanel stopped them from actually informing their ActionListener (since the random test button I just added had actually still worked). So OF COURSE that meant I had to rework the buttons too, since their logic relied on that panel.
All in all, what should have been a relatively simple refactoring of our view was tranformed into almost a week's worth of frantic googling and pain through the magic of Java Swing.4 -
Anyone ever?
Do that thing where you just obsess over how your code looks. Like "This fookin console app would look epic with boiler plates and some finesse.
Then next thing you know the thing you were trying to learn / do get waysided and you need to shoehorn it into the rest of your day / night?
In fairness I am just learning c# with the intention of following it up with unity for game development. So this might. Be a beginner thing.2 -
With the current pace of gpt and dall-e, it’s looking more likely that a lot of development roles may go obsolete in the nearest future (3+ yrs).
I see the possibility of building full fledged websites and fixing bugs based on voice commands. The picture of this possibility is quite vivid in my head because it’s totally feasible technical-wise.
The only delay that may occur in this dynamics is the slow pace of its implementation by existing developer tools. Of which I think the reason is directly related to the cost of management of resource, quite the limiting factor here.
But imagine if a big tech like google creates a platform to build websites based on voice/text commands using advanced gpt inline with its access to existing corpus of data; that to me is “game-over” for web devs.17 -
A self rant here.
I have noticed how much ever you think of UX by yourself and try to think u are a genius for coming up with it, users are going to shit over your idea anyways.
I recently thought of this genius idea of forcing users to put their "Full Name", cause it elevates the gaming experience, as it's a group party game. For that I thought of adding two boxes: "Full Name" and "Nickname". So users will be forced to put a silly name in the nickname box but in full name they would add their real name.
To my surprise out of everyone who has played my game only 4-5% of people have added their real name, I have had people enter random characters in both the boxes.
I have even mentioned that this information is used to enhance the game experience.. still!!29 -
I've lost count of the days at this point...
First things first, lets all praise musky for getting David Bowie stuck in my head for the next month or so, not a bad thing, his song choice was on point. Also the rants have become few and far between because apparently I have to be an "adult" and go to work, pay my bills, and other things that distract me from programming.
Okay, now to the actual dev stuff. I've started to think that maybe my scope of languages is limited somewhat to my comfort zone, which is only java at this point. So for my project (game development), I've decided to pick a language based on what will work best instead of what I'm comfortable with, my runners so far...
C++: The default go to for game development. I would chose this but if I did, my best C++ game would look like Frankenstein's monster and would be filled with terrible code. For that alone I have scratched C++ from my list, for lack of experience.
Java: My usual, my go to, my comfort zone. I don't want to be comfortable though, I want to learn things. That asides, java has tones of resources, frameworks, libraries, and tutorials available. In addition, it's also able to run on pretty much anything, huge ++. The cons are trying to find the best resources, frameworks, libraries, and tutorials to use for a particular situation and that can be hard and confusing. Java may still be my go to but I'll get to that with the next language.
C#: I have never touched C# in my life, and the only things I know about it are what I've heard or read. So far I've heard it is SIMILAR to java, based around C++, and has aged really well compared to other languages. I like that it is similar to java without it being the same language, it will force me to learn things over and you can never reinforce the basics enough. It also has the huge benefit of being Microsoft based while still running on iOS, linux, macOS, windows, and android. This gives me really easy access to implement a mobile version (in the future obviously), while being able to run well on windows, the default OS for most gamers.
Overall I will start writing in C# and see if I like it. If I don't it's no big deal, I still have a good option in java to fall back on. I'm open to hearing opinions on this topic, java vs. C# but please keep your bias nonexistent and you constructive conversation very high. If any actual game developers that have experience with both languages are out their, and reading this, please comment so I can pick your brain.
Some of you may ask about the android scholarship, I contacted google and told them android development wasn't for me so they sent someone a late invite and rescinded mine, hopefully someone else will put it to better use.
Holy god this is long. I'm sorry. -
Sat on a bus heading home next to some guy who clearly hasn’t got knowledge of how to use a pair of fucking headphones and it sat playing a fucking game with the volume on loud, and all I can hear is the same fucking “whoosh, ping” noise fucking over and over again or he’s watching those shitty videos on Facebook
IT’S DOING MY FUCKING HEAD IN!!!!!! GET A PAIR FUCKING HEADPHONES OR MUTE YOUR FUCKING PHONE!!!!! NO-ONE WANTS TO HEAR THAT SHIT!!!!!2 -
“Epstein promotes concepts. He urges individuals—and parents especially—to abandon the desire for instant gratification and easy answers as early performance on tests isn’t an indicator of professional success. He emphasizes traits over particular skills—be curious, flexible, open-minded, adventurous, experimental, and playful. Try and fail and try again. Explore. Read outside your field. Supply your mind with lots of ideas so that you can make the connections that specialists miss, helping you thrive.
Never decide you are too old or too late to the game to try something new. “The tidy specialization narrative cannot easily fit even [the] relatively kind domains that have most successfully marketed it,” Epstein concludes. “So, about that, one sentence of advice: Don’t feel behind…research in myriad areas suggests that mental meandering and personal experimentation are sources of power, and head starts are overrated.”
https://qz.com/1638869/...2 -
I don't have a cs degree (my degree is in aerospace engineering). However, I think the question is valid for any degree. The answer depends on the field. When sitting in on interviews over the years, the type of degree for programming jobs never seemed that important if there were experience involved. So, if the job description required 2 yrs exp. in X, then that experience trumped the degree type. If the job was for a junior dev right out of college, then degree type becomes one of the most important factors. So, for that first job, it's important that you've got a degree (any degree) because it shows that you can accomplish that chunk of work. Having a cs degree at that point does provide a distinct advantage over those with medieval romantic french poetry degrees. That's the game, and don't fret if 95% of the material you study in college you never use again. The point of studying it wasn't to use it immediately (go learn a trade if that's your bent), it was to both test you and to expose you to specialties that you might want to do later.
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I’ve met some of the best friends I could ever hope to have thanks to code.
I started with the MUGEN fighting game engine back in high school. Didn’t know a thing about code but I wanted to learn so I could make awesome characters.
If it were not for that, I would’ve never met friends from all over the world from different countries, cultures, and backgrounds. I certainly never expected to have a best friend who lived in Mexico (who is now in Japan). I would’ve never found the career I have today, nor would I have met the love of my life (even if I couldn’t have her, my love is still there), and I wouldn’t have traveled the world to meet some of these friends.
In the end, it was the engine, our passion for fighting games, and our discovery of the art of code that brought us all together. -
You know I'm looking around a t a museum of 3d graphics programming right now.
Not my first time but the same arcade machines are playing the same tooons over and over again in an eerie way and strange;y thertes a basketball game up there on several large screen tvs too...
I remember my first detailed look at opengl.
For some reason it just never worked for me.
But I see all these incredible sources of past fortune sitting unplayed, and think.. wow... what a waste.
these brought me many hours of joy and gave me an opportunity or so I thought to try to make friends and meet other teens when I was younger.
They represent countless hours of lovingly crafted mind-crack, and noone smokes them anymore.
Aliens armaggedon sits right in front of me, holstered faux guns glowing in red alluringly.
the huge box of unclaimed mooks and stuffed sheep sit there sadly robotic arms that can never reach them just hanging rusting, unloved by a new generation to curse them for never grasping anything and stealing their quarters and a HUGE 96 inch or more screen for Tomb Raider, FUCKING TOMB RAIDER hums in a corner just slightly out of my full view.
and noone is here. why ?
and yet the gaming industry supposedly continued to thrive.
in a way arcades were better they kept people from being addicted to wowcrack.
just like raising gasoline prices would prompt the creation of cleaner more efficient mass transit.2 -
In our final year project of my course in 12th grade we have to present a project that shows what we have learnt over the years. I my self am doing a game in unity and i was very surprised to discover one of my colleagues had decided to do a quizz as his final year project... in unity which he is them going to export to web. I'm not one yup judge but i think it's a very poor choice of platform.
I hope the projects are better this year because last year was a disaster and somehow there still were people with good grades.5 -
I frequently get asked form my friends, why I play COD over PUBG.
PUBG is slow ass game.
Also Playing TPP is fucking cheating. be a man play FPP.5 -
Advice/input welcome:
I’m nearing the end of my first year of a 2 year SE program at college. I’m considering leaving at the end of this year and looking for a job, but I don’t have much of a portfolio and feel insecure about my ability to make it in this industry. I know it’s probably just impostor syndrome, but it’s a really hard feeling to shake. It’s a trade college, so the program is designed to have students work ready by the end, but there is a certificate for having completed the first year even though most students do both years.
I’m competent with java, web dev including JavaScript vanilla and bootstrap, ok with python and a lil c++, and I used c# over last summer in unity to develop a game I never finished. 2nd year is mostly more of the same, just more in depth. I’m feeling like idgaf about school anymore, and there are some things happening in my life that would benefit from a full time salary and a decent health care plan.
I spoke with an alum of the program who left after one year to work, and he strongly suggested I stay for the 2nd year, but wasn’t clear on why he thought that.
So what I wanna know is, from folks in the workforce, do you think I should stick it out for the last year and then look for work? Or would I be ok to just... go and start looking for a job now?2 -
I need some advice about setting up monitoring. For background I have 4 gameservers and it is already hard enough to to develop them, but I am also responsible for support and monitoring of bugs/logs and other shit.
I can't disconnect from my work anymore.
I want to setup some kind of monitoring system, that would check constantly on my gameserver mysql databases and show me charts of what's happening over time. In that case I could have a quick glance at some dashboard and wouldn't need to waste my time logging into game and checking everything.
I would also need to setup some notifications in case shit goes down.
Any advice what could i use for that?2 -
I wanted to design an operating system when I was younger after giving up on the idea of being a video game designer. While researching that I learned I need to know how to program. I tried too learn solo with websites like Codecademy. I completed several tracks on the site. After getting the basics down, I took two Java programming classes. After that opportunities to write code for free kept popping up and I kept saying "yes". Fast forward a few years and I'm working as a programmer. I'm by no means good at this but I'm learning and I love my job.
I also kept trying to solve coding challenges on websites like codewars over the years. -
Re: Momo the Monster challenges and the sickness and bullying of Internet culture towards vulnerable people in general: That’s enough Internet for the next 600 years. Cue asteroid.13
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There needs to be a new (MOOC) class for people like me.
Hi, I'm William. I can't get my head around designing systems. I've read GoF and a few breakdowns of it as well. I find some patterns obvious for my field of interest (game dev, woot!) while I'm reading through the stuff, but have a pretty hard time retaining much of it. I'm aware of the danger of over using patterns, so I don't worry that much about it. I'll look something up when I'm sure I need it.
Still, I'm tired of the tutorial blues. I can watch a few different people write entire games, usually not in the language of choice, but that only helps me so much.
How do I fight scope creep? In the meantime, how can I make things extensible? Scope does need to creep some, after all.
People joke about starting with (visual) BASIC ruining you forever. I don't believe in that crap, but is this just denial? Am I too dumb for this? Not that I'd ever seriously blame a language for that.
I've been a hobbyist for well over 10 years, please don't make me count exactly how long I've been unsuccessful.
I'm baffled by Löve. I think it's the coolest shit I've seen, maybe ever (unless we're counting IPFS).
I think what really prompted this rant, apart from the obvious degradation of my mental health, was my search for an entity component system for Löve/Lua. Hold your replies. I know there's a few of them, and I'm positive that they're fantastic. I'd roll my own, but that requires actual Lua specific knowledge that I just haven't dug all that deep into yet. I can't wrap my head around the ones that exist, even though I can tell their complexity is next to none really.
I have severe tool anxiety, I'm shocked that I've stuck with ZeroBrane Studio as long as I have. It feels good though.
Sorry to use this as "Devs Anonymous", but I think that's how this community helps (me) best.
I feel like I should stop now and just say: Advice? before this gets much deeper/less readable. -
hr- "so why are looking to switch from X"
me- "well i currently work in b2b domain amd i really want to work on B2C product where millions of users are being impacted"
hr- "yeah we also have premium companies as users and b2b work is not much different than b2c. what else?"
me- "uh umm, also i saw the opening for a journalism company , so i was very tempted to apply as i always
wanted to work for jo-"
hr- "the opening is for p, a subdomain of our company which is a music player"
me- "umm that's okay. i guess i like listening to music as well 😅 . also i wanted to work nearby to my home"
hr- "yeah that's the real reason. your current company is asking you to come to their city"
me- "no they are still remote!" (they aren't)
hr- "i will connect you with another person. please be negotiable"
🥺😭 mann i am so much out of the game i am embarrassing myself over a phone call. can't even answer a stupid why question4 -
I was given a project to fix and improve a legacy unity VR project I was told was for the oculus rift Now the problems started almost immediately partly stemming from the fact I’ve never used unity before this project was handed to me as my long term TA assignment
And partly from the fact there was no oculus integration in the game at all. it was built for GoogleVr and most of the code the last person wrote consisted of massive sections (25-50 lines) of commented out code and no explanation of what the hell the non-commented parts are supposed to be doing
So long story short. I’m now in a basic unity course, six feet deep in documentation trying to read resources that go way over my head in understanding, and am rebuilding the project from basically scratch (took the assets and saved the c# scripts for reference) and have finally figured out how to at least get the player character constantly moving forward and stream in the WRLD3D environment like the last guy did. Now to get the player character to turn and change direction when the player turns their head with the oculus headset
By the way. WRLD3D is a really cool api thing in my opinion -
So my current company held a dev showcase last week. It was an event to show the different projects/tech stacks that different teams are working on/with. There's about 12-14 teams in our company. My team lead and I were brainstorming ideas on what to show on our booth. And I told him, I have an Intel RealSense developer kit that we can use. Anyway, fast forward to the day before the event, I was still developing our app/game for the booth. Just an emotion detector and you have to trick the app with your facial expressions. (Weird and fun, I know). The head honcho walked past the team lead and I and looked over the demo that I was playing around and he said that: "That's not work. You're wasting time again."
We were both irritated by his comments because he's one of the top dogs in the company and he surely knows about the event. Also, it's our way of showing to him that we're flexible in doing fun stuff instead of just enterprise and internal systems!
What a fucking kill joy! -
I am working on partitioning my life and getting my tech stuff and online life organized. Partially fun, partially dread. Still one of the better things I'm dealing with right now.
Tech stuff mainly includes desktop PC (Qubes OS), network (to be driven by openwrt) and smartphone (already running Lineage OS, but I want to build my own LOS). This is the fun part. I want to add a NAS, but I'm too cheap for a proper one (at least for my >20TB media).
Furthermore offline stuff: Remove clutter, get analog documents properly organized (with a sustainable system) and possibly digitalized. I already have maybe half of the things I own in boxes each with a specific purpose (e.g. audio cables, network cables and game controllers each have their own box). Can be tiresome, but it's easy to see a progress and that makes it quite okay.
Online life: That's a big one. A large chunk is email and the hundreds of website accounts. I have them in a keepass file, but all running under the same address. Unfortunately I need to have a Facebook account for some purposes, but I'd like to start over with a new one. Not so easy when you have to transfer group admin privileges though, when I tried the last time I tripped some system and the new account was banned. Annoying. -
> Be me
> Get exhausted with Rusts borrow checker while making games and decide to switch to another language
> C# looked good, I just made a mod in it for stardew valley.
> Start a new engine based on MonoGame.
> All is going ok? Having minor issues with getting .csproj files set up but other than that fine.
> Get advice to switch to .NET core for higher compatibility.
> Start doing that
> Doesn't work at all, random weird errors all over the place.
> ProjectIsFucked.jpeg
> Delete folders, I didn't have much anyways.
> Make some basic boilerplate for both the engine and the game like 5 times, deleting the folders and starting over because errors.
> Finally get something to almost compile.
> Reinstall .NET
> Compile works.
> Compile again
> Compile fails
> Do dotnet restore
> Compile again
> Compile fails
> Do dotnet restore again
> Compile again
> Compile works
What in the ever loving fuck.
In all seriousness, if anybody knows what in the fuck is happening, I'd appreciate the help: https://stackoverflow.com/questions...4 -
Any tips for getting into the freelance game?
I’m a FE dev (React / TS / Next) with a11y certs and 7+ yrs of experience, but am wondering how I can get my first clients freelancing?
I’ve got drafts for contracts and all the legal protection stuff sorted to prevent me getting fucked over in most cases, but am struggling when it comes to getting myself out there and actually grabbing clients.
What tips do you guys, gals and non-binary pals have for someone wanting to break from big-corpa and to go into this new direction?2 -
IBM should take over making the game Jenga...since they only seem good at making teetering towers of barely functional garbage that require constant massaging and hand holding to stay up.
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Looking inside the box for a second FC 24's Personality Plus feature will certainly create a breath of much needed fresh air to the systematic player statisticsThe changes don't stop there, as we reported earlier, this is a big year of change for the EA Sports FC franchise.
Kaka is a graceful player who doesn't lose his temper and has a lot of respect for his hundreds of thousands of fans - as a result, I think Kaka is an awesome cover athlete for this year's FC 24. Whether or not the game is as graceful as Kaka himself - well, that's something we're just going to have to find out ourselves. You can expect to see Kaka gracing the covers for yourself when FC 24 is released on September 28 in North America - and October 1 in Europe and Asia.
EA Sports has finally made a major change to their EA Sports FC franchise. It's no secret they're the top dogs for the beautiful game, but it's also no secret that their weakness is their lack of customization. FC 24 is looking to change all that.
Over the years, we've seen EA add half-hearted features: a few years ago we had a weak team creation which disappeared a year later, and creating players was a slow and limited process. Since FC 24 they've taken the right direction with their Be A Pro mode, and now the inclusion of an all new Creation Center will finally have players able to do everything they wanted: easily make entire teams, players and statistics - finally allowing them to rival Konami's Pro Evolution Soccer in terms of customization.
You can finally create your own fully functional football club, with the ability to completely customize rosters, crests, crowd chants and --most importantly -- you can make your team an awesome kit with an in-depth editor. According to EA Sports, these teams will be available for both offline and online play, custom tournaments and friendly matches - so if you want, feel free to hop online when the game comes out and play against The Obama 11.2 -
!comforting
TL;DR - I’ve done some thinking about operating systems and sticking to one
Mk
so I, like many of you, have seen far more than my fair share of “X operating system is perfect for it all, so don’t use Y operating system because it’s just awful” posts.
Over this week i’ve really done some thinking and experimenting with multiple devices and OSes and programs for various tasks. People coming from windows over to linux (like myself) tend to diss windows (rightfully so for the most part, but still). I’ve also noticed that the android vs. apple debate can get heated among users.
Listen guys,
iOS has its shortcomings obviously, UI being kinda a big one; but no one can deny that apple shoves some of the nicest hardware into their devices. Yes, this stuff is pricey as hell obviously, but the new macs come with an i9 and quite a bit of memory as well. Apple devices tend to have longer lasting batteries too - i cant count the times where i’ve just turned on my mobile hotspot, and stuck my android in my pocket to use my iphone (its a wifi-only 5s). the applications run nicely on apple hardware.
i couldnt learn even half as much programming as i do on my android though; Termux is a godsend, and im able to run and test scripts right there in the palm of my hand. can’t get that on an iphone.
Some of my favorite game developers only develop for windows; I’m dual booting for that sole reason (warframe and the epic games launcher don’t properly run through wine).
Just boil it down inside for a second; You might have come from a more “user friendly” operating system, to learn on one that is less so - wether you wanted the freedom and wiggle room for customization, or just a more developer friendly working environment (God bless conky and its devs) - so you didn’t have to be locked down into one way of seeing things. Putting a previously used OS down directly violates that thougjt process, and at that point you’re just another windows hater, or arch junkie, or whatever. I think we need to be open to appreciating the pros of every system, even if we almost never use some of them, and we should try not to put down other devs-to-be or csci/sec enthusiasts down because of that either.2 -
Algorithm suggestions for 2d and 3d volumetric combination of voxels?
I built an image to voxel converter for exporting to the game Avorion over the weekend. I am using a naive approach and treating each pixel as a box shape. I need to learn how to write an algorithm for combining voxels with the same color into rectangular cuboids. This will reduce the imported shapes. As is the game has issues with 64x64x1 images on import. It would be good to reduce the object count by creating cuboids with the pixels that can be combined. I would like to learn to write the algorithm for both 2d and 3d.4 -
Been looking into some of my old code (an OBSE plugin). Wanted to know how something worked I made over 10 years ago. I look through the code and some of it makes sense, some of it looks really messy compared to what I write now. I want to remake some of this code to work on a different game now.
I have some code for threading that I have no idea where it came from:
https://github.com/Demolishun/...
It allows transferring data between different threads using mutexes. It is really really simple. I searched github to see if it came from there. There is stuff with similar names, but the code is way way different in those. I honestly don't see whey this code needs to be any more complicated than it is. I wonder if it is because I don't know something or I just like simpler solutions. Maybe there are use cases the other coding solutions have that solve particular problems?
Anyway, I plan to pound out an SKSE version of this plugin. I have been wanting to make this for some time now. I don't necessarily have a need other than the fun factor. My lack of providing good directions for use on the OBSE version kept people from using it. I will try and do better on this version.2 -
Question directed to devs who know a bit about setting up middle sized architecture.
Prestory: Joined into development of a middle sized online game. Figured they created a monolith over the last 6 years up to a point where nothing works properly and nothing can be changed without wrecking the whole system. Figured a monolithic approach isn't such a great idea.
Current Situation: In a different, same scale online game development team, game itself working but team is struggling with architecture.
My job is to come up with an approach on how to set up masterserver/matchmaking/database etc. Reading through various articles about common principles (SOLID etc.), i figured that a microservice+event-/servicebus architecture may work for that kind of project.
The idea would be to have a global interface in which microservices can be hooked. So a client registers to a client handler on startup, then starts to queue for a game, the client handler throws an event on the bus to register the user to matchmaking. The matchmaker happens to listen to those events (Observer Pattern) and adds him to matchmaking, when a match is found it throws an event on the bus to connect the user to the server, etc. One can easily imagine a banhandler throwing in a veto to cancel such an action, metrics and logging is fairly simple to add (just another service listening to all events), additionally Continuous Delivery, FRP and such are also beneficial advantages and it is said to scale well.
The question is, would you do the same, is there maybe something i might be overlooking? Do you have better ideas?
Keep in mind that we are not too experienced and are bound to different languages (python, C++ and java mostly) and are a small (4 Devs) Team with different strengths.
Thank you for your feedback and criticism!1 -
Been working on redoing my desktop lately. Currently the specs are:
-FX-8350
-Gigabyte GA-970A-DS3P motherboard with a broken USB 3.0 header lmao
-GTX 660 (Gonna upgrade to an RX 580 at some point, I don't do any hardcore gaming so I know I don't need a top of the line GPU)
-Crucial BX500 240gb SSD
-WD 500gb HDD (gonna upgrade to a bigger one eventually)
-Some like $60 Dynex PSU I bought a while ago, waiting on my Corsair RM650x to come in
At this very moment, it's running Windows 7 Ultimate x64. Once I get to a point where I'm happier with the build, I'll switch it over to Linux and start ricing. It has Windows right now cause I'm just using it for some games and when I last fucked with the hardware, it was the middle of the night so I didn't want to spend too much time setting up a Linux distro the way I want it and everything right then, just putting that off for later (especially cause I use Arch btw)
I have been playing some Half Life 2 lately. I forgot how fucking fun that game is.
Aside from my PC, my birthday was technically yesterday (it's about 2:30AM as of writing this, and I've been up for a while, so I still consider it today). Now I'm 2 years away from being able to legally drink (and smoke since the law change, although I still do both anyways).
I'm gonna stop rambling. Life is fairly decent right now. Not too much to "rant" about except for shit with my roommates, but I won't bore everyone with that1 -
How to Improve Aim in FPS Games?
First person shooting games require very sharp aim. If you have perfect aim, you win; you don't have it, you lose!
To improve your aim skills in your favorite FPS games, you need to practice a lot. But, you cannot practice while playing the game itself. Also, you must tune the setup to make sure your gaming mouse favors you.
In this article, I am sharing ways you can use to polish your aim skills and win. Here you go.
Choosing the Right Mouse & Grip
It is important that you get your hardware right. It includes a good gaming mouse and a high quality mousepad.
No, I am not suggesting to buy a $150 gaming mouse. But, make sure the mouse you are using has a precise laser sensor and the correct weight distribution. It matters a lot.
Secondly, make sure the grip suits your style. I personally prefer palm grip as it favors fast movement and more control over the mouse.
So choose your gaming mouse wisely.
Tuning the Right Settings
After you’ve got the right mouse, the next thing you need to consider is the software settings - DPI, sensitivity and acceleration.
DPI is the number of pixels moved on the screen while moving your mouse by 1 inch on the mousepad.
Having high DPI ensure quick movement and lower DPI improves precision. So, you need to find the correct balance between the two!
I discourage using mouse acceleration when you are playing an FPS game. You must turn it off in your mouse settings.
Practice, Practice, Practice
As I mentioned in the beginning itself, practice is the most important part in improving your aim for FPS games.
Fortunately, there are tools that you can use online to practice aim training. I recommend using this aim trainer online here, that's my favorite website to practice aim training https://clickspeedtester.com/aim-tr...
which has all the options and modes you would ever need for aim training.
Aim Booster lets you play in challenge as well as training mode. You can also choose from easy, medium and difficult mode.
There are different aiming methods you can practice - quick shot, double shot, twitching, sniper shot etc. I personally love playing the sniper shot as it drastically improves precision.
Final Words
Well, those were the most easy and totally worth trying ways to become a sharpshooter in FPS games. Although, no one can become pro overnight. It needs time and practice in equal amounts.
I hope these ways would help you in winning your favorite shooting games. Tell me comments how much it helped you.1 -
i am back after a struck of some shit virus. our team has been created and will be executeing our first mods will be consist of apk editor, xml, quickedit, possibly game guardian / block launcher scripts i know getting people to watch like and sub to your videos is hard but its worth a try.
Items-
QuickEdit + by rythum software used to corrupt data
apk editor used to dupe any app or modify it
probably used for our mod menus idk
for gg im not rooting my device so rip, i hope over clock sells his airpods so he can come back on his tablet. he litrally posted a video about why he wasnt on his tablet rip )= SPO team is not gonna bust.13 -
Obviously the top item on the table is NN, the "end users" from both sides of the connection on the net are for the saving it, and the middlemen that only own the "cables" want it to be repealed.
We have the solution to end this issue forever. It wont be easy, nor will it be fast.. unless certain "entities" team with us in secrecy. (There's a reason why certain "entities" have stayed silent regarding NN, due to agreements to not get involved due to the risk of backlash. AND if NN is repealed Those Entities cannot fix the problem as their hands are tied to continue to provide content to the end users.) Read between the lines you will understand it will all make sense later.
I will make The Official Public Statement within 24 hours of the FCC Vote. That statement will be how to get involved, help, get us jump started in your area, funding, the ENTIRE details of the plan, goals, and timeline. AS WELL as how to contact us. This will take time and we are not a magic solution that will fix the problem overnight.
We are however THE solution to the underlying problem with ISPs of today. We have been researching for quite a while and digging deep into the entities that have caused us to get where we are now. The further you go digging into 'THEM' the more pissed off you become as you truly realize whats going on and has been on among the ISPs its MUCH deeper than you are being told.
OUR solution will remove all of "them" from the equation completely as well as being faster, and cheaper than the Tier 1 as you wont be paying for the connection or speed, you would be paying for the hardware/overhead cost. AND we will be bringing you closer to the content providers than EVER before.
AND we will be the only solution capable for competing in the current Tier1 Monopoly zones, I promise you they cannot match our plan's price, IF they did it would be only as a loss leader and NOT a sustainable long term solution for those competing with us at are for-profit....
In order for our solution to work, and to keep the internet service non-bias, well non-bias from OUR members :) this will need to be a collective effort, focused one clearly defined vision. WE WILL AND WE MUST ALL set "profits" aside on this as profits in selling nothing other "connection" to the internet has gotten us in the mess we are in now. AND YES we realize profits help maintain and upgrade the infrastructure, BUT that isn't true in this case...Overhead from our view includes those anticipated costs.
Smaller ISPs will need to make a decision, give up profits, become one with us, and be apart of the mission OR they will be left to suffer at the mercy of the ISPs above them setting the cost of bandwidth eventually leading to their demise.
This will happen because we wont be bound by the T1s .... WE would be the "Tier 0" that doesn't exist ;)
This sounds crazy, impossible, BUT its not, it will work WILL happen, regardless of the FCC's vote. as if the FCC choices to keep NN, its only a matter of time till the big lawyers of the ISPs find some loophole, or lobby enough to bring us back to this.
Legistlation is NOT the solution its just a band-aid fix as the cancer continues to grow within.
PLEASE understand that
Until the vote is made, and we release what we are doing, stay put, hang in, it will all be explained later, we are the only true solution.
BIG-ISPs WILL REGRET WHAT THEY HAVE DONE!
What needs to be understood by all is with net neutrality inplace the ability to compete aginst the Tier 1s directly over customers and reinvent the internet to lower or remove costs completely, increase speeds AND expand to underserved/unserved communities ITS NOT POSSIBLE WITH NN
NN REPEAL is the only way to the fixing the problem for good... yes the For profit BIG ISPs will benefit but not forever.. as repealing it opens the doors for outside the box big picture innovators to come in and offer something different, the big ISPs have clearly over looked this small detail being the possibility of a “NonProfit CoOp TIER 1 ISP” entering into the game thru end users and businesses working together as one entity to defeat them... THE FOR PROFIT ISPs over looked this because they are blinded by the profit potential of NN Repeal, never did they consider our option as a possible outcome because no one has attempted it....
We will unite as one
Be the first to know! -stay updated
SnapChat: theqsolution -
a discord bot i wrote for the game supraball probably takes the cake.
lots of functionality developed over years, unpaid and even a bad attitude by the other devs...
did it for the community tho...