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Search - "games and code"
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One day when I was about 8 years old my friend and I were in the library. We decided we wanted to try to make a baseball website because we both likes baseball (this was around 1998). We picked up a book on HTML and my dad took it out for us. My dad was also a programmer so he said he would help us learn. We went home that afternoon and made a little website!
I knew right then that I really enjoyed programming and creating things with code, but I realized I wanted to be a programmer in middle school and high school. One of my friends and I started building Flash games. To see if people were playing them, I added in a call to each game that hit a PHP script on our server. I'll never forget the days/weeks that one of our most popular games caused our sever to get hammered and our shared host said they were going to boot us.
It was an awesome feeling knowing people were enjoying these games that we worked really hard on, and that's one of the main reasons I always wanted to be coding/creating things that people enjoy using.22 -
Uncle: "It must be noisy, programming. I've seen a datacenter on TV, and those computers are loud" — "It is noisy, but that's more my coworkers fault"
Sales guy at the office: "So you see patterns in the code, you can read this cryptic mess?" — "Uh this is PHP, Its not the syntax that makes it hard to read, it's the dimwit who wrote it"
Father-in-law: "Could you reprogram my laptop, I got a virus trying to download por... nature documentaries" — "I'm not that kind of doctor"
Mother-in-law: "How will you sustain a family, you just play video games all day" — "I make your monthly teachers salary in four days"
Girlfriend: "I learned some Lua today because I needed a world of warcraft extension for..." — "I love you too"22 -
This was my first freelancer project. Just dropped out of school, i think i was 17. No money, no proper hardware, i had a very old laptop & stolen wifi from our neighbor. I lived in a very small room at my mom’s flat, she wanted me out as soon as i turn 18. At the time my plan was to work on freelancer stuff and make my own games. “It will be fine, fuck school, who needs school? 😂“ I haven’t really finished anything back then, so i only had a few wip hobby projects to show ppl as my references. I saw a freelancer job posting. The task was to make a simple quiz game for mobile, it paid 350$. Back then that was a lot of money for me so i took it. I met the client, he said “2-3 week tops, i send you everything, you do the code” Cool. I finally had a “job”😃. The 2-3 weeks turned into a 8 month blur of all-nighting and just implement one more thing and its finished. I did not really have any experience on how to deal with clients and i really needed this project to finally have something on my porfolio. I motivated myself with “if i can finish this i can finish anything”. I think the story of my most definitive all-nighting was 3 months into the development. I finally got everything from the client so it was like just put it together and its done. The client wanted 300 levels, beeing a noob i was i started making all the 300 unity scenes by hand, aligning the pictures, the ui, testing each level, making adjustments to the code, etc.. after a really long night and a fuckton of caffeine i was done. I sent it to the client at around 9 am and gone to sleep. When i woke up i checked my emails to saw this: Cool! But can we do hints? (wich needed a fuckton of rework of my code) I think i had my first mental breakdown while working on the project. After that he wanted more modifications and because i made every level by hand i had to remake all of them like 10 times 😂
But in the end it turned out positive, he really helped me to start my carrier, we became sord of friends and the project gave me a lot of confidence and experience on how to deal with stuff when shit goes wrong because everything that can go wrong in a project gone wrong. It was the most valuable developer lesson. Plus it sounds so cool to say “i was born in development hell, b*tch!”🕶
I attached a pic of the laptop i worked on 😂
Thanks for reading 😃32 -
https://git.kernel.org/…/ke…/... sure some of you are working on the patches already, if you are then lets connect cause, I am an ardent researcher for the same as of now.
So here it goes:
As soon as kernel page table isolation(KPTI) bug will be out of embargo, Whatsapp and FB will be flooded with over-night kernel "shikhuritee" experts who will share shitty advices non-stop.
1. The bug under embargo is a side channel attack, which exploits the fact that Intel chips come with speculative execution without proper isolation between user pages and kernel pages. Therefore, with careful scheduling and timing attack will reveal some information from kernel pages, while the code is running in user mode.
In easy terms, if you have a VPS, another person with VPS on same physical server may read memory being used by your VPS, which will result in unwanted data leakage. To make the matter worse, a malicious JS from innocent looking webpage might be (might be, because JS does not provide language constructs for such fine grained control; atleast none that I know as of now) able to read kernel pages, and pawn you real hard, real bad.
2. The bug comes from too much reliance on Tomasulo's algorithm for out-of-order instruction scheduling. It is not yet clear whether the bug can be fixed with a microcode update (and if not, Intel has to fix this in silicon itself). As far as I can dig, there is nothing that hints that this bug is fixable in microcode, which makes the matter much worse. Also according to my understanding a microcode update will be too trivial to fix this kind of a hardware bug.
3. A software-only remedy is possible, and that is being implemented by all major OSs (including our lovely Linux) in kernel space. The patch forces Translation Lookaside Buffer to flush if a context switch happens during a syscall (this is what I understand as of now). The benchmarks are suggesting that slowdown will be somewhere between 5%(best case)-30%(worst case).
4. Regarding point 3, syscalls don't matter much. Only thing that matters is how many times syscalls are called. For example, if you are using read() or write() on 8MB buffers, you won't have too much slowdown; but if you are calling same syscalls once per byte, a heavy performance penalty is guaranteed. All processes are which are I/O heavy are going to suffer (hostings and databases are two common examples).
5. The patch can be disabled in Linux by passing argument to kernel during boot; however it is not advised for pretty much obvious reasons.
6. For gamers: this is not going to affect games (because those are not I/O heavy)
Meltdown: "Meltdown" targeted on desktop chips can read kernel memory from L1D cache, Intel is only affected with this variant. Works on only Intel.
Spectre: Spectre is a hardware vulnerability with implementations of branch prediction that affects modern microprocessors with speculative execution, by allowing malicious processes access to the contents of other programs mapped memory. Works on all chips including Intel/ARM/AMD.
For updates refer the kernel tree: https://git.kernel.org/…/ke…/...
For further details and more chit-chats refer: https://lwn.net/SubscriberLink/...
~Cheers~
(Originally written by Adhokshaj Mishra, edited by me. )23 -
I'm a little late to this, but that Python master/slave issue.. what the fuck is up with that?!
You say that you're offended by words.
=> Fuck off. If you want to serve social justice, help people in third-world countries that need your help.
=> Also, you do realize that the use of master/slave is just as much applicable to technology as client/server or host/guest are, right? It's a relationship between fucking machines or code blocks, not humans.
You say "why the outrage over this?"
=> Fuck off. Your SJW bullshit has no place in technology. It's a fucking word in fucking code!!!
You say that you're improving the Python project with this.
=> Fuck off. It breaks existing documentation and needlessly abstracts terminology that is used pretty much everywhere. What do you prefer, conciseness and a language to be easy to understand or for it to become all cushioned to soothe your frail feelings?
You know, there's something else that I wanted to talk about that's related to this. I have Asperger Syndrome, which on paper is a disability. In practice it's difficulty to socialize while having an above average IQ. That "disability" is what drove me into technology. When I see job listings actively prefer people with disabilities for social justice, you know what? That offends ME. Because I wouldn't want to be chosen as the best applicant just because it ticks social justice boxes. I want to be chosen as the best applicant because I outcompeted every other applicant with actual skill and fitness to do my job.
Also, when a company sells you a defective unit, would you be happy? Of course not. So why are you happy when they employ a defective? I am someone that would - on paper - be impeded by natural selection, because I am "handicapped". But I'm all for it. Humanity is what it is today - shit - partly because defectives have become widely accepted into society. Call me a bigot, but I'd rather be called that than to not raise concerns about this trend.
On the subject of handicaps, that's a term that's used in games, what for aiding the player that can't win against the regular opponent (which is usually just a fucking bot, wtf yo). I am handicapped, therefore YOU shouldn't use the word in a sense where it's totally reasonable to use it!! Says no one ever, me neither. Grow a fucking pair and realize that code isn't written with the intent to offend anyone. So why are you?23 -
So I visited my aunt's house a few days back.
They heard I write code (read: Google and copy-paste from Stack Overflow), and wanted me to help repair their computers.
Saw my cousin playing Battlefield 4 at sub-20 fps with a GTX 750 Ti on the lowest settings. His fucking CPU fan was bust, and judging by the amount of dust in his system, I literally thought he was cramming dust in there on purpose.
After a heavy dusting, another stick of RAM (4GB -> 12GB), a new heatsink (CoolerMaster T400i), and a fresh copy of Windows 10 (along with Office, etc.), he could play games at 60+ fps again.
What do I get? Not even a fucking thank you. Just a "you done yet? I want to play video games."
I mean... Gee. Your cousin flew all the way to a new continent, spent his precious vacation time helping you out, and all he gets is a cold-ass shoulder.
Even my fucking ex gave me more than that.16 -
toxic workplace; leaving
I haven't wanted to write this rant. I haven't even wanted to talk to anyone (save my gf, ofc). I've just been silently fuming.
I wrote a much longer rant going into far too much detail, but none of that is relevant, so I deleted it and wrote this shorter (believe it or not) version instead. And then added in more details because details.
------
On Tuesday, as every Tuesday, I had a conference call with the rest of the company. For various, mostly stupid reasons, the boss yelled at and insulted me for twenty minutes straight in front of everyone, telling me how i'm disorganized, forgetful, how can't manage my time, can't manage myself let alone others, how I don't have my priorities straight, etc. He told the sales team to get off the call, and then proceeded to yell and chew at me for another twenty minutes in front of the frontend contractor about basically the same things. The call was 53 minutes, and he spent 40 minutes of it telling me how terrible I've been. No exaggeration, no spin. The issues? I didn't respond to an email (it got lost in my ever-filling inbox), and I didn't push a very minor update last week (untested and straight to prod, ofc). (Side note: he's yelled at me for ~15 minutes before for being horribly disorganized and unable to keep up on Trello -- because I had a single card in the wrong column. One card, out of 60+ over two boards. Never mind that most have time estimates, project tags, details, linked to cards on his boards, columns for project/qa/released, labels for deferred, released to / rejected from qa, finished, in production, are ordered by priority, .... Yep. I'm totes disorganized.)
Anyway, I spent most of conference call writing "Go fuck yourself," "Choke on a cat and die asshole," "Shit code, low pay, and broken promises. what a prize position," etc. or flipping him off under the camera on our conference-turn-video-call (switched due to connection issues, because ofc video is more stable than audio-only in his mind).
I'm just.
so, so done.
I did nothing the rest of the day on Tuesday, and basically just played games on Wednesday. I did one small ticket -- a cert replacement since that was to expire the next day -- but the rest was just playing CrossCode. (fun game, fyi; totally recommend.)
Today? It's 3:30pm and I can't be bothered to do anything. I have an "urgent" project to finish by Monday, literally "to give [random third party sales guy] a small win". Total actual wording. I was to drop all other tasks (even the expiring cert lol) and give this guy his small win. fucking whatever. But the project deals with decent code -- it's a minor extension to the first project I did for the company (see my much earlier rants), back when I was actually applying myself and learning something (everything) new, enjoying myself, and architecting+writing my own code. So I might actually do the project, but It's been two days and I haven't even opened single file yet.
But yeah. This place is total and complete shit. Dealing with the asshole reminds me of dealing with my parents while growing up, and that's a subject I don't want to broach -- far too many toxic memories.
So, I'm quitting as soon as I find something new.
and with luck, this will be before assface hires my replacement-to-be, and who will hopefully quit as soon as s/he sees the abysmal codebase. With even more luck, the asshole king himself will get to watch his company die due to horrible mismanagement. (though ofc he'll never attribute it to himself. whatever.)
I just never want to see or think about him again.
(nor this fetid landfill of a codebase. bleh.)
With luck, this will be one of my last rants about this toxic waste dump and its king of the pile.
Fourty fucking minutes, what the fuck.33 -
"Today I won't code, I'll just play some games or watch TV and relax!"
"Hmmm... I'll just fix this one small thing here... shouldn't take long. And then its time for some gaming!"
* 3 hours later *
Still coding, wtf is wrong with me6 -
Parents who, despite clearly seeing a code on my monitor think that I'm playing games, and need to nag me to study cause they "rarely see me with the textbook".
I'm in an IT university and explaining that everything's in PDF or just online doesn't help9 -
To be a good developer, you must thrive in chaos, and have an insatiable desire to turn it into order.
All user input, both work tasks and actual application input, is pure fucking chaos.
The only way to turn that input into anything usable, is to interpret, structure and categorize it, to describe the rules for transformation as adequately as you can.
Sometimes companies create semi-helpful roles to assist you with this process. Often, these people are so unaware of the delicacy of the existing chaos, that any decision they make just ripples out in waves leaving nearly irreparable confusion and destruction in its path.
So applications themselves also slowly wear down into chaos under pressure of chaotic steak-holders which never seem to be able to choose between peppercorn or bernaise sauce for their steaks.
Features are added, data is migrated between formats, rules become unclear. Is ketchup even fucking valid, as a steak sauce?
The only way to preserve an application long term, is refactoring chaos into order.
But... the ocean of chaos will never end.
You must learn to swim in it.
All you can hope to do is create little pools of clarity where new creative ideas can freely spawn.
Ideas which will no doubt end up polluting their own environment, but that's a problem for tomorrow.
So you must learn to deal with the infinite stream of perplexed reactions from those who can't attach screenshots to issue reports.
You must deflect dragging conversations from those who never quite manage to translate gut feeling into rational sentences.
You must learn to deal with the fact that in reality there are no true microservice backends. There are no clean React frontends. There are no normalized databases. Full test coverage, well-executed retrospectives, finished sprints -- they are all as real as spherical cows in a vacuum.
There is no such thing as clean code.
There is only "relatively cleaner code", and even then there are arguments as to why it would be "subjectively relatively cleaner code".
Every repository, every product, every team and every company is an amalgamation of half-implemented ideals, well-intended tug of war games, and brilliantly shattered dreams.
You will encounter fragmented shards of perfect APIs, miles of tangled barbed documentation, beheaded validator classes, bloody mangled corpses of analytical dashboards, crumbled concrete databases.
You must be able to breathe in those thick toxic clouds of rotting technical and procedural debt, look at your reflection in the locker room mirror while you struggle yourself into a hazmat suit, and think:
"Fuck yes, I was born for this job".24 -
I apologies for my bad English.
I was 14 and addicted to PC games, I take money from my dad and bought new games every day
One day he got angry and told me: "What's are you doing with your life son? I don't pay for your games anymore! If you can build your own game and play with it!"
My mother had a computer academy, So i ask her to teach me how to build a game! She starts teaching me VB6, It was amazing.
After that, i started programming, Searching for VB6 sample code all day.
We had a local online game and it was a time killer, So i build an auto bot for this game to play for me, wit VB6. It works great, And send it to my friends and they loved it. Then I create a website and put it there so other players can use it, And after some days downloads reach 5000 times! I was shocked! Then I put a lot of time and improve it, Downloads reach 15000! After three years it reaches 50,0000 and more.
Between these years I learned VB.Net, C#, HTML, CSS, JS, Java and Android programming. Just because of some game.
And really thanks to my parent to put me in this path, It's great.
I think I can never get enough of coding!
But haven't created any games yet, So learning continues :)9 -
So Last year December my cousin see's me making a basic 3D game in Unity and says he wants to do programming.
Me: No, you don't want that. Become a doctor like your parents want you two.
Him: I'll do it.
Me: Ok. If you want to suffer, i'll teach you some basic C#
Me: *Shows him basic C# code in visual studio*
Him: *Not paying attention* Cool. When can i make games?
Me: That's not how this works. Where do you intend to study?
Him: M.I.T!
Me: You better get your ass infront of that fucken computer, google and youtube the shit out of you, matter of fact i'll get you a shit bucket so you don't have to get up.
Him: I don't have to go so hard now, i'm only 16.
Me: *Facepalm* That's why you have to do this now.
...7 months later...
(Yesterday)
Me: Show me how you make a basic calculator application.
Him: I don't know how to do that, you didn't show me.
Me: *laughing*
Him: Whats so funny?
Me: You're screwed *still laughing*
Don't get me wrong. He's a smart kid. Just needs to fucken do something if he wants his goal.13 -
So today I was with my I guess 9-10yo cousin. He was playing clash of clans.
I told him, “you can also make this type of games”.
After this he was stared at me for like 25-30sec his face expression was awesome. Then said “seriously? I thought games are developed on a certain place where all the games are made.”
I said “no anyone can create games if you know how to code and all.”
After that multiple questions was on the way and I answered all for him.
But he totally amazed with this knowledge. And I felt good to.10 -
>be me
>graduate
>find job with a start-up
>offer me 1% share as signup bonus
>why the hell not
>make 50 dollars/hour
>lowkey they didn't give me any real work
>only had to write some simple ass JS functions for the website
>asked boss to work from home
>he accepted
>tfw i get paid to play games, watch tv shows and write the occasional shitty ass piece of code for 50 dollars/hour
>that's about 1 AAA game/hour
Stay in school. Get your degree, kids.14 -
- "I wanna make games !"
- Bought a book about games and they stated about learning to code.
- learned to code
- never finished one single game :/8 -
Impostor vs Kenner syndrome
We got a new kid which does his internship from school. We talked and he asked me what stuff I had done with 14 - 16. I remembered with 14 I was really into reverse engineering, assembler and c/c++ but never managed to actually build something.
So he started to say stuff like he could replace me in an instant and he should get paid for this internship at least as much as I did, because he made some websites and games already.
I really was down. Kids today get a lot of shit done and I was a disappointing lazy little shit just playing games and try to reverse engineer stuff and learn assembler and c++.
It's been month and shit hit me when I've seen his stuff was copy pasted from a tutorial/ YouTube video.
Today's ressources, languages, frameworks make it really easy to build something but I still got respect for everyone every age who is interested and get into programming and stuff.
But I hope you'll read this you little shit and realise that you can use a simple physics engine by copy and pasting code. So don't talk disrespectful to people in general especially when they can create a whole game and physics engine.14 -
PRO LIFE SAVING TIPS FOR DEVS (long rant, not clickbait 😝)
I have a medical condition called DVT (Deep Vein Thrombosis). It clots blood in veins near lower body parts. Affected leg swells and become red and it is very painful. It happens when you very frequently sit for very long.
I used to play games, code and stuffs for hours and sometimes I used to stay at home without taking decent walk for weeks. I am only 18 and did not see it coming. But its really early stage and I might be fully recovered real soon.
This condition is not rare and happens to millions of people every year. And it can be avoided if you avoid sitting at computers for long hours and take 5 mins to walk or stretch. Even if you can avoid this condition, there are many others if you dont pay attention on your body. Please take some time to google how you can avoid anything such.
(Please don't comment sympathies, I really know you wish well for me. Instead you can throw tips what you do to relax after long hours of work).15 -
So last year in highschool, everybody had to make a website project with stores and stuff. Everybody was in groups and you could plan your time on you own, working in class or at home.
So my friend spent hours at home designing his website for his group, and to be honest, it looked amazing.
There was only one problem, all files were located on a server which was accessible by all groups without the teacher even being able to know who had accessed which file.
There was this one group which just spent their time in class playing stupid browser games, 3 people in a group, one of them looking at kpop and puppy's for what seemed like to be hours at a time.
Well to get to the point, about 1-2 days before deadline, they noticed they hadn't done shit.
SO THOSE FUCKING BASTARDS JUST COPIED ALL THE FUCKING CODE MY FRIEND HAD MADE.
AT PRESENTATION TIME THEIR "PROJECT" CAME UP FIRST AND MY FRIEND WAS TO ME LIKE "OH NO THOSE FUCKERS DIDN'T JUST COPY MY WHOLE WEBSITE".
ANYWAYS, THEY CLAIMED MY FRIEND HAD COPIED THEM AND GOT AWAY WITH IT!!! (They got an A on the Project, my friend got a C because the teacher thought he copy pasted the design.)
I spoke to diz dude who copied the code, we knew who it was, because the others in the group probably dont even know what the copy and paste keys were.
He laughed at me and said, "C'mon, it's not a big deal.."
IF YOU ARE TOO INCOMPETENT TO WRITE A SINGLE CODE OF LINE, THEN DONT FUCKING STEAL SHIT FROM OTHERS WHO PUT IN HOURS OF WORK, AND MESS UP THEIR GRADE. TAKE YOUR FUCKING F AND LEAVE THE CLASS!!!12 -
With all the people showing off their setup and input devices i thought it's time to show you my keyboard...
Key features:
- mechanical keys
- sturdy af; best for ranting (survived more angry fist strokes than any device should ever receive)
- older than me and outlived 5 (!) mice
- awesome retro look
- would beat a nokia in hunger games
- best code buddy ever (and propably oldest, too)
Hope i'll be able to continue coding on it another 20 years... Someday i may gift it to my grandchildren.18 -
Focus on algorithms first and syntax last. Solve problems, then code.
If it uses power, has an I/O interface, and stores code, you can do stuff.
Dont get caught up in the little shit like specific code formatting and who's right or wrong between tabs or spaces. (It should be TABS anyway.)
Don't take shit from anyone.
Be confident not cocky.
Learn GIT as much as you can.
Don't burn out.
Get up and stretch.
Don't argue with your Operating Systems professor about why you shouldn't have to learn Linux.
Don't fall into the "I want to be a game developer" trap. Make your own games on your own time. You won't learn shit at school about it.
9/10 of the real world workforce is who you know, so don't be a dick. Those people might be the difference between Ramen noodles and steak dinner for you.
Charge market competitive rates and set an hourly rate that defines the clientele you deal with.
Don't ever, EVER, do trade or spec work. Free work don't pay the bills. Always start the clock when you're not sleeping, eating, or shitting. If you're emailing, calling, texting, or otherwise interacting with or on behalf of a client, bill them. Don't be a bitch when they decide they don't want to pay you. Get yours. Watch "Fuck You. Pay Me." at least once a month on YouTube.9 -
The riskiest dev choice...
How about "The riskiest thing you've done as a dev"? I have a great entry for that. and I suppose it was my choice to build the feature afterall.
I was working on an instance of a small MMO at a game company I worked for. The MMO boasted multiple servers, each of them a vastly different take on the base game. We could use, extend, or outright replace anything we wanted to, leading to everything from Zelda to pokemon to an RP haven to a top-down futuristic counterstrike. The server in this particular instance was a fantasy RPG, and I was building it a new leveling and experience system with most of the trimmings. (Talents, feats/perks, etc. were in a future update.)
A bit of background, first: the game's dev setup did not have the now-standard dev/staging/prod servers; everything ran on prod, devs worked on prod, players connected and played on prod, etc. Worse yet, there was no backup system implemented -- or not really. The CTO was really the only person with sufficient access. The techy CEO did as well, but he rarely dealt with anything technical except server hardware, occasionally. And usually just to troll/punish us devs (as in "Oops ! I pulled the cat5 ! ;)"). Neither of them were the most reliable of people, either. The CTO would occasionally remote in and make backups of each server -- we assumed whenever he happened to think of it -- and would also occasionally do it when asked, but it could take him a week, sometimes even up to a month to get around to it. So the backups were only really useful for retreiving lost code and assets, not so much for player data.
The lack of reliable backups and the lack of proper testing grounds (among the plethora of other issues at the company) made for an absolutely terrible dev setup, but that's just how it was, and that's what we dealt with. We were game devs, afterall. Terrible or not, we got to make games! What more could you ask for!? It was amazing and terrible and wonderful and the worst thing ever, all at the same time. (and no, I'm not sharing the company name, but it isn't EA or Nexon, surprisingly 😅)
Anyway, back to the story! My new leveling system also needed to migrate players' existing data, so... you can see where this is going.
I did as much testing and inspection of my code as I could, copied it from a personal dev script to the server's xp system, ... and debated if I really wanted to click [Apply]. Every time I considered it, I went back to check another part or do yet more testing. I ended up taking like 40 minutes to finally click it.
And when I did... that was the scariest button press of my life. And the scariest three seconds' wait afterwards. That one click could have ruined every single player's account, permanently lost us players ...
After applying it, I immediately checked my character to see if she was broken, checked the account data for corruption or botched flags, checked for broken interactions with the other systems....
Everything ended up working out perfectly, and the players loved all of the new features. They had no idea what went into building them, and certainly had no idea of what went into applying them, or what could have gone wrong -- which is probably a good thing.
Looking back, that entire environment was so fragile, it's a wonder things didn't go horribly wrong all the time. Really, they almost never did. Apocalypses did happen, but were exceedingly rare, and were ususally fixed quickly. I guess we were all super careful simply because everything was so fragile? or the decent devs were, at least. We never trusted the lessers with access 😅 at least on the main servers where it mattered. Some of the smaller servers... well, we never really cared about those.
But I'm honestly more surprised to realize I've never had nightmares of that button click. It was certainly terrifying enough.
But yay! Complete system overhaul and migration of stored and realtime player data! on prod! With no issues! And lots of happy players! Woooooo!
Thinking back on it makes me happy 😊rant deploying straight to prod prod prod prod dev server? dev on prod you chicken migration on prod wk149 git? who's a git? you're a git! scariest deploy ever game development1 -
Starting to wish I never got involved in this industry.
I am working for the most ridiculous, god awful place I have ever had the misfortune of working and I am having a HELL of a time getting out of it because everything wants 5 years fucking exp in some fucking specific framework that is basically the same as every other fucking framework.
Our previous cto was a closeminded totalitarian bully and when she finally left she was replaced by a lecherous fucking dinosaur who has no idea how to code in our code base. He also has barely been showing up to work for the last few months.
For some reason our fucking ceo allows this all to continue and only interjects whenever he can make himself the biggest nuisance (ie design handoffs etc where he has little to no knowledge)
I was already woefully underpaid but was recently 'promoted' to team lead and when I brought up my ridiculous salary (yes I was essentially just funneled into this role) they gave me a neglible raise and ceo told the fucking dinosaur to tell me he 'doesn't like when people ask for raises'
The only reason I am in this position is because we have such ridiculously poor employee retention and I am one of the people after only 2.5 years there that has the ability to provide any kind of knowledge transfer. Most of our dev team consists of people fresh out of school and our code base is just an absolute mess of junior dev spaghetti debauchery.
I have expressed concerns over this and was told that I'm negative and go looking for problems and that 'everywhere is like this'
The ceo has a few people he keeps close because in his words 'they're the only ones who don't disagree with me'
He also refused to hire anyone with experience because they cost too much and he doesn't like people who have opinions.
To make matters worse all the fucking dinosaur does is wander around and talk to the junior devs about video games.
His previous favorite past time was staring at my tits, ranting about his wife and telling me 'he'd offer to give me a back rub but you can't do that now a days'
I caught his fucking wife creeping me on LinkedIn a few months ago for some fucking reason.
Oh and as icing on the cake I had a fucking interview today for an intermediate angular position and a few minutes after I received an email saying that ACCTUALLY they had been informed they were now looking for a senior react dev.
Like seriously what the fuck.62 -
Coding Guide:
wanna start coding?
it's very simple, just follow this steps!
1. prepare a notebook and pen.
2. choose a programming language you would like to learn.
3. find a nice site for study it, SoloLearn is a very good site, you can ask me in the comments for more.
4. start copying every code block and summary to the notebook.
5. don't worry about not understanding it yet.
6. finish copying at last 5 subjects.
7. start the course again, and follow the notebook.
8. do it few times, your mind will remember it.
now the hard part!
good job, you remember the basic, but don't know how to use it? well 1 more guide for it.
1. prepare a notebook and pen.
2. now, it's your time to teaching it!
3. try to explain the code in your words or language.
4. after few times your mind will remember all the necessary things about coding.
5. start to make little apps or even games.
enjoy =D
of course you need to coding every day for 1 hour+-3 -
My biggest hurdle is learning to code all by myself. I never knew anyone that I could ask for help or discuss problems with, because there weren't any programmers in my family, and my friends were too busy playing video games.9
-
If you need to learn/teach object orientation, these are my approaches (I hate that classic "car" example):
1) Keep in mind games like Warcraft, Starcraft, Civilization, Age of Empires (yes, I am old school). They are a good example of having classes to use, instantiating objects (creatures) and putting them to work together. As in a real system.
2) Think of your program as an office that has a job to do, or a factory that has something to deliver. Classes are the roles/jobs and objects are the workers/employees. They don't need to be complex, but their purpose must be really (really, really) well defined. Just like in a real office / factory.
3) Even better (or crazier), see your classes and objects as real beings, digital creatures in a abstract world, and yourself as a kind of god, who creates species (define classes) with wisdom. Give life when it is the time for them to come into the world (instantiate object) and kill them when they are done with their mission (dispose an object). Give them behavior, logic, conditions to work with, situations where they take action, and when they don't. Make them kinda "smart". Build them able to make decisions and take actions based on conditions. Give them life. Think on your program as an ecossystem. There must be balance, connection, species must be well defined and creatures must work together to achieve a common objective. Don't just throw code and pray for it to run. Plan it.
-----
When I talk about my classes like they are real beings, and programs as mini-worlds, some people say I am crazy, some others say that's passion.
It is both! @__@3 -
Holy shit i've found my father's old books back from the 80's for basic and comodore 64. He learnt from thoose and used to code a lot of games and office softwares on that old beast. 😮1
-
So I've been down recently and unable to find the motivation to code. Today I woke up felt motivated, turned on my Desktop... then got distracted by games and wasted my day. Hope tomorrow goes better.19
-
I feel a bit bad.
My family left for the weekend sonim all alone at home.
I told everybody else not to bother me so could code.
Instead i went to buy soda,sandwich food, beer, papers and smokes (i quit smoking 6months ago ;)) and played video games for the last 2 days.7 -
Told the new hire that for the first week they can just familiarise themselves with the JS framework, do the tutorials, and read through the code / docs.
Boss comes by Tuesday morning "you should be finished with all the tutorials by the end of the day"
Looks like we're throwing him in the deep end!
Context: new dev has Java and 3d games background. Our app is full stack JS7 -
Not just another Windows rant:
*Disclaimer* : I'm a full time Linux user for dev work having switched from Windows a couple of years ago. Only open Windows for Photoshop (or games) or when I fuck up my Linux install (Arch user) because I get too adventurous (don't we all)
I have hated Windows 10 from day 1 for being a rebel. Automatic updates and generally so many bugs (specially the 100% disk usage on boot for idk how long) really sucked.
It's got ads now and it's generally much slower than probably a Windows 8 install..
The pathetic memory management and the overall slower interface really ticks me off. I'm trying to work and get access to web services and all I get is hangups.
Chrome is my go-to browser for everything and the experience is sub par. We all know it gobbles up RAM but even more on Windows.
My Linux install on the same computer flies with a heavy project open in Android Studio, 25+ tabs in Chrome and a 1080p video playing in the background.
Up until the creators update, UI bugs were a common sight. Things would just stop working if you clicked them multiple times.
But you know what I'm tired of more?
The ignorant pricks who bash it for being Windows. This OS isn't bad. Sure it's not Linux or MacOS but it stands strong.
You are just bashing it because it's not developer friendly and it's not. It never advertises itself like that.
It's a full fledged OS for everyone. It's not dev friendly but you can make it as much as possible but you're lazy.
People do use Windows to code. If you don't know that, you're ignorant. They also make a living by using Windows all day. How bout tha?
But it tries to make you feel comfortable with the recent bash integration and the plethora of tools that Microsoft builds.
IIS may not be Apache or Nginx but it gets the job done.
Azure uses Windows and it's one of best web services out there. It's freaking amazing with dead simple docs to get up and running with a web app in 10 minutes.
I saw many rants against VS but you know it's one of the best IDEs out there and it runs the best on Windows (for me, at least).
I'm pissed at you - you blind hater you.
Research and appreciate the things good qualities in something instead of trying to be the cool but ignorant dev who codes with Linux/Mac but doesn't know shit about the advantages they offer.undefined windows 10 sucks visual studio unix macos ignorance mac terminal windows 10 linux developer22 -
#include <rant>
So, in my class I have this one dude who also code, "Awesome" I thought when I first saw that he codes, he codes in c# and claims to know JavaScript.
So I hung out with him a bit on recess/break time, and I eventually found out that he is a d*ckhead
First of all, he claims that he can code ANYTHING, I mean triple A games, the machine that can find pi in 10 seconds. And I know that this isn't true, because he "can't bother" with showing me it.. whatever I think.
I also mentioned that he is a d*ck, why am i saying that? Because if you make an error he would just go, "there is supposed to be *insert random bullshit here* instead of *a typo that I made*, retard. You are honestly fucking stupid" Listen, I love when people point errors out, it really helps. But when you say it like that, it honestly makes me sad. One day, I was messing around with classes in python and he went "hey idiot! That's wrong! There is supposed to be a *random word* instead of *working code*". The funny thing is, HE DOESNT KNOW WHAT PYTHON IS. So I comment out the working code and puts in his c# bs there instead. And he just says, "it isn't working because there's a private class instead of a public class. Ehmm, excuse me? This is python, ok.
Oh and he told me I was a retard because I can't develop triple a games using pure JavaScript.
Any tips on dealing with the guy?23 -
!Story
So I Met this kid (11 or 12) when I was younger
15or so
And he asked me what I wanted to become I said:
Programmer...
He was AMAZED by this job and INSTANTLY wanted to become one too...
So I showed him the Basis of programming with Scratch for EDU, he was pretty good and Made some "good" Games.
Then I wanted to work on my little unity Game...
So I started to Programm on my surface pro 4
He looked at me and asked:
What are you Doing? What is this?
I explained that coding isn't always Scratch and that there are MANY ways to code,
Some are like Scratch and other arent...
He FREAKED THE HELL OUT!
And was Like:
I WANTED TO LEARN CODING NOT SOME OTHER BULLSHIT LIKE SCRATCH!
I WANT TO BECOME LIK,E YOU!
We never met again...7 -
We are on a roll here people (side note, if You are joining the site, thank you but if you are using disposable email accounts at least wait for the verification code to arrive to said account):
So our most well know and belowed CMS that brings lots of love and feels to those that have to (still) deal with it, had some interesting going on:
Oh Joy! "Backdoor in Captcha Plugin Affects 300K WordPress Sites", well arent You a really naughty little boy, eh?
https://wordfence.com/blog/2017/...
Remember that "little" miner thingy that some users here has thought about using for their site? Even Yours truly that does make use of Ads Networks (fuck you bandwidth is not free) even I have fully condenmed the Miner type ads for alot of reasons, like your computer being used as a literal node for DDoSing, well... how about your "Antivirus" Android phone apps being literally loaded with miner trojans too?
https://securelist.com/jack-of-all-...
"When You literally stopped giving any resembles of a fuck what people think about Your massive conglomerate since You still literally dominate the market since alot of people give zero fucks of how Orwellian We are becoming at neck-breaking speed" aka Google doesnt want other webbrowsers to get into market, Its happy with having MemeFox as its competitor:
https://theregister.co.uk/2017/12/...
Talking about MemeFox fucking up again:
https://theregister.co.uk/2017/12/...
And of course here at Legion Front we cant make finish a report without our shitting at Amazon news report:
"French gov files €10m complaint: Claims Amazon abused dominance
Probe found unfair contracts for sellers"
More News at:
https://legionfront.me/page/news
And for what you may actually came and not me reporting stuff at Legion's Orwell Hour News™ ... the free games, right?:
Oxenfree is free in GoG, its a good game, I played like 2 months after its release and I think I heard they wanted to make a Live Action movie or some sort of thing after it:
https://www.gog.com/game/oxenfree
Kingdom Classic is also free:
http://store.steampowered.com/app/...
Close Order Steam Key: HWRMI-2V3PQ-ZQX8B
More Free Keys at:
https://legionfront.me/ccgr4 -
Shalom my dudes!
A quick GT from my college years:
>be me
>barely knew how to program but eager to learn more and more
>end of first semester, teacher assigns a couple of classic games for extra points
>battleship, pacman, sudoku, tetris, etc. All done in C
>end up with tetris
>2 days later I have the final build, including all the tech shit like walljump
>start thinking to myself "this looks really fucking ugly, what's wrong with me??"
>look up graphic libraries for C when a light flashes on my computer screen
>*NCURSES*
>the next 2 weeks were a montage of me learning linux, understanding ncurses and redoing my code (plus bug fixing)
>presentation day
>palms are spaghetti
>knees? Spaghetti
>arms? Spaghetti
>class is impressed with my work
>professor comes up to the board and tells me that I get a 0 because it wasn't "pure C"
>clenched my jaw and walked towards the dean office
>"hey, mind if I show you something?"
>open my laptop and show him the game
>he's having a blast since every time you do a 5 row crunch (a tetris), a piece of clothing of a random model comes off
>explain to him what happened in the classroom
>he looks at my code, runs it on a plagiarism checker and tells me that he will edit the grade himself
> a week later there's a 10 on my grading area
>feelsgoodman6 -
I started early in my childhood days, nobody had cellphone or internet here, my phone number was 3 digits long and my home country started to recover from 44 years of communism.
My first dev project was probably to copy game from newspaper to Atari 1300XE
Article listing was around 10 pages long and if you made mistake program didn’t run.
It took me a while I can’t remember how long but probably whole day and I was finally able to play it.
I don’t remember what was game about but later on I learned some BASIC from book and was able to color the screen and stuff like that.
I was about 6 years old.
I also remember that Atari computer had tape recorder where you put cassette to load game.
Some more complicated games were loading more then hour and you need to walk very carefully around or your walk can cause error and operation would fail.
Besides that there were national radio auditions about Atari where at the end they played code sound wave so you can record it on your cassette and then play software from radio on your Atari.
I never managed to do it cause I was living near military airport and pilots were practicing landing and starting above my home causing radio signal noise and breaking my software recoding.
I can probably say that highly accelerating plane could cause game loading problem and it’s not a joke.8 -
So a few years ago when I was getting started with programming, I had this idea to create "Steam but for mods". And just think about it - 13 and a half years old me which knew C# not even for a half of a year wanted to create a fairly sizable project. I wasn't even sure how while () or foreach () loops worked back in the day.
So I've made a post on a polish F1 Challenge '99-'02 game forum about this thing. The guy reached out to me and said: "Hey, I could help you out". This is where all started.
I've got in touch with him via Gadu-Gadu (a polish equivalent of ICQ). So I've sent him the source code... Packed in .ZIP file... By Zippyshare… And just think how BAD this code was. Like for instance, to save games data which you were adding they were stored in text files. The game name was stored in one .txt file. The directory in another. The .exe file name in yet another and so on. Back then I thought that was perfectly fine! I couldn't even make the game to start via this program, because I didn't know about Working Directory).
The guy didn't reply to me anymore.
Of course back then it wasn't embarrassing to me at all, but now when I think about it... -
I starten when I was 12 years old. I got bullied and got interested in computers. One day I crashed my dads computer and he reinstalled it. After that my dad made two accounts. The regular user (my account) and the Administrator user (my dads account). He also changed the language from Dutch to English. Gladly I could still use the computer by looking at the icons :')
Everytime I needed something installed I had to ask my dad first (for games mostly because there was no cable internet at that time). Then I noticed the other user account while looking over my dads shoulders. So I tried to guess the password and found out the password was the same as the label next to the password field "password".
At that point my interest in hacking had grown. So when we finally got cable internet and my own computer (the old one) MSN Messenger came around. I installed lots of stuff like flooders etc. Nobody I knew could do this and people always said; he is a hacker. Although it is not.
I learned about IP-address because we sometimes had trouble with the internet. So when my dad wasn't home he said to me. Click on this (command prompt) and type in; ipcondig /all. If you don't see an IP-address you should type in; ipconfig /renew.
Thats when I learned that every computer has a unique address and I started fooling around with hacking tools I found on internet (like; Subseven).
When I got older I had a new friend and fooled around with the hacking tools on his computer. Untill one day I went by my friend and he said; my neighbor just bought my old computer. The best part was that he didn't reinstall it. So we asked him to give us the "weird code on the website" his IP-Address and Subseven connected. It was awesome :'). (Windows firewall was not around back then and routers weren't as popular or needed)
At home I started looking up more hacking stuff and found a guide. I still remember it was a white page with only black letters like a text file. It said sometime like; To be a hacker you first need to understand programming. The website recommended Visual Basic 6 for beginners. I asked my parents to buy me a book about it and I started reading in the holliday.
It was hard for me but I really wanted to hack MSN accounts. When I got older I just played around and copy -> pasted code. I made my own MSN flooders and I noticed hacking isn't easy.
I kept programming and learned and learned. When I was 16/17 I started an education in programming. We learned C# and OOP (altho I hated OOP at first). I build my own hacking tool like "Subseven" and thats when I understood you need a "server" and "client" for a successful connection.
I quit the hacking because it was getting to difficult and after another education I'm now a fulltime back-end developer in C#.
That's my story in short :)3 -
I learnt programming by making cheats for games and reverse engineering them. It was a fun experience as it wasn't always easy to start with C++ and assembly but it was definitely worth it. Though when you come from a low level language such as C++, looking at highly abstract languages such as Javascript makes everything feel wrong in Javascript, especially when it comes to types and how you can just switch types in the middle of the code :D. But it also gives you an understanding of how Javascript could be implemented, what the engine is doing in the background when you create an object etc..
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So rewind back about 24 years. I was a little kid who thought computers were the coolest thing evar, and our family had just gotten our first machine (a monstrous tower from a company named CyberMax, running Win 3.11 on DOS 6, 33MHz and a 250MB hard drive).
My aunt (big into coding at the time) came by with a box full of disks and loaded the machine up with all kinds of games and fun stuff. One of the thing she installed was Hoyle Classic Card Games (https://playclassic.games/games/...)
My parents fell in love with this and played it for hours. The problem was, the process to get it started, while not complicated, was still a pain in the ass. You had to either hammer F6 to get the startup menu and type a bunch of commands to switch to the directory and start the game, or let it boot into windows, then leave windows for DOS and do the same thing.
On a lark, when we had gotten the machine, mom had also bought this little dos programming handbook. I can't find it nowadays, but it went into very exhaustive detail on the cool things you could do with batch files. I was a voracious reader, especially on anything to do with computers, and one of the things the book covered was how to write startup menus using the CHOICE command! Little me figured out that you could write this into the AUTOEXEC.bat, and have a menu come up on every start!
It took me a couple days of piddling around (again, I was like 6 or 7, and this was the first "program" I'd ever written), but I eventually got it to the point where you'd turn the computer on, and the first thing it would do is ask if you wanted to go into windows, or if you wanted to play cards. I was proud as hell when this was set up and working!
I didn't do much writing of programs since then (I was more interested in games at the time), but yeaaaarrrs later, I encountered Why's Poignant Guide to Ruby, fell in love, and I've been hacking code ever since2 -
Some of these have been mentioned already but here they are, these things make me be a bit better at programming (at least I think so)
• sleep, I love sleep and I think a good night's sleep can do wonders
• music, music theory which is a language in itself and playing an instrument which teaches hand-eye-coordination and also creates patterns in your head, but certainly teaches us that you need to practice a lot to achieve your goals, that it's hard for beginners but gets a bit easier with time
• solving puzzles and riddles, I've been a huge fan of puzzles from an early age, it is something that teaches us solving problems and creating strategies
• other types of games that are helpful are games where you have to find things in a picture or in an environment, this has trained me a bit on finding nasty bugs in my code or at least syntax errors
• googling: sometimes you find out something that is not really related to your problem, but you remember it nevertheless and later on it can help you with something else
• maths, yes, you read correctly, I'm not a big fan of maths either, but what you learn in maths is that there are certain procedures you're often repeating and that you're always building on your knowledge and expanding it, sometimes solving mathematical problems is fun too ;)
• getting fresh air - self explanatory
• listening to other people's life stories, this helps me generally in life, to know that I'm not the only one struggling with something and so on
And I probably could go on with a lot more things, but I think that's enough for now15 -
I could bitch about XSLT again, as that was certainly painful, but that’s less about learning a skill and more about understanding someone else’s mental diarrhea, so let me pick something else.
My most painful learning experience was probably pointers, but not pointers in the usual sense of `char *ptr` in C and how they’re totally confusing at first. I mean, it was that too, but in addition it was how I had absolutely none of the background needed to understand them, not having any learning material (nor guidance), nor even a typical compiler to tell me what i was doing wrong — and on top of all of that, only being able to run code on a device that would crash/halt/freak out whenever i made a mistake. It was an absolute nightmare.
Here’s the story:
Someone gave me the game RACE for my TI-83 calculator, but it turned out to be an unlocked version, which means I could edit it and see the code. I discovered this later on by accident while trying to play it during class, and when I looked at it, all I saw was incomprehensible garbage. I closed it, and the game no longer worked. Looking back I must have changed something, but then I thought it was just magic. It took me a long time to get curious enough to look at it again.
But in the meantime, I ended up played with these “programs” a little, and made some really simple ones, and later some somewhat complex ones. So the next time I opened RACE again I kind of understood what it was doing.
Moving on, I spent a year learning TI-Basic, and eventually reached the limit of what it could do. Along the way, I learned that all of the really amazing games/utilities that were incredibly fast, had greyscale graphics, lowercase text, no runtime indicator, etc. were written in “Assembly,” so naturally I wanted to use that, too.
I had no idea what it was, but it was the obvious next step for me, so I started teaching myself. It was z80 Assembly, and there was practically no documents, resources, nothing helpful online.
I found the specs, and a few terrible docs and other sources, but with only one year of programming experience, I didn’t really understand what they were telling me. This was before stackoverflow, etc., too, so what little help I found was mostly from forum posts, IRC (mostly got ignored or made fun of), and reading other people’s source when I could find it. And usually that was less than clear.
And here’s where we dive into the specifics. Starting with so little experience, and in TI-Basic of all things, meant I had zero understanding of pointers, memory and addresses, the stack, heap, data structures, interrupts, clocks, etc. I had mastered everything TI-Basic offered, which astoundingly included arrays and matrices (six of each), but it hid everything else except basic logic and flow control. (No, there weren’t even functions; it has labels and goto.) It has 27 numeric variables (A-Z and theta, can store either float or complex numbers), 8 Lists (numeric arrays), 6 matricies (2d numeric arrays), 10 strings, and a few other things like “equations” and literal bitmap pictures.
Soo… I went from knowing only that to learning pointers. And pointer math. And data structures. And pointers to pointers, and the stack, and function calls, and all that goodness. And remember, I was learning and writing all of this in plain Assembly, in notepad (or on paper at school), not in C or C++ with a teacher, a textbook, SO, and an intelligent compiler with its incredibly helpful type checking and warnings. Just raw trial and error. I learned what I could from whatever cryptic sources I could find (and understand) online, and applied it.
But actually using what I learned? If a pointer was wrong, it resulted in unexpected behavior, memory corruption, freezes, etc. I didn’t have a debugger, an emulator, etc. I had notepad, the barebones compiler, and my calculator.
Also, iterating meant changing my code, recompiling, factory resetting my calculator (removing the battery for 30+ sec) because bugs usually froze it or corrupted something, then transferring the new program over, and finally running it. It was soo slowwwww. But I made steady progress.
Painful learning experience? Check.
Pointer hell? Absolutely.4 -
Hi everyone, long time no see.
Today I want to tell you a story about Linux, and its acceptance on the desktop.
Long ago I found myself a girlfriend, a wonderful woman who is an engineer too but who couldn't be further from CS. For those in the know, she absolutely despises architects. She doesn't know the size units of computers, i.e. the multiples of the byte. Breaks cables on the regular, and so on. For all intents and purposes, she's a user. She has written some code for a college project before, but she is by no means a developer.
She has seen me using Linux quite passionately for the last year or so, and a few weeks ago she got so fed up with how Windows refused to work on both her computers (on one of them literally failing to run exe's, go figure), that she allowed me to reinstall both systems, with one of them being dualbooted Windows 10 + Linux.
The computer that runs Linux is not one she uses very often, but for gaming (The Sims) it's her platform to go. On it I installed Debian KDE, for the following reasons:
- It had to be stable as I didn't want another box to maintain.
- It had to be pretty OOTB, as first impressions are crucial.
- It had to be easy to use, given her skill level.
- It had to have a GUI abstraction to apt, the KDE team built Discover which looks gorgeous.
She had the following things to say about Linux, when she went to download The Sims from a torrent (I installed qBittorrent for her iirc).
"Linux is better, there's no need to download anything"
"Still figuring things out, but I'm liking it"
"I'm scared of using Windows again, it's so laggy"
"Linux works fine, I'm becoming a Linux user"
Which you can imagine, it filled me with pride. We've done it boys. We've built a superior system that even regular users can use, if the system is set up to be user-friendly.
There are a few gripes I still have, and pitfalls I want to address. There's still too many options, users can drown in the sheer amount of distro's to choose from. For us that's extremely important but they need to have a guide there. However, don't do remote administration for them! That's even worse than Microsoft's tracking! Whenever you install Linux on someone else's computer, don't be all about efficiency, they are coming from Windows and just want it to be easy to use. I use Mate myself, but it is not the thing I would recommend to others. In other words, put your own preferences aside in favor of objective usability. You're trying to sell people on a product, not to impose your own point of view. Dualboot with Windows is fine, gaming still sucks on Linux for the most part. Lots of people don't have their games on Steam. CAD software and such is still nonexistent (OpenSCAD is very interesting but don't tell me it's user-friendly). People are familiar with Windows. If you were to be swimming for the first time in the deep water, would you go without aids? I don't think so.
So, Linux can be shown and be actually usable by regular people. Just pitch it in the right way.11 -
"Yeah I code, I've created like tons of games and I bet I'm better than pretty much anyone out there"
Oh really? What languages do you know?
"Scratch"
*anger rising*4 -
All fun and games until you inherit a legacy c project with 30k+ lines of code and a habit of leaking memory and segfaulting intermittently.
That's my worst nightmare at least.3 -
Processing is WHAT?!
So is it just me or is processing like the most fun thing to do with coding ? I mean, it's perfect for relax; it's fun like playing games but it still gives you something.
I've never been so keen to code like I am after weekend with processing. OMG!
And it's not just that you can do everything, understand how M$ Paint/Photoshop does things, understand how games work and how EVERYTHING around graphics works, it's also that there are SO MANY REAAAAALLY GOOD resources that you enjoy ""studying"". Things like pong, game of life, Gaussian blur (the one you use in Photoshop daily, yeah, do you understand how it works ?), Painting or edge detection OR ANY OTHER THING RELATING TO GRAPHICS.
It's simply amazing so if you don't know about it, give it at least 10 minutes(at that point, you'll be programming GTA 6/Photoshop 2 or something..), you won't regret it.
Anyaway, feel free to share your creations!10 -
A while back, my little cousin (he’s 5 yo) came to visit me at home doing some coding, he asked me to teach him how to code, he wanted to make games for his friends to play, he is now learning Scratch and I’m planning to teach him Python next.6
-
So this happened last week.
Last week I went as a volunteer to give an introduction class basic programming to some guys and gals who are going to attend computer science soon next year.
The class lasted one week and we had done some basic algorithms and programming in Python.
Besides that we also did some very basic websites (html, css and javascript).
Obviously all those people were very enthusiastic.
Some were a little bit too enthusiastic...
There were these 2 guys who were best friends. They already knew everything apparently. Even though they just finished high school they had been programming for over 10 years, had already made countless of websites, applications, 'hacked Windows', RATs and some amazing games.
So there were some people there who never had programmed before. I started giving the lecture and warned people who already knew some basics of programming the first day might be a quite boring but I could not simply skip it obviously.
Those 2 dickheads acted like the biggest childs ever, started screaming in class, making sure everyone knew they were bored, and were constantly complaining to me that they know what print, for, while and strings were. I stayed calm and tried to explain them again I simply couldn't skip parts of the lecture for them.
Every hour and every day it started getting worse and worse with them. Not only but the whole class were furiously mad at them. Some other students even started screaming at them. They screamed back insulting everyone they even didn't what php was and stupid stuff like that.
At some point they interrupted me AGAIN and asked me how long I programmed. I told him little them over 5 years or something. They started laughing at me. Those 2 dickheads looked at me like they were so much better than me because they programmed over 10 years.
At some point, almost the last day, I had enough of their bullshit, interruption, screaming, insulting other students who asked questions, ... I said you know what, you give the lecture!
They refused because they felt too good for all these other 'noobs' (the other students). They would never become good and blah blah more bullshit.
I said alright, we're doing websites, you've made some websites, show me your most impressive website.
He was happy and felt honered.
He sent me the whole folder and I showed his website on code on the big screen in the room.
Then I said: "Everyone, pay close attention to this!"
That dickhead smiled and felt good
Me: "This is how NOT to make a website"
I started explaining to everyone all things that were complete shit and all things that were straight up sins.
That one friend of the dickhead stayed quiet. The other dickhead became as red as a tomato. At some points you even saw tears in his eyes. At some point he insulted me I was a scriptie and simply left.
The class started clapping.
One of the weirdest but also best moments of my life
Moral: Don't act like a complete bigheaded dickhead, don't feel better than everyone and show some respect
Thank you for reading
Have a nice day!3 -
Tl;Dr - It started as an escape, carried on as fun, then as a way to be lazy, and finally as a way of life. Coding has defined and shaped my entire life from the age of nine.
When I was nine I was playing a game on my ZX spectrum and accidentally knocked the keyboard as I reached over to adjust my TV. Incredibly parts of it actually made a little sense to me and got my curiosity. I spent hours reading through that code, afraid to turn the Spectrum off in case I couldn't get back to it. Weeks later I got hold of a book of example code to copy out to do various things like making patterns on the screen. I was amazed by it. You told it what to do, and it did it! (don't you miss the days when coding worked like that?) I was bitten by the coding bug (excuse the pun) and I'd got it bad! I spent many late nights on that thing, escaping from a difficult home life. People (especially adults) were confusing, and in my experience unpredictable. When you did things wrong they shouted at you and threatened to take you away, or ignored you completely. Code never did that. If you did something wrong, it quietly let you know and often told you exactly what was wrong. It wasn't because of shifting expectations or a change of mood or anything like that. It was just clean logic, simple cause and effect.
I get my first computer a year later: an IBM XT that had been discarded by a company and was fitted with a key on the side to turn it on. With the impressive noise it made it really was like starting an engine. Whole most kids would have played with the games, I spent my time playing with batch scripts and writing very simple text adventures. And discovering what "format c:" does. With some abuse and threatened violence I managed to get windows running on it. Windows 2.1 I think it was.
At 12 I got a Gateway 75 running Windows 95. Over the next few years I do covered many amazing games: ROTT, Doom, Hexen, and so on. Aside from the games themselves, I was fascinated by the way computers could be linked together to play together (this was still early days for the Web and computers networked in a home was very unusual). I also got into making levels for Doom, Heretic, and years later Duke Nukem 3D (pretty sure it was heretic; all I remember is the nightmare of trying to write levels entirely by code!). I enjoyed re-scripting some of the weapons and monsters to behave differently. About this time I also got into HTML (I still call this coding, but not programming), C, and java. I had trouble with C as none of the examples and tutorial code seemed to run properly under a Windows environment. Similar for my very short stint with assembly. At some point I got a TI-83 programmable calculator and started rewriting my old batch script games on it, including one "Gangster Lord" game that had the same mechanics as a lot of the Facebook games that appeared later (do things, earn money, spend money to buy stuff to do more things). Worried about upcoming exams, I also made a number of maths helper apps, including a quadratic equation solver that gave the steps, and a fake calculator reset to smuggle them into my exams. When the day came I panicked and did a proper reset for fear of being caught.
At 18 I was convinced I was going to be a professional coder as I started a degree in Computer Science. Three months later I dropped out after a bunch of lectures teaching what input and output devices were and realising we were only going to be taught Java and no C++. I started a job on the call centre of a big company, but was frustrated with many of the boring and repetitive tasks we had to do. So I put my previous knowledge to use, and quickly learned VBA to automate tasks. It wasn't long before I ended up promoted to Business Analyst where I worked on a great team building small systems in Office, SAS, and a few other tools.
I decided to retrain in psychology, so left the job I was in and started another degree. During my work and placements my skills came in use a number of times to simplify and automate tasks. I finished my degree, then took a job as a teaching assistant while I worked out what I wanted to do next and how to pay for it. Three years later I've ended up IT technican at the school, responsible for the website, teaching a number of Computing lessons each week, and unofficial co-coordinator for Computing as a subject. I also run a team of ten year old Digital Leaders who I am training in online safety and as technical experts; I am hoping to inspire them to a future in coding. In September I'll be starting teacher training with a view to becoming a Computing specialist teacher. Oh, and I'm currently doing a course in Android Development in my free time.
And this all started with an accidental knock on the keyboard of a ZX Spectrum.6 -
My first job was actually nontechnical - I was 18 years old and sold premium office furniture for a small store in Munich.
I did code in my free time though (PHP/JS mostly, had a litte browsergame back then - those were the days), so when my boss approached me and asked me whether I liked to take over a coding project, I agreed to the idea.
Little did I know at the time: I was supposed to work with a web agency the boss had contracted to build their online shop. Only that he had no plan or anything, he basically told them "build me an online shop like abc(a major competitor of ours at the time)"
He employed another sales lady who was supposed to manage the shop (that didn't exist yet). In the end, I think 80% of her job was to keep me from killing my boss.
As you can imagine, with this huuuuge amout of planning and these exact visions of what was supposed to be, things went south fast and far. So far that I could visit my fellow flightless birds down in the Penguin's republic of Antarctica and still need to go further.
Well... When my boss started suing the web agency, I was... ahem, asked to take over. Dumb as I was, I did - I was a PHP kid and thought that Magento, being written in PHP, would be easy to master. If you know Magento, you know that was maybe the wrongest thing I ever said.
Fast forward 3 very exhausting months, the thing was online. Not all of it worked yet, but it was online and fairly secure.
I did next to everything myself, administrating the CentOS box the shop was running on, its (own) e-mail server, the web server, all the coding required for the shop (can you spell 12 hour day for 8 hour pay?)
3 further months later, my life basically was a wreck, I dragged myself to work, the only thing I looked forward being the motorcycle ride home. The system worked though.
Mind you, I was still, at the time, working with three major customers, doing deskside support and some admin (Win Server 2008R2 at the time) - because, to quote my boss, "We could not afford a full time developer and we don't need one".
I think i stopped coding in my free time, the one hobby I used to love more than anything on the world, somewhere Decemerish 2012. I dropped out of the open source projects I was in, quit working on my browser game and let everything slide.
I didn't even care to renew the domains and servers for it, I just let it die without notice.
The little free time I had, I spent playing video games and getting drunk/high.
December 2013, 1.5 years on the job, I reached my breaking point and just left, called in sick at least a week per month because I just could not see this fucking place anymore.
I looked for another job outside of ALL of what I did before. No more Magento, no more sales, no more PHP. I didn't have to look for long, despite what I thought of my skills.
In February 2014, I told my boss that I quit. It was still seven months until my new job started, but I wanted him to know early so we could migrate and find a replacement.
The search for said replacement started in June 2014. I had considerably less work in the months before, looks like he got the hint.
In August 2014, my replacement arrived and I got him started.
I found a job, which I am still in, and still happy about after almost half a decade, at a local, medium sized ISP as a software dev and IT security guy. Got a proper training with a certificate and everything now.
My replacement lasted two months, he was external and never really did his job - the site, which until I had quit, had a total of 3 days downtime for 3 YEARS (they were the hoster's fault, not mine), was down for an entire month and he could not even tell why.
HIS followup was kicked after taking two weeks to familiarize himself with the project. Well, I think that two weeks is not even barely enough to familiarize yourself with nearly three years of work, but my boss gave him two days.
In 2016, the shop was replaced with another one. Different shop system, different OS, different CI. I don't know why and I can't say I give a damn.
Almost all the people that worked at the company back with me have left for greener pastures, taking their customers (and revenue) with them.
As for my boss' comments, instructions and lines: THAT might not be safe for work. Or kids. Or humans in general. And there wouldn't be much left if you put it through a language filter...
Moral of the story: No, it's not a bad thing to leave a place if you're mistreated there. Don't mistake loyalty with stupidity!
And, to quote one of my favourite Bands: "Nothing matters when the pain is all but gone" (Tragedy + Time by Rise Against).8 -
Got an offer to work at a game development company. Office looked awesome (decked out in pinball machines and a huge marble track), located overlooking Schreveningen beach, young energetic team.
Then I saw the code. Oh God the code. And they wanted me to become system architect.
Hybrid PHP 4/5 OOP/procedural code custom framework running on a spaghetti database creaking by on the skin of its teeth... all backing Flash Facebook games.
Nope.5 -
Worst one I’ve seen so far is when I was working for my previous community another developer joined to help me, without the permission of me or the other lead developer he pushed a client-side update. We didn’t think it was a big deal, but once we began reviewing the code it became a big deal... he had placed our SQL credentials into that file that every client downloads. All the person had to do was open the file and could connect to our SQL which contained 50k+ players info, primarily all in-game stuff except IPs which we want to protect at all costs.
Issue becomes, what he was trying to do required the games local database on the client-side, but instead he tried connecting to it as an external database so he decided to copy server-side code and used on the client.
Anyways, the database had a firewall that blocked all connections except the server and the other lead dev and myself. We managed to change the credentials and pull the file away before any harm was done to it, about 300 people had downloaded the file within an hours period, but nothing happened luckily. IP to the DB, username, password, etc, were all changed just to keep it protected.
So far this is the worst, hopefully it doesn’t get worse than this :/1 -
Step 1: Run to the store to buy a USB card reader because all of a sudden you have a need to use a 16Mb CF card that was tossed in a junk drawer for 20 years (hoping it still works, of course), but that was the easy part...
Step 2: Realize that the apps - your own - you want to run on your new (old) Casio E-125 PocketPC (to re-live "glory" days) are compiled in ARM format, not MIPS, which is the CPU this device uses, and the installer packages you have FOR YOUR OWN APPS don't include MIPS, only ARM (WHY DID I DO THAT?!), so, the saga REALLY begins...
Step 3: Get a 20-year old OS to install in a Hyper-V VM... find out that basic things like networking don't work by default because the OS is so damn old, so spend hours solving that and other issues to get it to basically run well enough to...
Step 4: Get that OS updated so that it's at least kind/sorta/maybe (but between you and me, not really!) safe online, all without a browser that will work on ANY modern site (oh, and good luck finding a version of Firefox that runs on it - that all took a few hours)...
Step 5: Okay, OS is ready to go, now get 20-year old dev tools that you haven't even seen in that many years working. Oh, do this with a missing CD key and ISO's that weren't archived in a format that's usable today, plus a bunch of missing dependencies because the OS is, again, SO old (a few MORE hours)...
Step 6: Get 20-year old code written in a language you haven't used in probably almost that long to compile, dealing with pathing issues, missing libs, and several other issues, all the while trying to dust off long-dormant knowledge somewhere in the deep, dark recesses of your brain... surprisingly, it all came back to me, more or less, in under an hour, which lead to...
Step 7: FINALLY get it all to work, FINALLY get the code to compile, FINALLY get it transferred to the device (which has no network capabilities, by the way, which is where the card reader and CF card came into play) and re-live the glory of your old, crappy PocketPC apps and games running on the real thing! WOO-HOO!
Step 8: Realize it's 3:30am by the time that's all done and be VERY thankful that you're on vacation this week or work tomorrow would SSUUCCKK!!!!
Step 9. Get called into work the next day for a production issue despite being tired from the night before and an afternoon of errands, lose basically a whole day of vacation (7 hours spent on it) and not actually resolve it by after midnight when you finally say that's enough :(
Talk about your highs and your lows.6 -
Breakup really kills the mood to work for a long time eh?
I have a multiplayer minesweeper project in the works. It's great, everything is super slick. Using SASS, Node.JS, MVC design, WebGL... It's a super great, modern project and I am very proud of it.
But I just can't continue it. I open my editor and I just ignore it. I play video games, go outside... Anything except code. It hurts to see myself do this.
I have some great designs for it. You're allowed to play anonymously or logged in. VS mode and everything.
I was going to share the discord link when I launched the alpha... But I think maybe I need to start building a community now so that I can gain my motivation back.
Before the breakup I worked on it daily. I was learning new technologies left and right (SASS being the largest, and WebGL is the next frontier)
It hurts to see. Today after I get off work maybe I will try harder.8 -
Continuation from :
https://devrant.io/rants/835693/...
Hi everybody! I am sorry that as a first time poster I am building 2 long stories, but I really like the idea of connecting with other people here!
Well, as I was mentioning before, I got a job in Android development and had a blast with it. Me and the developer clicked and would spend our time discussing PHP, the move to other stacks (I was making him love the idea of Django or Spring Java) games, bands and cool stuff like that. This dude was my hero, his own stack was developed in a similar MVC fashion that he had implemented from scratch before for many projects. It was through him that I learned how to use my own code (rather than frameworks and other libraries) to build what I wanted. I seriously thought that I had it made with a position that respected me and placed me in the lead mobile development position of the company. Then it happened. He had taken 2 weeks of unauthorized leave, which was ok since he was best friends with the owner of the company, those 2 along another asshole started it so they could do whatever they wanted. And I could not make much progress without him being there since there were things that he needed to do, that I was not allowed, for me to continue. When he came back I was quickly rushed to the owner of the company's office to discuss my lack of progress. The lead developer was livid, as if he knew that he had fucked up. He blamed the whole thing on me (literally told the owner that it was my fault before I was summoned) and that we lost 2 weeks of business time because I did not had the initiative to make progress on my own. I felt absolutely horrible, someone that I had trusted and befriended doing something like that, I really felt like shit. I had mad respect and love for this guy. It got heated, I showed the owner the text messages in which I showed him my pleas to led me finish the parts that were needed while he was away. Funny enough, he acted betrayed. After that it was 3 months of barely talking to one another except for work related stuff. He got cold and would barely let me touch the internal code that he was developing. It was painful. The owner kept complaining about progress and demanded that I do a document scanner for the company, which was to be attached to their mobile application. Not only that but it had to be done with OpenCV. Now, CV is great, but it is its own area, it takes a while to be able to develop something nice with it that is efficient and not a shitstorm.
I had two weeks.
Finished in one. After burning my brain and ensuring that the c++ code was not giving issues and the project was steady I turned it in...to their dismay. And I say so because I felt that they gave me such a huge project with the intention of firing me if it was not done. After that it was constant shit from the owner and the lead developer. I was asked then to port the code to the IOS version. I had some knowledge of it already so I started working on it. Progress was fast since the initial idea was already there and I really love working on Apple devices. And when I was 70% done the owner decided to cut me loose. At first he cited things such as lack of funding and him being unable to pay my salary. I was fine with that even though I knew it was not true. So at the time I just nodded and thanked the company for my time there. Before I left, he decided to blame it on me, stating that if they were not producing money that it was perhaps my fault. I lost my shit, and started using my military voice to explain to him how a software company is normally ran. Then I stormed out.
It was known to me, that the lead developer had actually argued against me being laid off. And that he was upset about it, we made amends, but the fact remains that I was laid off because the owner did not think of me as an asset, regardless of how many times I worked alongside the lead developer or how valuable I was actually to the company, their infrastructure did get better while we worked together, so I just assumed that he never actually did any mention of my value.
I lasted 2 months without a job, feeling horribly shitty because my wife had to work harder to ensure our stability whilst I was without any sort of salary. At this time I had already my degree, so all I had to do was look better. In the meantime I decided to study more about other technologies. I learn React, and got way better at JS and Node that I thought I could and was finally able to get another job as a full stack developer for another company.
I have been here since 2 months. It has been weird, we do classic ASP, which is completely pointless at this time, but meh. At this time though, I just don't really have the same motivation. Its really hard for me to trust the people that I work with and would like to connect with more developers.21 -
3 Days Group Project.
1. day (get into matter, collect ideas)
2. day (mate was sick and stayed home, I programmed our Java game from scratch 100%)
3. day (he comes again, gets my source code, changes games wallpaper and sets tick speed to 60 instead of 30.
He deletes my version on all presentation PCs because he thought his was "better")2 -
Me: I want to be a dev..
Mom: But you only sit in front of the computer to play games.
Me: That's not what I always do.
Mom: Then why are you sitting behind the computer all the time.
Me: To make software. Most of the time you clearly see me typing code.
Mom: No, I can't trust you, you play too much games. Study hard and get another job.
Me: *Middle finger behind a back.*5 -
!Rant
Story, only read this if you feel like wasting your time
Ok so I live in a small village and it takes around 15 minutes to get to the next city by car. I can't drive yet because I am 15 and so I would need my parents to drive me there. There are also no buses anymore which drive to the city after 2pm.
Most of my friends live in that city, none of them code. We always meet on a discord server and then play games or do some other shit. Today I got online at around 3pm and when I joined the discord server they asked me if I wanted to go see the movie 'IT' with them tonight, I said yeah of course (I am a huge fan of horror movies), but only if my parents come home early enough to drive me there.
Time passed and then my last friend left the discord server because he had to walk to the cinema.
I was the last one still on the server and also the one with the farest way to the cinema. I already knew that my parents wouldn't come home in time anymore and so I decided to just start coding something. I usually code while listening to some music and so I switched over to spotify to choose a playlist. I just randomly clicked on the first playlist spotify recommended me and the song started playing: 'Sound of silence'.
Fuck you spotify algorithm.
I know that not being able to go to the cinema with your friends is a fucking stupid reason to be sad but I just feel very sad right now. Sitting alone in my dark room staring at my computer screen.
Sorry for wasting your time18 -
Since I just bought a mystery bundle of steam games and received codes for games I already own.... and I'm in a good mood ☺️
I will drop the keys into the comments section for anyone who wants to take them.
Games:
- Star Wars - Knights of the old republic 2
- SimCity 4 Deluxe Edition
Leave a comment once you use the code 😏 don't be a dick!18 -
I spent over a decade of my life working with Ada. I've spent almost the same amount of time working with C# and VisualBasic. And I've spent almost six years now with F#. I consider all of these great languages for various reasons, each with their respective problems. As these are mostly mature languages some of the problems were only knowable in hindsight. But Ada was always sort of my baby. I don't really mind extra typing, as at least what I do, reading happens much more than writing, and tab completion has most things only being 3-4 key presses irl. But I'm no zealot, and have been fully aware of deficiencies in the language, just like any language would have. I've had similar feelings of all languages I've worked with, and the .NET/C#/VB/F# guys are excellent with taking suggestions and feedback.
This is not the case with Ada, and this will be my story, since I've no longer decided anonymity is necessary.
First few years learning the language I did what anyone does: you write shit that already exists just to learn. Kept refining it over time, sometimes needing to do entire rewrites. Eventually a few of these wound up being good. Not novel, just good stuff that already existed. Outperforming the leading Ada company in benchmarks kind of good. At the time I was really gung-ho about the language. Would have loved to make Ada development a career. Eventually build up enough of this, as well as a working, but very bad performing compiler, and decide to try to apply for a job at this company. I wasn't worried about the quality of the compiler, as anyone who's seriously worked with Ada knows, the language is remarkably complex with some bizarre rules in dark corners, so a compiler which passes the standards test indicates a very intimate knowledge of the language few can attest to.
I get told they didn't think I would be a good fit for the job, and that they didn't think I should be doing development.
A few months of rapid cycling between hatred and self loathing passes, and then a suicide attempt. I've got past problems which contributed more so than the actual job denial.
So I get better and start working even harder on my shit. Get the performance of my stuff up even better. Don't bother even trying to fix up the compiler, and start researching about text parsing. Do tons of small programs to test things, and wind up learning a lot. I'm starting to notice a lot of languages really surpassing Ada in _quality of life_, with things package managers and repositories for those, as well as social media presence and exhaustive tutorials from the community.
At the time I didn't really get programming language specific package managers (I do now), but I still brought this up to the community. Don't do that. They don't like new ideas. Odd for a language which at the time was so innovative. But social media presence did eventually happen with a Twitter account that is most definitely run by a specific Ada company masquerading as a general Ada advocate. It did occasionally draw interest to neat things from the community, so that's cool.
Since I've been using both VisualStudio and an IDE this Ada company provides, I saw a very jarring quality difference over the years. I'm not gonna say VS is perfect, it's not. But this piece of shit made VS look like a polished streamlined bug free race car designed by expert UX people. It. Was. Bad. Very little features, with little added over the years. Fast forwarding several years, I can find about ten bugs in five minutes each update, and I can't find bugs in the video games I play, so I'm no bug finder. It's just that bad. This from a company providing software for "highly reliable systems"...
So I decide to take a crack at writing an editor extension for VS Code, which I had never even used. It actually went well, and as of this writing it has over 24k downloads, and I've received some great comments from some people over on Twitter about how detailed the highlighting is. Plenty of bespoke advertising the entire time in development, of course.
Never a single word from the community about me.
Around this time I had also started a YouTube channel to provide educational content about the language, since there's very little, except large textbooks which aren't right for everyone. Now keep in mind I had written a compiler which at least was passing the language standards test, so I definitely know the language very well. This is a standard the programmers at these companies will admit very few people understand. YouTube channel met with hate from the community, and overwhelming thanks from newcomers. Never a shout out from the "community" Twitter account. The hate went as far as things like how nothing I say should be listened to because I'm a degenerate Irishman, to things like how the world would have been a better place if I was successful in killing myself (I don't talk much about my mental illness, but it shows up).
I'm strictly a .NET developer now. All code ported.5 -
The year was 1983. My best friend and neighbour at the time invited me over to see an amazing device that his father had brought home from work, an IBM PC. We played a game called Track & Field, and I was amazed that the machine remembered my name once I've entered it. (Uptil then the only machines with any kind of memory that I've come in touch with, were arcade games and my cousin's video game console, which was also the first electronic gaming device I've ever played, back in 1978). In the early 1980s, computers were anything but commonplace in Åland Islands, but I think that it was in 1983 that people became aware of them, and there was a budding interest to buy one, at least among us kids. It was my sister who wished for a home computer for Christmas, so the same year Santa gave us a ZX Spectrum. It came with a game called Thro' the Wall, an Arcanoid clone(, that has inspired me to make my own clone "Wall" for all the different home computers I've had, ranging from Commodore 16 and Canon V-20 to Amiga 500 and Amiga 1200). Unfortunately, we only managed to load the game (delivered on a C cassette) like once or twice after several attempts. It turned out that the hardware was faulty and dad got a refund after first having had to complain a lot at the dealer (which went out of business some ten years ago), and then bought the Commodore the next Christmas. Anyway, I wrote my first code on the ZX Spectrum. It doesn't really count for programming as all I did was typing examples and running them. I do recall altering one example though, a program drawing the Swedish flag on the screen, by adding an inner red cross thus turning it in the Åland flag. But, with the Commodore 16 (which had an excellent Basic interpreter) I got started with programming almost immediately and by the end of 1984 I had written my fist very own Basic programs. In 1996 I got my first IT job, and am still a dev. So, what became of my childhood friend and neighbour? He runs a successful computer dealership :)
-
literally what the fuck is the point of C++
>takes 3 years to make anything half-functional
>language was made in like fucking 1902 so it's damn near fucking impossible to make anything that works without sifting through bumfuck retarded syntax/libraries
>error messages that tell you absolutely nothing of use and are indecipherable garbage 90% of the time
fuck C, fuck it's retarded downie little brother C++, and fuck the stupid fucking boomers who say you're not a real programmer unless you force yourself to become a masochist by using either one of these stupid fucking languages
"oh but it's fast!!11!1!!" yeah but working with it sure as fuck isn't
half the fucking time if I just stop including certain headers in another file then the compiler throws like literally 400 fucking errors at me even though the thing(s) I excluded had no bearing on whatever the compiler decides it wants to loudly bitch and whine about
"oh but games were made on it!!!!111!" yeah not without fucking horrific spaghetti code and 900000 different libraries and dependancies designed just to make a single fucking window39 -
Well, I was Always into Computers and Games and stuff and at some point, I started wondering: "why does Computer Go brrr when I Hit this Button?".
It was WinAPI C++ and I was amazed by the tons of work the programmers must have put into all this.
13 year old me was Like: "I can make a Game, cant be too hard."
It was hard.
Turns out I grabbed a Unity Version and tried Things, followed a tutorial and Made a funny jet Fighter Game (which I sadly lost).
Then an article got me into checking out Linux based systems and pentesting.
*Promptly Burns persistent Kali Live to USB Stick"
"Wow zhis koohl".
Had Lots of fun with Metasploit.
Years pass and I wrap my head around Javascript, Node, HTML and CSS, I tried making a Website, worked Out to some extent.
More years pass, we annoy our teacher so long until he opens up an arduino course at school.
He does.
We built weather stations with an ESP32 and C++ via Arduino Software, literally build 3 quadrocopter drones with remote Control and RGB lighting.
Then, Cherry on the top of everything, we win the drone flying Contest everyone gets some nice stuff.
A couple weeks later my class teacher requests me and two of my friends to come along on one of their annual teacher meetings where there are a bunch of teachers from other schools and where they discuss new technology and stuff.
We are allowed to present 3D printing, some of our past programming and some of the tech we've built.
Teachers were amazed, I had huge amounts of fun answering their questions and explaining stuff to them.
Finally done with Realschulabschluss (Middle-grade-graduation) and High school Starts.
It's great, we finally have actual CS lessons, we lesen Java now.
It's fuckton of fun and I ace all of it.
Probably the best grades I ever had in any class.
Then, in my free time, I started writing some simple programs, firstvI extended our crappy Greenfoot Marsrover Project and gave it procedural Landscape Generation (sort of), added a Power system, reactors, Iron and uranium or, refineries, all kinds of cool stuff.
After teaching myself more Java, I start making some actual projects such as "Ranchu's bag of useful and not so useful stuff", namely my OnyxLib library on my GitHub.
More time passes, more Projects are finished, I get addicted to coding, literally.
My days were literally Eat, Code, sleep, repeat.
After breaking that unhealthy cycle I fixed it with Long Breaks and Others activities in between.
In conclusion I Always wanted to know what goes on beneath the beautiful front end of the computer, found out, and it was the most amazing thing ever.
I always had constant fun while coding (except for when you don't have fun) and really enjoyed it at most times.
I Just really love it.
About a year back now I noticed that I was really quite good at what I was doing and I wanted to continue learning and using my programming.
That's when I knew that shit was made for me.
...fuck that's a long read.5 -
Age++;
I'm gonna flex and tell that I've got a new Switch. My family and friends are really the best.
Thanks to them I also got to know that thief that stole my original Switch is named Stephan.
So I also want to thank you, Stephan, you thieving fuck. I hope you'll have fun with my console. I know that the police won't do shit since you are living in different country, so you can feel safe.
I've lost most of my games along with the console, cause I'm an idiot, but if anyone want to add me to their friend list here's my code:
SW-4095-0455-223210 -
"in this ad i will show you how to code something called hyper-casual games. these games have brought developers millions of dollars and i happen to know just a little bit about these games. see i also coded my own game and i brought me 6.5 million downloads. i then implemented my business plan and guess what i got now 65 million downloads. crazy. now if you just buy my book u will learn how to make millions of dollars just like me because game development isn't that hard after all!"8
-
Trying to find a bug. Found a possible line in the code where it might be originating from.
Not I put a breakpoint in there. I can't reproduce the bug anymore.
Sometimes I think I should just go home and play games :(2 -
My school has a proxy to block games and some other sites. I was thinking of ways to get around, when I remembered, "I don't have to code anything, I can use google translate!"7
-
After a few weeks of being insanely busy, I decided to log onto Steam and maybe relax with a few people and play some games. I enjoy playing a few sandbox games and do freelance development for those games (Anywhere from a simple script to a full on server setup) on the side. It just so happened that I had an 'urgent' request from one of my old staff member from an old community I use to own. This staff member decided to run his own community after I sold mine off since I didn't have the passion anymore to deal with the community on a daily basis.
O: Owner (Former staff member/friend)
D: Other Dev
O: Hey, I need urgent help man! Got a few things developed for my server, and now the server won't stay stable and crashes randomly. I really need help, my developer can't figure it out.
Me: Uhm, sure. Just remember, if it's small I'll do it for free since you're an old friend, but if it's a bigger issue or needs a full recode or whatever, you're gonna have to pay. Another option is, I tell you what's wrong and you can have your developer fix it.
O: Sounds good, I'll give you owner access to everything so you can check it out.
Me: Sounds good
*An hour passes by*
O: Sorry it took so long, had to deal with some crap. *Insert credentials, etc*
Me: Ok, give me a few minutes to do some basic tests. What was that new feature or whatever you added?
O: *Explains long feature, and where it's located*
Me: *Begins to review the files* *Internal rage wondering what fucking developer could code such trash* *Tests a few methods, and watches CPU/RAM and an internal graph for usage*
Me: Who coded this module?
O: My developer.
Me: *Calm tone, with a mix of some anger* So, you know what, I'm just gonna do some simple math for ya. You're running 33 ticks a second for the server, with an average of about 40ish players. 33x60 = 1980 cycles a minute, now lets times that by the 40 players on average, you have 79,200 cycles per minute or nearly 4.8 fucking cycles an hour (If you maxed the server at 64 players, it's going to run an amazing fucking 7.6 million cycles an hour, like holy fuck). You're also running a MySQLite query every cycle while transferring useless data to the server, you're clusterfucking the server and overloading it for no fucking reason and that's why you're crashing it. Another question, who the fuck wrote the security of this? I can literally send commands to the server with this insecure method and delete all of your files... If you actually want your fucking server stable and secure, I'm gonna have to recode this entire module to reduce your developer's clusterfuck of 4.8 million cycles to about 400 every hour... it's gonna be $50.
D: *Angered* You're wrong, this is the best way to do it, I did stress testing! *Insert other defensive comments* You're just a shitty developer (This one got me)
Me: *Calm* You're calling me a shitty developer? You're the person that doesn't understand a timer, I get that you're new to this world, but reading the wiki or even using the game's forums would've ripped this code to shreds and you to shreds. You're not even a developer, cause most of this is so disorganized it looks like you copy and pasted it. *Get's angered here and starts some light screaming* You're wasting CPU usage, the game can't use more than 1 physical core, and after a quick test, you're stupid 'amazing' module is using about 40% of the CPU. You need to fucking realize the 40ish average players, use less than this... THEY SHOULD BE MORE INTENSIVE THAN YOUR CODE, NOT THE OPPOSITE.
O: Hey don't be rude to Venom, he's an amazing coder. You're still new, you don't know as much as him. Ok, I'll pay you the money to get it recoded.
Me: Sounds good. *Angered tone* Also you developer boy, learn to listen to feedback and maybe learn to improve your shitty code. Cause you'll never go anywhere if you don't even understand who bad this garbage is, and that you can't even use the fucking wiki for this game. The only fucking way you're gonna improve is to use some of my suggestions.
D: *Leaves call without saying anything*
TL;DR: Shitty developer ran some shitty XP system code for a game nearly 4.8 million times an hour (average) or just above 7.6 million times an hour (if maxed), plus running MySQLite when it could've been done within about like 400 an hour at max. Tried calling me a shitty developer, and got sorta yelled at while I was trying to keep calm.
Still pissed he tried calling me a shitty developer... -
Only if people understood the amount of effort that goes behind building a simple app.
Even if it's a simple notes app, I've to design the UI (at least 2 different activities - 1 for the list and the other for editing notes), write the code which makes it run i.e. without which the app is just a piece of empty design, think about what data
structures to use (that notes you are saving need to be stored somehow) and then club everything together and hope nothing breaks (spoiler alert: something will definitely break).
People need to understand that it's not just putting some fancy buttons and boxes around. Also, I'm not just making the app for one device. I've to make sure it works on different screen sizes, different versions of the OS (a user can't imagine how many functions need to be re written because something got deprecated in the process and I'd to switch to something different).
Also I'm not just sitting at my computer and converting coffee to code. I've to think about the flow, structure, design, navigation, backend etc. Of the app; most of my time isn't spent writing code but thinking/studying how to write the code. I also need to wait while the project is compiling/building every time I want to test it.
A function which you think is hard to implement night be really easy while something you claim is easy might be a nightmare. Oh and I didn't even mention how I need to stick to some design guidelines to make the app look consistent with the rest of the OS.
If you're wondering why a developer is spending most of his time on a browser, he isn't playing internet games or browsing reddit ( at least you better hope not), he's probably looking at the docs/stack overflow to get something to work/fix something!
Wow! That was long. Thanks!3 -
I'm making an educational game for a school project.
What I thought I had to do:
Write complex code
Learn to animate
Make all resources by myself
What i do:
Drag and drop stuff into unity.
Moving arrows around.
Watch tutorials.
Im 3 weeks ahead of my planing... After 6 days.
No wonder there are so many 3rd class unity games -
Yes!!! Only took one morning.... (changed the Downloader from WebClient to Selenium to get past the bot check, cant find old rant)
Good test for new PC other than games I guess... I can code and compile my projects.9 -
When I realized "I" could change a computer's code. It was a very strong "I am the master now!" moment. I could be Jedi or Sith and control the destiny of this calculating machine for good or ill! I was the master of the computer universe! Also, I wanted to make games and graphics and sounds!
Now I write software that could legit kill someone really really if done wrong. Unlikely, but possible. Not the power I wanted...
One of the first computers I ever wrote code on was a 286. Quick Basic!13 -
Modern HR is great. I love the fact that my future as a developer depends on how effectively I can talk over someone and create solutions to shitey ice breaker games.
Fuck off. Code test me, cunt.1 -
It began when I was tasked with creating a better and more engaging experience for our new Facebook page. This was in Facebook's early days, so there were not really any "best practices". We were making it up as we went along. I decided one way would be to game-ify things, since gaming, at the time, was a Big Deal on Facebook and people were starting to use it to build customer funnels.
Grasping for low-hanging fruit, I decided a Tetris variant around our topic would be fun. I had to hire a dev because at the time I was a static HTML web developer just getting into social media management. I knew nothing about game development or how to use Facebook's API for such things.
Long story short, we got about $10,000 (FB app devs came at a premium then) into the project when I came across a very recent article about the history of Tetris games. It said that even though Tetris had once been considered for all intents to be public domain due to it being created by a Russian coder during the Cold War, it had just been acquired by an IP protection entity that was charging royalties for any variant of Tetris created from a specific date onward and paying the original developer. So, even though I thought I had been thorough in my initial permissions checking, it turned out we were gonna be in deep doo-doo with licensing fees and restrictions if we released this game to the public.
I had to call my boss and admit my error. She was FURIOUS and really gave me an ass-chewing over it. I then had to call the marketing person whose budget I'd been slaving away at wasting. She was a bit more forgiving (her budget was in the millions). Then I had to call the corporate legal department and explain what was going on. They told me to immediately pay any outstanding hours, then fire the dev but not before getting him to send me all code and assets, deleting his copy, and then, upon my receipt of those assets, deleting MY copy so that nothing of it ever existed. And I was supposed to say _nothing_ to the dev about why he was being let go, so that there would be no "trail" leading back to this fiasco. (The dev hounded me for weeks asking what he'd done wrong. It killed me that I was bound and gagged by corporate legal and couldn't tell him.)
I was in so much trouble. I was literally in tears over it. I'd never wasted that much money in my life. That incident pretty much sealed my fate as far as any trust my bosses ever put in me again (not much at all). I was a bit of a pariah in a lot of ways for the next 5 years whereas I had come onto the team as a young social media rockstar at first.
After that, and a couple of other bad scenarios that were less my fault and more due to a completely dysfunctional management and reporting structure, they eventually "transferred" me to another team. Which was really just a way of getting rid of me by sending me to a department that was already starting to outsource overseas and lay people off. It was less messy that way. I was in the first set of layoffs.
Since then, I've had a BIG fear of EVER joining a large corporation EVER again. I prefer to work for small businesses now, even if I get paid less. Much less stressful from an office politics and impact of mistakes standpoint.3 -
When I did games dev in college, it’s fair to say that most of my class started off really stupid. Like, I met these people. We were all dumb.
Except this one guy. His name was Jordan. He was huge. He smelled bad. Everyone made fun of him, (I kept my distance in fear of being decimated because he was known for his temper).
But fuck, that guy knew how to model and code. In the time we had spent working out how to build a single model or write a working line of code, he’d been working on this full scale Skyrim-esque environment that just reminded me of Whiterun.
I wonder what he’s doing now. -
So I got my first computer with all those games, and as I was exploring those games' files I found those HTML-based help files and FAQs for those games, it looked just like the Internet to me with all the links and what not. Especially that I didn't have Internet access at the time. So I wanted to build "my own Internet". Therefore I started hacking on those files by looking into their source code. And that was the very first time I learn to code. Learning HTML.
The video games on that computer were cool tho :33 -
My coworker became super restless and incompetent during the initial 2020 Covid lockdown. Like playing hours of video games during work hours restless.
For one project, my coworker was working on the backend and I was working frontend. Coworker also wanted to be overlord of the epic branch.
My coworker merges the epic to our test branch and our code is broken. Coworker didn’t pull my FE changes before merging. Dude, I shouldn’t have needed to tell you to pull. You changed the api response that your BE code delivers so of course I had to update my FE code so it could work with this change.
I had to resolve the conflicts because coworker left work early to “rescue/pickup” their girlfriend from work.
You bet I leave this person on read when they try to text me on Signal1 -
Being smart but not applying yourself is the same as being stupid.
I've been having a rough semester , as I sat around and played video games for the first few weeks.
Ever since I stopped gaming I started doing more code stuff, and getting things done.
In hindsight, I probably shouldve stopped gaming when the semester started.
What are your guys experience with this? What stratergies do you use for time management?11 -
Random story, I was working on a project a few years ago that had a very tight deadline and a lot of code to write. I had been working late in the office most evenings but one night myself and a colleague had stayed later than usual as we got carried away with supporting peripherals in the epos.
The cleaner came in on evenings and we had seen her that night, but had not heard anything for a while so when it came time to leave we figured we best lockup the 2 offices.
After making a quick pass through the building we couldn't see her so proceeded to lock up. Fortunately before setting the alarm we spotted her motorbike in the adjacent car park and decided to have another look.
I'm not quite sure why I decided to look in the tiny supply room/closet but fortunately I did as I found the cleaner standing in this tiny roomplaying games on her phone 😂2 -
Dear fellow developers: Let's talk about the Internet. If you're reading this post, you've probably heard of it and are comfortable using it on a regular basis. You may even develop software that works over the internet, and that's fine and great! But you have to draw the line somewhere, and that line has been pushed farther and farther back as time goes on.
Let's talk about video games. The first game that really got me into FPSes was Team Fortress 2. Back in the day, it had a great community of casual and competitive groups alike, and there were hats! Underneath the hood was a massive number of servers. Some were officially hosted, some were run by independent communities. It had a built-in browser and central index where you could find every publically-available server and connect to it. You could even manually input connection details if that failed. In my opinion, this was a near-perfect combination of optimal user-experience and maximum freedom to run whatever the hell you wanted to. Even today, if Valve decided to stop hosting official servers, the smaller communities could still stay afloat. Fifteen years in the future, after all demand has died off, someone can still recover the server software and play a game with their kids.
Now, contrast that to a game like Overwatch. Also a very pivotal game in the FPS world, and much more modern, but what's the underlying difference in implementation? NO SUPPORT FOR SELF-HOSTED SERVERS. What does that mean when Blizzard decides to stop hosting its central servers? IT DIES. There will be no more multiplayer experience, not now, not ever. You will never be able to fully share this part of your history with future generations.
Another great example is the evolution of voice chat software. While I will agree that Discord revolutionized the market, it took away our freedom to run our own server on our own hardware. I used to run a Mumble server, now it has fallen out of use and I miss it so much.
Over time, client software has become more and more dependent on centrally-hosted services. Not many people will think about how this will impact the future usability of the product, and this will kill our code when it becomes legacy and the company decides to stop supporting it. We will have nothing to give to future generations; nobody will be able to run it in an emulator and fully re-experience it like we can do with older games and software.
This is one of the worst regressions of our time. Think about services like IRC, SMTP, SSH, even HTTP, how you're so easily able to connect to any server running those protocols and how the Internet would change if those were replaced with proprietary software that depended on a central service.
(Relevant talk (16:42): https://youtu.be/_e6BKJPnb5o?t=1002)6 -
(1st week Monday)
Went to a game programmer job interview, job description says most of unity related stuffs; create games in Unity, code in c#, work within Unity to build robust game systems etc.
Interviewer asked for my experience and portfolios, showed him. Then he asked me some questions about making interactable objects in a VR scene, then asked if I'm able to do a demo (on oculus rift) to prove him I can do it.
I don't have oculus rift, I'm allowed to go their office and use their rift for testing though.
Dateline = 2nd week Friday.
(2nd week Monday)
Showed him a demo scene in GearVR, he seems pretty satisfied.
He: I will get back to you next Monday. I'll wait for client's reply first.
Me: (smile and jokingly said) so...... If the client doesn't get back to you or doesn't want the project anymore, means I don't get the job?
He instantly replied: no (with a serious face)
Then said: You shouldn't reply with that "attitude", you should instead think of "is there any reason to hire you if client doesn't get back to me"
*backfired, but wtf?*
*insert meme here*
(Please comment, am I too rude? Or *unprofessional*, but it's just a joke ffs)
He also asked if I'm able to do it on rift since I made it on GearVR already.
I said yes, depends on the controller used.
(Any dev with common logic should understand it'll work too, with given SDK, even without, some hacks should do it, just a matter of time)
(He even told me he's a dev himself)
(Should I insert the meme here again?)
But he doesn't accept the answer. He wants me to give him a text (through WhatsApp), telling him *in a professional way* that I can do it.
*wtf*
*insert meme here*
(Last day of third week)
Needless to say, he didn't get back to me. Thought he promised he would.
Things to note:
Job description doesn't say anything about VR.
Spend a week of my time to do his demo without obligations.
Didn't get to ask much about his role and job scope either.7 -
So accidentally deleted all of the data on my HDD including the OS I was building... But I didn't commit the changes to GitHub so now I'm stuck trying to rebuild it... Fucking cunt!
And now I'm back in a rut of wanting to code but have no idea what to do, all the games I start I end up abandoning4 -
My lessons both come from my current side project (I will share it with you in a week or two, the website isn't finished yet):
1. Every project comes to the point where it hurts to continue. Keep pushing, the result is worth it.
2. You aren't as good as you thought you were when you started, but you'll be better than you ever were when you finish.
3. Sometimes, there's more points to a list than you'd expect.
4. One hour per day is easier than five hours a week.
How?
Well. I started out my project knowing some C#, but Jack shit about unity. I know most of what I might build will end up being shit I'm gonna regret, refactor and recycle later. But I don't give a fuck. Doing it is better than planning it.
It sometimes hurts to get rid of a carefully planned algorithm that took hours to build because it fails in practice. But it's the right thing to do.
Never plan too much. If I'd have planned this project out, I wouldn't even have started with what I'm good at: write code, break shit and experiment.
It's easier to progress slowly but steady. Look at some awesome games that have been worked on for ages while the public had their say (RimWorld, Project Zomboid, Dwarf Fortress...) as opposed to those that are developed behind closed doors and rushed to the market before Christmas or some other major event (Mafia 3, Fallout 76, Fallout 4 VR...). Progress slowly, deploy early, push often. And the one hour per day approach is a good way to do this. -
So, I work in a game development studio, right?
We're trying to launch the title on as many platforms as reasonable, because as a social VR app we're kinda rowing upstream.
So far, Steam and Oculus have been fairly reasonable, if oddly broken and inconsistent.
Enter store 3.
Basically no in-game transaction support (our asking prompted them to *start* developing it. No, it's not very complete). No patch-update system (You want an update? Gotta download the whole fsckin' thing!). No beta-testing functionality for most of their stuff ("Just write the code like the example, it will work, trust us!"). No tools besides the buggy SDK (Wanna upload that new build? Say hello to this page in your web browser!).
So, in other words: Fun.
We've been trying to get actively launched for two months now. Keep in mind that the build has been up on Steam and Oculus for over a year and half a year (respectively), so the actual binary functionality is, presumably fine.
The best feedback we get back tends to be "Well, when we click the Launch button it crashes, so fail."
Meanwhile we're going back and forth, dealing with other-side-of-the-world timezone lag, trying to figure out what is so different from their machines as ours. Eventually we get them to start sending logs (and no, Windows Event logs are not sufficient for GAMES, where did you even get that idea????) except the logs indicate that the program is getting killed so terribly that the engine's built-in crash handler can't even kick in to generate memory dumps or even know it died.
All this boils down to today, where I get a screenshot of their latest attempt.
I just can't even right now.5 -
This isn't a funny rant or story. It's one of becoming increasingly unsure of the career choices I've made the path they've led me down. And it's written with terrible punctuation and grammar, because it's a cathartic post. I swear I'm a better writer than this.
The highlights:
- I left a low-paying incredibly stable job with room to grow (think specialized office worker at a uni) to become a QA tester at a AAA game studio, after growing bored with the job and letting my productivity and sometimes even attendance slip
- I left AAA studio after having been promoted through the ranks to leading an embedded test tools development team where we automated testing the game (we got to create bots, basically!) and the database, and building some of the most requested tools internally to the company; but we were paid as if we were QA testers, not engineers, and were told that wouldn't change; rather than move over or up, I moved out to a better paying, less fabulous web and tools development job for a no-name company
- No-name company offered one or two days remote, was salaried, and close to home. CTO was a fan of long lunches and Quake 3 Arena 1-2 hours at the end of every day. CTO position was removed, I got a lot of his responsibilities, none of his pay, and started freelancing to learn new skills rather than deal with the CFO being my boss.
- Went to work as a freelancer for an email marketing SaaS provider my previous job had used. Made loads of money, dealt with an old, crappy code base, an old, cranky senior dev, and an owner who ran around like the world was on fire 24/7; but I worked without pants, bought a car, a house, had a kid, etc;
Now during ALL of this, I was teaching game dev as an adjunct at my former uni. This past fall, I went full time as a professor in game dev. I took a huge pay cut, but got a steady schedule (semester to semester anyway) and great benefits. I for once chose what I thought was the job I wanted over more money and something that was just "different". And honestly, I've regretted it so much. My peer / diagonally above me coworker feels untrustworthy half the time and teaches the majority of the programming courses when he's a designer and I've been the game programming professor for 8 years (I also teach non-game programming courses, but those just got folded into the games program...); I hate full-time uni politics; I'm struggling with money for my family; and I am in the car all the time it feels like. I could probably go back to my last job, which had some benefits, but nowhere near as good; my wife doesn't want me back to working in the house all the time because that was a struggle unto itself once we had a kid (for all of us, in different ways); and I have now less than 24 hours to tell my university I want to not pursue longer term contracts for full-time and go back to adjunct next Fall (or walk away entirely), or risk burning a bridge (we are reviewing applicants for next year tomorrow, including my own) by bailing out mid-application process.
I'm not sure I'm asking for advice. I'm really just ranting, I guess. Some people I know would kill to have the opportunities I have. I just feel like each job choice led me further away from a job I liked, towards more money, which was a tradeoff that worked out mostly, but now I feel like I don't have either, and I'm trapped due to healthcare and 401k and such. Sure, I like working more with my students and have been able to really support them in their endeavors this semester, but... that's their lives. Not mine. The wife thinks I should stay at the university and we'll figure out money eventually (we are literally sinking into debt, it's not going well at all), while most people think I should leave, make money, and figure out the happiness factor once my finances are back on track and the kid is old enough to be in school.
And I have less than 24 hours it feels like to make a momentous decision.
Yay. Thanks for reading :)2 -
Well, it took me 7 hours but I finally made it.
I have a functional Arch Linux installation on my new laptop.
oh except the audio fails from time to time but it'll work eventually
and my hard disk starts clicking whenever I reboot even though I keep disabling its "power management"
and for fucks sake will you please mount my usb when i tell you to
and my touchpad doesn't work
but I can code and play games on it so whatever it's functional8 -
!Dev
Sitting in a bus on 19 hour ride with my class to England a few things to rant about came to my mind:
Why the fuck do you have to blast shitty german rap music out of your fucking JBL boxes and why do you have to turn up the volume so much that I can still hear it although I am wearing headphones, listening to music and sitting 5 fucking rows in front of you.
Also why the fuck do clocks in buses never display the right time? How hard can it be to make the clock display the right fucking time?
Another thing: why does this bus which is especially made for long rides not have a fucking trash can?! Seriously wtf?
Rants aside I am really looking forward to staying in England for a week although I won't have a computer for the next week :(
Another thing: why the fuck is the coffee you get at pull-ins so fucking disgusting ?
Like srsly, it is made by a machine and still tastes like thrown-up.
And why the fuck does everyone look weirdly at you when you buy a can of red bull but everything is fine when someone my age drinks 3+ liters of beer and then throws up? What the fuck? People look at me weirdly when I tell them that I don't drink any alcohol, heck I am actually not even allowed to do so because I am 15 and not 16 (beer is allowed in Germany if you are 16+ but nobody really cares about that). Heck where I am from they even encourage you to drink beer? What the fuck??!!
Anyway looking forward to England and also sorry about the long non-dev related rant. Just had to rant about some people and society.
P.S. do you know any (preferably free) Android apps / games where you have to code or just solve problems with logic?14 -
I have a big progress / update meeting to lead my team tomorrow.
Our investor has "ideas" on features and things that will significantly change the information we have to include in our code.
We are suppose to launch Jan,1 2019
He says I'll Call you tonight to give you the details so you will be ready for tomorrows meeting. .........
............
...........
yep never calls.
Fucking Awesome! can't wait to tell my team tomorrow. "glad you all came in today, looks like we have to change somethings I'm just not sure what yet."
Maybe I'll order pizza and beer to the office and we will all play video games until he shows up. and say if you aren't going to take this seriously why should we.
Fuckers!!!!!!!!!!5 -
I started writing code at a young age, nodding games, building websites, modifying hex files, hacking etc... I started my career off tho in highschool writing embedded code for a local medical robotics company, and also got tasked with building the mobile app to control these robots and use them for diagnostics, etc.... this was before the App bubble, before there was app degree and that bullshit.. anyway graduated highschool, went to college to get a comp sci degree.
Wanted to teach for the university and research AI...
well I dropped out of college after 3 years, cuz I spent more time at work than in class. (I was a software consultant) in the auto industry in Detroit. I wasn’t learning anything I didn’t already know or could learn from books or a quick google search.
I also didn’t like the approach professors and the department taught software... way none of the kids had a good foundation of what the fuck they were doing... and everyone relied on the god damn IDEs... so I said fuck it and dropped out after getting in plenty of arguments with the professors and department leads.
I probably should have choose CE .. but whatever CS imo still needs a solid CE/EE foundation without it, 30 years from now I fear what will become of the industry of electronics... when all current gen folks are retired and nobody to write the embedded code, that literally ALLLLL consumer electronics runs on. Newer generations don’t understand pointers, proper memory management etc.
So I combined both passion AI and knowledge of software in general and embedded software, and been working on my career in the auto industry without a degree, never looked back.2 -
Who thought Lua was a good idea for extending gameplay functionality??
It's weakly typed, has no OOP functionality and no namespace rules. It has no interesting data structures and tables are a goddamn mystery. Somebody made the simplest language they could and now everybody who touches it is given the broadest possible tools to shoot themselves in the foot.
Lua's ease of embedding into C++ code is a fool's paradise. Warcraft 3's JASS scripting language had way more structure and produced much better games, whilst being much simpler to work with than Lua.
All the academics describing metatables as 'powerful extensionality' and a fill-in for OOP are digging the hole deeper. Using tables to implement classes doesn't work easily outside school. Hiding a self:reference to a function inside of syntactic sugar is just insanity.
Nobody expects to write a triple-A game in lua, but they are happy to fob it off to kids learning to program. WoW made the right choice limiting it to UI extensions.
Fighting the language so you can try and understand a poorly documented game engine and implement gameplay features as the dev's intend for 'modders', is just beyond the pale. It's very difficult to figure out what the standard for extending functionality is, when everybody is making it up as they go along and you don't have a strongly-typed and structured language to make it obvious what the devs intended.
If you want to give your players a coding sandbox, make the scripting language yourself like JASS. It will be way better fit for purpose, way easier to limit for security and to guarantee reasonable performance. Your players get a sane environment to work in and you just might get the next DOTA.
Repeatedly shooting yourself in the foot on invisible syntax errors and an incredibly broad language is wasted suffering for kids that could be learning the programming concepts that cross all languages way quicker and with way more satisfying results.
Lua is hot garbage for it's most popular application, I really don't get it. Just stop!24 -
Sometimes I wonder how software development in (bigger) teams worked in the 90s.
Take the first Pokémon games for example. It was the mid-90s and the final product would be Assembler code that goes onto a cartridge with limited space.
I believe version control systems didn't really exist back then (Git & Mercurial: 2005, SVN: 2004). So probably people took backups of the chunks of code they worked on, copied around a stitched-together code, threw everything together at the end of the day, etc. etc. ...
Does anyone here know if there is some kind of documentary about that topic or did anyone here experience that first-hand?
It would be really interesting to see how that stuff worked back then 😊4 -
So, a few years ago I did an internship at this company really close to my house. It was a total disaster but a few months ago I decided to give it another shot and apply for a junior position there as I needed money and they knew me there. For some reason they hired me and now I work there for about 2 months.
There's one other developer here and my problem is that he's the senior here. Guys I don't know what to do about it, this guy is so controlling. He won't allow me to decide ANYTHING.
I have a whiteboard with all my projects and he wrote deadlines there (because his boss said he needs to set deadlines since he never finishes anything on time, but he decided to put that on me) when I finished something in time (like 3 days early!) I wanted to put that under the project on the board. But he didn't want it. No reason. Just no.
He's also constantly talking, all day long. He writes 1 or 2 functions per day. Maybe fixes a small bug. And then one day per week he actually works. Constantly complaining about me, bugging me, removing electricity from my screens, setting my wallpaper to 2 dudes kissing ect. ect. its fucking annoying me. This guy even plays video games on his nintendo or call of duty.. Working for other customers that have nothing to do with this company. And the boss thinks he's great..
So 2 days ago, the whiteboard filled with his drawings was completely emptied because of me. It felt so good, he was so angry he didn't talk all day, to no one. What else can I do guys? I can't go to my boss, the other guy in this office doesn't really care and he's on his side. But when I code I need to be able to concentrate. I can't even have a serious conversation with this guy because he just doesn't take me serious. He always thinks he's right and wants control of every little thing...
What do I do?10 -
I don't understand my brain when it comes to programming...
I know how to build complex modding systems and RPG mechanics that self balance themselves in games... Yet I don't know how to make a platformer (pretty much where everyone begins)...
And the most recent thing is I can't seem to grasp interpreters and put it into code yet in 4 hours at work when I was working the register I worked out how to build a virtual machine with its own custom vCPU architecture to use in my game engines terminal...
Anyone else have shit like this? I can't be the only one on this... -
Code = play games
Watch a tutorial = watch a movie
Read docs = read a novel
So I end up being scolded for never studying for my academics and just having fun all the time -
My first dev project. That is a toughie. Years ago (1998) I did some BASIC programming in HS. Then a few years after that (somwhere between 2002 and 2006) I did a lot of video game editing with hex editors and other tools to replace dialog to translate video games from Japanese to English, but there was not much coding there.
The first one I remember in recent times that involved any kind of coding was back in 2012/2013, there was a save state editor for Final Fantasy III on android (it didn't work for the iOS saves) but the editor was in Chinese. I ended up working with someone else to change it to English, so that others could use it easier. After that, I decided to code one from scratch for a different game.
I spent weeks working on it, and finally released a save editor for Final Fantasy Dimensions (I made sure it worked for both iOS and Android save files). It was my first great achievement, however it was way to many lines of code (I didn't know about loops or arrays back then, so I had a lot of repeating code). I eventually ended up making ones for Final Fantasy IV and VI, however those were never released to the public, as I had trouble getting the CRC to calculate properly every time.
This led me down the path I am now, going for my Bachelor's in IST with a specialization in Programming.1 -
My productivity has gone fucking low.
I have hundreds of things ti do , Prepare for exams, write code for my internship project,write code for my game, learn new things about ML,etc.
But all I fuckin do is play games all day instead of making mine!
Plz help, give me some words of encouragement or tell me something that you do to boost your productivity and keep away from distractions !6 -
Ok here goes me trying to explain some logic here, I apologise in advance!
I've been using an axis based movement system for my games for a while now but always had the issue of characters moving faster diagonally because the movement shape would form a square; meaning things would move at twice the speed.
Only now thought 'hang on, direction's act as circles when given a radius..'
Suddenly everything works perfectly fine and all it took was 3 lines of code... Well done Alex you tool.18 -
I began exploring code and graphic design early on at about 6-7 years old. My Dad had a commodore 64 with a few games and a little handbook that had some awesome examples to go by. My Dad had at one time been a subscriber to a serial magazine for Commodore enthusiasts that featured a snippet of code in each issue. After getting into my Dad's old stash of magazines I was able to combine all the magazines and write the code from each issue to create a hangman game. This got me into computers and programming. Then we did some Logo/Turtle work as got into qbasic on our IBM machine.
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Why is it ok for a girl to live off her husbands salary and not vica versa? Like fuck it ill do the dishes and play games all day and to hell with my 9 to 6 job. Starting to seem the only way i’d be able to code what i want not what im asked too 🤷🏻♂️8
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!rant
I would like to present you the story that I tell everyone who is afraid of expectations, stressed to impress interviewers etc. Story about how I got my first job.
A little of backstory:
I always was good with computers, not like expert, but good. Of course parents were against giving me admin rights, so I just played games or such. When time came to choose my path throgh life, I've chosen to go medicine-related way, and chosen high school with such profile. I did my exams terribly, cause I never cared about marks, so I applied to uni for Information and Communication Technology course. I've learned basics of coding there, much stuff I don't really need right now, but in the end it was the best choice I've made.
With that way too long prologue...
I had to do internship for my uni and decided to try and find some year earlier. There was a lecture about multiplatform coding held by company my uni had partnership with. I've filled a questionare and few weeks later they invited me for assessment - event where they will choose who is good enough.
Of course I didn't believe in my chances to win an internship (1st place got full time job). There were 3 stages:
- solo coding (C/C++ own implementation of list)
- group designing (UML and presentation according to specification)
- interview (talking about code from stage 1, some questions, theory)
I failed 1st stage miserably... so I decided to don't give a shit and bravely presented our group project. A guy asked why we did not included a thing on UML, so I told him that it was not in specification - he was suprised but took it as big +. We "won" that part. When it came to interview... I was myself, cool headed, admited when I don't know things.
I thought that was it.
Few weeks later I received email - they invited me for internship.
They put me into Python project, language that noone in our trainee team knew. Told us 2/4 will be hired. At first I was not interested, wanted to finish my degree. But they convinced me. Now I'm here +2 years.
I am aware there are not many companies like that. Here, the people matters - you don't have to know everything, as long as you are getting along with others.
My tip for you though is: BE YOURSELF, NO MATTER WHAT THEY SAY 🎶
And I wish us more companies like that.😉1 -
I turned down another women who was absolutely, 100% flirting with me, because, from what I can gather, she was trying to get out of a relationship with her current boyfriend, a military veteran.
I outright ignored her and then when that failed, I made our work relationship 100% about that, work.
Even though I'm friendly with everyone else.
I'm an absolute shit, aren't I? I feel genuinely bad.
I'm not sure if I did it out of a misplaced sense of honor for a dude who obviously has some ptsd, or because I don't feel like I'm able to connect with anyone anymore.
I feel like I'm alone in this world. Not, like, sexually or anything, but more like I don't want to burden anyone with the shit I'm going through. Like a man on a mission on a sinking ship, and it would be wrong to let anyone else on board.
Like a one-man shit-show, all singing, all dancing, driven to one end, with one purpose. And it'd be wrong to let anyone get attached, or invite anyone else in.
Fuck I got so many irons in the fire. I have an ARG in the works, a full game, a social platform that the code and marketing plan is laid out and I'm saving money for, two more games already planned, plus spending an in-ordinate amount of time with my father and sister and mother as they deal with the loss of my sister, plus volunteering to help the homeless, plus working, plus studying.
I barely sleep.
It's just me. I'm like a cruise missile heading to one destination, to some final destination, I just don't know what. And I don't let anyone in, because then they might see how fucking crazy I am, and how crazy my life is, and how crazy my goals are. Thats not a humblebrag. Thats more of a "wholly shit, I'm so in over my head, I'm fucking drowning" type thing. But I'm not giving up, I'm just going deeper.
And it feels like drowning but somehow I'm okay with it. Like I've passed the crux of loneliness, and settled for going for it all, alone, shooting out of orbit, and saying "fuck it all' to everything and everyone. They say "if you got everything you wanted, everything you wished for, you'd wish you hadn't, which is why god isn't a genie". And lately I've been thinking god doesn't exist, or doesn't care, because he's left it all up to me, and I've fucked it up good and proper, and am on my way to either nothing, or everything I've ever wanted.
Is this what happiness feels like? Or suicide?
I don't know. I mean I really don't. I don't want to die. I think I could stop existing and be okay with it. Having achieved at least a modicum of understanding the universe, at least accomplished something small but meaningful.
Or maybe I'm delusional, driven mad with the full comprehension of human floundering against a meandering existence.
I don't fucking know.
I feel like I'm spinning my wheels, so much, that even two weeks feels like a fucking eternity. I don't sleep anymore. When I do, I escape into my dreams, where I can fly, or float, and the people in my dreams tell me I'm living in the matrix and I believe them..in my dreams. Feel it even.
And when I wake up, the feeling persists. Leaves me in wonderland, for hours after waking.
And I have visions, of going homeless, like some buddha, all the time, and then I say "wake up J, you're fucking crazy! You want to go be some couch surfing homeless bum living off other's good graces? get the fuck outa here! While others suffer, schlep it at whatever job they work, day in day out, toil. In this economy? In this inflation? What a dishonest way of thinking. What a dishonest way of dreaming."
And yet I daydream. Because its the only escape there is from all the world has become.
And I bring joy to others, earnestly, vicariously, because its the closest joy I can feel, when I've become numb.
It is this quasi-permanent sense of alienation that permeates my whole world, a sort of invisible force field that separates me from others, even as I reach out to understand them, to comfort them, to smooth the corners off their world, so that they don't become like I have, something not entirely human, but...other.
Often when we meditate, long and hard enough,
at the center that emerges, at the center of ourselves, we find an abyss, a whole universe, devoid of anything, a perfect silence, mirroring back the cosmos, and other people. Observing, silent, irreducible, implacable.
Sometimes I feel like I don't exist. Sometimes I think others don't exist.
Very often I feel like nothing is real. And that I am playing some sort of game. Not like a video game per se, but that there is a bigger pattern, a hidden pattern to it all, just out of reach, and I'm reaching for it but understanding eludes me.
Not that the universe has made me for some special purpose, but merely that the universe observes me specifically, for no special purpose, other than that it can, whatever trivialities may impede or push forward my life.
As if the universe were bored.24 -
Everyone has a great story about writing their first line of code when they were under 15 years old, except for me. I got my first computer at a young age, around 11, thanks to my dad's friend who brought the computer along with some CD-ROMs of Tom and Jerry and GTA Vice City. (By the way, I had to wait ages for the game to load, and I was very happy when it finally did.) I spent my childhood playing games. You guys are lucky to have found someone who encouraged you to learn to code. I didn't have internet at that time8
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I'm really not sure. When I was 7-8 years old, I liked to view source in IE, then I somehow managed to use Javascript in the browser. First only some dumb opening of windows. And I liked Batch, so I made some files for copying, backup and stuff.
Then I got to PHP during the years from some online tutorial about making dynamic websites. My website was more static than stone, but yeah, I did page loading with PHP! Awful experience anyway, because I had to install Xampp, get it work and other stuff. 11 years old or so. (and I used Xampp only as a fileserver between laptop and desktop later, because.. PHP4... just no.)
As 12 years old or so I experienced my first World of Warcraft (vanilla) on a custom server in an internet cafe and I thought it's a singleplayer game. When I found out that no, I googled how to make my own server (hated multiplayer back then and loved good games with huge storylines). Failed miserably with ManGOS, got something to work with ArcEMU. There I learned some C++ basic stuff, which I hoped would helped me to fix some bugs. When I opened the code I was like: "Suuure." and left it like that. I learned what a MySQL database is, broke it like four times when I forgot WHERE and still rather played with websites i.e. html, css, js and optionally php when I wanted to repair a webpage for the server. With a friend we managed to get the server work via Hamachi, was fun, the server died too soon. Then I got ManGOS to work, but there wasn't really any interest to make a server anymore, just singleplayer for the lore. (big warcraft fan, don't kick me :D )
I think it was when I was 13y.o. I went to Delphi/Pascal course, which I liked a lot from the beginning, even managed to use my code on old Knoppix via Lazarus(Pascal). At this age I really liked thoae Flash games which were still common to see everywhere. So I downloaded .swfs, opened and tried to understand it. Managed to pull some stuff from it and rewrite in Pascal. Nope, never again that crap.
About the same time I got to Flash files I discovered Java. It was kind of popular back then, so I thought let's give it a try. I liked Flash more. Seriously. I've never seen so much repetitiveness and stupid styling of a code. I had either IDE for compiling C++ or Pascal or notepad! You think I wanted my code kicked all over the place in multiple folders and files? No.
So back to Pascal. I made some apps for my old hobby, was quite satisfied with the result (quiz like app), but it still wasn't the thing. And I really thought I'd like to study CS.
I started to love PHP because of phpBB forums I worked on as 15 y.o. I guess. At the same time I think there was an optional subject at school, again with Pascal. I hated the subject, teacher spoke some kind of gibberish I didn't really understand back then at all and now I find it only as a really stupid explanation of loops and strings.
So I started to hate Pascal subject, but not really the lang itself. Still I wanted something simpler and more portable. Then I got to Python as hm, 17y.o. I think and at the same time to C++ with DevC++. That was time when I was still deciding which lang to choose as my main one (still playing with website, database and js).
Then I decided that learning language from some teacher in a class seriously pisses me off and I don't want to experience it again. I choose Python, but still made some little scripts in C++, which is funny, because Python was considered only as a scripting lang back then.
I haven't really find a cross-platform framework for C++, which would: a) be easy to install b) not require VisualStudio PayForMe 20xy c) have nice license if I managed to make something nice and distribute it. I found Unity3D though, so I played with Blender for models, Audacity for music and C# for code. Only beautiful memories with Unity. I still haven't thought I'm a programmer back then.
For Python however I found Kivy and I was playing with it on a phone for about a year. Still I haven't really know what to do back then, so I thought... I like math, numbers, coding, but I want to avoid studying physics. Economics here I go!
Now I'm in my third year at Uni, should be writing thesis, study hard and what I do? Code like never before, contribute, work on a 3D tutorial and play with Blender. Still I don't really think about myself as a programmer, rather hobby-coder.
So, to answer the question: how did I learn to program? Bashing to shit until it behaved like I desired i.e. try-fail learning. I wouldn't choose a different path.2 -
I will never ever see, play, or think about video games the same way again. Even playing all my childhood games is never the same.
I will now forever see the game from the inside out, imagining what code the devs might have written to achieve what is happening: sprites, audio, triggers, AI algos, etc. No longer is a player or character just a player or character; they're sprites, animations, classes and variables and method calls. o.o2 -
Working on small scale games to working on a full blown VR 4 person MO game, the scale from one to another is pretty big, I seem to manage somehow though :D takong it all one step at a time, making sure I don't use any repeated code in places that could need it, cleaning up classes so it's easier to access for debugging, building nice inspector things so people that create art/particles and such don't have a hard time understanding my weird naming conventions.
I could go on and on really xD i've learnt so much and i'm still learning, and I really have nothing to rant about thesw days so i've gone back to lurk mode lol -
The PS3 has 2 OS types: GameOS (the XMB menu and what you use to play games) and OtherOS (anything else you'd wanna load, usually Linux.) There's a problem with this: There's a build of GDB meant for OtherOS. That's great, but I need some background debugger for GameOS. Why, oh fucking WHY, has no one made a debugger like this? We have the ability to reserve compute units (SPUs) and/or areas of RAM for code to continue running when something else is loaded, why the FUCK isn't there a game debugger???10
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Translating win32 calls to whatever the hell there is in Unix and Unix-like OSes (well, most of them) in order to port a certain game net code library and dear god why did I volunteer myself for this task
At least pevents is there to help, but too bad cmake doesn’t want to compile it with the flag I need (“-DWFMO”) in order to make the “WaitForMultipleEvents” method to work at all. Instead no matter what options I give it on the command line or how I tell VS Code to do it, it seems to give me the finger to my fucking face.
Doing it for games on the cooler OSes... doing it for the community... come on...2 -
Damn, help me guys. Tomorrow I'm invited to a "friends" party.
Don't want to go, but have to. I hate partys. I hate all this shit, alcohol, drunk people. Have to stay there for at least 6h, until 1am or so. I hate drinking alcohol, doing stupid alcohol drinking games.
And I don't like this friend. I don't have much contact with him in the last few months. I thought he would understand that I don't like him. But no - he never lets me alone. Don't want this.
Let me fucking code - I want to have my free time, let me alone. Don't need that friends. The school mates on my apprenticeship are good enough for me, they are friendly, thinking the same way and don't drink alcohol all the time.
I hate this. Damn. Hopefully I will survive this fucking party. Maybe I can browse devRant half time of the party.
Am I the only one who doesn't need all that shit? Partys, alcohol, social interaction all the time?19 -
If you've ever tried using Go plugins raise your hand.
If you've ever tried doing plugins in Go, raise your hand.
If you think that the following rant will be interesting, raise your hand.
If you raised your hand, press [Read More]:
This is a tale of pain and sorrow, the sorrow of discovering that what could be a wonderful feature is woefully incomplete, and won't be for a very long time...
Go plugins are a cool feature: dynamically load pre-compiled code, and interact with it in a useful and relatively performant way (e.g. for dynamically extending the capabilities of your program). So far it sounds great, I know right?
Now let me list off some issues (in order of me remembering them):
1. You can't unload them (due to some bs about dlopen), so you need to restart the application...
2. They bundle the stdlib like a regular Go binary, despite the fact that they're meant to be dynamic!
3. #2 wouldn't be so bad if they didn't also require identical versions of all dependencies in both binaries (meaning you'd need to vendor the dependencies, and also hope you are using the right Go version).
4. You need to use -trimpath or everything dies...
All in all, they are broken and no one is rushing to fix it (literally, the Go team said they aren't really supporting it currently...).
So what other options are there for making plugins in Go?
There's the Hashicorp method of using RPC, where you have two separate applications one the plugin, one the plugin server, and they communicate over RPC. I don't like it. Why? Because it feels like a hack, it's not really efficient and it carries a fear of a limitation that I don't like...
Then we come to a somewhat more clever approach: using Lua (or any other scripting language), it's well known, it's what everyone uses (at least in games...). But, it simply is too hard to use, all the Go Lua VMs I could find were simply too hard to set up...
Now we come to the most creative option I've seen yet: WASM. Now you ask "WASM!? But that's a web thing, how are you gonna make that work?" Indeed, my son, it is a web thing, but that doesn't mean I can't use it! Someone made a WASM VM for Go, and the pros are that you can use any WASM supporting language (i.e. any/all of them). Problem inefficient, PITA to use, and also suffers from the same issues that were preventing me from using Lua.
Enter Yaegi, a Go interpreter created by the same guys who made (and named) Traefik. Yes, you heard me right, an INTERPRETER (i.e. like python) so while it's not super performant (and possibly suffering from large inefficiency issues), it's very easy to set up, and it means that my plugins can still be written in Go (yay)! However, don't think this method doesn't have its own issues, there's still the problem of effectively abstracting different types of plugins without requiring too much boilerplate (a hard problem that I'm actively working on, commits coming soon). However, this still feels to be the best option.
As you can see, doing plugins in Go is a very hard problem. In the coming weeks (hopefully), I'm going to (attempt to at least) benchmark all the different options, as well as publish a library that should help make using Yaegi based plugins easier. All of this stuff will go (see what I did there 😉) in a nice blog post that better explains the issues and solutions. But until then I have some coding to do...
Have a good night(/day)!13 -
Coding chalenge.
So... Spent almost two hours to put this little device to work with the keypad.
The device is a arduino micro, special one that can work as mouse /keyboard or any kind of input on most devices (pc, Android phone,...)
The objective is to make a macro keypad to:
- Fast insert text
- Play sounds in games over voice chat.
Think of it like this, you start a new html file, press one key and all the base code is inserted.
So... Why so long? Tought was the hardware, tought the keypad could be set differently that most, code mistakes...
My error was all here, masked from the debugger by a if:
char keys[ROWS][COLS] = {
{'1','2','3','4'},
{'5','6','7','8'},
{'9','10','11','12'},
{'13','14','15','16'}
};
Easy to figure right? Only saw it after reading all the code twice.9 -
The company I used to work for, despite me not working there contacts me to get a verification code because the crappy developer they hired can't change a couple settings on the apple website and add themselves as a developer.
At the start of this all, a couple months back I gave them the code out of courtesy, but at this point, as i'm heavily invested in the development stage of my actual job as a vr developer, I won't take time out of my day to even answer the phone for them.
But what really pisses me off is the person who contacts me, my assumbly best friend, who during the last 12 months has only called me for these codes, so work related shit or just personal shit and never to hang out or play games or generally what we used to do as friends before he got a job at that stupid company doesn't have the balls to tell his boss that i'm busy with my job, that maybe if payment was offered as an incentive that I would be happy to be contacted.
When I left that company I didn't setup anything to make it so they would have to contact me, all I did was add myself as a developer of their app. I also heavily documented everything I did, all the issues I faced and the workarounds I found, and everything including all login information needed to get things working, I went above just "developing" the app I added in all the credits to all work used in the app as partly to make sure we don't get sued for stealing someones work without the right credit.
I hate the fact that I worked for minimum wage and did all of this shit, but I never complained at all about things like the 1 1/2 hour travel time (one way I might add) to my boss, the amount of money I spent on public transportation, the little money left over that I didn't even spend and instead give to my parents.
They know nothing about how hard that year was for me, and if they want to get this code, my so called friend can come chat in person, in his off time and when I'm done working on my own shit and we can discuss terms because this shit is just not fair at all.5 -
Just a quick rant on JavaScript,
So there’s a lot of people hating javascript, and while not a long time ago i was part of them, but I changed my opinion a little.
I think JavaScript is a great way to deal with website programming as it is quick and efficient, but I would not say to program directly on it, use a js-compilable language (CoffeScript, TypeScript, Kotlin(I think), etc.), but then you might say: “Well, no need for js then, compile it in byte code”. That would break the point of how I see web design/dev. The main intent behind webpages is to have an easy and fast way to send code to other computers to render them, that’s why it is interpreted: “Easy to send” and “*All* computers can handle it” with the proper browser. You need to be able to change the way the website is rendered and/or works sometimes, for diverse reasons like copy/pasting data, make it render properly or use plugins/add-ons to change that code to suit your needs.
I think js should be kept as a “readable byte-code”, so that means: {
Keep comments when compiling the js-compilable code,
Add standardized machine-readable comments that will indicate to smart code viewers how to show a particular thing (Like have a higher-end function compiled in js shown as a minimized code with explanations of the function)
Keep it nicely formated and don’t obfuscate (coz that’s annoying)
Etc.
}
So you bypass the quirks and all that pesky js stuff, while keeping it’s good sides.
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Part 2:
Web design for non-web:
Ok so things like node.js, electron, react-native and all that stuff; I won’t say they’re bad but...
Why we have this is because web designers wanted to make desktop apps and were like “Hey! Making web pages is easy! Let’s port it to desktop”, the problem is: Web technologies were made to work on a restricted canvas, aka a browser. It’s good on web for reasons mention earlier and more. But it’s not on desktop! You’re trying to push it outside of those boundaries. It’s difficult to make it break that canvas and go outside, make something that really works! For social media clients and that kind of stuff that you want to make a little more inclusive, yes! it’s a great idea (hello devrantron ;), but not if it’s an exact same copy of the website, just use the website. But for things that are supposed to really make use of YOUR computer; no!
I see those PWA (progressive webapps aka mobile app, but it’s an offline website”), I stand for the same positions, social media and those sort of things: yes, great idea! Games? 🤢.
I have way more to say but I have difficulties to remember them while reading, so feel free to comment your thoughts
Lol, “just a quick rant”1 -
It was around for a while but I didn’t realize it was it for a long time. I was fixing computers for cash and spending in on booze while in primary school. Making websites for cash and for fun while in high school. Some guys wanted to buy my databases at the time and sending me emails that my websites rocks. I didn’t cared cause I party a lot and I didn’t need money.
Sex drugs and rock and roll was my life not a fucking computer.
Since I never had problems with math I passed exams and got myself to university and dropped out cause of those 3 funny things above. Turned out to pass exams after second year when math and physics disappeared you need to study more then 1 day before exam and party was more important for me.
I failed tremendously. My girlfriend left me I was out of money I got back to my hometown with my laptop and I somehow between depression, drugs, alcohol and killing myself reminded I was getting money from websites and I can try to follow that movie.
At that time I didn’t read single book in english in my life. I know some basic english so I decided to try to read some actionscript2 pdf. Why actionscript ? I liked those simple games. Those were fun and there was nothing better. I was reading first book at least 10 times with vocabulary that took about a month until I remembered whole book and second book was faster like 1 week third was 1 day and from then thing moved a little faster. I discovered flex just before adobe acquired macromedia and started writing in it. Started answering to some questions on forum and build some portfolio website with fancy 3d animations and stuff and finally applied for 2 jobs.
They both were amazed by my website and one of them sent me some task to do and I did it overnight and sent them back. They wanted to hire me and I need to respond to them.
Second job they invited me for talking and asking about math, if I’m ok with 3d and stuff and they offered me job closer to my home town so I picked them. The code was amazing, 3d equations, quaternions, complicated stuff bit very well written by some company that dropped project before launch and my first task was add some small feature.
I remember first day in elevator with my former boss who told me to not to get scary and take it slowly I was trying to do my task as fast as I can worried I will be fired if I don’t do it and nobody else will hire me and I won’t manage to recover from second failure. It was even more fighting with myself that I will fail again then with this task lol.
I’ve done the feature third day and when they said it’s cool and I can commit my changes it appeared to me that It might be this shit that will get me out of trouble.
I was never again wrong about programming and so wrong about trouble but that’s a different story... -
My most humbling experience was finding the source code online to the original Pokemon games. It was right after I had finished my first text based Linux console game and I was looking up other programs source codes just for shits and giggles. Most of them were simple and I learned a few simple tricks but the red and blue Pokemon were the first codes I saw that fascinated me. The addressing, the memory allocation, even the simple audio processing was simply genius. So many unique innovations and techniques. If I achieve 1/5th of the skill I found in those files, I can die a happy programmer!3
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I don't know my problem is. I lost my motivation to code, my enthusiasm and excitement to read a code and solve a problem. My love of my life for 6 years whom I thought she's the one, gave up on us. It was a long journey, lots of ups and downs, but really worth the time and sacrifice. Now, she's doing good, very happy on her life judging from her social media. Can't believe she just moved for 2 months. To be honest, i want her to be happy but quite bitter that she just moved on quite fast. And I don't if this is the reason why I lost my motivation and enthusiasm to code. Or maybe I just don't like the project we're working on. Well, I really don't like it since it's a mobile game, I really want to build webapp or mobile app but it's too late to change the project.
I'm not like this, I used to code until morning without noticing the time, excited to solve a problem that stuck on me for quite a while. I really became a lazy person right now. I feel the pressure to finish the project but I don't see myself working on it, I don't feel interested reading a code. I just play computer games instead of working on my project during my free time. I don't know if I'm depressed. I socialized with people, have fun, happy when I'm with them, but when I'm alone, sadness starts to creep in. I feel like there's an empty void in myself. I don't know, i just want the motivation and energy to work on my project. Im tired, lazy, and feeling burnt out. If you read until this very last sentence, thank you and I'm sorry for reading this nonsense.5 -
When I was young I'd play games and around age 11 received an Xbox for my bday. Hated the case, so I painted the case. Since I had it open looked into getting a replacement fan.Thats when everything changed. I discovered the modding scene and without having any computer background/literacy got to studying.
The program that caught my eye ran on Linux. *shrugs thinking how hard can it be? * Read about Linux and discover dual booting. To do that I needed to resize windows partition. Learn more about partitions and get to it. Finally prepped... Backup in case of the worst, resized windows partition, working Ubuntu bootable USB, and printed install tutorial. Check, check, and check. Install was good. Sort of.
While Ubuntu worked, the broadcam wireless chipset driver did not. Fast forward a week and I feel that i had mastered the terminal basics. And WiFi worked! Go download the aforementioned program and FTP into the Xbox and BOOM... It doesn't work. More days and hours spent researching. In the end it all chalked up to not setting a static IP address on Xbox.
After all was said and done I had a bitchin Xbox. I think the only thing I didn't put on it was some gold spinning rims.
Sad part about that Xbox is that I never used it after. Instead I just kept messing around with Linux and learning more about computers. Taught myself HTML/CSS. Learned more about shell scripting. Then Windows cmd basics. Tried programming languages but felt a little overwhelmed. Only messed with <10 lines of code to tweak existing programs.
Now I'm learning C# and loving it. Planning on C++ or Java next! -
Oh shit it's a !rant, if you don't like !rants then scroll past this please.
When out of all my dumb classmates there's actually one that never learned much about programming before going to my school, got interested and is right now developing a library of CLI games... Of course I help him if he has any questions, and I will probably review his code after he's done.6 -
I was very young, but my grandma had picked up an old apple 2 with asteroids on a 3.5 in floppy (maybe 1990) and it was really the first time playing games that it occurred to me that I could make them. From then on, I decided that I wanted to work in a space where my imagination was unbound and I could build anything I wanted from the ground up without any help. I've matured a bit since then, but I still find that basic love every now and again when I'm not dealing with red tape or fixing bugs in other people's code.2
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I might be able to release my first application tomorrow. At least the first version.
Nothing special, be amazed if it gets much attention.
In short;
You specify any running processes you wish to forcefully close, in my case, games.
So any time these games start running, it's force closed.
The app also monitors the active window, of it's and IDE, like Visual Studio, it will add credit towards allowing those blocked processes to run.
Currently you get 1 credit for every minute you code.
I plan to refine it some more. And yes I know there's ways around it but, it was fun to make10 -
First Year in College.
I have been into computers since 9th Standard. What I meant was I could make music, edit images, play and install games after downloading, hack them(change values) using Cheat Engine, make trainers for myself because why type when you can freeze, format computers using a pendrive (trust me, I saved a lot of money) and then finally, make some presentations and send emails.
Now, College begins. Programming in C language. I don't know what the fuck that means. But they say, it's 'essential'.
Enter Professor. "Okay students, we begin with the course on C Language. how many of you know pointers?".
Me: Wow. Sounds cool. But, I don't know anything.
I couldn't love coding. I think I love to code but at the end of the day, I'm a sick Undergraduate who fell in love with a Bass Guitar and Vocals and wants to code for a living. Heavily interested in changing the world and all that stuff but have no motivation and even if I have, I can't give a fuck about it.
Peers are getting medals everywhere. I'm sitting alone in a room learning C. They said, It was 'essential', but they never told me, 'why'.
Not a rant. IDGAF what you think but I'm a failure looking for ways to make a living.6 -
Disclaimer - Day in the life of a whitehat student.
Whitehat Whitehat Whitehat
What is this????
When I attended my first white hat jr online free trial class, I got to know that the teachers does not know the difference between java and javascript. Infact they were saying blockly as javascript. I was knowing the difference between the same. There were 3 types of courses -
***Note : - This information is taken from the whitehat official website***
1.) Introduction to Coding :-
Sequence, Fundamentals Coding Blocks, Loops
(Teach us to drag and drop blocks of code.org(blockly))
2.) App Developer Certificate:-
Events / UI,Conditionals, Complex Loop, Logic Structures, Turtle Coding
(Advanced drag and drop(blockly))
3.) Advance Coding with Space Tech -
Extended UI/UX, Rich GUI app, Space Tech simulation in Space Lab / Game Lab, Professional Game Design.
(GUI - with tkinter(python), Game Design - Blockly(code.org))
These things are rubbish ......making GUI's is simplest with tkinter and the students who make games (with code.org) submit their codes to the whitehat community (because the teacher says "they will compile it to an android app, then you can publish it to playstore" --- this is for 1% students who are able to design their own games).
The thing whitehat do with code given by 1% best students:-
Export to HTML from code.org
Download HTML to APK Convertor
Setup SDK
Successfully converted to APK!
Publish it to Whitehat Jr console account
Credits of the students
Income of the exporters
Rest all students will only think to be the CEO of google one day.
My Opinion - StackOverflow, Unity for Game Development, Android Studio, Dart, Flutter and Kivy (using google colab for compiling the python code to an apk) for app development and Flask, HTML, CSS for web development.7 -
I mentioned in a previous rant that one of my favorite games of all times (CrossCode) was written in HTML5 and Javascript. I have been playing the game again (this time on the ps5) and continue to be surprised at the monumental force of the game. So, I decided to take a look at the "original" game engine in which the game is built. ImpactJS. So, apparently (and I have not looked at the inner workings of the code) the creator had a module system in which files could be imported before module imports was a thing in Javascript, not only that but it had a class system mimic in place to deal with things, with inheritance and everything in between. Fucking fascinating. Now, one can actually see the dev logs of a new project that Radical Fish is working on, their primary target remains, but now they seem to be using TypeScript with a plethora of other things in order to build the game, they essentially took the game engine and re-modified the fuck out of it to come with something different. And it fucking worked, beautifully.
From my other findings, it seems that they had to jump through some hoops to get the games to run on consoles, specially the Nintendo Switch which we all know it is a bitch to port into, but apparently the underlying tech is built on Haxe using something known as Kha, a portable multimedia lib.
This is interesting to me as someone that always admired game development, and I sometimes wonder if they would just be better served using something like C# as a target platform with something that they could mold up from the ground up like MonoGame.
I am probably not going to work tomorrow in order to stay in playing the game all day lmao.
Game devs are amazing really. And this game is a jewel, try out the demo online if you have not yet and see what you think:
http://www.cross-code.com/en/home3 -
I wish for a girlfriend that knows how to code and play games. If it will happen it will be so much fun!!!10
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Hey. Can I borrow your ears for 5 minutes?
Since I've been out of school, I've often felt that even though I've learned how to code, the education went into a totally direction than the one I want to go. Of course a school can't teach you everything perfectly, but having almost no experience in frontend (mind you we learned the BAREST basics) just makes me feel entirely empty in that regard stepping up to a company. I've been pretty loaded during school, since I was struggling with a lot of things so I couldn't really find myself pursueing the direction of coding frontend apps being fun. I needed the little time I had to blow off steam playing games etc.
So the few things I know are all self taught, but I was never given a hand been shown best practices or solid advice where to look. Sitting down now at my pc trying to learn ReactJS for example feels incredibly draining and difficult, since we've never done JS in school ONCE. All the C# experience barely helps, since with ES6 being rolled out parallel to "normal" JS it's even harder to me to connect the lego blocks that is frontend development. Since many best practices are applied to ES6, I can barely even tell what previous practice they are replacing, making the entire picture even more spongy. In one sentence it's very overwhelming.
I've thought I'd apply maybe as a UX/UI Designer since I've got a great visual sense (confirmed countlessly by many, friends and strangers alike) maybe contributing to the frontend part that way. But as I was applying I've noticed that chances are seemingly pretty low to get accepted since it seems you've got zero reputition if you don't have a degree in Design.
It breaks me apart. I could probably apply as a frontend developer, but I am not sure if I would be happy doing that on the long run. Since just fucking around in Photoshop creating things seems like no effort and brings me joy, as compared to coding out lines for example.
I wanted to make money after school, improve on myself and my quality of life since I've drained that entirely for the sake of my education. Not spiral into another couple years just to eventually maybe get in the direction I want to.
On the flipside going into frontend dev with 0 skills, 0 experience, but being expected to have 2 years of hands on experience with the newest frameworks makes me feel empty and worthless.
I often hand out advice to other people on devRant, but this is the one time where I need some. Desperately. I feel shattered inside, getting out of bed in the morning has no incentive to me since I'll just feel like shit all day, watching YouTube to cheer me up temporarily, only to feel immense remorse not spending the day learning or improving on myself. Barely anything brings me joy. I don't wanna call myself depressive, but maybe I am just dodging the term and I am exactly that.
Thanks If you've read through this monstrosity of a rant/story. I'd be glad if you'd be so kind to give me a different take on my situation or a new perspective.
I am stepping on the spot and I am slowly dying inside because of it.
It dreads me to say it, but I need help.12 -
20 years ago, in China, they sold a so-called learning-machine which is a modified version of super Nintendo with a full sized keyboard, you could use it to learn how to type, and play Nintendo games. somehow it supports basic, and the manual book have printed a full code to create a stupid game with you could move a super Mario character with arrows, me and my step brother spend a whole day typed the 40+pages of code and enjoyed the game for 5 mins. BTW you can not save your program. after that I think it is so cool to create vedio games by programming.
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Send back my PC for RMA two weeks ago (likely dead CPU, but I just didn't know anymore)...
They send me a mail confirming that they have received it and a mail that they would start on it (along with some terms)...
Two weeks of waiting, no news at all...
Mailed back: "Oh sorry, we forgot to add the line asking whether you agreed with our terms..."
Two weeks of not being able to properly sit at my desk, play games, work on code reasonably (with my 3 screens) and edit videos I still need to finish because they forgot a stupid line in their mail --'2 -
So just babbling my shit down here.
(Tldr : i am a crazy guy who followed my half slept brain, went onto a stage , gave some kind of motivating , stammering talk to a large group of professional strangers, enjoyed that day with a red embarrassed face and just got my first pic of me speaking on stage and that is so awesome !)
Last Saturday i went to a gdg meetup and i embarrassed the hell out of me.
I went there with just 2 hours of sleep from the previous night.
After a few talks there comes a guy who is taking some time to install is setup and the host calls for lightning round session ( ie he asks if anyone from the audience would like to share something about their product or something).
I am a fucking nutt guy. I can explain something to you nicely in a hacky way as long as i have done enough work on that and you speak my native language.
But giving a talk on English stage, hell no! I stammer, mix hindi with English and start speaking werd shit.. And that's what happened.
I don't know what went into me but as some guy went to the stage and talked for 2 mins, i was like yeah i want to do that too. So in next turn when he asked for a show of hands, i raised mine and fucking went to stage!
I forgot that if you go on stage you should have something to talk to . But the moment i was on stage, i was like... "Nope, we will do this differently".
I had been working on a video ads module from the last week which could be easily explained in 2 mins. But i felt like giving a non techy talk instead.
It went something like this: i introduced myself with my experience details ( who gives experience details on stage !?!) Then host said to speak loudly and i went like "Bharat mata ki jai!"( Victory to mother india (wtf!?😆) .
Then started talking about how the developers feel disheartened when searching on internet where the resources are scattered . And the solution i told them was :"don't be disheartened. You will eventually find it (like wow dude wtf, as if they didn't knew that) . Look on the youtube and other resources " and then went full on explaining/marketing about some online tutor who gives advice/consultancy via a subscription based payment ( tbf that guy really helped solve a lot of my doubts, he has written books on Android dev and is the top so answerer for Android).
Then i went on sharing my thoughts live on that fuckin stage ! ( Live because i usually post my thoughts here on devrant before discussing them out with real people, you guys are my safe space) but there i discussed my thoughts on libraries!
I have this believe that Android devs these days are having lesser knowledge of the system because we have all the libraries and templates available to us. But when we have to customize stuff, we need to go deep into docs and source classes and find ourselves in trouble there. So i kind of said this out loud and that we should try to read more the code and implement stuff ourselves instead of using the library 😅🙈)
I was feeling so fucking embarrassing after that all stuff! It was so full of stammering , broken English and worst attempt at motivation. At that time i was regretting this and about to burst cry and run away, but somehow i gathered my self, got my mood back to the event games and talks, later went to the organizers and apologized(and they were very nice and didn't cared about it), and overall enjoyed my weirdest day!
When i came home, my mom gave me a little more confidence about it. Now i think i shouldn't be that much instinctive. Next day i went hack to work and everything got normal.
But Yesterday i found a link to the public repository of the photos. Ohh fuck, someone had took my image! and that was too in full hd!!! 🙈🙈🙈😅😆😆 Oh mann I can't stop looking at that cool stage speaker image, i love it ! I, the shy-est and the most uncool awkward person , present on the stage with a mike, oof , i think i lived my dream !
I hope i could get enough confidence and speaking skills to take a real stage talk next time ( and maybe enough interesting talks and confidence to talk with girls of our office, ¯\_(ツ)_/¯ )5 -
soo after finishing 1 year of my 2 yr CS program, i moved back to my hometown so my partner wouldn't have to keep commuting for her career. couldnt get a cs job here with no experience and only 1 yr of school and like basically no portfolio to show for myself, i took a customer service job in a tech company with a lot of support for career pathing.
end goals are to end up working for their software dev team, mid goal is to switch into their web dev team from customer service since the career pathing is WAY easier from customer service to web dev, then web dev to sw dev rather than customer service straight to sw dev
so in the meantime i need to be practicing and building my portfolio but FUCK i have NO motivation and with coronavirus fucking up my life and everybody elses all i wanna do at the end of the workday and on weekends is melt into my bed in a semi-comatose state
i woke up early today to get some work done on my portfolio but all im doing is watching grey's anatomy and playing mobile games
i used to feel so motivated and excited to code but the excitement is gone and now even doing stuff for myself is a lot more like work than play
just need to rant it out rn4 -
Is there something you find genuinely cool and would recommend ? Some webpage, program, OS, library or anything ?
I mean hey. There are SO MANY reaaaally cool things I didn't know until last few months.. Things I'd be so grateful for if I knew them earlier. I'll list some of them and I just know you have few of yours too. Feel free to educate the rest!
Processing - Program so fun to code in + CodingTrain(YTB channel)
Microcorruption.com - so freaking awesome if you wanna learn hacking / assembly (not x86 necessarily)
LiveOverflow - cool hacking channel
Radare - cool cmd Linux disassembler
vim-adventures.com - LEARN VIM (not just how to quit it) LITERALLY by playing a game!!!!!!!!!!!!!!
slashdot - stay updated , like really
"BEST-WEBSITES-A-PROGRAMMER-SHOULD-VISIT" - GUYS THIS! Sorry for caps but search this on GitHub and you will fucking die of happiness of how freaking useful links there are and no bullshit to dig through , just pure awesomeness. REALLY
HandBrake - Top media converter without bullshit and bloat stuff in it
Calibre - Best eBook management software capable of literally everything ebooks related. Kindle is a bloated joke compared to this
QubesOS - You know you can have every OS running at once - you have a Linux but are playing win games. Yup. It's there. Free
Computerphile - You all know it, it's just for completeness
Khan Academy - Same
VulnHub - download vulnerable VMs and hack them, or learn by reading writeup on how to do it!
Valgrind - MUST HAVE for C/C++ programmers
Computer Science crash course videos
That's all I can think of from top of my head but hey, there's more to it so definitely add your 2 cents!
Last thing, if nothing, just check the websites on GitHub, that's lifechanger
Looking forward to see some cool links & recommendations!2 -
So my friend and I have been casually talking about developing some indie games. I, being the one who knows programming, tried convincing him to learn some code.
Me: Hey, did you read the books?
Him: What books?
Me internally: ‘ok, maybe he just used some of the online guides’
Me: How’s [code learning app]
Him: Oh! I downloaded that the other day!
Me: Oh cool! What’s your account name?
Him: oh, I downloaded it but never actually opened it
Me internally:’fuuuuuuuuu-‘
Me: Did you learn any programming?
Him: nope
Me: WELL THEN FUCKING LEARN IT!!!!!
We don’t really talk to much anymore.1 -
Another small update on my games modding stuff...
Currently building a command line tool to pack the game data, currently have a working sprite packer and am able to actually read data from the packed file and export all images byte for byte... Holy shit I might be able to actually do this!
Let me know if anyone might be interested in seeing a demo or some very unclean source code!5 -
I used to watch my brother code in Turbo C++, creating console games and doing university assignments. Writing something on the computer which transformed into something animated was such a wonderful revelation to me and that's when I started to learn bits and pieces of programming. Now, I'm a fill stack developer :)2
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So, it was kinda a reversed effect?
My parents didn't give me access to computer for a long time, the only option was to play games with my dad. I also didn't have a phone for a quite long. And, when I see what is happening today with the kids that get their first own phone/tablet at age of 4, I am really happy about it.
But, somehow, that made me really interested in what runs all the squares on the screen etc. When I convinced my parents to give me my first laptop — to play Minecraft with classmates — almost the first thing I did after installing the game was searching "how to make a website". I played with some shitty builders, then I discovered HTML (which was :o for me then). Small steps into PHP, then some JS. I really enjoyed it, but PHP gave me headache each time I wrote something bigger (I was writing a super spaghetti code then, I was inexperienced), so I thought of trying something else...
Minecraft plugins!
I fallen in love with Java.
And after that the real journey began.5 -
Passive aggressive coworkers that have problems with each others work but instead of working out problems together they just complain about each other to me and try to drag me into it. What makes people think I want to play office politic games with them? I'm just there to code!1
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someone on discord asked me "why do you code for such shit computers? they can't even play games and you can only do one thing at a time, just program for new computers"
because if i'm gonna suffer in the name of curiosity i'm gonna make shit for other people to look at thx
back to suffering from a 1KB RAM limit5 -
Around the time Apple was denouncing it, I joined a chatroom for Adobe flash game developers. I really loved the idea of making games too, so I tried to learn ActionScript3. That failed, because it was my first language and since I was broke, I couldn't afford flash pro, so I was using an open source ide with okay documentation, but no newbie coder tutorials. I didn't actually start learning to code till Codecademy came out, I learned js, then I learned visual basic and Java for online courses the local community college had available, and now I'm taking C, C++, Java, and Python in college while I use C# at work and JS during my free time. Sadly, in a jack of all trades, master of none :/1
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First exposure, nice question!
I've been told an Amstrad was my first computer (showing my age..), apparently taught me to read and write.
The Commodore64 was the machine I first fell in love with. I was just as interested in learning BASIC as I was with the games. Tried to use the books which showed page after page to write in the code but that took me so long, TL;DR...
Through the years, my parents did what they can to nurture this passion. Was blown away when I got the 486, even more so with the 686!
mIRC scripting followed, that had an amazing community, made a series of add-ons and chat bots.
Then got in to VB6 quite heavily and made a range of programs.
Had a friend who needed a web project done, so I recommended PHP based, and to help him out, I smashed as much learning in to it and pulled it off in a week, whatever the language, I've loved sinking my teeth in to it! -
Reading a post on Quora lead me here. At first, I didn't like the look and feel so I hit f12 to see if I code see the source code. One would think that after x hours spent coding at my work desk, I would just want to sit at home and watch tv or play games. However, there is something fulfilling about seeing a coded product and taking a quick glance at some source code.4
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So, my favourite language is Python, and for web developing I use Pyramid, and to stay in my "comfort zone" I use brython for client scripting, don't take me wrong, I love javascript, but for just a bit of performance lost I like being able to use all my pre-existing python code if I need to...
So, this was my first work experience, for a military industry, we had to make a service for uploading big files and sending them via email.
I heard one thing that shot me out of my "comfort zone" (I'll call it cf from now on)... "Use php"...
So, I already had written in php and I've always disliked it, perl-ish and broken as a bethesda game (i like bethesda games, but they are broken)
Another thing: javascript vanilla or jquery, never liked jquery either, so I decided to use vanilla js...
So, after 6 months of work, my partner and I finished it...
Well, more than one year later that mess we had to make to satisfy our boss' most absurd desires is not online yet, I search it on google every month, so yeah, 6 months of my life wasted (also, it was a "stage", so not only I didn't get any recognition, but they didn't give me any money) -
Just tried out Jupyter Notebook for the first time. I can see why software engineers wouldn't like notebooks, especially if you intend to actually publish the notebook as code for other people to use (please publish a module that can be imported, not a notebook that has to be hacked to pieces to make it reusable), but it's pretty handy for early prototyping or documentation.
I'm playing around with save-editing for a few GBA games as a personal project, and I used a Notebook to document the save file format with examples.3 -
This is sort of a boring story. I always have been interested in making games but actual coding always made me very uncomfortable and never tried it until I got to college. I met some really cool guys there and got into an association that was based on pop culture and videogames. Me and the president of that association started on our spare time to code for a videogame. He made his and I made mine. The software I used was gamemaker studio and I made like 7 games. I wanted to make a website for the games so I learned HTML, CSS and JavaScript. At that first year I was studying criminal justice and was slowly being taken away by programming. I changed my concentration to computer information system thinking that I wanted to do a more general approach but programming kept gaining ground. I had depresion on middle School all through highschool and early college. I'm safe to say that after I decided to code seriously my depression has seize to exist and life feels very good. Coding for me is very rewarding and challenging. I'm soon going to pursue a bachelor degree in computer science and hope I don't change concentration again.2
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Ponderings more than a rant.
Can't help but feel that if Google (and other companies with similar ridiculously hard interview experiences) want to keep attracting the best candidates, they'll have to change their approach. I can't be alone in that, surely?
I know a lot of good senior & lead devs through various networks - *really* smart people, definitely way brighter than me, who stay on top of their game, work really well in any team they're a part of and create top-notch, beautiful and well-tested code to do just about anything they set their mind to. A few of them have literally turned around projects on the brink of disaster into massive successes.
Have *any* of them expressed any desire in working for companies like Google? Not one iota, and mainly because of the interview process which has a (deserved) reputation for being unnecessarily long, drawn-out, and full of irrelevant questions and mind games.
20 years ago when working for Google was *the* cool place to be, I could see it. But I really can't see them attracting the cream of the crop all the while they continue to take that approach. The really good devs just have too much choice elsewhere - there's not much reason to bother.5 -
I just want things to do on my phone that are intellectually going to be stimulating
and not brainwashing
is that so hard to ask for
I can't keep playing sudokus all the time. the other day I wanted to go read a coding answer I asked an AI in my browser on my laptop but I was in bed on a voice chat with a sleeping person and didn't wanna get up out of bed to go fetch the laptop. my browser lets me see tabs I have open on other machines and this AI website makes a url with a unique id so you can browse to the chat you had, but it seems to not always work
earlier in the day I had asked the AI a theoretical coding question and it answered, but I got distracted and needed to go do something before I finished reading it (it was long). but when I was in bed on my phone playing sudokus for intellectual stimulation, annoyed and bored it was the only thing I could do, I had the bright idea of opening the tab on my laptop through my phone. Vivaldi is great and this always works. unfortunately the AI website's unique id thing doesn't. it loaded the website by URL correctly but the AI website just took me to the home page and I had no chat history to read =[
phones are literally computers but you can't do anything on them. can't watch videos without ads or bugs, if you load a lot of websites the tab management system sucks and performance is shit, controls for games suck even if you could find something not ad infested
hell you can't even do a pedometer that's not trying to get you to "log in". bruh
you can't even browse GitHub code! at least last I checked. it's just awkward, their app
I feel like I'm in a straitjacket in terms of technology and I wanna scream. I don't even know how to adequately describe my frustration or what I keep wishing for. it's been prominent in my head a couple years now. it's like we're regressing in terms of compatibility. went from card games provided by Microsoft like solitaire and spider, paint... to Jesus fuck you can't even get paint in a browser now without someone trying to fleece you
remember when things were inventive, nice, and not shit?
I don't even like playing mindustry on a phone to be fair. fighting the controls is most of the experience. so maybe phones are only good for reading things
I just noticed my brain over time doing sudokus learns so I wanted to practice engaging in something and learning as exercise, cuz I think it would be good for the brain damage. bah5 -
Like age 8?
As a kid I really liked flash games and animations and wanted to get into it. I couldn't do flash, it looked too complicated but I found a little software by the name od KoolMoves that was just a simpler flash animation tool.
I did a bunch of shitty stick figure animations in it (hello to everyone from stick figure death theatre) but eventually I realized that I can make it do things (interactive menus, choose your story kinda things, move the player around, shoot...!)
I fell in love with AS1 and later AS2.0 and made bunch of demos and proof of concepts for systems and games. Most are lost to time and datarot by now)
Age 12
Eventually I found out I can make the entire Windows machine do what I want using first Batch files and later Visual Basic script (made a skype bot!) At this point I was also really into graphics and logo/web design
Age 15 - 20 or so
Then it was pretty natural to move to actual Visual Basic, then C# and finally I to C++. And I had the C family in my heart forever. I managed to get a but into 3D graphics too and got a part-time in archviz
Even by this point I never believed I could be a programmer as a profession. I thought of it just as something I love, but have no chance getting into compared to some of the names out there. I half expected to be either doing graphics (cause I found it simple at the time) or some shitty random job in an office.
20+
Finally I decided to go to uni and study software development, see if I can touch the future I always dreamed of! And... Well... I found out more than 80% of the people there never touch a language up until now and most people are just as retarded as I thought..
For a while I also worked as a game designer (still not being comfortable calling myself a programmer, so I chose a non programming position) but I ended up going into the code and improving and fixing game designer tools (it was unity and C#)
After seeing actual programmers at work in a company, and talking to a bunch of them I realized I already have everything I need to do this seriously and with that experience out of the way I breezed through uni, learned to love Linux and landed a proper job :)
I kinda hope my experience with long lasting self doubt will be useful for someone -
Microsoft is always at it.
Hello, I recently discovered this eye candy of a looking website and how good the CSS looks (Kudos to whoever made this) , and I decided to post a rant of my own. And its about MS Edge and other applications.
So I built my own ATX tower a while back (Loving it) , and I found that it was WONDERFUL to have a computer that was brand new, that didnt have candy crush preinstalled on it when I got it.
Windows 10 users, do this:
Press WIN+I to open the settings menu.
Go to "Apps"
Scroll down the list....
How many applications do you see there that are actually useful , or that you have downloaded?
I never downloaded a Realtek Driver... and I never need it for anything to work. This is the case for 90% of the things you may see in the applications.
Why is HULU installed?
Why is NETFLIX installed?
Why is MINECRAFT BETA INSTALLED? THE BETA HASNT BEEN OUT IN YEARS?
But I digress, this is the case when I work on a computer such as my grandmothers who, bless her soul, isnt very adept at basic file management. Heck , she uses free Norton Antivirus against my recommendation to use the PAID active firewall application on her computer (VIPRE)
So needless to say she needs help. All the time.
So here comes microsoft recently, reinstalling like 15 different programs on her computer , including MS edge. Who else is tired of bloating? I know I am.
I recently found this program on Git!
Its the Sycnex Windows 10 DeBloater
But guess what? DONT USE IT.
Wanna know why?
Because if you do, it works, and if it works, it disables:
- Cortana (basic search engine for your OS, good luck finding candy crush).
- Microsoft Store (That means no XBOX games pass either)
- It breaks part of the file explorer
Wanna know why? BeCaUsE it geTs riD oF Ms EdGe
And believe it or not, apparently MS edges source code is Mandatory for certain functions on your computer. So even If you try to uninstall the browser, it stays behind in some form.
So there you have it. They hard coded it into windows.
Enjoy!
So its not even the author of the GITHUB programs fault, its just a real techincal limitation of the platform.
I hate that stuff man. I really do. There should be 20 things installed on my computer and thats it. Everything else is just, space for games on a solid state. Or Eclipse Photon, etc.
I would post links to show you guys a few things but. Unfortunately I cant post URLs yet!
However, thats my first rant. Hope you liked it.20 -
Game title: Vacations of an engineering student.
Aim: to utilize 60 days of freedom with something worth useful in future career.
Game Modes: (1) Sit at home. (2) intern for some company
Mode(1) Sit at home.
>>Villains : Games,Netflix and movies, food, friend parties, late night sleeps, afternoon wake ups, trips (random villains)
>>Boss Battles : laziness, procrastination, loosing of interest in stuff you wanna do
>>reward on completion: more knowledge increase, better resume ,$0 earnings
Mode(2) : intern for some company
>> extra level before starting : apply for 100s of companies,interview rounds, test
>>villans : no self choice, work with shitty code, too much workload, less time for outside-work life
>> Boss battles: do stuff that you didn't agree to, less stipend, unwanted scoldings from boss
>> reward on completion : more work experience , lesser knowledge, more $
What would be your mode of playing this summer?3 -
So besides college, what are some good books, podcasts, articles, websites, games, apps, etc. To learn how to code and be more proficient in that language?
Any information helps
"Every great developer you know got there by solving problems they were unqualified to solve until they actually did it" -Patrick McKenzie1 -
As my first dev job, I took over role of solo programmer maintaining all kinds of custom-made software used by local ISP. It was about 10 years ago.
My first question was where can I find test environment and repo. Apparently there was none and I should learn and develop on production.
My sin was to quickly give up on setting up both test and repo.
My second sin was to continue using the same copy&paste PHTML with register_globals enabled, building over it without attempting to refactor it with templates. I did not use globals in any new code at least.
And I suppose my third sin was that I was playing games when I was done with my tasks. I could have used that time to refactor a bit.
But I think in the end I was absolved from them since I was the only one suffering from this. I stayed with company until it got sold and helped migrate data over (along with myself). -
Build my own phone and support the Zerophone project by writing code.
Seriously what the fuck is going on with the development of major companies smartphones. Every year all there is are larger displays, better and more cameras, faster processors and some more 'AI' thrown into the mix.
What the heck am I supposed to do with a phone costing multiple hundreds of euros but locked down with an OS spying on you. The processing power available is hardly ever used because most people just use apps like Instagram, WhatsApp or other messaging services.
I get why larger screens are useful but at some point it gets ridiculous.
Better cameras are useful to some degree as well but there's a limit to it.
If you really want to get into photographing then please buy an actual camera.
Another aspect I'd of course like to talk about is privacy. It's hardly existent on IOS or Android smartphones with Google services. Of course one can install different ROMs like Lineage OS but if I already pay multiple hundreds for a device then I'd prefer it working for and not against me.
And dare you break a single part of your phone. You can't really repair it yourself anymore and one can't even change its battery. Most people either have it repaired or just buy a new one and throw it away. There is so much electronic waste, very difficult and expensive to dispose of, just buried in the ground somewhere.
Summing up: I don't really know where the development of smartphones is heading. A phone is a device you carry around with you almost everyday so I'd like it to be tailored to me and not spy on me.
I hope the Librem phone will be a success and other open source phone projects will gain more attention. I want a phone I can repair myself and tailor the software running on it to my needs. I'd like to write messages, listen to music, make calls, run a WiFi hot-spot on the phone and maybe play some tiny games on it once in a while.6 -
This shit is long story of my computer experience over my lifetime.
When I was young I got my first PC with windows it was not so bad. It required safe shut down of it’s fat32 partition. From time to time I needed to reinstall it cause of slow down but I got used to it I was only a gamer.
Time passes and I got more curious about computers and about this linux. Everything worked there but installation of anything was complete madness and none of windows programs worked well, and I wanted to play games and be productive so I sticked with windows.
I bought hp laptop once with nvidia card, it was overheating and got broken. So I bought toshiba and all I told to the seller was I want ATI card. Took me 5 minutes to do it and I was faster then my friend buying pack of cigarettes because I was earning money using computer.
Then I grown up running my small one person programming businesses and I wanted to run and compile every fucking program on this world. I wanted linux shell commands. I wanted package manager, and I wanted my os to be simple because I wasn’t earning money by using my os but by programming. So after getting my paycheck I bought mac. I can run windows and linux on vm if I need it. I try not to steal someones work so I didn’t want to run hackintosh. I am using this mac for some time.
Also I use playstation for gaming. Because I only want to run and play game I am not excited about graphics but gameplay. I think I am pragmatic person.
I can tell you something about my mac.
When I close lid it go sleep when I open it wakes up instantly. I never need to wonder if I want to hibernate or shut down or sleep and drain battery. It is fucking simple.
When I want to run or open something it doesn’t want me to wait but it gives me my intellij or terminal or another browser or whatever I search for. Yeah search is something that works.
Despite it got 8 gigs of ram I can run whatever number of programs I want at the same speed. The speed is not very fast sometimes but it’s constant fast.
I have a keychain so my passwords are in one place I can slow down shared internet speed, I can put my wifi in monitor mode and I don’t need to install some 3rd party software.
And now I updated my mac to high sierra, cause it’s free and I want to play with ios compilation. Before I did it I didn’t even backup whole work. I just used time machine and regular backups. And guess what, it still works at the same speed and all I did was click to run update and cook something to eat.
When I got bored I close the lid, when got idea open lid and code shit, not waiting for fucking wakeup or fucking updates.
I wanted to rant apple products I use but they work, they got fucking updates all along at the same time. And all of updates are optional.
I cannot tell that about all apple products but about products I use.
I think I just got old and started to praise my limited time on this world. Not being excited about new crap. When I buy something I choose wisely. I bought iPhone. I can buy latest iPhone x but I bought iPhone 7 cause it’s from fucking metal. And I know that metal is harder then glass, why the fucking apple forgot about it? I don’t know.
I know that I am clumsy and drop stuff. Dropped my phone at least 100 times and nothing.
I am not a apple fan boy I won’t buy mac with this glowing shit above keyboard that would got me blind at night.
I buy something when I know that it can save my time on this world. I try to buy things that make me productive and don’t break after a year.
So now piece of advise, stop wasting your time, buy and update wisely, wait a week or a month or a year when more people buy shit and buy what’s not broken. And if something’s broken rant this shit so next customer can be smarter.
Cheers1 -
>Working on code
>Shit works as intended first try, nice
>Goes to play strange bootleg Gameboy Color ROM sent by a friend
>ROM immediately fucking dies
wtf.svg
>Pop emulator's debugger
we're executing from VRAM, stack's firmly embedded in ROM
>why
>Add execution breakpoint to entrypoint of game, restart emulated system (because i'm actually using the legit bios i hacked so it allows null/corrupted games to run)
>Step through everything, everything goes well until all of a sudden we call a function and shit hits the goddamn fan
well we have the culprit
>step through subroutine
if <unused_byte_in_HRAM> != 0 then stackPointer+=32;tryAgain();else return
>***y***
>Realize this is using a bootleg Memory Bank Controller with hard-backed encryption so none of the bytes executed or read as data are the right byte
>Find emulator that'll handle the jank MBC
>read code to try and figure out how it works
if checksumExtendedLogoBlob == some_number then set MBC_Bootleg1 else if checksumExtendedLogoBlob == some_other_number then set MBC_Bootleg2 else if...
>of course
>Spend 10 minutes finding the right bootleg MBC
>code shows 8 possible tables for real bit order based on some value in the cart header
>look for code that gets this value
>not in the header
>not in ANY header in this 1000+ file emulator
>not in any related cpp files???
>get desperate
>email author
>"Delivery failed: email doesn't exist"
fuck me i guess2 -
I have dreams where I stare at code/tables/program output, half of the problems are real and half are made up, I wake up stressed out about not solving anything and trying to remember which is the real half I need to solve.
Why can't I dream about the video games I play? I need to get a life... -
Why are more games or media platforms not encouraging the use of similar account naming conventions to Blizzards launcher or Discord.
The way you can have a name# with a 4 digit code pretty much gives you the ability to have 10k users with the same account name but still be unique.
Just tried PokeMMO which has been around since about 2010 I believe? Not only is their system shit with a 3 char limit and the inability to delete characters, but the game is so fucking old that I literally spent between 30-60 mins looking for a variation of my name that was both likable and available.
I've never designed a naming system like discords before, but surely its a better alternative to this shit?2 -
When i was around 13, I wanted to make video games. Didn't know much about how to code and stuff but it got me into Ruby and Python.
But I actually properly learned how to program in my uni's first semester because I wanted to sleep in my professor's class so I pulled two all nighters to speed up my pace. Was worth it. -
Alright, it's been a while since I expressed my thoughts/feelings but here is what I'm dealing with.
Ever since I was a kid I've played games and even ended up enjoying the testing of new beta games more than actually playing games. The first games I played were atomic bomberman and worms. I was 4 at the time and lived in Denmark. By the age of 6 I moved to The Netherlands and have dealt with 8 years of being bullied for a reason I do not know. So as you can imagine I've dealt with a serious depression for a while and have always felt out of place.
Later after a few failed attempts of following an education I got into development. This was after I wasn't accepted into an education of game design. The course I follow now describes itself as application development but all we're doing there is building websites and not learning a proper way to keep code clean.
In the second year of the three year course we had to follow our first internship. This was the first positive thing I've had with school in my entire life. I ended up working for a company that had a game which tested your skill, the game was used by recruiters for bigger companies to pre select the right people for interviews. I had a look at the code of the game and it was a mess, after a couple of meetings further I managed to get them far enough that I could start working on a complete rewrite of their game.
So far it's been a rough road to becoming a game dev but I most certainly hope to own a studio one day. Now I only need to manage until I've got there3 -
I hate how people who’ve never written a line of code complain about video game developers....I’m going to school for CS and a friend of mine is in school for Game Development and from our combined knowledge of how the shit works, it just pisses me off when people complain about how they want new stuff in there games but than complain about bugs and glitches in the game. Like motherfucker it’s essentially a program, if your bitch ass wants new contents with no bugs make it your damn self.6
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My father bought a keyboard connected to screen and both working together as computer, that was computer full of video games... One of this games idea was writing code to control the hero movement... Then I started to write codes...2
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Hi guys. jeez i have to say i mastered java and python those languages are easy if i keep this up i might be able to make my own api or get into java cryptography maybe show android app developers how to keep their source code safe from reverse engineers to be honest on android i started from python, to java to AIDE (android app), to android studio i even made my first lib file these aren't games im still learning i have like one project is like a clicker game lol6
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So I am considering side games to add my main games. Mini games I guess they are called. I thought it might be fun to have random chessboards in game you can actually play. I wanted to actually have a decent chess engine behind the game. Off the bat I found a GPL one. I think it is designed to be communicated externally. So what does that mean for using it in my game? If I communicate to an external process is this violating GPL? I have no intention of making my game open source. Well it seems this use case is very nuanced:
https://opensource.stackexchange.com/...
The consensus on a lot of these discussions is the scope of the use of the program. Are you bundling for convenience or bundling for intrinsic utility? This is fascinating because using a compiler on a Windows platform could be a possibly violation. That is a proprietary program calling a GPL one. This is actually handled in the GPL as far as I know. So, if I use a GPL engine as a mini game is that the same as a full blown chess game? What if I support 10 different engines in a full blown chess game?
Now to play devil's advocate even further. Are proprietary phone apps that communicate to GPL software that serve data intrinsically linked? The app will not function without the server or computer os the server runs on. A lot of the web tech is largely GPL or has large amount of GPL programs. Should the web code be under GPL? Should the phone app be under GPL? This sounds ridiculous to some degree. But is that the same as bundling a GPL app and communicating to it from the program via network or command line? The phone app depends upon this software.
Now to protect myself I will find a decent chess engine that is either LGPL or something more permissive. I just don't want the hassle. I might make the chess engine use a parameter in case someone else might want a better engine they want to add though. At that point it is the user adding it. Maybe the fact that it would not be the only game in town is a factor as well.
I am also considering bundling python as a whole to get access to better AI tools (python is pretty small compared to game assets). It seems everything is python when it comes to AI. The licensing there is much better though. I would love to play with NLP for commanding npcs.
I am not discussing linking at all, btw.3 -
I have a ton of nostalgia for ROBLOX, but everything seems to get broken over time. As ROBLOX updates, something changes about the way the code works. Enough to the point where things that usually work stop working. I mean, look at literally all of the old gear; Many of them are completely broken. I've seen many old, fun games completely die because the devs stopped fixing the problems the ROBLOX devs were causing by constantly revising the engine. I'm afraid to make something too big and complicated because then it'll eventually stop working, and it will be a nightmare to figure out what I need to revise.
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Idk why but this morning I was thinking about this high school elective class where we learned Adobe flash. But specifically 2 instances where I ignored the teacher and did my own thing
1. We were using Sprite sheets and he had us use photoshop to cut out the Sprite to a different layer and manually save each Sprite one by one to disk to use in flash. Some sheets had 50 fucking sprites
So I found a script for Adobe (action script I think they called their Javascript derivative) that exported every layer for me without all the manual clicking. There is probably an even better way. But this worked for how lazy I was back then
2. Our final projects we could do anything but he suggested not doing anything too complicated cause of time constraints and he barely taught is the scrptinh language for Adobe flash so making flash games was almost out of the question.
Me being stupid really wanted to make a working pong game. So I spent too long watching a German (i dont know German) tutorial video I found, and troubleshooting outdated code from that video. And improving things where I could with my limited knowledge made worse cause I wasn't interested in programming and didn't start learning python until the following year
Yeah don't know why I was thinking about those. But I feel it's a good perspective on how far I've come. From hacking together a pong clone with no skills, to being hired to automate and optimize processes and legacy projects -
TL;DR: Computers and I go way back, but I don't know how I ended up as a dev - and am still not certain that's what I want to do for the rest of my life.
Rewind to the early 80's. My friends at the time got the Comodore 64 one after the other. I never got one. Heck, we didn't even have a color TV back then. Only a 12/14" small B&W TV. It's easy to conclude that I spent a lot of time at my friends'.
Back then it mostly was about the games. And, living in the rural countryside, the only way to aquire games was to pirate them. Pirating was big. Cassette tape swapping and floppy disk swapping was a big deal, and gamers contacted eachother via classifieds sections in newspapers and magazines. It was crazy.
Anyways. The thing about pirated games back then is that they often got a cracktro, trainer, intro or whatever you want to call them - made by the people who pirated the game. And I found them awesome. Sinus scrollers, 3D text, cool SID-tunes and whatnot. I was hooked.
My best friend and I eventually got tired of just gaming. We found Shoot'Em-Up Construction Kit, which was an easy point-and-click way to create our first little game. We looked into BASIC a bit. And we found a book at the library about C64 programming. It contained source code to create your own assembler, so we started on that. I never completed it, but my friend did.
Fast forward through some epic failure using an Amstrad CPC, an old 486 and hello mid 90's. My first Pentium, my first modem and hello Internet! I instantly fell in love with the Internet and the web. I was still in school, and had planned to enter the creative advertising business. Little did I know about the impact the web would have on the world.
I coded web pages for fun for some years. My first job was as a multimedia designer, and I eventually had to learn Lingo (Macromedia Director, anyone?) And Actionscript.
Now I haven't touched Flash for about 7 years. My experience has evolved back to pure web development. I'm not sure if that's where I will be in the future. I've learned that I certainly don't know how to do everything I want to do - but I have aquired the mindset to identify the tasks and find solutions to the problem.
I never had any affiliation with the pirate scene or the demo scene. But I still get a little tingling whenever I see one of those sinus scrollers. -
y'all hear those stories about people who are blind and go into computer science and programming classes because they wanna make games
i'm in a digital entertainment class geared towards game development because i wanted to code bUt gUeSs wHat1 -
What would be the best tips for keeping code clean?
I recently noticed how "unclean" my code is, I try to organize it as much as possible but through that I manage to make the code very messy :/
What are your best tips, advise, tricks... lalala?
Note:
This problem mainly applies to long projects and games :P9 -
How enormously great:
(I’m using Windows on Mac a few times for games requiring windows )
*starts win to play with friend *
*update bluescreen*
*installing discord on phone again to inform friend*
*trying to remember the backup code for my 2fa codes*
*I tried*
*win updated but I don’t have time left to play*
PLEASE STOP SURPRISING ME WITH FORCE UPDATES AND FIND AWAY AROUND6 -
Infrastructure as Code is all fun and games until you end up needing asymmetric environments (as in, staging contains different services to production, that kind of thing) for cost-saving reasons...5
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I honestly have come a long way. But I still have these moments when I just lose confidence In myself, and while grieving it can be worse/more frequent.
I’m being taught some networking programming from this person I befriended and it’s going wonderfully! But I don’t know how much I’m taking in. I don’t know if I’ll be able to completely understand while I’m using what I’m learning, but I guess part of the learning is by using and doing. But what if I need to change it up for a different purpose but I don’t know how?
What if I’m not programming enough? When working on this project/learning the stuff from my new teacher friend to actually make some of the stuff I usually work on that for 30 mins to an hour and a half maybe even 2. Relax, do some college, play games, then later I’ll try to work through a few exercises of my C# WinForms book.
And before you say it I’m not balancing too much on my head. I’ve learned GUI’s before with Python I’m just reflecting that to C# and it’s easy and I’m always in a separate headspace for networking. But it all just doesn’t feel like enough?
It also doesn’t help that i don’t feel like I’m doing anything special that I can boost my confidence with. Usually in a project I won’t feel like I’m doing anything until a cool or special feature is made and I know that’s bad I hate it but I can’t avoid it and I want to feel good even when nothing completely out of this world is made that day.
And I’ve definitely come a long way I’m proud of myself but I just hate getting these feels. And It happens a bit when I’m learning because I’m afraid I’m not learning and I’m gonna keep copy pasting the same code snippets for different projects and I don’t want that I want to be able to fucking edit and change it or make a completely new one of whatever it is but my design but I guess that takes experience with it first.
Thanks for coming to my TED talk -
When I was about 11 years old I got my my own laptop and got interested in learning about computers. Started learning batch and could make some pretty fun text based games. Then as I got into my teens I stopped paying attention to the computer. But now that I'm older I see a bright future with Java development, with it being so multi-platformed. I'm now restating my passion for code and learning java. :)
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I remember playing games like wolfenstein3D, supaplex, sokoban etc. on our family computer 486 which had as I remember around 100mhz processor. (120mhz in TURBO mode)
Yeah and I did created a few levels in wolfenstein, there was a simple editor.
From programming view I did code my first website only using html and inline css in early 2000s. However internet was a thing of a rich people back then (in my country), so my brother downloaded the whole website with docs and basics of html/css/js for me in collage. My first website was coded on 300mhz pentium2 (or 3?) with no internet connection, took me about a two months to complete and was total mess. But was graphically satisfying with nice gifs which took tens od seconds to download. Main container had 600px width and looked pretty good on my 800x600 resolution.
I still remember messing with BOM signature because of notepad could not save a file without BOM. Leaving all utf8 chars as mess after saving.
Good old times. -
I was always into computers, ever since I was a kid. Played a lot of videogames on Windows 98 and XP, and a lot of my earliest drawings were level ideas for those games. My first encounters with code were with game creation software like GameMaker, but I barely touched the code proper outside of editing a few variables from other people's code. After that I basically forgot all about it and spent most of my teen years being a shutin.
Skip ahead to my last year of high school without much idea on what to do. I was good at math when I wasn't being a lazy shit, so between that and what my parents expected of me, I was prepared to go to university for civil engineering. However, two things changed that decision, the first being a great IT professor, when me and a friend were so far ahead, he started assigning us some harder work, and suggested we study computer science at university. The second was a super jank and obscure open-source early 2000's game that somehow still has a thriving community and is actively being developed. I stumbled upon it by chance, and after playing for a while, I submitted a balance change on the GitHub repo. Even though it was just a single variable change, that time I got it. That time I saw how powerful programming could be and what could be done with it. I submitted PR after PR of new features, changes and bugfixes, by the time I left there I had a somewhat solid grasp of the fundamentals of programming, and decided to enrol in the computer science degree.
Enrolling was possibly the best decision I ever made (not america; debt isn't an issue), as well as giving me actual social skills, every course I took just clicked. The knowledge I already somewhat intuitively had a vague grasp on from videogames, general computer use and collaborating with russian coders who produced the jankiest shit that was still somehow functional was expanded upon and consolidated with a high-quality formal education. Four years later and I'm fresh out of uni, it was a long road between when the seed was first planted in my mind and now, but I've finally found out what I want to do with my life.
won't know for sure until i find a job though ffs -
What was your process to learn to code?
I started out modding Pokemon games for the good old Gameboy Advance around the age of 11. With basic scripts like; walk 3 steps left etc.
After that starten to use Unity 3D (with C#), just copy everything from Google. After a while I could edit some scripts and stuff (painful process...).
I started to do a study Software Engineering, didn't learn that much, just got some errands and little projects from people (the usual, 'oh you can code, I need bla bla) learned pretty much most of my skills there (JavaScript, python, PHP). In the meantime creating games (C#, C++).
Did an internship in game dev. got a job now. Only a bit more that a year from now I have my degree (if everything is going to plan).
That is more or less my process of learning to program. -
Computer games is always been a on a great demand. As demand increases, production also increases. Gaming industry has been on a rise since the 19th century. The first computer game "Space Wars" in 1962 gained a large success. Since then, the evolution in the gaming industry is thrilling. Currently, we have access to many immersive games. With the introduction of AR and VR, the gaming industry is going to take a great burst in business. Don't you believe after decade the games would be so advanced that it would be so much life like. According to the predictions, after a hundred years, games would be vastly different from what we play today, realistic feature would be a sidekick for them. A time will come when the games would reach a singularity where the characters would have consciousness. Isn't that like our real world, as if we are the characters in a advanced game of some advanced beings. What if it is true? Scientists are doing a intensive research on this field to find a clue, whether we are in a game or not. This is the so called "Simulation Theory". Some clues in relation to this would be worth noting. The flower are following a series to have their petals. To be precise Fibonacci series is the base to the no of petals in a flower. (Fibonacci Series: 1 1 2 3 5 8 13 21 34 55.....) Flowers would either have 3 or 5 or 8 petals, but no flower is having a number of petal which is not following this series. Isn't it interesting, there is no brain in flower, even then how could a flower decide, how many petals it will contain? Sometimes, it feels like there is some kind of computer code is responsible for this. We will discuss about it furthur.16
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I always loved playing with computers. When I was a kid, it was mostly games. JezzBall was such a classic ;). After that, it was mostly the Internet, aol, yahoo chat rooms, etc. As soon as I realize that some people's job was to actually make computers tick I was sold. Took a second to debate computer science/engineering. After that all I wanted to do was code. I graduated with a CS degree last year and I'm very pleased with my work. Wouldn't want to do anything else.
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Any built a self-hosted compute server before? I’m debating making one. I am a big fan of laptops and don’t have a PC. I also don’t play video games so I would mostly be using the PC for code projects which lead me to the idea of a self hosted compute server17
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#bonfiretalk
Why did you want to become a programmer? Spending alot of my Teenage years on online games I always had a fascination for those 1337 haxxors that just appeared, did some awesome neverseen stuff and sometimes suddenly disappeared, never came back and became urban legends ("I heard h4xor1337 got caught by the FBI"..."I heard he was a CIA Hacker".."He was from Russia").. I started universe, picked some C/C++ Tutorials and 3 years later I am a freelancing Android developer . Today I am Downloading the source code of that old mmorpg (which is still played by alot of people , especially in the private Server scene) to practice my C++ -
Any Unity3D devs out there?
My thoughts: Unity3D is an amazing game engine. It lets you really quickly go from concept to implementation and allows you to prototype very quickly. My concern is that I find it incredibly hard to write good code using it. It's very difficult to write in a test driven way, especially if you put any logic in a MonoBehaviour. It is possible to work around this by using Zenject or another DI framework. You could even use entitas which is an entity component system. But these all have their downsides too. Zenject I find to be quite boilerplatey and not that easy to test either. I also find it really frustrating to be using a really old very of C# (maybe C#4 equivalent but I think it's customised in some way for the engine).
Anyone else struggle to enjoy writing code for Unity3D games?18 -
My parents showed me how to play "Spy Hunter" on their Pentium III Windows 98 machine when I was 2, and I started installing games. Fast-forward to elementary school there was a game design afterschool class where we learned to use "Scratch" to drag-n-drop pieces of code used for animating and creating games. I wanted to do "real coding" so I got an internship at a local company, learned HTML, Java, JavaScript, and Python. Now, I'm developing games in Unity engine, and making mods on SourcePawn. The consumer is becoming a creator.
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A question to game devs : which design/architecture patterns do you use ?
Everytime I try to take a look at game development, I feel like there is a lack of guidelines, mostly about architecture.
It's something strange to me as a web dev, as we use much of these patterns on a daily basis. Of course I think about the near omnipresence of MVC and its variants, but not just that. Most of frameworks we do use are essentially focused on architecture, and we litterally have access to unlimited tutorials and resources about how to structure code depending on projects types ans needs.
Let's say I want to code a 2D RPG. This has been done millions of time across the world now. So I assume there should be guidelines and patterns about how to structure your code basis and how to achieve practical use-cases (like the best way to manage hero experience for example, or how to code a turn-based battle system). However I feel these are much harder to find and identify than the equivalent guidelines in the web dev world.
And the old-school RPG case is just an example. I feel the same about puzzle games or 3D games... Sure there are some frameworks and tools but they seems to focus more on physics engine and graphic features than code architecture. There are many tutorials too, but they are actually reinforcing my feeling : like if every game developer (at least every game company) has his on guidelines and methods and doesn't share much.
So... Am I wrong ? Hope to.
What are the tools and patterns you can reuse on many projects ? Where can I find proper game architectures guidelines that reached consensus ?6 -
Why you should use sketchware and not use it at the same time regarding: encryption
sketchware the app is known to build apps by dragging elements to the screen then coding them with blocks or even write your code with the built in ide but there is one thing every developer fears. ah yes. the reverse engineers (or modders)
random guy [rates: X]: sketchware encryption is trash! are you serious?! string fog?! class rename?! i decrypted this whole app with the software i made >:D
sketchware dev wrote back to random guy: string fog isn't working because you decrypted sir! there is nothing we can do sir but email to our email and we will get back to you in a few and fix the problem
i have to say this is why i stick to android studio too many skids decrypt the C++ files or the mod menu just to edit stuff :) i also build some games im learning android studio game development but at the time lets have fun and mod other peoples games1 -
I'm seeking opinions and thoughts on my predicament.
I have 2ish paths before me.
Next year I resume my studies in Science Communication and Computer Science in particiliar a bachelor of science, I have considered then doing master in managent or computer science.
1) I am able to have a income of about 800 AUD a fortnight (this is to support me during study without requiring work) plus extra from a part time job whilst I study for about 2 years. Throughout this time I would like to skill up in a variety of fields as immensley as possible.
2) I can accept a full time junior web developer job while I study, this job is with a great government research organisation which as a first FT job looks great on a resume, it is is project based work where I get given a project and code and pretty much complete it. The job is flexible, I can mostly work where-ever I want, at home, at a cafe, travelling. With maybe a meeting once a week. The pay is about 65kAUD a year.
Both options are very attractive options with each containing there own pros and cons. With the extra money I could learn more or use it to grow a business or do more.
However without the FT job I could still earn about 1-1.5k a fortnight for alot less time.
I am still discovering what to do in life, I'm very good at public speaking and would like to experience and learn more about lots of different things. My current knowledge is very broad from engineering to CS, graphic design, authoring, trade skills, Digitial design and more.
Ideally I would like to learn how to lead people, to make the world a better place and help people. Figuring out where my strengths lay and where to apply them is difficult as I am fascinated by so many things.
I worry about taking the FT job as it might detract from my studies and lead me to pursueing mostly only web development work as well as take up time that might be better spent on extra study or in a leadership position in a uni club.
The PT job is a IT Systems Technician in the Australian Defence Force.
Which is a interesting experience within itself, different from civilian life and also I would be learning about systems that I might have less experience with.
I have such broad interests in alot of fields that I don't seem to be focussed on select things or areas like other devs I've met, Science Communication is a versitile field, one of my professors expertise is on doctor who and it's role in science engagement, she has written books on it. Others are in public policy or directed podcasts or even made games. Despite my broad interests computer science was always a gield I did well in.
Any thoughts, opinions or questions are welcome.
I have a blog/portfolio I put my work and projects up if it helps people know more about me, you can find it at curiosityplace.wordpress.com2 -
Just updated to ( lol was forced to update to, because Microsoft doesn't give a fuck about your internet plans ) windows 10 build 1809 ( shitbox ) which erased my documents folder, uninstalled some of my games ( The only reason I was still using windows) and uninstalled my graphics driver. What did those guys smoke while writing the code for this update???!!!!! I mean if this is a work of some notorious guy who is just trying to create chaos then kudos, but this update didn't leave a choice to permanently switch to linux.3
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I was using the one and only Google to look up fun games to play. I found a game on this website called "scratch", which was actually a site that taught people how to code. I liked games, and I wanted to make them. So I did. The rest is history.
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If they could pay me to:
Play video games - Counter Strike
Read good books
Play games such as table tennis, pool
High salary
Extra perks
Free food
Remote work allowed
Sponsored vacations
And may be, once a while I code something interesting, where they help me out in everything I need...
And that would be my ideal job :P -
When I was 7-8 i was introduced to programming on a BBC Micro. You could code on it with the BASIC language directly. I found a book about coding BASIC, read it over and over like a holy text, and coded pointless password programs and maze games. From the moment I started, I knew that is what I was going to do when I was older.
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My dad used to code some software in Fortran, Basic and C, so he's proud and happy to be able to show me the work he has done in the past.
My mom thinks I'll be rich someday.
My brother and sister wants me to code some games.
My girlfriends wants me to teach her.3 -
So I was wondering if any of you know if any good ways to inject additional functionality into a function in CPP. My use case is injecting a counter into an OpenGL draw function to see how many times per frame it's called. I know I can do this using assembly Inca more hacky manner as you might do for cheats in games(code caves), but I'm more interested in adding is for debugging/statistics for the game engine I'm working on. Basically im looking for a portable stable way of doing it that when I compile as a debug build, the code gets added to various functions, and when I compile under release, it doesn't.
Example:
glDraw();
Would call
glDraw() {
drawCount++; //some debug stuff
glDraw(); //call the real one internally
}
I should mention with code caves you can do this by saving the original address of the function, patching the vTable to point to your new function that has the same parameters etc, then all calls to that function are redirected to yours instead and then you simply call the original function with the address of the function you originally saved. That said, I'm not sure how to access vTable, etc the "normal" way...2 -
Damn lots of you knew this shit before turning of age.
I didn't code a single line until I went to college.
I tried to, but it was just too fucking complicated and I didn't understand a thing. Tried to grasp how to use some tools like Unity or an Adventure Maker of sorts and something called Flix for Flash games. Didn't understand shit.
I decided to study systems engineering due to a career aptitude test I took hoping somehow that way I could learn sthg.
First thing I was taught was bash.
When I realised I already knew enough to code a whole text adventure from scratch with such a simple language I felt really hyped.
Always loved text and graphic adventures.
Afterwards I was taught the Z80 assembly language and how CPU registers worked and it blew my fucking mind.
That was the first half-year.
Then I was taught C. And boy was it hard. Didn't get how memory was being handled until the very end.
I happened to be one of the few passing a stupidly complicated semifinal test with triple indirection pointers.
That felt goood.
Learning other languages afterwards was a piece of cake. C#, Java, X86 assembly, C++...
It was a hard door to open. Fucking heavy. But now nothing seems black magic anymore and boy isn't that something to be proud of! :D -
For coding advice
Don't stop thinking
Keep asking how and why a thing works
Learn the logic
Pick any one language
Write some code, do mistake, fix, learn and repeat
Do keep a balance of coding and real life ,playing games are necessary
Do exercise as well....
Maybe some more things we can , but most important is
Do what you love not what others love.
It's your life live and code your way... -
I’ve met some of the best friends I could ever hope to have thanks to code.
I started with the MUGEN fighting game engine back in high school. Didn’t know a thing about code but I wanted to learn so I could make awesome characters.
If it were not for that, I would’ve never met friends from all over the world from different countries, cultures, and backgrounds. I certainly never expected to have a best friend who lived in Mexico (who is now in Japan). I would’ve never found the career I have today, nor would I have met the love of my life (even if I couldn’t have her, my love is still there), and I wouldn’t have traveled the world to meet some of these friends.
In the end, it was the engine, our passion for fighting games, and our discovery of the art of code that brought us all together. -
Hi friends!
I'm I'll since Sunday and my imagination is starting to fade. So far I've read/watched movies on deep learning and CNN, had a long session on Wikipedia on common fallacies, as well as a lot of other things. But now I can't think of what to do.
What is your favourite go to thing when you need to kill time using nothing but eyes and ears?
I'm too tired to code or play games...3 -
I have this instructor at the moment, and I've had this instructor before but this semester is almost intolerable because of the instructor. He is good with processors and knows the history of how computers came to be pretty well, mostly because he lived through it, but for the 2nd year in a row he is teaching how to create games. This class is mandatory. We are creating games using html5 and Javascript. He refuses to give any game engine a chance. He gives inconsistent grades (i.e. we did everything right but got 17/30) only to go to his office, sit there for about 45 minutes watching him struggle to operate a computer and nitpick our code. He asks us what certain things do in our code, but not as in a teacher-student questionnaire, he just plain doesn't know what any of it does. Then after the shenanigans, you see your grade updated a few days later and he gives you maybe 5 points back, so you go back until you get the grade you deserve. It's a mess. This is my last semester with him and I've mapped out my last year at the uni to make sure I DON'T take any classes with this him.
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Need help
I recently applied for an internship and had the interview already so far it went great but they did request some code to see my logic in development.
Currently I'm working on a permission based user account system in php so that a single system can be used for both mods and regular users and should be quite easy to implement into a site build from scratch.
What I wonder is if it'll be interesting enough to show to them.
The company develops wesites, apps and educational games.
I'd love to hear your thoughts.3 -
Best way to learn to code? More specifically, best way to avoid distractions whilst learning? I find myself easily tempted to play video games or watch YouTube videos instead that has nothing to do with coding...
Did anyone else suffer from this? Is this just a phase and once I break past it, I'll be really into programming & forget about everything else?3 -
I go through cycles of what I want to work on during my off time. Sometimes I code utilities for video games. Other times I get engrossed in games. One of the games I like to play is Minecraft. Not vanilla Minecraft, but modded Minecraft. It scratches that itch for creativity, fun, relaxing, hanging with people, and technical interest. I am currently playing a medium sized older modpack that has most of the mods I like to play: magic, tech, building tools, dimension building and more.
I am early game on a server with some other people. I already overloaded the server with a population explosion of villagers I am melting down for emeralds. That was interesting. I started automating this and decided to try using ComputerCraft to automate some pieces of this. I stared at the code and just "no, I am not working on my off time". I am going to automate this another way. I used to really like computercraft, but it was code and looked like work. I find that interesting.
Anyway, this is random ass shit I do for fun. Wood house/shack, workroom and ore processing are with no walls, decent small tree farm, and a nuclear reactor in the basement...2 -
Yo, DevRat! Python is basically the rockstar of programming languages. Here's why it's so dope:
1. **Readability Rules**: Python's code is like super neat handwriting; you don't need a decoder ring. Forget those curly braces and semicolons – Python uses indents to keep things tidy.
2. **Zen Vibes**: Python has its own philosophy called "The Zen of Python." It's like Python's personal horoscope, telling you to keep it simple and readable. Can't argue with cosmic coding wisdom, right?
3. **Tools Galore**: Python's got this massive toolbox with tools for everything – web scraping, AI, web development, you name it. It's like a programming Swiss Army knife.
4. **Party with the Community**: Python peeps are like the coolest party crew. Stuck on a problem? Hit up Stack Overflow. Wanna hang out? GitHub's where it's at. PyCon? It's like the Woodstock of coding, man!
5. **All-in-One Language**: Python isn't a one-trick pony. You can code websites, automate stuff, do data science, make games, and even boss around robots. Talk about versatility!
6. **Learn It in Your Sleep**: Python's like that subject in school that's just a breeze. It's beginner-friendly, but it also scales up for the big stuff.
So, DevRat, Python's the way to go – it's like the coolest buddy in the coding world. Time to rock and code! 🚀🐍💻rant pythonbugs pythonwoes pythonlife python pythonprogramming codinginpython pythonfrustration pythoncode pythonrant pythoncommunity pythondev4 -
Just had a random nostalgia moment:
Childhood days playing wolfenstein 3d in the telephone cable modem internet times.
I clearly remember the first cheat code i used in my entire life for that game : ILM
What was your first cheat code and the first game that comes to your mind when talking about your childhood games :)2 -
XML? NO <SHITSML>
I have been coding my app ( pc ) using android studio for weeks and some reason the xml code isnt working >:( its very dumb whoever made xml can stick it up their blowhole its useless! its just data store that people can edit lmao all ya need is a text editor and a decompiler and i can basically turn a switch into a button :/ the xml has not been working for 2 weeks and mum says i develop useless apps / games and i need to study more7 -
So I have an idea for a game. While I'm still learning the code required to make it run I'm also fleshing out ideas in my dome box. Keep in mind this is a basic rundown of said game. Not an all inclusive list of features or mechanics.
A Text RPG MUD loosely based on Stargate. Make a world creator for it and let people connect thier own worlds to the network. Original idea came from games like Neverwinter Nights where people could run thier own privately hosted modded servers.
Base game is effectively a tutorial leading up to powering on the gate.
At which point you will have one or two randomly generated worlds that can be explored by other players and role played in.
I'm a long way off of being able to make this but what do you all think?2 -
Hey!
I am trying to learn creating games for android (+- 0 android expirience).
I figured I could use GoDot for it's awesome pricing (free, no strings attached).
I've done few minor things, but, to be perfectly honest, I'm fed up of GDscript. I just internally hate it more every single time I touch it, so recently I stopped attempts to learn doing games for droid/iOS.
I'm looking for free alternative to godot, preferably no strings attached, but wahtever... Here is what I need:
- I prefer code, but doing stuff in GUI is fine, but stuff like making level etc, preferably in UI
- C++ derrived syntax (ex. c# etc. c++ is fine too), no BS like some wacky workaround to do basic shit like 2d array....
- easy android/iOS export (like in godot, one day I was attempting to hello world in android and compiling for first time... was quite an advanture)
- objects
- some easy way for restfull apis
Good to have:
- ability to test project without android VM
- observer pattern (signals/slots)
I don't care what structure it's made, for me milion of scenes on one screen was extremly coutner-intuitive but meh, whatever. As long as it's possible to learn, it is fine.
Can devranters help, please?
Thanks,
peace.16 -
Hello guys, i need some advice:
Our school is having a "auto-management" (idk how to translate) period, it lasts 3 or 4 days just before christmas vacation, and in those days students get to organize courses about pretty much everything to teach stuff to other students (exept stuff like video games cuz the principal is closed-minded), some friends asked me to make a course about programming in c# because they are interested, i thought it was cool so i said OK.
Now i'm thinking how to structure it, it's going to be 2 "lessons" of 2 hours each, and it's open to everyone in the school.
I don't want to do a full blown course explaining everything, i just want to give them a kick start and point them to the right direction, I thought about explaining some "theory" in the first lesson, I'm assuming almost everyone that will come never did programming stuff, so i'm thinking of explaining stuff like how a computer works, why you need a compiler, etc.. maybe based on the introduction from learncpp.com without getting to much into the details and then explaining how c# works and its grammar.
Then in the second lesson i'll try to code togheter some stuff (We'll have just one pc attached to a projector).
So, how would you do this ? I mean i never tried explaining programming to someone else and i'm self-taught i looked at the guide on msdn but it starts directly by giving you an hello world, should i follow it ? I fear i'd get too thecnical and they wouldn't understand me, do you know some good guide i can use as a reference ?
ps: there's going to be max 30 people1 -
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I have learnt html,css, and some basic javascript for web development,and made a few projects including a calculator with prompts.This is the code :
<script type="text/javascript">
function prote(){
let firstNum=prompt("Enter first number")
let secondNum=prompt("Enter second number")
let num1=parseInt(firstNum);
let num2=parseInt(secondNum);
let result=num1 + num2;
alert(result);
}
function prote2(){
let firstNum=prompt("Enter first number")
let secondNum=prompt("Enter second number")
let num1=parseInt(firstNum);
let num2=parseInt(secondNum);
let result=num1 - num2;
alert(result);
}
function prote3(){
let firstNum=prompt("Enter first number")
let secondNum=prompt("Enter second number")
let num1=parseInt(firstNum);
let num2=parseInt(secondNum);
let result=num1* num2;
alert(result);
}
function prote4(){
let firstNum=prompt("Enter first number")
let secondNum=prompt("Enter second number")
let num1=parseInt(firstNum);
let num2=parseInt(secondNum);
let result=num1/num2;
alert(result);
}
</script>
</body>
<form>
<br>
<input type= "button" value="Add" onclick="prote()" />
<input type= "button" value="Subtract" onclick="prote2()" /><br><br>
<input type= "button" value="Multiply" onclick="prote3()" />
<input type= "button" value="Divide" onclick="prote4()" />
</form>
However I want to do game dev and I feel it may have been a mistake to start learning web development,I originally started learning code in roblox studio,however some do not consider making games in roblox studio "REAL" game development and I didn't exactly feel it was either.I messed around with unity and found the layout quite similar to roblox studio. However
I heard phaser uses javascript and Unity uses C#.In which case using phaser would not require using a new language.However I am aware that If I want to make 3d games(Which I do) I will have to move to unity eventually.Basically, as a beginner should I switch to unity and C# first or Phaser and javascript first.6 -
Not an IT question but for anyone who's in Gaming. Preferably College football lol. How much you think the game would cost considering its been non existent for like almost 10 years and apparently they are not using the same code as previous games. Like they are literally starting from scratch.8
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Not really a fight, but a disagreement that lead to some big changes in my mind.
When entering my school, I still had a part of me wanting to do game development.
I'm gonna make it short : We wanted to do a game in Java at school in first year, but one wanted to do it in C because didn't feel good with Java.
And I always sum that experience up by saying "Never again." The atmosphere in the team was very friendly, but that's the only good part of it. I hated doing that project, and it removed that small will of doing game dev (as a paid main job).
Maybe it would have changed if it was later during my studies, since I was still learning how to code during that project.
But I guess it showed that I was maybe not that motivated to do games.2 -
You know in time all that will be left of them is maybe the idea that they were all whores and maybe people will feel sorry for them long after their dead
And that would be good because it would encourage a sense of humanity in future generations which being the exact opposite of what they want would be part of the sweet revenge
I think that splitting them off from the group that does all this creepy shit would also be a nice alteration to history
It would allow the young to despise the one while not falling victim to the propaganda they use to try to humanize themselves to cause other people grief and trauma down the road and would not allow them to falsely portray all people stuck in their line of work as the same kind of garbage trash that has no other use
Wouldn't that be lovely ? All the mind numbing buildup of chomo trash you people constructed torn down meaning lost and the ambiguous nature of much of it portrayed as it was portrayed as ordinary sex games and the like and adventures being left behind to delight people you'd all victimize in future generations ? All your wasted fucked up lives reduced to zero. Just like you all forced on so many others ?
Reverse pronouns if this isn't making sense since everyone knows you people speak English but just act like retards.
In time the world will heal
End of story
The perfect formula for screwing over younger straighter more innocent and good natured if lusty and angry people will no longer work and your fucked up abuses will disappear and noone will remember any of your names just like you creatures tried by stealing everything decent people created and passing it off as your own. And your dumb code will be as nonsensical then as it is now
Glorious
At least in the long run there is that as this evil is purely self destructive8